Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 21:38:19 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (40) 200 Value Destroyed (1099) 1099 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 5380 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Signal Generator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Seismic Detector Modified TNC Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Medium Laser Greatsword Signal Generator [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Modified TNC Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 4 | . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 43 | 7 3 8 2 3 1 . 9 4 6 Power 6 | 1 . 2 . 1 . . 1 . 1 Engine 3 | 1 . 2 . . . . . . . Core 3 | . . . . 1 . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 22 | 2 2 5 . 2 . . 7 1 3 Treads 11 | . . . . . . . 7 1 3 Leg 11 | 2 2 5 . 2 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 9 | 2 . . 2 . 1 . 1 3 . Device 5 | 1 . . 2 . . . 1 1 . Storage 2 | 1 . . . . . . . 1 . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 6 | 2 1 1 . . . . . . 2 Energy Gun 4 | 1 1 1 . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 18 | . 1 2 . . . . . . 15 Power 2 | . . . . . . . . . 2 Propulsion 7 | . 1 1 . . . . . . 5 Utility 4 | . . . . . . . . . 4 Weapon 5 | . . 1 . . . . . . 4 Highest Loss Streak 14 | . 1 2 . . . . . . 14 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 99 88 88 90 100 97 95 89 Engine 5 | . 14 14 11 7 . . . . . Core 4 | . . . . 3 11 11 9 7 6 Treads 10 | . . . . . . . 31 30 27 Leg 16 | . 27 27 22 22 22 22 2 . . Device 18 | . 14 14 22 22 22 22 18 21 20 Storage 10 | . 14 14 11 11 11 11 9 7 6 Processor 3 | . . . . . 2 11 9 7 6 Protection 1 | . . . . . . . . 4 6 Energy Gun 17 | . 14 14 22 22 22 22 18 15 13 Ballistic Gun 4 | . 14 13 . . . . . . . Peak Build Rating 38 | 7 7 10 11 12 18 18 27 38 38 Average Rating 17 | 5 6 9 9 10 13 18 24 35 33 On Entrance 14 | . 7 7 9 10 12 18 18 27 38 Naked Turns 40 | . . . . . . . . . 40 Heaviest Build 44 | 12 12 15 16 16 16 16 18 44 44 Greatest Support 85 | 20 20 25 20 20 20 20 85 85 85 Greatest Overweight (x) 3 | 3 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 15 15 Average Capacity 9 | 7 8 8 8 8 8 8 8 10 14 Most Carried 9 | 4 8 8 8 8 8 8 8 8 9 Average Carried 7 | 2 5 7 5 8 8 8 7 7 7 Final Capacity 15 | 8 8 8 8 8 8 8 8 15 5 Final Carried 8 | 4 8 6 8 8 8 8 8 8 2 Class Distribution -------------------- 53% | Scavenger-Mutant 21% | Mutant 13% | Scavenger-Skirmisher 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 636 | 137 89 169 50 10 . . 120 30 31 Remotely . | . . . . . . . . . . Salvage Created 1287 | 51 211 357 148 213 . . . 95 212 Parts 99 | 12 20 22 8 16 . . . 10 11 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 13 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 35 | . 7 12 3 7 . . . 1 5 Guns 34 | . 7 12 2 7 . . . 1 5 Classes Destroyed 9 | 1 2 . 1 1 . . . 3 1 Builder 1 | . . . . . . . . 1 . Tunneler 3 | 3 . . . . . . . . . Recycler 1 | . . . . . . . . 1 . Swarmer 13 | . 3 6 . 3 . . . . 1 Grunt 16 | . 4 6 . 3 . . . . 3 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . . Sentry 3 | . . . 3 . . . . . . Hunter 1 | . . . . . . . . 1 . Best Kill Streak 4 | 2 4 3 2 2 . . . 1 2 Combat Bots Only 4 | . 4 3 2 2 . . . 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 312 | . 50 46 10 27 . . . 11 168 Missed 90 | . 15 7 5 10 . . . 1 52 Damage Taken 3559 | . 316 395 72 177 . . . 136 2463 Core 922 | . 54 103 29 35 . . . 13 688 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 80 | 100 . 37 . . . 84 100 . . Volleys Fired 116 | 7 21 30 7 14 . . . 4 33 Largest 2 | 2 2 2 2 2 . . . 2 2 Hottest 105 | 70 70 60 105 105 . . . 105 105 Shots Fired 221 | 14 42 56 14 28 . . . 8 59 Gun 221 | 14 42 56 14 28 . . . 8 59 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 54 | 7 21 26 . . . . . . . Thermal 167 | 7 21 30 14 28 . . . 8 59 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | 3 4 9 13 10 . . . 3 7 Robot Miss Streak 4 | 2 3 3 1 3 . . . 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 144 | 8 26 38 13 19 . . . 4 36 Core Hits 78 | 5 13 25 4 11 . . . 4 16 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . 2 . . . . . 2 Burn 2 | . . . 2 . . . . . . Sever 2 | . . . . . . . . . 2 Melee Attacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing 5 | . . . . . . . . . 5 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1773 | 88 257 358 166 263 . . . 102 539 Guns 1606 | 88 257 355 166 259 . . . 62 419 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 120 | . . . . . . . . . 120 Ramming 47 | . . 3 . 4 . . . 40 . Kinetic 261 | 26 97 138 . . . . . . . Thermal 1345 | 62 160 217 166 259 . . . 62 419 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 120 | . . . . . . . . . 120 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 14 Average Corruption 12 | . . . . . . . . . 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . . . . 6 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 4 | . . . . . . . . 4 . Targets Rammed 9 | . . 1 . 2 . . . 6 . Kicked 3 | . . 1 . 2 . . . . . Crushed 2 | . . . . . . . . 2 . Highest Temperature 334 | 50 150 80 225 192 . . . 144 334 Average Temperature 84 | 22 48 31 92 75 . . . 76 146 Received Heat Transfer 672 | . 78 102 54 63 . . . . 375 Effects 1 | . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 1 . 3 . . . . . 1 Heat Transferred 3509 | 185 445 500 557 607 . . . 149 1066 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 278 | 15 190 278 140 224 . . . 95 . Initial 73 | . 9 73 33 54 . . . . . Average 72 | 4 103 132 77 102 . . . 10 . Maximum Alert Level 1 | . . 1 . 1 . . . . . Low Security (%) 87 | 100 100 72 100 76 . 100 100 100 . Level 1 12 | . . 27 . 23 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 . . . . . 1 3 . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . 1 . Assault 1 | . . . . . . . 1 . . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 3 | . . . . . . . 1 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 64 | . 8 16 3 9 . . 1 9 18 Peak Tracking Total 12 | . 4 3 2 4 . . 1 6 12 Tactical Retreats 8 | . 1 1 . 1 . . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 6 | . 1 . 1 . 1 . 2 1 . Terminals 4 | . 1 . 1 . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 9 | . 2 . 1 . 1 . 3 2 . Successful 2 | . . . 1 . 1 . . . . Failed 7 | . 2 . . . . . 3 2 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . 2 . 1 . 1 . 3 . . Terminals 6 | . 2 . 1 . . . 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 2 | . . . 1 . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . 1 . . . 2 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies 4 | . . 3 . . . . . . 1 Largest Group 3 | . . 3 1 . . . . . 1 Highest-Rated Group 106 | . . 40 16 . . . . . 106 Highest-Rated Ally 106 | . . 16 16 . . . . . 106 Total Orders . | . . . . . . . . . . Ally Attacks 20 | . . 16 4 . . . . . . Total Damage 212 | . . 152 60 . . . . . . Kills 4 | . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 4665 | 153 318 1026 229 581 586 183 406 587 596 Spaces Moved 3101 | 100 162 705 129 423 488 153 247 340 354 Core 103 | 21 . . . . . . . . 82 Treads 827 | . . . . . . . 215 340 272 Legs 2171 | 79 162 705 129 423 488 153 32 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 158 50 Average Speed 129 | 119 121 121 120 120 120 120 153 160 135 Slowest Speed 200 | 200 190 190 120 120 120 120 160 161 161 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 6 31 98 11 87 79 55 22 9 51 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 3546 | 117 244 835 191 469 488 152 277 370 403 Wait 220 | . 57 71 45 25 . . 9 10 3 Move 3092 | 99 161 704 128 422 487 152 246 339 354 Hop . | . . . . . . . . . . Pick Up 28 | 4 2 8 6 . . . 5 2 1 Fast Attach 12 | 7 1 1 . . 1 . . 2 . Attach 11 | . . 1 2 . . . 2 . 6 Detach . | . . . . . . . . . . Swap 20 | . 2 6 . 3 . . 7 2 . Drop 33 | . . 13 3 3 . . 8 5 1 Fire 116 | 7 21 30 7 14 . . . 4 33 Melee 5 | . . . . . . . . . 5 Ram . | . . . . . . . . . . Kick 3 | . . 1 . 2 . . . . . Crush 6 | . . . . . . . . 6 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 12) 472 | -10/Materials | Entered Mines 473 | -10/Mines | Met a Derelict testing a Signal Generator 479 | -10/Mines | Found Signal Generator 666 | -10/Mines | Learned Materials emergency access door positions 713 | -10/Mines | Build established: Scavenger-Mutant 746 | -10/Mines | Discovered new exit (range 3) 888 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1098 | -10/Mines | Core integrity fell below 50% 1485 | -10/Mines | Discovered new exit (range 4) 1498 | -10/Mines | Entered Materials 1498 | -9/Materials | Accompanied by 1 ally 1498 | -9/Materials | Evolved 2 slots: Utility x2 1526 | -9/Materials | Identified exit to Mines 1727 | -9/Materials | Entered Mines 1734 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1742 | -9/Mines | Met a Derelict bent on vengeance 1890 | -9/Mines | Discovered new exit (range 10) 1910 | -9/Mines | Discovered new exit (range 15) 2303 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2303 | -9/Mines | Discovered new exit (range 5) 2308 | -9/Mines | Entered Exiles 2338 | -9/Exiles | Met 8R-AWN 2358 | -9/Exiles | Met EX-HEX 2459 | -9/Exiles | Visited The Gauntlet 2497 | -9/Exiles | Met EX-DEC 2700 | -9/Exiles | Met EX-BIN 2716 | -9/Exiles | Aligned with FarCom system 2718 | -9/Exiles | Given EX-Vault access code 2749 | -9/Exiles | Opened EX-Vault 2766 | -9/Exiles | Found Modified TNC 2794 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2879 | -9/Exiles | Discovered new exit (range 15) 2894 | -9/Exiles | Left Exiles lab with Modified TNC 2894 | -9/Exiles | Entered Mines 3067 | -8/Mines | Discovered new exit (range 9) 3077 | -8/Mines | Entered Materials 3077 | -8/Materials | Evolved 2 slots: Propulsion x2 3182 | -8/Materials | Build established: Scavenger-Skirmisher 3424 | -8/Materials | Met 7R-MNS 3458 | -8/Materials | Discovered new exit (range 15) 3483 | -8/Materials | Entered Factory 3483 | -7/Factory | Evolved 2 slots: Utility x2 3484 | -7/Factory | Caught up to 7R-MNS 3810 | -7/Factory | Build established: Skirmisher 3873 | -7/Factory | Garrison activated, responded to threat 4052 | -7/Factory | Discovered new exit (range 10) 4070 | -7/Factory | Entered Lower Caves 4356 | -7/Lower Caves | Build established: Mutant 4554 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4617 | -7/Lower Caves | System corruption reached 10% 4638 | -7/Lower Caves | Spotted B-75 Beast 4645 | -7/Lower Caves | Core integrity fell below 50% 4657 | -7/Lower Caves | Lost 14 parts (2p5n4u3w) 4660 | -7/Lower Caves | Core integrity fell below 20% 4666 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04616_ System corrupted by crushing effect (+5). 04617_ Slug penetrates Wall. 04618_ Arm. Treads destroyed. 04618_ System corrupted by crushing effect (+3). 04620_ Penetrated by Slug. 04622_ Greatsword destroyed. 04623_ Penetrated by Slug. 04625_ Dropped Lrg. Storage Unit. 04626_ Lgt. Treads destroyed. 04626_ Slug penetrates Wall. 04627_ System corrupted: Energy discharge (-35). 04633_ Penetrated by Slug. 04635_ Acquired 21 matter. 04639_ Penetrated by Slug. 04642_ Searching scrap... 04642_ Found Corruption Screen. 04642_ Found Mak. Shrapnel Gun. 04642_ Found 40 Matter. 04653_ System corrupted: Heat flow error (+253). A strange signal echoes through the caves. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# ### | | ??????????????????????????????????## #?? | | ???????????????????????????????????# ### | | ??????????????????????????????????## | | ??????????????????????????????????# ### | | ??????????????????????????????????# # #?? | | ??????????????????????????????????# # # +?? | | ??????????????????????????????????#### ####?? | | ?????????????????????????????###?????### #????? | | ????????????????????????????## #??????## #????? | | ????????????????????????????# ##?????# #????? | | ????????????????????????????# #???### ###### | | ????????????????????????????# #??## | | ?????????????????????????????? #### | | ???????????????????????????????# ## | | ??????????????????????????????## ### | | ?????????????????????????????## ##?# | | ?????????????????????????????# ##?## | | ?????????????????????????????## #??? | | ??????????????????????????????## #??? | | ???????????????????????????????## ## #???? | | ????????????????????????????????## ## #???? | | ?????????????????????????????????# #### #???? | | ??????????????????????????########s #??####???? | | ??????????????????????# ### s #?????????? | | ??????????????????????# @ %! s #?????????? | | ??????????????????????#### ### ##?????????? | | ?????????????????????????# # ##? #??????????? | | ?????????????????????????# ####?? *% #??????????? | | ?????????????????????????# #????? !! ?????????? | | ?????????????????????????# #????? ##%! ????????? | | ?????????????????????????# ##????????#= ##???????? | | ????????????????????????? ??????????%!#????????? | | ????????????????????????? ??????????! #????????? | | ?????????????????????????###??????????? #????????? | | ??????????????????????????????????????? #????????? | | ????????????????????????????????????????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipDamperPower Manual? 0 Play Time 00:37:43 Cumulative 34.0 hours Start 2025.04.20 @ 01:15:54 End 2025.04.20 @ 21:38:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72aab3bf-2c2e-4415-bc3f-15ea089a28aa