Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.07 @ 16:17:56 Player: uricot Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (410) 410 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1435 Bonus ------- None Cogmind --------- Core Integrity 309/400 Matter 284/300 Energy 243/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector Target Analyzer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Small Storage Unit Large Storage Unit Trap Scanner Light Armor Plating Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Target Analyzer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Small Storage Unit Large Storage Unit Trap Scanner Heavy EM Pulse Gun Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Target Analyzer Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 7 8 6 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 3 3 Device 3 | 1 1 1 Storage 3 | 1 1 1 Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 2 . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 85 | . 89 79 Engine 12 | . 14 10 Leg 25 | . 28 20 Device 6 | . 4 11 Storage 11 | . 11 11 Processor 3 | . 2 5 Energy Gun 1 | . . 2 Ballistic Gun 22 | . 25 17 Special Melee Weapon 1 | . 2 . Naked Turns . | . . . Heaviest Build 19 | 11 11 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 7 7 10 Most Carried 10 | 7 8 10 Average Carried 5 | 4 5 6 Final Capacity 10 | 8 8 10 Final Carried 10 | 6 7 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 500 | 306 112 82 Remotely . | . . . Salvage Created 718 | 194 211 313 Parts 61 | 11 21 29 Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 7 10 Guns 17 | . 7 10 Classes Destroyed 8 | 3 4 1 Worker 2 | 2 . . Builder 1 | . 1 . Tunneler 3 | 3 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 11 | . 5 6 Grunt 3 | . 2 1 Sentry 3 | . . 3 Best Kill Streak 5 | 5 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 127 | . 57 70 Missed 45 | . 21 24 Damage Taken 612 | . 238 374 Core 133 | . 42 91 Absorbed by Shields . | . . . Ignored by Resistances 189 | . 79 110 Core Remaining (%) 91 | 100 83 . Volleys Fired 78 | 18 28 32 Largest 2 | 2 2 2 Hottest 45 | 40 40 45 Shots Fired 126 | 36 42 48 Gun 126 | 36 42 48 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 116 | 36 42 38 Thermal . | . . . Explosive . | . . . Electromagnetic 10 | . . 10 Robot Hit Streak 13 | 12 13 10 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 90 | 29 27 34 Core Hits 43 | 11 14 18 Critical Kills 2 | . 2 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 5 | . 3 2 Destroy 4 | . 3 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 779 | 238 239 302 Guns 779 | 238 239 302 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 702 | 238 239 225 Thermal . | . . . Explosive . | . . . Electromagnetic 77 | . . 77 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 14 | . 9 14 Average Temperature 7 | . 8 7 Received Heat Transfer 147 | . 54 93 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 250 | 30 208 250 Initial 25 | . 16 25 Average 70 | 8 60 116 Maximum Alert Level 1 | . 1 1 Low Security (%) 92 | 100 93 87 Level 1 7 | . 6 12 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 11 14 Peak Tracking Total 7 | . 4 7 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 4 7 Successful 8 | . 3 5 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . . 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Alert Level 3 | . 2 1 Unreport Threat 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . . 3 Process 1 | . . 1 Report Inventory 1 | . . 1 Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 5 | . . 5 Retrieved Matter 5 | . . 5 Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1314 | 205 694 415 Spaces Moved 862 | 103 508 251 Core 2 | 2 . . Treads . | . . . Legs 860 | 101 508 251 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 118 120 123 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 37 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1039 | 157 564 318 Wait 34 | 17 . 17 Move 860 | 102 507 251 Hop . | . . . Pick Up 29 | 13 8 8 Fast Attach 2 | . 2 . Attach 17 | 7 6 4 Detach 4 | . 3 1 Swap 2 | . . 2 Drop 13 | . 10 3 Fire 78 | 18 28 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 584 | -10/Materials | Discovered new exit (range 10) 584 | -10/Materials | Discovered new exit (range 14) 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1315 | -9/Materials | Self-destructed Last Messages --------------- Purged threat record, alert level lowered. ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. [Achievement: One Hack Too Far] Y-45 Defender destroyed. Aluminum Leg destroyed. Hvy. EM Pulse Gun destroyed. Critical hit (Burn: +37). Y-45 Defender destroyed. Acquired Lgt. Treads. R-06 Scavenger collects Lgt. Treads. Acquired Lgt. Armor Plating. Dropped Lgt. Ion Engine. R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. R-06 Scavenger inserts Flight Unit into recycling unit. Recycling unit begins recycling process. R-06 Scavenger inserts Lgt. Treads into recycling unit. 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