Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.21 @ 12:56:45 Player: Gregathol Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (77) 385 Value Destroyed (2983) 2983 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 8188 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Improved Terrain Scan Processor Advanced Targeting Computer Improved Utility Shielding Relay Coupler [Programmer] (108) > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (10) --- Light Deuterium Engine Heavy Armor Plating Improved Medium Armor Plating Insulated Plating Relay Coupler [Programmer] (100) Heavy Rocket Launcher Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Cooled Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating Relay Coupler [Programmer] > --- WEAPON ----------- Gatling Laser Mini Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Reinforced Deuterium Engine Heavy Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Insulated Plating Heavy Rocket Launcher Remote Datajack Great Axe [Rating: 57] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Combat Airjet Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Improved Medium Armor Plating Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Programmer] Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 4 | . . 2 . 2 . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 112 | 6 4 7 12 12 2 22 10 25 5 3 1 3 Power 11 | 1 1 . 1 . 1 2 . 2 2 . . 1 Engine 7 | 1 1 . 1 . 1 1 . . 1 . . 1 Core 4 | . . . . . . 1 . 2 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 . 3 6 6 . 6 4 5 . . . 1 Treads . | . . . . . . . . . . . . . Leg 7 | . . 1 2 4 . . . . . . . . Wheel 3 | 2 . . . . . 1 . . . . . . Hover 22 | . . 2 4 2 . 5 4 5 . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 38 | 1 2 3 1 2 . 9 2 13 3 . 1 1 Device 5 | . . . . 1 . 2 . 1 1 . . . Storage 3 | 1 1 . . . . . . 1 . . . . Processor 8 | . 1 2 . . . 2 . 2 1 . . . Hackware 2 | . . . . . . . . 1 . . 1 . Protection 20 | . . 1 1 1 . 5 2 8 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 1 1 4 4 1 5 4 5 . 3 . . Energy Gun 12 | 1 . . 3 2 . 3 2 . . 1 . . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 7 | 1 . 1 1 1 1 2 . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . 1 . . Launcher 1 | . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon 4 | . 1 . . 1 . . 2 . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 9 | . 1 1 1 2 . 2 . 2 . . . . Parts Lost 25 | . . 4 2 1 5 1 2 3 . . . 7 Power 3 | . . . . . 1 . 1 . . . . 1 Propulsion 12 | . . 2 2 1 . . 1 1 . . . 5 Utility 5 | . . 1 . . 2 . . 2 . . . . Weapon 5 | . . 1 . . 2 1 . . . . . 1 Highest Loss Streak 5 | . . 2 1 1 5 1 1 1 . . . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 77 92 95 39 70 95 98 99 100 100 93 Engine 5 | . 14 11 9 7 2 4 6 . . . . 2 Core 2 | . . . . . . 1 . 7 7 7 7 4 Leg 1 | . . 1 1 9 10 . . . . . . . Wheel 2 | . 28 9 . . . 3 . . . . . . Hover 22 | . . 5 28 19 . 18 29 29 30 30 30 23 Device 3 | . . . . 4 2 3 7 3 4 7 7 7 Storage 6 | . 14 11 9 7 2 . . 6 7 7 7 7 Processor 11 | . 12 19 12 7 3 5 7 10 15 15 15 15 Hackware 1 | . . . . . . . . 3 . . 4 7 Protection 14 | . . . 14 23 10 18 27 19 17 15 10 7 Energy Gun 5 | . 14 . 8 6 2 6 12 2 . 7 7 7 Ballistic Gun 2 | . 10 7 2 4 . 5 . . . . . . Ballistic Cannon 1 | . . . . . . . . 3 . 6 7 7 Impact Weapon 2 | . 3 11 6 3 2 . 2 . . . . . Naked Turns 47 | . . . . . 44 3 . . . . . . Heaviest Build 54 | 13 33 34 51 54 54 47 44 47 39 37 37 35 Greatest Support 60 | 26 26 26 32 60 60 33 41 41 50 50 50 50 Greatest Overweight (x) 11 | 2 1 11 3 2 1 2 1 1 . . . 11 Average Overweight (x) . | . . 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 10 10 10 10 10 Average Capacity 10 | 7 8 15 15 15 9 5 5 9 10 10 10 10 Most Carried 15 | 2 7 12 12 15 10 5 5 10 10 9 10 10 Average Carried 8 | . 3 8 10 11 6 3 4 8 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 5 5 5 10 10 10 10 10 Final Carried 12 | 2 7 12 10 10 4 5 5 9 9 9 10 9 Class Distribution -------------------- 59% | Mutant 34% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Matter Collected 1870 | 129 135 143 157 102 . 196 276 395 51 97 . 189 Remotely . | . . . . . . . . . . . . . Salvage Created 2723 | . 135 623 395 253 . 254 380 461 . 74 . 148 Parts 113 | . 7 15 19 11 . 13 20 24 . 4 . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 4 4 . 3 Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 67 | . 3 14 11 5 . 6 11 9 . 4 . 4 Melee 10 | . . 2 2 2 . . 1 3 . . . . Guns 28 | . 3 . 4 1 . 5 10 . . 4 . 1 Cannons 9 | . . . . . . . . 6 . . . 3 AOE 1 | . . . . . . 1 . . . . . . Classes Destroyed 14 | . 1 4 3 3 . . 2 1 . . . . Worker 2 | . . 1 . . . . . 1 . . . . Builder 1 | . . . 1 . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . . . . . Operator 3 | . . . 1 . . . . 2 . . . . Watcher 2 | . . 1 . . . . . 1 . . . . Swarmer 13 | . . . 4 . . . 2 4 . 3 . . Grunt 26 | . 3 8 2 3 . 2 3 3 . . . 2 Brawler 2 | . . 1 . . . . 1 . . . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 16 | . . 5 5 . . 3 . 2 . . . 1 Demolisher 1 | . . . . . . . 1 . . . . . Hunter 3 | . . . . 1 . . . . . 1 . 1 Programmer 5 | . . . . 1 . 1 3 . . . . . Best Kill Streak 4 | . 3 4 3 4 . 3 4 3 . 3 . 2 Combat Bots Only 4 | . 3 4 3 4 . 3 4 3 . 3 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . Melee 1 | . . 1 1 1 . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 614 | . 9 56 48 36 9 100 104 116 2 35 11 88 Missed 195 | . 2 12 10 14 1 36 33 36 2 10 6 33 Damage Taken 4706 | . 58 513 478 281 268 481 867 704 . 288 . 768 Core 908 | . 16 125 65 22 177 84 78 70 . 78 . 193 Absorbed by Shields 16 | . . . . . . . 16 . . . . . Redirected to Shielding 54 | . . . 3 12 9 . . . . . . 30 Ignored by Resistances 1364 | . 18 150 132 74 71 157 250 212 . 84 . 216 Core Remaining (%) 87 | 100 93 68 88 . . . . . . . . . Volleys Fired 146 | . 8 10 15 9 7 15 28 22 3 9 . 20 Largest 2 | . 2 1 2 2 1 2 2 2 1 2 . 2 Hottest 155 | . 70 23 91 91 70 155 155 155 5 128 . 128 Shots Fired 252 | . 16 10 28 18 7 27 43 43 3 17 . 40 Gun 185 | . 16 10 28 18 7 27 43 8 . 8 . 20 Cannon 63 | . . . . . . . . 35 . 8 . 20 Launcher 1 | . . . . . . . . . . 1 . . Special 3 | . . . . . . . . . 3 . . . Kinetic 98 | . 8 10 14 9 . 12 . 17 . 8 . 20 Thermal 150 | . 8 . 14 9 7 15 43 26 . 8 . 20 Explosive 1 | . . . . . . . . . . 1 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 30 | . 8 6 9 9 8 19 30 14 9 14 . 12 Robot Miss Streak 3 | . 1 2 3 1 . 3 2 2 . 1 . 1 Penetration Max 1 | . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 276 | . 13 32 35 22 12 25 47 37 3 13 . 37 Core Hits 159 | . 6 5 9 6 2 24 54 21 . 9 . 23 Critical Kills 3 | . . 3 . . . . . . . . . . Critical Parts Destroyed 17 | . . 9 6 1 . . 1 . . . . . Critical Strikes 23 | . . 12 6 3 . . 1 1 . . . . Burn 2 | . . . . 2 . . . . . . . . Smash 20 | . . 12 6 1 . . 1 . . . . . Sever 1 | . . . . . . . . 1 . . . . Melee Attacks 75 | . . 26 15 8 5 . 13 8 . . . . Impact 67 | . . 26 15 8 5 . 13 . . . . . Slashing 8 | . . . . . . . . 8 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . 2 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7926 | . 140 1105 1015 677 371 706 1443 1124 . 341 . 1004 Guns 3596 | . 140 108 391 332 163 548 1054 117 . 185 . 558 Cannons 1225 | . . . . . . . . 680 . 99 . 446 Explosions 215 | . . . . . . 158 . . . 57 . . Melee 2831 | . . 997 624 310 208 . 389 303 . . . . Ramming 59 | . . . . 35 . . . 24 . . . . Kinetic 1601 | . 40 108 238 178 . 218 . 274 . 99 . 446 Thermal 3220 | . 100 . 153 154 163 330 1054 523 . 185 . 558 Explosive 215 | . . . . . . 158 . . . 57 . . Electromagnetic . | . . . . . . . . . . . . . Impact 2528 | . . 997 624 310 208 . 389 . . . . . Slashing 303 | . . . . . . . . 303 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . 3 . 2 2 2 13 16 16 16 16 . Average Corruption 8 | . . 2 . 1 2 2 4 14 16 16 16 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 91 | . . 2 . 3 2 7 8 37 16 14 2 . Message Errors 27 | . . 1 . 2 . . 1 12 5 6 . . Matter Fused 16 | . . 1 . . . 3 2 5 3 2 . . Heat Flow Errors 9 | . . . . . . 3 2 2 1 . 1 . Energy Discharges 12 | . . . . 1 . . . 4 5 2 . . Parts Rejected 2 | . . . . . 1 . . 1 . . . . Data Loss (minor) 16 | . . . . . . 1 3 7 1 3 1 . Data Loss (major) 3 | . . . . . . . . 2 1 . . . Misfires 1 | . . . . . . . . 1 . . . . Alerts 2 | . . . . . 1 . . 1 . . . . Misdirections 2 | . . . . . . . . 1 . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 946 | . . 423 340 124 . 5 47 . . 2 . 5 Projectiles 9 | . . . . 2 . . . . . 2 . 5 Explosions 5 | . . . . . . 5 . . . . . . Melee 932 | . . 423 340 122 . . 47 . . . . . Knockbacks 23 | . . 2 3 4 . . 4 . . 1 . 9 Impact 11 | . . 2 3 2 . . 4 . . . . . Kinetic 7 | . . . . . . . . . . 1 . 6 Secondary 5 | . . . . 2 . . . . . . . 3 Self-Inflicted Damage 29 | . . . . 17 . . . 12 . . . . Shots . | . . . . . . . . . . . . . Rammed 5 | . . . . 1 . . . 4 . . . . Targets Rammed 6 | . . . . 1 1 . . 4 . . . . Kicked 1 | . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 351 | . 182 6 324 296 224 277 202 211 138 347 152 351 Average Temperature 103 | . 94 5 121 133 123 93 42 46 74 130 90 129 Received Heat Transfer 1464 | . 42 315 153 117 . 207 75 261 . 12 . 282 Effects 3 | . . . . . . . . . . 1 . 2 Shutdowns 2 | . . . . . . . . . . 1 . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 23 | . . 13 6 4 . . . . . . . . Impact Corruptions 39 | . . 17 13 6 . . 2 . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | . . . 1 1 . 1 4 2 . . . 2 Heat Transferred 5745 | . 296 . 333 444 259 582 1351 780 . 425 . 1275 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Peak Influence 376 | . 70 336 347 215 45 256 376 304 . . . . Initial 170 | . . 25 117 135 26 27 61 170 . . . . Average 166 | . 38 192 241 125 21 117 223 165 . . . . Maximum Alert Level 1 | . . 1 1 1 . 1 1 1 . . . . Low Security (%) 63 | 100 100 53 31 99 100 68 36 67 . . . . Level 1 36 | . . 46 68 . . 31 63 32 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 2 1 2 . 3 . 3 . . . 1 Investigation 5 | . 1 . . 1 . 1 . 2 . . . . Extermination 3 | . . . . 1 . 2 . . . . . . Reinforcement 4 | . . 2 1 . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Distress Signals 6 | . 1 1 3 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 119 | . 5 21 18 6 5 9 18 16 1 5 2 13 Peak Tracking Total 9 | . 5 4 5 4 5 3 9 3 1 3 2 8 Tactical Retreats 8 | . . 2 1 1 . 1 2 . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Traps Triggered 11 | . 1 3 1 2 . . 2 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Machines Disabled 3 | . . . 1 . . 2 . . . . . . Max in Single Turn 2 | . . . 1 . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Machines Accessed 19 | . 1 3 1 2 . 3 1 7 1 . . . Terminals 14 | . 1 3 1 2 . 1 1 5 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 44 | . 1 5 3 6 . 7 3 18 1 . . . Successful 26 | . 1 3 1 2 . 6 . 12 1 . . . Failed 18 | . . 2 2 4 . 1 3 6 . . . . Catastrophic 1 | . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . . . . 1 . . . . Terminals 35 | . 1 5 3 6 . 2 3 15 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 3 | . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 20 | . 1 3 1 2 . 2 . 10 1 . . . Record 2 | . . . . . . . . 1 1 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . 2 . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . Emergency Access Points 3 | . . 1 . . . 1 . 1 . . . . Alert Level 2 | . . . . 1 . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . Investigation Status 2 | . . . . . . . . 2 . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 10 | . . 1 . 2 . 2 1 4 . . . . Full Trace Events 4 | . . . . . . 1 1 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Used RIF Installer 1 | . . . . . . . 1 . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Turns Passed 5351 | 39 176 678 708 658 88 503 402 809 387 300 73 530 Spaces Moved 4323 | 33 138 381 434 455 102 354 215 806 538 450 125 292 Core 113 | 6 . 8 . . 92 5 . . . . . 2 Treads . | . . . . . . . . . . . . . Legs 222 | . . 25 19 168 10 . . . . . . . Wheels 481 | 27 138 218 . . . 98 . . . . . . Hover 3507 | . . 130 415 287 . 251 215 806 538 450 125 290 Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 90 105 48 108 50 50 50 54 56 56 56 56 Average Speed 92 | 86 91 136 126 124 57 116 108 75 56 56 56 87 Slowest Speed 600 | 150 105 600 236 190 120 175 129 129 56 56 56 600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 30 40 34 15 75 9 28 21 70 63 10 32 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 7 | . . . . . . . . . 6 . . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 38 | . . . . . . 20 . 3 . 14 . 1 Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . . . 3 . . . 1 AOE 34 | . . . . . . 20 . . . 14 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Total 5290 | 40 172 475 539 522 116 409 316 951 621 477 128 524 Wait 442 | . 16 43 47 17 . 10 7 62 32 . . 208 Move 4311 | 32 137 380 433 455 101 353 213 805 537 449 124 292 Hop . | . . . . . . . . . . . . . Pick Up 43 | 2 5 6 7 10 . 3 3 5 1 . 1 . Fast Attach 59 | 6 2 6 3 2 1 13 5 15 3 . 1 2 Attach 20 | . . 1 6 3 1 4 1 3 . . . 1 Detach 11 | . . 1 1 1 . 1 . 5 1 . 1 . Swap 37 | . 2 . 3 7 . 5 8 7 2 3 . . Drop 54 | . 2 2 9 9 . 5 7 15 3 . 1 1 Fire 146 | . 8 10 15 9 7 15 28 22 3 9 . 20 Melee 75 | . . 26 15 8 5 . 13 8 . . . . Ram 5 | . . . . 1 . . . 4 . . . . Kick 1 | . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . . . . . Rewire 76 | . . . . . . . 21 . 39 16 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / Low x2) -7/Waste -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 8) 216 | -10/Materials | Entered another Materials area 216 | -9/Materials | Evolved 2 slots: Utility x2 254 | -9/Materials | Identified exit to Mines 254 | -9/Materials | Identified exit to Storage 309 | -9/Materials | Build established: Mutant 886 | -9/Materials | Discovered new exit (range 6) 894 | -9/Materials | Entered another Materials area 894 | -8/Materials | Evolved 2 slots: Propulsion x2 1585 | -8/Materials | Discovered new exit (range 4) 1602 | -8/Materials | Entered Factory 1602 | -7/Factory | Evolved 2 slots: Utility x2 1783 | -7/Factory | Discovered new exit (range 13) 2130 | -7/Factory | Identified exit to Lower Caves 2260 | -7/Factory | Sucked down chute 2260 | -7/Factory | Entered Waste 2269 | -7/Waste | Spotted C-40 Crusher 2278 | -7/Waste | Spotted C-40 Crusher 2290 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2293 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2296 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2299 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2302 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2304 | -7/Waste | Released all parts (3) 2306 | -7/Waste | Spotted C-40 Crusher 2316 | -7/Waste | Spotted C-40 Crusher 2320 | -7/Waste | Spotted C-40 Crusher 2333 | -7/Waste | Lost 5 parts (1p2u2w) 2341 | -7/Waste | Discovered new exit (range 13) 2341 | -7/Waste | Spotted C-40 Crusher 2348 | -7/Waste | Entered Factory 2849 | -7/Factory | Identified exit to Garrison 2851 | -7/Factory | Entered Garrison 2902 | -7/Garrison | Build established: Scavenger-Mutant 3100 | -7/Garrison | Installed Relay Interface Framework 3145 | -7/Garrison | Triggered checkpoint 3198 | -7/Garrison | Triggered checkpoint 3204 | -7/Garrison | Core integrity fell below 50% 3228 | -7/Garrison | System corruption reached 10% 3240 | -7/Garrison | Discovered new exit (range 10) 3253 | -7/Garrison | Entered Factory 4001 | -7/Factory | Cargo convoy interrupted 4044 | -7/Factory | Discovered exit to Lower Caves (range 18) 4062 | -7/Factory | Entered Lower Caves 4413 | -7/Lower Caves | Discovered new exit (range 13) 4449 | -7/Lower Caves | Entered another Lower Caves area 4609 | -7/Lower Caves | Spotted B-75 Beast 4704 | -7/Lower Caves | Discovered new exit (range 8) 4749 | -7/Lower Caves | Entered Zion 4775 | -7/Zion | Found Relay Coupler [Programmer] 4779 | -7/Zion | Found Relay Coupler [Programmer] 4798 | -7/Zion | System corruption cleaned by Quarantine Array 4800 | -7/Zion | RIF detected upon attempting to enter Zion 4800 | -7/Zion | Attacked by Zionites 4800 | -7/Zion | Spotted M4-LAT(B) 4800 | -7/Zion | Spotted 0H-Z54(B) 4814 | -7/Zion | Discovered new exit (range 16) 4822 | -7/Zion | Entered Proximity Caves 4987 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5137 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5186 | -6/Proximity Caves | Core integrity fell below 20% 5336 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5352 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05220_ Adv. Heat Sink melted. 05220_ G-67 Veteran destroyed. 05223_ Power failure, Rnf. Deuterium Engine shutdown. 05223_ Acquired 34 matter. 05224_ Acquired 3 matter. 05227_ Acquired 38 matter. 05230_ Acquired 6 matter. 05242_ Acquired 3 matter. 05285_ Acquired Cesium-ion Thruster. 05335_ Penetrated by Slug. 05335_ Cesium-ion Thruster destroyed. 05335_ S-27 Virus springs to life. 05335_ G-50 Soldier springs to life. 05336_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 05338_ Penetrated by Slug. 05338_ Cmb. Airjet destroyed. 05340_ Y-64 Sentinel: "REQUESTING BACKUP." 05342_ Penetrated by Slug. 05342_ Cmb. Airjet destroyed. 05352_ Gatling Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ????????????????????????## ????????????????????? | | ???????????????????????## ?????????????????????? | | ?????????????????????### ?????????????????????? | | ?????????????##?????## #?????????????????????? | | ???????????## #?????# #??????#??????????????? | | ???????????# #?????# #### #??????????????? | | ??????###??# #?????# ???????????????? | | ??????# #### #???????# @s ####???#?????????????? | | ??????# ## #???????## l# # #? "#?????????????? | | ?????## ##???????##gb# # "#?????????????? | | ?????# ##???????# / "#?????????????? | | ????## ##??????# / "#?????????????? | | ?#### ##?????# # "#?????????????? | | ## ##% #?????# # #?????????????????? | | ## ###??## ######## #???????????? | | ### #### #???????????? | | % ### #?## ## ####??????????????? | | ## #?###??## ##?????????????????? | | ## ##??????# #??????????????????? | | ! ## ##?????# ##### #??????????????? | | ! %## ##????###??? #??????????????? | | ! # ##????????? #??????????????? | | % ###??????## #??????????????? | | % #???????# #??????????????? | | % # #???????# ?????????????? | | "## #### #??????? ????????????? | | ##### #???# ##??????? ## ?????????????? | | ##### #???##???????? #########???????????????? | | #???????????? #???????????????????????? | | ####### # #???????????# ???????????????????????? | | ??????? ## #???????????# ???????????????????????? | | ??????? ? ???????????##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 975 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 11 Melee Accuracy 6 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 108 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingRemoteSabre Manual? 0 Play Time 01:13:20 Cumulative 123.2 hours Start 2024.05.20 @ 01:29:02 End 2024.05.21 @ 12:56:45 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 103 Rogue 78 Adventurer 24 Explorer 1 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 23 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfa045bf-481b-45cc-801a-d7ac6afbc069