Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 12:51:00 Player: Atherys Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (139) 695 Value Destroyed (3976) 3976 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 8725 Bonus ------- High Alert Combat Kills 74 Cogmind --------- Core Integrity 0/1000 Matter 11/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Cold Fusion Reactor Improved Melee Analysis Suite Force Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Shield Generator Recalibrator > --- WEAPON ----------- Lightning Gun Lightning Gun Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Gravmag System Gravmag System Gravmag System Large Storage Unit Heavy Laser Improved EM Pulse Cannon Flak Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Leg Titanium Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . 1 1 . 1 Utility 4 | . . . 1 . 1 1 1 Weapon 2 | . . . 1 1 . . . Parts Attached 148 | 6 5 1 26 24 48 37 1 Power 23 | 1 2 . 2 4 7 6 1 Engine 15 | 1 2 . 2 3 2 5 . Core 6 | . . . . 1 5 . . Reactor 2 | . . . . . . 1 1 Propulsion 37 | 2 . . 4 7 17 7 . Treads . | . . . . . . . . Leg 27 | 2 . . 4 7 11 3 . Wheel . | . . . . . . . . Hover 7 | . . . . . 4 3 . Flight 3 | . . . . . 2 1 . Utility 40 | 1 2 . 11 6 10 10 . Device 21 | . 1 . 7 2 5 6 . Storage 5 | 1 . . . 1 . 3 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 14 | . 1 . 4 3 5 1 . Artifact . | . . . . . . . . Weapon 48 | 2 1 1 9 7 14 14 . Energy Gun 13 | 1 1 . 1 2 3 5 . Energy Cannon 7 | . . . 1 . 5 1 . Ballistic Gun 13 | 1 . . 6 2 2 2 . Ballistic Cannon 14 | . . . 1 3 4 6 . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 71 | . 5 . 9 7 14 33 3 Power 8 | . 1 . 1 1 2 3 . Propulsion 14 | . . . 1 . 3 8 2 Utility 20 | . 1 . 3 3 4 9 . Weapon 29 | . 3 . 4 3 5 13 1 Highest Loss Streak 11 | . 3 . 4 6 4 11 3 Average Slot Usage (%) 90 | . 94 69 94 96 95 78 6 Engine 7 | . 14 14 10 7 1 9 . Core 1 | . . . . 1 4 . . Leg 22 | . 28 28 21 26 26 14 1 Hover 1 | . . . . . . 5 . Device 10 | . 6 . 10 7 10 14 . Storage 9 | . 14 14 11 9 7 8 1 Protection 7 | . 4 . 8 9 10 1 . Energy Gun 4 | . 14 . 1 3 5 7 . Energy Cannon 5 | . . . 2 . 12 4 . Ballistic Gun 8 | . 10 . 23 7 2 1 . Ballistic Cannon 7 | . . . . 22 8 6 . Naked Turns 70 | . . . . . . . 70 Heaviest Build 87 | 11 14 11 36 53 65 87 21 Greatest Support 68 | 20 20 3 34 51 68 60 18 Greatest Overweight (x) 9 | . 4 3 9 1 3 5 5 Average Overweight (x) . | . 2 2 . . . 1 . Largest Inventory Capacity 16 | 6 6 6 6 10 10 16 10 Average Capacity 8 | 5 6 6 6 9 10 11 6 Most Carried 10 | 6 6 4 6 10 10 10 7 Average Carried 7 | 3 5 4 5 8 9 7 4 Final Capacity 10 | 6 6 6 6 10 10 10 4 Final Carried 10 | 6 4 4 6 10 10 7 4 Class Distribution -------------------- 41% | Tank 31% | Mutant 11% | Scavenger-Mutant 7% | Scavenger-Tank 5% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 4024 | 226 143 . 1007 930 1100 618 . Remotely 656 | . . . . 656 . . . Salvage Created 4866 | . 345 . 1385 824 1200 1112 . Parts 265 | . 18 . 104 57 49 37 . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 6 | . . . 2 1 1 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 90 | . 4 . 35 14 18 19 . Guns 44 | . 3 . 21 7 4 9 . Cannons 35 | . . . 6 7 13 9 . AOE 10 | . 1 . 8 . 1 . . Classes Destroyed 15 | . 4 . 6 3 2 . . Worker 7 | . . . 1 4 1 1 . Builder 8 | . 2 . 6 . . . . Tunneler 1 | . . . . 1 . . . Hauler 1 | . . . 1 . . . . Recycler 18 | . 1 . 3 4 7 3 . Mechanic 1 | . . . 1 . . . . Operator 3 | . . . 3 . . . . Watcher 10 | . 3 . 2 3 1 1 . Swarmer 27 | . . . 11 4 3 9 . Grunt 32 | . 4 . 16 2 4 6 . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . 1 . . . Sentry 19 | . . . 8 6 3 2 . Hunter 4 | . . . . 1 3 . . Programmer 6 | . . . . . 4 2 . Best Kill Streak 15 | . 4 . 15 7 3 5 . Combat Bots Only 9 | . 2 . 9 3 2 5 . Max Kills in Single Turn 2 | . 1 . 2 2 1 2 . Gunslinging . | . . . . . . . . Exploded 2 | . 1 . 2 . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 12597 | . 703 . 1920 1492 3327 3952 1203 Core 3379 | . 231 . 295 547 527 757 1022 Absorbed by Shields 109 | . . . . . . 109 . Core Remaining (%) 27 | 100 . 7 26 . 24 10 . Volleys Fired 367 | . 47 . 105 44 77 92 2 Largest 4 | . 2 . 3 4 4 4 1 Hottest 277 | . 80 . 120 197 239 277 80 Shots Fired 921 | . 73 . 227 161 248 210 2 Gun 472 | . 73 . 181 56 75 85 2 Cannon 429 | . . . 26 105 173 125 . Launcher 20 | . . . 20 . . . . Special . | . . . . . . . . Kinetic 581 | . 23 . 181 141 130 106 . Thermal 255 | . 24 . 26 20 112 71 2 Explosive 20 | . . . 20 . . . . Electromagnetic 65 | . 26 . . . 6 33 . Robot Hit Streak 16 | . 14 . 16 6 7 12 1 Robot Miss Streak 22 | . 4 . 9 19 22 9 1 Penetration Max 1 | . . . . 1 . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 528 | . 54 . 134 97 122 120 1 Core Hits 271 | . 22 . 79 60 51 59 . Critical Hits 6 | . . . 1 . 3 2 . Critical Kills 3 | . . . 1 . 1 1 . Critical Parts Destroyed 3 | . . . . . 2 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11016 | . 724 . 3167 1375 2713 3006 31 Guns 4702 | . 608 . 1581 676 746 1060 31 Cannons 4784 | . . . 307 690 1841 1946 . Explosions 1506 | . 111 . 1269 . 126 . . Melee . | . . . . . . . . Ramming 24 | . 5 . 10 9 . . . Kinetic 5785 | . 188 . 1567 1174 1292 1564 . Thermal 3292 | . 299 . 321 192 1401 1048 31 Explosive 1269 | . . . 1269 . . . . Electromagnetic 646 | . 232 . . . 20 394 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . 2 . 3 4 9 Average Corruption 2 | . . . 2 . 1 3 6 Corruption Purged . | . . . . . . . . Effects 52 | . . . 13 . 20 18 1 Message Errors 14 | . . . 4 . 5 4 1 Matter Fused 7 | . . . . . 3 4 . Heat Flow Errors 10 | . . . 5 . 2 3 . Energy Discharges 7 | . . . 1 . 4 2 . Data Loss (minor) 8 | . . . 1 . 3 4 . Targeting Errors 5 | . . . 2 . 2 1 . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 78 | . 4 . 24 . 34 16 . Projectiles 50 | . . . . . 34 16 . Explosions 28 | . 4 . 24 . . . . Melee . | . . . . . . . . Knockbacks 33 | . . . . 12 12 9 . Impact . | . . . . . . . . Kinetic 31 | . . . . 11 12 8 . Secondary 2 | . . . . 1 . 1 . Self-Inflicted Damage 265 | . 50 . 116 . 99 . . Shots 7 | . 2 . 4 . 1 . . Rammed 9 | . 7 . 2 . . . . Targets Rammed 13 | . 7 . 5 1 . . . Kicked 4 | . . . 3 1 . . . Crushed . | . . . . . . . . Highest Temperature 651 | . 202 . 440 651 594 608 . Average Temperature 168 | . 66 . 118 166 219 203 . Received Heat Transfer 2678 | . 369 . 543 315 675 740 36 Effects 68 | . . . 7 14 35 12 . Shutdowns 6 | . . . 1 1 2 2 . Energy Bleed 12 | . . . . 5 6 1 . Interference 14 | . . . 5 . 6 3 . Matter Decay 8 | . . . . . 6 2 . Short Circuit 4 | . . . . 2 1 1 . Damage (minor) 6 | . . . 1 . 4 1 . Damage (major) 11 | . . . . 2 8 1 . Damage (core) 7 | . . . . 4 2 1 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 6 | . 2 . . . . 4 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . 3 . 2 1 2 2 . Heat Transferred 5482 | . 625 . 592 481 1900 1847 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 617 | . 136 . 617 455 377 237 15 Average Influence 193 | . 50 . 326 287 163 106 5 Maximum Alert Level 2 | . . . 2 2 1 1 . Low Security (%) 50 | 100 100 100 9 12 60 82 100 Level 1 44 | . . . 71 79 39 17 . Level 2 5 | . . . 18 8 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 1 . 6 . 8 6 . Investigation 2 | . . . 1 . 1 . . Extermination 8 | . . . . . 5 3 . Reinforcement 10 | . 1 . 5 . 1 3 . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . 1 . . 2 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 13 | . 1 . 7 2 . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 167 | . 12 . 55 23 26 37 14 Peak Tracking Total 9 | . 5 . 6 6 3 8 9 Tactical Retreats 15 | . 2 . 4 2 2 4 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 3 | . . . 1 . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 18 | . . . 4 2 6 6 . Max in Single Turn 4 | . . . 1 1 3 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 23 | . 1 . 8 5 7 2 . Terminals 12 | . 1 . 4 3 3 1 . Fabricators 2 | . . . . . 2 . . Repair Stations 4 | . . . 2 . 1 1 . Recycling Units 3 | . . . 2 1 . . . Scanalyzers 2 | . . . . 1 1 . . Garrison Access . | . . . . . . . . Total Hacks 71 | . 3 . 22 14 28 4 . Successful 44 | . 2 . 14 11 15 2 . Failed 27 | . 1 . 8 3 13 2 . Catastrophic 3 | . . . . 1 2 . . Database Lockouts . | . . . . . . . . Manual 10 | . . . 6 4 . . . Terminals 37 | . 3 . 10 10 12 2 . Fabricators 5 | . . . . . 5 . . Repair Stations 15 | . . . 7 . 6 2 . Recycling Units 7 | . . . 5 2 . . . Scanalyzers 7 | . . . . 2 5 . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 2 . 4 7 3 1 . Record 8 | . . . 1 4 2 1 . Prototype ID Bank 2 | . 1 . 1 . . . . Branch Access Points 1 | . 1 . . . . . . Alert Level 1 | . . . . 1 . . . Locate Traps 2 | . . . . 1 1 . . Recall Investigation 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . 3 . . Network Status 1 | . . . . . 1 . . Build 2 | . . . . . 2 . . Repair Station Hacks 12 | . . . 5 . 6 1 . Scan Component 7 | . . . 3 . 3 1 . Repair 5 | . . . 2 . 3 . . Recycling Unit Hacks 3 | . . . 2 1 . . . Process 1 | . . . 1 . . . . Retrieve Matter 2 | . . . 1 1 . . . Scanalyzer 5 | . . . . 2 3 . . Insert Component 3 | . . . . 1 2 . . Analyze 2 | . . . . 1 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . . . 9 4 . . . Terminals 3 | . . . 2 1 . . . Track 3 | . . . 2 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Reject 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 1 . 8 5 7 2 . Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . Parts Built 4 | . . . . . 4 . . Matter 402 | . . . . . 402 . . Time 142 | . . . . . 142 . . Total Part Build Rating 22 | . . . . . 22 . . Parts Repaired 5 | . . . 2 . 3 . . Time 201 | . . . 75 . 126 . . Parts Recycled . | . . . . . . . . Recycled Matter 159 | . . . 159 . . . . Retrieved Matter 456 | . . . 159 297 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . 1 2 . . Part Schematics Acquired 2 | . . . . 1 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 8305 | 73 505 232 1928 1222 2625 1613 107 Spaces Moved 4469 | 55 199 119 1104 697 1295 842 158 Core 415 | 11 131 119 14 . . 3 137 Treads . | . . . . . . . . Legs 3679 | 44 68 . 1090 697 1294 465 21 Wheels . | . . . . . . . . Hover 186 | . . . . . 1 185 . Flight 189 | . . . . . . 189 . Fastest Speed 40 | 50 120 150 130 130 120 40 50 Average Speed 138 | 106 178 194 131 133 139 147 62 Slowest Speed 500 | 120 250 200 500 160 220 440 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 26 23 69 38 20 19 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 219 | . 9 . 120 1 37 52 . Melee . | . . . . . . . . Projectile 53 | . . . . 1 23 29 . AOE 166 | . 9 . 120 . 14 23 . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 5914 | 66 273 119 1395 893 1955 1048 165 Wait 711 | . 14 . 120 79 450 48 . Move 4462 | 54 198 118 1103 696 1294 841 158 Hop . | . . . . . . . . Pick Up 95 | 6 . . 17 21 37 13 1 Fast Attach 67 | 6 2 1 13 8 18 19 . Attach 51 | . 2 . 9 8 15 16 1 Detach 13 | . . . 2 5 1 4 1 Swap 30 | . 1 . 4 8 15 2 . Drop 105 | . 2 . 17 23 48 13 2 Fire 367 | . 47 . 105 44 77 92 2 Melee . | . . . . . . . . Ram 7 | . 7 . . . . . . Kick 6 | . . . 5 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 529 | -10/Materials | Core integrity fell below 50% 578 | -10/Materials | Core integrity fell below 20% 579 | -10/Materials | Entered Mines 586 | -10/Mines | Lost 3 parts (1p1u1w) 596 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 663 | -10/Mines | Discovered new exit (range 14) 811 | -10/Mines | Entered Materials 811 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1034 | -9/Materials | Destroyed 9 combat bots 1241 | -9/Materials | Lost 4 parts (1p3w) 1337 | -9/Materials | Core integrity fell below 50% 1499 | -9/Materials | Repaired Broken Titanium Leg 1769 | -9/Materials | Discovered new exit (range 14) 2724 | -9/Materials | Repaired Recalibrator 2733 | -9/Materials | Discovered new exit (range 3) 2739 | -9/Materials | Entered another Materials area 2739 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2847 | -8/Materials | Core integrity fell below 50% 2851 | -8/Materials | Core integrity fell below 20% 2905 | -8/Materials | Lost 6 parts (1p2u3w) 3287 | -8/Materials | Build established: Tank 3786 | -8/Materials | Discovered new exit (range 16) 3961 | -8/Materials | Entered Factory 3961 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4142 | -7/Factory | Garrison activated, responded to threat 4241 | -7/Factory | Lost 3 parts (2u1w) 4340 | -7/Factory | Lost 4 parts (3n1w) 5803 | -7/Factory | Core integrity fell below 50% 5806 | -7/Factory | Fabricated Adv. Thermal Shield (x2) 6023 | -7/Factory | Repaired Carbon-fiber Leg 6074 | -7/Factory | Repaired Hvy. Ion Cannon 6120 | -7/Factory | Repaired Hvy. Ion Cannon 6194 | -7/Factory | Discovered new exit (range 15) 6300 | -7/Factory | Fabricated Recalibrator (x2) 6444 | -7/Factory | Build established: Scavenger-Tank 6586 | -7/Factory | Entered another Factory area 6586 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6914 | -6/Factory | Lost 6 parts (1p2u3w) 6981 | -6/Factory | Build established: Scavenger-Mutant 7403 | -6/Factory | Lost 5 parts (2n2u1w) 7743 | -6/Factory | Build established: Scavenger-Gunner 7796 | -6/Factory | Spotted B-75 Beast 7819 | -6/Factory | Lost 5 parts (2n3w) 7915 | -6/Factory | Core integrity fell below 50% 7959 | -6/Factory | Lost 11 parts (2p2n3u4w) 7966 | -6/Factory | Core integrity fell below 20% 8141 | -6/Factory | Discovered new exit (range 10) 8199 | -6/Factory | Entered another Factory area 8199 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8200 | -5/Factory | Build established: Mutant 8263 | -5/Factory | Lost 3 parts (2n1w) 8277 | -5/Factory | Core integrity fell below 50% 8301 | -5/Factory | Core integrity fell below 20% 8306 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08144_ Acquired Unknown Ballistic Cannon. 08151_ Acquired Imp. Carbon-fiber Leg. 08156_ Acquired Adv. Heat Sink. 08180_ Imp. Maneuvering Thrusters destroyed. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 08219_ VTOL Module destroyed. 08219_ Force Rifle destroyed. 08232_ Imp. Carbon-fiber Leg destroyed. 08235_ Dropped Lrg. Storage Unit. 08263_ P-70 Sage resets R-10 Processor, system corruption cleaned. 08274_ Dropped Unknown Ballistic Cannon. 08275_ Acquired Force Rifle. 08276_ G3YU /,HSTUQ|