Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 22:55:59 Player: f3-rnm Result: Destroyed by as-60234 with Assembled Shotgun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (151) 755 Value Destroyed (5099) 5099 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2128) 2128 TOTAL SCORE: 12882 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 111 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -56 Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (310) Ox2 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (8) ------ Experimental Heat Sink Huge Storage Unit Hacking Suite > --- WEAPON (3) ------- Lightning Gun Missile Launcher > --- INVENTORY (25) --- Zionite Light DM Reactor Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced Heat Sink Compact Battery (200) Zionite Biocell (600) Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Gatling Laser Neutron Cannon Bore Cannon Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Experimental Heat Sink Huge Storage Unit Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace Hacking Suite > --- WEAPON ----------- Lightning Gun Improved EM Pulse Cannon Bore Cannon > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Composite Leg I Zionite Composite Leg I Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced Heat Sink Compact Battery Zionite Biocell Zionite Biocell Matter Compressor Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Layered Medium Armor Plating Gatling Laser Neutron Cannon Rocket Launcher Missile Launcher Precision Grenade Launcher Dirty Bomb Trap Dirty Bomb Trap [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Wheel Hover Unit Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Bore Cannon Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 1 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 194 | 6 7 1 18 11 . 1 44 22 16 9 17 6 36 Power 21 | 1 . . 2 1 . . 3 3 4 1 2 . 4 Engine 6 | 1 . . 1 1 . . 1 . 1 . 1 . . Core 11 | . . . 1 . . . 2 3 3 1 1 . . Reactor 4 | . . . . . . . . . . . . . 4 Propulsion 37 | 2 1 1 4 2 . . 12 4 4 1 4 . 2 Treads 26 | 2 1 1 4 2 . . 8 2 2 . 4 . . Leg 2 | . . . . . . . . . . . . . 2 Wheel 8 | . . . . . . . 3 2 2 1 . . . Hover 1 | . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . Utility 59 | 1 3 . 5 1 . 1 14 5 2 3 4 1 19 Device 24 | . 1 . 3 1 . . 10 2 1 2 . . 4 Storage 5 | 1 1 . . . . . 1 . . . . . 2 Processor 1 | . . . . . . . 1 . . . . . . Hackware 3 | . . . . . . . . 1 1 . 1 . . Protection 26 | . 1 . 2 . . 1 2 2 . 1 3 1 13 Artifact . | . . . . . . . . . . . . . . Weapon 77 | 2 3 . 7 7 . . 15 10 6 4 7 5 11 Energy Gun 17 | 1 . . . 1 . . 4 2 2 1 3 1 2 Energy Cannon 9 | . . . . . . . . . 3 1 2 . 3 Ballistic Gun 21 | 1 2 . 6 4 . . 7 1 . . . . . Ballistic Cannon 12 | . . . . . . . 1 4 . . 2 2 3 Launcher 12 | . 1 . 1 2 . . 1 . 1 2 . 1 3 Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 3 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . 2 1 1 . . 1 10 Parts Lost 72 | . . 1 5 6 . 1 9 6 1 6 17 . 20 Power 14 | . . . 1 1 . . 2 2 1 1 3 . 3 Propulsion 14 | . . 1 1 1 . . 3 1 . 1 4 . 2 Utility 27 | . . . 2 . . 1 2 2 . 3 5 . 12 Weapon 17 | . . . 1 4 . . 2 1 . 1 5 . 3 Highest Loss Streak 12 | . . 1 2 3 . 1 5 3 1 5 9 . 12 To Critical Strikes 2 | . . . . . . . 1 . . . 1 . . Average Slot Usage (%) 88 | . 87 99 91 96 100 99 93 92 94 96 75 74 90 Engine 4 | . 14 14 4 10 11 11 3 . 1 . 1 6 1 Core 3 | . . . 6 . . . 5 11 10 12 4 . . Reactor 1 | . . . . . . . . . . . . . 10 Treads 13 | . 28 27 21 19 22 22 16 5 6 6 12 13 10 Wheel 1 | . . . . . . . . 7 6 5 . . . Device 12 | . 2 14 7 11 11 11 15 21 19 22 11 6 13 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 Processor 4 | . . . . . . . 8 7 6 6 6 6 1 Hackware 5 | . . . . . . . . 1 12 7 10 13 7 Protection 8 | . . . 8 11 11 10 8 7 6 6 3 5 17 Energy Gun 4 | . 11 . . 3 11 11 6 1 5 5 3 3 4 Energy Cannon 2 | . . . . . . . . . 4 12 7 . 4 Ballistic Gun 8 | . 16 28 31 25 22 22 16 1 . . . . . Ballistic Cannon 4 | . . . . . . . 1 10 . . 3 11 9 Peak Build Rating 87 | 6 10 9 15 17 16 16 37 43 64 64 57 50 87 Average Rating 41 | 4 6 8 13 15 16 15 30 37 55 60 46 46 74 On Entrance 26 | . 6 9 9 15 16 16 16 34 40 64 57 40 48 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 142 | 12 32 29 42 43 38 38 111 118 119 121 120 116 142 Greatest Support 50 | 40 40 40 40 40 40 40 40 40 12 28 50 50 50 Greatest Overweight (x) 11 | . . . 1 2 . . 9 9 11 11 9 2 4 Average Overweight (x) 3 | . . . . . . . 1 8 9 9 2 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 Average Capacity 21 | 6 12 15 15 15 15 15 22 25 25 25 25 25 25 Most Carried 25 | 2 15 15 15 15 14 14 25 25 25 25 25 25 25 Average Carried 20 | 1 10 13 14 14 14 13 18 24 24 24 22 24 22 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 2 15 13 15 14 14 13 25 25 25 25 22 25 14 Class Distribution -------------------- 39% | Scavenger-Tank 13% | Hacker-Mutant 12% | Mutant 12% | Hacker-Tank 12% | Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 5116 | 182 86 375 389 297 100 45 677 848 325 217 395 52 1128 Remotely . | . . . . . . . . . . . . . . Salvage Created 6083 | . 251 340 967 391 . 179 1054 690 165 370 541 . 1135 Parts 314 | . 27 24 67 23 . 5 67 34 13 12 12 . 30 Haulers Intercepted 4 | . 1 . 2 . . . 1 . . . . . . Recyclers Shooed 3 | . 1 . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 3 13 . . Prevented 3 | . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 168 | . 8 11 21 17 . 3 23 13 5 9 10 . 48 Melee 9 | . . . . . . . 4 4 1 . . . . Guns 66 | . 6 11 19 8 . 3 14 3 . 1 1 . . Cannons 30 | . . . . . . . 1 6 1 4 9 . 9 AOE 58 | . 2 . 1 9 . . 4 . 3 4 . . 35 Classes Destroyed 21 | . 6 1 2 2 . . 3 1 . 1 2 . 3 Worker 6 | . 1 . 2 . . . 2 1 . . . . . Builder 3 | . . . . . . . 1 . 2 . . . . Tunneler 3 | . 1 . 1 1 . . . . . . . . . Hauler 4 | . 1 . 2 . . . 1 . . . . . . Recycler 5 | . . 2 . 1 . . . 2 . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . Operator 2 | . . . . . . . 2 . . . . . . Watcher 4 | . 1 . 2 . . . 1 . . . . . . Swarmer 32 | . 7 9 7 4 . . 4 1 . . . . . Grunt 51 | . 1 2 8 6 . 3 14 6 3 1 7 . . Brawler 3 | . . . 1 . . . . . 1 . 1 . . Sentry 10 | . . . 5 . . . 2 2 . 1 . . . Demolisher 2 | . . . . 2 . . . . . . . . . Hunter 4 | . . . . . . . 3 . . . 1 . . Programmer 6 | . . . . . . . . 4 1 1 . . . Behemoth 1 | . . . . . . . . . . . 1 . . Z-Light 4 | . . . . . . . . . . . . . 4 Assembler 1 | . . . . . . . . . . . . . 1 Assembled 43 | . . . . 5 . . . . . . . . 38 Golem 5 | . . . . . . . . . . . . . 5 Thug 5 | . . . . . . . . . . 5 . . . Savage 1 | . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 36 | . 4 6 8 6 . 3 7 3 4 6 3 . 36 Combat Bots Only 35 | . 4 6 6 5 . 3 5 3 3 6 3 . 35 Max Kills in Single Turn 17 | . 2 2 2 4 . 1 3 2 2 2 1 . 17 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 17 | . 2 . 1 4 . . 2 . 2 2 . . 17 Melee 1 | . . . . . . . 1 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 1005 | . 44 70 65 67 . 16 167 126 67 66 142 . 175 Missed 279 | . 15 17 15 13 . 5 33 43 28 18 41 . 51 Damage Taken 12206 | . 209 369 637 1129 . 197 1691 1090 505 782 1907 . 3690 Core 1674 | . 56 95 56 176 . 19 223 188 39 72 278 . 472 Absorbed by Shields 354 | . 18 150 14 . . . 172 . . . . . . Redirected to Shielding 422 | . . . . . . . . . . . . . 422 Ignored by Resistances 77 | . . . . . . . . . 46 19 12 . . Regen/Repaired (Parts) 118 | . . . . . . . 118 . . . . . . Core Remaining (%) 61 | 100 . 39 . . . 37 59 73 . . . . . Volleys Fired 393 | . 24 31 55 38 . 13 58 32 17 18 46 . 61 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 3 . 3 Hottest 181 | . 60 40 63 80 . 80 120 140 150 150 179 . 181 Shots Fired 903 | . 43 62 153 88 . 39 166 52 22 49 93 . 136 Gun 586 | . 38 62 147 82 . 39 154 12 2 13 15 . 22 Cannon 270 | . . . . . . . 10 40 15 30 78 . 97 Launcher 47 | . 5 . 6 6 . . 2 . 5 6 . . 17 Special . | . . . . . . . . . . . . . . Kinetic 596 | . 26 62 147 70 . 26 124 45 . . 26 . 70 Thermal 203 | . 12 . . 12 . 13 40 7 17 43 59 . . Explosive 36 | . . . . 6 . . 2 . 5 6 . . 17 Electromagnetic 68 | . 5 . 6 . . . . . . . 8 . 49 Robot Hit Streak 20 | . 3 5 14 10 . 20 14 5 4 8 10 . 18 Robot Miss Streak 17 | . 4 2 3 4 . 1 3 5 3 2 6 . 17 Penetration Max 1 | . . . . . . . 1 1 . . . . 1 Secondary Targets 14 | . 2 6 4 . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . Shots Hit Robots 570 | . 19 40 103 56 . 29 125 39 13 28 66 . 52 Core Hits 412 | . 15 21 50 34 . 14 52 23 18 34 46 . 105 Critical Kills 8 | . . 2 1 . . . . . . . . . 5 Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . 1 Critical Strikes 24 | . . 2 2 . . . 6 6 . . . . 8 Burn 4 | . . . . . . . 4 . . . . . . Destroy 11 | . . 2 2 . . . . . . . . . 7 Blast 3 | . . . . . . . . 3 . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 Sever 5 | . . . . . . . 2 3 . . . . . Melee Attacks 46 | . . . . . . . 14 21 11 . . . . Impact . | . . . . . . . . . . . . . . Slashing 46 | . . . . . . . 14 21 11 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16716 | . 322 350 1457 1222 . 272 2840 1429 986 1775 1959 . 4104 Guns 5561 | . 180 350 1150 607 . 272 1960 202 22 309 245 . 264 Cannons 3985 | . . . . . . . 101 549 92 687 1714 . 842 Explosions 5759 | . 142 . 307 615 . . 347 . 571 779 . . 2998 Melee 1411 | . . . . . . . 432 678 301 . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 5410 | . 101 350 1150 517 . 162 1600 616 . . 525 . 389 Thermal 3353 | . 79 . . 90 . 110 461 135 114 996 1317 . 51 Explosive 5259 | . . . . 615 . . 347 . 571 779 . . 2947 Electromagnetic 1283 | . 142 . 307 . . . . . . . 117 . 717 Impact . | . . . . . . . . . . . . . . Slashing 1411 | . . . . . . . 432 678 301 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 3 7 2 3 3 3 7 Average Corruption 3 | . . . . . . . 3 3 1 2 3 3 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 114 | . . . . . . . 12 34 6 24 38 . . Message Errors 26 | . . . . . . . 3 9 1 7 6 . . Matter Fused 18 | . . . . . . . 1 7 2 3 5 . . Heat Flow Errors 23 | . . . . . . . 2 4 . 7 10 . . Energy Discharges 12 | . . . . . . . 1 3 1 3 4 . . Parts Rejected 3 | . . . . . . . 1 1 . . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 14 | . . . . . . . 2 5 1 1 5 . . Data Loss (major) 11 | . . . . . . . 2 2 . 3 4 . . Misfires 2 | . . . . . . . . 1 . . 1 . . Alerts 2 | . . . . . . . . 1 . . 1 . . Weapon Failures 2 | . . . . . . . . 1 1 . . . . Overload Shots 4 | . . . . . . . . . . . 4 . . Overflow Damage 444 | . . . 11 30 . . 11 162 36 62 . . 132 Projectiles 63 | . . . . . . . . . . 62 . . 1 Explosions 183 | . . . 11 30 . . 11 . . . . . 131 Melee 198 | . . . . . . . . 162 36 . . . . Knockbacks 20 | . . . . . . . 4 7 . . 7 . 2 Impact . | . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . 4 7 . . 7 . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . 5 . 2 85 . . . . 16 . . . 111 Shots 10 | . 1 . 1 4 . . . . 1 . . . 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 380 | . 52 12 133 78 . 78 265 267 54 245 285 . 380 Average Temperature 56 | . 20 7 40 19 . 30 45 55 24 71 95 . 89 Received Heat Transfer 3737 | . 12 88 225 261 . 135 552 348 165 396 939 . 616 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . . . . . . . . 4 Combat Hostiles 5 | . . . 1 . . . . . . . . . 4 Parts Fried 4 | . . . 3 . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . 3 1 . 5 1 . . Heat Transferred 6054 | . 175 . . 200 . 250 1234 250 200 1650 2045 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 583 | . 177 329 583 301 . 70 245 262 149 . . . . Initial 168 | . . 69 50 168 . . 27 111 28 . . . . Average 115 | . 65 193 380 115 . 23 65 82 65 . . . . Maximum Alert Level 2 | . . 1 2 1 . . 1 1 . . . . . Low Security (%) 84 | 100 100 84 20 76 . 100 90 97 100 . . . . Level 1 10 | . . 15 28 23 . . 9 2 . . . . . Level 2 5 | . . . 50 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 1 2 . . . 6 4 1 . . . . Investigation 5 | . 2 1 . . . . 1 1 . . . . . Extermination 3 | . . . . . . . . 3 . . . . . Reinforcement 5 | . 1 . 1 . . . 2 . 1 . . . . Assault 1 | . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 5 | . 2 . 1 . . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 220 | . 13 11 34 17 . 3 28 18 7 10 13 . 66 Peak Tracking Total 37 | . 4 4 8 4 . 3 6 5 4 7 4 . 37 Tactical Retreats 12 | . 3 . 3 . . . 1 2 . . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 5 | . 2 . 2 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 1 . 1 Triggered 1 | . . . . . . . . . . . 1 . . Most Traps Carried 3 | . . . . . . . . . . . 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 11 | . . . . 1 . . 3 1 . . . 3 3 Max in Single Turn 1 | . . . . 1 . . 1 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 12 | . 2 1 3 . 1 . 1 3 1 . . . . Terminals 8 | . 2 . 3 . . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 27 | . 4 1 8 . 1 . 2 10 1 . . . . Successful 9 | . 2 1 . . 1 . 2 2 1 . . . . Failed 18 | . 2 . 8 . . . . 8 . . . . . Catastrophic 9 | . 2 . 4 . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . 3 . 8 . . . . 3 1 . . 1 . Terminals 21 | . 4 . 8 . . . . 8 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 7 | . 2 1 . . 1 . . 2 1 . . . . Record 1 | . . . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 3 . . . 1 3 . . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 26 | . . . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 3 | . . . . . . . . . . 1 . 2 . Largest Group 2 | . . . . . . . . . . 1 . 2 2 Highest-Rated Group 192 | . . . . . . . . . . 20 . 192 192 Highest-Rated Ally 96 | . . . . . . . . . . 20 . 96 96 Total Orders 1 | . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . 1 . . . Ally Attacks 51 | . . . . . . . . . . . . . 51 Total Damage 1035 | . . . . . . . . . . . . . 1035 Kills 7 | . . . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 3 . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 17938 | 75 1048 477 869 1631 378 118 1932 1660 831 1338 1777 2863 2941 Spaces Moved 6263 | 43 577 243 355 630 237 48 554 668 319 511 499 878 701 Core 3 | 3 . . . . . . . . . . . . . Treads 4715 | 40 577 243 355 630 237 48 512 6 . 25 464 878 700 Legs 1 | . . . . . . . . . . . . . 1 Wheels 1544 | . . . . . . . 42 662 319 486 35 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 120 145 210 225 225 245 310 Average Speed 253 | 152 160 160 180 236 160 160 279 214 225 246 315 315 372 Slowest Speed 570 | 160 160 160 240 320 160 160 570 325 245 480 480 325 480 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 85 37 31 92 55 18 29 19 11 75 69 80 63 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . Known Exits Taken 7 | . 1 . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . Scrap Searched 7 | . . 1 . 2 . . . . . 2 1 1 . Spaces Dug 28 | . . . . . . . 3 11 11 . 3 . . Terrain Destroyed 195 | . . . . 54 . . 25 22 25 25 19 . 25 Melee 14 | . . . . . . . 3 6 5 . . . . Projectile 77 | . . . . . . . . 16 9 8 19 . 25 AOE 104 | . . . . 54 . . 22 . 11 17 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 7511 | 50 666 284 489 709 236 65 795 808 398 547 617 922 925 Wait 327 | . 37 3 39 20 . 4 82 33 1 1 41 2 64 Move 6250 | 42 576 242 354 629 236 47 553 667 318 510 498 877 701 Hop . | . . . . . . . . . . . . . . Pick Up 137 | 2 16 3 12 7 . . 22 15 16 5 9 4 26 Fast Attach 64 | 6 3 . 9 1 . . 12 7 4 1 4 4 13 Attach 77 | . 1 1 4 6 . 1 15 6 7 6 13 1 16 Detach 21 | . . . . . . . 10 1 1 2 3 3 1 Swap 53 | . 3 . 5 4 . . 17 9 5 2 . 1 7 Drop 113 | . 6 4 11 4 . . 12 17 18 1 2 3 35 Fire 393 | . 24 31 55 38 . 13 58 32 17 18 46 . 61 Melee 46 | . . . . . . . 14 21 11 . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . Trap 2 | . . . . . . . . . . . 1 . 1 Miscellaneous 27 | . . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / Sto) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 5) 801 | -10/Materials | Identified exit to Mines 932 | -10/Materials | Discovered new exit (range 3) 1060 | -10/Materials | Discovered new exit (range 14) 1124 | -10/Materials | Entered Mines 1192 | -10/Mines | Discovered new exit (range 6) 1280 | -10/Mines | Discovered new exit (range 4) 1343 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1401 | -10/Mines | Met a Derelict shopkeep closing up shop 1458 | -10/Mines | Core integrity fell below 50% 1601 | -10/Mines | Entered Materials 1601 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1949 | -9/Materials | Build established: Tank 2286 | -9/Materials | Discovered new exit (range 12) 2401 | -9/Materials | First assault squad dispatched 2470 | -9/Materials | Entered Mines 2627 | -9/Mines | Assembled infested the area 2895 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2937 | -9/Mines | Learned location of Storage (-7) 3020 | -9/Mines | Learned Materials emergency access door positions 3578 | -9/Mines | Discovered new exit (range 8) 3638 | -9/Mines | Lost 3 parts (1n2w) 3671 | -9/Mines | Learned Materials terminal intel 3955 | -9/Mines | Core integrity fell below 50% 3994 | -9/Mines | Discovered new exit (range 7) 4060 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4060 | -9/Mines | Discovered new exit (range 5) 4101 | -9/Mines | Entered Exiles 4140 | -9/Exiles | Met 8R-AWN 4169 | -9/Exiles | Met EX-HEX 4212 | -9/Exiles | Met EX-BIN 4246 | -9/Exiles | Build established: Scavenger-Tank 4277 | -9/Exiles | Met EX-DEC 4284 | -9/Exiles | Learned location of Zion (-6) 4461 | -9/Exiles | Discovered new exit (range 10) 4479 | -9/Exiles | Entered Mines 4586 | -8/Mines | Discovered new exit (range 8) 4597 | -8/Mines | Entered Materials 4597 | -8/Materials | Evolved 2 slots: Utility x2 4599 | -8/Materials | Loaded intel: 12 terminal locations 4641 | -8/Materials | Repaired Lgt. Treads 4882 | -8/Materials | Lost 5 parts (1p2n1u1w) 5755 | -8/Materials | Discovered new exit (range 10) 6288 | -8/Materials | Garrison activated, responded to threat 6522 | -8/Materials | Identified exit to Factory 6529 | -8/Materials | Entered Factory 6529 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6530 | -7/Factory | Identified exit to Storage 6926 | -7/Factory | Lost 3 parts (1n1u1w) 7583 | -7/Factory | Build established: Scavenger-Mutant 7995 | -7/Factory | Identified exit to Factory 8189 | -7/Factory | Entered another Factory area 8189 | -6/Factory | Evolved 2 slots: Utility x2 8408 | -6/Factory | Identified exit to Lower Caves 8464 | -6/Factory | Discovered new exit (range 3) 8469 | -6/Factory | Identified exit to Factory 9020 | -6/Factory | Entered Lower Caves 9035 | -6/Lower Caves | Build established: Scavenger-Tank 9281 | -6/Lower Caves | Attacked by a faux Warlord 9339 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 9909 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10071 | -6/Lower Caves | Encountered a Warlord checkpoint 10313 | -6/Lower Caves | Discovered new exit (range 5) 10355 | -6/Lower Caves | Identified exit to Lower Caves 10358 | -6/Lower Caves | Entered another Lower Caves area 10383 | -6/Lower Caves | Discovered exit to Factory (range 3) 10479 | -6/Lower Caves | Lost 3 parts (1p1n1u) 11076 | -6/Lower Caves | Lost 4 parts (1p1n2w) 11310 | -6/Lower Caves | Build established: Hacker-Mutant 11389 | -6/Lower Caves | Learned Factory trap positions 11519 | -6/Lower Caves | Spotted B-75 Beast 11600 | -6/Lower Caves | Destroyed B-75 Beast 11734 | -6/Lower Caves | Lost 9 parts (1p2n3u3w) 11950 | -6/Lower Caves | Discovered new exit (range 4) 12015 | -6/Lower Caves | Identified exit to Zion 12135 | -6/Lower Caves | Entered Zion 12212 | -6/Zion | System corruption cleaned by Quarantine Array 12763 | -6/Zion | Found CR-A16's Pointy Stick 13151 | -6/Zion | Learned Factory interactive machine intel 13705 | -6/Zion | Build established: Hacker-Tank 14542 | -6/Zion | Given A8's code to call for help 14881 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14882 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14985 | -6/Zion | Discovered new exit (range 3) 14985 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14995 | -6/Zion | Identified exit to Deep Caves 14998 | -6/Zion | Entered Deep Caves 14998 | -6/Deep Caves | Accompanied by 2 allies 15311 | -6/Deep Caves | Z-Facility disabled 15335 | -6/Deep Caves | Attacked by Z-Imprinter 15342 | -6/Deep Caves | Destroyed Z-Imprinter 15402 | -6/Deep Caves | Found Prototype Protection 15402 | -6/Deep Caves | Identified Zio. Weapon Casing 15414 | -6/Deep Caves | Found Prototype Device 15414 | -6/Deep Caves | Identified Zio. Metafield Generator 15599 | -6/Deep Caves | Core integrity fell below 50% 15772 | -6/Deep Caves | Found Prototype Device 15773 | -6/Deep Caves | Identified Exp. Thermal Shield 15833 | -6/Deep Caves | Found Zio. Weapon Casing 15994 | -6/Deep Caves | Build established: Scavenger-Tank 16044 | -6/Deep Caves | Found Prototype Protection 16046 | -6/Deep Caves | Identified Zio. Heavy Carapace 16059 | -6/Deep Caves | Found Zio. Weapon Casing 16279 | -6/Deep Caves | Found Zio. Weapon Casing 16745 | -6/Deep Caves | Spotted AG-07120 16778 | -6/Deep Caves | Core integrity fell below 20% 16779 | -6/Deep Caves | Destroyed AG-07120 16805 | -6/Deep Caves | Lost 6 parts (1n5u) 17385 | -6/Deep Caves | Found Zio. Weapon Casing 17879 | -6/Deep Caves | Triggered Deep Caves wall 17879 | -6/Deep Caves | Spotted AS-08166 17882 | -6/Deep Caves | Exposed GOLEM chamber 17899 | -6/Deep Caves | Destroyed AS-08166 17907 | -6/Deep Caves | Spotted AG-27232 17909 | -6/Deep Caves | Spotted AS-98481 17928 | -6/Deep Caves | Destroyed 35 combat bots 17939 | -6/Deep Caves | Destroyed by as-60234 with Assembled Shotgun Last Messages --------------- 17915_ AG-54801 GOLEM Unit beginning Prototype Leg integration. 17915_ Zio. Light DM Reactor destroyed. 17918_ Antimatter Reactor destroyed. 17922_ as-83283 released from Mobile Assembly Unit. 17924_ Prc. Grenade Launcher destroyed. 17925_ Chain reaction triggered in Prototype Reactor. 17926_ AG-27232 GOLEM Unit beginning Prototype Reactor integration. 17927_ GOLEM Unit springs to life. 17928_ AG-40371 GOLEM Unit beginning Prototype Leg integration. 17930_ Exp. Heat Sink destroyed. 17932_ as-60234 released from Mobile Assembly Unit. 17932_ Lyr. Medium Armor Plating destroyed. 17933_ AG-27232 IFF system glitched. 17933_ QI-C54(g) destroyed. 17933_ Imp. Heat Sink destroyed. 17933_ Zio. Biocell destroyed. 17933_ Imp. EM Pulse Cannon destroyed. 17933_ System corrupted by crushing effect (+5). 17933_ System corrupted by crushing effect (+1). 17933_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????? * ???????????????????????? | | ????????????? ?????????????????????? | | ?????????? M # ?????????????# ?? | | ???????? * #?????????## ? | | ?????? * ##???????# ? | | ?????? = ???????## | | ????? ##?????## ??? | | ????? ;#?????# ??? | | ???? = ! g #?????# ??? | | ????? #?????# ### | | ??????? #??????# | | ???????## a h #??????# | | ???????"GG #??????# | | ???????"GG #??????# | | ???????"GG a b #???????# | | ????????"G a ##???????# | | ????????"G #????????# | | ????????# @ g #????????## | | ????????" #????????## | | ????????" ########## | | ????????" ## | | ????????""" = ## | | ????????" = #? | | ????????"" s ;;############? | | ????????" % ###???????????? | | ????????"" ^ ##?????????????? | | ????????" # # ;#?????????????? | | ????????" #### ;; ## ###?????????????? | | ????????""" ##???# #; ####???????????????? | | ?????????" ?????#### #??????????????????? | | ????????????#??????????#???????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 43 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: TH 10 Resistance: EM 25 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Plasma Cutter | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Energy Well | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Wave Gun | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotCannonReconstructor Manual? 0 Play Time 01:12:23 Cumulative 243.8 hours Start 2024.08.19 @ 13:33:30 End 2024.08.19 @ 22:55:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 217 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 62 Gallery% 82 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa3399f7-f46e-4be3-a41d-14c805eeb5e8