Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.17 @ 15:24:41 Player: Delirus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (153) 765 Value Destroyed (5169) 5169 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 12526 Bonus ------- High Alert Combat Kills 355 Aligned with FarCom 300 Friendly Fire -43 Cogmind --------- Core Integrity 554/1000 Matter 233/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Hovering (200) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Hovering Gravmag-Armored Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Advanced Cooling System Huge Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Cycling Thermal Construct/G > --- INVENTORY (25) --- Improved Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Experimental Sensor Array Improved Terrain Scanner Advanced Weapon Cycler Improved Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating Remote Shield High-powered Tractor Beam Advanced Drone Bay (2/2) Field Lobotomy Kit (5) Power Maul Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Hovering Gravmag-Armored Exoskeleton Armored Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Hpw. Thermal Quantum Construct/G Thermal Neutron Construct/G Cycling Thermal Construct/G > --- INVENTORY -------- Improved Ion Engine Armored Wheel Improved Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Experimental Sensor Array Improved Terrain Scanner Advanced Weapon Cycler Improved Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Remote Shield High-powered Tractor Beam Advanced Drone Bay Rocket Array Rocket Array Field Lobotomy Kit Power Maul [Rating: 105] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Constructs Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 4 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . 2 . . . 1 . . Utility 4 | . . . 1 . . . . 2 . . 1 . . Weapon 2 | . . . 1 . . . . . . . 1 . . Parts Attached 107 | 3 9 3 28 3 3 3 13 13 10 5 3 1 10 Power 5 | . . . 2 1 . . . 1 . . . . 1 Engine 3 | . . . 1 1 . . . . . . . . 1 Core 2 | . . . 1 . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 29 | 2 2 2 8 . . 1 7 2 2 1 1 . 1 Treads 14 | 1 1 1 5 . . . 3 1 2 . . . . Leg . | . . . . . . . . . . . . . . Wheel 13 | 1 1 1 1 . . 1 4 1 . 1 1 . 1 Hover . | . . . . . . . . . . . . . . Flight 2 | . . . 2 . . . . . . . . . . Utility 32 | 1 2 . 9 1 . 1 4 7 1 1 1 1 3 Device 12 | 1 . . 2 . . . 3 3 1 1 . . 1 Storage 2 | . 1 . 1 . . . . . . . . . . Processor 5 | . 1 . 1 1 . . . 2 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 13 | . . . 5 . . 1 1 2 . . 1 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 41 | . 5 1 9 1 3 1 2 3 7 3 1 . 5 Energy Gun 5 | . . . . . . . . 1 1 2 1 . . Energy Cannon 6 | . . . . . . . 1 1 3 1 . . . Ballistic Gun 14 | . 2 1 7 1 2 . 1 . . . . . . Ballistic Cannon 4 | . 1 . . . . 1 . 1 1 . . . . Launcher 12 | . 2 . 2 . 1 . . . 2 . . . 5 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . . 1 3 . . . . Parts Lost 32 | . . 2 9 . . 2 2 2 2 1 1 . 11 Power 5 | . . . 2 . . . . . . . . . 3 Propulsion 13 | . . 2 2 . . 1 1 1 2 1 1 . 2 Utility 3 | . . . 1 . . 1 . . . . . . 1 Weapon 11 | . . . 4 . . . 1 1 . . . . 5 Highest Loss Streak 3 | . . 2 3 . . 2 1 1 2 1 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 99 97 90 70 98 99 99 99 76 62 65 60 Engine 5 | . 14 14 3 2 11 11 9 1 . 4 3 . . Core 2 | . . . 4 . . . . 5 7 2 1 1 . Treads 10 | . 14 13 10 11 11 11 19 14 14 8 5 5 2 Wheel 11 | . 13 13 10 11 11 10 15 15 15 13 11 6 4 Device 6 | . 3 . . . . . 3 13 7 14 11 11 11 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 5 5 5 Processor 8 | . 10 14 11 11 11 11 9 7 15 7 5 5 5 Protection 5 | . . . 10 11 11 10 5 7 7 . 1 5 4 Energy Gun 3 | . . . . . . . . 6 7 6 7 8 7 Energy Cannon 2 | . . . . . . . 2 7 6 3 5 4 3 Ballistic Gun 10 | . 18 8 31 26 4 22 15 . . . . . 2 Ballistic Cannon 4 | . 8 14 1 . . 10 9 6 7 4 . 2 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 132 | 13 51 51 97 99 100 100 101 109 108 109 112 132 128 Greatest Support 90 | 20 40 16 16 10 10 10 85 26 22 24 24 24 90 Greatest Overweight (x) 10 | 1 5 5 9 9 9 9 10 4 4 8 8 10 10 Average Overweight (x) 5 | . 2 3 5 9 8 9 3 4 4 4 4 8 9 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 13 20 22 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 14 20 25 25 25 25 25 25 25 25 25 25 22 Average Carried 21 | 5 9 16 21 25 24 23 24 24 24 24 22 22 20 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 14 20 25 25 22 25 25 25 25 24 20 20 16 Scrap Engine Consumption 64 | . . . . . . . . . . 14 8 23 19 Constructs Created 7 | . . . . . . . . . . 3 . 2 2 Constructs Modified 17 | . . . . . . . . . . . 5 8 4 Class Distribution -------------------- 37% | Mutant 20% | Construct 16% | Skirmisher 13% | Gunner 7% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Construct | -5/Waste Construct | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Matter Collected 3191 | 246 249 155 863 79 59 163 612 276 58 134 35 . 262 Remotely 51 | . . . . . . . 51 . . . . . . Salvage Created 5789 | 81 511 191 1367 . . 156 889 463 145 237 229 639 881 Parts 310 | 6 29 20 95 . . 21 51 27 7 10 4 5 35 Haulers Intercepted 5 | . . . 2 . . . 1 1 . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Combat Hostiles Destroyed 122 | . 12 5 35 . . 8 18 13 3 4 4 . 20 Guns 57 | . 2 . 31 . . 2 12 2 1 . 3 . 4 Cannons 34 | . 3 2 1 . . 2 6 11 2 4 1 . 2 AOE 30 | . 7 3 3 . . 4 . . . . . . 13 Classes Destroyed 16 | 2 4 1 3 . . . 2 1 . . . . 3 Worker 3 | . 1 1 1 . . . . . . . . . . Builder 4 | . . 2 . . . . . . . . . . 2 Tunneler 3 | 1 . 1 . . . 1 . . . . . . . Hauler 5 | . . . 2 . . . 1 1 . . . . 1 Recycler 8 | 1 3 1 . . . 1 2 . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 7 | . . . 2 . . . 2 1 . . 1 . 1 Swarmer 37 | . 6 3 11 . . 8 4 5 . . . . . Grunt 44 | . 6 2 14 . . . 8 5 1 . 4 . 4 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . 1 . . . . . . Protector 2 | . . . . . . . . . . . . . 2 Sentry 21 | . . . 10 . . . 4 . 1 4 . . 2 Specialist 5 | . . . . . . . . . . . . . 5 Hunter 6 | . . . . . . . 1 1 1 . . . 3 Programmer 5 | . . . . . . . . 2 . . . . 3 Best Kill Streak 12 | 2 8 4 5 . . 4 5 7 1 2 3 . 12 Combat Bots Only 10 | . 7 3 5 . . 4 4 7 1 2 3 . 10 Max Kills in Single Turn 8 | 1 3 2 2 . . 2 1 1 1 1 1 . 8 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 7 | . 3 2 2 . . 2 . . . . . . 7 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Damage Taken 7111 | . 184 218 872 12 . 201 723 618 109 266 290 . 3618 Core 703 | . 22 47 71 . . . 36 42 5 34 39 . 407 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 366 | . . . . . . . . . . . 90 125 151 Core Remaining (%) 87 | 100 . 72 . . . 82 93 . . 88 . . . Volleys Fired 331 | 8 40 17 80 . . 11 49 30 15 9 15 5 52 Largest 3 | 2 2 2 3 . . 3 3 3 3 2 3 3 3 Hottest 326 | 40 55 55 75 . . 85 137 179 179 123 233 326 204 Shots Fired 802 | 16 76 32 233 . . 29 146 81 25 18 45 15 86 Gun 538 | 16 57 15 212 . . 18 87 27 5 9 30 6 56 Cannon 248 | . 15 15 19 . . 9 59 54 20 9 15 9 24 Launcher 16 | . 4 2 2 . . 2 . . . . . . 6 Special . | . . . . . . . . . . . . . . Kinetic 550 | 16 72 30 231 . . 27 136 27 5 4 . . 2 Thermal 224 | . . . . . . . 10 54 20 14 45 11 70 Explosive 16 | . 4 2 2 . . 2 . . . . . . 6 Electromagnetic 12 | . . . . . . . . . . . . 4 8 Robot Hit Streak 22 | 6 7 10 21 . . 13 16 8 14 22 14 8 19 Robot Miss Streak 5 | 1 4 1 3 . . 2 2 5 1 1 2 3 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 510 | 12 43 23 137 . . 14 95 50 10 14 38 12 62 Core Hits 371 | 4 29 12 68 . . 11 40 32 9 17 34 7 108 Critical Kills 2 | . . . 1 . . . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 16 | . 3 2 2 . . 1 3 2 2 . . . 1 Destroy 3 | . 1 . 1 . . . . . . . . . 1 Blast 13 | . 2 2 1 . . 1 3 2 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13224 | 94 797 469 2074 . . 553 1719 1032 253 376 923 397 4537 Guns 5342 | 94 298 95 1707 . . 91 811 243 94 155 681 161 912 Cannons 3729 | . 175 234 153 . . 129 908 782 159 221 242 236 490 Explosions 4146 | . 324 140 214 . . 333 . . . . . . 3135 Melee . | . . . . . . . . . . . . . . Ramming 7 | . . . . . . . . 7 . . . . . Kinetic 5270 | 94 473 329 1860 . . 220 1594 479 104 87 . . 30 Thermal 3639 | . . . . . . . 125 546 149 289 923 242 1365 Explosive 3940 | . 324 140 214 . . 333 . . . . . . 2929 Electromagnetic 368 | . . . . . . . . . . . . 155 213 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . 4 4 4 4 2 1 1 1 . . 5 Average Corruption 2 | . . . 3 4 4 4 1 1 1 1 . . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 70 | . . . 22 5 10 11 . 2 2 11 . . 7 Message Errors 21 | . . . 7 1 3 4 . . 1 4 . . 1 Matter Fused 21 | . . . 6 3 4 2 . 2 1 2 . . 1 Heat Flow Errors 4 | . . . 1 1 . . . . . 1 . . 1 Energy Discharges 7 | . . . 2 . 2 1 . . . 2 . . . Parts Rejected 2 | . . . 1 . . . . . . . . . 1 Parts Fused 2 | . . . . . 1 1 . . . . . . . Data Loss (minor) 4 | . . . 3 . . 1 . . . . . . . Data Loss (major) 2 | . . . . . . 1 . . . . . . 1 Misfires 1 | . . . 1 . . . . . . . . . . Alerts 4 | . . . . . . 1 . . . 2 . . 1 Weapon Failures 2 | . . . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 125 | . . 9 11 . . 33 26 22 . . . . 24 Projectiles 59 | . . 9 . . . 1 26 22 . . . . 1 Explosions 66 | . . . 11 . . 32 . . . . . . 23 Melee . | . . . . . . . . . . . . . . Knockbacks 26 | . 3 2 3 . . . 14 4 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 22 | . 2 2 3 . . . 11 4 . . . . . Secondary 4 | . 1 . . . . . 3 . . . . . . Self-Inflicted Damage 234 | . 14 . . . . 91 . 3 . . . . 126 Shots 9 | . 2 . . . . 2 . . . . . . 5 Rammed 1 | . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 358 | . 34 51 213 208 . 110 289 261 90 156 358 300 144 Average Temperature 59 | . 15 31 31 113 . 45 68 88 45 62 130 138 36 Received Heat Transfer 1899 | . 54 111 315 . . . 324 63 39 90 123 . 780 Effects 2 | . . . 1 . . . . 1 . . . . . Energy Bleed 2 | . . . 1 . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 1 Parts Fried 3 | . . . . . . . . . . . . 1 2 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . . . 7 4 . 1 Heat Transferred 4467 | . . . . . . . 185 597 154 652 1548 280 1051 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Peak Influence 699 | 10 281 205 622 115 . 246 503 273 236 95 135 13 699 Initial 202 | . 6 87 5 100 . . 95 202 124 13 16 13 . Average 153 | 7 121 71 329 104 . 158 323 184 179 17 31 3 161 Maximum Alert Level 2 | . 1 1 2 . . 1 2 1 1 . . . 2 Low Security (%) 66 | 100 75 93 15 100 . 97 17 45 58 100 100 100 76 Level 1 24 | . 24 6 59 . . 2 54 54 41 . . . 1 Level 2 8 | . . . 24 . . . 28 . . . . . 22 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . 5 . . . 5 5 . . 3 . 6 Investigation 6 | . 2 . 2 . . . 1 1 . . . . . Extermination 3 | . . . . . . . . 1 . . 1 . 1 Reinforcement 8 | . 1 . 3 . . . 1 . . . 1 . 2 Assault 2 | . . . . . . . . . . . . . 2 Garrison 8 | . . . . . . . 3 3 . . 1 . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Distress Signals 14 | . 1 . 4 . . . 3 2 . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 175 | . 21 5 49 2 . 8 21 19 4 4 7 . 35 Peak Tracking Total 14 | . 9 3 5 2 . 3 4 4 2 2 4 . 14 Tactical Retreats 11 | . 2 . 3 . . 2 1 1 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Traps Triggered 8 | . 1 . 2 . . . 2 2 . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Machines Disabled 14 | . . . 2 . . 1 . 1 1 . . . 9 Max in Single Turn 4 | . . . 1 . . 1 . 1 1 . . . 4 Garrison Access 2 | . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Machines Accessed 34 | . 7 . 8 . 2 . 4 4 . 7 1 . 1 Terminals 26 | . 6 . 8 . . . 4 2 . 4 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Total Hacks 92 | . 20 . 29 . 2 . 11 5 . 19 5 . 1 Successful 40 | . 10 . 12 . 2 . 4 1 . 9 2 . . Failed 52 | . 10 . 17 . . . 7 4 . 10 3 . 1 Catastrophic 14 | . 2 . 3 . . . 2 3 . 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 51 | . 16 . 18 . 1 . 6 1 2 3 4 . . Terminals 78 | . 19 . 29 . . . 11 2 . 11 5 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . . . . 8 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . Terminal Hacks 26 | . 7 . 9 . 2 . 2 . . 5 1 . . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . 1 . . . . . . 2 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . Alert Level 3 | . . . 2 . . . . . . 1 . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . Zone Layout 4 | . . . 1 . . . . . . 2 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 3 . . . Report Inventory 1 | . . . . . . . . . . 1 . . . Retrieve Components 2 | . . . . . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 10 | . 3 . 3 . . . 2 . . 1 1 . . Terminals 9 | . 2 . 3 . . . 2 . . 1 1 . . Botnet 6 | . 1 . 2 . . . 1 . . 1 1 . . Operators 3 | . 1 . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 6 . 8 . . . 4 3 . 6 1 . 1 Full Trace Events 3 | . . . 1 . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . 4 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Turns Passed 11162 | 48 955 783 2109 222 650 378 647 927 403 1167 516 1321 1036 Spaces Moved 5575 | 23 692 463 1005 102 319 153 264 499 167 641 297 599 351 Core . | . . . . . . . . . . . . . . Treads 12 | 1 8 . . . . . 3 . . . . . . Legs 3 | 3 . . . . . . . . . . . . . Wheels 5532 | 19 684 463 1005 102 319 153 261 499 167 641 297 599 323 Hover 28 | . . . . . . . . . . . . . 28 Flight . | . . . . . . . . . . . . . . Fastest Speed 95 | 95 95 145 145 215 200 215 135 145 145 145 150 150 210 Average Speed 168 | 101 116 149 172 215 201 215 138 148 145 154 150 213 245 Slowest Speed 325 | 160 160 155 215 215 215 215 238 150 145 210 210 240 325 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 94 91 83 24 62 36 35 18 28 94 9 97 6 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . 1 1 . . 1 . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 . . 1 . . . Scrap Searched 3 | . . 1 . . . 2 . . . . . . . Spaces Dug 24 | . 8 . 12 . . . . . 4 . . . . Terrain Destroyed 196 | . 23 3 12 . . 29 6 3 7 . 3 . 110 Melee . | . . . . . . . . . . . . . . Projectile 28 | . . . . . . . 6 3 7 . 3 . 9 AOE 168 | . 23 3 12 . . 29 . . . . . . 101 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Total 6779 | 34 780 524 1225 104 328 184 445 626 310 807 333 641 438 Wait 544 | . 21 30 46 . . 7 102 62 105 130 15 7 19 Move 5563 | 22 691 462 1004 101 318 152 263 498 166 640 297 598 351 Hop . | . . . . . . . . . . . . . . Pick Up 119 | . 13 10 38 . 2 8 11 11 6 6 1 12 1 Fast Attach 12 | 1 . . 5 1 . . . 1 3 1 . . . Attach 44 | 1 . 2 10 . 3 2 4 4 3 3 3 . 9 Detach 8 | . . . . . . . . . . 4 . 1 3 Swap 51 | 1 9 1 13 2 . 1 9 8 4 1 . 1 1 Drop 105 | 1 6 2 29 . 5 3 7 11 8 13 2 16 2 Fire 331 | 8 40 17 80 . . 11 49 30 15 9 15 5 52 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 3) 49 | -11/Junkyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 12) 260 | -10/Materials | Discovered new exit (range 14) 327 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 12) 688 | -10/Materials | Discovered new exit (range 6) 704 | -10/Materials | Destroyed 7 combat bots 705 | -10/Materials | Identified exit to Mines 780 | -10/Materials | Discovered new exit (range 16) 1004 | -10/Materials | Entered Mines 1119 | -10/Mines | Found a hidden stash of uninstalled traps 1141 | -10/Mines | Discovered new exit (range 8) 1253 | -10/Mines | Learned Materials stockpile data 1464 | -10/Mines | Discovered new exit (range 15) 1471 | -10/Mines | Learned location of Storage (-7) 1648 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1651 | -10/Mines | Found Prototype Device 1787 | -10/Mines | Entered Materials 1787 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2027 | -9/Materials | Identified Exp. Sensor Array 2098 | -9/Materials | Build established: Gunner 2191 | -9/Materials | Discovered new exit (range 3) 2481 | -9/Materials | Discovered new exit (range 15) 3186 | -9/Materials | Discovered new exit (range 7) 3250 | -9/Materials | Lost 3 parts (2n1u) 3628 | -9/Materials | Build established: Scavenger-Gunner 3812 | -9/Materials | Discovered new exit (range 13) 3896 | -9/Materials | Entered Mines 3972 | -9/Mines | Discovered new exit (range 3) 4006 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4006 | -9/Mines | Discovered new exit (range 5) 4046 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4118 | -9/Mines | Entered Exiles 4170 | -9/Exiles | Met 8R-AWN 4207 | -9/Exiles | Met EX-HEX 4288 | -9/Exiles | Met EX-DEC 4296 | -9/Exiles | Learned location of Zion (-7) 4328 | -9/Exiles | Met EX-BIN 4358 | -9/Exiles | Aligned with FarCom system 4360 | -9/Exiles | Given EX-Vault access code 4408 | -9/Exiles | Opened EX-Vault 4427 | -9/Exiles | Found Field Lobotomy Kit 4470 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4504 | -9/Exiles | Build established: Mutant 4749 | -9/Exiles | Discovered new exit (range 10) 4768 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4768 | -9/Exiles | Entered Mines 5104 | -8/Mines | Build established: Skirmisher 5131 | -8/Mines | Discovered new exit (range 5) 5146 | -8/Mines | Entered Materials 5146 | -8/Materials | Evolved 2 slots: Propulsion x2 5446 | -8/Materials | Garrison activated, responded to threat 5462 | -8/Materials | Build established: Scavenger-Skirmisher 5786 | -8/Materials | Discovered new exit (range 4) 5789 | -8/Materials | Build established: Skirmisher 5793 | -8/Materials | Entered Factory 5793 | -7/Factory | Evolved 2 slots: Utility x2 6426 | -7/Factory | Discovered new exit (range 16) 6461 | -7/Factory | Garrison activated, responded to threat 6697 | -7/Factory | Destroyed 7 combat bots 6716 | -7/Factory | Identified exit to Storage 6720 | -7/Factory | Entered Storage 7024 | -7/Storage | Found Prototype Launcher 7055 | -7/Storage | Identified Rocket Array 7058 | -7/Storage | Found Rocket Array 7121 | -7/Storage | Used back door to open Recycling access 7121 | -7/Storage | Discovered new exit (range 3) 7122 | -7/Storage | Identified exit to Recycling 7123 | -7/Storage | Entered Recycling 7134 | -7/Recycling | Found Scrap Engine 7278 | -7/Recycling | Build established: Mutant 7292 | -7/Recycling | Discovered new exit (range 6) 8290 | -7/Recycling | Entered Factory 8290 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8796 | -5/Factory | Garrison activated, responded to threat 8806 | -5/Factory | Sucked down chute 8806 | -5/Factory | Entered Waste 8806 | -5/Waste | The area was eerily silent 9036 | -5/Waste | Found Damper Plating 9158 | -5/Waste | Build established: Construct 9464 | -5/Waste | Discovered new exit (range 15) 10127 | -5/Waste | Entered Factory 10911 | -5/Factory | Cargo convoy interrupted 10915 | -5/Factory | Garrison activated, responded to threat 10942 | -5/Factory | Destroyed 10 combat bots 10986 | -5/Factory | Lost 3 parts (1u2w) 11025 | -5/Factory | Lost 3 parts (1p1n1w) 11027 | -5/Factory | First assault squad dispatched 11163 | -5/Factory | Self-destructed Last Messages --------------- 11131_ K-01 Serf collects debris. 11132_ Arm. Scrap Engine consumes Cesium-ion Thruster. 11132_ U-05 Engineer lays Concrete. 11134_ G-50 Soldier destroyed. 11134_ U-05 Engineer lays Concrete. 11135_ K-01 Serf collects debris. 11135_ U-05 Engineer lays Concrete. 11135_ U-05 Engineer builds a Wall. 11136_ U-05 Engineer lays Concrete. 11142_ Thermal Neutron Construct/G destroyed. 11142_ Arm. Scrap Engine damaged due to network destabilization (-8). 11142_ U-05 Engineer builds a Wall. 11143_ System corrupted: IFF burst signal emitted. 11146_ U-05 Engineer lays Concrete. 11150_ Acquired 82 matter. 11150_ U-05 Engineer lays Concrete. 11154_ Arm. Scrap Engine consumes Corrupted Rnf. Fission Core. 11160_ Imp. Ion Engine destroyed. 11162_ YPQZZ= 6A2>/QNRXVGYYYVGM26XA|U1 M|Z 11162_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? 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""""""""" ##########?# #? | | ??????###+#######+## """"""""" #??????????# #? | | ??????# # """"""""" ##??????????# #? | | ??????# """" # """"""""" #??########## ## | | ??????# """" # #??# | | ??????+ / """" # #??# | | ??????# """" # #??# | | ??????# / """" # """#??# | | ??????# """" # """#??# | | ??????#! """" + F"#######+######## | | ??????# # ""## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 684 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedZhirovScreen Manual? 0 Play Time 01:45:33 Cumulative 86.8 hours Start 2023.03.17 @ 13:34:25 End 2023.03.17 @ 15:24:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 53 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de9c48e9-37a2-44c4-a7d2-f09d82fba425