Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 23:46:40 Player: Blank Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (78) 390 Value Destroyed (2970) 2970 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9100 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 212/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Hovering (56) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gravmag System Improved Gravmag System > --- UTILITY (7) ------ Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Improved Reaction Control System Point Defense System Hacking Suite Thief Drone Bay (2/3) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Terrain Scan Processor Improved Target Analyzer Improved Weapon Cycler Improved Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Coil Gun Heavy Machine Gun KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Fission Core Improved Heat Sink Large Storage Unit Improved Reaction Control System Hacking Suite Thief Drone Bay Gauss Rifle Heavy Flak Cannon Hypervelocity Gauss Cannon Rocket Launcher [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Flamer Impact Weapon Great Maul Slashing Weapon Ripper Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . 1 . . 1 Utility 5 | . . . . . 2 1 . . 2 . . . . Weapon 2 | . . . . . . 1 . . . 1 . . . Parts Attached 113 | 8 1 3 . 3 14 11 3 2 19 13 16 2 18 Power 15 | 1 . 1 . . 1 3 . 1 3 2 1 . 2 Engine 5 | 1 . . . . . 2 . 1 1 . . . . Core 9 | . . 1 . . 1 1 . . 2 2 1 . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 34 | 2 . 1 . . 7 2 1 . 6 4 5 1 5 Treads 7 | . . . . . . . . . 2 2 2 . 1 Leg 19 | 2 . 1 . . 7 2 1 . 4 . 1 . 1 Wheel 3 | . . . . . . . . . . 2 1 . . Hover 4 | . . . . . . . . . . . 1 . 3 Flight 1 | . . . . . . . . . . . . 1 . Utility 33 | 3 . 1 . 1 2 5 1 . 4 5 3 1 7 Device 17 | 2 . 1 . . . 4 . . 2 2 . 1 5 Storage 4 | 1 . . . 1 . . . . . . 1 . 1 Processor 8 | . . . . . 2 1 1 . 2 1 . . 1 Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . . . . . . . . 2 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 1 . . 2 4 1 1 1 6 2 7 . 4 Energy Gun 4 | 1 . . . . 2 . 1 . . . . . . Energy Cannon 4 | . . . . . . . . . . . 1 . 3 Ballistic Gun 14 | 1 1 . . 2 2 . . 1 5 2 . . . Ballistic Cannon 3 | . . . . . . 1 . . . . 2 . . Launcher 1 | . . . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . . . 2 . . Impact Weapon 1 | . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 5 | . . 1 . . 2 1 . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 9 | . . . . . . . . . . 9 . . . Parts Lost 73 | . . . . . 7 . 2 2 16 3 25 . 18 Power 8 | . . . . . 1 . . 1 1 1 2 . 2 Propulsion 27 | . . . . . 5 . 1 . 6 1 8 . 6 Utility 18 | . . . . . 1 . . . 5 1 4 . 7 Weapon 20 | . . . . . . . 1 1 4 . 11 . 3 Highest Loss Streak 11 | . . . . . 3 . 2 2 6 2 11 . 10 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Backups 8 | 4 7 8 8 8 8 9 9 8 8 9 9 5 6 Power 1 | . 1 1 1 1 . . 1 . 2 1 . . . Propulsion 1 | 2 3 2 2 2 1 2 1 2 1 . . . . Utility 3 | . 1 2 3 3 . 2 4 4 2 4 5 5 6 Weapon 2 | . 1 2 2 2 5 3 2 2 2 3 3 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 28 | . 1 4 . 2 5 4 . . 5 2 . . 5 Power 5 | . . 1 . . . 2 . . 2 . . . . Propulsion 8 | . 1 3 . . 1 1 . . 1 1 . . . Utility 6 | . . . . 1 . . . . . . . . 5 Weapon 9 | . . . . 1 4 1 . . 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 100 100 97 99 99 98 86 96 82 41 41 Engine 1 | . 14 3 . . . 2 7 6 2 . . . . Core 5 | . . 10 14 14 9 4 . . 3 4 4 . . Treads 2 | . . . . . . . . . 4 9 9 . . Leg 20 | . 28 28 28 28 35 30 29 30 14 11 11 . 2 Device 14 | . 14 14 14 14 17 19 15 15 21 12 9 2 5 Storage 7 | . 14 14 14 14 9 7 7 7 6 5 4 . 4 Processor 10 | . . . . . 7 10 15 15 13 17 17 17 13 Protection 1 | . . . . . . . . . . 3 4 5 3 Energy Gun 3 | . 11 . . . 6 7 9 15 2 . . . . Ballistic Gun 13 | . 16 28 28 28 11 8 7 1 9 22 11 . . Ballistic Cannon 1 | . . . . . . 5 4 5 1 . 2 . . Peak Build Rating 83 | 9 8 16 16 16 27 35 39 41 53 79 83 29 58 Average Rating 37 | 6 7 15 16 12 24 33 37 39 45 68 65 26 36 On Entrance 27 | . 7 8 16 16 12 27 35 39 41 53 79 26 29 Avg Prop Armor Cover (%) 9 | . . . . . . . . . 10 9 10 5 4 Naked Turns 25 | . . . . . . . . . . . . . 25 Heaviest Build 58 | 11 11 16 16 20 26 35 35 37 42 50 58 15 44 Greatest Support 83 | 20 20 20 20 20 40 47 52 52 58 50 83 16 70 Greatest Overweight (x) 16 | 3 . . . . . . . . 1 1 16 . 12 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 10 10 10 10 10 15 5 15 Average Capacity 10 | 7 8 8 8 8 10 10 10 10 10 10 13 5 13 Most Carried 13 | 7 8 8 8 8 10 10 10 10 10 10 13 5 8 Average Carried 8 | 4 7 7 8 7 8 9 9 8 8 9 9 5 6 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 7 8 8 8 8 10 10 10 9 10 10 5 5 5 Class Distribution -------------------- 31% | Mutant 17% | Scavenger-Mutant 17% | Skirmisher 10% | Scavenger-Skirmisher 8% | Scavenger-Assassin 7% | Scavenger-Gunner 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Matter Collected 2610 | 94 48 221 . 42 358 64 289 82 349 319 677 . 67 Remotely 488 | . . . . . . . . . . . 488 . . Salvage Created 3021 | 29 48 329 . 50 907 195 192 154 507 333 277 . . Parts 154 | 8 6 15 . 3 43 9 5 6 34 15 10 . . Haulers Intercepted 3 | . . . . . 3 . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 9 3 . . 9 . . Prevented 4 | . . . . . . . . 3 . . . 1 . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 67 | . 3 6 . 3 14 5 4 3 14 8 7 . . Melee 5 | . . . . . . . . . 4 . 1 . . Guns 48 | . 3 6 . 3 14 2 4 2 5 8 1 . . Cannons 7 | . . . . . . 3 . 1 1 . 2 . . AOE 7 | . . . . . . . . . 4 . 3 . . Classes Destroyed 12 | 1 1 2 . . 3 1 1 1 2 . . . . Worker 1 | . . . . . . . . . 1 . . . . Builder 2 | . . . . . . . . . 2 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 3 | . . . . . 3 . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . Watcher 2 | . . . . . 1 1 . . . . . . . Swarmer 22 | . 3 . . 3 . 2 1 . 9 4 . . . Grunt 24 | . . 6 . . 8 2 . 2 . . 6 . . Sentry 8 | . . . . . 6 . . . . 2 . . . Hunter 5 | . . . . . . . . 1 3 . 1 . . Programmer 5 | . . . . . . 1 . . 2 2 . . . Thug 1 | . . . . . . . 1 . . . . . . Butcher 2 | . . . . . . . 2 . . . . . . Best Kill Streak 6 | 1 3 3 . 3 4 3 3 2 3 4 6 . . Combat Bots Only 6 | . 3 2 . 3 2 3 3 2 3 4 6 . . Max Kills in Single Turn 3 | 1 1 2 . 1 1 1 1 1 3 2 2 . . Gunslinging 1 | . . 1 . . . . . . 1 . . . . Exploded 3 | . . . . . . . . . 3 . 2 . . Melee 1 | . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Hostile Shots Fired 763 | . 14 19 . 15 98 13 31 23 131 71 168 9 171 Missed 207 | . 6 1 . 3 36 5 5 7 35 19 25 6 59 Hits 556 | . 8 18 . 12 62 8 26 16 96 52 143 3 112 Melee 7 | . . . . . . . 7 . . . . . . Projectile 549 | . 8 18 . 12 62 8 19 16 96 52 143 3 112 AOE 1 | . . . . . . . . . . 1 . . . Critical Strikes 32 | . . . . . 1 . 2 . 4 3 12 . 10 Actively Blocked 2 | . . . . . . . . . . . 2 . . Part Disruptions 1 | . . . . . . . . . 1 . . . . Damage Taken 10695 | . 70 247 . 119 909 122 662 261 1832 890 2813 59 2711 Core 2213 | . 15 53 . 17 106 28 83 51 179 35 463 20 1163 Absorbed by Shields 372 | . . . . . . . . . 132 186 . . 54 Redirected to Shielding 84 | . . . . . . . . . . . 84 . . Core Remaining (%) 74 | 100 . . . 66 80 . . 76 78 . . 48 . Volleys Fired 207 | 6 7 22 . 6 56 12 8 8 33 24 17 1 7 Largest 4 | 2 2 2 . 2 2 3 3 3 3 4 4 1 1 Hottest 205 | 60 60 40 . 40 84 124 134 140 118 123 205 69 90 Shots Fired 470 | 12 14 44 . 12 112 30 24 24 67 82 41 1 7 Gun 395 | 12 14 44 . 12 112 18 19 18 52 82 12 . . Cannon 65 | . . . . . . 12 5 6 15 . 19 1 7 Launcher 8 | . . . . . . . . . . . 8 . . Special 2 | . . . . . . . . . . . 2 . . Kinetic 357 | 6 8 44 . 12 75 21 13 8 57 82 31 . . Thermal 73 | 6 6 . . . 37 9 6 . . . 2 . 7 Explosive 8 | . . . . . . . . . . . 8 . . Electromagnetic 32 | . . . . . . . 5 16 10 . . 1 . Robot Hit Streak 38 | 7 3 10 . 5 38 14 10 4 5 17 9 2 2 Robot Miss Streak 6 | 1 3 2 . 4 2 3 3 2 3 4 6 . 2 Penetration Max 1 | . . . . . . . . . 1 1 . . . Secondary Targets 4 | . 1 1 . . . . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . 1 . . . . Shots Hit Robots 329 | 9 7 30 . 7 94 21 16 17 46 52 26 1 3 Core Hits 162 | 3 3 14 . 5 36 10 7 9 31 16 26 . 2 Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . 3 1 . . Critical Strikes 12 | . . 1 . . 2 2 . . 2 4 1 . . Burn 3 | . . . . . 2 1 . . . . . . . Destroy 6 | . . 1 . . . . . . . 4 1 . . Blast 1 | . . . . . . 1 . . . . . . . Sever 2 | . . . . . . . . . 2 . . . . Melee Attacks 19 | . . . . . . . . . 18 . 1 . . Impact 1 | . . . . . . . . . . . 1 . . Slashing 18 | . . . . . . . . . 18 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7109 | 92 79 231 . 60 1366 436 280 316 1533 1416 1142 23 135 Guns 4786 | 92 79 231 . 60 1366 233 226 248 686 1386 179 . . Cannons 926 | . . . . . . 203 54 68 117 . 336 23 125 Explosions 996 | . . . . . . . . . 398 . 598 . . Melee 332 | . . . . . . . . . 332 . . . . Ramming 58 | . . . . . . . . . . 30 18 . 10 Kinetic 4237 | 48 33 231 . 60 794 296 145 101 628 1386 515 . . Thermal 1422 | 44 46 . . . 572 140 86 . 398 . 11 . 125 Explosive 598 | . . . . . . . . . . . 598 . . Electromagnetic 462 | . . . . . . . 49 215 175 . . 23 . Impact . | . . . . . . . . . . . . . . Slashing 332 | . . . . . . . . . 332 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 1 1 1 14 13 13 13 10 Average Corruption 9 | . . . . . . 1 1 1 13 11 13 13 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 99 | . . . . . . . 5 3 45 12 25 3 6 Message Errors 20 | . . . . . . . 1 . 7 3 8 . 1 Matter Fused 24 | . . . . . . . 3 1 11 2 4 1 2 Heat Flow Errors 15 | . . . . . . . . . 8 . 5 2 . Energy Discharges 7 | . . . . . . . 1 . 2 1 2 . 1 Parts Rejected 4 | . . . . . . . . 1 1 . 1 . 1 Data Loss (minor) 8 | . . . . . . . . 1 2 1 3 . 1 Data Loss (major) 8 | . . . . . . . . . 4 4 . . . Misfires 2 | . . . . . . . . . 2 . . . . Alerts 3 | . . . . . . . . . 2 . 1 . . Misdirections 2 | . . . . . . . . . 1 1 . . . Weapon Failures 6 | . . . . . . . . . 5 . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 80 | . . . . . . . . . 53 . 27 . . Projectiles . | . . . . . . . . . . . . . . Explosions 57 | . . . . . . . . . 30 . 27 . . Melee 23 | . . . . . . . . . 23 . . . . Knockbacks 19 | . . . . . . 4 1 1 2 . 11 . . Impact . | . . . . . . . . . . . . . . Kinetic 17 | . . . . . . 3 1 1 2 . 10 . . Secondary 2 | . . . . . . 1 . . . . 1 . . Self-Inflicted Damage 295 | . . . . . . . . . 236 . 57 . 2 Shots 8 | . . . . . . . . . 4 . 4 . . Rammed 10 | . . . . . . . . . . . 5 . 5 Targets Rammed 22 | . 1 . . . . . . . . 9 5 . 7 Kicked 12 | . 1 . . . . . . . . 9 . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 619 | 20 40 40 . 8 117 135 216 177 200 100 619 186 32 Average Temperature 70 | 13 24 17 . 4 36 54 100 82 59 30 207 98 14 Received Heat Transfer 2492 | . . 147 . 9 522 36 171 36 12 66 996 27 470 Effects 7 | . . . . . . . . . . . 7 . . Shutdowns 2 | . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 3 1 2 . 1 . . . . Heat Transferred 2702 | 100 100 . . . 1406 370 185 . 350 . 80 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Maximum Alert Level 1 | . . . . . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 . 100 100 100 . . 95 100 . . 100 Level 1 1 | . . . . . . . . . 4 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 212 | 5 75 60 . 60 59 71 . . 212 125 . . 19 Initial 86 | . . 25 . . . 11 . . 12 86 . . 19 Average 28 | . 17 17 . 14 23 22 . . 51 39 . . 1 Influence Increases 2262 | 10 85 162 . 70 429 148 20 70 605 287 295 45 36 Destroy 0b10 Robot/C 1280 | . 60 120 . 60 280 100 20 60 280 160 140 . . Destroy 0b10 Robot/NC 55 | 10 . 5 . . 20 5 . . 15 . . . . Destroy Leader 300 | . 10 30 . 10 88 22 . 10 70 40 20 . . Allied During Kill 13 | . . 7 . . 6 . . . . . . . . Successful Hack 5 | . . . . . . . . . 5 . . . . Disable Machine 120 | . . . . . . 15 . . 90 15 . . . Destroy Structure 129 | . . . . . 5 6 . . 70 42 . . 6 Lose Combat Pursuer 360 | . 15 . . . 30 . . . 75 30 135 45 30 Influence Decreases 2262 | 10 20 183 44 70 403 151 43 50 449 463 273 35 68 Entered New Map 224 | . . 40 44 . . 15 9 . 8 90 . 5 13 Time Decay 1638 | 10 20 143 . 70 337 136 34 50 294 343 139 30 32 Lost Part 380 | . . . . . 46 . . . 147 30 134 . 23 Lost Ally 20 | . . . . . 20 . . . . . . . . Squads Dispatched 18 | . . . . . 6 4 . . 4 2 . . 2 Investigation 2 | . . . . . . . . . 1 1 . . . Extermination 6 | . . . . . . 1 . . 2 1 . . 2 Reinforcement 2 | . . . . . 1 . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 8 | . . . . . 5 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Distress Signals 5 | . . . . . 4 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 123 | . 6 6 . 5 26 8 5 3 20 16 16 3 9 Peak Tracking Total 8 | . 4 2 . 3 6 3 4 2 5 5 8 3 5 Tactical Retreats 15 | . 1 . . . 2 . . . 4 1 4 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 4 | . . . . . . . . . 2 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 8 | . . . . . . 1 . . 6 1 . . . Max in Single Turn 3 | . . . . . . 1 . . 3 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 10 | . 2 1 4 . 1 . . . 2 . . . . Terminals 4 | . 2 . . . 1 . . . 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 13 | . 3 1 4 . 3 . . . 2 . . . . Successful 7 | . 1 1 4 . . . . . 1 . . . . Failed 6 | . 2 . . . 3 . . . 1 . . . . Catastrophic 2 | . 1 . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . . . Terminals 7 | . 3 . . . 3 . . . 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 7 | . 1 1 4 . . . . . 1 . . . . Record 4 | . . . 4 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . 1 . . . 1 . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 67 | . . 20 . . 43 . . . 4 . . . . Total Damage 262 | . . 86 . . 156 . . . 20 . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Active Infowar (turns) 4973 | 46 157 18 . 219 869 431 583 222 1538 780 . . 110 Sensors 3406 | . . . . . . 173 583 222 1538 780 . . 110 Terrain 2668 | 24 . . . . 65 45 515 222 1538 259 . . . Seismic 2093 | 22 157 18 . 219 836 431 68 . 342 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . 1 . . 1 . . Drone Launches 17 | . . 6 . . 9 . . . 2 . . . . Drone Recoveries 16 | . . 6 . . 8 . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Turns Passed 7865 | 125 157 521 660 297 869 431 583 222 1538 866 657 77 862 Spaces Moved 4587 | 75 111 365 550 225 387 180 437 128 697 379 461 91 501 Core 188 | 16 . . . . . . . . . . 56 . 116 Treads 263 | . . . . . . . . . 42 153 48 . 20 Legs 3817 | 59 111 365 550 225 387 180 437 128 655 226 329 . 165 Wheels 91 | . . . . . . . . . . . 27 4 60 Hover 228 | . . . . . . . . . . . 1 87 140 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 122 120 120 50 75 50 Average Speed 129 | 119 120 120 120 120 120 121 121 122 139 179 121 76 142 Slowest Speed 850 | 200 120 120 120 120 120 122 122 122 250 240 850 100 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 33 | 5 25 87 93 40 37 7 63 7 15 10 51 19 11 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . 2 . . . . 2 1 . . 3 . . Spaces Dug 8 | . . . . . . 1 . . 6 . . . 1 Terrain Destroyed 173 | . . . . . . 4 2 2 66 31 65 . 3 Melee 4 | . . . . . . . . . 4 . . . . Projectile 48 | . . . . . . 4 2 2 3 31 3 . 3 AOE 121 | . . . . . . . . . 59 . 62 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Total 6045 | 95 122 416 550 245 683 371 467 175 1177 507 525 96 616 Wait 967 | . . 17 1 4 209 152 14 34 375 71 16 . 74 Move 4574 | 74 110 364 549 224 386 179 436 127 696 378 460 90 501 Hop . | . . . . . . . . . . . . . . Pick Up 66 | 7 2 4 . 2 9 7 3 2 16 5 4 . 5 Fast Attach 48 | 7 . . . . 3 . 1 . 6 4 8 3 16 Attach 42 | . . . . . 8 2 3 3 12 2 8 . 4 Detach . | . . . . . . . . . . . . . . Swap 49 | 1 1 3 . 4 7 10 2 1 8 8 4 . . Drop 45 | . 1 6 . 5 5 9 . . 8 5 2 2 2 Fire 207 | 6 7 22 . 6 56 12 8 8 33 24 17 1 7 Melee 19 | . . . . . . . . . 18 . 1 . . Ram 6 | . . . . . . . . . . 1 . . 5 Kick 12 | . 1 . . . . . . . . 9 . . 2 Crush 5 | . . . . . . . . . . . 5 . . Escape Stasis 5 | . . . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 5) 283 | -10/Materials | Entered Mines 290 | -10/Mines | Found the Drone Emporium 301 | -10/Mines | Build established: Mutant 301 | -10/Mines | Found Prototype Device 301 | -10/Mines | Identified Thief Drone Bay 342 | -10/Mines | Discovered new exit (range 5) 366 | -10/Mines | Discovered new exit (range 5) 459 | -10/Mines | Learned Materials interactive machine intel 489 | -10/Mines | Learned location of Storage (-9) 632 | -10/Mines | Found a hidden stash of uninstalled traps 798 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 800 | -10/Mines | Discovered new exit (range 5) 804 | -10/Mines | Entered Exiles 804 | -10/Exiles | Found Exiles lab abandoned 829 | -10/Exiles | Discovered new exit (range 14) 1451 | -10/Exiles | Discovered new exit (range 14) 1464 | -10/Exiles | Entered Mines 1559 | -9/Mines | Discovered new exit (range 8) 1642 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1648 | -9/Mines | Learned 2 Materials zone layouts 1731 | -9/Mines | Discovered new exit (range 7) 1761 | -9/Mines | Entered Materials 1761 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1763 | -8/Materials | Loaded intel: 19 interactive machine locations 1820 | -8/Materials | Garrison activated, responded to threat 1830 | -8/Materials | Build established: Scavenger-Mutant 1859 | -8/Materials | Lost 3 parts (1p1n1u) 2037 | -8/Materials | Garrison activated, responded to threat 2145 | -8/Materials | Garrison activated, responded to threat 2554 | -8/Materials | Discovered new exit (range 10) 2630 | -8/Materials | Entered Factory 2630 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2724 | -7/Factory | Garrison activated, responded to threat 2876 | -7/Factory | Discovered new exit (range 14) 3060 | -7/Factory | Identified exit to Lower Caves 3061 | -7/Factory | Entered Lower Caves 3284 | -7/Lower Caves | Ambushed by wild Derelicts 3425 | -7/Lower Caves | Build established: Skirmisher 3584 | -7/Lower Caves | Discovered new exit (range 9) 3643 | -7/Lower Caves | Identified exit to Lower Caves 3644 | -7/Lower Caves | Entered another Lower Caves area 3647 | -7/Lower Caves | Discovered new exit (range 11) 3708 | -7/Lower Caves | Identified exit to Factory 3866 | -7/Lower Caves | Entered Factory 3866 | -6/Factory | Evolved 2 slots: Utility x2 4202 | -6/Factory | Crushed by falling debris 4202 | -6/Factory | System corruption reached 10% 4233 | -6/Factory | Lost 3 parts (1n2u) 4400 | -6/Factory | Lost 3 parts (1n1u1w) 4452 | -6/Factory | Lost 3 parts (2n1w) 4583 | -6/Factory | Lost 6 parts (1p1n2u2w) 4717 | -6/Factory | Build established: Assassin 5164 | -6/Factory | Build established: Scavenger-Assassin 5338 | -6/Factory | Discovered new exit (range 8) 5345 | -6/Factory | Identified exit to Factory 5404 | -6/Factory | Entered another Factory area 5404 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5995 | -5/Factory | System corruption reached 10% 6034 | -5/Factory | Build established: Scavenger-Skirmisher 6244 | -5/Factory | Discovered new exit (range 10) 6268 | -5/Factory | Identified exit to Upper Caves 6270 | -5/Factory | Entered Upper Caves 6430 | -5/Upper Caves | Identified exit to Upper Caves 6570 | -5/Upper Caves | Encountered a Warlord checkpoint 6756 | -5/Upper Caves | Lost 3 allies 6792 | -5/Upper Caves | Lost 11 parts (1p5n5w) 6900 | -5/Upper Caves | Lost 11 parts (1p3n3u4w) 6927 | -5/Upper Caves | Entered another Upper Caves area 6932 | -5/Upper Caves | Core integrity fell below 50% 6996 | -5/Upper Caves | Discovered new exit (range 6) 7003 | -5/Upper Caves | Identified exit to Factory 7004 | -5/Upper Caves | Entered Factory 7004 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7005 | -4/Factory | Identified exit to Extension 7121 | -4/Factory | Lost 4 parts (2n1u1w) 7233 | -4/Factory | Build established: Mutant 7733 | -4/Factory | System corruption reached 10% 7734 | -4/Factory | Core integrity fell below 50% 7740 | -4/Factory | Released all parts (4) 7761 | -4/Factory | Lost 10 parts (3n5u2w) 7836 | -4/Factory | Core integrity fell below 20% 7866 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07802_ K-01 Serf collects debris. 07813_ System corrupted: Component data lost. 07832_ Acquired Force Field. 07838_ Imp. Heat Sink destroyed. 07840_ Acquired Hvy. Disruptor Cannon. 07844_ Critical hit (Burn: +50). 07845_ Dropped Hvy. Disruptor Cannon. 07847_ Dropped Force Field. 07848_ System corrupted: Energy discharge (-3). 07849_ Slammed into K-01 Serf. 07853_ Acquired Lgt. Antimatter Reactor. 07857_ Critical hit (Burn: +37). 07857_ Penetrated by Slug. 07857_ Fabricator disabled. 07860_ Penetrated by Slug. 07862_ Acquired Imp. Gravmag System. 07864_ Critical hit (Burn: +37). 07865_ Acquired Imp. Gravmag System. 07865_ Lgt. Antimatter Reactor destroyed. 07866_ Penetrated by Slug. 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""" # + "R"" #?# | | ??????????????? # # """ ### ^ | | ?????????????# """ """ # # " # | | ?????????????# """ """ # ############"### | | ?????????????# """ """ # | | ?????????????# # | | ?????????????# """ """ # """"""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 21 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 Armor Coverage 225 Propulsion Shielding 15 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots Fist Fight That Tickles Challenges ------------ None Game ------ Seed LongswordLinearReprisal Manual? 0 Play Time 01:11:03 Cumulative 10.2 hours Start 2026.08.02 @ 22:37:58 End 2026.08.02 @ 23:46:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dd08afb-e7d8-49fc-af97-e0ad9a41beff