Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.27 @ 19:17:37 Player: Ilppis Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (84) 420 Value Destroyed (2424) 2424 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (265) 265 TOTAL SCORE: 4809 Bonus ------- High Alert Combat Kills 265 Cogmind --------- Core Integrity 0/550 Matter 213/300 Energy 27/275 System Corruption 1% Temperature Critical (595) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Structural Scanner > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Medium Matter Pod (76) Advanced Targeting Computer System Shield Beam Rifle Heavy Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner ECM Suite > --- WEAPON ----------- Minigun Heavy Rocket Launcher Improved Datajack > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Medium Matter Pod Advanced Targeting Computer System Shield Beam Rifle Advanced Beam Cannon Heavy Particle Cannon Assault Rifle Heavy Assault Rifle Improved Light Cannon [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility ECM Suite Device ECM Suite Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 64 | 6 6 26 26 Power 9 | 1 1 3 4 Engine 6 | 1 1 3 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 21 | 2 2 11 6 Treads . | . . . . Leg 21 | 2 2 11 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 1 7 3 Device 5 | . 1 2 2 Storage 4 | 1 . 2 1 Processor . | . . . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 22 | 2 2 5 13 Energy Gun 1 | . . 1 . Energy Cannon 3 | . . . 3 Ballistic Gun 12 | 2 1 4 5 Ballistic Cannon 1 | . . . 1 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . . 2 14 Power 1 | . . . 1 Propulsion 7 | . . 2 5 Utility 3 | . . . 3 Weapon 5 | . . . 5 Highest Loss Streak 13 | . . 1 13 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 98 97 Engine 9 | . 14 11 2 Core 1 | . . . 6 Leg 29 | . 28 31 26 Device 12 | . 11 11 16 Storage 12 | . 14 11 14 Protection 5 | . . 10 3 Energy Gun 2 | . . 6 . Ballistic Gun 17 | . 26 14 12 Ballistic Cannon 1 | . . . 4 Launcher 1 | . . . 4 Special Melee Weapon 1 | . 1 . 3 Peak Build Rating 31 | 6 7 20 31 Average Rating 16 | 4 6 16 25 On Entrance 7 | . 6 7 18 Naked Turns . | . . . . Heaviest Build 49 | 12 14 40 49 Greatest Support 45 | 20 20 45 45 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 7 8 10 15 Most Carried 15 | 3 8 8 15 Average Carried 8 | 1 6 7 11 Final Capacity 15 | 8 8 15 15 Final Carried 8 | 2 7 7 8 Class Distribution -------------------- 65% | Mutant 16% | Scavenger-Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1864 | 253 270 516 825 Remotely . | . . . . Salvage Created 2634 | . 263 955 1416 Parts 175 | . 23 65 87 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 61 | . 7 22 32 Guns 41 | . 7 22 12 Cannons 12 | . . . 12 AOE 8 | . . . 8 Classes Destroyed 11 | . 3 3 5 Worker 5 | . . 2 3 Builder 4 | . . . 4 Tunneler 2 | . . . 2 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 9 | . 3 3 3 Swarmer 15 | . 3 4 8 Grunt 34 | . 4 11 19 Duelist 2 | . . 1 1 Sentry 10 | . . 6 4 Best Kill Streak 14 | . 5 6 14 Combat Bots Only 6 | . 5 6 5 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 451 | . 44 132 275 Missed 134 | . 13 35 86 Damage Taken 3663 | . 286 894 2483 Core 846 | . 34 205 607 Absorbed by Shields . | . . . . Redirected to Shielding 23 | . . 23 . Ignored by Resistances 1022 | . 88 274 660 Regen/Repaired (Parts) 71 | . 43 28 . Core Remaining (%) 78 | 100 86 48 . Volleys Fired 221 | . 43 82 96 Largest 3 | . 2 2 3 Hottest 143 | . 40 79 143 Shots Fired 453 | . 86 159 208 Gun 355 | . 86 159 110 Cannon 70 | . . . 70 Launcher 28 | . . . 28 Special . | . . . . Kinetic 333 | . 86 99 148 Thermal 92 | . . 60 32 Explosive 12 | . . . 12 Electromagnetic 16 | . . . 16 Robot Hit Streak 27 | . 13 21 27 Robot Miss Streak 5 | . 3 3 5 Penetration Max . | . . . . Secondary Targets 11 | . 1 9 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 320 | . 61 118 141 Core Hits 151 | . 22 45 84 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 5 | . 3 1 1 Critical Strikes 9 | . 4 3 2 Burn 1 | . . 1 . Destroy 7 | . 4 2 1 Blast 1 | . . . 1 Melee Attacks 5 | . 1 3 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6287 | . 605 1637 4045 Guns 3303 | . 592 1635 1076 Cannons 1170 | . . . 1170 Explosions 1799 | . . . 1799 Melee . | . . . . Ramming 15 | . 13 2 . Kinetic 3225 | . 592 965 1668 Thermal 1289 | . . 670 619 Explosive 1105 | . . . 1105 Electromagnetic 653 | . . . 653 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 3 6 Message Errors 3 | . . 1 2 Matter Fused 4 | . . 1 3 Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 143 | . . . 143 Projectiles 37 | . . . 37 Explosions 106 | . . . 106 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 111 | . . . 111 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed 5 | . 4 1 . Kicked 5 | . 4 1 . Crushed . | . . . . Highest Temperature 599 | . 18 363 599 Average Temperature 80 | . 10 88 80 Received Heat Transfer 1758 | . 165 432 1161 Effects 11 | . . 3 8 Shutdowns 3 | . . 1 2 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Short Circuit 2 | . . 2 . Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2838 | . . 1776 1062 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 821 | . 212 436 821 Initial 124 | . . 5 124 Average 260 | . 50 290 450 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 39 | 100 88 13 18 Level 1 37 | . 11 67 27 Level 2 16 | . . 18 32 Level 3 6 | . . . 21 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . . 5 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 8 | . . 5 3 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . . 4 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 114 | . 15 39 60 Peak Tracking Total 9 | . 5 8 9 Tactical Retreats 13 | . 2 3 8 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 5 | . . . 5 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 8 5 5 Terminals 15 | . 7 3 5 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 74 | . 36 26 12 Successful 59 | . 29 21 9 Failed 13 | . 7 3 3 Catastrophic . | . . . . Database Lockouts 2 | . . 2 . Manual . | . . . . Terminals 63 | . 34 17 12 Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units . | . . . . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 49 | . 27 13 9 Record 28 | . 15 10 3 Prototype ID Bank 2 | . 1 1 . Emergency Access Points 8 | . 3 2 3 Alert Level 1 | . 1 . . Locate Traps 6 | . 5 . 1 Reprogram Traps 1 | . . . 1 Dispatch Records 1 | . 1 . . Reinforcement Status 1 | . . . 1 Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 16 | . 7 5 4 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 64 | . 26 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3126 | 68 934 1192 932 Spaces Moved 1840 | 52 639 693 456 Core 10 | 10 . . . Treads . | . . . . Legs 1830 | 42 639 693 456 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 106 120 122 130 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 5 95 57 50 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 165 | . . . 165 Melee . | . . . . Projectile 6 | . . . 6 AOE 159 | . . . 159 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2290 | 63 731 883 613 Wait 93 | . 29 49 15 Move 1837 | 51 638 692 456 Hop . | . . . . Pick Up 38 | 6 8 12 12 Fast Attach 6 | 2 . 3 1 Attach 19 | 4 2 5 8 Detach 1 | . . 1 . Swap 39 | . 4 18 17 Drop 26 | . 2 17 7 Fire 221 | . 43 82 96 Melee 5 | . 1 3 1 Ram . | . . . . Kick 5 | . 4 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 15) 532 | -10/Materials | Discovered new exit (range 3) 608 | -10/Materials | Repaired Aluminum Leg 1003 | -10/Materials | Entered another Materials area 1003 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1007 | -9/Materials | Discovered new exit (range 10) 1370 | -9/Materials | Discovered new exit (range 16) 1828 | -9/Materials | Repaired Carbon-fiber Leg 1931 | -9/Materials | Core integrity fell below 50% 2011 | -9/Materials | Central database locked down 2011 | -9/Materials | Central database locked down 2017 | -9/Materials | Discovered new exit (range 5) 2195 | -9/Materials | Entered another Materials area 2195 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2486 | -8/Materials | Build established: Tank 2995 | -8/Materials | First assault squad dispatched 3037 | -8/Materials | Build established: Scavenger-Mutant 3100 | -8/Materials | Core integrity fell below 50% 3124 | -8/Materials | Core integrity fell below 20% 3128 | -8/Materials | Core destroyed Last Messages --------------- 03118_ L-31 Rogue destroyed. 03118_ K-01 Serf collects debris. 03119_ Hvy. Particle Cannon destroyed. 03120_ Slug penetrates Wall. 03121_ Overheating: System interference. 03121_ Imp. Datajack temporarily disabled. 03121_ Structural Scanner temporarily disabled. 03121_ K-01 Serf collects debris. 03122_ Wall collapses. 03123_ Imp. Datajack destroyed. 03124_ Power failure, Deuterium Engine shutdown. 03124_ Overheating: Core damaged (-88). 03124_ M-28 Smith repairs H-55 Commando. 03124_ K-01 Serf collects debris. 03126_ Adv. Beam Cannon destroyed. 03126_ Critical hit (Burn: +37). 03126_ Penetrated by Slug. 03126_ Aluminum Leg destroyed. 03127_ Critical hit (Burn: +37). 03128_ Overheating: Core damaged (-99). 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Sensor Array | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Significant Disruption Challenges ------------ None Game ------ Seed RiotMagneticBroadsword Manual? 0 Play Time 01:13:37 Cumulative 25.9 hours Start 2024.09.26 @ 10:42:00 End 2024.09.27 @ 19:17:37 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 76770d7d-a9fe-471e-a8f4-172d6039af49