Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.11 @ 23:15:15 Player: Tone Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (269) 1345 Value Destroyed (7148) 7148 Prototype IDs (107) 2140 Alien Tech Used (14) 2800 Bonus (35708) 35708 TOTAL SCORE: 61641 Bonus ------- High Alert Combat Kills 421 Follower Combat Kills 280 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -1493 Cogmind --------- Core Integrity 1025/1850 Matter 377/425 Energy 400/840 System Corruption 0% Temperature Cool (39) Movement Flying (6) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (9) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Q-thruster > --- UTILITY (11) ----- Experimental Coolant Injector Experimental Energy Well Spectral Analyzer Precision Energy Filter Advanced Reaction Control System Experimental Phase Shifter Experimental Force Field Experimental Field Recycling Unit Matter Drive > --- WEAPON (4) ------- Improved Potential Cannon > --- INVENTORY (5) ---- Biomechanical Wings Experimental ECM Suite Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Advanced Energy Well Experimental Energy Well Advanced Armor Integrity Analyzer Advanced Reaction Control System Heavy Regenerative Plating Experimental Shield Generator Matter Drive > --- WEAPON ----------- Improved Potential Cannon Sigix Broadsword > --- INVENTORY -------- Experimental Biometal Leg Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Cooled Q-thruster Experimental Propulsion Shielding Experimental Utility Shielding Chronowheel High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Heavy Hardcell Cannon Graviton Cannon Graviton Cannon [Rating: 261] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Biomechanical Wings Treads Improved Treads Leg Experimental Biometal Leg Hover Unit Cooled Gravmag System Flight Unit Biomechanical Wings Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Artifact Matter Drive Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Improved Potential Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . Utility 9 | . . . 1 . . . 1 . 2 . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 702 | . 16 13 21 1 4 4 26 71 12 1 4 3 . 8 8 5 4 9 24 1 25 7 5 7 2 24 6 41 25 4 14 9 28 20 11 34 89 15 69 32 Power 32 | . 3 2 2 . . 1 1 3 3 . . 1 . . . . 1 . 1 . 3 . . . . . . 1 1 . . . 2 . . 1 2 1 2 1 Engine 14 | . 3 2 2 . . . . 1 1 . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Core 11 | . . . . . . 1 1 2 2 . . . . . . . . . . . 2 . . . . . . 1 1 . . . 1 . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 1 Propulsion 94 | . 4 1 8 . . 1 5 16 . . . . . 3 . . . . 4 . . 1 . 2 . 1 2 3 5 . 4 4 3 . 2 . 2 . 14 9 Treads 32 | . 4 1 7 . . 1 5 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Leg 9 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 1 . . . . . . 4 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Flight 52 | . . . 1 . . . . 5 . . . . . 2 . . . . 4 . . 1 . 1 . 1 2 3 5 . 1 3 3 . 2 . 2 . 7 9 Utility 369 | . 5 1 3 . 3 . 11 17 6 1 3 . . . 1 1 3 4 11 . 17 3 3 5 1 22 . 26 7 2 6 4 19 17 6 25 67 13 35 21 Device 245 | . . . . . . . 3 4 1 . 3 . . . . 1 1 2 9 . 10 1 2 2 1 17 . 23 4 1 5 3 13 15 4 21 61 9 12 17 Storage 25 | . 3 1 2 . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 1 2 . . 8 2 Processor 12 | . 2 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 2 1 Hackware 22 | . . . . . . . . 1 4 . . . . . . . . . 2 . 6 . . . . 3 . . 1 . . . 2 1 . 1 . . 1 . Protection 59 | . . . . . 2 . 6 9 1 1 . . . . 1 . 2 2 . . 1 2 1 2 . 1 . 2 2 1 1 1 2 . 1 1 6 3 7 1 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Weapon 207 | . 4 9 8 1 1 2 9 35 3 . 1 2 . 5 7 4 . 5 8 1 5 3 2 . 1 1 4 11 12 2 4 1 4 3 3 8 18 1 18 1 Energy Gun 13 | . . 2 3 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . Energy Cannon 76 | . . . 1 . . . . . . . . . . . 4 2 . 2 3 . 2 1 1 . 1 1 1 7 8 . . 1 4 . 2 6 18 1 9 1 Ballistic Gun 31 | . 3 2 . . . . 4 21 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 14 | . . 2 1 . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Launcher 31 | . . 2 2 . . . 3 3 . . . . . . . . . 2 4 . . 2 1 . . . 2 4 4 1 1 . . . . . . . . . Special Weapon 7 | . 1 1 1 . . . . 2 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . . 6 3 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 . . 2 . Piercing Weapon 18 | . . . . . . . . . . . 1 2 . 4 3 2 . 1 1 . 1 . . . . . 1 . . 1 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 48 | . . . 1 . . . . 4 . . . . . . . . . . . . . . . 4 . . . . . . 5 . . 4 1 6 7 . 12 4 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 35 | . 1 2 . . . 2 2 4 . . . . . . . . . . . . 1 1 . . . 1 . 1 1 . . 1 6 . . . . . 9 3 Power 6 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . 1 . Propulsion 6 | . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 Utility 17 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 2 . . . . . 7 2 Weapon 6 | . 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 9 | . 1 2 . . . 2 1 2 . . . . . . . . . . . . 1 1 . . . 1 . 1 1 . . 1 3 . . . . . 8 9 Average Slot Usage (%) 91 | . 97 99 98 100 88 94 92 94 94 92 92 96 100 98 99 100 98 96 93 98 98 94 94 94 94 93 98 90 78 83 84 89 91 89 86 86 85 82 75 73 Engine 3 | . 13 14 11 11 11 6 . 4 . . . 4 7 6 6 6 5 6 4 5 1 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 4 9 4 6 7 7 2 . . . . . . . . 3 5 5 5 5 5 5 2 4 5 5 2 2 3 4 3 . . . . Treads 13 | . 28 28 32 33 33 33 35 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Flight 16 | . . . . . . . . 1 30 30 30 30 30 33 33 33 33 33 28 29 29 29 29 29 29 26 26 25 25 26 25 21 31 28 34 34 34 32 12 34 Device 6 | . . . . . . . 8 12 6 7 7 7 7 6 6 6 3 4 5 5 4 4 4 3 5 5 5 4 4 5 7 9 6 8 8 5 5 12 11 20 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 9 4 Processor 7 | . 12 14 20 22 9 . 2 . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 9 8 8 8 7 3 3 Hackware 13 | . . . . . . . . . 23 23 23 23 23 20 20 20 20 20 28 29 29 29 29 29 29 34 36 33 26 31 31 28 26 23 21 24 23 18 2 . Protection 3 | . . . . . . 17 9 9 . . . . . . . . 1 2 . . . . . . . . . 2 4 . . 2 1 . . . . 1 8 . Energy Gun 2 | . . 3 13 11 12 16 6 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 2 | . 27 2 . . . . 10 13 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 20 6 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 11 9 . . . . . . . . . . . . 2 4 5 . . 3 5 1 . 3 1 . . . 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 6 7 . . . 3 . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 3 . Piercing Weapon 2 | . . . . . . . . . . . 7 11 15 14 17 18 20 13 5 5 8 6 5 5 5 5 8 7 . 4 2 5 4 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 290 | 12 21 55 96 90 290 99 111 111 20 20 18 20 20 24 27 27 28 28 25 26 28 31 28 28 28 28 31 31 36 29 39 46 42 43 57 68 70 68 134 80 Greatest Support 240 | 20 40 40 69 69 69 69 92 92 20 20 20 20 20 25 25 25 25 25 29 29 29 29 29 29 29 29 30 30 30 30 50 50 46 46 58 58 69 69 240 81 Greatest Overweight (x) 8 | . . 1 2 1 4 1 1 4 . . . . . . 1 1 1 1 . . 1 2 . 1 . 1 1 1 8 . 1 . . . . 1 1 . 1 3 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 25 20 25 25 35 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 8 8 18 22 25 25 25 25 24 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 19 20 20 20 17 5 Most Carried 25 | 6 10 17 25 25 25 23 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 20 20 20 20 20 7 Average Carried 16 | 6 8 14 21 24 24 22 24 23 9 10 9 10 10 9 10 10 9 9 9 9 9 9 10 9 10 9 9 11 14 14 14 13 12 14 19 19 19 19 17 2 Final Capacity 25 | 8 10 20 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 25 | 6 10 17 25 25 23 23 24 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 14 15 14 14 14 14 15 20 20 20 20 7 2 Class Distribution -------------------- 32% | Mutant 23% | Wizard-Sprinter 13% | Hacker-Sprinter 11% | Scavenger-Mutant 9% | Wizard-Scout 3% | Wizard-Ninja 3% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Scout | -2/Research Wizard-Sprinter | -2/Testing Wizard-Scout | -2/Section 7 Wizard-Ninja | -1/Access Mutant | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 8796 | 218 506 320 338 10 . 125 665 1668 120 . 50 30 . . 110 18 . 140 325 . 300 73 44 93 10 308 80 403 190 251 . 97 257 209 248 326 543 421 290 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12856 | 99 494 183 788 . . 258 1244 1994 258 . . . . . 52 . . 11 443 . 761 252 59 93 50 554 285 819 33 271 . 83 169 209 121 328 257 939 1675 74 Parts 605 | 4 30 6 53 1 . 8 71 115 18 . . . . . 4 . . 2 17 . 30 8 7 1 7 18 11 40 4 2 . 4 9 18 2 23 20 25 47 . Haulers Intercepted 13 | . 2 . 5 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Recyclers Shooed 14 | . 1 . 2 . . 1 . 4 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 2 . . Parts Field Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieved Matter 350 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 350 Parts Self-Destructed 45 | . . . . . . . . . . . 7 4 . . . . . 1 . . . 3 5 . 6 . . . 7 . 12 . . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 142 | . 5 20 15 . . 3 23 37 1 . . . . . . . . 1 . . 2 4 4 . 4 . . 4 4 . . . . . . . . . 14 1 Melee 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Guns 52 | . 5 3 5 . . 1 12 25 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Cannons 8 | . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 AOE 74 | . . 17 8 . . . 11 11 . . . . . . . . . 1 . . . 4 4 . 4 . . 4 4 . . . . . . . . . 6 . Classes Destroyed 20 | 1 4 3 3 1 . . 2 3 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Worker 24 | . . . 1 . . . 1 4 1 . . . . . . . . . 4 . 1 . . . . . . 2 . . . . . 1 . . 1 2 6 . Builder 23 | . . . 1 . . . 2 1 2 . . . . . . . . . . . . . . . . 3 . 1 . . . . . . 1 2 7 3 . . Tunneler 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Hauler 13 | . 2 . 5 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Recycler 35 | 1 1 1 3 . . 1 3 3 2 . . . . . . . . . 2 . 3 . . . . 4 . 4 . . . . 1 . . 1 . 4 1 . Mechanic 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . . . . . . . 1 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . Watcher 32 | . 3 . 1 . . . 2 2 . . . . . . . . . . 3 . 1 . . . . . . 5 . . . . 1 3 . 3 3 . 5 . Swarmer 49 | . . 3 8 . . . 6 7 . . . . . . . . . 1 . . . 4 4 . 4 . . 4 4 . . . . . . . . . 4 . Grunt 41 | . 5 . 5 . . 3 11 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 2 . . . 5 10 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 6 . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . Assembled 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 1 3 16 7 1 . 2 8 12 3 . . . . . . . . 1 2 . 2 4 4 . 4 3 . 4 4 . . . 2 1 1 1 2 3 4 1 Combat Bots Only 16 | . 2 16 4 . . 1 7 8 1 . . . . . . . . 1 . . 1 4 4 . 4 . . 4 4 . . . . . . . . . 4 1 Max Kills in Single Turn 6 | 1 1 6 4 1 . 1 4 5 1 . . . . . 1 . . 1 1 . 1 2 2 . 3 1 . 4 2 1 . 1 1 1 1 1 1 1 3 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 6 4 . . . 3 4 . . . . . . . . . 1 . . . 2 2 . 3 . . 4 2 . . . . . . . . . 2 . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 MAIN.C Shell (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 13703 | . 500 382 536 . 228 241 827 2125 75 . . . . . . . . 13 . . 344 137 . . 36 87 . 70 95 . . 145 574 . 50 . 226 . 6056 956 Core 1153 | . 96 47 75 . 15 . 73 98 31 . . . . . . . . . . . 90 28 . . 2 . . 19 17 . . 58 47 . 21 . . . 279 157 Absorbed by Shields 1829 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1787 35 Reduced by Siege Mode 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 . Core Remaining (%) 82 | 100 . 42 . . . 77 . 68 . . . . 95 . . . . 100 . . . . . . 88 . . . . . . 91 . 91 . . 98 . . 55 Volleys Fired 754 | 3 53 24 49 . 9 24 68 113 . . . . . . 43 9 . 7 6 . 15 85 10 . 13 20 2 14 39 . . 7 7 . 3 9 33 11 40 38 Largest 3 | 2 2 2 2 . 2 2 2 2 . . . . . . 1 1 . 1 1 . 1 1 1 . 1 2 1 1 1 . . 1 1 . 1 1 1 1 3 1 Hottest 220 | 40 100 100 103 . 90 90 73 69 . . . . . . 30 30 . 36 90 . 90 90 90 . 90 130 90 90 90 . . 90 113 . 113 113 113 113 220 200 Shots Fired 1043 | 6 104 36 85 . 18 39 119 208 . . . . . . 43 9 . 7 6 . 15 85 10 . 13 21 2 14 39 . . 7 7 . 3 9 33 11 56 38 Gun 530 | 6 102 24 52 . 18 22 110 186 . . . . . . . . . . . . 9 . . . . 1 . . . . . . . . . . . . . . Cannon 465 | . . 6 28 . . 17 . 15 . . . . . . 43 9 . 6 6 . 6 83 7 . 11 20 2 12 30 . . 7 7 . 3 9 33 11 56 38 Launcher 43 | . . 4 4 . . . 9 7 . . . . . . . . . 1 . . . 2 3 . 2 . . 2 9 . . . . . . . . . . . Special 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 471 | 6 102 15 24 . . 17 73 201 . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . 24 . Thermal 385 | . 2 2 5 . . . . . . . . . . . 43 9 . 6 6 . 6 83 7 . 11 21 2 12 30 . . 7 7 . 3 9 33 11 32 38 Explosive 43 | . . 4 4 . . . 9 7 . . . . . . . . . 1 . . . 2 3 . 2 . . 2 9 . . . . . . . . . . . Electromagnetic 144 | . . 15 52 . 18 22 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 1 13 4 9 . 11 9 13 22 . . . . . . . . . . . . 6 . . . . . 1 2 . . . . . . . . . . 31 34 Robot Miss Streak 4 | 4 4 4 2 . 2 4 4 4 . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 4 1 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 655 | 2 71 17 52 . 13 25 83 141 12 . 1 . . . 2 . 2 . 15 . 24 4 1 2 . 15 7 16 . 14 1 2 5 11 5 6 15 23 62 6 Core Hits 421 | 2 24 39 30 1 2 8 54 89 6 . . . . . 1 . . 2 9 . 11 8 8 2 4 9 4 20 8 7 . 2 3 7 2 5 8 11 31 4 Critical Kills 5 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 4 | . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 . 1 . 1 2 3 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 3 . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 7 | . 1 . . . . . 3 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Puncture 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Melee Attacks 625 | . . . . . . . . 22 30 . 3 . 3 8 14 10 14 4 31 . 63 9 3 2 . 36 14 56 . 16 2 6 26 48 14 28 55 56 52 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 272 | . . . . . . . . 22 30 . . . . 5 . . . . . . . . . . . . . . . . . . . 10 14 28 55 56 52 . Piercing 352 | . . . . . . . . . . . 3 . 3 3 14 10 14 4 31 . 63 9 3 2 . 36 14 56 . 16 1 6 26 38 . . . . . . Sneak Attacks 119 | . . . . . . . . 4 7 . . . . . 2 . 2 . 10 . 4 4 1 . . 12 . 8 . 13 1 2 2 6 2 5 12 15 7 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . Damage Inflicted 46033 | 26 883 1395 1704 19 13 460 2671 5065 863 . 35 . . . 243 . 214 49 1305 . 1190 782 419 181 359 1345 766 1512 397 1545 . 197 411 1063 753 1525 3107 4358 9599 1579 Guns 6200 | 26 883 145 621 . 13 192 1695 2594 . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . Cannons 5560 | . . 36 350 . . 232 . 150 . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . 3840 914 Explosions 9302 | . . 1200 692 . . . 951 1370 . . . . . . . . . 49 . . . 323 288 . 359 . . 352 397 . . . . . . . . . 2656 665 Melee 24801 | . . . . . . . . 916 863 . 35 . . . 243 . 214 . 1305 . 1159 459 131 181 . 1345 728 1160 . 1545 . 197 411 1063 753 1525 3107 4358 3103 . Ramming 170 | . . 14 41 19 . 36 25 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7075 | 26 883 59 329 . . 232 1356 2744 . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . 1415 . Thermal 7011 | . . 22 125 . . . 166 . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . 5081 1579 Explosive 5689 | . . 1178 588 . . . 785 1370 . . . . . . . . . 49 . . . 323 288 . 359 . . 352 397 . . . . . . . . . . . Electromagnetic 1287 | . . 122 621 . 13 192 339 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15057 | . . . . . . . . 916 863 . . . . . . . . . . . . . . . . . . . . . . . . 432 753 1525 3107 4358 3103 . Piercing 9744 | . . . . . . . . . . . 35 . . . 243 . 214 . 1305 . 1159 459 131 181 . 1345 728 1160 . 1545 . 197 411 631 . . . . . . Highest Corruption 3 | . . . . . . 3 . . . . . . . . . . . . . . 2 2 2 2 2 . . . . . . . 3 3 . . . . . . Average Corruption 2 | . . . . . . 3 . . . . . . . . . . . . . . 1 2 2 2 2 . . . . . . . 2 2 . . . . . . Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Effects 29 | . . . . . . 7 . . . . . . . . . . . . . . 9 7 . . 3 . . . . . . . 3 . . . . . . . Message Errors 13 | . . . . . . 3 . . . . . . . . . . . . . . 5 3 . . 1 . . . . . . . 1 . . . . . . . Matter Fused 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Flow Errors 6 | . . . . . . 1 . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . Energy Discharges 5 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7307 | . . 46 . . . 8 21 477 129 . . . . . 103 . 61 . 304 . 177 95 . . . 306 160 64 5 536 . . 37 260 267 279 1361 1445 1100 66 Projectiles 316 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308 . Explosions 513 | . . 46 . . . . 21 47 . . . . . . . . . . . . . 29 . . . . . 47 5 . . . . . . . . . 252 66 Melee 6478 | . . . . . . . . 430 129 . . . . . 103 . 61 . 304 . 177 66 . . . 306 160 17 . 536 . . 37 260 267 279 1361 1445 540 . Knockbacks 36 | . . 1 5 . . 1 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . 1 5 . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Secondary 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 375 | . . 90 70 . . . . 97 . . . . . . . . . . . . . 27 . . 6 . . . 26 . . . . . . . . . 59 . Shots 13 | . . 3 2 . . . . 4 . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . 1 . Rammed 25 | . . 3 4 3 . 6 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . . 3 4 4 . 6 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 361 | . 40 48 207 . 168 310 5 231 . . . . . 5 . . 3 3 99 . 248 361 126 . 80 64 25 60 130 . . 45 80 . 52 61 200 . 104 188 Average Temperature 61 | . 7 10 61 . 95 133 2 63 . . . . . 5 . . 2 2 40 . 75 82 72 . 36 27 18 13 37 . . 20 35 . 25 27 57 . 34 72 Received Heat Transfer 1784 | . 282 26 165 . . 135 351 630 . . . . . . . . . . . . . . . . . . . 9 9 . . . 45 . 9 . 6 . 111 6 Effects 5 | . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Total Turns 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Heat Transferred 3050 | . . . 187 . . . 150 . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . 2444 244 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 848 | 5 144 110 296 175 . 42 495 704 530 . . . . 98 . . . . 482 162 216 . . . . 629 227 660 . . . . 394 216 70 188 395 650 848 . Initial 291 | . 3 2 . 112 . . . 95 291 . . . . 9 . . . . 50 117 106 . . . . 56 225 158 . . . . 20 216 36 9 . 236 . . Average 195 | 3 82 28 128 48 . 14 252 395 270 . . . . 49 . . . . 132 144 89 . . . . 280 226 314 . . . . 105 63 21 59 146 198 633 . Maximum Alert Level 3 | . . . 1 . . . 2 3 2 . . . . . . . . . 2 . 1 . . . . 2 1 2 . . . . 1 1 . . 1 2 3 . Low Security (%) 63 | 100 100 100 74 100 . 100 33 12 15 . . . . 100 . . . . 81 100 95 . . . . 44 . 38 . . . . 82 99 100 100 73 61 8 . Level 1 21 | . . . 25 . . . 51 41 82 . . . . . . . . . 7 . 4 . . . . 36 100 30 . . . . 17 . . . 26 27 11 . Level 2 10 | . . . . . . . 14 43 1 . . . . . . . . . 11 . . . . . . 18 . 30 . . . . . . . . . 10 12 . Level 3 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 1 1 1 . . . 4 6 2 . . . . 1 . . . . 2 . 1 . . . . 1 . 4 . . . . 1 1 1 3 7 5 7 . Investigation 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Extermination 14 | . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . . 1 . 2 3 1 . . Reinforcement 24 | . . . 1 . . . 2 3 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 1 4 1 7 . Assault 6 | . . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 18 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 9 . . 1 3 . Communications Jammed 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . 4 . . . 5 8 6 . . 10 1 8 . Distress Signals 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 . . . . . 6 . . 9 1 8 . Times Spotted 425 | . 11 30 26 5 1 4 37 50 7 . 1 . 1 2 . . 4 4 8 3 7 4 2 . 1 18 . 21 7 . 1 4 24 9 3 3 22 3 80 22 Peak Tracking Total 36 | . 3 20 4 3 2 3 6 9 2 . 1 . 1 2 . . 4 4 3 3 1 4 2 . 1 5 . 6 7 . 1 2 18 2 2 1 6 3 36 20 Tactical Retreats 49 | . 1 1 1 . . 1 1 1 . . . . 1 . . . . 1 . . . . . . . 6 . 4 4 . 1 1 8 . . . 6 1 10 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 12 | . 1 . . . . . . . . . . . . . . . . . 3 . 1 . . . . 2 . 1 . . . . . . . . 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Reused 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 8 . . 8 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 56 | . 1 1 1 . . . 3 8 . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . 7 . 8 10 1 6 6 Max in Single Turn 1 | . 1 1 1 . . . 1 1 . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . 1 . 1 1 1 1 1 Garrison Access 18 | . . . . . . . 1 1 2 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 3 . 2 1 . 4 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 216 | . 7 . 8 . 2 1 7 9 13 . 1 . . 13 . . 4 . 14 . 20 . . 5 . 9 . 19 1 1 5 . 14 8 5 15 14 15 6 . Terminals 114 | . 5 . 7 . . 1 3 5 4 . . . . 8 . . . . 8 . 9 . . . . 4 . 11 1 . . . 5 6 3 8 12 9 5 . Fabricators 20 | . . . . . . . . . 2 . . . . 2 . . . . 3 . 3 . . . . 3 . 3 . . . . 1 . . 2 . 1 . . Repair Stations 23 | . 1 . 1 . . . 2 1 3 . . . . 1 . . . . 1 . 3 . . . . 1 . 2 . . . . 3 1 . 1 . 1 1 . Recycling Units 6 | . 1 . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . 2 1 1 3 2 . . . Garrison Access 18 | . . . . . . . 1 1 3 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 3 . 1 1 . 4 . . Total Hacks 555 | . 20 . 22 . 2 1 22 23 52 . 1 . . 38 . . 26 . 35 . 51 . . 14 . 24 . 57 1 1 8 . 36 19 9 36 19 28 10 . Successful 434 | . 10 . 15 . 2 1 15 13 31 . 1 . . 19 . . 26 . 27 . 36 . . 14 . 20 . 54 1 1 8 . 34 19 8 33 17 24 5 . Failed 116 | . 9 . 6 . . . 7 10 21 . . . . 19 . . . . 7 . 15 . . . . 3 . 3 . . . . 2 . . 3 2 4 5 . Catastrophic 11 | . . . 1 . . . 1 1 4 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Database Lockouts 5 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . Manual 249 | . 18 . 12 . 1 2 8 8 26 . . . . 21 . . . . 16 . 23 . . . . 13 . 28 . . 2 . 13 10 6 15 8 14 5 . Terminals 304 | . 17 . 16 . . 1 11 17 20 . . . . 25 . . . . 19 . 25 . . . . 13 . 34 1 . . . 20 14 6 22 17 18 8 . Fabricators 76 | . . . . . . . . . 14 . . . . 9 . . . . 11 . 11 . . . . 7 . 13 . . . . 2 . . 6 . 3 . . Repair Stations 60 | . 2 . 6 . . . 6 2 10 . . . . 2 . . . . 2 . 7 . . . . 3 . 4 . . . . 6 3 . 2 . 3 2 . Recycling Units 8 | . 1 . . . . . . 2 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . . . . . 4 . 2 . . . . 1 . . . . 2 . 2 . . . . 1 . 5 . . . . 4 2 2 5 2 . . . Garrison Access 23 | . . . . . . . 1 2 6 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 4 . 1 1 . 4 . . Terminal Hacks 198 | . 3 . 6 . 2 1 3 7 5 . 1 . . 7 . . 26 . 7 . 8 . . 14 . 6 . 22 1 1 8 . 15 8 5 15 12 12 3 . Record 24 | . . . . . 1 . . . . . . . . . . . 11 . . . . . . 2 . . . . 1 . 6 . . . . 3 . . . . Part Schematic 27 | . . . . . . . . . 1 . . . . 5 . . 6 . 1 . 1 . . 4 . 2 . . . . . . 2 . 1 4 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 11 | . 1 . 2 . . 1 . . 1 . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . 1 . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . 2 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Branch Access Points 6 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Index 8 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . . 1 1 . . Terminal Index 8 | . . . 1 . . . . 1 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 1 . Fabricator Index 5 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . Unreport Threat 14 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 2 . 5 . . Locate Traps 25 | . . . 1 . . . . 2 . . . . . . . . . . 1 . 2 . . . . 1 . 5 . . . . 3 2 . 3 2 2 1 . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 13 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . . 1 . 3 2 1 . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Hauler Manifests 8 | . . . 1 . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 9 | . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 50 | . . . . . . . . . 8 . . . . 5 . . . . 6 . 8 . . . . 6 . 7 . . . . 2 . . 6 . 2 . . Network Status 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 20 | . . . . . . . . . 2 . . . . 3 . . . . 3 . 2 . . . . 3 . 2 . . . . 1 . . 3 . 1 . . Build 28 | . . . . . . . . . 5 . . . . 2 . . . . 3 . 6 . . . . 3 . 4 . . . . 1 . . 3 . 1 . . Repair Station Hacks 47 | . 2 . 4 . . . 6 1 5 . . . . 1 . . . . 2 . 5 . . . . 3 . 4 . . . . 6 3 . 2 . 2 1 . Scan Component 24 | . 1 . 2 . . . 3 1 2 . . . . 1 . . . . 1 . 3 . . . . 1 . 2 . . . . 3 1 . 1 . 1 1 . Repair 19 | . 1 . 2 . . . 3 . 2 . . . . . . . . . 1 . 2 . . . . 1 . 2 . . . . 2 1 . 1 . 1 . . Refit 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 31 | . . . . . . . 3 . 2 . . . . 1 . . . . 2 . 2 . . . . 1 . 5 . . . . 4 2 2 5 2 . . . Insert Component 26 | . . . . . . . 2 . 1 . . . . 1 . . . . 1 . 2 . . . . 1 . 3 . . . . 4 2 2 5 2 . . . Analyze 5 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 16 | . . . . . . . . 1 2 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 3 . 1 1 . 4 . . Seal Access 16 | . . . . . . . . 1 2 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 3 . 1 1 . 4 . . Unauthorized Hacks 87 | . 5 . 5 . . . 3 2 9 . . . . 4 . . . . 9 . 9 . . . . 4 . 15 . . . . 4 6 . 4 3 4 1 . Terminals 62 | . 4 . 5 . . . 2 2 3 . . . . 4 . . . . 5 . 4 . . . . 3 . 9 . . . . 4 6 . 4 3 3 1 . Track 30 | . 4 . 5 . . . 2 2 1 . . . . 2 . . . . 1 . 2 . . . . 1 . 1 . . . . 3 3 . 2 . . 1 . Assimilate 16 | . . . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . . . . . 5 . . . . . 2 . 1 2 . . . Botnet 12 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . 2 . . . . 1 1 . . . 3 . . Operators 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . . . Fabricators 19 | . . . . . . . . . 5 . . . . . . . . . 4 . 3 . . . . 1 . 6 . . . . . . . . . . . . Report 4 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Siphon 9 | . . . . . . . . . 2 . . . . . . . . . 3 . 1 . . . . 1 . 2 . . . . . . . . . . . . Haulers 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanics 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 144 | . 6 . 7 . . 1 6 6 9 . . . . 10 . . . . 10 . 13 . . . . 7 . 14 . . . . 8 5 4 12 10 11 5 . Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . 1 . 2 . . . . 5 . . 6 . 2 . 1 . . 4 . 2 . 2 . . . . 1 . 1 3 . . . . Parts Built 29 | . . . . . . . . . 4 . . . . 3 . . . . 3 . 6 . . . . 4 . 4 . . . . 1 . . 3 . 1 . . Matter 5636 | . . . . . . . . . 436 . . . . 380 . . . . 639 . 1060 . . . . 712 . 852 . . . . 351 . . 921 . 285 . . Time 1702 | . . . . . . . . . 144 . . . . 62 . . . . 380 . 282 . . . . 275 . 228 . . . . 62 . . 219 . 50 . . Total Part Build Rating 147 | . . . . . . . . . 12 . . . . 15 . . . . 15 . 36 . . . . 20 . 20 . . . . 7 . . 17 . 5 . . Parts Repaired 19 | . 1 . 2 . . . 3 . 2 . . . . . . . . . 1 . 2 . . . . 1 . 2 . . . . 2 1 . 1 . 1 . . Time 702 | . 26 . 52 . . . 206 . 38 . . . . . . . . . 22 . 56 . . . . 13 . 106 . . . . 67 26 . 54 . 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 47 | . . 1 . 5 . . . 2 2 . . . . 1 . . . . 2 . 1 . . . . . 20 3 . . 5 . . 1 . 1 2 1 . . Largest Group 20 | . . 1 1 5 4 . . 2 2 . . . . 1 1 . . . 1 1 1 . . . . . 20 2 2 . 5 . . 1 . 1 1 1 1 . Highest-Rated Group 730 | . . 31 31 84 71 . . 62 52 . . . . 26 26 . . . 26 26 26 . . . . . 730 54 54 . 300 . . 26 . 45 45 101 101 . Highest-Rated Ally 101 | . . 31 31 31 31 . . 31 26 . . . . 26 26 . . . 26 26 26 . . . . . 50 45 45 . 65 . . 26 . 45 45 101 101 . Total Orders 35 | . . . . . . . . . 7 . . . . . 1 . . . 1 . . . . . . . . 6 1 . 5 . . . . 8 6 . . . STAY 19 | . . . . . . . . . 2 . . . . . 1 . . . 1 . . . . . . . . 3 1 . 5 . . . . 1 5 . . . ROAM 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . FOLLOW 12 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 1 . . . Ally Attacks 92 | . . 8 4 41 12 . . 5 . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 4 9 . Total Damage 1577 | . . 148 60 434 10 . . 84 . . . . . . . . . . . . . . . . . . . . . . 378 . . . . . . 151 312 . Kills 15 | . . 4 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 11 | . 1 . 2 . . 1 . . 1 . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . 1 . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . . . 1 1 3 . . . . . . . . 1 1 . 2 . . . 2 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 31227 | 15 858 2217 1114 1341 1151 1217 1998 2839 951 121 109 216 133 397 274 134 67 121 825 51 1248 623 174 85 163 739 312 1474 660 248 363 357 685 723 1306 856 1195 1296 1840 731 Spaces Moved 37374 | 6 384 869 407 509 410 434 582 836 1391 455 356 800 442 850 580 355 118 265 1627 82 2797 925 519 227 437 1242 604 2873 940 519 1039 284 1562 1463 1101 1858 1910 2430 1861 1025 Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Treads 4416 | . 383 869 407 509 410 434 582 805 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Legs 542 | 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 66 . . . . . . 467 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32414 | . . . . . . . . 31 1391 455 356 800 442 850 580 355 118 265 1627 82 2797 925 519 227 437 1242 604 2873 939 519 1037 218 1562 1463 1101 1858 1910 2430 1377 1024 Fastest Speed 6 | 120 120 160 160 260 260 260 260 26 26 26 26 26 26 23 23 23 23 23 23 26 26 26 26 26 26 25 25 27 28 28 28 28 22 25 19 19 14 18 14 6 Average Speed 51 | 120 159 243 200 260 269 260 260 253 26 26 26 26 26 23 25 23 25 23 23 26 26 28 26 26 26 26 28 28 28 28 28 42 24 25 19 19 18 18 57 14 Slowest Speed 560 | 120 160 260 360 260 560 260 260 306 26 26 26 26 26 26 93 93 93 93 26 26 99 167 26 95 26 98 92 96 450 28 180 90 29 29 22 85 83 18 235 200 Overloaded Moves 775 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 767 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 124 | . . . . . . . . . . . . . . 15 . . 1 . 12 . 9 . . . . 3 . 11 1 . 3 1 27 . 6 6 4 17 . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Time Travels 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 2 70 97 46 98 73 94 52 95 21 64 57 84 60 19 67 53 76 46 32 73 45 54 52 61 49 28 95 34 78 80 95 49 37 88 20 92 69 38 44 52 Regions Visited 40 Branch Regions 26 Pre-discovered Areas 6 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 1 . . . . . . . . . . Known Exits Taken 29 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 24 | . . 3 . 1 . 1 . . . 1 4 2 2 . 2 1 . 2 . . . . 1 . 1 . . . 2 1 . . . . . . . . . . Spaces Dug 999 | . 1 10 1 . . . 20 26 16 . . . 2 6 23 8 4 6 20 . 35 57 24 . 37 36 4 46 51 2 1 10 27 15 12 22 55 39 35 348 Terrain Destroyed 1718 | . 1 33 28 . . . 89 84 16 . . . 2 6 36 11 4 21 21 . 36 105 37 . 38 37 5 55 170 2 1 10 27 15 12 22 56 40 163 535 Melee 288 | . . . . . . . . 9 16 . . . 2 6 8 5 4 3 15 . 29 4 2 . . 17 4 25 . 2 1 3 20 15 9 15 32 30 12 . Projectile 328 | . 1 2 1 . . . 1 14 . . . . . . 28 6 . 3 6 . 6 83 7 . 11 20 1 12 30 . . 7 7 . 3 7 24 10 13 25 AOE 1101 | . . 31 27 . . . 88 61 . . . . . . . . . 15 . . . 18 28 . 27 . . 18 140 . . . . . . . . . 138 510 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 46921 | 8 519 927 625 523 440 474 947 1354 1936 456 367 807 455 1021 641 380 137 312 2007 110 3180 1170 538 248 469 1558 711 3415 1292 589 1105 496 1780 1720 2160 2288 2585 3148 2484 1539 Wait 6800 | . 43 8 85 4 15 6 226 205 488 1 . 2 12 158 . 7 . 25 306 26 252 144 2 2 18 228 83 422 259 49 21 188 158 157 1012 320 443 634 360 431 Move 37105 | 5 383 868 406 508 409 433 581 835 1390 454 355 799 441 820 579 354 115 264 1605 81 2778 924 518 226 436 1236 603 2850 937 518 1033 281 1512 1462 1090 1845 1901 2398 1860 1012 Hop 106 | . . . . . . . . . . . . . . 14 . . 1 . 10 . 9 . . . . 3 . 11 1 . 2 1 22 . 4 6 4 14 . 4 Pick Up 265 | . 13 6 31 3 . . 16 29 6 . 2 . . 6 . . 3 . 10 1 15 . . 2 . 5 2 7 7 . 7 . 16 12 14 15 5 8 22 2 Fast Attach 187 | . 5 3 9 . 1 1 16 16 4 . 2 3 . 5 1 . 1 . 9 1 4 . . 7 . 2 . 6 4 . 7 . 2 8 2 10 15 4 24 15 Attach 213 | . 2 2 4 1 2 1 4 32 5 . 1 . . 3 . . 1 3 6 . 2 2 . . . 4 1 11 20 3 3 2 10 1 2 6 22 5 35 17 Detach 165 | . 1 2 1 . 2 . 4 17 4 . . 1 . . . . . 4 3 . 2 2 . . . 3 . 14 15 2 3 3 4 1 1 7 21 4 32 12 Swap 320 | . 9 8 8 . 1 2 6 23 3 1 1 . . . 7 5 2 6 9 . 19 5 5 1 2 18 5 24 1 1 4 7 16 13 7 18 63 6 11 3 Drop 347 | . 10 3 28 3 1 1 22 54 6 . 3 2 . 9 1 . 5 . 12 1 14 . . 8 . 3 1 8 9 . 12 1 7 18 11 24 9 8 48 5 Fire 754 | 3 53 24 49 . 9 24 68 113 . . . . . . 43 9 . 7 6 . 15 85 10 . 13 20 2 14 39 . . 7 7 . 3 9 33 11 40 38 Melee 592 | . . . . . . . . 22 30 . 3 . 2 6 10 5 9 3 31 . 57 8 3 2 . 36 14 48 . 16 2 6 26 48 14 28 55 56 52 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . . 3 4 4 . 6 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . 14 . . . Rewire 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 17) 282 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 6) 751 | -10/Materials | Repaired Lgt. Treads 780 | -10/Materials | Discovered new exit (range 16) 874 | -10/Materials | Entered Mines 875 | -10/Mines | Assembled infested the area 878 | -10/Mines | Met a Derelict bent on vengeance 878 | -10/Mines | Core integrity fell below 50% 880 | -10/Mines | Assisted by a Guerilla fighting off Assembled 906 | -10/Mines | Destroyed 16 combat bots 1102 | -10/Mines | Learned 2 Materials zone layouts 1267 | -10/Mines | Met a Derelict testing a Signal Generator 1278 | -10/Mines | Found Signal Generator 1532 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1538 | -10/Mines | Found Prototype Device 1780 | -10/Mines | Discovered new exit (range 8) 1969 | -10/Mines | Discovered new exit (range 8) 2048 | -10/Mines | Build established: Scavenger-Mutant 3091 | -10/Mines | Entered Materials 3091 | -9/Materials | Accompanied by 1 ally 3091 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3092 | -9/Materials | Identified exit to Mines 3092 | -9/Materials | Identified exit to Materials 3129 | -9/Materials | Repaired Lgt. Treads 3156 | -9/Materials | Repaired Lgt. Treads 3648 | -9/Materials | Central database locked down 3949 | -9/Materials | Build established: Mutant 4205 | -9/Materials | Entered Mines 4208 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4310 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4374 | -9/Mines | Learned Materials emergency access door positions 4374 | -9/Mines | Discovered exit to Materials (range 5) 4395 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4395 | -9/Mines | Discovered new exit (range 5) 4458 | -9/Mines | Discovered exit to Materials (range 7) 5028 | -9/Mines | Found a hidden stash of uninstalled traps 5546 | -9/Mines | Entered Exiles 5546 | -9/Exiles | Accompanied by 4 allies 5576 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5611 | -9/Exiles | Met 8R-AWN 5653 | -9/Exiles | Met EX-HEX 5778 | -9/Exiles | Met EX-DEC 5882 | -9/Exiles | Learned location of Zion (-7) 5994 | -9/Exiles | Discovered new exit (range 12) 6215 | -9/Exiles | Met EX-BIN 6337 | -9/Exiles | Aligned with FarCom system 6340 | -9/Exiles | Given EX-Vault access code 6400 | -9/Exiles | Opened EX-Vault 6462 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6505 | -9/Exiles | Exiles lab attacked by MAIN.C 6667 | -9/Exiles | Attacked by the Exiles 6697 | -9/Exiles | Entered Mines 6825 | -8/Mines | Discovered exit to Materials (range 7) 6903 | -8/Mines | Discovered exit to Materials (range 14) 7914 | -8/Mines | Entered Materials 7914 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7915 | -8/Materials | Identified exit to Storage 8044 | -8/Materials | Destroyed 7 combat bots 8104 | -8/Materials | Identified Exp. Sensor Array 8405 | -8/Materials | Repaired Broken Exp. Sensor Array 8486 | -8/Materials | Discovered new exit (range 4) 9315 | -8/Materials | Repaired Hvy. Armor Plating 9351 | -8/Materials | Repaired Imp. Treads 9912 | -8/Materials | Entered Storage 10536 | -8/Storage | Discovered new exit (range 16) 10757 | -8/Storage | Garrison activated, responded to threat 11589 | -8/Storage | Build established: Scavenger-Mutant 12055 | -8/Storage | Met a pair of Derelict thieves 12159 | -8/Storage | Destroyed 8 combat bots 12668 | -8/Storage | Identified exit to Factory 12751 | -8/Storage | Entered Factory 12751 | -7/Factory | Evolved 2 slots: Utility x2 12799 | -7/Factory | Identified exit to Lower Caves 12992 | -7/Factory | Fabricated Hacking Suite (x1) 13028 | -7/Factory | Fabricated Hacking Suite (x1) 13049 | -7/Factory | Build established: Hacker-Sprinter 13066 | -7/Factory | Fabricated Hacking Suite? 13148 | -7/Factory | Fabricated Hacking Suite (x1) 13357 | -7/Factory | Discovered new exit (range 4) 13357 | -7/Factory | Identified exit to Factory 13404 | -7/Factory | Repaired Lgt. Nuclear Core 13425 | -7/Factory | Repaired Katana 13682 | -7/Factory | Discovered exit to Factory (range 9) 13699 | -7/Factory | Cargo convoy interrupted 13702 | -7/Factory | Entered Lower Caves 13735 | -7/Lower Caves | Encountered a Warlord checkpoint 13761 | -7/Lower Caves | Discovered new exit (range 6) 13762 | -7/Lower Caves | Identified exit to Lower Caves 13823 | -7/Lower Caves | Entered another Lower Caves area 13825 | -7/Lower Caves | Katana stolen by Master Thief 13834 | -7/Lower Caves | Discovered exit to Factory (range 14) 13834 | -7/Lower Caves | Learned location of 1 exit from Factory 13895 | -7/Lower Caves | Discovered new exit (range 13) 13901 | -7/Lower Caves | Identified exit to Zion 13932 | -7/Lower Caves | Entered Zion 13948 | -7/Zion | Found CR-A16's Pointy Stick 13953 | -7/Zion | Discovered new exit (range 14) 13971 | -7/Zion | Identified exit to Deep Caves 13990 | -7/Zion | Learned Factory emergency access door positions 14148 | -7/Zion | Identified exit to Proximity Caves 14148 | -7/Zion | Entered Proximity Caves 14183 | -6/Proximity Caves | Learned Factory terminal intel 14187 | -6/Proximity Caves | Learned location of 2 exits from Factory 14248 | -6/Proximity Caves | Learned location of 1 exit from Factory 14276 | -6/Proximity Caves | Discovered exit to Factory (range 8) 14281 | -6/Proximity Caves | Entered Factory 14281 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14282 | -6/Factory | Identified exit to Lower Caves 14282 | -6/Factory | Identified exit to Factory 14284 | -6/Factory | Loaded intel: 20 terminal locations 14384 | -6/Factory | Discovered exit to Factory (range 6) 14638 | -6/Factory | Fabricated Imp. Actuator Array (x1) 14641 | -6/Factory | Fabricated Hvy. Pick (x2) 14678 | -6/Factory | Entered Lower Caves 14678 | -6/Lower Caves | Accompanied by 1 ally 14911 | -6/Lower Caves | Discovered new exit (range 9) 14912 | -6/Lower Caves | Encountered a Warlord checkpoint 14942 | -6/Lower Caves | Identified exit to Lower Caves 14952 | -6/Lower Caves | Entered another Lower Caves area 14957 | -6/Lower Caves | Encountered a Warlord checkpoint 15074 | -6/Lower Caves | Discovered new exit (range 8) 15075 | -6/Lower Caves | Identified exit to Data Miner 15086 | -6/Lower Caves | Entered Data Miner 15086 | -6/Data Miner | Discovered new exit (range 6) 15088 | -6/Data Miner | Identified exit to Proximity Caves 15104 | -6/Data Miner | Met Data Miner 15110 | -6/Data Miner | Learned location of Section 7 (-2) 15110 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15113 | -6/Data Miner | Received God Mode back door access code from Data Miner 15137 | -6/Data Miner | Data Conduit disabled 15153 | -6/Data Miner | Entered Proximity Caves 15273 | -5/Proximity Caves | Discovered exit to Factory (range 8) 15274 | -5/Proximity Caves | Entered Factory 15274 | -5/Factory | Evolved 2 slots: Utility x2 15295 | -5/Factory | Central database locked down 15751 | -5/Factory | Repaired Hvy. Rocket Launcher 15850 | -5/Factory | Fabricated Biomechanical Wings (x1) 15932 | -5/Factory | Fabricated Biomechanical Wings (x1) 15981 | -5/Factory | Local fabrication network quarantined 16027 | -5/Factory | Discovered new exit (range 4) 16084 | -5/Factory | Fabricated Biomechanical Wings (x1) 16099 | -5/Factory | Sucked down chute 16099 | -5/Factory | Entered Waste 16104 | -5/Waste | Spotted C-40 Crusher 16110 | -5/Waste | 1 allies followed down the chute 16112 | -5/Waste | Spotted C-40 Crusher 16115 | -5/Waste | Spotted C-40 Crusher 16116 | -5/Waste | Spotted C-40 Crusher 16121 | -5/Waste | Discovered new exit (range 10) 16123 | -5/Waste | Identified exit to Factory 16150 | -5/Waste | Entered Factory 16482 | -5/Factory | Repaired Broken Adv. Transmission Jammer 16666 | -5/Factory | Identified exit to Upper Caves 16666 | -5/Factory | Identified exit to Extension 16855 | -5/Factory | Discovered new exit (range 15) 16934 | -5/Factory | Repaired Lgt. Armor Plating 17210 | -5/Factory | Fabricated Adv. Hacking Suite? 17217 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 17265 | -5/Factory | Fabricated Adv. Hacking Suite? 17270 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 17323 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 17380 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 17398 | -5/Factory | Entered Upper Caves 17448 | -5/Upper Caves | Build established: Wizard-Sprinter 17494 | -5/Upper Caves | Learned Factory emergency access door positions 17840 | -5/Upper Caves | Discovered new exit (range 4) 17841 | -5/Upper Caves | Identified exit to Upper Caves 18021 | -5/Upper Caves | Entered another Upper Caves area 18059 | -5/Upper Caves | Learned 4 Factory zone layouts 18138 | -5/Upper Caves | Discovered new exit (range 14) 18155 | -5/Upper Caves | Identified exit to Zhirov 18195 | -5/Upper Caves | Entered Zhirov 18195 | -5/Zhirov | Discovered new exit (range 3) 18200 | -5/Zhirov | Met Zhirov 18210 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18222 | -5/Zhirov | Found Alien Artifact 18222 | -5/Zhirov | Identified Integrated Reactor 18222 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18266 | -5/Zhirov | Found Alien Artifact 18276 | -5/Zhirov | Identified exit to Proximity Caves 18280 | -5/Zhirov | Entered Proximity Caves 18380 | -4/Proximity Caves | Discovered new exit (range 12) 18383 | -4/Proximity Caves | Identified exit to Factory 18403 | -4/Proximity Caves | Learned location of Quarantine (-3) 18406 | -4/Proximity Caves | Learned Research terminal intel 18443 | -4/Proximity Caves | Entered Factory 18443 | -4/Factory | Evolved 2 slots: Utility x2 18449 | -4/Factory | Identified Transdimensional Reconstructor 18581 | -4/Factory | Repaired Lgt. Armor Plating 18601 | -4/Factory | Fabricated Adv. Signal Interpreter? 18757 | -4/Factory | Central database locked down 19044 | -4/Factory | Local fabrication network quarantined 19072 | -4/Factory | Fabricated Biomechanical Wings (x1) 19137 | -4/Factory | Fabricated Biomechanical Wings (x1) 19182 | -4/Factory | Manually triggered Chute Trap 19182 | -4/Factory | Sucked down chute 19182 | -4/Factory | Entered Waste 19183 | -4/Waste | Joined by Warlord forces that had cleared the area 19235 | -4/Waste | Discovered new exit (range 16) 19261 | -4/Waste | Found Prototype Device 19271 | -4/Waste | Found Prototype Device 19339 | -4/Waste | Identified exit to Factory 19494 | -4/Waste | Entered Factory 19546 | -4/Factory | Identified exit to Upper Caves 19599 | -4/Factory | Repaired Adv. Transmission Jammer 19681 | -4/Factory | Fabricated Biomechanical Wings (x1) 19719 | -4/Factory | Fabricated Biomechanical Wings (x1) 19757 | -4/Factory | Fabricated Biomechanical Wings (x1) 19831 | -4/Factory | Identified Beam Splitter 19831 | -4/Factory | Identified Exp. Actuator Array 19864 | -4/Factory | Repaired Hvy. Rocket Launcher? 20070 | -4/Factory | Fabricated Biomechanical Wings? 20300 | -4/Factory | Local fabrication network quarantined 20359 | -4/Factory | Discovered new exit (range 5) 20744 | -4/Factory | First assault squad dispatched 20968 | -4/Factory | Entered Upper Caves 20968 | -4/Upper Caves | Accompanied by 2 allies 21076 | -4/Upper Caves | Learned Research stockpile data 21098 | -4/Upper Caves | Learned location of Armory (-3) 21618 | -4/Upper Caves | Discovered new exit (range 16) 21621 | -4/Upper Caves | Identified exit to Upper Caves 21628 | -4/Upper Caves | Entered another Upper Caves area 21825 | -4/Upper Caves | Discovered new exit (range 7) 21838 | -4/Upper Caves | Learned Research non-interactive machine intel 21851 | -4/Upper Caves | Identified exit to Warlord 21876 | -4/Upper Caves | Entered Warlord 21888 | -4/Warlord | Discovered new exit (range 9) 21955 | -4/Warlord | Found Prototype Device 22030 | -4/Warlord | Learned Armory trap positions 22030 | -4/Warlord | Learned 4 Armory zone layouts 22030 | -4/Warlord | Learned 4 Testing zone layouts 22031 | -4/Warlord | Learned Quarantine security intel 22031 | -4/Warlord | Learned Armory terminal intel 22031 | -4/Warlord | Learned Armory repair station intel 22060 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 22064 | -4/Warlord | Warlord's base attacked by MAIN.C 22104 | -4/Warlord | Found Prototype Energy Gun 22104 | -4/Warlord | Identified Vortex Rail 22136 | -4/Warlord | Met Warlord 22144 | -4/Warlord | Opened Warlord's prototype stash 22148 | -4/Warlord | Found Prototype Device 22148 | -4/Warlord | Identified Exp. Cloaking Device 22151 | -4/Warlord | Found Prototype Device 22151 | -4/Warlord | Identified Thermal Barrier 22157 | -4/Warlord | Found Prototype Processor 22226 | -4/Warlord | Opened side exit 22233 | -4/Warlord | Identified exit to Proximity Caves 22239 | -4/Warlord | Entered Proximity Caves 22458 | -3/Proximity Caves | Discovered new exit (range 7) 22459 | -3/Proximity Caves | Identified exit to Research 22596 | -3/Proximity Caves | Entered Research 22596 | -3/Research | Evolved 2 slots: Propulsion x2 22598 | -3/Research | Loaded intel: 71 non-interactive machine locations 22599 | -3/Research | Loaded intel: 17 terminal locations 22612 | -3/Research | Found Exp. Terrain Scan Processor 22674 | -3/Research | Found Prototype Launcher 22679 | -3/Research | Identified Exp. Core Analyzer 22679 | -3/Research | Identified Tesla Bomb Launcher 22838 | -3/Research | Repaired Exp. Sensor Array? 22853 | -3/Research | Repaired Lgt. Armor Plating 23095 | -3/Research | Identified exit to Research 23104 | -3/Research | Identified exit to Armory 23104 | -3/Research | Identified exit to Quarantine 23126 | -3/Research | Spotted B-86 Titan 23177 | -3/Research | Lost 3 parts (1p1n1u) 23252 | -3/Research | Fabricated Exp. Signal Interpreter? 23281 | -3/Research | Entered Quarantine 23307 | -3/Quarantine | Found Alien Artifact 23318 | -3/Quarantine | Repaired Biomechanical Wings 23319 | -3/Quarantine | Identified Core Reset Matrix 23335 | -3/Quarantine | Found Exp. Sensor Array 23350 | -3/Quarantine | Found Alien Impact Weapon 23379 | -3/Quarantine | Cryocooling Duct disabled 23394 | -3/Quarantine | Ambient heat levels rising (+20) 23394 | -3/Quarantine | Non-combat units ordered to evacuate 23395 | -3/Quarantine | Found Alien Artifact 23395 | -3/Quarantine | Identified Dimensional Node Initializer 23395 | -3/Quarantine | Initialized slip node 23400 | -3/Quarantine | Found Alien Artifact 23400 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 23400 | -3/Quarantine | Warped through subspace to slip node 23405 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 23421 | -3/Quarantine | Found Alien Artifact 23435 | -3/Quarantine | Found Exp. Signal Interpreter 23525 | -3/Quarantine | Found Alien Artifact 23748 | -3/Quarantine | Found Molecular Scythe 23933 | -3/Quarantine | Found Alien Slashing Weapon 23933 | -3/Quarantine | Identified Sigix Broadsword 24004 | -3/Quarantine | Entered Research 24004 | -2/Research | Warlord forces began assault on 0b10 24004 | -2/Research | Evolved 2 slots: Propulsion x2 24009 | -2/Research | Identified Subatomic Replicator 24009 | -2/Research | Identified Matter Drive 24029 | -2/Research | Identified exit to Testing 24058 | -2/Research | Found Exp. Shield Generator 24073 | -2/Research | Central database locked down 24085 | -2/Research | Met up with Warlord 24114 | -2/Research | Research machine network offline 24205 | -2/Research | Found Prototype Device 24207 | -2/Research | Found Prototype Device 24211 | -2/Research | Found Prototype Device 24326 | -2/Research | Build established: Wizard-Scout 24718 | -2/Research | Borebot progress halted 24725 | -2/Research | Borebot progress halted 24751 | -2/Research | Borebot progress halted 25004 | -2/Research | Warlord invited to help at Command 25236 | -2/Research | Spotted Striker 25299 | -2/Research | Discovered new exit (range 10) 25310 | -2/Research | Entered Testing 25378 | -2/Testing | Found Prototype Device 25378 | -2/Testing | Identified Exp. Hardlight Generator 25419 | -2/Testing | Discovered new exit (range 24) 25440 | -2/Testing | Repaired Centrium Light Armor Plating? 25489 | -2/Testing | Identified exit to Access 25558 | -2/Testing | Identified Exp. Force Field (x2) 25634 | -2/Testing | Found Prototype Hackware 25634 | -2/Testing | Identified System Mapper 25656 | -2/Testing | Found Prototype Device 25921 | -2/Testing | Build established: Wizard-Sprinter 25946 | -2/Testing | Found Prototype Energy Cannon 25957 | -2/Testing | Identified Imp. Potential Cannon 25974 | -2/Testing | Fabricated Biomechanical Wings? 26012 | -2/Testing | Fabricated Mni. Fusion Reactor? 26094 | -2/Testing | Fabricated Exp. Propulsion Shielding (x1) 26150 | -2/Testing | Spotted Fortress 26164 | -2/Testing | Discovered new exit (range 5) 26164 | -2/Testing | Identified exit to Section 7 26166 | -2/Testing | Entered Section 7 26463 | -2/Section 7 | Spotted S7 Guard 26470 | -2/Section 7 | Found Alien Artifact 26481 | -2/Section 7 | Identified Integrated Singularity Reactor 26700 | -2/Section 7 | Discovered exit to Access (range 12) 26703 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 26704 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 26706 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 26711 | -2/Section 7 | Found Alien Artifact 26724 | -2/Section 7 | Identified Integrity Redistributor 26826 | -2/Section 7 | Build established: Wizard-Scout 26924 | -2/Section 7 | Found Alien Artifact 26924 | -2/Section 7 | Identified Integrated Mediator 26924 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 26972 | -2/Section 7 | Spotted S7 Guard 27004 | -2/Section 7 | Found Alien Artifact 27050 | -2/Section 7 | Found Integrity Redistributor 27205 | -2/Section 7 | Spotted B-99 Colossus 27217 | -2/Section 7 | Found Alien Artifact 27217 | -2/Section 7 | Identified Integrated Dissipator 27217 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27218 | -2/Section 7 | Found Integrated Dissipator 27218 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27220 | -2/Section 7 | Found Integrated Dissipator 27220 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27236 | -2/Section 7 | Identified Core Membrane 27236 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 27238 | -2/Section 7 | Found Alien Artifact 27238 | -2/Section 7 | Identified LRC Armor 27238 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 27240 | -2/Section 7 | Found Alien Artifact 27240 | -2/Section 7 | Identified LRC Boosters 27240 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 27244 | -2/Section 7 | Found Alien Artifact 27244 | -2/Section 7 | Identified LRC Matter Compressor 27244 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 27361 | -2/Section 7 | Entered Access 27361 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 27440 | -1/Access | Fabricated Exp. Utility Shielding (x1) 27537 | -1/Access | Repaired Exp. Sensor Array 27562 | -1/Access | Local fabrication network quarantined 27611 | -1/Access | First assault squad dispatched 27869 | -1/Access | Build established: Wizard-Ninja 28423 | -1/Access | Discovered new exit (range 23) 28657 | -1/Access | Entered Command 28657 | -1/Command | Accompanied by 1 ally (01-MTF) 28703 | -1/Command | Spotted B-99 Colossus 28715 | -1/Command | Disengaged cave seal 28715 | -1/Command | Derelicts emerged from the dark tunnel 28715 | -1/Command | Welcomed Warlord to Command 28731 | -1/Command | Found Chronowheel 28905 | -1/Command | Spotted Alpha 7 28928 | -1/Command | Spotted Combat Programmer 28976 | -1/Command | Met MAIN.C 28978 | -1/Command | 0b10 Conduit disabled 29016 | -1/Command | Spotted B-99 Colossus 29048 | -1/Command | Found Prototype Ballistic Cannon 29048 | -1/Command | Identified Perforator 29069 | -1/Command | Found Prototype Device 29069 | -1/Command | Identified System Purifier 29071 | -1/Command | Found Prototype Device 29071 | -1/Command | Identified Exp. Phase Shifter 29073 | -1/Command | Found Prototype Processor 29073 | -1/Command | Identified Exp. Target Analyzer 29186 | -1/Command | Build established: Machinist-Sprinter 29204 | -1/Command | Discovered new exit (range 15) 29399 | -1/Command | Found Prototype Protection 29399 | -1/Command | Identified Hvy. Regenerative Plating 29639 | -1/Command | Found Prototype Reactor 29639 | -1/Command | Identified Zero-point Reactor 29670 | -1/Command | Build established: Mutant 30410 | -1/Command | Destroyed MAIN.C Shell 30413 | -1/Command | MAIN.C activated Command garrisons 30494 | -1/Command | Warped through subspace to slip node 30494 | -1/Command | Discovered new exit (range 5) 30497 | -1/Command | Entered Access_0 30498 | -1/Access_0 | Met Architect 30503 | -1/Access_0 | Activated Chronowheel 30503 | -1/Access_0 | Spacetime reconverged on an earlier point 30514 | -1/Access_0 | Subspace Access Node disabled 30514 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-108) 30529 | -1/Access_0 | Lost 9 parts (1p7u1w) 30537 | -1/Access_0 | Subspace Access Node disabled 30538 | -1/Access_0 | A6 warped into view 30583 | -1/Access_0 | Found Prototype Device 30583 | -1/Access_0 | Identified Exp. ECM Suite 30585 | -1/Access_0 | Found Exp. ECM Suite 30598 | -1/Access_0 | A5 warped into view 30604 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 30613 | -1/Access_0 | Subspace Access Node disabled 30630 | -1/Access_0 | Found Exp. Phase Shifter 30631 | -1/Access_0 | Found Exp. Force Field 30633 | -1/Access_0 | Found Zero-point Reactor 30635 | -1/Access_0 | Found Prototype Processor 30635 | -1/Access_0 | Identified Spectral Analyzer 30665 | -1/Access_0 | Subspace Access Node disabled 30669 | -1/Access_0 | Warped through subspace to slip node 30669 | -1/Access_0 | Discovered new exit (range 8) 30671 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-85) 31225 | -1/Access_0 | Destroyed Architect 31226 | -1/Access_0 | Architect triggered a singularity event 31228 | *** | Escaped singularity! Last Messages --------------- 30674_ Dimensional Slip Node implodes. 30675_ The unstable cave ceiling collapses. 30776_ Dropped Prc. Energy Filter. 30780_ The unstable cave ceiling collapses. 30781_ Acquired Prc. Energy Filter. 30785_ The unstable cave ceiling collapses. 30973_ Dropped Prc. Energy Filter. 30980_ Acquired Prc. Energy Filter. 30995_ The unstable cave ceiling collapses. 31173_ Dropped Prc. Energy Filter. 31178_ Acquired Prc. Energy Filter. 31209_ Quantum Shear penetrates Earth. 31216_ Penetrated by Quantum Shear. 31219_ Quantum Shear penetrates Earth. 31222_ Destroyed Exp. Phase Shifter. 31225_ Architect: "If I can't win, no one wins!" 31225_ Architect destroyed. 31226_ A0_COM: Initiating irreversible singularity event. Goodbye. 31227_ A0_COM: 10. 31228_ A0_COM: 9. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????##; ##?????????????????????? | | ??????????????????????#; ##????????????????????? | | ?????????????????????##; @ ;#????????????????????? | | ?????????????????????#;; ##????????????????????? | | ????????????????????### ;##???????????????????? | | ????????????????????## ##???????????????????? | | ??????????????????#?# # ##???????????????????? | | ??????????????????# # ##???????????????????? | | ???????????????????# ###??????????????????? | | ??????????????????### ##??????????????????? | | ??????????????????#### #??????????????????? | | ??????????????????## # #??????????????????? | | ??????????????????### # ?????????????????? | | ??????????????????## ????????????????? | | ??????????????????# ???????????????? | | ??????????????????# p #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# ##??????????????? | | ??????????????????## #???????????????? | | ???????????????????# #??????????????? | | ??????????????????# ??????????????? | | ??????????????????# ??????????????? | | ?????????????????# p ?????????????? | | ?????????????????## % #????????????? | | ??????????????????# #????????????? | | ??????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 120 Energy Generation 83 Energy Capacity 1340 Matter Stores 425 Matter Capacity 450 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Armor Coverage 1800 Propulsion Shielding 90 Utility Shielding 90 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 100 Target Analysis 5 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 90 Defensive Hacking 30 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Actuator Array | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Biomechanical Wings | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Signal Interpreter | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Beam Splitter | -4/Factory | Scanalyzed Exp. Actuator Array | -4/Factory | Scanalyzed Exp. Propulsion Shielding | -3/Research | Hacked Exp. Shield Generator | -2/Research | Hacked Dimensional Manipulator | -2/Testing | Hacked Exp. Utility Shielding | -2/Testing | Hacked Femtoactuators | -2/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free T-07 Excavator | -4/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Actuator Array | x1 | -6/Factory Hvy. Pick | x2 | -6/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Signal Interpreter | x2 | -4/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Exp. Signal Interpreter | x1 | -3/Research Biomechanical Wings | x1 | -2/Testing Mni. Fusion Reactor | x1 | -2/Testing Exp. Propulsion Shielding | x1 | -2/Testing Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer High-powered Transdimensional Reconstructor Sigix Broadsword Subatomic Replicator Integrated Singularity Reactor Integrated Mediator Integrated Dissipator Core Membrane LRC Armor LRC Boosters LRC Matter Compressor Matter Drive Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyNuclearField Manual? 0 Play Time 17:33:27 Cumulative 516.7 hours Start 2021.08.21 @ 14:46:06 End 2021.09.11 @ 23:15:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type 6 Total 26 Types 12/4/1/0/2/0/7/0/0 Lore% 88 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cb582fb-5e38-4e31-b271-5133f984ba6a