Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 21:39:04 Player: eb Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (235) 1175 Value Destroyed (11268) 11268 Prototype IDs (10) 200 Alien Tech Used (2) 400 Bonus (10983) 10983 TOTAL SCORE: 32326 Bonus ------- High Alert Combat Kills 2761 Follower Combat Kills 1912 Entered DSFs 1000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -190 Cogmind --------- Core Integrity 0/1600 Matter 266/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Target Analyzer Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Layered Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace Experimental Focal Shield Hacking Suite > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Heavy Linear Accelerator Impact Mace > --- INVENTORY -------- Light Angular Momentum Engine Biometal Leg Biometal Leg Layered Medium Armor Plating EM Shield [Rating: 173] Favorites ----------- Power Light Quantum Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Biometal Medium Treads Treads Biometal Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Heavy Linear Accelerator Energy Gun Gamma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Heavy Linear Accelerator Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Segregator Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Was Fac DSF Res Arm Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 . 2 . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 11 | . . . . . 2 2 . 2 . . . . . . 2 . 2 . 1 Weapon 3 | . . . . . . . . . 2 . 1 . . . . . . . . Parts Attached 206 | 6 12 3 1 1 23 16 13 3 . 9 1 1 . 6 7 10 24 16 54 Power 28 | 1 1 . . . 1 2 1 . . 1 . . . . 1 5 7 . 8 Engine 7 | 1 1 . . . . 2 1 . . . . . . . 1 . . . 1 Core 3 | . . . . . 1 . . . . 1 . . . . . 1 . . . Reactor 18 | . . . . . . . . . . . . . . . . 4 7 . 7 Propulsion 50 | 2 4 . . 1 9 3 3 . . 4 . . . 2 2 2 4 3 11 Treads 21 | 2 . . . . . 3 1 . . 4 . . . 2 2 2 4 1 . Leg 15 | . 2 . . . 5 . . . . . . . . . . . . 2 6 Wheel 9 | . 2 . . 1 4 . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . 5 Utility 78 | 1 4 2 . . 6 7 5 1 . 2 1 . . 1 4 2 7 11 24 Device 38 | . . 1 . . 3 3 1 1 . . 1 . . . 4 . 3 6 15 Storage 7 | 1 1 . . . 1 . . . . . . . . . . . 1 3 . Processor 18 | . 1 1 . . . 2 1 . . 2 . . . 1 . 2 2 2 4 Hackware 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 Protection 12 | . 2 . . . 1 2 2 . . . . . . . . . 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 3 1 1 . 7 4 4 2 . 2 . 1 . 3 . 1 6 2 11 Energy Gun 14 | 1 1 . . . . 2 . . . . . . . . . . 1 2 7 Energy Cannon 9 | . . 1 . . 3 . 3 . . . . 1 . . . . . . 1 Ballistic Gun 3 | 1 . . 1 . . . . . . . . . . . . . 1 . . Ballistic Cannon 11 | . . . . . . 1 . 2 . 2 . . . 2 . . 3 . 1 Launcher 8 | . 2 . . . 3 . 1 . . . . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . 1 1 . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 2 . . . . . . . . . . 1 . Corrupted Parts 2 | . . . . . . . 1 . . . . . . . . . 1 . . System Corruption 11 | . . . . . . . 5 . . . . . . . . . 6 . . Parts Lost 69 | . . . . . 7 2 . . . 1 . . . . 1 1 11 3 43 Power 9 | . . . . . . . . . . . . . . . . . 4 . 5 Propulsion 15 | . . . . . . 2 . . . . . . . . . . 3 . 10 Utility 28 | . . . . . 3 . . . . 1 . . . . 1 1 1 3 18 Weapon 17 | . . . . . 4 . . . . . . . . . . . 3 . 10 Highest Loss Streak 26 | . . . . . 4 2 . . . 1 . . . . 1 1 4 1 26 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 3 8 17 21 25 20 19 17 16 16 17 19 16 16 13 12 11 6 3 4 Power 1 | . 1 1 1 3 2 3 2 2 4 4 3 2 2 1 1 1 1 . . Propulsion 2 | 1 2 4 7 8 1 1 1 . . . 2 2 3 4 4 3 1 . 1 Utility 4 | . 2 7 8 10 10 7 4 2 4 2 4 4 5 3 2 2 1 1 1 Weapon 4 | . 2 4 4 4 5 7 9 10 8 9 10 6 6 4 3 4 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 86 | . 6 . 3 . 3 10 15 4 . 3 1 6 . 11 . . 4 9 11 Power 7 | . 1 . 1 . . 2 . . . 1 . 1 . 1 . . . . . Propulsion 12 | . 2 . . . . 1 . . . . . . . 2 . . . 1 6 Utility 25 | . 3 . 1 . 3 3 2 . . . 1 2 . 3 . . 2 3 2 Weapon 40 | . . . 1 . . 4 13 4 . 2 . 3 . 5 . . 2 3 3 Tool/Special 2 | . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 89 | . 98 100 100 100 99 99 99 85 87 91 99 100 100 92 89 89 75 72 79 Engine 4 | . 14 14 14 14 1 4 7 6 5 2 5 5 5 5 6 2 . . . Core 1 | . . . . . 7 2 . . . 2 5 5 5 5 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . 5 7 8 10 Treads 8 | . 20 . . . . 10 27 . . 7 21 21 21 21 19 18 10 1 . Leg 6 | . 1 . . . 29 19 2 . . . . . . . . . . 6 10 Wheel 5 | . 6 28 28 28 6 . . 13 11 7 . . . . . . . . . Device 11 | . . 3 . . 11 16 10 12 11 6 5 10 10 10 19 17 14 13 17 Storage 5 | . 14 14 14 14 9 7 7 6 5 5 5 5 5 5 4 4 3 . . Processor 16 | . 7 10 14 14 6 9 19 20 17 26 26 26 26 26 22 24 22 19 17 Hackware 1 | . . . . . 6 . 4 6 5 5 4 . . . . . . . 1 Protection 3 | . 5 . . . 2 10 3 5 5 1 . . . . . . 2 4 5 Energy Gun 3 | . 16 11 . . . 8 . . . . . . . . . . . 4 7 Energy Cannon 3 | . . 2 12 . 8 . 5 2 . 3 9 10 10 2 . . . . . Ballistic Gun 1 | . 3 . 1 14 . . . . . . . . . . . . . 4 1 Ballistic Cannon 4 | . . . . . . 2 2 6 11 11 10 10 10 10 9 9 7 4 3 Launcher 3 | . 7 14 14 14 5 . . . 4 5 5 5 5 . . . . . . Impact Weapon 2 | . . . . . 3 2 5 3 5 1 . . . 4 4 2 3 4 3 Peak Build Rating 173 | 6 9 10 15 15 36 53 55 61 70 91 104 106 106 119 138 147 160 171 173 Average Rating 90 | 4 7 9 10 15 30 47 51 59 69 78 100 105 106 115 132 142 152 162 153 On Entrance 72 | . 6 9 9 15 15 36 53 53 61 70 91 104 106 106 119 138 146 160 153 Avg Prop Armor Cover (%) 1 | . . . . . . 1 2 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 13 90 92 92 92 93 77 71 72 81 99 119 119 119 132 134 129 151 146 147 Greatest Support 145 | 40 40 26 26 26 64 84 104 56 56 120 120 120 120 130 140 140 145 135 120 Greatest Overweight (x) 3 | . 3 3 3 3 1 1 1 1 1 3 . . . 1 1 . 2 1 2 Average Overweight (x) . | . . 3 3 3 . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 15 15 Average Capacity 15 | 7 11 25 25 25 23 20 20 20 20 20 20 20 20 20 20 20 11 5 5 Most Carried 25 | 6 15 19 25 25 25 20 20 20 17 20 20 20 20 20 20 20 20 6 5 Average Carried 14 | 3 8 16 21 25 20 19 19 16 16 17 19 19 20 19 19 19 10 4 4 Final Capacity 25 | 8 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 5 15 5 Final Carried 25 | 6 15 19 25 25 20 20 16 18 16 20 20 20 20 20 20 20 5 6 . Class Distribution -------------------- 36% | Mutant 22% | Scavenger-Gunner 11% | Scavenger-Mutant 10% | Bomber 9% | Scavenger-Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Bomber | -5/Factory Bomber | -5/DSF Bomber | -4/Factory Bomber | -4/Waste Bomber | -4/Factory Bomber | -4/DSF Gunner | -3/Research Bomber | -3/Armory Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Was Fac DSF Res Arm Res Qua Acc Matter Collected 7998 | 235 581 40 38 180 346 228 489 149 . 71 233 236 . 74 257 656 1405 1281 1499 Remotely 675 | . . . . . 190 10 . . . . . . . . 257 218 . . . Salvage Created 10409 | . 514 120 480 174 527 259 992 141 . 139 202 . . . 196 533 1691 1383 3058 Parts 434 | . 32 6 20 5 35 13 36 14 . 11 2 . . . 6 14 69 53 118 Haulers Intercepted 6 | . 1 . . . 1 . 3 1 . . . . . . . . . . . Recyclers Shooed 8 | . 1 . . . . . 3 . . . . . . . . . 2 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Was Fac DSF Res Arm Res Qua Acc Combat Hostiles Destroyed 185 | . 11 1 3 10 17 6 16 1 . 3 3 . . . 2 12 34 18 48 Melee 7 | . . . . . . . 1 . . . . . . . . 1 . 3 2 Guns 34 | . 4 . 1 3 . 5 . . . . . . . . . . . 5 16 Cannons 89 | . . . 2 . 4 1 12 1 . 3 3 . . . 2 11 22 7 21 AOE 36 | . 7 1 . 7 13 . . . . . . . . . . . 3 . 5 Classes Destroyed 20 | . 7 . 1 1 1 1 1 . . 1 . . . . . 3 . 3 1 Worker 14 | . 1 . . . 4 1 1 . . . 1 . . . . . 1 3 2 Builder 9 | . . . . . . . 2 . . . . . . . 2 . 1 . 4 Hauler 6 | . 1 . . . 1 . 3 1 . . . . . . . . . . . Recycler 14 | . 3 1 . 2 . . 1 . . . . . . . 1 . 2 . 4 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . 1 . . . 1 . . . . . . . . . . . 2 . 2 Watcher 6 | . 1 . . . 2 . 1 1 . . . . . . . . 1 . . Swarmer 46 | . 6 . . . 7 . 3 . . . . . . . . . 12 . 18 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . Grunt 43 | . 5 1 1 1 7 2 3 . . . 3 . . . . 3 1 6 10 Brawler 4 | . . . . . . . . . . . . . . . . 2 . 1 1 Duelist 3 | . . . . . . . . . . . . . . . . 2 . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 20 | . . . . . 3 1 6 . . . . . . . 1 2 4 2 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 Hunter 19 | . . . 2 . . 2 2 . . 2 . . . . 1 . 6 2 2 Programmer 35 | . . . . . . 1 2 1 . . . . . . . 2 11 5 13 Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . 1 2 Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 5 1 1 10 9 4 6 1 . 2 3 . . . 3 6 6 4 7 Combat Bots Only 10 | . 4 1 1 10 8 3 4 1 . 2 3 . . . 1 6 5 3 6 Max Kills in Single Turn 4 | . 2 1 1 1 4 2 2 1 . 1 1 . . . 2 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 . 1 4 . . . . . . . . . . . 1 . 2 Melee 1 | . . . . . . . 1 . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Was Fac DSF Res Arm Res Qua Acc Hostile Shots Fired 1621 | . 46 1 . 11 62 65 192 2 . 17 8 . . . 3 64 321 134 695 Missed 570 | . 5 1 . 3 20 18 76 1 . 4 1 . . . 1 21 113 71 235 Hits 1051 | . 41 . . 8 42 47 116 1 . 13 7 . . . 2 43 208 63 460 Melee 10 | . . . . . . . . . . . . . . . . 5 . 5 . Projectile 1041 | . 41 . . 8 42 47 116 1 . 13 7 . . . 2 38 208 58 460 AOE 26 | . . . . 2 . . . . . . . . . . . . . . 24 Critical Strikes 36 | . . . . 1 4 1 . . . . . . . . . 2 11 6 11 Actively Blocked 30 | . . . . . . . . . . . . . . . . 2 11 6 11 Part Disruptions 5 | . . . . . . . . . . . . . . . . . 4 . 1 Damage Taken 19053 | . 468 . . 208 982 725 1152 14 . 406 146 . . . 195 817 3928 957 9055 Core 2439 | . 66 . . 98 129 50 76 14 . 34 . . . . 16 81 220 40 1615 Absorbed by Shields 413 | . . . . . . . . . . . . . . . . . 160 210 43 Redirected to Shielding 48 | . 48 . . . . . . . . . . . . . . . . . . Ignored by Resistances 1821 | . . . . . . . 14 . . . . . . . . . 892 375 540 Regen/Repaired (Parts) 82 | . . . . . . . 77 . . . . 5 . . . . . . . Core Remaining (%) 82 | 100 . . . 34 76 . 82 98 . 96 . . . 100 . 92 . 67 . Volleys Fired 579 | . 76 4 75 26 48 33 64 4 . 6 5 . . 1 9 20 66 44 98 Largest 4 | . 2 1 1 1 1 2 2 2 . 3 4 . . 4 2 2 3 3 4 Hottest 316 | . 80 50 60 30 56 126 90 88 . 192 162 . . 282 140 140 220 185 316 Shots Fired 958 | . 77 4 75 26 48 50 73 6 . 17 14 . . 4 18 41 120 117 268 Gun 384 | . 66 2 2 15 6 34 . . . . . . . . . . . 75 184 Cannon 517 | . . . 72 . 29 16 73 6 . 17 14 . . 4 18 41 110 42 75 Launcher 57 | . 11 2 1 11 13 . . . . . . . . . . . 10 . 9 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 458 | . 31 . 2 15 6 16 31 4 . 12 10 . . 2 18 41 110 84 76 Thermal 326 | . 35 2 72 . . 34 42 2 . 5 4 . . 2 . . . . 128 Explosive 47 | . 11 2 1 11 13 . . . . . . . . . . . . . 9 Electromagnetic 127 | . . . . . 29 . . . . . . . . . . . 10 33 55 Robot Hit Streak 19 | . 9 3 15 6 14 19 16 6 . 8 9 . . 7 8 10 9 9 18 Robot Miss Streak 5 | . 3 . 3 1 2 5 2 1 . 1 1 . . . 3 2 4 2 5 Penetration Max 2 | . . . . . . . . . . 1 . . . . . 1 . 2 1 Secondary Targets 2 | . . . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 716 | . 53 2 60 13 35 40 62 5 . 11 10 . . 4 12 25 99 99 186 Core Hits 364 | . 31 5 21 24 40 15 20 4 . 7 6 . . 1 5 14 45 36 90 Critical Kills 11 | . 1 . . . . . 1 . . . . . . . . . . 7 2 Critical Parts Destroyed 42 | . . . . . . . 5 . . . . . . . 1 . 9 13 14 Critical Strikes 119 | . 5 . . . . . 10 . . 1 1 . . . 1 6 28 32 35 Burn 9 | . 4 . . . . . . . . . . . . . . . . . 5 Destroy 23 | . 1 . . . . . . . . . . . . . . . . 17 5 Blast 48 | . . . . . . . 4 . . 1 1 . . . . 6 19 8 9 Corrupt 5 | . . . . . . . . . . . . . . . . . . 1 4 Smash 34 | . . . . . . . 6 . . . . . . . 1 . 9 6 12 Melee Attacks 149 | . . . . . 8 . 20 . . . . . . 1 3 3 49 37 28 Thermal 6 | . . . . . . . . . . . . . . . . . 6 . . Impact 143 | . . . . . 8 . 20 . . . . . . 1 3 3 43 37 28 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . 1 . 6 . . . . . . . 1 . 3 3 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33937 | 7 1138 84 1172 791 2319 780 2219 149 . 413 383 . . 187 986 2014 7926 3770 9599 Guns 5698 | . 548 26 41 188 105 548 . . . . . . . . . . . 887 3355 Cannons 18408 | . . . 1041 . 525 232 1332 149 . 413 383 . . 187 888 2014 5760 2081 3403 Explosions 5211 | . 588 58 90 603 1569 . . . . . . . . . . . 850 . 1453 Melee 4589 | . . . . . 98 . 887 . . . . . . . 98 . 1316 802 1388 Ramming 31 | 7 2 . . . 22 . . . . . . . . . . . . . . Kinetic 16339 | . 220 . 41 188 105 232 555 94 . 251 302 . . 79 888 2014 5760 2374 3236 Thermal 6376 | . 328 26 1041 . 188 548 777 55 . 162 81 . . 108 . . 189 . 2873 Explosive 4073 | . 588 58 90 603 1381 . . . . . . . . . . . . . 1353 Electromagnetic 2529 | . . . . . 525 . . . . . . . . . . . 661 594 749 Impact 4589 | . . . . . 98 . 887 . . . . . . . 98 . 1316 802 1388 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 17 1 8 . . . . . . . . 2 10 10 24 Average Corruption 7 | . . . . . 16 1 4 . . . . . . . . 1 5 10 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 188 | . . . . . 17 7 32 . . . . . . . . 7 35 13 77 Message Errors 34 | . . . . . 3 1 8 . . . . . . . . 1 5 3 13 Matter Fused 44 | . . . . . 5 3 4 . . . . . . . . 2 12 . 18 Heat Flow Errors 17 | . . . . . 1 . 3 . . . . . . . . . 3 1 9 Energy Discharges 18 | . . . . . 4 1 3 . . . . . . . . 3 2 2 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 31 | . . . . . 2 1 7 . . . . . . . . . 7 2 12 Data Loss (major) 9 | . . . . . . . 2 . . . . . . . . . 3 2 2 Misfires 8 | . . . . . 1 . 4 . . . . . . . . 1 . 1 1 Alerts 5 | . . . . . . 1 1 . . . . . . . . . 1 . 2 Misdirections 7 | . . . . . . . . . . . . . . . . . . 2 5 Weapon Failures 13 | . . . . . 1 . . . . . . . . . . . 1 . 11 Overload Shots 6 | . . . . . . . 2 . . 2 . . . 2 . . . . . Overflow Damage 4755 | . 36 . 31 . 169 16 627 . . . 17 . . . 172 54 1748 306 1579 Projectiles 1966 | . . . 31 . 26 16 61 . . . 17 . . . 74 54 1186 75 426 Explosions 118 | . 36 . . . 55 . . . . . . . . . . . 2 . 25 Melee 2671 | . . . . . 88 . 566 . . . . . . . 98 . 560 231 1128 Knockbacks 90 | . 1 . . . . . 9 . . . 1 . . . 2 7 29 20 21 Impact 22 | . 1 . . . . . 3 . . . . . . . 1 . 4 6 7 Kinetic 63 | . . . . . . . 5 . . . 1 . . . 1 7 23 12 14 Secondary 5 | . . . . . . . 1 . . . . . . . . . 2 2 . Self-Inflicted Damage 456 | . 32 . . 34 98 . . . . . . . . . . . 198 . 94 Shots 22 | . 3 . . 3 1 . . . . . . . . . . . 12 . 3 Rammed 2 | 1 1 . . . . . . . . . . . . . . . . . . Targets Rammed 3 | 1 1 . . . 1 . . . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 582 | . 70 20 180 15 137 290 251 . . 66 219 . . 57 . . 355 52 582 Average Temperature 106 | . 17 12 53 7 32 97 42 . . 34 107 . . 38 . . 122 13 169 Received Heat Transfer 1756 | . 204 . . 26 324 162 300 . . 9 39 . . . 9 51 161 165 306 Effects 52 | . . . . . . 3 . . . . . . . . . . 4 . 45 Shutdowns 19 | . . . . . . . . . . . . . . . . . 1 . 18 Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . 1 Interference 18 | . . . . . . 3 . . . . . . . . . . 2 . 13 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . 3 Damage (major) 6 | . . . . . . . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 29 | . . . . . . . 7 . . . . . . . 1 . 8 4 9 Combat Hostiles 18 | . . . . . . . 3 . . . . . . . . . 8 3 4 Parts Fried 44 | . . . . . 3 . 7 . . . . . . . 3 . 10 2 19 Impact Corruptions 84 | . . . . . 2 . 17 . . . . . . . 3 . 23 9 30 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . 1 1 . . . 4 2 . . . . . . . . . 1 . 10 Heat Transferred 10023 | . 1258 74 2146 . 100 1147 1036 74 . 174 111 . . 100 . . 100 . 3703 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . 5 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 2 . . . . . . . . . . . 4 . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Was Fac DSF Res Arm Res Qua Acc Maximum Alert Level 4 | . 1 . . . 1 . 1 . . . . . . 2 3 4 3 3 4 Low Security (%) 47 | 100 80 100 . 100 53 100 87 100 100 100 100 100 100 22 . . . . 24 Level 1 12 | . 19 . . . 46 . 12 . . . . . . 46 4 . . . 25 Level 2 22 | . . . . . . . . . . . . . . 31 51 30 45 93 20 Level 3 12 | . . . . . . . . . . . . . . . 43 5 54 6 18 Level 4 5 | . . . . . . . . . . . . . . . . 64 . . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . Peak Influence 1293 | . 245 62 . 65 369 72 240 30 . 74 98 . . 598 1076 1293 1076 717 1163 Initial 621 | . . 55 . . . 35 . . . 2 38 . . . 336 555 621 595 408 Average 367 | . 92 32 . 20 189 16 72 1 . 44 43 . . 340 717 998 756 590 525 Influence Increases 8923 | . 408 67 75 101 613 215 639 44 4 74 77 . . 698 1029 1198 1149 658 1874 Destroy 0b10 Robot/C 4380 | . 220 40 60 20 340 120 320 20 . 60 60 . . 240 220 540 680 380 1060 Destroy 0b10 Robot/NC 360 | . 35 5 15 10 40 5 40 10 . . 5 . . 25 45 10 35 20 60 Destroy Leader 914 | . 44 10 . . 76 40 118 14 . 10 10 . . 30 76 104 112 60 210 Allied During Kill 959 | . . 3 . . . . . . . . . . . 295 341 288 . . 32 Successful Hack 124 | . 7 . . . 26 . 20 . 4 . . . . . . 31 7 15 14 Disable Machine 495 | . 15 . . 30 45 30 75 . . . . . . . 30 105 30 75 60 Destroy Structure 1226 | . 57 9 . 41 86 5 21 . . 4 2 . . 108 302 120 195 63 213 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 450 | . 30 . . . . 15 45 . . . . . . . . . 90 45 225 Influence Decreases 7997 | . 265 203 66 117 536 292 636 47 . 4 151 . . 100 568 1074 1273 1036 1629 Entered New Map 2259 | . . 88 7 16 . 42 . 3 . 2 36 . . . 262 504 562 464 273 Time Decay 4281 | . 265 115 59 101 466 230 431 44 . . 115 . . . 246 380 601 542 686 Lost Part 682 | . . . . . 70 20 . . . 2 . . . . 10 10 110 30 430 Lost Ally 570 | . . . . . . . . . . . . . . 100 50 180 . . 240 Purge Threat 205 | . . . . . . . 205 . . . . . . . . . . . . Squads Dispatched 68 | . 1 . . . 4 3 7 1 . 1 . . . 1 6 9 11 9 15 Investigation 7 | . 1 . . . 2 . 2 . . . . . . . . . . 1 1 Extermination 26 | . . . . . . 2 3 1 . . . . . . 1 3 5 4 7 Reinforcement 17 | . . . . . 2 . 2 . . 1 . . . 1 1 3 2 2 3 Assault 7 | . . . . . . . . . . . . . . . 1 3 1 2 . Garrison 11 | . . . . . . 1 . . . . . . . . 3 . 3 . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . . 1 . . . 2 Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Was Fac DSF Res Arm Res Qua Acc Distress Signals 18 | . 1 . . . 2 . 5 . . . . . . . 2 2 1 2 3 Communications Jammed 27 | . . . . . . . 27 . . . . . . . . . . . . Distress Signals 27 | . . . . . . . 27 . . . . . . . . . . . . Times Spotted 328 | . 22 1 . 14 27 12 22 2 . 6 3 . . 7 14 34 47 37 80 Peak Tracking Total 9 | . 5 1 . 5 6 4 5 1 . 3 3 . . 2 2 9 6 6 6 Tactical Retreats 25 | . 2 . . 1 . 1 3 . . . . . . . . . 6 1 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Was Fac DSF Res Arm Res Qua Acc Traps Triggered 15 | . 1 . . . 1 1 2 . . 1 1 . . . 1 . 3 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Was Fac DSF Res Arm Res Qua Acc Machines Disabled 33 | . 1 . . 2 3 2 5 . . . . . . . 2 7 2 5 4 Max in Single Turn 2 | . 1 . . 2 2 1 1 . . . . . . . 1 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Was Fac DSF Res Arm Res Qua Acc Machines Accessed 44 | . 4 . . . 6 1 6 1 1 . 1 . 1 . 1 6 4 4 8 Terminals 31 | . 3 . . . 2 . 4 1 1 . . . 1 . 1 4 2 4 8 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 2 . . . . . 1 . . . . . . . . Scanalyzers 5 | . . . . . 2 1 . . . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 94 | . 8 . . . 18 4 16 2 1 . 2 . 1 . 3 9 9 7 14 Successful 45 | . 3 . . . 9 2 10 1 1 . . . 1 . . 5 4 6 3 Failed 48 | . 5 . . . 9 1 6 1 . . 2 . . . 3 4 5 1 11 Catastrophic 10 | . 1 . . . 2 . 1 . . . . . . . . 1 . . 5 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . Manual 17 | . 3 . 1 . 2 . 5 . . . . . . . 3 . . 3 . Terminals 61 | . 5 . . . 4 . 12 2 1 . . . 1 . 3 7 5 7 14 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . Repair Stations 4 | . . . . . . . 4 . . . . . . . . . . . . Recycling Units 12 | . 3 . . . 7 . . . . . 2 . . . . . . . . Scanalyzers 15 | . . . . . 7 4 . . . . . . . . . . 4 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 30 | . 2 . . . 2 . 8 1 1 . . . 1 . . 4 2 6 3 Record 8 | . . . . . . . . 1 . . . . . . . 2 . 5 . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . Open Door 9 | . . . . . . . 2 . . . . . . . . 2 1 1 3 Open DSF 2 | . . . . . . . . . 1 . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . . . 2 . 1 . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . 2 . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 5 2 . . . . . . . . . . 2 . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . 2 . . . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . . . 5 1 6 1 1 . 1 . . . 1 3 3 2 7 Full Trace Events 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . . . . . . . . . . . 4 . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . 139 . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . 9 . . . Part Studies Acquired 4 | . . . . . . 2 . . . . . . . . . . 2 . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Was Fac DSF Res Arm Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Was Fac DSF Res Arm Res Qua Acc Total Allies 34 | . . 1 . . . . . . . . . 20 . . . . . . 13 Largest Group 20 | . . 1 1 . . . . . . . . 20 20 20 14 11 . . 6 Highest-Rated Group 858 | . . 31 31 . . . . . . . . 858 858 858 645 516 . . 84 Highest-Rated Ally 50 | . . 31 31 . . . . . . . . 50 50 50 50 50 . . 15 Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . 9 9 8 8 7 Total Orders 10 | . . . . . . . 2 . . . . . . . . . . 2 6 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 EXPLORE 6 | . . . . . . . 2 . . . . . . . . . . 1 3 RETURN 3 | . . . . . . . . . . . . . . . . . . 1 2 Ally Attacks 328 | . . 5 . . . . . . . . . . . 61 101 96 . . 65 Total Damage 10600 | . . 64 . . . . . . . . . . . 3132 3225 3088 . . 1091 Kills 52 | . . 1 . . . . . . . . . . . 13 15 18 . . 5 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Was Fac DSF Res Arm Res Qua Acc Active Infowar (turns) 13435 | . 554 253 . . 1360 1056 1488 590 158 141 279 489 12 267 520 871 1921 1169 2307 Optics 1520 | . 554 187 . . . . . . . . . . . . . . 779 . . Sensors 11690 | . . . . . 984 502 1481 590 158 141 279 489 12 267 520 871 1920 1169 2307 Terrain 930 | . . . . . 376 554 . . . . . . . . . . . . . Structural 66 | . . 66 . . . . . . . . . . . . . . . . . Jamming 633 | . . . . . . 77 556 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . 2 . . . . . . . . . . 2 6 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 2 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Was Fac DSF Res Arm Res Qua Acc Turns Passed 17027 | 116 1060 255 1536 371 1368 1230 1513 590 158 153 279 489 12 267 520 886 1926 1557 2741 Spaces Moved 8887 | 66 557 172 989 232 544 601 599 435 133 72 177 315 9 111 272 530 822 725 1526 Core 159 | 5 . . . . . . . . . . . . . . . . . . 154 Treads 3739 | 61 379 . . . . 314 598 . . 31 177 315 9 111 272 530 822 120 . Legs 2655 | . 30 . . . 418 287 . . . . . . . . . . . 605 1315 Wheels 2277 | . 148 172 989 232 126 . 1 435 133 41 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 57 | . . . . . . . . . . . . . . . . . . . 57 Fastest Speed 31 | 50 90 135 135 135 110 160 115 115 115 115 145 145 145 145 145 145 145 125 31 Average Speed 148 | 151 150 135 135 135 165 171 159 115 115 133 145 145 145 198 167 145 172 157 132 Slowest Speed 385 | 160 160 135 135 135 190 187 160 115 115 385 145 145 145 225 225 145 305 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 44 | 5 81 44 91 69 43 10 67 10 5 77 4 95 . 86 11 45 18 51 35 Regions Visited 19 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 . . . 1 . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . Spaces Dug 54 | . 8 . . 7 7 . 4 . . . . . . . 2 . 5 9 12 Terrain Destroyed 437 | . 65 12 4 50 110 3 21 . . 3 1 . . . 6 12 66 21 63 Melee 29 | . . . . . 7 . 3 . . . . . . . 2 . 5 9 3 Projectile 114 | . . . . 1 . 3 18 . . 3 1 . . . 4 12 40 11 21 AOE 293 | . 65 12 4 49 103 . . . . . . . . . . . 21 . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Was Fac DSF Res Arm Res Qua Acc Total 11503 | 78 709 189 1117 264 950 760 1052 520 138 115 190 351 8 162 305 582 1077 967 1969 Wait 1165 | . 28 6 33 5 291 62 299 61 4 . . 24 . 15 5 4 60 89 179 Move 8869 | 65 556 171 988 231 543 600 598 434 132 71 177 314 8 110 271 529 821 724 1526 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 241 | 6 21 5 12 . 21 24 20 10 . 10 4 4 . 10 5 6 16 25 42 Fast Attach 58 | 6 2 . . . . 1 5 . . 4 . . . 2 . 4 10 4 20 Attach 81 | . . . . . 11 5 2 2 2 1 2 . . . 5 3 16 10 22 Detach 10 | . . . . . . . . . . 1 . . . 1 . . 3 . 5 Swap 115 | . 10 3 1 1 12 11 17 3 . 6 1 1 . 4 3 6 10 12 14 Drop 223 | . 15 . 6 1 15 24 27 6 . 8 1 8 . 18 4 7 26 22 35 Fire 579 | . 76 4 75 26 48 33 64 4 . 6 5 . . 1 9 20 66 44 98 Melee 149 | . . . . . 8 . 20 . . . . . . 1 3 3 49 37 28 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . Crush 2 | 1 1 . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -3/Armory -2/Research -2/Quarantine -1/Access (discovered 1 exit: *Com) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 12) 845 | -10/Materials | Discovered new exit (range 14) 850 | -10/Materials | Discovered new exit (range 13) 913 | -10/Materials | Identified exit to Mines 1177 | -10/Materials | Entered Mines 1184 | -10/Mines | Learned Materials interactive machine intel 1195 | -10/Mines | Discovered new exit (range 8) 1198 | -10/Mines | Received a Mining Laser from a helpful Derelict 1415 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1415 | -10/Mines | Discovered new exit (range 5) 1431 | -10/Mines | Identified exit to Exiles 1432 | -10/Mines | Entered Exiles 1432 | -10/Exiles | Found Exiles lab destroyed 1432 | -10/Exiles | Accompanied by 1 ally 1805 | -10/Exiles | Discovered new exit (range 11) 1815 | -10/Exiles | Identified exit to Mines 2968 | -10/Exiles | Entered Mines 3003 | -9/Mines | Assembled infested the area 3008 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3085 | -9/Mines | Core integrity fell below 50% 3085 | -9/Mines | Destroyed YI-UF0 3117 | -9/Mines | Destroyed 10 combat bots 3174 | -9/Mines | Discovered new exit (range 15) 3203 | -9/Mines | Discovered new exit (range 5) 3209 | -9/Mines | Identified exit to Materials 3339 | -9/Mines | Entered Materials 3339 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3340 | -8/Materials | Loaded intel: 19 interactive machine locations 3483 | -8/Materials | Destroyed 8 combat bots 3662 | -8/Materials | Build established: Scavenger-Mutant 4288 | -8/Materials | Discovered new exit (range 14) 4303 | -8/Materials | Identified exit to Factory 4323 | -8/Materials | Crushed by falling debris 4323 | -8/Materials | System corruption reached 10% 4354 | -8/Materials | Lost 4 parts (3u1w) 4707 | -8/Materials | Entered Factory 4707 | -7/Factory | Evolved 2 slots: Utility x2 4737 | -7/Factory | Central database locked down 5019 | -7/Factory | Discovered new exit (range 15) 5123 | -7/Factory | Garrison activated, responded to threat 5371 | -7/Factory | Discovered new exit (range 16) 5650 | -7/Factory | Build established: Mutant 5936 | -7/Factory | Identified exit to Storage 5937 | -7/Factory | Entered Storage 6004 | -7/Storage | Repaired Hrd. Medium Armor Plating 7241 | -7/Storage | Found Prototype Launcher 7292 | -7/Storage | Found Prototype Launcher 7414 | -7/Storage | Discovered new exit (range 16) 7443 | -7/Storage | Identified exit to Factory 7450 | -7/Storage | Entered Factory 7450 | -6/Factory | Evolved 2 slots: Utility x2 7741 | -6/Factory | Discovered new exit (range 13) 7890 | -6/Factory | Identified exit to Factory 8040 | -6/Factory | Entered another Factory area 8040 | -5/Factory | Evolved 2 slots: Weapon x2 8198 | -5/Factory | Identified exit to DSF 8198 | -5/Factory | Entered DSF 8244 | -5/DSF | Additional patrols routed to DSF 8325 | -5/DSF | Discovered new exit (range 15) 8349 | -5/DSF | Identified exit to Factory 8351 | -5/DSF | Entered Factory 8351 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8373 | -4/Factory | Build established: Bomber 8630 | -4/Factory | Sucked down chute 8630 | -4/Factory | Entered Waste 8631 | -4/Waste | Joined by Warlord forces that had cleared the area 8699 | -4/Waste | Discovered new exit (range 15) 8719 | -4/Waste | Identified exit to Factory 8736 | -4/Waste | Found Damper Plating 8764 | -4/Waste | Found Damper Plating 9119 | -4/Waste | Entered Factory 9119 | -4/Factory | Accompanied by 20 allies 9131 | -4/Factory | Identified exit to DSF 9131 | -4/Factory | Entered DSF 9131 | -4/DSF | Accompanied by 20 allies 9174 | -4/DSF | Additional patrols routed to DSF 9335 | -4/DSF | Sterilization system engaged 9352 | -4/DSF | Discovered new exit (range 12) 9355 | -4/DSF | Ambient heat levels rising (+10) 9370 | -4/DSF | Ambient heat levels rising (+10) 9376 | -4/DSF | Identified exit to Research 9385 | -4/DSF | Ambient heat levels rising (+10) 9398 | -4/DSF | Entered Research 9398 | -3/Research | Accompanied by 14 allies 9398 | -3/Research | Evolved 2 slots: Utility x2 9641 | -3/Research | Build established: Gunner 9663 | -3/Research | Garrison activated, responded to threat 9852 | -3/Research | Found Gamma Bomb Array 9873 | -3/Research | Discovered new exit (range 4) 9877 | -3/Research | Identified exit to Armory 9898 | -3/Research | First assault squad dispatched 9918 | -3/Research | Entered Armory 9918 | -3/Armory | Accompanied by 11 allies 9919 | -3/Armory | Met VL-GR5, who suggested a friendly competition 10146 | -3/Armory | Build established: Bomber 10161 | -3/Armory | Lost 3 allies 10168 | -3/Armory | First assault squad dispatched 10220 | -3/Armory | Lost 3 allies 10423 | -3/Armory | Lost 3 allies 10581 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 10688 | -3/Armory | Discovered new exit (range 4) 10691 | -3/Armory | Identified exit to Research 10692 | -3/Armory | Build established: Gunner 10722 | -3/Armory | Fabricated Hvy. Shield Leg? 10804 | -3/Armory | Entered Research 10804 | -2/Research | Evolved 2 slots: Utility x2 11103 | -2/Research | Garrison activated, responded to threat 11493 | -2/Research | Lost 4 parts (4p) 11971 | -2/Research | Build established: Scavenger-Tank 12099 | -2/Research | System corruption reached 10% 12554 | -2/Research | First assault squad dispatched 12718 | -2/Research | Discovered new exit (range 9) 12728 | -2/Research | Identified exit to Quarantine 12730 | -2/Research | Entered Quarantine 12807 | -2/Quarantine | Build established: Scavenger-Gunner 13020 | -2/Quarantine | Found Alien Artifact 13047 | -2/Quarantine | Identified Core Reset Matrix 13047 | -2/Quarantine | Used Core Reset Matrix 13051 | -2/Quarantine | Detected hypermatrix surge 13051 | -2/Quarantine | Sensed 14 artifacts in vicinity 13051 | -2/Quarantine | Found Transdimensional Reconstructor 13061 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13064 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13230 | -2/Quarantine | First assault squad dispatched 13237 | -2/Quarantine | Met incapacitated Sigix Warrior 13237 | -2/Quarantine | Lockdown squad dispatched 13248 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 13391 | -2/Quarantine | Warped through subspace 13490 | -2/Quarantine | Scanned by Researcher 13517 | -2/Quarantine | Found Phase Armor 13554 | -2/Quarantine | Warped through subspace 13713 | -2/Quarantine | Found Core Cannon 14000 | -2/Quarantine | Discovered new exit (range 24) 14287 | -2/Quarantine | Entered Access 14287 | -1/Access | Evolved 2 slots: Power x1, Utility x1 14688 | -1/Access | Discovered new exit (range 8) 14697 | -1/Access | Identified exit to Command 15021 | -1/Access | Found Corrupted Prototype Launcher 15037 | -1/Access | Found Exp. Focal Shield 15148 | -1/Access | Garrison activated, responded to threat 15294 | -1/Access | Build established: Scavenger-Tank 16028 | -1/Access | System corruption reached 10% 16083 | -1/Access | Build established: Scavenger-Gunner 16508 | -1/Access | Lost 4 parts (1p2u1w) 16664 | -1/Access | Lost 3 parts (1n2u) 16884 | -1/Access | Spotted B-99 Colossus 16887 | -1/Access | Spotted B-99 Colossus 16923 | -1/Access | Core integrity fell below 50% 16931 | -1/Access | Emitted hypermatrix ping 16936 | -1/Access | Assembled emerged from beneath the floor 16936 | -1/Access | Core integrity fell below 20% 16951 | -1/Access | Assembled emerged from beneath the floor 16959 | -1/Access | Garrison activated, responded to threat 16960 | -1/Access | Lost 26 parts (3p7n11u5w) 16992 | -1/Access | Lost 7 allies 17028 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 17017_ K-01 Serf collects debris. 17018_ B-99 Colossus activates siege mode. 17019_ Impulse Thruster Array destroyed. 17019_ Penetrated by Slug. 17019_ Slug penetrates Wall. 17019_ Penetrated by Slug. 17020_ SANMJTLDOXJDFE2/CSA&22V53/NGZUTA>9TJ 17021_ K-01 Serf collects debris. 17023_ Penetrated by Slug. 17023_ Slug penetrates Reinforced Barrier. 17023_ Penetrated by Slug. 17023_ Mni. Drone Bay destroyed. 17023_ Slug penetrates Sealed Heavy Doors. 17023_ >> Lost connection to Mini Drone. 17024_ K-01 Serf collects debris. 17028_ Penetrated by Slug. 17028_ Slug penetrates Sealed Heavy Doors. 17028_ Penetrated by Slug. [Achievement: 20k Club] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ???????????????????# + ## #? | | ???????????????????# # "" "" ??# #? | | ???????????????????# # ""T"????# #? | | ???????????????????# #? """????########? | | ???????????????????# #? ???????????? | | ???????????????????# #?? ??????????? | | ???????????????????###" #?##########??????????? | | ??????????????##???###"% % #?# #?????????????????? | | ?????????????##"####""" ### ##????????????????? | | ?????????????# % % % %#" "######???????????? | | ?????????????# " %% #???????????? | | ?????????????#% " # #???????????? | | ????????????## " k% % " " #???????????? | | ????????????#" *%= % Y" #???????????? | | ????????????## "" n BB % "" #???????????? | | ????????????#" BB % % #???????????? | | ????????????## %% #???????????? | | ?????????????# [; #???????????? | | ?????????????###### n = #######???????????? | | ??????????????????## ##?????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# @ #??????????????????? | | ???????????????????#""""""""""#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????######????? | | ?????????????????????????????????????? ??? | | ??????????????????????????????????????? ??? | | ??????????????????????????????????????? ? | | ??????????????????????????????????????"" """ | | ?????????????????????????????????????#"" """ | | ???????????????????""""""""""""??????#"" " | | ???????????????????#"" #??????#S | | ???????????????????#"" #??????#"" | | ???????????????????#"" #??????#"" | | ???????????????????#T #??????#"" ! ? | | ???????????????????#"" #??????? ??? | | ???????????????????#"" #????????? ????? | | ####################"" ############/####??? | | # #??? | | # #??? | | # ###################################### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 59 Energy Capacity 520 Matter Stores 504 Matter Capacity 550 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Corruption Block 20 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Exp. Thermal Generator | -2/Quarantine | Archive Exp. Focal Shield | -2/Quarantine | Archive Helical Railgun | -2/Quarantine | Archive Hvy. Tesla Rifle | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Hvy. Shield Leg | x1 | -3/Armory | Preloaded Repaired ---------- Hrd. Medium Armor Plating | 67% | -7/Storage Studied --------- None Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- 20k Club 30k Club Alien Roots Hot Goods Tailor-made Tank Turtlemind We Are Legion Window Shopping Challenges ------------ None Game ------ Seed ZipReactionWall Manual? 0 Play Time 04:25:56 Cumulative 61.0 hours Start 2026.01.31 @ 16:14:45 End 2026.01.31 @ 21:39:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca75b5c3-688b-451c-8226-e057a0cedb95