Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.14 @ 18:43:09 Player: morimori Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (118) 590 Value Destroyed (3261) 3261 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 6709 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 195 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 48/100 System Corruption 0% Temperature Cool (27) Movement Core (500) Ox9 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Ion Burst Cannon > --- INVENTORY (15) --- Reinforced Ion Engine Improved Heat Sink Improved Sensor Array Hacking Suite Hacking Suite Hacking Suite Hacking Suite Authchip [Device] Advanced Beam Cannon Ion Cannon Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Ion Burst Cannon > --- INVENTORY -------- Reinforced Ion Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Hacking Suite Hacking Suite Hacking Suite Hacking Suite Authchip [Device] Advanced Beam Cannon Ion Cannon Rocket Launcher Makeshift Spear [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 104 | 8 20 6 37 . 24 9 Power 15 | 1 4 2 5 . 2 1 Engine 13 | 1 4 2 5 . 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 34 | 2 7 1 8 . 13 3 Treads . | . . . . . . . Leg 15 | . . . 3 . 9 3 Wheel 19 | 2 7 1 5 . 4 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 3 4 1 11 . 4 2 Device 14 | 2 1 1 6 . 3 1 Storage 4 | 1 2 . . . 1 . Processor 1 | . 1 . . . . . Hackware 3 | . . . 2 . . 1 Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 30 | 2 5 2 13 . 5 3 Energy Gun 6 | . 2 1 3 . . . Energy Cannon 14 | . . 1 7 . 4 2 Ballistic Gun 4 | 2 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 2 . 1 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 23 | . 2 3 6 . . 12 Power 3 | . 1 1 . . . 1 Propulsion 13 | . 1 1 4 . . 7 Utility 4 | . . . 2 . . 2 Weapon 3 | . . 1 . . . 2 Highest Loss Streak 10 | . 2 2 2 . . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 96 97 100 99 97 Engine 11 | . 14 13 11 11 8 4 Leg 5 | . . . . . 18 22 Wheel 21 | . 27 24 19 22 17 13 Device 10 | . 6 8 16 11 9 8 Storage 11 | . 14 14 11 11 9 9 Processor 2 | . 7 5 . . . . Hackware 9 | . . . 10 22 18 17 Protection 1 | . . . 5 . . . Energy Gun 5 | . 6 17 7 . . . Energy Cannon 10 | . . 5 12 22 17 17 Ballistic Gun 4 | . 18 . . . . . Impact Weapon 1 | . 2 4 1 . . . Naked Turns . | . . . . . . . Heaviest Build 42 | 12 30 31 42 37 39 40 Greatest Support 55 | 32 32 20 26 24 24 55 Greatest Overweight (x) 12 | 1 1 3 12 1 3 3 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 14 | 5 12 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 11 Class Distribution -------------------- 40% | Scavenger-Mutant 38% | Hacker-Mutant 16% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Commander-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Sto Matter Collected 1668 | 344 472 69 409 20 319 35 Remotely 41 | 41 . . . . . . Salvage Created 4254 | 150 679 324 1689 . 849 563 Parts 245 | 15 41 15 93 . 51 30 Haulers Intercepted 4 | . 1 . 2 . 1 . Recyclers Shooed 3 | . . . 2 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 82 | . 12 4 32 . 19 15 Guns 22 | . 12 3 7 . . . Cannons 49 | . . . 20 . 16 13 AOE 10 | . . . 5 . 3 2 Classes Destroyed 15 | 3 5 1 3 . 2 1 Worker 6 | 1 2 . 3 . . . Builder 5 | . . . 2 . 3 . Tunneler 8 | 4 . 2 2 . . . Hauler 4 | . 1 . 2 . 1 . Recycler 5 | 1 1 1 2 . . . Mechanic 1 | . . . 1 . . . Operator 5 | . 3 . 1 . . 1 Watcher 2 | . 1 . . . 1 . Swarmer 16 | . 3 . 4 . 5 4 Grunt 37 | . 9 2 17 . 5 4 Brawler 6 | . . . 2 . 1 3 Protector 1 | . . . . . 1 . Sentry 20 | . . 2 9 . 6 3 Demolisher 1 | . . . . . . 1 Hunter 1 | . . . . . 1 . Best Kill Streak 6 | 3 3 2 6 . 6 5 Combat Bots Only 5 | . 2 2 4 . 4 5 Max Kills in Single Turn 2 | 1 1 1 2 . 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Sto Damage Taken 4609 | . 636 311 1293 . 898 1471 Core 1082 | . 143 88 293 . 131 427 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 177 | . 9 . . . 168 . Core Remaining (%) 44 | 100 . 7 . 26 . . Volleys Fired 291 | 16 78 23 96 . 54 24 Largest 2 | 2 2 2 2 . 2 2 Hottest 175 | 40 85 115 136 . 143 175 Shots Fired 572 | 32 149 44 191 . 108 48 Gun 291 | 32 149 32 78 . . . Cannon 269 | . . 12 106 . 105 46 Launcher 12 | . . . 7 . 3 2 Special . | . . . . . . . Kinetic 163 | 32 131 . . . . . Thermal 397 | . 18 44 184 . 105 46 Explosive 12 | . . . 7 . 3 2 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 11 15 13 13 . 17 6 Robot Miss Streak 7 | 4 3 2 3 . 4 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 383 | 25 98 29 135 . 66 30 Core Hits 177 | 11 36 11 60 . 31 28 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . 5 5 . . . Burn 10 | . . 5 5 . . . Melee Attacks 12 | . 2 . 10 . . . Impact 12 | . 2 . 10 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7696 | 251 1129 419 2680 . 1879 1338 Guns 2379 | 251 1129 297 702 . . . Cannons 4212 | . . 122 1511 . 1627 952 Explosions 1105 | . . . 467 . 252 386 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1227 | 251 976 . . . . . Thermal 5364 | . 153 419 2213 . 1627 952 Explosive 1105 | . . . 467 . 252 386 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . . . Average Corruption 1 | . 1 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . 2 6 . . . . Message Errors 1 | . . 1 . . . . Matter Fused 4 | . 1 3 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (major) 1 | . 1 . . . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 19 | . . . 6 . 1 12 Projectiles 19 | . . . 6 . 1 12 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . 1 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 369 | . 96 210 313 . 369 207 Average Temperature 67 | . 20 69 68 . 85 70 Received Heat Transfer 1611 | . 342 126 594 . 306 243 Effects 2 | . . . 1 . 1 . Interference 1 | . . . 1 . . . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 37 | . 1 7 16 . 8 5 Heat Transferred 10688 | . 348 1443 5040 . 2603 1254 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Sto Peak Influence 637 | 30 165 108 637 178 596 534 Initial 149 | . 19 31 5 120 . 149 Average 232 | 13 79 35 363 138 343 336 Maximum Alert Level 2 | . . . 2 . 2 2 Low Security (%) 50 | 100 100 100 16 100 7 21 Level 1 28 | . . . 33 . 71 40 Level 2 20 | . . . 50 . 20 38 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 4 . 3 . 3 3 Investigation 5 | . 1 . 2 . 1 1 Extermination . | . . . . . . . Reinforcement 5 | . 3 . 1 . 1 . Assault 3 | . . . . . 1 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Sto Distress Signals 15 | . 1 . 8 . 4 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 153 | . 36 4 51 . 31 31 Peak Tracking Total 11 | . 3 2 6 . 5 11 Tactical Retreats 7 | . 2 . 3 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Sto Traps Triggered 7 | . 4 . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Sto Machines Disabled 6 | . . . 2 . 3 1 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Sto Machines Accessed 42 | . 8 . 11 . 13 10 Terminals 31 | . 5 . 9 . 8 9 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . 2 . Recycling Units 5 | . 2 . 1 . 2 . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 120 | . 20 . 29 . 44 27 Successful 60 | . 8 . 13 . 29 10 Failed 60 | . 12 . 16 . 15 17 Catastrophic 7 | . 1 . 3 . 1 2 Database Lockouts . | . . . . . . . Manual 49 | . 12 . 18 . 11 8 Terminals 84 | . 16 . 24 . 20 24 Fabricators . | . . . . . . . Repair Stations 9 | . 2 . . . 7 . Recycling Units 6 | . 2 . 1 . 3 . Scanalyzers 18 | . . . 4 . 14 . Garrison Access 3 | . . . . . . 3 Terminal Hacks 23 | . 3 . 6 . 5 9 Part Schematic 6 | . . . . . 3 3 Prototype ID Bank 7 | . 2 . 3 . 1 1 Open Door 2 | . . . . . . 2 Level Access Points 1 | . . . . . . 1 Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . . . . 1 Unreport Threat 4 | . . . 2 . 1 1 Disarm Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . 2 . . . 7 . Scan Component 5 | . 1 . . . 4 . Repair 4 | . 1 . . . 3 . Recycling Unit Hacks 5 | . 2 . 1 . 2 . Retrieve Components 5 | . 2 . 1 . 2 . Scanalyzer 16 | . . . 2 . 14 . Insert Component 7 | . . . 1 . 6 . Analyze 9 | . . . 1 . 8 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 6 | . 1 . 4 . 1 . Terminals 6 | . 1 . 4 . 1 . Assimilate 2 | . . . 2 . . . Botnet 4 | . 1 . 2 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . . 2 Used 1 | . . . . . . 1 Hacking Detections 34 | . 5 . 10 . 11 8 Full Trace Events 5 | . 1 . 3 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 11 | . . . 1 . 7 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 . . . 3 . Time 147 | . 26 . . . 121 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 32 | . 14 . 6 . 12 . Parts Scanalyzed 6 | . . . 1 . 5 . Part Schematics Acquired 6 | . . . 1 . 5 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 2 2 Machine Destruction 4 | . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Sto Total Allies 16 | . . . 1 3 . 12 Largest Group 10 | . . . 1 4 4 10 Highest-Rated Group 203 | . . . 10 50 49 203 Highest-Rated Ally 31 | . . . 10 16 16 31 Total Orders 13 | . . . 4 2 5 2 STAY 5 | . . . 2 1 1 1 ROAM 1 | . . . . . 1 . FOLLOW 7 | . . . 2 1 3 1 Ally Attacks 104 | . . . . 15 40 49 Total Damage 1310 | . . . . 145 491 674 Kills 12 | . . . . 2 5 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Sto Turns Passed 6804 | 134 1731 611 1834 470 1574 450 Spaces Moved 4709 | 66 1213 504 1239 427 961 299 Core 6 | 5 . . 1 . . . Treads . | . . . . . . . Legs 107 | . . . 21 . 73 13 Wheels 4596 | 61 1213 504 1217 427 888 286 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 95 105 100 100 Average Speed 104 | 96 98 98 102 105 116 115 Slowest Speed 650 | 100 105 125 650 105 260 135 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 4 99 76 75 93 64 49 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 9 | . 1 . 8 . . . Terrain Destroyed 124 | . 1 . 69 . 33 21 Melee 9 | . 1 . 8 . . . Projectile 22 | . . . . . 13 9 AOE 93 | . . . 61 . 20 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Sto Total 6031 | 104 1620 575 1611 450 1322 349 Wait 757 | 5 257 33 179 20 257 6 Move 4703 | 65 1212 503 1238 426 960 299 Hop . | . . . . . . . Pick Up 66 | 8 23 6 17 2 6 4 Fast Attach 29 | 8 5 1 12 . 2 1 Attach 18 | . 3 2 5 . 2 6 Detach 3 | 1 . . 2 . . . Swap 57 | . 12 3 20 . 20 2 Drop 92 | 1 28 4 32 2 21 4 Fire 291 | 16 78 23 96 . 54 24 Melee 12 | . 2 . 10 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 16) 135 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 576 | -10/Materials | Repaired Seismic Detector 657 | -10/Materials | Discovered new exit (range 5) 944 | -10/Materials | Core integrity fell below 50% 1078 | -10/Materials | Discovered new exit (range 18) 1130 | -10/Materials | Discovered new exit (range 18) 1293 | -10/Materials | Build established: Scavenger-Mutant 1525 | -10/Materials | Discovered new exit (range 18) 1866 | -10/Materials | Entered Mines 1954 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1966 | -10/Mines | Learned Materials security intel 2111 | -10/Mines | Discovered new exit (range 6) 2253 | -10/Mines | Core integrity fell below 20% 2265 | -10/Mines | Learned 2 Materials zone layouts 2477 | -10/Mines | Entered Materials 2477 | -9/Materials | Evolved 2 slots: Utility x2 2500 | -9/Materials | Discovered new exit (range 11) 2683 | -9/Materials | Discovered new exit (range 11) 3318 | -9/Materials | Core integrity fell below 50% 3526 | -9/Materials | Discovered new exit (range 15) 4006 | -9/Materials | Build established: Hacker-Mutant 4019 | -9/Materials | Identified exit to Mines 4034 | -9/Materials | Discovered new exit (range 15) 4311 | -9/Materials | Entered Mines 4311 | -9/Mines | Accompanied by 1 ally 4314 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4443 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4468 | -9/Mines | Learned location of 1 exit from Materials 4481 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4482 | -9/Mines | Discovered new exit (range 5) 4530 | -9/Mines | Learned location of Storage (-8) 4713 | -9/Mines | Discovered new exit (range 6) 4769 | -9/Mines | Discovered new exit (range 5) 4781 | -9/Mines | Entered Materials 4781 | -8/Materials | Accompanied by 4 allies 4781 | -8/Materials | Evolved 2 slots: Propulsion x2 4782 | -8/Materials | Identified exit to Storage 5708 | -8/Materials | Discovered new exit (range 13) 5805 | -8/Materials | Repaired Imp. Heat Sink 6048 | -8/Materials | Repaired Arm. Wheel 6100 | -8/Materials | Repaired Adv. Beam Cannon 6355 | -8/Materials | Entered Storage 6410 | -8/Storage | Identified exit to Factory 6485 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6724 | -8/Storage | Met a pair of Derelict thieves 6779 | -8/Storage | Build established: Commander-Mutant 6787 | -8/Storage | Core integrity fell below 50% 6799 | -8/Storage | Core integrity fell below 20% 6805 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06797_ K-01 Serf cleans the Component Storage. 06797_ M-28 Smith repairs Shock Absorption System. 06797_ U-05 Engineer lays Concrete. 06798_ The unstable cave ceiling collapses. 06798_ Component Storage disabled. 06799_ U-05 Engineer lays Concrete. 06800_ The unstable cave ceiling collapses. 06800_ U-05 Engineer lays Concrete. 06801_ K-01 Serf collects debris. 06802_ The unstable cave ceiling collapses. 06803_ U-05 Engineer lays Concrete. 06803_ Recycling Unit disabled. 06803_ Repair Station disabled. 06803_ Lgt. Treads tumbles out of recycling unit. 06804_ Carbon-fiber Leg destroyed. 06804_ U-05 Engineer lays Concrete. 06804_ Aluminum Leg destroyed. 06804_ K-01 Serf destroyed. 06805_ Carbon-fiber Leg destroyed. 06805_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????? ?????????????????????? | | ????