Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 19:58:10 Player: Elias Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (62) 310 Value Destroyed (1387) 1387 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-275) -275 TOTAL SCORE: 5062 Bonus ------- Friendly Fire -275 Cogmind --------- Core Integrity 0/700 Matter 203/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Hovering (80) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Combat Airjet Cooled VTOL Module Cooled VTOL Module > --- UTILITY (5) ------ Advanced Sensor Array Seismic Detector Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Precision Assault Rifle Faulty Mini Assault Cannon Chainsword Greatsword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Cooled Airjet Combat Airjet Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Sensor Array Seismic Detector Improved Utility Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Precision Assault Rifle Mini Assault Cannon Chainsword Greatsword [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Signal Interpreter Device Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . Utility 3 | . . . 1 . . . 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 68 | 8 5 3 17 3 . . 10 9 2 11 Power 10 | 1 1 1 3 . . . 1 2 1 . Engine 6 | 1 1 1 2 . . . . 1 . . Core 3 | . . . 1 . . . 1 1 . . Reactor 1 | . . . . . . . . . 1 . Propulsion 25 | 2 2 1 5 . . . 5 5 1 4 Treads 5 | 2 . . . . . . . 3 . . Leg 8 | . 2 1 5 . . . . . . . Wheel . | . . . . . . . . . . . Hover 9 | . . . . . . . 5 2 1 1 Flight 3 | . . . . . . . . . . 3 Utility 16 | 2 1 . 3 . . . 3 2 . 5 Device 6 | 1 . . 1 . . . . 1 . 3 Storage 3 | 1 . . 1 . . . . . . 1 Processor 2 | . 1 . . . . . . 1 . . Hackware 1 | . . . . . . . 1 . . . Protection 4 | . . . 1 . . . 2 . . 1 Artifact . | . . . . . . . . . . . Weapon 17 | 3 1 1 6 3 . . 1 . . 2 Energy Gun 3 | 2 . . 1 . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 6 | 1 . 1 3 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . 2 . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . 2 Parts Lost 34 | . 1 5 10 1 . . 1 9 4 3 Power 8 | . 1 1 2 . . . . 2 1 1 Propulsion 16 | . . 2 3 1 . . 1 6 1 2 Utility 2 | . . . 1 . . . . 1 . . Weapon 8 | . . 2 4 . . . . . 2 . Highest Loss Streak 5 | . 1 5 4 1 . . 1 3 4 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 3 4 6 7 9 10 9 9 8 5 3 Power 1 | 1 . . 2 3 3 3 2 1 . . Propulsion . | 1 1 . . . . . 1 . . . Utility 1 | . . 1 1 2 2 1 2 3 1 . Weapon 3 | 1 1 2 3 4 5 5 4 3 2 3 Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . . . 3 . . 1 2 2 4 2 Power 4 | . . . 1 . . . 1 2 . . Propulsion 2 | . . . 1 . . . . . 1 . Utility 4 | . . . 1 . . 1 . . 2 . Weapon 4 | . . . . . . . 1 . 1 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 98 78 79 77 77 82 78 23 51 Engine 7 | . 13 13 4 11 11 11 7 3 . . Core 1 | . . . 6 . . . 1 2 2 . Treads 3 | . 19 . . . . . . 8 6 . Leg 11 | . 8 26 24 13 11 11 4 . . . Hover 5 | . . . . . . . 20 15 2 13 Flight 1 | . . . . . . . . . . 9 Device 5 | . 6 . . 11 11 11 5 2 . 7 Storage 9 | . 14 14 11 11 11 11 9 7 2 3 Processor 9 | . 7 14 11 11 11 11 9 14 4 . Protection 1 | . . . 1 . . . 2 4 . 6 Energy Gun 3 | . 12 12 2 . . . . . . . Energy Cannon 2 | . . . . 7 11 11 . . . . Ballistic Gun 8 | . 14 13 14 10 11 11 5 . . . Slashing Weapon 4 | . . . 2 2 . . 11 14 4 3 Peak Build Rating 42 | 9 9 7 15 16 14 14 32 39 26 42 Average Rating 16 | 5 7 6 10 14 14 14 22 30 10 31 On Entrance 12 | . 9 7 6 15 14 14 14 32 23 7 Naked Turns 43 | . . . . . . . . . 43 . Heaviest Build 29 | 11 13 13 24 25 23 23 27 29 21 27 Greatest Support 75 | 40 40 20 30 26 16 16 38 75 66 20 Greatest Overweight (x) 3 | . . . 2 1 1 1 1 1 . 3 Average Overweight (x) . | . . . . . 1 1 . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 8 Average Capacity 8 | 7 8 8 9 10 10 10 10 10 6 6 Most Carried 10 | 5 5 7 10 10 10 10 10 10 9 5 Average Carried 7 | 3 4 6 7 9 10 9 9 9 6 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 5 5 Final Carried 10 | 4 5 5 9 10 10 10 10 10 5 5 Class Distribution -------------------- 49% | Mutant 36% | Scavenger-Mutant 14% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 1213 | 285 92 22 306 97 . 1 167 165 20 58 Remotely . | . . . . . . . . . . . Salvage Created 2117 | 105 443 74 732 75 . . 294 336 . 58 Parts 130 | 6 19 5 47 4 . . 14 31 . 4 Haulers Intercepted 5 | . 1 . 2 . . . 1 . . 1 Recyclers Shooed 2 | 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 39 | . 6 3 14 4 . . 3 9 . . Melee 9 | . . . 2 . . . 3 4 . . Guns 20 | . 6 1 12 1 . . . . . . Cannons 1 | . . 1 . . . . . . . . AOE 9 | . . 1 . 3 . . . 5 . . Classes Destroyed 11 | 2 2 1 3 1 . . 1 1 . . Worker 7 | . . . 1 . . . 3 2 . 1 Builder 2 | . . . 1 . . . . 1 . . Tunneler 2 | 1 . . . . . . . 1 . . Hauler 5 | . 1 . 2 . . . 1 . . 1 Recycler 4 | 1 2 1 . . . . . . . . Watcher 1 | . . . . . . . 1 . . . Swarmer 15 | . . 3 3 3 . . . 6 . . Grunt 16 | . 6 . 6 1 . . 3 . . . Sentry 7 | . . . 5 . . . . 2 . . Programmer 1 | . . . . . . . . 1 . . Zionite 1 | . . . . 1 . . . . . . Thug 1 | . . . . 1 . . . . . . Best Kill Streak 4 | 2 3 2 3 3 . . 4 4 . 2 Combat Bots Only 3 | . 2 2 3 3 . . 3 3 . . Max Kills in Single Turn 4 | 1 1 1 1 4 . . 1 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 . 3 . . . 2 . . Melee 1 | . . . 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 515 | . 64 26 108 8 . . 32 215 3 59 Missed 186 | . 13 4 22 3 . . 13 100 . 31 Hits 329 | . 51 22 86 5 . . 19 115 3 28 Melee 3 | . . . . . . . . . 3 . Projectile 326 | . 51 22 86 5 . . 19 115 . 28 AOE 6 | . . 6 . . . . . . . . Critical Strikes 7 | . . . 2 . . . 2 . 2 1 Damage Taken 4856 | . 621 380 1207 231 . . 252 1425 172 568 Core 1265 | . 142 77 234 76 . . 22 353 120 241 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 20 | . . . . . . . . . . 20 Regen/Repaired (Parts) 21 | . . . . . . . 21 . . . Core Remaining (%) 57 | 100 . 12 . . . 22 96 . . . Volleys Fired 135 | 6 47 9 49 12 . 1 6 5 . . Largest 2 | 2 2 2 2 2 . 2 2 1 . . Hottest 120 | 80 100 120 65 88 . 88 53 33 . . Shots Fired 239 | 12 88 16 89 20 . 2 7 5 . . Gun 212 | 12 82 11 89 11 . 1 6 . . . Cannon 5 | . . . . 4 . 1 . . . . Launcher 11 | . . . . 5 . . 1 5 . . Special 11 | . 6 5 . . . . . . . . Kinetic 147 | 5 41 7 76 11 . 1 6 . . . Thermal 59 | 6 38 5 5 4 . 1 . . . . Explosive 11 | . . . . 5 . . 1 5 . . Electromagnetic 22 | 1 9 4 8 . . . . . . . Robot Hit Streak 19 | 4 13 6 19 2 . . 3 6 . . Robot Miss Streak 4 | 1 4 2 4 2 . . 1 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 199 | 9 55 11 73 5 . . 22 21 . 3 Core Hits 91 | 4 18 6 30 8 . 1 8 15 . 1 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . 1 . 2 . . . 2 . . 1 Destroy 1 | . 1 . . . . . . . . . Sever 5 | . . . 2 . . . 2 . . 1 Melee Attacks 85 | . . . 13 . . . 32 32 . 8 Impact . | . . . . . . . . . . . Slashing 85 | . . . 13 . . . 32 32 . 8 Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . 1 . . . 3 6 . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 7 | . . . 1 . . . 4 2 . . Damage Inflicted 4657 | 90 524 191 1080 357 . 10 824 1318 . 263 Guns 1459 | 90 524 76 673 23 . 10 63 . . . Cannons 21 | . . . . 21 . . . . . . Explosions 801 | . . 38 37 313 . . . 413 . . Melee 2299 | . . . 370 . . . 761 905 . 263 Ramming 5 | . . 5 . . . . . . . . Kinetic 955 | 39 253 39 528 23 . 10 63 . . . Thermal 474 | 51 220 110 72 21 . . . . . . Explosive 726 | . . . . 313 . . . 413 . . Electromagnetic 198 | . 51 37 110 . . . . . . . Impact . | . . . . . . . . . . . Slashing 2299 | . . . 370 . . . 761 905 . 263 Piercing . | . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . 2 22 22 Average Corruption 14 | . . . . . . . . 1 13 20 Corruption Purged 5 | . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . . . . . . . 3 6 26 Message Errors 6 | . . . . . . . . 1 . 5 Matter Fused 5 | . . . . . . . . 1 . 4 Heat Flow Errors 6 | . . . . . . . . . 1 5 Energy Discharges 8 | . . . . . . . . . 3 5 Parts Rejected 3 | . . . . . . . . 1 1 1 Data Loss (minor) 3 | . . . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 332 | . . . . 39 . . 48 188 . 57 Projectiles . | . . . . . . . . . . . Explosions 71 | . . . . 39 . . . 32 . . Melee 261 | . . . . . . . 48 156 . 57 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 290 | . . 36 33 177 . . . 44 . . Shots 8 | . . 1 1 5 . . . 1 . . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . 2 . . . 2 . . . . Kicked 4 | . . 2 . . . 2 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 253 | 20 253 81 73 114 . 38 9 1 92 222 Average Temperature 52 | 13 72 32 13 53 . 23 3 1 60 92 Received Heat Transfer 1224 | . 345 . 447 30 . . 126 249 . 27 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . 3 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 987 | 125 500 200 125 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 176 | 5 50 43 170 79 . . 76 176 39 52 Initial 39 | . . 13 13 37 . . . 29 39 . Average 29 | . 11 2 48 22 . . 18 97 8 6 Influence Increases 1665 | 10 171 79 480 133 . . 203 467 . 122 Destroy 0b10 Robot/C 780 | . 120 60 280 80 . . 60 180 . . Destroy 0b10 Robot/NC 105 | 10 15 5 20 . . . 25 20 . 10 Destroy Leader 212 | . 32 10 94 10 . . 14 50 . 2 Allied During Kill 7 | . . . . 7 . . . . . . Successful Hack 19 | . . . 6 . . . 13 . . . Disable Machine 60 | . . . . . . . 15 45 . . Destroy Structure 137 | . 4 4 5 21 . . 16 82 . 5 Partial Spotted 75 | . . . . . . . 60 15 . . Lose Combat Pursuer 270 | . . . 75 15 . . . 75 . 105 Influence Decreases 1641 | 10 137 78 418 230 . . 137 421 112 98 Entered New Map 213 | . . 21 22 60 . . . 37 73 . Time Decay 1159 | 10 137 37 296 160 . . 127 294 20 78 Lost Part 269 | . . 20 100 10 . . 10 90 19 20 Squads Dispatched 15 | . 2 . 2 . . . . 9 . 2 Investigation 3 | . 2 . . . . . . 1 . . Extermination 2 | . . . . . . . . 1 . 1 Reinforcement 6 | . . . 2 . . . . 3 . 1 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 2 | . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | . 11 5 21 5 . . 14 20 6 11 Peak Tracking Total 9 | . 3 4 3 3 . . 9 4 4 6 Tactical Retreats 12 | . . . 4 1 . . . 4 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 6 | . 1 . . . . . . 3 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 4 | . . . . . . . 1 3 . . Max in Single Turn 2 | . . . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 11 | . 2 . 3 . . . 3 2 . 1 Terminals 7 | . 1 . 2 . . . 2 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 2 | . 1 . . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 29 | . 4 . 11 . . . 9 3 . 2 Successful 17 | . 1 . 8 . . . 7 1 . . Failed 12 | . 3 . 3 . . . 2 2 . 2 Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 16 | . 1 . 6 . . . 6 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . Recycling Units 5 | . 3 . . . . . . 2 . . Scanalyzers 5 | . . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . . . 3 . . . 4 1 . . Record 4 | . . . 2 . . . 2 . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . Transport Status 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . Insert Component 4 | . . . 4 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 2 . 3 . . . 2 1 . 1 Full Trace Events 4 | . 1 . 2 . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 32 | . . . . . . . 32 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 . . . . . . Highest-Rated Group 41 | . . . . 41 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . . . Total Damage 21 | . . . . 21 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 599 | 25 203 . . . . . . . . 371 Sensors 86 | . . . . . . . . . . 86 Terrain 228 | 25 203 . . . . . . . . . Seismic 371 | . . . . . . . . . . 371 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 5032 | 170 446 583 887 499 379 326 364 654 162 562 Spaces Moved 3244 | 95 195 334 421 271 200 168 245 581 202 532 Core 105 | 16 . . 4 . . . . . 85 . Treads 384 | 79 126 . . . . . . 146 33 . Legs 1497 | . 69 334 417 271 200 168 38 . . . Wheels . | . . . . . . . . . . . Hover 1252 | . . . . . . . 207 435 84 526 Flight 6 | . . . . . . . . . . 6 Fastest Speed 35 | 50 120 120 100 120 190 190 48 44 50 35 Average Speed 119 | 141 145 120 140 169 190 190 85 92 77 74 Slowest Speed 280 | 160 160 120 260 190 190 190 190 145 145 280 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 5 35 66 35 55 61 54 24 24 80 21 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . Spaces Dug 19 | . 5 . . . . . 2 7 . 5 Terrain Destroyed 149 | . 5 5 4 27 . . 15 88 . 5 Melee 14 | . . . . . . . 2 7 . 5 Projectile 7 | . 5 2 . . . . . . . . AOE 128 | . . 3 4 27 . . 13 81 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 4026 | 119 264 491 619 291 199 172 344 641 206 680 Wait 404 | . 9 139 90 4 . . 40 3 . 119 Move 3235 | 94 194 333 420 270 199 167 244 581 201 532 Hop . | . . . . . . . . . . . Pick Up 61 | 11 5 4 19 1 . 1 7 8 . 5 Fast Attach 20 | . . . 3 . . . 4 5 2 6 Attach 36 | 7 1 4 10 . . . 2 4 1 7 Detach 3 | . . . . . . . . . 1 2 Swap 32 | 1 5 . 8 4 . . 8 6 . . Drop 26 | . 3 . 8 . . 1 8 4 1 1 Fire 135 | 6 47 9 49 12 . 1 6 5 . . Melee 70 | . . . 12 . . . 25 25 . 8 Ram . | . . . . . . . . . . . Kick 4 | . . 2 . . . 2 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 456 | -10/Materials | Core integrity fell below 50% 496 | -10/Materials | Discovered new exit (range 13) 568 | -10/Materials | Identified exit to Mines 617 | -10/Materials | Entered Mines 1130 | -10/Mines | Identified exit to Materials 1132 | -10/Mines | Assembled infested the area 1154 | -10/Mines | Discovered exit to Materials (range 11) 1163 | -10/Mines | Core integrity fell below 20% 1191 | -10/Mines | Lost 5 parts (1p2n2w) 1200 | -10/Mines | Entered Materials 1200 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1414 | -9/Materials | Lost 4 parts (1p1n2w) 1697 | -9/Materials | Build established: Scavenger-Mutant 1870 | -9/Materials | Identified exit to Mines 1943 | -9/Materials | Lost 4 parts (1p2n1u) 1988 | -9/Materials | Discovered new exit (range 4) 1994 | -9/Materials | Identified exit to Materials 2020 | -9/Materials | Core integrity fell below 50% 2087 | -9/Materials | Entered Mines 2153 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2176 | -9/Mines | Learned 2 Materials zone layouts 2204 | -9/Mines | Excavation squad dispatched 2204 | -9/Mines | A large section of the Mines collapsed 2454 | -9/Mines | Excavation squad dispatched 2576 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2578 | -9/Mines | Discovered new exit (range 5) 2584 | -9/Mines | Identified exit to Exiles 2586 | -9/Mines | Entered Exiles 2586 | -9/Exiles | Found Exiles lab abandoned 2944 | -9/Exiles | Discovered new exit (range 11) 2961 | -9/Exiles | Identified exit to Mines 2965 | -9/Exiles | Entered Mines 3264 | -8/Mines | Discovered exit to Materials (range 4) 3291 | -8/Mines | Entered Materials 3291 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3403 | -8/Materials | Repaired Weight Redist. System 3643 | -8/Materials | Build established: Mutant 3653 | -8/Materials | Discovered new exit (range 5) 3654 | -8/Materials | Identified exit to Factory 3655 | -8/Materials | Entered Factory 3655 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3783 | -7/Factory | Lost 3 parts (3n) 3955 | -7/Factory | Build established: Gladiator 4049 | -7/Factory | Garrison activated, responded to threat 4244 | -7/Factory | Garrison activated, responded to threat 4258 | -7/Factory | Core integrity fell below 50% 4309 | -7/Factory | Sucked down chute 4309 | -7/Factory | Entered Waste 4324 | -7/Waste | EMP discharged 4324 | -7/Waste | System corruption reached 10% 4338 | -7/Waste | Spotted C-40 Crusher 4339 | -7/Waste | Spotted C-40 Crusher 4342 | -7/Waste | Spotted C-40 Crusher 4347 | -7/Waste | Spotted C-40 Crusher 4355 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4357 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4358 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4378 | -7/Waste | Spotted C-40 Crusher 4378 | -7/Waste | Spotted C-40 Crusher 4389 | -7/Waste | Lost 4 parts (1p1n2w) 4424 | -7/Waste | EMP discharged 4460 | -7/Waste | Discovered new exit (range 13) 4471 | -7/Waste | Entered Factory 4683 | -7/Factory | Build established: Mutant 4894 | -7/Factory | Core integrity fell below 20% 5033 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04955_ K-01 Serf cleans the Subcomponent Replicator. 04964_ C-30 ARC bursts open, deploying its payload. 04964_ G-50 Soldier unfolds itself. 04964_ G-47 Trooper unfolds itself. 04966_ System corrupted: Energy discharge (-117). 04966_ Xenon Bombardment Thruster destroyed. 04967_ K-01 Serf collects debris. 04975_ Triggered Proton Bomb Trap. 04975_ A bubble of electromagnetic force engulfs the area. 04975_ Proton Bomb Trap short circuited. 04975_ A bubble of electromagnetic force engulfs the area. 04975_ Proton Bomb Trap short circuited. 04975_ A bubble of electromagnetic force engulfs the area. 04975_ Proton Bomb Trap short circuited. 04975_ A bubble of electromagnetic force engulfs the area. 04975_ K-01 Serf destroyed. 04982_ System corrupted: IFF burst signal emitted. 05000_ System corrupted: Matter fused (-5). 05020_ Cld. Airjet destroyed. 05020_ Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# """ #????????????????????? | | ??????????????????????# """ #????????????????????? | | ??????????????????????# """ #????????????????????? | | ??????????????????????# "" #????????????????????? | | ??????????????????????# "" #????????????????????? | | ??????????????????????#[ #????????????????????? | | ??????????????????????###/###????????????????????? | | ??????????????????????# @ #????????????????????? | | ??????????????????????# #????????????????????? | | ???????????????????#### p" #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# ## #????????????????????? | | ???????????????????#??### ###????????????????????? | | ?????????????????###+#### #??????????????????????? | | ?????????????????# # #??????????????????????? | | ?????????????????# # #??????????????????????? | | ?????????????????# [! # #??????????????????????? | | ?????????????????# !! # ############???????????? | | ??????????"""?? # # +???????????? | | ????# # # #???????????? | | ????# """"""""" ##+##+## #???????????? | | ????# + ?? +???????????? | | ????# """"""""" ## ##################???????????? | | ????# ## #????????????????????????????? | | ????# ]]] ## #????????????????????????????? | | ????# ]]] ## #????????????????????????????? | | ????? ]]] ## ######???????????????????????? | | ??????? ??# # #???????????????????????? | | ????????? ????# # #???????????????????????? | | ????????###+####### # #???????????????????????? | | ????????# + #???????????????????????? | | ????????# ####### #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 66 Evasion (%) 56 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Weight Redist. System | 4% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed MultireflexBiocellSuite Manual? 0 Play Time 00:50:25 Cumulative 18.0 hours Start 2025.05.27 @ 19:02:43 End 2025.05.27 @ 19:58:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 532f1286-4ccb-4bce-8e44-701a41fa5dd1