Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 05:18:05 Player: Byrnorthil Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (902) 902 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2080 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (20) --- Ion Engine Ion Engine Light Treads Subdweller Monowheel Subdweller Monowheel Subdweller Optics Seismic Detector Melee Analysis Suite Reaction Control System Scrap Shield Hardlight Generator Authchip [Device] Authchip [Weapon] Subdweller Machine Gun Mini Grenade Launcher Improved Datajack Katana Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Subdweller Monowheel Subdweller Monowheel Subdweller Optics Seismic Detector Melee Analysis Suite Reaction Control System Scrap Shield Hardlight Generator Authchip [Device] Authchip [Weapon] Subdweller Machine Gun Mini Grenade Launcher Improved Datajack Katana Scythe [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 54 | 7 19 8 13 7 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 5 2 . 2 Treads 9 | . 5 2 . 2 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 9 1 5 1 Device 2 | 1 . . 1 . Storage 4 | 1 2 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 11 | . 6 1 3 1 Artifact . | . . . . . Weapon 22 | 2 4 4 8 4 Energy Gun . | . . . . . Energy Cannon 2 | . . . 2 . Ballistic Gun 10 | 2 3 2 2 1 Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . . 1 1 3 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 3 | . 2 1 . . Power 1 | . 1 . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . 2 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 98 99 96 100 Engine 14 | . 14 14 14 14 Treads 26 | . 22 28 28 28 Leg 1 | . 4 . . . Storage 13 | . 14 14 13 14 Protection 12 | . 9 14 11 14 Energy Cannon 1 | . . . 7 . Ballistic Gun 21 | . 27 19 11 22 Slashing Weapon 4 | . . 8 7 5 Peak Build Rating 16 | 9 10 10 12 16 Average Rating 11 | 5 8 9 9 13 On Entrance 7 | . 9 8 10 12 Naked Turns . | . . . . . Heaviest Build 57 | 14 32 35 57 57 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 7 13 15 15 20 Most Carried 20 | 5 15 15 20 20 Average Carried 16 | 2 12 14 14 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 5 13 15 20 19 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1055 | 232 504 115 194 10 Remotely . | . . . . . Salvage Created 1128 | 10 861 114 143 . Parts 85 | 5 48 11 21 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 5 | 1 4 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . . 13 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 33 | . 19 5 9 . Melee 2 | . . 2 . . Guns 17 | . 16 . 1 . Cannons 1 | . . . 1 . AOE 13 | . 3 3 7 . Classes Destroyed 11 | 1 7 1 2 . Worker 1 | . 1 . . . Builder 2 | . 2 . . . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Turret 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 16 | . 6 3 7 . Grunt 13 | . 13 . . . Sentry 2 | . . 2 . . Subdweller 2 | . . . 2 . Best Kill Streak 6 | 1 6 3 4 . Combat Bots Only 4 | . 4 3 4 . Max Kills in Single Turn 4 | 1 2 3 4 . Gunslinging . | . . . . . Exploded 4 | . 1 3 4 . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 175 | . 63 24 74 14 Missed 59 | . 18 7 31 3 Damage Taken 1207 | . 480 238 349 140 Core 259 | . 59 13 98 89 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 160 | . 160 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 84 | 3 63 2 16 . Largest 2 | 2 2 1 2 . Hottest 83 | 40 40 30 83 . Shots Fired 155 | 6 122 2 25 . Gun 136 | 6 118 . 12 . Cannon 10 | . . . 10 . Launcher 9 | . 4 2 3 . Special . | . . . . . Kinetic 136 | 6 118 . 12 . Thermal 10 | . . . 10 . Explosive 9 | . 4 2 3 . Electromagnetic . | . . . . . Robot Hit Streak 8 | 2 8 . 7 . Robot Miss Streak 6 | 1 6 2 5 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 91 | 3 65 5 17 1 Core Hits 68 | 2 50 5 11 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 2 . . . Destroy 2 | . 2 . . . Melee Attacks 31 | . . 11 17 3 Impact . | . . . . . Slashing 31 | . . 11 17 3 Piercing . | . . . . . Sneak Attacks 2 | . . 1 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1992 | 40 1100 291 520 41 Guns 938 | 36 826 . 76 . Cannons 105 | . . . 105 . Explosions 696 | . 231 175 290 . Melee 201 | . . 116 49 36 Ramming 52 | 4 43 . . 5 Kinetic 938 | 36 826 . 76 . Thermal 105 | . . . 105 . Explosive 696 | . 231 175 290 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 201 | . . 116 49 36 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 79 | . 23 46 10 . Projectiles . | . . . . . Explosions 73 | . 21 42 10 . Melee 6 | . 2 4 . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . . 22 . . Shots 1 | . . 1 . . Rammed 9 | . 8 . . 1 Targets Rammed 12 | 1 10 . . 1 Kicked 3 | 1 2 . . . Crushed . | . . . . . Highest Temperature 26 | . 26 12 . . Average Temperature 8 | . 8 11 . . Received Heat Transfer 558 | . 231 108 183 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . 1 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . . . 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Peak Influence 400 | 5 400 269 . 71 Initial 114 | . 3 114 . 9 Average 109 | 1 244 158 . 24 Maximum Alert Level 2 | . 2 1 . . Low Security (%) 72 | 100 33 48 . 100 Level 1 26 | . 61 51 . . Level 2 1 | . 4 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 5 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 25 7 12 2 Peak Tracking Total 6 | . 5 3 6 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . 2 . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 18 | . 8 . . 10 Terminals 11 | . 5 . . 6 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 6 | . 2 . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 73 | . 32 . . 41 Successful 46 | . 18 . . 28 Failed 27 | . 14 . . 13 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 50 | . 22 . . 28 Terminals 47 | . 22 . . 25 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 22 | . 6 . . 16 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 4 . . 8 Robot Analysis 6 | . 2 . . 4 Prototype ID Bank 4 | . 1 . . 3 Terminal Index 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 10 | . 3 . . 7 Report Inventory 6 | . 2 . . 4 Retrieve Components 4 | . 1 . . 3 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 20 | . 7 . . 13 Terminals 12 | . 5 . . 7 Botnet 4 | . 2 . . 2 Skim 8 | . 3 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 2 . . 6 Reject 1 | . . . . 1 Recyclers 1 | . . . . 1 Mask 1 | . . . . 1 Tunnel 5 | . 2 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 6 . . 8 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 18 | . 10 . . 8 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 29 | . . . 29 . Total Damage 295 | . . . 295 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total 6 | . 2 . . 4 Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 4584 | 73 1051 772 668 2020 Spaces Moved 2101 | 44 490 445 301 821 Core 6 | 6 . . . . Treads 1959 | . 392 445 301 821 Legs 136 | 38 98 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 240 Average Speed 191 | 110 153 160 177 240 Slowest Speed 240 | 120 240 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 3 87 87 21 93 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 7 | . 2 . 1 4 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 63 | . 35 10 17 1 Melee 1 | . . . . 1 Projectile . | . . . . . AOE 62 | . 35 10 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 2450 | 59 665 483 373 870 Wait 75 | . 56 5 . 14 Move 2097 | 43 489 444 300 821 Hop . | . . . . . Pick Up 56 | 5 19 5 16 11 Fast Attach 19 | 7 8 . 4 . Attach 5 | . 3 1 . 1 Detach 1 | . . . . 1 Swap 30 | . 8 7 9 6 Drop 37 | . 9 8 8 12 Fire 84 | 3 63 2 16 . Melee 31 | . . 11 17 3 Ram . | . . . . . Kick 3 | 1 2 . . . Crush 9 | . 8 . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 3 | . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 8) 745 | -10/Materials | Discovered new exit (range 5) 1038 | -10/Materials | Repaired Lgt. Armor Plating 1066 | -10/Materials | Repaired Lgt. Treads 1098 | -10/Materials | Discovered new exit (range 16) 1125 | -10/Materials | Entered Mines 1525 | -10/Mines | Discovered new exit (range 9) 1560 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1627 | -10/Mines | Discovered new exit (range 15) 1719 | -10/Mines | Excavation squad dispatched 1719 | -10/Mines | A large section of the Mines collapsed 1848 | -10/Mines | Learned Materials non-interactive machine intel 1878 | -10/Mines | Discovered new exit (range 7) 1897 | -10/Mines | Entered Subcaves 1897 | -10/Subcaves | Accompanied by 3 allies 1902 | -10/Subcaves | Learned 8 Materials zone layouts 2036 | -10/Subcaves | Learned location of Zion (-6) 2036 | -10/Subcaves | Met a Zionite searching for "candidates" 2260 | -10/Subcaves | Discovered new exit (range 10) 2269 | -10/Subcaves | Core integrity fell below 50% 2355 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2362 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2414 | -10/Subcaves | Discovered new exit (range 7) 2565 | -10/Subcaves | Entered Recycling 2648 | -8/Recycling | Build established: Scavenger-Mutant 2888 | -8/Recycling | Discovered new exit (range 16) 3007 | -8/Recycling | Learned Factory emergency access door positions 3120 | -8/Recycling | Learned location of 1 exit from Lower Caves 3163 | -8/Recycling | Learned Factory scanalyzer intel 3291 | -8/Recycling | Learned location of 1 exit from Extension 4229 | -8/Recycling | Build established: Mutant 4570 | -8/Recycling | Core integrity fell below 20% 4585 | -8/Recycling | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03701_ Acquired Melee Analysis Suite. 03710_ R-06 Scavenger collects Lgt. Treads. 03817_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Empty >>Force(Tunnel) DISCOVERED[-3/Testing] 03824_ Connecting with Recycling Unit... 03826_ Recycling Unit disabled. 03826_ Pulse Rifle tumbles out of recycling unit. 03838_ R-06 Scavenger collects Mining Claw. 03940_ Dropped Battle Cannon. 03942_ Dropped Hvy. Assault Rifle. 03943_ R-06 Scavenger collects Battle Cannon. 03946_ R-06 Scavenger collects Hvy. Assault Rifle. 03960_ Acquired Corrupted Authchip [Device]. 04566_ Y-45 Defender springs to life. 04576_ Slug penetrates Wall. 04585_ Penetrated by Slug. 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