Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 20:02:51 // AFD2020/Player2 Player: Finestep Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (156) 780 Value Destroyed (5535) 5535 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (9249) 9249 TOTAL SCORE: 23024 Bonus ------- High Alert Combat Kills 1486 Follower Combat Kills 6444 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 660 Friendly Fire -1241 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 47/315 System Corruption 6% Temperature Cool (0) Movement Walking (143) Ox1 Location -5/Warlord Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Improved Carbon-fiber Leg Flexi-carbon Leg Enhanced Biometal Leg > --- UTILITY (10) ----- Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Energy Filter Launcher Loader > --- WEAPON (3) ------- AWS/Gauss > --- INVENTORY (22) --- Vortex Chain Reactor Enhanced Flexi-carbon Leg Enhanced Biometal Leg Improved Energy Well (600) Advanced Particle Charger Improved Transmission Jammer Heavy Autocannon Advanced EMP Blaster Advanced EMP Blaster Improved Proton Missile Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Improved Energy Well Advanced Targeting Computer Improved Transmission Jammer Heart of Steel > --- WEAPON ----------- Railgun Heavy Autocannon > --- INVENTORY -------- Neutrino Core Vortex Chain Reactor Improved Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Biometal Leg Energy Filter Advanced Particle Charger Launcher Loader Hardened Heavy Armor Plating Layered Medium Armor Plating Long-range Proton Cannon AWS/Gauss Heavy Autocannon Advanced EMP Blaster Advanced EMP Blaster Improved Proton Missile Launcher Phasing Sabre [Rating: 111] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . Utility 8 | . . . . . 2 . 2 . . . . 2 . . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 218 | 6 16 5 2 . 41 12 17 2 4 2 11 25 1 8 . 8 17 12 8 21 Power 14 | 1 . 1 . . 4 . 1 . . . 1 2 . . . . 2 1 . 1 Engine 4 | 1 . 1 . . . . . . . . 1 1 . . . . . . . . Core 9 | . . . . . 4 . 1 . . . . 1 . . . . 2 . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 31 | 2 . 1 . . 8 3 1 . 1 . 2 2 . 2 . 2 1 1 1 4 Treads 4 | 1 . 1 . . 1 . . . 1 . . . . . . . . . . . Leg 24 | . . . . . 7 2 1 . . . 2 1 . 2 . 2 1 1 1 4 Wheel 2 | 1 . . . . . . . . . . . 1 . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 74 | 1 3 . . . 11 . 6 . . . 2 10 . 6 . 6 8 7 4 10 Device 32 | . . . . . 3 . 1 . . . 1 5 . 4 . 4 5 3 2 4 Storage 9 | 1 3 . . . 1 . 1 . . . . . . . . 1 1 . . 1 Processor 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 31 | . . . . . 7 . 3 . . . 1 5 . 2 . 1 2 4 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 99 | 2 13 3 2 . 18 9 9 2 3 2 6 11 1 . . . 6 3 3 6 Energy Gun 19 | 1 3 . . . 2 2 8 . 1 1 1 . . . . . . . . . Energy Cannon 27 | . . . 2 . 7 5 1 . . . . 6 1 . . . 3 1 . 1 Ballistic Gun 25 | 1 3 2 . . 4 . . 2 . . 3 1 . . . . 3 1 2 3 Ballistic Cannon 11 | . 3 . . . 3 . . . . . 2 2 . . . . . . . 1 Launcher 12 | . 2 1 . . 2 1 . . 1 . . 2 . . . . . 1 1 1 Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 3 1 . . . . . . 1 . 3 . . . 2 Parts Lost 48 | . 2 4 . . 7 2 6 . 1 . 9 3 . . . . 1 3 1 9 Power 5 | . . 1 . . 1 . 1 . . . 1 . . . . . . . . 1 Propulsion 6 | . . 1 . . . . 1 . 1 . 2 . . . . . . . . 1 Utility 12 | . . . . . 3 . 1 . . . 2 1 . . . . . 1 . 4 Weapon 25 | . 2 2 . . 3 2 3 . . . 4 2 . . . . 1 2 1 3 Highest Loss Streak 9 | . 1 4 . . 2 1 4 . 1 . 9 1 . . . . 1 2 1 8 Average Slot Usage (%) 93 | . 97 100 78 100 96 99 97 92 85 92 91 90 93 92 93 98 98 99 95 90 Engine 2 | . 14 14 14 14 4 . . . . . . 4 . . . . . . . . Core 4 | . . . . . 4 9 7 7 7 7 6 1 6 6 6 6 5 . . . Treads 2 | . 14 14 14 14 2 . . . 1 7 3 . . . . . . . . . Leg 13 | . . . . . 22 26 22 23 15 15 18 6 6 6 6 17 17 17 17 17 Wheel 2 | . 14 14 14 14 1 . . . . . . 5 6 6 6 1 . . . . Device 9 | . . . . . 8 9 5 . . . . 14 20 19 20 20 22 17 16 15 Storage 22 | . 26 28 28 28 18 18 22 23 23 23 23 20 20 20 20 20 22 23 23 20 Processor 4 | . . . . . . . 5 7 7 7 7 6 6 6 6 6 5 5 5 4 Protection 6 | . . . . . 8 9 8 7 7 7 7 9 6 5 6 6 5 10 7 7 Energy Gun 3 | . 8 . . . . 4 13 16 4 6 7 . . . . . . . . . Energy Cannon 5 | . . . . 28 8 21 8 . . . . 6 20 20 20 20 8 4 . . Ballistic Gun 8 | . 10 16 7 . 12 . . 5 15 15 13 2 . . . . 7 11 16 14 Ballistic Cannon 2 | . 8 10 . . 4 . . . . . . 9 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 11 40 39 43 43 63 60 84 84 88 85 84 105 88 88 88 94 103 106 111 139 Greatest Support 78 | 16 16 16 16 16 54 45 43 43 43 28 48 28 28 28 28 64 64 64 59 78 Greatest Overweight (x) 3 | . 2 2 2 2 3 1 2 1 3 3 3 3 3 3 3 3 1 1 1 2 Average Overweight (x) 1 | . 1 2 2 2 . 1 1 1 2 2 1 2 3 2 3 1 1 1 1 1 Largest Inventory Capacity 22 | 6 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 20 | 5 13 16 16 16 16 16 21 22 22 22 22 22 22 22 22 22 22 22 22 22 Most Carried 22 | 6 12 14 14 11 16 16 19 19 22 22 22 22 22 22 22 22 22 22 22 22 Average Carried 19 | 3 10 12 12 11 14 14 17 17 20 22 21 20 21 21 22 21 21 21 21 21 Final Capacity 22 | 6 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Final Carried 22 | 5 11 10 11 11 16 16 17 19 22 22 16 22 21 22 22 22 22 21 22 13 Class Distribution -------------------- 35% | Hauler-Gunner 11% | Mutant 11% | Scavenger-Gunner 10% | Scavenger-Tank 9% | Hauler-Mutant 7% | Hauler-Tank 5% | Scavenger-Skirmisher 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Gunner | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 7475 | 246 586 73 . 20 962 158 115 80 179 53 244 869 10 160 . 80 584 580 665 1811 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7372 | 141 426 141 . 20 1064 497 221 . 315 53 362 1563 47 427 . 39 624 309 912 211 Parts 310 | 10 32 4 . 3 52 28 12 . 8 . 14 61 3 9 . 1 24 12 33 4 Haulers Intercepted 7 | . 1 . . . 3 1 2 . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . . 1 1 . . . . 5 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 237 | . . . . . . . . . 23 . 15 . 4 13 . 18 . 20 39 105 Prevented 33 | . . . . . . . . . . . 5 . . . . . . 10 7 11 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 112 | . 11 13 . 1 13 6 2 . 3 . 7 22 2 4 . 2 2 6 14 4 Guns 41 | . 4 4 . . 5 . 2 . 3 . 7 . . . . . 1 2 11 2 Cannons 45 | . 5 1 . 1 7 5 . . . . . 14 2 4 . 2 . 2 . 2 AOE 24 | . 2 8 . . 1 1 . . . . . 8 . . . . . 1 3 . Classes Destroyed 20 | 2 5 1 . . 4 . 1 . . . 1 4 . . . . . . . 2 Worker 4 | . 2 1 . . . . . . . . . 1 . . . . . . . . Builder 4 | . . . . . 1 . 1 . . . . . . . . . 2 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . . . 3 1 2 . . . . . . . . . . . . . Recycler 15 | 1 1 . . . 3 2 . . . . . 5 . . . . 3 . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . Operator 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . Watcher 4 | . 1 . . . . . 1 . . . . 1 . . . . 1 . . . Swarmer 26 | . 6 . . 1 . . . . . . 2 5 2 . . 2 . 3 5 . Saboteur 2 | . . . . . . . . . . . . 2 . . . . . . . . Grunt 40 | . 5 2 . . 9 2 1 . 2 . 3 7 . 3 . . . 2 4 . Brawler 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Duelist 5 | . . . . . . . . . . . . 1 . 1 . . . . 1 2 Sentry 16 | . . . . . 4 4 . . 1 . . 5 . . . . . 1 1 . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . . . . 2 . . . . . 1 . 2 . Programmer 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 Packrat 3 | . . . . . . . . . . . . . . 3 . . . . . . Assembled 11 | . . 11 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 3 3 11 . 1 5 3 2 . 2 . 3 6 2 2 . 1 2 4 3 1 Combat Bots Only 11 | . 3 11 . 1 2 2 1 . 2 . 3 6 2 2 . 1 1 4 3 1 Max Kills in Single Turn 4 | 1 1 4 . 1 2 2 1 . 1 . 1 3 1 1 . 1 2 2 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . 1 . Exploded 4 | . 1 4 . . 1 1 . . . . . 3 . . . . . 1 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Damage Taken 12669 | 33 407 406 . 35 1645 525 732 . 232 . 1755 1306 21 63 . 294 406 930 535 3344 Core 1469 | . 108 90 . . 152 109 23 . . . 138 141 . . . 14 7 23 33 631 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 51 | 100 . . . 13 . 20 . . . . 62 . . . . 60 . . . . Volleys Fired 462 | 10 49 15 . 4 75 26 38 . 11 . 28 74 2 10 . 12 26 20 32 30 Largest 3 | 2 2 2 . 2 3 3 3 . 3 . 3 3 3 3 . 3 3 3 3 3 Hottest 260 | 60 100 55 . 136 189 213 187 . 117 . 150 250 260 260 . 260 260 147 101 125 Shots Fired 1111 | 20 87 25 1 8 209 71 91 . 31 . 80 162 6 30 . 35 61 48 82 64 Gun 593 | 20 66 16 1 . 111 12 71 . 30 . 75 14 . . . . 27 34 77 39 Cannon 490 | . 15 5 . 8 96 59 20 . . . 5 143 6 30 . 35 34 11 . 23 Launcher 25 | . 3 4 . . 2 . . . 1 . . 5 . . . . . 3 5 2 Special 3 | . 3 . . . . . . . . . . . . . . . . . . . Kinetic 592 | 10 56 21 1 . 156 . . . 20 . 51 79 . . . . 27 34 77 60 Thermal 312 | . 12 . . 8 48 36 71 . 10 . 29 23 6 30 . 35 4 . . . Explosive 8 | . 3 4 . . . . . . . . . 1 . . . . . . . . Electromagnetic 199 | 10 16 . . . 5 35 20 . 1 . . 59 . . . . 30 14 5 4 Robot Hit Streak 14 | 5 8 7 . 1 9 6 7 . 7 . 11 14 5 12 . 8 11 4 8 10 Robot Miss Streak 9 | 2 3 1 . 3 4 2 2 . 2 . 3 5 . 3 . 2 6 7 9 3 Penetration Max 2 | . . . . . . . . . 1 . 1 1 . . . . 1 1 1 2 Secondary Targets 6 | . 1 1 . . . . . . . . 1 . . . . . . . 3 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . 1 . . . . . . . 1 . Autonomous 3 | . . . . . . . . . . . . . . . . . . . . 3 Shots Hit Robots 643 | 12 56 17 . 2 111 38 55 . 25 2 53 92 3 17 . 22 37 19 40 42 Core Hits 323 | 3 22 31 . 1 43 16 17 . 12 1 17 63 2 11 . 4 14 14 32 20 Critical Hits 43 | . . 1 . . 1 1 . . 1 . 2 4 1 1 . 1 7 6 14 3 Critical Kills 19 | . . 1 . . 1 . . . . . 1 2 . 1 . . 5 2 6 . Critical Parts Destroyed 21 | . . . . . . 1 . . 1 . 1 1 1 . . 1 2 4 7 2 Melee Attacks 8 | . . . . . . 1 . . 5 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . 1 . . 5 2 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18757 | 244 778 787 . 65 2261 1014 1346 . 964 168 1030 4295 92 507 . 461 937 587 969 2252 Guns 6296 | 196 448 85 . . 928 60 920 . 499 . 999 251 . . . . 101 104 763 942 Cannons 8663 | . 203 55 . 65 1093 829 335 . . . 31 2840 92 507 . 461 836 126 . 1190 Explosions 3166 | 48 127 647 . . 240 125 91 . 1 . . 1204 . . . . . 357 206 120 Melee 632 | . . . . . . . . . 464 168 . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 7765 | 98 496 140 . . 1355 . . . 379 . 635 1590 . . . . 101 104 763 2104 Thermal 4755 | 48 86 . . 65 764 485 967 . 120 . 395 674 92 507 . 461 91 . . . Explosive 1333 | . 127 647 . . . . 44 . . . . 515 . . . . . . . . Electromagnetic 4272 | 98 69 . . . 142 529 335 . 1 . . 1516 . . . . 745 483 206 148 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 632 | . . . . . . . . . 464 168 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . 10 10 10 5 6 3 3 3 3 . 1 1 1 1 1 3 3 3 7 Average Corruption 3 | . . 9 10 10 3 5 2 3 3 3 . 1 1 1 1 1 2 3 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . 5 16 3 16 26 5 16 35 4 . . 3 2 . 5 2 19 20 5 Message Errors 46 | . . . 6 . 6 5 . 5 8 . . . 3 2 . 2 . 6 3 . Matter Fused 33 | . . 1 3 . 1 3 1 4 10 2 . . . . . . . 2 6 . Heat Flow Errors 18 | . . . 1 1 . 3 1 2 3 2 . . . . . . . 1 2 2 Energy Discharges 29 | . . 1 . . 2 2 . 3 9 . . . . . . 1 1 3 5 2 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 20 | . . 1 1 1 1 1 1 2 4 . . . . . . . 1 5 2 . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . . . . . Misfires 4 | . . . 1 . . 3 . . . . . . . . . . . . . . Misdirections 3 | . . . 3 . . . . . . . . . . . . . . . . . Targeting Errors 21 | . . 2 . 1 6 5 1 . 1 . . . . . . 1 . 2 1 1 Weapon Failures 6 | . . . . . . 3 1 . . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 687 | 3 27 . . . 31 6 27 . 224 69 . 85 . 47 . . 50 2 4 112 Projectiles 358 | . . . . . 31 6 27 . . . . 85 . 47 . . 50 . . 112 Explosions 36 | 3 27 . . . . . . . . . . . . . . . . 2 4 . Melee 293 | . . . . . . . . . 224 69 . . . . . . . . . . Knockbacks 16 | . 1 . . . 6 . . . . . . 3 . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 1 . . . 5 . . . . . . 3 . . . . . . . 6 Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 192 | 33 . . . . 25 . . . . . . 107 . . . . . . . 27 Shots 7 | 1 . . . . 1 . . . . . . 4 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 434 | 12 87 23 95 351 416 434 329 209 340 178 295 284 195 269 . 398 140 111 148 105 Average Temperature 94 | 12 22 10 55 213 127 108 82 104 142 91 81 61 111 127 . 161 41 80 91 40 Received Heat Transfer 1638 | . 150 69 . . 357 225 117 . 27 . 204 168 . 21 . 9 . 126 81 84 Effects 11 | . . . . 1 2 5 . . 1 . 2 . . . . . . . . . Shutdowns 3 | . . . . . 1 2 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . Interference 5 | . . . . . . 3 . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 1 . . Parts Fried 17 | . . . . . 2 2 1 . . . 1 4 . . . . 6 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . 1 . 1 . . . . . . 1 . . . . . . Heat Transferred 7348 | 100 175 . . 111 1229 597 1623 . 222 . 722 812 150 785 . 685 137 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | 2 . . . . 1 2 1 . . . . 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 2259 | 15 379 171 . 52 1536 1549 1704 . . . . 2259 . . . . 346 . . . Average Influence 684 | 4 211 103 . 19 931 1159 931 . . . . 999 . . . . 173 . . . Maximum Alert Level 5 | . 1 . . . 4 4 5 . . . . 5 . . . . 1 . . . Low Security (%) 24 | 100 50 100 . 100 6 . . . . . . 7 . . . . 49 . . . Level 1 28 | . 50 . . . 14 . . . . . . 39 . . . . 50 . . . Level 2 11 | . . . . . 15 5 55 . . . . 3 . . . . . . . . Level 3 6 | . . . . . 18 27 9 . . . . 3 . . . . . . . . Level 4 15 | . . . . . 45 66 19 . . . . 8 . . . . . . . . Level 5 13 | . . . . . . . 15 . . . . 37 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 3 . . . 11 6 10 . . . 1 17 . . . . 2 . . . Investigation 11 | . 3 . . . 2 3 1 . . . . 2 . . . . . . . . Extermination 8 | . . . . . . . 2 . . . . 4 . . . . 2 . . . Reinforcement 12 | . . . . . 4 3 4 . . . . 1 . . . . . . . . Assault 13 | . . . . . 2 . 2 . . . 1 8 . . . . . . . . Garrison 6 | . . . . . 3 . 1 . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 1 . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 6 | . . . . . 1 2 1 . . . . 2 . . . . . . . . Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . 14 Times Spotted 318 | . 25 19 . 4 45 22 22 . 11 . 22 50 3 6 . 12 10 18 23 26 Peak Tracking Total 17 | . 3 17 . 3 6 6 7 . 5 . 5 9 3 3 . 5 2 5 4 11 Tactical Retreats 16 | . 1 1 . 1 3 5 . . . . . 1 . . . . . 1 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 6 | . 1 . . . . 2 1 . . . . 1 . . . . 1 . . . Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . 3 . . . 2 . . . . . . . . . . 8 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 58 | . 3 . . . 11 8 16 . . . . 17 . . . . 1 2 . . Max in Single Turn 4 | . 1 . . . 1 1 1 . . . . 4 . . . . . 2 . . Garrison Access 4 | . . . . . 1 1 1 . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 48 | . 9 . 1 . 2 8 2 1 2 . . 11 . 2 4 . 3 1 . 2 Terminals 25 | . 7 . . . 1 6 2 . . . . 5 . 1 . . 2 1 . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . 1 . . . . . 3 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . Total Hacks 148 | . 33 . 1 . 7 24 8 1 6 . . 23 . 2 28 . 7 6 . 2 Successful 87 | . 20 . 1 . 4 8 1 1 6 . . 6 . 2 28 . 4 4 . 2 Failed 61 | . 13 . . . 3 16 7 . . . . 17 . . . . 3 2 . . Catastrophic 9 | . . . . . . 2 . . . . . 6 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 21 . 1 . 2 12 . . . . . 5 . 1 . . 2 2 . 1 Terminals 80 | . 27 . . . 5 18 8 . . . . 11 . 1 . . 4 6 . . Fabricators 4 | . . . . . . . . . . . . 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 6 . . . . 3 . . . . . 7 . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 3 . . . . . 1 . . . . . . . . Terminal Hacks 65 | . 13 . 1 . 2 3 1 1 6 . . 1 . 2 28 . 1 4 . 2 Record 22 | . . . . . . . . . 5 . . . . 1 11 . . 4 . 1 Part Schematic 8 | . . . . . . . . . . . . . . . 8 . . . . . Robot Schematic 7 | . 1 . . . . . . . . . . . . . 6 . . . . . Robot Analysis 5 | . 5 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . 3 . . . . . Open Door 5 | . . . . . . 1 . 1 1 . . . . 1 . . . . . 1 Branch Access Points 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Locate Traps 4 | . 3 . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 3 . . . . 1 . . . . . 3 . . . . 3 . . . Process 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 6 | . 3 . . . . 1 . . . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 10 . . . 3 13 . . . . . 6 . . . . . . . . Terminals 7 | . 3 . . . 1 3 . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . . 2 . . . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 34 | . 8 . . . 2 7 2 . . . . 10 . 1 . . 3 1 . . Full Trace Events 6 | . 1 . . . . 2 1 . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . 8 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 31 | . . . . . . . . . . . . . . . . . 31 . . . Retrieved Matter 31 | . . . . . . . . . . . . . . . . . 31 . . . Retrieved Components 38 | . 20 . . . . 6 . . . . . 12 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 2 6 . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . 2 2 . . . . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total Allies 19 | . 1 3 . . . . . . 3 7 1 . . 2 . 1 . . . 1 Largest Group 8 | . 1 4 2 2 2 1 1 1 4 8 8 1 1 3 3 4 2 1 1 2 Highest-Rated Group 388 | . 59 99 67 67 79 85 95 94 154 269 269 104 104 295 294 388 198 127 127 207 Highest-Rated Ally 131 | . 59 59 59 59 79 85 95 94 94 92 92 104 104 107 106 106 121 127 127 131 Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 418 | . 28 27 . 2 62 38 15 . 5 . 40 35 2 13 . 42 19 21 25 44 Total Damage 26476 | . 756 360 . 61 4434 2162 3896 . 849 . 2992 5461 60 391 . 1350 738 752 716 1498 Kills 243 | . 14 6 . 1 37 23 34 . 8 . 19 48 1 2 . 12 11 9 6 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 5 | . 5 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . 2 2 2 . . . 2 . 2 . . 1 . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 19222 | 74 1262 497 353 37 1099 506 1294 820 1718 1830 1089 2492 472 836 114 582 1278 777 916 1176 Spaces Moved 11337 | 30 900 367 241 16 530 247 737 502 872 1006 578 1554 296 600 84 361 752 439 529 696 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 7179 | . . . . . 448 247 737 502 872 1006 578 76 . . . 297 752 439 529 696 Wheels 4156 | 28 900 367 241 16 82 . . . . . . 1478 296 600 84 64 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 150 150 150 150 180 150 120 130 120 130 130 150 150 150 113 Average Speed 147 | 96 116 120 120 120 137 150 150 150 187 180 166 133 130 129 130 146 150 150 150 148 Slowest Speed 210 | 100 120 120 120 120 180 150 180 150 210 210 210 210 130 130 130 150 150 150 150 173 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 98 55 61 7 41 45 20 65 95 86 82 43 43 76 70 58 21 70 59 75 Regions Visited 20 Branch Regions 15 Pre-discovered Areas 6 | . 1 . . . . . . . . 2 . . . . 1 1 . . 1 . Known Exits Taken 4 | . . . . . 1 . 1 . . . . . . . . 1 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 13 | . . 2 . . . . . 2 1 . . . 2 . . 2 . 2 2 . Spaces Dug 13 | . 11 . . . . 2 . . . . . . . . . . . . . . Terrain Destroyed 169 | 5 12 33 . . 10 22 6 . . . 8 36 2 6 . 12 1 . 6 10 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . Projectile 82 | . 3 . . . 4 9 4 . . . 8 17 2 6 . 12 1 . 6 10 AOE 86 | 5 9 33 . . 6 12 2 . . . . 19 . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total 13002 | 52 1022 401 306 26 741 323 847 569 921 1017 643 1872 382 640 89 395 865 519 586 786 Wait 674 | . 40 12 58 7 52 28 39 62 19 4 4 150 78 12 6 6 38 36 9 14 Move 11317 | 29 899 366 240 15 529 246 736 501 871 1005 577 1553 295 599 83 360 751 438 528 696 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 133 | 6 10 3 3 . 16 3 8 3 7 2 3 34 2 2 . 1 16 4 3 7 Fast Attach 87 | 6 4 . . . 22 7 9 . 1 . 1 10 . 4 . 5 3 7 4 4 Attach 72 | . 1 4 2 . 10 2 7 . . . 8 9 . 2 . 1 9 4 2 11 Detach 7 | . . . . . 1 . . . . . . 1 . 2 . 1 . . . 2 Swap 59 | . 11 1 . . 9 3 1 2 3 2 2 6 1 2 . 2 5 1 2 6 Drop 165 | 1 8 . 3 . 27 7 9 1 4 2 3 34 4 7 . 7 17 9 6 16 Fire 462 | 10 49 15 . 4 75 26 38 . 11 . 28 74 2 10 . 12 26 20 32 30 Melee 8 | . . . . . . 1 . . 5 2 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . 17 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 12) 237 | -10/Materials | Discovered new exit (range 12) 325 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 430 | -10/Materials | Discovered new exit (range 13) 863 | -10/Materials | Discovered new exit (range 12) 1337 | -10/Materials | Entered Mines 1337 | -10/Mines | Accompanied by 1 ally 1378 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1585 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1585 | -10/Mines | Discovered new exit (range 5) 1700 | -10/Mines | Discovered new exit (range 12) 1713 | -10/Mines | Assembled infested the area 1732 | -10/Mines | Core integrity fell below 50% 1736 | -10/Mines | System corruption reached 10% 1742 | -10/Mines | Core integrity fell below 20% 1766 | -10/Mines | Lost 4 parts (1p1n2w) 1773 | -10/Mines | Destroyed 11 combat bots 1834 | -10/Mines | Entered Exiles 1834 | -10/Exiles | Accompanied by 2 allies 1870 | -10/Exiles | Met 8R-AWN 1892 | -10/Exiles | Met EX-HEX 1928 | -10/Exiles | Met EX-BIN 1942 | -10/Exiles | Aligned with FarCom system 1943 | -10/Exiles | Given EX-Vault access code 1972 | -10/Exiles | Opened EX-Vault 1980 | -10/Exiles | Found Field Lobotomy Kit 1985 | -10/Exiles | Found AWS/Gauss 2034 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2067 | -10/Exiles | Met EX-DEC 2164 | -10/Exiles | Discovered new exit (range 14) 2187 | -10/Exiles | Left Exiles lab with AWS/Gauss 2187 | -10/Exiles | Entered Mines 2187 | -9/Mines | Accompanied by 2 allies 2202 | -9/Mines | Met a Derelict bent on vengeance 2207 | -9/Mines | Discovered new exit (range 5) 2224 | -9/Mines | Entered Materials 2224 | -8/Materials | Accompanied by 2 allies 2224 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2234 | -8/Materials | Identified exit to Storage 2281 | -8/Materials | Garrison activated, responded to threat 2398 | -8/Materials | Identified exit to Garrison 3024 | -8/Materials | First assault squad dispatched 3087 | -8/Materials | Build established: Scavenger-Skirmisher 3323 | -8/Materials | Entered Storage 3323 | -8/Storage | Accompanied by 1 ally 3393 | -8/Storage | Core integrity fell below 50% 3661 | -8/Storage | Discovered new exit (range 16) 3787 | -8/Storage | Found Prototype Launcher 3787 | -8/Storage | Identified Scatter Rocket Array 3829 | -8/Storage | Entered Factory 3829 | -7/Factory | Accompanied by 1 ally 3829 | -7/Factory | Evolved 2 slots: Utility x2 4196 | -7/Factory | Identified exit to Lower Caves 4629 | -7/Factory | First assault squad dispatched 4641 | -7/Factory | Garrison activated, responded to threat 4705 | -7/Factory | Discovered new exit (range 15) 4889 | -7/Factory | Lost 4 parts (1p1n1u1w) 5123 | -7/Factory | Entered Lower Caves 5123 | -7/Lower Caves | Accompanied by 1 ally 5423 | -7/Lower Caves | Build established: Hauler-Gunner 5459 | -7/Lower Caves | Learned Factory stockpile data 5538 | -7/Lower Caves | Encountered a Warlord checkpoint 5657 | -7/Lower Caves | Discovered new exit (range 15) 5943 | -7/Lower Caves | Entered another Lower Caves area 5943 | -7/Lower Caves | Accompanied by 1 ally 6016 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6182 | -7/Lower Caves | Discovered new exit (range 10) 6396 | -7/Lower Caves | Learned Factory emergency access door positions 6742 | -7/Lower Caves | Build established: Hauler-Mutant 7326 | -7/Lower Caves | A Commander dispatched an escort 7333 | -7/Lower Caves | Build established: Hauler-Gunner 7363 | -7/Lower Caves | Learned location of 1 exit from Factory 7363 | -7/Lower Caves | Learned Research trap positions 7363 | -7/Lower Caves | Learned Extension garrison access intel 7487 | -7/Lower Caves | Learned Factory stockpile data 7507 | -7/Lower Caves | Discovered new exit (range 4) 7661 | -7/Lower Caves | Entered Zion 7661 | -7/Zion | Accompanied by 4 allies 7662 | -7/Zion | Commander's escort returned to base 7662 | -7/Zion | Commander's escort returned to base 7662 | -7/Zion | Commander's escort returned to base 7755 | -7/Zion | Given A8's code to call for help 7892 | -7/Zion | Discovered new exit (range 15) 7975 | -7/Zion | System corruption cleaned by Quarantine Array 8034 | -7/Zion | Learned location of Armory (-4) 8347 | -7/Zion | Learned location of 1 exit from Factory 8816 | -7/Zion | Gained Derelict followers 8897 | -7/Zion | Gained Derelict followers 9170 | -7/Zion | Rebuked by Imprinter 9491 | -7/Zion | Entered Proximity Caves 9491 | -6/Proximity Caves | Accompanied by 8 allies 9594 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9700 | -6/Proximity Caves | Rewired Cogmind 10557 | -6/Proximity Caves | Discovered new exit (range 10) 10578 | -6/Proximity Caves | Lost 9 parts (1p2n2u4w) 10580 | -6/Proximity Caves | Entered Factory 10580 | -6/Factory | Accompanied by 1 ally 10580 | -6/Factory | Evolved 2 slots: Utility x2 10581 | -6/Factory | Identified exit to Factory 10917 | -6/Factory | Build established: Hauler-Tank 11575 | -6/Factory | Discovered exit to Factory (range 5) 11615 | -6/Factory | Found Launcher Loader 11660 | -6/Factory | Garrison activated, responded to threat 11859 | -6/Factory | Garrison activated, responded to threat 11980 | -6/Factory | First assault squad dispatched 12109 | -6/Factory | Discovered exit to Factory (range 5) 12292 | -6/Factory | Build established: Hauler-Mutant 12600 | -6/Factory | Found Scatter Rocket Array 12975 | -6/Factory | Discovered new exit (range 12) 13065 | -6/Factory | Build established: Hauler-Gunner 13072 | -6/Factory | Entered Lower Caves 13072 | -6/Lower Caves | Accompanied by 1 ally 13522 | -6/Lower Caves | Discovered new exit (range 5) 13544 | -6/Lower Caves | Entered another Lower Caves area 13544 | -6/Lower Caves | Accompanied by 1 ally 13583 | -6/Lower Caves | Encountered a Warlord checkpoint 13633 | -6/Lower Caves | Enhanced Grunt warped into view, answering call for help 13634 | -6/Lower Caves | Enhanced Grunt warped into view, answering call for help 14070 | -6/Lower Caves | Learned Factory security intel 14155 | -6/Lower Caves | Learned 4 Factory zone layouts 14222 | -6/Lower Caves | Discovered new exit (range 13) 14269 | -6/Lower Caves | Found Prototype Device 14317 | -6/Lower Caves | Identified Heart of Steel 14380 | -6/Lower Caves | Entered Data Miner 14380 | -6/Data Miner | Accompanied by 3 allies 14380 | -6/Data Miner | Discovered new exit (range 6) 14405 | -6/Data Miner | Met Data Miner 14436 | -6/Data Miner | Learned location of Section 7 (-2) 14436 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14456 | -6/Data Miner | Received God Mode back door access code from Data Miner 14494 | -6/Data Miner | Entered Proximity Caves 14494 | -5/Proximity Caves | Accompanied by 3 allies 14575 | -5/Proximity Caves | Escorted by Enhanced Grunt 14601 | -5/Proximity Caves | Found Prototype Device 14601 | -5/Proximity Caves | Identified Exp. Thermal Shield 14683 | -5/Proximity Caves | Spotted B-75 Beast 14700 | -5/Proximity Caves | Allies destroyed B-75 Beast 14902 | -5/Proximity Caves | Build established: Scavenger-Tank 14924 | -5/Proximity Caves | Learned Factory garrison access intel 15060 | -5/Proximity Caves | Discovered exit to Factory (range 7) 15076 | -5/Proximity Caves | Entered Factory 15076 | -5/Factory | Accompanied by 2 allies 15076 | -5/Factory | Evolved 2 slots: Utility x2 15077 | -5/Factory | Identified exit to Factory 15080 | -5/Factory | Loaded intel: 4 garrison access locations 15728 | -5/Factory | Build established: Scavenger-Gunner 16164 | -5/Factory | Identified exit to Upper Caves 16354 | -5/Factory | Entered Upper Caves 16354 | -5/Upper Caves | Accompanied by 1 ally 16355 | -5/Upper Caves | Encountered a Warlord checkpoint 16394 | -5/Upper Caves | Attracted the attention of an 0b10 base 16467 | -5/Upper Caves | Learned Armory trap positions 16467 | -5/Upper Caves | Learned Extension garrison access intel 16528 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16937 | -5/Upper Caves | Build established: Scavenger-Tank 17094 | -5/Upper Caves | Discovered new exit (range 6) 17131 | -5/Upper Caves | Entered another Upper Caves area 17131 | -5/Upper Caves | Accompanied by 1 ally 17195 | -5/Upper Caves | Discovered exit to Factory (range 16) 17916 | -5/Upper Caves | Build established: Scavenger-Gunner 17984 | -5/Upper Caves | Discovered new exit (range 15) 18047 | -5/Upper Caves | Entered Warlord 18047 | -5/Warlord | Accompanied by 1 ally 18102 | -5/Warlord | System corruption cleaned by Quarantine Array 18537 | -5/Warlord | Warlord's base attacked by MAIN.C 18803 | -5/Warlord | Build established: Scavenger-Tank 18828 | -5/Warlord | Met Warlord 18845 | -5/Warlord | Opened Warlord's prototype stash 18851 | -5/Warlord | Found Prototype Reactor 18887 | -5/Warlord | Warlord forces counterattacked 19015 | -5/Warlord | Spotted Executioner 19029 | -5/Warlord | Found Prototype Ballistic Cannon 19029 | -5/Warlord | Identified Hvy. Autocannon 19037 | -5/Warlord | Found Hvy. Autocannon 19052 | -5/Warlord | Spotted Executioner 19055 | -5/Warlord | Destroyed Executioner 19056 | -5/Warlord | Spotted Striker 19058 | -5/Warlord | Spotted B-86 Titan 19067 | -5/Warlord | Spotted Executioner 19078 | -5/Warlord | Allies destroyed Executioner 19146 | -5/Warlord | Spotted Striker 19147 | -5/Warlord | P-80 Master assimilated allied 1E-4DX(M) 19156 | -5/Warlord | Spotted Executioner 19163 | -5/Warlord | Core integrity fell below 50% 19177 | -5/Warlord | Spotted Executioner 19186 | -5/Warlord | Destroyed Striker 19189 | -5/Warlord | Allies destroyed Executioner 19195 | -5/Warlord | Core integrity fell below 20% 19213 | -5/Warlord | Heart of Steel transformed into Warbot 19219 | -5/Warlord | Allies destroyed Executioner 19223 | -5/Warlord | Core destroyed Last Messages --------------- 19216_ B-74 Champion suffers critical hit. 19216_ B-74 Champion destroyed. 19216_ L-41 Fighter knocked back. 19216_ HV Slug penetrates L-41 Fighter. 19216_ HV Slug penetrates Earth. 19217_ Lrn. Proton Cannon destroyed. 19218_ Penetrated by Slug. 19218_ Slug penetrates Wall. 19218_ Slug penetrates Warbot. 19218_ Slug penetrates Blast Doors. 19219_ Executioner suffers critical hit. 19219_ Executioner destroyed. 19219_ P-70 Sage destroyed. 19219_ L-41 Fighter knocked back. 19219_ HV Slug penetrates L-41 Fighter. 19219_ HV Slug penetrates Earth. 19219_ Acquired 10 matter. 19222_ Slug penetrates L-41 Fighter. 19222_ L-41 Fighter destroyed. 19223_ Warbot: "WARLORD FOREVER!" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ?????????????????????????????##???? | | ?????????? ????????????????????????????## ???? | | ?????????# #??????????????????????? ?? ???? | | ?????????# #???????????????????????? ### ???? | | ?????????? ?????????????????????????? ???? | | ??????????# #???????"??????????????????# #??? | | ??????????# #?????#""??????????????????# ??? | | +########## #?????#""#??????????????????# ##? | | #?????#""#####???????????????# #? | | #### ;######""#;#;##???????????????# ## | | # ; "" ;#############????# # | | "" # "" " """""# ####### % | | """ " "[ !! ! " # %%%%#"%*% | | """ %%!% !*!! =%% @ %* =!%% ! | | %%%% !*@[! = !% !!%[%% ==[=% "" | | ! %=%%! =[ !i=%[ [%= %!!!]!=%=%" | | """ *%%% ! [ M!%*! %%% =%=%%=%%=## | | """ # * ! % "" %!!%= ] !%%%%!#%#? | | """ " = %[; "" /%/!!| ! %!# %%!%### | | # !% %%! ; "" *%[[ /;;#;##???#%%#%## | | #### ;;#####""######!*### ###????#=!##= | | """ ! ##???#""#????####???#?????? = ### | | """ [%##????#""#????????????????? ### | | """ =%* ! #????#""?????????????????? ##?# | | ] ##?????""????????????????? ???## | | #???????????????????????# ????## | | ###""""" " #???????????????????????? #?????# | | " #"" #???????????????????????? ??????## | | ### # #????????????????????????? ??????## | | #???## #???????????????????????? ?????## | | #??#####+########??????????????????? ?????# | | #??# #???????????????????##?????# | | #??# #??????????????????????????# | | #??# #??????????????????????????# | | #??# #??????????????????????????## | | #??# #??????????????????????????? | | #####??#######+######??????????????????????????? | | ???????????# #???????????????????????????????## | | ????######## #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 23 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: TH 30 Resistance: EX 25 Resistance: EM 15 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticRecoilNegator Manual? 0 Play Time 02:18:53 Cumulative 370.7 hours Start 2020.04.01 @ 17:41:41 End 2020.04.01 @ 20:02:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 82 Gallery% 84 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ead89554-2d6b-4bd8-b427-e5b4bb6aa8b6