Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.26 @ 13:23:28 Player: Kino Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2336) 2336 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 5324 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 0/700 Matter 183/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Medium Storage Unit Gauss Rifle Proton Missile Launcher Proton Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Advanced Terrain Scan Processor Melee Analysis Suite Core Analyzer Microactuators > --- WEAPON ----------- Gauss Rifle Power Maul > --- INVENTORY -------- Improved Ion Engine Medium Storage Unit Shock Rifle Gauss Rifle Proton Missile Launcher Proton Missile Launcher Rocket Launcher [Rating: 48] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Core Analyzer Protection Power Shielding Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 7 | . 1 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 6 | . 1 1 2 2 . Weapon . | . . . . . . Parts Attached 55 | 8 1 14 12 20 . Power 7 | 2 . 2 1 2 . Engine 7 | 2 . 2 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 3 2 5 . Treads . | . . . . . . Leg 12 | 2 . 3 2 5 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 1 3 7 8 . Device 8 | . . 1 2 5 . Storage 2 | 1 . . 1 . . Processor 3 | . . . . 3 . Hackware . | . . . . . . Protection 8 | 1 1 2 4 . . Artifact . | . . . . . . Weapon 15 | 2 . 6 2 5 . Energy Gun 4 | 1 . 3 . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 4 | 1 . . 1 2 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 2 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 16 | . . 3 1 7 5 Power 2 | . . . . 2 . Propulsion 3 | . . . . 2 1 Utility 7 | . . 1 1 2 3 Weapon 4 | . . 2 . 1 1 Highest Loss Streak 5 | . . 2 1 4 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 100 97 93 87 47 Engine 8 | . 12 10 8 6 3 Leg 23 | . 25 30 25 18 6 Device 11 | . . 10 4 19 14 Storage 10 | . 12 10 9 11 3 Processor 3 | . . . . 9 11 Protection 18 | . 25 18 33 10 . Energy Gun 4 | . 12 11 . . . Energy Cannon 1 | . . 6 . . . Ballistic Gun 4 | . 12 . 3 4 3 Launcher 1 | . . 1 4 1 . Impact Weapon 1 | . . . . 2 3 Slashing Weapon 1 | . . . 3 1 . Naked Turns 35 | . . . . . 35 Heaviest Build 115 | 20 21 28 107 115 103 Greatest Support 50 | 20 20 30 38 50 30 Greatest Overweight (x) 34 | 3 1 . 2 34 6 Average Overweight (x) . | 1 1 . . 2 3 Largest Inventory Capacity 25 | 10 10 10 25 25 25 Average Capacity 16 | 9 10 10 12 25 14 Most Carried 10 | 6 6 10 10 9 8 Average Carried 7 | 2 4 8 8 6 6 Final Capacity 25 | 10 10 10 25 25 5 Final Carried 8 | 3 6 8 7 8 5 Class Distribution -------------------- 82% | Hacker-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 991 | 47 235 179 147 251 132 Remotely . | . . . . . . Salvage Created 2921 | . 87 1303 517 1014 . Parts 168 | . 4 92 34 38 . Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 56 | . 2 28 11 15 . Melee 10 | . . . 8 2 . Guns 24 | . 2 18 1 3 . Cannons 5 | . . 5 . . . AOE 16 | . . 5 2 9 . Classes Destroyed 14 | . 1 9 3 1 . Worker 7 | . . . 2 5 . Builder 6 | . . 2 1 3 . Tunneler 1 | . . . 1 . . Hauler 2 | . . 1 1 . . Recycler 2 | . . 1 . 1 . Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 6 | . . 3 2 1 . Swarmer 19 | . . 11 5 3 . Grunt 20 | . 2 7 3 8 . Duelist 3 | . . 1 . 2 . Sentry 12 | . . 9 2 1 . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 12 | . 1 7 7 12 . Combat Bots Only 8 | . 1 6 4 8 . Max Kills in Single Turn 4 | . 1 3 3 4 . Gunslinging 1 | . . 1 . . . Exploded 2 | . . 2 2 2 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 458 | . 8 135 78 217 20 Missed 127 | . 3 33 26 65 . Damage Taken 3274 | . 34 861 452 1334 593 Core 1005 | . 13 157 102 211 522 Absorbed by Shields . | . . . . . . Redirected to Shielding 565 | . 2 202 197 164 . Ignored by Resistances 2018 | . 21 544 279 843 331 Core Remaining (%) 83 | 100 94 60 81 . . Volleys Fired 110 | 1 5 74 3 25 2 Largest 2 | 2 2 2 2 2 1 Hottest 110 | 60 60 110 61 67 28 Shots Fired 173 | 2 10 108 6 45 2 Gun 125 | 2 10 83 3 25 2 Cannon 23 | . . 23 . . . Launcher 25 | . . 2 3 20 . Special . | . . . . . . Kinetic 36 | 1 5 . 3 25 2 Thermal 23 | . . 23 . . . Explosive 22 | . . 2 3 17 . Electromagnetic 92 | 1 5 83 . 3 . Robot Hit Streak 23 | 2 7 23 2 16 18 Robot Miss Streak 5 | . 1 2 2 5 . Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 178 | 2 7 87 27 50 5 Core Hits 121 | . 4 50 20 46 1 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 12 | . . 1 4 7 . Destroy 1 | . . . . 1 . Corrupt 1 | . . 1 . . . Smash 2 | . . . . 2 . Sever 8 | . . . 4 4 . Melee Attacks 44 | . . . 27 14 3 Impact 7 | . . . . 4 3 Slashing 37 | . . . 27 10 . Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6261 | 26 108 1766 1808 2379 174 Guns 1678 | 26 95 967 38 518 34 Cannons 396 | . . 396 . . . Explosions 2011 | . . 393 281 1337 . Melee 2146 | . . . 1482 524 140 Ramming 30 | . 13 10 7 . . Kinetic 644 | 14 40 . 38 518 34 Thermal 835 | . . 685 . 150 . Explosive 1127 | . . 104 281 742 . Electromagnetic 1479 | 12 55 967 . 445 . Impact 261 | . . . . 121 140 Slashing 1885 | . . . 1482 403 . Piercing . | . . . . . . Highest Corruption 8 | . . . . 2 8 Average Corruption 2 | . . . . 2 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . 10 2 Message Errors 4 | . . . . 3 1 Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 317 | . . . 167 150 . Projectiles . | . . . . . . Explosions 54 | . . . 8 46 . Melee 263 | . . . 159 104 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 201 | . . 88 . 113 . Shots 12 | . . 5 . 7 . Rammed . | . . . . . . Targets Rammed 6 | . 2 3 1 . . Kicked 6 | . 2 3 1 . . Crushed . | . . . . . . Highest Temperature 186 | . 12 186 . 108 63 Average Temperature 39 | . 8 41 . 58 63 Received Heat Transfer 1032 | . 30 300 162 540 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 1 . 2 . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 1279 | . . 1129 . 150 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . 6 . 2 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 542 | . 21 542 253 428 . Initial 113 | . . . 113 80 . Average 147 | . 9 258 179 119 . Maximum Alert Level 2 | . . 2 1 2 . Low Security (%) 69 | 100 100 35 41 93 100 Level 1 24 | . . 49 58 1 . Level 2 5 | . . 15 . 4 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 1 1 3 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 4 | . . 1 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 7 | . . 3 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 3 37 16 18 3 Peak Tracking Total 6 | . 1 4 6 5 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 6 | . . 1 1 4 . Indirectly 2 | . . . . 2 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 24 | . . 2 1 21 . Max in Single Turn 10 | . . 1 1 10 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 4 | . 2 1 1 . . Terminals 4 | . 2 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 5 1 1 . . Successful 6 | . 4 1 1 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 5 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 1 1 . . Robot Analysis 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 3792 | 103 444 938 762 1461 84 Spaces Moved 1752 | 57 222 598 409 455 11 Core 31 | 28 . . . 3 . Treads . | . . . . . . Legs 1721 | 29 222 598 409 452 11 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 190 120 120 193 330 Average Speed 181 | 143 190 120 155 280 349 Slowest Speed 1750 | 200 190 120 260 1750 540 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 34 77 41 12 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 89 | . . 47 16 26 . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 88 | . . 46 16 26 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 2119 | 75 233 710 479 572 50 Wait 67 | . . 2 . 31 34 Move 1748 | 56 221 597 408 455 11 Hop . | . . . . . . Pick Up 59 | 10 4 13 14 18 . Fast Attach . | . . . . . . Attach 36 | 7 1 7 6 15 . Detach 3 | . . . 2 1 . Swap 19 | 1 . 7 6 5 . Drop 27 | . . 7 12 8 . Fire 110 | 1 5 74 3 25 2 Melee 44 | . . . 27 14 3 Ram . | . . . . . . Kick 6 | . 2 3 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 15) 104 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Evolved 1 slot: Utility x1 264 | -10/Materials | Identified exit to Materials 264 | -10/Materials | Discovered exit to Materials (range 16) 315 | -10/Materials | Build established: Hacker-Mutant 358 | -10/Materials | Identified exit to Mines 417 | -10/Materials | Discovered exit to Materials (range 7) 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1030 | -9/Materials | Identified exit to Mines 1030 | -9/Materials | Discovered exit to Mines (range 11) 1468 | -9/Materials | Identified exit to Materials 1468 | -9/Materials | Discovered exit to Materials (range 15) 1486 | -9/Materials | Entered another Materials area 1486 | -8/Materials | Evolved 2 slots: Utility x2 2113 | -8/Materials | Identified exit to Factory 2113 | -8/Materials | Discovered exit to Factory (range 12) 2248 | -8/Materials | Entered Factory 2248 | -7/Factory | Evolved 2 slots: Utility x2 2663 | -7/Factory | Lost 4 parts (1p2u1w) 3007 | -7/Factory | Destroyed 8 combat bots 3638 | -7/Factory | Build established: Scavenger-Mutant 3709 | -7/Factory | Sucked down chute 3709 | -7/Factory | Entered Waste 3724 | -7/Waste | EMP discharged 3736 | -7/Waste | Spotted C-40 Crusher 3746 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3749 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3752 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3755 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3758 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3759 | -7/Waste | Spotted C-40 Crusher 3768 | -7/Waste | Core integrity fell below 50% 3772 | -7/Waste | Spotted C-40 Crusher 3786 | -7/Waste | Core integrity fell below 20% 3789 | -7/Waste | Lost 5 parts (1n3u1w) 3793 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03731_ System corrupted: Heat flow error (+150). 03742_ Slug penetrates C-40 Crusher. 03746_ Carbon-fiber Leg crushed. 03746_ Gauss Rifle crushed. 03749_ Huge Storage Unit crushed. 03749_ Carbon-fiber Leg crushed. 03749_ Imp. Heat Sink crushed. 03752_ Shock Rifle crushed. 03752_ Imp. Cooling System crushed. 03752_ Adv. Heat Sink crushed. 03752_ Imp. Deuterium Engine crushed. 03755_ Adv. Heat Sink crushed. 03755_ Microactuators crushed. 03755_ Adv. Terrain Scan Processor crushed. 03755_ Core Analyzer crushed. 03758_ Power Maul crushed. 03758_ Melee Analysis Suite crushed. 03782_ EU/5PFQ TZD6BB&ULPBC6I1JS:4UQ#2BST|G 03784_ Imp. Deuterium Engine crushed. 03784_ Carbon-fiber Leg crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ??????????????????????????? #??????????????????? | | ???????????############??? #??????????????????? | | ???????????# #??? #??????????????????? | | ???????????# #??? #??????????????????? | | ???????????# #### #??????????????????? | | ???????????# ]CC #??????????????????? | | ???????????# [@CC #??????????????????? | | ???????????# !CCCC #??????????????????? | | ???????????# CCCC #??????????????????? | | ???????????# #### #??????????????????? | | ???????????# #??? #??????????????????? | | ???????????# #??? #??????????????????? | | ???????????############??? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 5 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordEfficiencyMapper Manual? 0 Play Time 00:26:58 Cumulative 27.0 hours Start 2024.06.26 @ 12:57:09 End 2024.06.26 @ 13:23:28 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 68 Rogue 20 Adventurer 46 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e31cb5b9-fa3f-4e27-a625-3f8f0d92bde4