Cogmind - Beta 17 --- EXPLORER MODE // 2026.08.03 @ 21:00:43 Player: opaguck Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (131) 655 Value Destroyed (5535) 5535 Prototype IDs (14) 280 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 13470 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 150/150 System Corruption 29% Temperature Cool (0) Movement Hovering (60) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Antigrav System > --- UTILITY (10) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Target Analyzer Improved Armor Integrity Analyzer Graphene Brace (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Heat Sink Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Thunder Leg Improved Thunder Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Machine Analyzer Advanced Visual Processing Unit Advanced Target Analyzer Improved Weapon Cycler Backup Plating VII Improved Medium Armor Plating Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Enhanced Gauss Cannon Advanced Datajack Heavy Pick > --- INVENTORY -------- Light Antimatter Reactor Shield Leg Biometal Leg Remote Datajack [Rating: 146] Favorites ----------- Power Light Antimatter Reactor Engine Subdweller Power Source Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Utility Machine Analyzer Device Advanced Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Backup Plating VII Weapon Advanced Plasma Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Battle Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 15 | . 1 . 4 2 . . 2 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . . . . 1 Utility 8 | . 1 . 2 2 . . . 2 . . . . . 1 Weapon 2 | . . . 1 . . . . . 1 . . . . . Parts Attached 127 | 7 4 9 8 10 1 9 10 25 9 . 4 2 1 28 Power 31 | 1 . 4 2 2 . 1 1 9 2 . 1 . 1 7 Engine 11 | 1 . 4 1 1 . . 1 3 . . . . . . Core 10 | . . . 1 1 . 1 . 6 1 . . . . . Reactor 10 | . . . . . . . . . 1 . 1 . 1 7 Propulsion 32 | 2 . 1 1 3 . 3 3 6 2 . . . . 11 Treads . | . . . . . . . . . . . . . . . Leg 27 | 2 . 1 1 3 . 3 3 5 2 . . . . 7 Wheel 1 | . . . . . . . . 1 . . . . . . Hover 4 | . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . Utility 38 | 2 3 1 3 3 1 2 4 5 5 . 2 1 . 6 Device 14 | . . 1 1 1 . . 3 1 3 . 2 . . 2 Storage 1 | . 1 . . . . . . . . . . . . . Processor 13 | 1 1 . 2 2 . 2 1 1 1 . . . . 2 Hackware 3 | . . . . . . . . . . . . 1 . 2 Protection 7 | 1 1 . . . 1 . . 3 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 26 | 2 1 3 2 2 . 3 2 5 . . 1 1 . 4 Energy Gun 5 | 1 . . 1 1 . 1 . . . . . . . 1 Energy Cannon 5 | . 1 1 . 1 . . . 2 . . . . . . Ballistic Gun 3 | 1 . 1 . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . 1 . . . . . . . 1 . . . Launcher 5 | . . 1 . . . 2 1 1 . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . 1 . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 5 | . . . 1 . . 1 . 1 . . . 2 . . Corrupted Parts 2 | . . . . . . . 1 1 . . . . . . System Corruption 2 | . . . . . . . 1 1 . . . . . . Parts Lost 69 | . . 1 . 1 3 10 6 16 . . 1 . 3 28 Power 14 | . . 1 . . . 2 . 5 . . 1 . . 5 Propulsion 21 | . . . . . 1 4 2 3 . . . . 1 10 Utility 20 | . . . . . 1 1 3 7 . . . . . 8 Weapon 14 | . . . . 1 1 3 1 1 . . . . 2 5 Highest Loss Streak 18 | . . 1 . 1 3 7 3 10 . . 1 . 2 18 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 3 4 4 3 4 4 2 1 2 4 5 5 4 4 4 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . 1 1 . . . 1 2 2 1 1 . Utility 1 | 2 3 3 3 3 2 1 1 . . . . . 1 1 Weapon . | . . . . . . . . . 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 8 | . 3 . 2 . . . . . . . . . . 3 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 Utility 4 | . 1 . 2 . . . . . . . . . . 1 Weapon 1 | . 1 . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 97 99 92 99 91 68 57 64 78 85 87 88 88 77 Engine 3 | . 12 11 5 1 . . . 5 . . . . . . Core 2 | . . . 2 5 7 5 . 2 6 5 4 . . . Reactor 2 | . . . . . . . . . 3 5 5 10 9 7 Leg 17 | . 24 25 19 21 20 16 9 10 16 15 15 15 14 16 Device 12 | . . 8 7 14 12 1 1 16 12 15 15 19 20 15 Processor 19 | . 22 13 22 27 28 32 34 13 14 15 15 15 15 16 Protection 7 | . 12 13 9 7 7 7 5 4 11 15 14 8 5 1 Energy Gun 2 | . 12 3 6 6 4 1 . . . . . . . 1 Energy Cannon 4 | . 9 11 . 2 4 . . . 10 10 10 8 4 . Ballistic Gun 1 | . 2 . 8 7 4 . . . . . . . . 1 Ballistic Cannon 1 | . . . 1 3 . . . . . . 2 4 5 1 Launcher 1 | . . 8 6 . . 2 2 1 . . . . . . Impact Weapon 2 | . . . . . . . 1 8 5 5 5 5 4 . Peak Build Rating 146 | 7 9 12 25 38 38 32 39 66 124 124 130 130 128 146 Average Rating 60 | 5 8 10 20 35 33 24 27 48 104 124 127 126 125 112 On Entrance 57 | . 7 9 11 25 38 21 21 39 66 124 124 128 128 123 Avg Prop Armor Cover (%) 8 | . . . . 3 . 13 12 5 . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 70 | 10 11 24 23 23 22 18 16 33 53 53 70 68 55 58 Greatest Support 176 | 20 20 20 35 44 44 34 40 92 143 143 143 143 143 176 Greatest Overweight (x) 10 | . . 1 1 . . . 2 10 . . . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 3 4 4 2 1 2 4 5 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 3 5 5 2 1 1 5 5 5 5 4 4 4 Class Distribution -------------------- 52% | Hacker-Mutant 16% | Hacker-Skirmisher 10% | Hacker-Gunner 7% | Hacker-Gladiator 4% | Scavenger-Mutant 3% | Hacker-Tank 3% | Scientist-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Scientist-Skirmisher | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gladiator | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 2696 | 231 84 139 206 218 . 131 272 504 . 130 74 . 341 366 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5037 | . 129 440 169 918 . 95 300 850 151 . 191 . 673 1121 Parts 246 | . 18 24 9 46 . 14 8 26 6 . 5 . 14 76 Haulers Intercepted 6 | . . . 1 3 . 1 . 1 . . . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 104 | . 6 13 2 11 . 4 8 21 2 . 3 . 14 20 Melee 35 | . . . . . . . 5 12 . . . . 1 17 Guns 11 | . 3 2 2 4 . . . . . . . . . . Cannons 34 | . 3 7 . 7 . . . 1 1 . 1 . 11 3 AOE 11 | . . 3 . . . 4 . 4 . . . . . . Classes Destroyed 12 | . 2 3 1 4 . . 1 1 . . . . . . Worker 7 | . . . . 2 . 3 . 1 . . . . . 1 Builder 5 | . . . . 1 . 1 . 3 . . . . . . Hauler 6 | . . . 1 3 . 1 . 1 . . . . . . Recycler 3 | . . . . 2 . . . 1 . . . . . . Watcher 6 | . 2 . . 2 . . . 1 . . . . . 1 Swarmer 35 | . 6 3 . 2 . 2 2 9 . . . . 5 6 Grunt 27 | . . 1 . 4 . 2 4 2 . . 3 . 8 3 Brawler 1 | . . . . . . . 1 . . . . . . . Sentry 10 | . . 1 2 3 . . . 2 1 . . . 1 . Hunter 5 | . . . . . . . . 2 1 . . . . 2 Programmer 18 | . . . . 2 . . 1 6 . . . . . 9 Subdweller 8 | . . 8 . . . . . . . . . . . . Best Kill Streak 7 | . 2 3 1 3 . 7 3 5 1 . 2 . 3 7 Combat Bots Only 7 | . 2 3 1 2 . 2 3 4 1 . 2 . 3 7 Max Kills in Single Turn 2 | . 1 2 1 2 . 2 1 2 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . 1 . 1 . . . . . . Melee 1 | . . . . . . . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1846 | . 16 63 8 171 3 322 173 313 80 6 36 . 150 505 Missed 763 | . 8 17 3 94 . 155 71 117 37 5 13 . 59 184 Hits 1083 | . 8 46 5 77 3 167 102 196 43 1 23 . 91 321 Melee 7 | . . . . . 3 . 4 . . . . . . . Projectile 1076 | . 8 46 5 77 . 167 98 196 43 1 23 . 91 321 AOE 3 | . . . . . . . . 3 . . . . . . Critical Strikes 52 | . . 1 1 1 2 3 4 12 . . 3 . 3 22 Actively Blocked 29 | . . 1 . . . . . . . . 3 . 3 22 Part Disruptions 2 | . . . . . . . 1 . . . . . . 1 Damage Taken 11739 | . 73 511 108 581 78 1092 1131 2219 390 9 297 . 1182 4068 Core 3160 | . 7 115 18 106 21 364 409 732 45 . 11 . 23 1309 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 97 | . . 45 . 11 . 7 34 . . . . . . . Ignored by Resistances 7148 | . 48 312 64 378 44 708 674 1375 232 6 178 . 705 2424 Regen/Repaired (Parts) 134 | . 9 . 125 . . . . . . . . . . . Core Remaining (%) 63 | 100 . 51 96 . . 29 51 26 . . . . 88 . Volleys Fired 205 | . 11 33 8 41 1 13 2 19 9 . 4 . 38 26 Largest 3 | . 2 2 3 3 3 2 1 1 2 . 3 . 2 2 Hottest 243 | . 110 110 112 144 144 91 39 98 196 . 243 . 145 124 Shots Fired 326 | . 22 46 18 74 3 14 2 19 17 . 12 . 68 31 Gun 113 | . 16 17 16 44 2 3 . . . . . . . 15 Cannon 178 | . 6 25 2 30 1 . . 1 17 . 12 . 68 16 Launcher 35 | . . 4 . . . 11 2 18 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 120 | . 5 4 10 36 1 . . . . . 4 . 38 22 Thermal 124 | . 17 42 . . . . . 1 17 . 8 . 30 9 Explosive 29 | . . . . . . 11 . 18 . . . . . . Electromagnetic 53 | . . . 8 38 2 3 2 . . . . . . . Robot Hit Streak 36 | . 6 24 24 27 . 23 25 36 5 . 6 . 14 11 Robot Miss Streak 3 | . 3 2 2 3 . . . 1 2 . 2 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 395 | . 12 43 14 65 . 13 35 65 9 . 11 . 50 78 Core Hits 196 | . 8 15 9 61 . 9 5 26 4 . 3 . 19 37 Critical Kills 6 | . . 1 . . . . 1 1 1 . 1 . 1 . Critical Parts Destroyed 16 | . . . . . . . 3 12 . . 1 . . . Critical Strikes 50 | . 1 2 . . . . 6 14 1 . 2 . 12 12 Burn 2 | . 1 1 . . . . . . . . . . . . Meltdown 4 | . . 1 . . . . . . 1 . 1 . 1 . Blast 14 | . . . . . . . . . . . . . 11 3 Smash 21 | . . . . . . . 6 14 . . 1 . . . Impale 9 | . . . . . . . . . . . . . . 9 Melee Attacks 153 | . . . . . . . 33 55 . . 3 1 2 59 Impact 94 | . . . . . . . 33 55 . . 3 1 2 . Slashing . | . . . . . . . . . . . . . . . Piercing 58 | . . . . . . . . . . . . . . 58 Sneak Attacks 3 | . . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . Damage Inflicted 14721 | . 187 1007 261 1588 . 937 1506 4132 294 . 427 . 1711 2671 Guns 1559 | . 99 189 243 710 . 41 . . . . . . . 277 Cannons 4199 | . 88 527 18 743 . . . 40 294 . 274 . 1601 614 Explosions 2773 | . . 291 . 114 . 882 60 1426 . . . . . . Melee 6155 | . . . . . . . 1446 2666 . . 153 . 110 1780 Ramming 35 | . . . . 21 . 14 . . . . . . . . Kinetic 3006 | . 38 291 91 718 . . . . . . 73 . 1103 692 Thermal 2211 | . 149 716 . 114 . . . 40 294 . 201 . 498 199 Explosive 2356 | . . . . . . 882 48 1426 . . . . . . Electromagnetic 958 | . . . 170 735 . 41 12 . . . . . . . Impact 4375 | . . . . . . . 1446 2666 . . 153 . 110 . Slashing . | . . . . . . . . . . . . . . . Piercing 1780 | . . . . . . . . . . . . . . 1780 Highest Corruption 29 | . 1 1 4 2 2 3 8 8 . . . . . 29 Average Corruption 3 | . 1 1 3 1 2 2 3 3 . . . . . 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 88 | . . 11 7 6 . 6 3 25 . . . . . 30 Message Errors 24 | . . 4 2 2 . 1 1 9 . . . . . 5 Matter Fused 18 | . . 1 . 4 . 2 1 5 . . . . . 5 Heat Flow Errors 16 | . . 3 1 . . 1 . 5 . . . . . 6 Energy Discharges 8 | . . 1 1 . . . . 2 . . . . . 4 Parts Rejected 4 | . . . . . . . . 1 . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . 1 1 . . 2 1 2 . . . . . 2 Data Loss (major) 3 | . . 1 1 . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Alerts 2 | . . . 1 . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1658 | . . 18 . 28 . 66 293 1088 . . 63 . 34 68 Projectiles 44 | . . . . 11 . . . . . . . . 19 14 Explosions 167 | . . 18 . 17 . 66 3 63 . . . . . . Melee 1447 | . . . . . . . 290 1025 . . 63 . 15 54 Knockbacks 39 | . . . . 3 . . 5 10 . . 3 . 10 8 Impact 18 | . . . . . . . 5 10 . . 3 . . . Kinetic 19 | . . . . 3 . . . . . . . . 9 7 Secondary 2 | . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 210 | . . 11 . 126 . 21 . 52 . . . . . . Shots 10 | . . 2 . 2 . 4 . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . 1 . 6 . . . . . . . . Kicked 7 | . . . . 1 . 6 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 592 | . 96 223 149 126 63 154 . 246 592 . 492 . 12 124 Average Temperature 100 | . 26 44 36 24 37 35 . 87 266 . 261 . 8 45 Received Heat Transfer 2019 | . . 90 27 273 . 249 225 231 9 . 90 . 387 438 Effects 13 | . . . . . . . . . 11 . 2 . . . Shutdowns 5 | . . . . . . . . . 5 . . . . . Energy Bleed 3 | . . . . . . . . . 2 . 1 . . . Interference 2 | . . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Damage (major) 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 3 5 . . 1 . 1 . Combat Hostiles 9 | . . . . . . . 3 4 . . 1 . 1 . Parts Fried 15 | . . . . 2 . . . 10 . . 2 . 1 . Impact Corruptions 50 | . . . . . . . 14 33 . . 2 . 1 . Robots Melted 4 | . . 1 . . . . . . 1 . 1 . 1 . Combat Hostiles 4 | . . 1 . . . . . . 1 . 1 . 1 . Parts Melted 9 | . . 3 . . . . . . 3 . 1 . 2 . Heat Transferred 3883 | . 444 1517 . 150 . . . 50 450 . 300 . 750 222 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 100 100 . . . . 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 129 | . 50 . 45 82 6 110 90 115 32 . . . . 129 Initial 21 | . . . . . 6 . . 21 12 . . . . . Average 15 | . 5 . 2 14 1 25 14 20 3 . . . . 26 Influence Increases 3519 | . 172 125 71 502 . 214 306 823 74 . 70 . 350 812 Destroy 0b10 Robot/C 1920 | . 120 100 40 220 . 80 160 420 40 . 60 . 280 400 Destroy 0b10 Robot/NC 135 | . 10 . 5 50 . 25 . 35 . . . . . 10 Destroy Leader 444 | . 34 10 22 80 . 12 40 104 20 . 10 . 40 72 Successful Hack 53 | . 8 . 4 . . . . . . . . . . 41 Disable Machine 60 | . . . . 8 . 20 8 20 4 . . . . . Destroy Structure 322 | . . . . 39 . 62 23 184 10 . . . . 4 Lose Combat Pursuer 585 | . . 15 . 105 . 15 75 60 . . . . 30 285 Influence Decreases 3414 | . 172 125 71 475 27 214 246 848 92 17 65 5 350 707 Entered New Map 97 | . . . . . 21 . . 39 23 9 . 5 . . Time Decay 2890 | . 172 125 71 465 6 144 201 687 69 8 55 . 320 567 Lost Part 427 | . . . . 10 . 70 45 122 . . 10 . 30 140 Squads Dispatched 37 | . . . 5 10 . 5 3 6 . . . . . 8 Investigation 7 | . . . . 3 . . 1 . . . . . . 3 Extermination 13 | . . . . 4 . 1 2 3 . . . . . 3 Reinforcement 12 | . . . 3 3 . 1 . 3 . . . . . 2 Assault 1 | . . . 1 . . . . . . . . . . . Garrison 4 | . . . 1 . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 17 | . . . 6 3 . 1 1 3 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 197 | . 11 14 6 27 6 9 17 32 4 3 3 . 15 50 Peak Tracking Total 13 | . 2 4 4 4 6 5 7 6 2 3 3 . 4 13 Tactical Retreats 20 | . . 1 . 3 . 1 4 3 . . . . 2 6 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 21 | . 4 . 9 2 . 1 1 . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 15 | . . . . 2 . 5 2 5 1 . . . . . Max in Single Turn 2 | . . . . 2 . 2 1 1 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 38 | . 7 . 5 4 . 2 2 3 . . . 8 . 7 Terminals 18 | . 6 . 2 2 . 1 . 2 . . . . . 5 Fabricators 2 | . . . . . . 1 1 . . . . . . . Repair Stations 4 | . 1 . 2 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 2 . . 1 . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 106 | . 12 . 13 10 . 2 4 5 . . . 47 . 13 Successful 82 | . 6 . 12 6 . 2 2 1 . . . 47 . 6 Failed 24 | . 6 . 1 4 . . 2 4 . . . . . 7 Catastrophic 1 | . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . . . 2 3 . . . 1 . . . 2 . 4 Terminals 28 | . 9 . 3 4 . 1 . 3 . . . . . 8 Fabricators 2 | . . . . . . 1 1 . . . . . . . Repair Stations 9 | . 3 . 4 . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 20 | . . . 6 6 . . 3 . . . . . . 5 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 58 | . 4 . 2 1 . 1 . . . . . 47 . 3 Record 35 | . . . . . . . . . . . . 35 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . Alert Level 1 | . . . 1 . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Zone Layout 7 | . 1 . 1 1 . 1 . . . . . . . 3 Fabricator Hacks 2 | . . . . . . 1 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 7 | . 2 . 4 . . . . 1 . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . . . . Repair 3 | . 1 . 2 . . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 6 5 . . 1 . . . . . . 3 Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Retrieve Study 12 | . . . 3 5 . . 1 . . . . . . 3 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . 2 3 . . 1 3 . . . . . 7 Full Trace Events 5 | . . . . 2 . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 3 5 . . 1 . . . . . . 3 Parts Repaired 3 | . 1 . 2 . . . . . . . . . . . Time 65 | . 13 . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 11413 | . 798 519 1083 1430 78 383 682 2004 354 515 690 347 1202 1328 Optics 9142 | . 798 519 . 1429 78 383 682 2004 335 . 37 347 1202 1328 Sensors 1476 | . . . . . . . . . 329 515 632 . . . Terrain 1346 | . . . . . . . . 1346 . . . . . . Structural 2535 | . . . 1083 1395 57 . . . . . . . . . T.N.C. 3472 | . . . 1009 1372 78 383 630 . . . . . . . Machine Analysis 9505 | . . . 928 1430 78 383 682 1568 354 515 690 347 1202 1328 Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 12575 | 120 941 1408 1093 1430 78 383 682 2004 354 515 690 347 1202 1328 Spaces Moved 7519 | 83 684 777 431 925 78 363 394 876 220 343 474 220 805 846 Core 248 | 15 . . . . . . 67 87 . . . . . 79 Treads . | . . . . . . . . . . . . . . . Legs 7104 | 68 684 777 431 925 78 363 327 762 220 343 474 220 805 627 Wheels 27 | . . . . . . . . 27 . . . . . . Hover 140 | . . . . . . . . . . . . . . 140 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 85 75 75 100 50 120 133 133 133 133 50 Average Speed 122 | 107 120 162 125 90 92 87 116 140 125 133 133 133 133 105 Slowest Speed 550 | 120 120 190 190 105 95 130 150 550 133 133 133 133 140 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 3 97 55 49 31 73 13 12 22 9 59 61 62 93 24 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . . Known Exits Taken 12 | 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . 2 . . 2 . Spaces Dug 2 | . . . . . . . . . . . . 1 . 1 Terrain Destroyed 335 | . . 44 . 48 . 69 22 108 4 . 3 1 34 2 Melee 2 | . . . . . . . . . . . . 1 . 1 Projectile 42 | . . . . . . . . . 4 . 3 . 34 1 AOE 291 | . . 44 . 48 . 69 22 108 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 10319 | 114 783 879 966 1453 81 410 568 1545 285 402 521 275 886 1151 Wait 2145 | 13 73 50 503 469 . 13 118 544 40 60 35 36 32 159 Move 7506 | 82 683 776 430 925 77 362 393 875 219 342 473 219 804 846 Hop . | . . . . . . . . . . . . . . . Pick Up 96 | 12 4 1 9 2 . 6 10 19 4 . . 7 2 20 Fast Attach 48 | . 4 6 4 4 . 2 . 7 5 . 4 . 1 11 Attach 86 | 7 . 3 5 2 3 7 10 18 3 . . 6 2 20 Detach 6 | . 1 . . . . . . 3 . . . . . 2 Swap 11 | . 1 1 1 4 . 1 . 2 1 . . . . . Drop 54 | . 6 9 6 5 . . 2 5 4 . 2 6 1 8 Fire 205 | . 11 33 8 41 1 13 2 19 9 . 4 . 38 26 Melee 151 | . . . . . . . 33 53 . . 3 1 2 59 Ram . | . . . . . . . . . . . . . . . Kick 7 | . . . . 1 . 6 . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 121 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Evolved 1 slot: Utility x1 155 | -10/Materials | Identified exit to Mines 155 | -10/Materials | Discovered exit to Mines (range 16) 235 | -10/Materials | Repaired Aluminum Leg 251 | -10/Materials | Identified exit to Materials 251 | -10/Materials | Discovered exit to Materials (range 16) 304 | -10/Materials | Build established: Hacker-Mutant 424 | -10/Materials | Discovered exit to Materials (range 13) 696 | -10/Materials | Identified exit to Subcaves 696 | -10/Materials | Discovered exit to Subcaves (range 13) 803 | -10/Materials | Discovered exit to Materials (range 3) 1062 | -10/Materials | Entered Subcaves 1063 | -10/Subcaves | Approached by a straggling Scientist 1065 | -10/Subcaves | Learned Materials terminal intel 1460 | -10/Subcaves | Identified exit to Materials 1460 | -10/Subcaves | Discovered exit to Materials (range 10) 1464 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1466 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1886 | -10/Subcaves | Discovered exit to Materials (range 7) 2210 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2470 | -10/Subcaves | Entered Materials 2470 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2471 | -8/Materials | Loaded intel: 12 terminal locations 2491 | -8/Materials | Garrison activated, responded to threat 2919 | -8/Materials | Build established: Hacker-Skirmisher 3308 | -8/Materials | Repaired Aluminum Leg+ 3395 | -8/Materials | Met 7R-MNS 3426 | -8/Materials | Identified exit to Factory 3426 | -8/Materials | Discovered exit to Factory (range 9) 3510 | -8/Materials | Repaired Aluminum Leg+ 3563 | -8/Materials | Entered Factory 3563 | -7/Factory | Evolved 2 slots: Utility x2 3564 | -7/Factory | Caught up to 7R-MNS 4558 | -7/Factory | Identified exit to Factory 4558 | -7/Factory | Discovered exit to Factory (range 18) 4966 | -7/Factory | Build established: Scientist-Skirmisher 4993 | -7/Factory | Sucked down chute 4993 | -7/Factory | Entered Waste 5008 | -7/Waste | Spotted C-40 Crusher 5012 | -7/Waste | Spotted C-40 Crusher 5018 | -7/Waste | Spotted C-40 Crusher 5031 | -7/Waste | Spotted C-40 Crusher 5032 | -7/Waste | Spotted C-40 Crusher 5042 | -7/Waste | Spotted C-40 Crusher 5047 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5050 | -7/Waste | Identified exit to Factory 5050 | -7/Waste | Discovered exit to Factory (range 20) 5050 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5062 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5071 | -7/Waste | Entered Factory 5093 | -7/Factory | Lost 3 parts (1n1u1w) 5359 | -7/Factory | Build established: Hacker-Mutant 5359 | -7/Factory | Core integrity fell below 50% 5392 | -7/Factory | Lost 7 parts (2p3n2w) 5430 | -7/Factory | Discovered exit to Factory (range 18) 5454 | -7/Factory | Entered another Factory area 5454 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6053 | -6/Factory | Identified exit to Factory 6053 | -6/Factory | Discovered exit to Factory (range 6) 6115 | -6/Factory | Lost 3 parts (3u) 6136 | -6/Factory | Entered another Factory area 6136 | -5/Factory | Evolved 2 slots: Utility x2 6489 | -5/Factory | Build established: Hacker-Gladiator 7495 | -5/Factory | Build established: Hacker-Mutant 7748 | -5/Factory | Spotted B-75 Beast 7845 | -5/Factory | Lost 10 parts (2p1n6u1w) 7855 | -5/Factory | Identified exit to Factory 7855 | -5/Factory | Discovered exit to Factory (range 8) 7886 | -5/Factory | Core integrity fell below 50% 8140 | -5/Factory | Entered another Factory area 8140 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8470 | -4/Factory | Identified exit to Upper Caves 8470 | -4/Factory | Discovered exit to Upper Caves (range 13) 8494 | -4/Factory | Entered Upper Caves 8719 | -4/Upper Caves | Identified exit to Upper Caves 8849 | -4/Upper Caves | Entered an active Warlord outpost 9009 | -4/Upper Caves | Entered another Upper Caves area 9595 | -4/Upper Caves | Build established: Hacker-Tank 9695 | -4/Upper Caves | Identified exit to Zhirov 9695 | -4/Upper Caves | Discovered exit to Zhirov (range 4) 9699 | -4/Upper Caves | Entered Zhirov 9699 | -4/Zhirov | Identified exit to Proximity Caves 9699 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 9767 | -4/Zhirov | Met Zhirov 9819 | -4/Zhirov | Learned location of Quarantine (-2) 9819 | -4/Zhirov | Learned location of Testing (-3) 9819 | -4/Zhirov | Learned location of Command (-1) 9850 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9937 | -4/Zhirov | Found Alien Artifact 9952 | -4/Zhirov | Identified Integrated Dissipator 9952 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9954 | -4/Zhirov | Found Alien Artifact 9955 | -4/Zhirov | Identified Transdimensional Reconstructor 9955 | -4/Zhirov | Warped through subspace 10046 | -4/Zhirov | Entered Proximity Caves 10115 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 10298 | -3/Proximity Caves | Build established: Hacker-Gunner 10475 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11129 | -3/Proximity Caves | Identified exit to Research 11129 | -3/Proximity Caves | Discovered exit to Research (range 18) 11248 | -3/Proximity Caves | Entered Research 11248 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11409 | -3/Research | Spotted B-86 Titan 11706 | -3/Research | Lost 3 parts (2n1u) 11718 | -3/Research | Build established: Hacker-Mutant 11787 | -3/Research | Destroyed 7 combat bots 12077 | -3/Research | Build established: Scavenger-Mutant 12089 | -3/Research | System corruption reached 10% 12139 | -3/Research | Lost 4 parts (1p3n) 12433 | -3/Research | Spotted B-86 Titan 12472 | -3/Research | Core integrity fell below 50% 12512 | -3/Research | Spotted B-86 Titan 12523 | -3/Research | Core integrity fell below 20% 12553 | -3/Research | Lost 18 parts (4p4n6u4w) 12576 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- results: 12501_ Garrison Access x1 12505_ Imp. Targeting Computer destroyed. 12514_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12517_ 8,J:Z9O V6RDP|7J,RNF7EDNBR% 12518_ Slug penetrates Garrison Access. 12522_ Cmb. Antigrav System destroyed. 12523_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 12529_ >> Machine Analyzer network decryption results: 12529_ Repair Station x1 12532_ System corrupted: Heat flow error (+146). 12556_ System corrupted: Energy discharge (-38). 12560_ Acquired Imp. Antigrav System. 12562_ Acquired Mic. Antimatter Reactor. 12571_ System corrupted: Matter fused (-10). [Achievement: 10k Club] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ???????????????#### #?#/######### #? | | ???????????????# ### #???????? #? | | ???????????????# #???????? #? | | ???????????????# ^ ^ #???????? ??? | | ???????????????# #?????????????? | | ???????????????# #?????????????? | | ???????????????######### #?????????????? | | ??????????????????###### #?????????????? | | ??????????????????#% +% #?????????????? | | ??????????????????#! ##% ####?????????????? | | ??????????????????# !%##g ######????????????????? | | ??????????????????#[ !## #?????????????????????? | | ????????########### | ## #?????????????????????? | | ????????# ##! ## #?????????????????????? | | ????????# ## ## ##????????????????????? | | ????????# "" ###/## #????????????????????? | | ????????# """ # T" #????????????????????? | | ????????# T" + "" #????????????????????? | | ????????# """ # #????????????????????? | | ????????# "" ###+##! #????????????????????? | | ????????# ## ###p###????????????????????? | | ????????# ## #?# #??????????????????????? | | ????????########### #?# #??????????????????????? | | ??????????????????# #?# #??????????????????????? | | ??????????????????# #?# #??????????????????????? | | ??????????????????# #?#@#??????????????????????? | | ??????????????????# ###/#######????????????????? | | ??????????????????##### #????????????????? | | ??????????????????????# #????????????????? | | ???????????????######## ! #????????????????? | | ???????????????# ##! ! #????????????????? | | ???????????????# ############????????????????? | | ???????????????# = ###???????????????? | | ???????????????# ""#???????????????? | | ???????????????# ^ ^ ""#???????????????? | | ???????????????###"" T"#???????????????? | | ?????????????????#"F ]! ""#???????????????? | | ?????????????????#""^ ^! ""#########???????? | | ?????????????????#"" !! #### #???????? | | ?????????????????# ! #??# #???????? | | ?????????????????# ] #### #???????? | | ?????????????????# + #???????? | | ?????????????????# ##+##+## # #???????? | | ?????????????????# # # # #???????? | | ?????????????????# # # ########???????? | | ?????????????????# #######![ # #??????????????? | | ?????????????????# #?????#[ # #??????????????? | | ?????????????????# #?????# # #??????????????? | | ?????????????????# #?????# # #??????????????? | | ?????????????????# ############## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 37 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 385 Resistance: KI 35 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 40 Offensive Hacking 44 Item Schematics ----------------- Machine Analyzer | -8/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 90% | -10/Materials Aluminum Leg | 14% | -8/Materials Aluminum Leg | 46% | -8/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Nuclear Core | -7/Factory | Hacked VSS Leg | -7/Factory | Hacked Hyb. Deuterium Engine | -7/Factory | Hacked Shock Rifle | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Hvy. Shield Leg | -3/Research | Hacked Shield Leg | -3/Research | Hacked Hvy. Pick | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 10k Club A Problem For Future Me Alien Tech Bumper Bots Fitting Room Insider Info Respectable Loadout Sprinter Subspace Traveler The Science Guy This Is Interesting... We Love MA Challenges ------------ None Game ------ Seed SignalZhirovBiocell Manual? 0 Play Time 02:17:16 Cumulative 33.0 hours Start 2026.08.03 @ 18:29:12 End 2026.08.03 @ 21:00:43 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 55 Rogue 52 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e705d4e9-c64e-4d51-9e3c-638bf62fd481