Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.21 @ 21:19:21 Player: Nalzok Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (842) 842 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (416) 416 TOTAL SCORE: 3933 Bonus ------- Follower Combat Kills 117 Aligned with FarCom 300 Friendly Fire -1 Cogmind --------- Core Integrity 149/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Lightpack 2.0 Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Wheel Large Matter Pod (3) Terrain Scanner Terrain Scan Processor Improved Light Cannon Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Advanced Targeting Computer Advanced Targeting Computer Core Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Wheel Advanced Targeting Computer [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Humpback Device Improved Heat Sink Storage Humpback Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 41 | . 11 2 3 7 18 Power 6 | . 2 . . 2 2 Engine 5 | . 1 . . 2 2 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 9 | . 5 . 2 . 2 Treads . | . . . . . . Leg 3 | . 3 . . . . Wheel 5 | . 2 . 2 . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 13 | . 2 . 1 . 10 Device 4 | . 1 . . . 3 Storage 2 | . . . 1 . 1 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 4 | . 1 . . . 3 Artifact . | . . . . . . Weapon 13 | . 2 2 . 5 4 Energy Gun . | . . . . . . Energy Cannon 3 | . 2 . . . 1 Ballistic Gun 5 | . . 1 . 3 1 Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 . 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 19 | . 7 . . 2 10 Power 3 | . 1 . . 1 1 Propulsion 4 | . 2 . . . 2 Utility 4 | . 1 . . . 3 Weapon 8 | . 3 . . 1 4 Highest Loss Streak 9 | . 7 . . 1 9 Average Slot Usage (%) 85 | . 85 100 90 84 70 Engine 3 | . 10 . . 2 7 Core 10 | . 3 14 14 11 . Leg 9 | . 16 28 24 . . Wheel 16 | . 8 . 3 28 15 Device 3 | . 4 14 5 . 10 Storage 13 | . 14 14 14 14 8 Protection 1 | . 4 . . . 5 Energy Gun 2 | . 16 . . . . Energy Cannon 11 | . 5 14 14 14 6 Ballistic Gun 7 | . . 11 14 6 8 Launcher 3 | . . 2 . 7 . Naked Turns . | . . . . . . Heaviest Build 96 | 10 14 17 90 92 96 Greatest Support 24 | 20 24 20 24 24 24 Greatest Overweight (x) 7 | . 4 . 4 3 7 Average Overweight (x) 2 | . . . 1 3 2 Largest Inventory Capacity 24 | 6 6 6 24 24 24 Average Capacity 18 | 6 6 6 17 24 23 Most Carried 24 | 6 6 6 9 24 24 Average Carried 13 | 5 5 5 7 19 21 Final Capacity 24 | 6 6 6 24 24 24 Final Carried 24 | 4 6 6 9 24 6 Class Distribution -------------------- 67% | Hauler-Mutant 21% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 798 | 200 57 40 . 171 330 Remotely . | . . . . . . Salvage Created 1260 | . 199 46 . 542 473 Parts 88 | . 9 7 . 47 25 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . . 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 4 3 . 18 6 Guns 6 | . 2 . . 1 3 Cannons 10 | . 2 2 . 6 . AOE 15 | . . 1 . 11 3 Classes Destroyed 7 | . 1 1 . 5 . Worker 4 | . . . . 3 1 Builder 2 | . . . . 1 1 Tunneler 1 | . . . . 1 . Recycler 5 | . . . . 2 3 Swarmer 16 | . . 3 . 13 . Grunt 13 | . 4 . . 4 5 Brawler 2 | . . . . 1 1 Best Kill Streak 4 | . 2 3 . 4 3 Combat Bots Only 4 | . 2 3 . 4 2 Max Kills in Single Turn 3 | . 1 1 . 3 3 Gunslinging . | . . . . . . Exploded 3 | . . 1 . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2678 | . 769 108 . 349 1452 Core 634 | . 136 7 . 90 401 Absorbed by Shields . | . . . . . . Core Remaining (%) 53 | 100 . . . 6 . Volleys Fired 108 | . 27 7 . 28 46 Largest 2 | . 2 2 . 2 2 Hottest 98 | . 90 98 . 98 88 Shots Fired 176 | . 39 11 . 51 75 Gun 86 | . 25 . . 19 42 Cannon 69 | . 14 7 . 28 20 Launcher 21 | . . 4 . 4 13 Special . | . . . . . . Kinetic 61 | . . . . 19 42 Thermal 94 | . 39 7 . 28 20 Explosive 21 | . . 4 . 4 13 Electromagnetic . | . . . . . . Robot Hit Streak 33 | . 5 1 . 9 33 Robot Miss Streak 5 | . 5 3 . 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 124 | . 28 3 . 29 64 Core Hits 73 | . 9 3 . 32 29 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3229 | . 430 63 . 1274 1462 Guns 556 | . 175 . . 87 294 Cannons 1045 | . 246 41 . 409 349 Explosions 1600 | . . 22 . 759 819 Melee . | . . . . . . Ramming 28 | . 9 . . 19 . Kinetic 381 | . . . . 87 294 Thermal 1220 | . 421 41 . 409 349 Explosive 1600 | . . 22 . 759 819 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 73 | . 12 . . 26 35 Projectiles 29 | . 12 . . 1 16 Explosions 44 | . . . . 25 19 Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 87 | . 4 . . 83 . Shots 3 | . . . . 3 . Rammed 8 | . 7 . . 1 . Targets Rammed 8 | . 7 . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 540 | . 540 12 . 168 56 Average Temperature 140 | . 278 7 . 55 23 Received Heat Transfer 1206 | . 447 . . 30 729 Effects 12 | . 12 . . . . Shutdowns 2 | . 2 . . . . Energy Bleed 1 | . 1 . . . . Interference 2 | . 2 . . . . Matter Decay 1 | . 1 . . . . Short Circuit 2 | . 2 . . . . Damage (major) 4 | . 4 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 2322 | . 879 74 . 740 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 323 | . 52 89 . 234 323 Average Influence 95 | . 21 83 . 87 219 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 84 | 100 100 100 . 89 38 Level 1 15 | . . . . 10 61 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 9 3 . 17 18 Peak Tracking Total 6 | . 6 3 . 4 6 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . 2 . Traps Extracted . | . . . . . . Installed 4 | . . . . 4 . Triggered 2 | . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 4 | . 2 . 2 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 4 . 2 . . Successful 6 | . 4 . 2 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 3 . 1 . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 2 . . Record 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 2 | . 2 . . . . Assimilate 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . 1 . . 3 . Largest Group 3 | . 1 1 1 3 3 Highest-Rated Group 40 | . 10 10 10 40 40 Highest-Rated Ally 16 | . 10 10 10 16 16 Total Orders 8 | . 2 2 . 4 . STAY 1 | . . . . 1 . GOTO 4 | . 1 1 . 2 . FOLLOW 3 | . 1 1 . 1 . Ally Attacks 33 | . . . . 2 31 Total Damage 364 | . . . . 29 335 Kills 5 | . . . . 2 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2650 | 4 345 138 676 1192 295 Spaces Moved 1685 | 3 202 98 413 855 114 Core 13 | . 6 . . . 7 Treads . | . . . . . . Legs 606 | 3 154 98 351 . . Wheels 1066 | . 42 . 62 855 107 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 90 120 120 120 100 Average Speed 129 | 120 117 120 160 120 119 Slowest Speed 250 | 120 250 120 240 120 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 2 27 21 62 92 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 144 | . . 29 . 77 38 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 143 | . . 28 . 77 38 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1999 | 4 267 107 431 983 207 Wait 54 | . 7 . . 45 2 Move 1680 | 2 201 97 412 854 114 Hop . | . . . . . . Pick Up 59 | . 7 1 9 29 13 Fast Attach 17 | . 8 . 1 1 7 Attach 10 | . 2 1 2 1 4 Detach 2 | . . . . . 2 Swap 14 | . 1 1 . 5 7 Drop 43 | 2 7 . 7 15 12 Fire 108 | . 27 7 . 28 46 Melee . | . . . . . . Ram 8 | . 7 . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 4 | . . . . 4 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Identified exit to Mines 262 | -10/Materials | Core integrity fell below 50% 284 | -10/Materials | Lost 7 parts (1p2n1u3w) 350 | -10/Materials | Entered Mines 350 | -10/Mines | Accompanied by 1 ally 392 | -10/Mines | Discovered new exit (range 6) 482 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 484 | -10/Mines | Discovered new exit (range 5) 488 | -10/Mines | Entered Exiles 488 | -10/Exiles | Accompanied by 1 ally 506 | -10/Exiles | Discovered new exit (range 15) 522 | -10/Exiles | Met 8R-AWN 538 | -10/Exiles | Met EX-HEX 546 | -10/Exiles | Build established: Scavenger-Mutant 574 | -10/Exiles | Met EX-BIN 590 | -10/Exiles | Aligned with FarCom system 592 | -10/Exiles | Given EX-Vault access code 620 | -10/Exiles | Opened EX-Vault 630 | -10/Exiles | Found Lightpack 2.0 654 | -10/Exiles | Warned to stay clear of 0b10 Research branches 690 | -10/Exiles | Met EX-DEC 696 | -10/Exiles | Learned location of Zion (-6) 1034 | -10/Exiles | Build established: Hauler-Mutant 1150 | -10/Exiles | Discovered new exit (range 14) 1164 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1164 | -10/Exiles | Entered Mines 1164 | -9/Mines | Accompanied by 1 ally 1364 | -9/Mines | Core integrity fell below 20% 1473 | -9/Mines | Learned location of Storage (-8) 1541 | -9/Mines | Found a hidden stash of uninstalled traps 1983 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2008 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2214 | -9/Mines | Discovered new exit (range 7) 2356 | -9/Mines | Entered Materials 2356 | -8/Materials | Accompanied by 3 allies 2356 | -8/Materials | Evolved 4 slots: Utility x4 2614 | -8/Materials | Garrison activated, responded to threat 2644 | -8/Materials | Core integrity fell below 50% 2651 | -8/Materials | Self-destructed Last Messages --------------- 02637_ R-06 Scavenger collects Aluminum Leg. 02638_ U-05 Engineer builds a Wall. 02638_ U-05 Engineer lays Concrete. 02639_ Core Shielding destroyed. 02640_ U-05 Engineer lays Concrete. 02642_ R-06 Scavenger collects Lgt. Treads. 02642_ Acquired Terrain Scanner. 02642_ U-05 Engineer builds a Door. 02644_ Acquired Imp. Light Cannon. 02645_ Extracted 150 matter. 02646_ R-06 Scavenger collects Com. Wheel. 02646_ Acquired Lrg. Matter Pod. 02647_ The unstable cave ceiling collapses. 02647_ U-05 Engineer lays Concrete. 02648_ Acquired Hammer. 02648_ Imp. Heat Sink destroyed. 02649_ U-05 Engineer lays Concrete. 02650_ U-05 Engineer builds a Wall. 02650_ Acquired Terrain Scan Processor. 02650_ U-05 Engineer lays Concrete. 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"??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 42 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamMolecularAxe Manual? 0 Play Time 00:25:19 Cumulative 236.1 hours Start 2020.03.21 @ 20:24:38 End 2020.03.21 @ 21:19:21 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 365 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: fb2a4090-a699-4056-8c4a-80b997f001ee