Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.26 @ 22:48:39 Player: Telecrab Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (78) 390 Value Destroyed (2229) 2229 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 3898 Bonus ------- High Alert Combat Kills 259 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 202/250 System Corruption 0% Temperature Cool (89) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Heavy EM Pulse Gun Shock Rifle > --- INVENTORY (10) --- Heat Shielding Advanced Targeting Computer Advanced Targeting Computer Melee Analysis Suite Power Shielding Improved Light Armor Plating Shield Generator Hacking Suite Datajack Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Heat Shielding Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Melee Analysis Suite Melee Analysis Suite Shield Generator Hacking Suite Mining Claw Mining Claw [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 87 | 5 22 60 Power 13 | 1 2 10 Engine 13 | 1 2 10 Core . | . . . Reactor . | . . . Propulsion 22 | 2 8 12 Treads . | . . . Leg 16 | 2 8 6 Wheel 4 | . . 4 Hover . | . . . Flight 2 | . . 2 Utility 4 | . 2 2 Device . | . . . Storage 2 | . . 2 Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 48 | 2 10 36 Energy Gun 28 | 2 7 19 Energy Cannon . | . . . Ballistic Gun 6 | . 3 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 14 | . . 14 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 18 | . 5 13 Power 6 | . 2 4 Propulsion 5 | . . 5 Utility . | . . . Weapon 7 | . 3 4 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 95 | . 93 95 Engine 17 | . 12 19 Leg 15 | . 28 9 Wheel 7 | . . 10 Storage 7 | . . 11 Processor 23 | . 25 22 Energy Gun 17 | . 23 14 Ballistic Gun 1 | . 2 . Slashing Weapon 4 | . . 6 Naked Turns . | . . . Heaviest Build 36 | 6 13 36 Greatest Support 24 | 20 20 24 Greatest Overweight (x) 11 | . . 11 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 4 4 10 Average Capacity 8 | 4 4 10 Most Carried 10 | 3 4 10 Average Carried 6 | . 1 9 Final Capacity 10 | 4 4 10 Final Carried 10 | . 4 10 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1161 | 250 229 682 Remotely . | . . . Salvage Created 2823 | 35 825 1963 Parts 172 | . 48 124 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 66 | 1 19 46 Melee 24 | . . 24 Guns 39 | 1 17 21 AOE 3 | . 2 1 Classes Destroyed 7 | 1 3 3 Builder 1 | . . 1 Hauler 1 | . . 1 Operator 3 | . 2 1 Watcher 7 | . 3 4 Swarmer 15 | . 6 9 Grunt 42 | 1 13 28 Sentry 9 | . . 9 Best Kill Streak 8 | 1 3 8 Combat Bots Only 7 | 1 3 7 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2671 | 59 696 1916 Core 589 | 35 140 414 Absorbed by Shields . | . . . Core Remaining (%) 58 | 86 30 . Volleys Fired 150 | 5 72 73 Largest 2 | 2 2 2 Hottest 100 | 90 90 100 Shots Fired 281 | 10 138 133 Gun 281 | 10 138 133 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 46 | . 24 22 Thermal 10 | 10 . . Explosive . | . . . Electromagnetic 225 | . 114 111 Robot Hit Streak 15 | 7 15 9 Robot Miss Streak 6 | 1 4 6 Penetration Max . | . . . Secondary Targets 7 | . 3 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 227 | 8 83 136 Core Hits 94 | 2 33 59 Critical Hits 2 | . . 2 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Melee Attacks 75 | . . 75 Impact . | . . . Slashing 75 | . . 75 Piercing . | . . . Sneak Attacks 3 | . . 3 Combat Hostiles 1 | . . 1 Follow-up Attacks 9 | . . 9 Damage Inflicted 4259 | 101 1416 2742 Guns 2538 | 101 1108 1329 Cannons . | . . . Explosions 358 | . 308 50 Melee 1363 | . . 1363 Ramming . | . . . Kinetic 332 | . 98 234 Thermal 459 | 101 308 50 Explosive . | . . . Electromagnetic 2105 | . 1010 1095 Impact . | . . . Slashing 1363 | . . 1363 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 61 | . 6 55 Projectiles . | . . . Explosions 6 | . 6 . Melee 55 | . . 55 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . 36 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 363 | 168 261 363 Average Temperature 78 | 90 58 90 Received Heat Transfer 1083 | 30 213 840 Effects 3 | . 2 1 Energy Bleed 1 | . . 1 Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 8 | . 5 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 823 | 273 500 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 9 | . 7 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 909 | 20 407 909 Initial 108 | . 13 108 Average 382 | 2 207 472 Maximum Alert Level 3 | . 2 3 Low Security (%) 20 | 100 38 10 Level 1 41 | . 60 34 Level 2 19 | . 1 27 Level 3 19 | . . 28 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 15 | . 5 10 Investigation 10 | . 2 8 Extermination . | . . . Reinforcement 5 | . 3 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 101 | 1 31 69 Peak Tracking Total 5 | 1 4 5 Tactical Retreats 11 | . 1 10 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 3 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 19 | . 5 14 Terminals 14 | . 4 10 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 1 | . 1 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 63 | . 14 49 Successful 47 | . 10 37 Failed 16 | . 4 12 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 45 | . 11 34 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 3 | . 3 . Scanalyzers 11 | . . 11 Garrison Access . | . . . Terminal Hacks 30 | . 7 23 Record 3 | . 2 1 Robot Analysis 1 | . . 1 Prototype ID Bank 3 | . . 3 Emergency Access Points 5 | . 1 4 Terminal Index 1 | . . 1 Alert Level 5 | . . 5 Unreport Threat 2 | . . 2 Locate Traps 1 | . 1 . Dispatch Records 2 | . 2 . Transport Status 1 | . . 1 Investigation Status 1 | . . 1 Reinforcement Status 1 | . 1 . Zone Layout 4 | . . 4 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks 3 | . 3 . Recycle Component 2 | . 2 . Process 1 | . 1 . Scanalyzer 10 | . . 10 Insert Component 5 | . . 5 Analyze 5 | . . 5 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 13 | . 4 9 Full Trace Events 7 | . 2 5 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 5 | . . 5 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 70 | . . 70 Parts Recycled 2 | . 2 . Recycled Matter 38 | . 38 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 5 | . . 5 Part Schematics Acquired 5 | . . 5 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3560 | 80 1070 2410 Spaces Moved 2005 | 59 639 1307 Core 24 | 21 . 3 Treads . | . . . Legs 1200 | 38 639 523 Wheels 762 | . . 762 Hover . | . . . Flight 19 | . . 19 Fastest Speed 50 | 50 120 100 Average Speed 122 | 95 120 125 Slowest Speed 680 | 120 120 680 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 59 | 6 86 86 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 30 | . 22 8 Melee . | . . . Projectile . | . . . AOE 30 | . 22 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2692 | 73 808 1811 Wait 294 | . 37 257 Move 2003 | 58 638 1307 Hop . | . . . Pick Up 60 | 5 26 29 Fast Attach 10 | . 1 9 Attach 24 | 5 7 12 Detach . | . . . Swap 53 | . 14 39 Drop 36 | . 13 23 Fire 150 | 5 72 73 Melee 62 | . . 62 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 612 | -10/Materials | Core integrity fell below 50% 677 | -10/Materials | Discovered new exit (range 17) 760 | -10/Materials | Identified exit to Materials 871 | -10/Materials | Build established: Scavenger-Mutant 925 | -10/Materials | Discovered new exit (range 16) 948 | -10/Materials | Identified exit to Mines 1085 | -10/Materials | Discovered exit to Materials (range 17) 1151 | -10/Materials | Entered another Materials area 1151 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1362 | -9/Materials | Destroyed 7 combat bots 1419 | -9/Materials | Repaired Imp. Ion Engine 1568 | -9/Materials | Lost 3 parts (1p2w) 1615 | -9/Materials | Lost 3 parts (1p2n) 1640 | -9/Materials | Discovered new exit (range 11) 1649 | -9/Materials | Identified exit to Mines 2045 | -9/Materials | Core integrity fell below 50% 2050 | -9/Materials | Discovered new exit (range 9) 2619 | -9/Materials | Core integrity fell below 20% 2920 | -9/Materials | Discovered new exit (range 5) 2939 | -9/Materials | Identified exit to Materials 2997 | -9/Materials | Repaired Shock Rifle 3561 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Scanning: Mining Claw... Schematic downloaded. ALERT: Suspicious activity at Scanalyzer M001. Dispatching Investigation squad. G-34 Mercenary destroyed. Door malfunctions. K-01 Serf collects debris. U-05 Engineer repairs door. K-01 Serf collects debris. G-34 Mercenary destroyed. U-05 Engineer destroyed. K-01 Serf collects debris. G-34 Mercenary destroyed. K-01 Serf collects debris. Acquired Lgt. Armor Plating. Dropped Lgt. Armor Plating. Acquired Imp. Light Armor Plating. R-06 Scavenger collects Lgt. Armor Plating. K-01 Serf cleans the Terminal. Imp. Ion Engine destroyed. 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Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Heat Shielding | -9/Materials | Scanalyzed Mining Claw | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Loot Pinata Challenges ------------ None Game ------ Seed FlakExplosiveSource Manual? 0 Play Time 00:55:05 Cumulative 5.5 hours Start 2021.07.26 @ 21:53:39 End 2021.07.26 @ 22:48:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd25dd1d-b90e-423b-8c82-82c26364346c