Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 03:09:08 Player: Sol Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1407) 1407 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (579) 579 TOTAL SCORE: 5361 Bonus ------- Follower Combat Kills 335 Met Imprinter 300 Was Imprinted 300 Friendly Fire -356 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 45/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Compact Matter Pod (150) Hacking Drone Bay Remote Datajack Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Heart of Steel > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Large Storage Unit Compact Matter Pod Relay Coupler [Programmer] Hacking Drone Bay Proton Missile Launcher Remote Datajack Self-destruct Interrupter [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion VTOL Module Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Heart of Steel Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Storm Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 2 | . . 1 . 1 . . . . Weapon 2 | . . . 1 1 . . . . Parts Attached 37 | 6 4 5 3 5 4 5 3 2 Power 5 | 1 1 . . 1 1 . 1 . Engine 5 | 1 1 . . 1 1 . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . 2 2 . . 3 1 1 Treads 1 | . . . . . . . . 1 Leg 1 | . . 1 . . . . . . Wheel 5 | 2 . . 2 . . . 1 . Hover . | . . . . . . . . . Flight 4 | . . 1 . . . 3 . . Utility 8 | 1 1 3 . 2 . 1 . . Device 6 | 1 . 2 . 2 . 1 . . Storage 1 | . . 1 . . . . . . Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 13 | 2 2 . 1 2 3 1 1 1 Energy Gun 2 | . . . . . 1 . 1 . Energy Cannon 2 | . . . . 2 . . . . Ballistic Gun 4 | 2 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 1 . 1 1 . . Special Weapon 2 | . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . 1 1 . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 3 | . . . . . . . . 3 Parts Lost 22 | . . 3 . 1 6 5 . 7 Power 2 | . . . . . 1 . . 1 Propulsion 5 | . . 2 . . 2 . . 1 Utility 6 | . . 1 . . 1 2 . 2 Weapon 9 | . . . . 1 2 3 . 3 Highest Loss Streak 5 | . . 2 . 1 5 2 . 5 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 2 5 6 6 6 6 7 5 Power . | . . 1 1 1 1 1 . . Propulsion . | . . . . . . . . . Utility 2 | . . 1 2 3 3 3 3 3 Weapon 1 | . 1 3 3 1 1 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 6 | . 1 . . . . . 1 4 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . . . . 4 Weapon 2 | . 1 . . . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 47 | . 96 80 78 72 48 37 34 33 Engine 3 | . 14 11 9 7 1 . . 5 Wheel 5 | . 28 15 8 15 2 . 4 6 Flight 6 | . . . 6 . . 16 8 . Device 9 | . 14 15 9 12 15 6 7 6 Storage 6 | . . 7 9 7 7 7 7 6 Energy Gun 2 | . . . . . . . 5 6 Ballistic Gun 6 | . 28 22 18 15 5 4 . . Launcher 3 | . . . 9 2 13 1 . . Peak Build Rating 66 | 6 11 14 16 25 26 35 65 66 Average Rating 32 | 4 10 11 14 18 15 27 54 56 On Entrance 19 | . 6 11 13 14 23 13 34 63 Avg Prop Armor Cover (%) 9 | . . 3 9 . . . . . Naked Turns 29 | . . . . . . . . 29 Heaviest Build 40 | 8 15 20 19 27 26 17 40 40 Greatest Support 32 | 20 20 20 32 32 32 13 28 28 Greatest Overweight (x) 11 | . . 6 1 . 4 3 2 11 Average Overweight (x) . | . . . . . 1 1 1 . Largest Inventory Capacity 8 | 5 5 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 7 8 8 8 8 8 7 Most Carried 8 | 1 4 8 8 8 7 7 8 8 Average Carried 6 | . 2 5 6 6 6 6 7 6 Final Capacity 8 | 5 5 8 8 8 8 8 8 5 Final Carried 7 | 1 3 7 7 6 7 7 7 5 Class Distribution -------------------- 51% | Gunner 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 2733 | 296 136 347 . 267 164 522 307 694 Remotely . | . . . . . . . . . Salvage Created 1463 | 35 176 411 . 155 157 99 . 430 Parts 75 | 1 11 25 . 10 6 5 . 17 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 42 | . . . . . 10 6 1 25 Prevented 3 | . . . . . . . . 3 Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 38 | 1 4 10 . 3 7 4 . 9 Guns 29 | 1 4 10 . . 7 . . 7 Cannons 3 | . . . . 3 . . . . AOE 6 | . . . . . . 4 . 2 Classes Destroyed 6 | 1 1 2 . . . 1 . 1 Watcher 5 | . 1 3 . 1 . . . . Swarmer 16 | . . 3 . 2 4 3 . 4 Grunt 17 | 1 4 6 . . 3 . . 3 Brawler 1 | . . . . . . . . 1 Sentry 3 | . . 1 . 1 . . . 1 Hunter 1 | . . . . . . 1 . . Best Kill Streak 4 | 1 3 4 . 4 4 3 . 3 Combat Bots Only 4 | 1 3 3 . 3 4 3 . 3 Max Kills in Single Turn 2 | 1 1 1 . 2 2 2 . 2 Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . . . . . . 2 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 372 | 8 11 47 . 19 48 35 12 192 Missed 122 | 3 2 19 . 9 11 9 4 65 Hits 250 | 5 9 28 . 10 37 26 8 127 Melee 2 | . . . . . . . . 2 Projectile 248 | 5 9 28 . 10 37 26 8 125 Critical Strikes 10 | . . 1 . . 3 3 1 2 Damage Taken 4010 | 54 99 335 . 168 571 507 150 2126 Core 785 | 10 . 68 . 22 147 152 13 373 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 75 | . . . . . . . 75 . Core Remaining (%) 93 | 96 96 83 100 . . . . . Volleys Fired 122 | 6 13 38 3 8 15 23 1 15 Largest 4 | 2 2 2 2 4 4 1 1 1 Hottest 250 | 40 46 46 40 152 133 33 250 250 Shots Fired 228 | 12 26 76 6 30 39 23 1 15 Gun 198 | 12 26 76 6 16 36 14 1 11 Cannon 14 | . . . . 14 . . . . Launcher 13 | . . . . . 3 9 . 1 Special 3 | . . . . . . . . 3 Kinetic 173 | 12 26 76 6 16 23 14 . . Thermal 28 | . . . . . 13 . 1 14 Explosive 12 | . . . . . 3 9 . . Electromagnetic 15 | . . . . 14 . . . 1 Robot Hit Streak 11 | 3 8 11 3 8 9 11 1 5 Robot Miss Streak 17 | 3 2 2 1 3 2 3 6 17 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 145 | 7 17 49 4 15 25 13 1 14 Core Hits 88 | 2 6 17 2 6 16 17 1 21 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . Critical Strikes 4 | . 1 . . 1 2 . . . Burn 1 | . . . . . 1 . . . Destroy 2 | . 1 . . . 1 . . . Corrupt 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3326 | 88 258 716 50 308 597 443 35 831 Guns 2499 | 88 258 716 50 96 384 146 35 726 Cannons 212 | . . . . 212 . . . . Explosions 577 | . . . . . 213 297 . 67 Melee . | . . . . . . . . . Ramming 3 | . . . . . . . . 3 Kinetic 1567 | 88 258 716 50 96 213 146 . . Thermal 967 | . . . . . 171 . 35 761 Explosive 510 | . . . . . 213 297 . . Electromagnetic 279 | . . . . 212 . . . 67 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . 1 . . . 3 Average Corruption 2 | . . . . 1 . . . 3 Corruption Purged 1 | . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 23 | . . . . 6 9 8 . . Projectiles 6 | . . . . 6 . . . . Explosions 17 | . . . . . 9 8 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . 79 . 21 Shots 3 | . . . . . . 2 . 1 Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 304 | 12 . 15 . 15 81 8 112 304 Average Temperature 85 | 8 . 9 . 10 25 8 58 115 Received Heat Transfer 843 | 30 54 147 . . 171 189 . 252 Effects 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 1 . . 1 Heat Transferred 1784 | . . . . . 444 . 50 1290 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 100 | 20 86 88 23 100 . . . . Initial 27 | . 13 27 23 2 . . . . Average 27 | 2 25 45 3 27 . . . . Influence Increases 1700 | 20 126 297 19 166 220 265 28 559 Destroy 0b10 Robot/C 940 | 20 80 200 . 100 140 80 20 300 Destroy 0b10 Robot/NC 25 | . 5 15 . 5 . . . . Destroy Leader 180 | . 22 36 . 32 20 20 . 50 Allied During Kill 95 | . . . . 13 . . 8 74 Successful Hack 38 | . 4 14 4 16 . . . . Destroy Structure 2 | . . 2 . . . . . . Lose Combat Pursuer 420 | . 15 30 15 . 60 165 . 135 Influence Decreases 1613 | . 80 307 70 153 238 150 130 485 Entered New Map 218 | . 7 39 33 3 8 . 115 13 Time Decay 1120 | . 73 238 37 120 170 140 15 327 Lost Part 180 | . . 30 . 10 60 10 . 70 Lost Ally 95 | . . . . 20 . . . 75 Squads Dispatched 10 | . 2 2 1 3 . 1 . 1 Investigation 3 | . 1 1 . 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 3 | . 1 1 1 . . . . . Assault 2 | . . . . . . 1 . 1 Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 4 | . 1 1 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | 1 6 18 3 6 12 16 2 27 Peak Tracking Total 10 | 1 3 4 3 4 4 10 1 10 Tactical Retreats 14 | . 1 1 1 . 1 5 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 2 | . . 1 . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . 6 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 21 | . 2 6 5 6 . 2 . . Terminals 12 | . 2 3 4 3 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . Scanalyzers 3 | . . 2 . 1 . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 51 | . 6 13 15 15 . 2 . . Successful 32 | . 4 10 7 9 . 2 . . Failed 17 | . 2 2 8 5 . . . . Catastrophic 5 | . 1 1 1 2 . . . . Database Lockouts 2 | . . 1 . 1 . . . . Manual . | . . . . . . . . . Terminals 30 | . 6 5 13 6 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . 2 . 1 . . . . Scanalyzers 13 | . . 6 . 7 . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 18 | . 4 3 6 3 . 2 . . Record 9 | . 2 . 5 2 . . . . Open Door 2 | . . . . . . 2 . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 2 | . 1 . 1 . . . . . Disarm Traps 1 | . . . . 1 . . . . Hauler Manifests 2 | . . 2 . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . Process 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer 10 | . . 5 . 5 . . . . Insert Component 2 | . . 1 . 1 . . . . Analyze 2 | . . 1 . 1 . . . . Retrieve Study 6 | . . 3 . 3 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 3 3 6 . . . . Full Trace Events 2 | . 1 . . 1 . . . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 67 | . . . . 67 . . . . Total Robot Build Rating 8 | . . . . 8 . . . . Part Schematics Acquired 17 | . . 1 . 1 . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . 3 . 3 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 84 | . . 84 . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies 6 | . . . . 2 . . 4 . Largest Group 4 | . . . . 2 . . 4 4 Highest-Rated Group 153 | . . . . 80 . . 153 153 Highest-Rated Ally 41 | . . . . 40 . . 41 41 Total Orders . | . . . . . . . . . Ally Attacks 58 | . . . . 14 . . 4 40 Total Damage 1087 | . . . . 175 . . 82 830 Kills 9 | . . . . 2 . . 1 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 7233 | 98 221 506 289 473 1258 1714 1820 854 Spaces Moved 5180 | 58 214 417 217 431 410 1353 1453 627 Core 474 | 15 . 1 . . 235 146 . 77 Treads 13 | . . . . . . . . 13 Legs 73 | . . 37 36 . . . . . Wheels 2928 | 43 214 378 181 431 175 . 969 537 Hover . | . . . . . . . . . Flight 1692 | . . 1 . . . 1207 484 . Fastest Speed 32 | 50 80 70 100 90 90 32 109 50 Average Speed 115 | 72 80 88 123 99 164 115 120 114 Slowest Speed 600 | 80 80 360 190 100 250 200 189 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 5 40 35 20 11 50 94 92 61 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 14 | . . . . . 5 4 4 1 Spaces Dug 10 | . . . . . . 10 . . Terrain Destroyed 100 | . . . . . 19 81 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 100 | . . . . . 19 81 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 6197 | 98 241 492 233 455 962 1476 1518 722 Wait 807 | 28 5 19 4 7 530 91 51 72 Move 5172 | 57 213 416 216 430 409 1352 1452 627 Hop . | . . . . . . . . . Pick Up 26 | 1 4 8 3 3 1 1 4 1 Fast Attach 19 | 6 1 2 . 1 1 4 2 2 Attach 21 | . . 4 4 3 3 3 2 2 Detach 7 | . . 1 1 . 3 2 . . Swap 6 | . 3 1 . 2 . . . . Drop 15 | . 2 3 2 1 . . 6 1 Fire 122 | 6 13 38 3 8 15 23 1 15 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 8) 99 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 796 | -9/Materials | Central database locked down 802 | -9/Materials | Discovered new exit (range 10) 826 | -9/Materials | Entered another Materials area 826 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 945 | -8/Materials | Discovered new exit (range 8) 1115 | -8/Materials | Entered Factory 1115 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1137 | -7/Factory | Build established: Gunner 1238 | -7/Factory | Fabricated X-62 Marksman (x2) 1357 | -7/Factory | Garrison activated, responded to threat 1452 | -7/Factory | Discovered new exit (range 16) 1555 | -7/Factory | Central database locked down 1588 | -7/Factory | Entered Lower Caves 1829 | -7/Lower Caves | Lost 5 parts (1p2n2w) 2692 | -7/Lower Caves | Build established: Mutant 2754 | -7/Lower Caves | Learned Factory stockpile data 2756 | -7/Lower Caves | Discovered new exit (range 10) 2846 | -7/Lower Caves | Entered another Lower Caves area 2938 | -7/Lower Caves | Learned Factory emergency access door positions 2998 | -7/Lower Caves | Learned Factory stockpile data 3148 | -7/Lower Caves | Encountered a Warlord checkpoint 3161 | -7/Lower Caves | Discovered new exit (range 10) 3219 | -7/Lower Caves | Murdered Warlord Statue 3224 | -7/Lower Caves | Found Prototype Device 3224 | -7/Lower Caves | Identified Heart of Steel 4001 | -7/Lower Caves | Discovered new exit (range 10) 4227 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4560 | -7/Lower Caves | Entered Zion 4642 | -7/Zion | Found Relay Coupler [Programmer] 4730 | -7/Zion | Discovered new exit (range 15) 4735 | -7/Zion | Given A8's code to call for help 4940 | -7/Zion | Found Prototype Energy Gun 4940 | -7/Zion | Identified Storm Laser 5008 | -7/Zion | Learned location of Quarantine (-2) 5251 | -7/Zion | Build established: Gunner 5266 | -7/Zion | Met Imprinter 5299 | -7/Zion | Imprinted 5301 | -7/Zion | Declared Zion's savior 5784 | -7/Zion | Given the Hacking Drone Bay 5784 | -7/Zion | Found Prototype Device 6003 | -7/Zion | Learned location of Extension (-5) 6380 | -7/Zion | Entered Proximity Caves 6380 | -6/Proximity Caves | Accompanied by 4 allies 6382 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6737 | -6/Proximity Caves | Core integrity fell below 50% 6950 | -6/Proximity Caves | Spotted B-75 Beast 7096 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7162 | -6/Proximity Caves | Core integrity fell below 20% 7203 | -6/Proximity Caves | Lost 5 parts (1n2u2w) 7234 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- S-27 Virus destroyed. Slug penetrates Wall. Corrupted Autogun+ fries itself beyond repair. Heart of Steel destroyed. Proton Missile Launcher destroyed. Slammed into S-27 Virus. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. [Achievement: For Emergencies Only] Slammed into S-27 Virus. Sml. Storage Unit destroyed. Acquired Arm. Treads. Acquired Corrupted Enh. Flamer. Integrated Corrupted Enh. Flamer (+3). [Achievement: A Problem For Future Me] Complication: Arm. Treads rejected. System corrupted: Energy discharge (-24). Enh. Flamer destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#########??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# [#??????????????????????????????????????? | | ??# #?????????????????????????????####?????? | | ### #####????????????????????????## ##????? | | ##??????????######??????## ??#### | | #??????????# ####???# #??## # | | #### #???????????# ## #### #### | | #??# ## ##???????????## ## | | #?# #####????????????## ### | | #?##### #???###???????#### ### ## | | #?????# #??## ##??##### #?# "## | | #?????# #### ##?# #; #?## ##"=[ " # | | ##??### ###;;! @ !##?####"% "" ## | | #?## "#; ss ##???#" " ### | | ### ### Y###?#" ####?## | | [ ##?# #### #?????## | | ##; ;## ##?## ##?????# | | ### ###; % "## ####### ##???## | | #?# #### ###### ##### | | #?## ##?# ##??## ! | | ##### #??# #?### ### | | # #### ??# #?# #?# | | #?### #?# #?# #?## ### | | #???## #### #?## ##??## ### | | ###??##### ##??# #????# ### | | ####??# ##?# #????##### ### | | ##?# ## #????????# #" | | ### ####???????? ## | | ## ## ##??????????? ## | | ?# ##???????????? # | | ## ##????????????# ## | | # #????????????###### | | #?????????????????# | | # ##?????????????????## ## | | ## ## ##???????????????????##### # | | ?# #### #????????????????????????## # | | ?# #??# #?????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Adv. Recoil Stabilizer | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Coolant Injector | -7/Zion | Archive System Guard | -7/Zion | Archive Chainsword | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ X-62 Marksman | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ X-62 Marksman | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked Autogun | -9/Materials | Hacked Com. Wheel | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me About That Survey... For Emergencies Only My Command Is Your Wish Robot Respite Shopping List Slippery One The One Throw Away The Key Tourist Challenges ------------ None Game ------ Seed FieldMicroJetlance Manual? 0 Play Time 01:36:04 Cumulative 3.4 hours Start 2025.10.26 @ 01:32:32 End 2025.10.26 @ 03:09:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 23cbf236-561a-4bd0-8166-af126ac613ca