Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 14:42:08 Player: STOMPAWARDAKKA Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (3395) 3395 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 6467 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 39/100 System Corruption 9% Temperature Cool (21) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Core Analyzer > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (5) ---- Huge Storage Unit Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Signal Interpreter Core Analyzer Microactuators Hardened Light Armor Plating Improved Light Armor Plating System Shield > --- WEAPON ----------- Flak Gun Scythe > --- INVENTORY -------- Minigun Flak Gun Welding Torch Maul [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Hardened Light Armor Plating Device Microactuators Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Scythe Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . 2 . . 2 Weapon . | . . . . . . Parts Attached 99 | 3 9 22 3 34 28 Power 13 | 1 . 4 . 6 2 Engine 13 | 1 . 4 . 6 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 33 | 1 . 4 2 16 10 Treads 18 | . . 2 2 9 5 Leg 10 | 1 . . . 4 5 Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . 2 . 3 . Utility 19 | 1 2 6 . 4 6 Device 2 | . . 1 . . 1 Storage 2 | 1 . . . . 1 Processor 5 | . 1 1 . 2 1 Hackware 1 | . . . . . 1 Protection 9 | . 1 4 . 2 2 Artifact . | . . . . . . Weapon 34 | . 7 8 1 8 10 Energy Gun 11 | . 3 5 1 1 1 Energy Cannon 2 | . 2 . . . . Ballistic Gun 13 | . . 3 . 3 7 Ballistic Cannon 3 | . . . . 3 . Launcher 1 | . 1 . . . . Special Weapon 2 | . 1 . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Corrupted Parts 2 | . . 1 . 1 . System Corruption 6 | . . 2 . 4 . Parts Lost 38 | . 2 9 . 10 17 Power 4 | . . 2 . 1 1 Propulsion 16 | . 1 2 . 6 7 Utility 8 | . . 1 . 2 5 Weapon 10 | . 1 4 . 1 4 Highest Loss Streak 5 | . 2 4 . 3 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 67 81 99 88 82 Engine 7 | . 14 10 11 8 5 Treads 14 | . . 8 20 21 15 Leg 5 | . 7 . . 4 8 Device 5 | . . 7 11 3 5 Storage 5 | . 14 11 11 4 1 Processor 14 | . 7 10 11 17 15 Hackware 2 | . . . . . 5 Protection 8 | . 3 9 11 9 8 Energy Gun 4 | . 11 13 20 . . Energy Cannon 1 | . 1 6 . . . Ballistic Gun 6 | . . 1 1 11 6 Slashing Weapon 3 | . . . . 2 6 Peak Build Rating 38 | 3 6 17 17 25 38 Average Rating 21 | 2 4 12 15 21 29 On Entrance 10 | . 3 5 17 15 23 Naked Turns . | . . . . . . Heaviest Build 98 | 10 16 22 15 29 98 Greatest Support 86 | 10 10 40 46 86 64 Greatest Overweight (x) 5 | . 5 5 1 2 4 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 Average Capacity 8 | 7 8 8 8 6 9 Most Carried 8 | 3 8 8 8 8 6 Average Carried 5 | 1 4 6 7 5 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 3 7 7 8 5 1 Class Distribution -------------------- 51% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2160 | . 108 518 39 996 499 Remotely . | . . . . . . Salvage Created 3636 | . 136 748 . 1710 1042 Parts 224 | . 26 44 . 107 47 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 71 | . 6 15 . 29 21 Melee 15 | . . . . 2 13 Guns 32 | . . 5 . 22 5 Cannons 11 | . . 6 . 5 . AOE 9 | . 6 2 . . 1 Classes Destroyed 14 | . 5 4 . 4 1 Worker 6 | . 1 2 . 2 1 Builder 7 | . 5 . . 1 1 Hauler 1 | . . 1 . . . Recycler 2 | . . 2 . . . Mechanic 2 | . . . . 2 . Operator 2 | . 1 . . 1 . Watcher 10 | . 2 2 . 4 2 Swarmer 14 | . 6 6 . . 2 Grunt 32 | . . 6 . 16 10 Brawler 2 | . . . . 1 1 Sentry 14 | . . 3 . 8 3 Specialist 2 | . . . . 2 . Hunter 2 | . . . . 2 . Programmer 5 | . . . . . 5 Best Kill Streak 8 | . 8 5 . 4 3 Combat Bots Only 4 | . 3 4 . 4 3 Max Kills in Single Turn 5 | . 5 3 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 600 | . 34 103 3 183 277 Missed 159 | . 7 30 1 49 72 Damage Taken 6789 | . 275 1345 25 1979 3165 Core 1383 | . 25 308 . 345 705 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . 50 . . . Regen/Repaired (Parts) 194 | . . 46 . 148 . Core Remaining (%) 62 | 100 90 . 23 37 . Volleys Fired 246 | . 22 51 3 96 74 Largest 2 | . 2 2 2 2 1 Hottest 120 | . 100 120 68 96 63 Shots Fired 357 | . 24 93 6 160 74 Gun 264 | . 10 46 6 133 69 Cannon 74 | . . 47 . 27 . Launcher 10 | . 10 . . . . Special 9 | . 4 . . . 5 Kinetic 216 | . . 8 3 143 62 Thermal 70 | . 8 50 . . 12 Explosive 10 | . 10 . . . . Electromagnetic 61 | . 6 35 3 17 . Robot Hit Streak 16 | . 7 8 5 16 9 Robot Miss Streak 11 | . 1 4 1 4 11 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 300 | . 8 63 4 125 100 Core Hits 212 | . 24 29 1 71 87 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 14 | . . . . 7 7 Destroy 1 | . . . . 1 . Blast 4 | . . . . 4 . Smash 2 | . . . . . 2 Sever 7 | . . . . 2 5 Melee Attacks 60 | . . . . 12 48 Impact 6 | . . . . . 6 Slashing 54 | . . . . 12 42 Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8308 | . 738 1950 47 2912 2661 Guns 3971 | . 82 603 47 2045 1194 Cannons 920 | . . 491 . 429 . Explosions 1732 | . 655 856 . . 221 Melee 1661 | . . . . 424 1237 Ramming 24 | . 1 . . 14 9 Kinetic 3427 | . . 106 28 2241 1052 Thermal 1768 | . 36 1369 . . 363 Explosive 655 | . 655 . . . . Electromagnetic 773 | . 46 475 19 233 . Impact 136 | . . . . . 136 Slashing 1525 | . . . . 424 1101 Piercing . | . . . . . . Highest Corruption 9 | . . 2 2 4 9 Average Corruption 3 | . . 2 2 4 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 100 | . . 7 5 47 41 Message Errors 18 | . . 1 2 9 6 Matter Fused 21 | . . . 1 10 10 Heat Flow Errors 11 | . . 1 . 5 5 Energy Discharges 13 | . . 2 1 7 3 Parts Rejected 2 | . . . . . 2 Parts Fused 2 | . . . . 1 1 Data Loss (minor) 17 | . . 2 . 8 7 Data Loss (major) 6 | . . 1 . 1 4 Misfires 3 | . . . . 2 1 Alerts 3 | . . . 1 1 1 Weapon Failures 4 | . . . . 3 1 Overload Shots . | . . . . . . Overflow Damage 703 | . 17 339 . 45 302 Projectiles 17 | . . 16 . 1 . Explosions 535 | . 17 323 . . 195 Melee 151 | . . . . 44 107 Knockbacks 6 | . . . . 5 1 Impact 1 | . . . . . 1 Kinetic 5 | . . . . 5 . Secondary . | . . . . . . Self-Inflicted Damage 693 | . 57 362 . . 274 Shots 11 | . 2 6 . . 3 Rammed 14 | . 1 . . 11 2 Targets Rammed 14 | . 1 . . 11 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 510 | . 40 510 9 214 264 Average Temperature 93 | . 18 159 5 44 91 Received Heat Transfer 2340 | . . 417 15 927 981 Effects 9 | . . 8 . . 1 Shutdowns 2 | . . 2 . . . Energy Bleed 3 | . . 2 . . 1 Interference 3 | . . 3 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . 1 . . 2 Combat Hostiles 3 | . . 1 . . 2 Parts Fried 4 | . . 2 . . 2 Impact Corruptions 3 | . . . . . 3 Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 2 | . . 2 . . . Heat Transferred 2170 | . 75 1736 . . 359 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 440 | . 231 274 37 339 440 Initial 39 | . . 17 22 14 39 Average 100 | . 62 81 36 160 82 Maximum Alert Level 2 | . 1 1 . 1 2 Low Security (%) 79 | 100 84 95 100 48 90 Level 1 19 | . 15 4 . 51 7 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 1 . 4 9 Investigation 4 | . . 1 . 2 1 Extermination 5 | . . . . . 5 Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 13 | . 3 2 . 6 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 10 24 4 36 34 Peak Tracking Total 6 | . 4 5 2 6 5 Tactical Retreats 12 | . . 2 . 3 7 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . . 1 . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 16 | . 2 6 1 1 6 Max in Single Turn 6 | . 1 2 1 1 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 14 | . 2 4 . 4 4 Terminals 10 | . 2 3 . 3 2 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . 1 . 1 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 43 | . 5 12 . 16 10 Successful 17 | . 2 4 . 9 2 Failed 26 | . 3 8 . 7 8 Catastrophic 6 | . 1 2 . 1 2 Database Lockouts . | . . . . . . Manual 31 | . 5 10 . 10 6 Terminals 29 | . 5 9 . 12 3 Fabricators 4 | . . . . . 4 Repair Stations 10 | . . 3 . 4 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 1 . 5 . Record 3 | . . . . 3 . Unreport Threat 4 | . 1 1 . 2 . Reprogram Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 2 . 4 2 Scan Component 5 | . . 1 . 2 2 Repair 3 | . . 1 . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Assimilate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 4 . 4 4 Full Trace Events 5 | . 1 2 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 1 . 2 . Time 90 | . . 26 . 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 7546 | 37 558 1364 294 2138 3155 Spaces Moved 3417 | 27 238 553 177 826 1596 Core 230 | 5 86 109 . . 30 Treads 1988 | . . 364 163 572 889 Legs 1028 | 22 152 . . 177 677 Wheels . | . . . . . . Hover . | . . . . . . Flight 171 | . . 80 14 77 . Fastest Speed 29 | 50 120 100 112 29 50 Average Speed 157 | 107 202 165 156 151 152 Slowest Speed 490 | 120 300 300 160 260 490 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 49 35 37 46 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 214 | . 43 79 . 15 77 Melee . | . . . . . . Projectile 16 | . 2 . . 14 . AOE 197 | . 41 79 . . 77 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 5148 | 35 282 911 189 1533 2198 Wait 1167 | . . 249 . 508 410 Move 3412 | 26 237 552 176 825 1596 Hop . | . . . . . . Pick Up 98 | 6 10 25 4 29 24 Fast Attach . | . . . . . . Attach 75 | 3 7 19 1 21 24 Detach 8 | . 1 1 . 3 3 Swap 24 | . 2 3 2 13 4 Drop 44 | . 2 11 3 15 13 Fire 246 | . 22 51 3 96 74 Melee 60 | . . . . 12 48 Ram 3 | . 1 . . . 2 Kick . | . . . . . . Crush 11 | . . . . 11 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 5) 529 | -10/Materials | Discovered new exit (range 6) 590 | -10/Materials | Identified exit to Materials 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Utility x2 1479 | -9/Materials | Discovered new exit (range 16) 1687 | -9/Materials | Core integrity fell below 50% 1786 | -9/Materials | Lost 4 parts (1p1n2w) 1905 | -9/Materials | Repaired Core Shielding 1959 | -9/Materials | Identified exit to Mines 1960 | -9/Materials | Entered Mines 1966 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2225 | -9/Mines | Discovered new exit (range 4) 2251 | -9/Mines | Identified exit to Materials 2254 | -9/Mines | Entered Materials 2254 | -8/Materials | Evolved 2 slots: Propulsion x2 2259 | -8/Materials | Discovered new exit (range 9) 2674 | -8/Materials | Build established: Scavenger-Mutant 2816 | -8/Materials | Repaired Lgt. Treads 2856 | -8/Materials | Repaired Lgt. Deuterium Engine 3294 | -8/Materials | Core integrity fell below 50% 3450 | -8/Materials | Lost 3 parts (3n) 4041 | -8/Materials | Discovered new exit (range 16) 4192 | -8/Materials | Identified exit to Storage 4217 | -8/Materials | Discovered new exit (range 10) 4391 | -8/Materials | Identified exit to Factory 4392 | -8/Materials | Entered Factory 4392 | -7/Factory | Evolved 2 slots: Utility x2 5459 | -7/Factory | Build established: Mutant 5870 | -7/Factory | Build established: Scavenger-Mutant 6473 | -7/Factory | Build established: Mutant 6772 | -7/Factory | Lost 3 parts (1p2n) 7038 | -7/Factory | Build established: Scavenger-Mutant 7333 | -7/Factory | Lost 4 parts (3n1w) 7495 | -7/Factory | Core integrity fell below 50% 7516 | -7/Factory | Core integrity fell below 20% 7547 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07502_ Maul destroyed. 07503_ Flak Gun destroyed. 07505_ K-01 Serf collects debris. 07509_ M-13 Machinist repairs P-60 Hacker. 07511_ Destroyed Shock Rifle. 07511_ K-01 Serf collects debris. 07513_ System corrupted: Minigun rejected. 07513_ Slammed into P-60 Hacker. 07513_ Core Analyzer broken. 07513_ Destabilizing: Short circuit. 07514_ Slammed into M-13 Machinist. 07514_ M-13 Machinist knocked back. 07515_ K-01 Serf collects debris. 07522_ System Shield destroyed. 07527_ Subcomponent Replicator disabled. 07527_ Acquired Pulse Rifle. 07539_ System corrupted: Substantial component data lost. 07544_ P-60 Hacker destroyed. 07546_ M-13 Machinist repairs G-47 Trooper. 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