Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 22:59:48 Player: slowdive Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (3073) 3073 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 7044 Bonus ------- High Alert Combat Kills 171 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Chainsword > --- INVENTORY (15) --- Cryofiber Web Launcher Guidance Computer Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Seismic Detector Hacking Suite > --- WEAPON ----------- Katana > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module VTOL Module Cryofiber Web Medium Storage Unit Improved Sensor Array Kinecellerator Weapon Cycler Lightning Gun Advanced EMP Blaster Proton Missile Launcher Rocket Launcher Remote Datajack [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 5 | . . 1 2 1 1 Weapon . | . . . . . . Parts Attached 176 | . 34 47 21 60 14 Power 14 | . 2 2 1 8 1 Engine 10 | . 2 2 1 4 1 Core 4 | . . . . 4 . Reactor . | . . . . . . Propulsion 50 | . 17 13 3 14 3 Treads 16 | . 7 7 2 . . Leg 13 | . 7 3 . . 3 Wheel 7 | . 3 3 1 . . Hover . | . . . . . . Flight 14 | . . . . 14 . Utility 40 | . 5 8 9 12 6 Device 18 | . 1 2 4 7 4 Storage 11 | . 3 2 . 4 2 Processor 3 | . . 1 1 1 . Hackware 1 | . . . 1 . . Protection 7 | . 1 3 3 . . Artifact . | . . . . . . Weapon 72 | . 10 24 8 26 4 Energy Gun 16 | . 3 5 1 6 1 Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 17 | . 3 12 2 . . Ballistic Cannon . | . . . . . . Launcher 10 | . 1 4 2 2 1 Special Weapon 6 | . 3 3 . . . Impact Weapon 3 | . . . . 2 1 Slashing Weapon 17 | . . . 1 16 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 3 1 4 . Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 42 | . 5 4 5 9 19 Power 4 | . 1 1 . . 2 Propulsion 14 | . 3 . 2 3 6 Utility 14 | . . 2 1 4 7 Weapon 10 | . 1 1 2 2 4 Highest Loss Streak 12 | . 3 1 2 4 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 97 98 97 82 63 Engine 8 | . 13 10 9 2 1 Core 1 | . . . . 3 2 Treads 9 | . 12 12 18 . . Leg 5 | . 11 14 . . 3 Wheel 3 | . 3 6 8 . . Flight 9 | . . . . 28 8 Device 14 | . 10 7 12 22 17 Storage 10 | . 15 11 9 7 9 Processor 5 | . . 9 6 7 6 Hackware 2 | . . . 7 3 . Protection 2 | . 1 4 8 . . Energy Gun 4 | . 11 2 1 . 2 Ballistic Gun 7 | . 10 16 10 . . Special Weapon 1 | . 4 1 . . . Naked Turns . | . . . . . . Heaviest Build 101 | 11 89 97 101 97 63 Greatest Support 40 | 20 40 40 22 30 30 Greatest Overweight (x) 20 | . 8 6 8 8 20 Average Overweight (x) 1 | . 3 2 4 . 1 Largest Inventory Capacity 25 | . 25 25 25 25 15 Average Capacity 18 | . 20 20 25 13 12 Most Carried 25 | . 20 25 25 25 10 Average Carried 16 | . 15 19 24 13 6 Final Capacity 25 | 8 15 25 25 10 15 Final Carried 25 | 6 15 25 25 10 3 Class Distribution -------------------- 61% | Mutant 25% | Sprinter 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2479 | 200 398 735 361 536 249 Remotely . | . . . . . . Salvage Created 3173 | . 705 1218 665 315 270 Parts 204 | . 38 89 41 21 15 Haulers Intercepted 9 | . 2 4 2 1 . Recyclers Shooed 4 | . 2 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 64 | . 15 25 14 6 4 Melee 8 | . . 1 . 3 4 Guns 27 | . 12 12 3 . . Cannons 3 | . . . 3 . . AOE 26 | . 3 12 8 3 . Classes Destroyed 14 | . 7 4 2 1 . Worker 5 | . 1 . 4 . . Builder 2 | . . 1 1 . . Tunneler 1 | . . 1 . . . Hauler 9 | . 2 4 2 1 . Recycler 1 | . 1 . . . . Operator 3 | . 1 . 1 . 1 Watcher 7 | . 2 2 2 1 . Swarmer 6 | . 3 3 . . . Grunt 37 | . 12 13 8 2 2 Brawler 1 | . . 1 . . . Duelist 2 | . . . 1 . 1 Sentry 12 | . . 8 3 1 . Hunter 4 | . . . 2 1 1 Programmer 2 | . . . . 2 . Best Kill Streak 11 | . 4 11 9 3 1 Combat Bots Only 9 | . 4 9 6 3 1 Max Kills in Single Turn 3 | . 2 3 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . 1 3 3 2 . Melee 1 | . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6595 | . 982 1633 954 878 2148 Core 1590 | . 247 226 63 188 866 Absorbed by Shields . | . . . . . . Redirected to Shielding 66 | . . 2 64 . . Regen/Repaired (Parts) 77 | . . . 77 . . Core Remaining (%) 61 | 100 1 43 88 73 . Volleys Fired 190 | . 71 56 45 11 7 Largest 2 | . 2 2 2 1 1 Hottest 125 | . 120 125 119 55 75 Shots Fired 317 | . 134 87 78 11 7 Gun 245 | . 121 66 48 8 2 Cannon 20 | . . . 17 . 3 Launcher 31 | . 4 9 13 3 2 Special 21 | . 9 12 . . . Kinetic 165 | . 64 59 42 . . Thermal 71 | . 51 12 6 . 2 Explosive 20 | . 4 3 13 . . Electromagnetic 61 | . 15 13 17 11 5 Robot Hit Streak 11 | . 10 7 9 11 11 Robot Miss Streak 6 | . 3 6 6 1 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 221 | . 80 50 47 20 24 Core Hits 161 | . 40 55 45 9 12 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 8 | . 3 . . 1 4 Burn 2 | . 2 . . . . Corrupt 1 | . 1 . . . . Smash 1 | . . . . 1 . Sever 4 | . . . . . 4 Melee Attacks 63 | . . . 6 29 28 Impact 6 | . . . . 5 1 Slashing 57 | . . . 6 24 27 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7231 | . 1205 1749 2147 1239 891 Guns 2182 | . 881 770 381 130 20 Cannons 342 | . . . 274 . 68 Explosions 3470 | . 271 905 1483 673 138 Melee 1091 | . . . . 426 665 Ramming 98 | . 5 74 9 10 . Kinetic 1372 | . 352 679 341 . . Thermal 1368 | . 450 202 90 606 20 Explosive 1743 | . 202 178 1363 . . Electromagnetic 1559 | . 196 616 344 197 206 Impact 157 | . . . . 157 . Slashing 934 | . . . . 269 665 Piercing . | . . . . . . Highest Corruption 9 | . . 1 2 2 9 Average Corruption 1 | . . 1 2 1 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . 7 8 6 8 Message Errors 6 | . . 2 1 . 3 Matter Fused 6 | . . 1 2 1 2 Heat Flow Errors 5 | . . 2 1 1 1 Energy Discharges 5 | . . 1 2 1 1 Data Loss (minor) 5 | . . . 1 3 1 Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 254 | . 3 32 46 157 16 Projectiles . | . . . . . . Explosions 151 | . 3 16 46 86 . Melee 103 | . . 16 . 71 16 Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 584 | . 72 158 124 209 21 Shots 15 | . 3 5 3 3 1 Rammed 15 | . 2 11 1 1 . Targets Rammed 16 | . 2 12 1 1 . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 228 | . 196 228 145 122 178 Average Temperature 38 | . 52 23 32 30 65 Received Heat Transfer 2106 | . 504 495 369 135 603 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . 2 3 1 . 1 Impact Corruptions 3 | . . 1 . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2008 | . 1347 150 124 350 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 2 2 1 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 757 | . 322 595 757 508 278 Initial 288 | . . 5 208 288 248 Average 213 | . 88 336 295 203 230 Maximum Alert Level 3 | . 1 2 3 2 1 Low Security (%) 43 | . 89 5 3 55 8 Level 1 48 | . 10 68 83 42 91 Level 2 7 | . . 26 11 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 4 2 5 4 . Investigation 6 | . 3 2 1 . . Extermination 2 | . . . . 2 . Reinforcement 4 | . 1 . 1 2 . Assault 2 | . . . 2 . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . 1 1 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 27 29 25 28 10 Peak Tracking Total 9 | . 4 7 5 9 5 Tactical Retreats 10 | . 2 1 1 6 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 9 | . 4 1 1 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 19 | . 1 2 8 8 . Max in Single Turn 5 | . 1 2 2 5 . Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 19 | . 6 3 3 7 . Terminals 16 | . 5 3 2 6 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 55 | . 22 12 6 15 . Successful 25 | . 10 6 3 6 . Failed 30 | . 12 6 3 9 . Catastrophic 7 | . 3 1 1 2 . Database Lockouts . | . . . . . . Manual 22 | . 12 3 2 5 . Terminals 48 | . 20 12 2 14 . Fabricators 1 | . . . . 1 . Repair Stations 4 | . . . 4 . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 8 6 1 5 . Record 1 | . 1 . . . . Robot Analysis 2 | . . 2 . . . Prototype ID Bank 6 | . 3 2 . 1 . Open DSF 1 | . . . . 1 . Level Access Points 1 | . . . 1 . . Alert Level 2 | . 2 . . . . Unreport Threat 3 | . 1 1 . 1 . Hauler Manifests 2 | . 1 1 . . . Zone Layout 2 | . . . . 2 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 4 3 3 5 . Full Trace Events 2 | . 1 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . 1 . . Machine Destruction 1 | . . . 1 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 6561 | . 1852 1155 1234 1920 400 Spaces Moved 3609 | 1 642 491 553 1731 191 Core 7 | . 1 . . . 6 Treads 230 | . 197 33 . . . Legs 464 | 1 205 224 . . 34 Wheels 1035 | . 239 234 553 9 . Hover . | . . . . . . Flight 1873 | . . . . 1722 151 Fastest Speed 20 | 120 95 120 160 20 91 Average Speed 117 | 120 241 167 171 35 151 Slowest Speed 1050 | 120 480 320 210 426 1050 Overloaded Moves 52 | . . . . 45 7 Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . . . . 12 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 2 63 46 40 29 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 42 | . 8 15 6 13 . Terrain Destroyed 352 | . 35 59 133 125 . Melee 19 | . . . 6 13 . Projectile 18 | . 6 12 . . . AOE 315 | . 29 47 127 112 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 5462 | . 796 693 752 2970 251 Wait 1220 | . 11 28 87 1084 10 Move 3580 | . 641 490 552 1706 191 Hop 12 | . . . . 12 . Pick Up 99 | . 26 31 23 18 1 Fast Attach 35 | . 9 4 1 15 6 Attach 69 | . 8 11 10 32 8 Detach 26 | . 1 3 1 21 . Swap 73 | . 17 32 10 14 . Drop 79 | . 10 26 16 27 . Fire 190 | . 71 56 45 11 7 Melee 63 | . . . 6 29 28 Ram 7 | . 1 4 1 1 . Kick 1 | . . 1 . . . Crush 8 | . 1 7 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 325 | -10/Materials | Core integrity fell below 50% 670 | -10/Materials | Lost 3 parts (1p1n1w) 867 | -10/Materials | Core integrity fell below 20% 1853 | -10/Materials | Entered another Materials area 1853 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1855 | -9/Materials | Discovered new exit (range 7) 2735 | -9/Materials | Core integrity fell below 50% 2839 | -9/Materials | Destroyed 9 combat bots 2933 | -9/Materials | Discovered new exit (range 8) 3008 | -9/Materials | Entered another Materials area 3008 | -8/Materials | Evolved 2 slots: Utility x2 3051 | -8/Materials | Repaired Lgt. Treads 4002 | -8/Materials | Identified exit to Factory 4208 | -8/Materials | First assault squad dispatched 4242 | -8/Materials | Entered Factory 4242 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4809 | -7/Factory | Build established: Sprinter 5929 | -7/Factory | Discovered new exit (range 7) 5931 | -7/Factory | Identified exit to Factory 6024 | -7/Factory | Lost 4 parts (2n1u1w) 6162 | -7/Factory | Entered another Factory area 6162 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6278 | -6/Factory | Build established: Mutant 6366 | -6/Factory | Core integrity fell below 50% 6443 | -6/Factory | Lost 12 parts (1p4n4u3w) 6542 | -6/Factory | Core integrity fell below 20% 6562 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06538_ Lgt. Angular Momentum Engine destroyed. 06538_ Penetrated by Slug. 06541_ Carbon-fiber Leg destroyed. 06544_ Penetrated by Slug. 06545_ H-66 Slayer destroyed. 06548_ Med. Storage Unit destroyed. 06548_ Penetrated by Slug. 06548_ Imp. Field Recycling Unit destroyed. 06552_ V1G 5&BAUWCS1L4R 06560_ R-10 Processor collects Flexi-carbon Leg. 06560_ R-10 Processor collects Gauss Rifle. 06562_ Penetrated by Slug. 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A ?### T####+##### ???????? | | ???????????????????"T""????####??????????????????? | | ???????????????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 340 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeAerolevBrace Manual? 0 Play Time 02:24:39 Cumulative 65.9 hours Start 2022.04.29 @ 16:54:24 End 2022.04.29 @ 22:59:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0daf0275-f76c-4a74-b792-33506a137000