Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 21:41:21 Player: Caluan Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (288) 1440 Value Destroyed (11719) 11719 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5303) 5303 TOTAL SCORE: 27562 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 996 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 462 MAIN.C Attacked Proxy Base 500 Met Warlord at Research 2000 Friendly Fire -66 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Coolant Injector Improved Signal Interpreter Improved Armor Integrity Analyzer Hacking Suite > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (5) ---- Energy Well (350) Improved Salvage Targeting Computer Heavy Machine Gun KE Penetrator Power Sword Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Biometal Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Armor Integrity Analyzer Advanced Phase Shifter Medium Insulated Plating Hacking Suite Ghost Barrier > --- WEAPON ----------- Heavy Battle Rifle KE Penetrator Railgun Helical Railgun > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Particle Reactor Compact Wheel Improved Coolant Injector Advanced Coolant Injector Energy Well Matter Compressor Advanced Signal Interpreter Improved Salvage Targeting Computer Armor Integrity Analyzer Improved System Guard High-powered Tractor Beam Gamma Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator Long-range Missile Launcher Long-range Missile Launcher Advanced Remote Datajack Power Sword [Rating: 124] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Huge Storage Unit Device System Restoration Module Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Ballistic Gun Gauss Rifle Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Utility 10 | . . 1 . 2 1 . . . . 2 . . . . 1 . . . . 1 1 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 237 | 6 5 20 1 13 25 3 4 . 9 34 1 2 4 5 43 6 4 3 1 14 13 21 Power 23 | 1 . 2 . 2 3 . 1 . 1 2 . . . . 4 . 1 . . 2 2 2 Engine 10 | 1 . 2 . . 2 . 1 . 1 2 . . . . . . 1 . . . . . Core 9 | . . . . 2 1 . . . . . . . . . 4 . . . . . 1 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . . 2 1 1 Propulsion 77 | 2 2 5 1 5 9 . 1 . 4 10 . 1 . 2 13 . 3 1 . 5 3 10 Treads 63 | 2 2 5 1 5 9 . 1 . 4 7 . 1 . 2 13 . 3 1 . 1 1 5 Leg 9 | . . . . . . . . . . . . . . . . . . . . 4 . 5 Wheel 5 | . . . . . . . . . . 3 . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 67 | 1 3 6 . 4 5 . 2 . 1 12 1 . 3 1 15 2 . 2 . 3 3 3 Device 18 | . . 1 . . 1 . 1 . . 3 . . . . 7 . . 1 . . 2 2 Storage 5 | 1 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . Processor 21 | . . 3 . 2 2 . . . . 4 1 . 3 . 3 2 . . . 1 . . Hackware 9 | . . 1 . 1 1 . . . . 3 . . . . 1 . . . . 1 1 . Protection 14 | . 2 1 . . 1 . 1 . . 2 . . . 1 4 . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 . 7 . 2 8 3 . . 3 10 . 1 1 2 11 4 . . 1 4 5 6 Energy Gun 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 61 | 2 . 6 . 2 7 3 . . 3 6 . 1 1 2 11 3 . . 1 4 4 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . . 1 . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 1 . . . . . . . . . . . . 1 . 2 1 3 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . 7 . . . . . . . . Parts Lost 140 | . . 8 1 7 15 . . . 9 13 1 1 . . 30 . 4 . . 22 8 21 Power 15 | . . . . 2 3 . . . 1 1 . . . . 1 . . . . 2 2 3 Propulsion 52 | . . 3 1 3 6 . . . 4 5 . . . . 9 . 3 . . 6 5 7 Utility 30 | . . 2 . . 2 . . . . 2 . . . . 11 . 1 . . 6 . 6 Weapon 43 | . . 3 . 2 4 . . . 4 5 1 1 . . 9 . . . . 8 1 5 Highest Loss Streak 21 | . . 3 1 3 8 . . . 7 4 1 1 . . 8 . 2 . . 21 4 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | . 5 9 9 10 19 18 18 19 16 21 23 22 22 23 23 24 24 23 24 21 15 13 Power 1 | . . . . . . . . . . . 1 1 1 1 4 7 6 5 5 3 1 . Propulsion 3 | . 1 1 2 4 5 4 3 3 1 1 6 6 7 7 4 2 1 1 2 1 . . Utility 7 | . 2 4 3 2 6 8 8 9 9 12 9 9 9 11 7 6 6 6 8 8 9 6 Weapon 6 | . 1 4 4 3 6 6 7 7 5 7 7 6 5 4 7 9 10 9 8 7 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 1 5 . 1 1 . . . 3 2 . . 2 3 5 . 1 3 . . . 12 Power 6 | . . . . . . . . . . . . . . . 2 . 1 2 . . . 1 Propulsion 4 | . . . . . . . . . 1 . . . . 2 . . . 1 . . . . Utility 16 | . . 2 . . 1 . . . . 2 . . . . 3 . . . . . . 8 Weapon 12 | . 1 3 . 1 . . . . 2 . . . 2 1 . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 97 93 100 97 99 84 82 84 83 89 99 99 100 98 92 98 99 95 100 84 65 57 Engine 5 | . 14 11 11 5 4 7 7 7 6 5 6 6 6 6 2 . 4 4 . . . . Core 1 | . . . . 3 2 . . . . . . . . . 2 5 . . 5 . 2 3 Treads 21 | . 27 31 33 26 22 23 23 23 22 16 20 20 20 20 22 23 22 23 23 17 2 7 Device 8 | . . 1 . . . 7 7 15 15 7 13 13 13 10 11 17 16 11 17 11 2 3 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 2 Processor 19 | . . 9 11 17 14 7 7 7 7 23 33 33 33 33 15 27 29 29 29 24 14 10 Hackware 4 | . . 6 11 16 22 . . . . 4 . . . . 3 . . . . 4 8 7 Protection 1 | . 12 1 . . . 7 6 . . 2 . . . . 6 . . . . . . . Ballistic Gun 18 | . 28 21 21 17 20 23 21 23 23 15 19 19 20 20 16 16 14 16 16 13 15 13 Peak Build Rating 124 | 6 7 21 21 24 60 63 66 66 70 76 62 63 69 71 81 82 85 97 97 116 97 124 Average Rating 59 | 4 6 17 20 22 33 61 63 66 63 63 61 62 63 68 73 78 83 84 96 102 79 84 On Entrance 56 | . 6 7 21 20 24 60 63 66 66 66 61 61 63 69 69 74 80 82 97 96 62 85 Avg Prop Armor Cover (%) 12 | . . 8 . . . . . . . 14 . . . . . . 12 . . . 7 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 13 21 28 24 51 72 72 70 61 106 108 108 108 108 115 135 102 110 118 115 132 125 137 Greatest Support 171 | 40 40 66 66 63 68 68 68 68 78 78 76 76 76 76 102 97 114 114 113 113 80 171 Greatest Overweight (x) 36 | 2 . . . . 2 1 1 . 1 10 1 1 1 1 1 1 3 1 1 31 36 7 Average Overweight (x) . | . . . . . . . . . . 3 1 1 1 1 . 1 . . . 1 4 2 Largest Inventory Capacity 25 | 8 10 10 10 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 10 10 13 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 17 Most Carried 25 | 1 8 10 10 17 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 18 24 Average Carried 19 | . 5 9 9 10 19 19 19 20 17 22 24 24 24 24 23 24 24 23 25 21 15 13 Final Capacity 25 | 8 10 10 10 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 8 10 9 17 20 20 20 20 21 25 25 25 25 25 22 25 23 25 25 14 18 5 Class Distribution -------------------- 34% | Scavenger-Skirmisher 20% | Scavenger-Gunner 14% | Mutant 6% | Hacker-Gunner 5% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Hacker-Gunner | -3/Research Hacker-Gunner | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Matter Collected 10933 | 204 399 1192 125 556 742 24 338 . 705 753 362 46 40 380 2285 400 247 192 94 445 637 767 Remotely 903 | . . . . . . . . . . . . . . . 304 84 . . . 320 195 . Salvage Created 13475 | . 430 1722 251 1012 1094 . 199 . 598 1319 242 . . 711 3007 374 180 110 41 929 717 539 Parts 809 | . 27 112 11 53 90 . 4 . 28 82 15 . . 33 184 16 10 3 7 60 51 23 Haulers Intercepted 14 | . 2 5 . 3 2 . . . . . . . . . 2 . . . . . . . Recyclers Shooed 17 | . . 5 . . 2 . . . . 4 . . . . 4 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 181 | . . . . . . . . . 49 . 14 . . 90 . 13 10 . 5 . . . Prevented 37 | . . . . . . 1 . . . . . . . 36 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 238 | . 12 33 8 18 22 . 6 . 9 23 5 . . 11 39 9 2 4 6 11 9 11 Melee 5 | . . . . . . . . . . 4 . . . . 1 . . . . . . . Guns 199 | . 12 30 4 18 22 . 6 . 9 16 5 . . 11 33 3 2 . 2 11 9 6 AOE 34 | . . 3 4 . . . . . . 3 . . . . 5 6 . 4 4 . . 5 Classes Destroyed 22 | . 3 7 . 1 3 . 2 . . 1 . . . . 2 . . . 1 . . 2 Worker 13 | . . 2 . . 3 . . . . 5 . . . . 1 . . . . 2 . . Builder 5 | . . 1 . . 1 . . . 1 . . . . . 1 . . . . . 1 . Hauler 14 | . 2 5 . 3 2 . . . . . . . . . 2 . . . . . . . Recycler 8 | . . 3 . . . . . . 1 . . . . . 3 . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Operator 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 6 | . . 4 . . 2 . . . . . . . . . . . . . . . . . Swarmer 60 | . 6 12 3 3 7 . . . . 3 3 . . . 8 1 . . 5 . 4 5 Grunt 76 | . 6 10 5 11 . . . . 5 9 . . . 4 8 4 . 3 . 8 . 3 Brawler 3 | . . . . . . . . . . 1 . . . 1 . 1 . . . . . . Duelist 5 | . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . 1 Protector 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Sentry 27 | . . 10 . 3 2 . . . . 3 1 . . 1 3 1 1 . . . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 19 | . . . . 1 3 . . . 2 1 1 . . 4 6 1 . . . . . . Programmer 31 | . . . . . 8 . . . 1 5 . . . 1 11 . . . . 2 3 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Savage 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 3 8 6 3 7 . 4 . 4 4 3 . . 4 5 7 1 4 5 6 5 5 Combat Bots Only 7 | . 3 4 6 3 7 . 4 . 4 4 3 . . 4 5 7 1 4 5 4 4 5 Max Kills in Single Turn 5 | . 1 3 4 1 2 . 1 . 2 2 2 . . 2 5 4 1 2 2 2 2 4 Gunslinging 1 | . . . . . 1 . . . . 1 1 . . 1 1 . . . . 1 . 1 Exploded 5 | . . 2 4 . . . . . . 2 . . . . 5 4 . 2 2 . . 4 Melee 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Hostile Shots Fired 1988 | . 76 149 15 103 194 . 19 . 112 234 51 2 . 44 460 18 36 15 6 185 68 201 Missed 517 | . 23 26 1 24 56 . 4 . 18 68 19 . . 18 123 4 10 8 2 45 18 50 Hits 1471 | . 53 123 14 79 138 . 15 . 94 166 32 2 . 26 337 14 26 7 4 140 50 151 Melee 63 | . . 10 . . . . 3 . . 1 . 2 . . . . . . . 19 . 28 Projectile 1408 | . 53 113 14 79 138 . 12 . 94 165 32 . . 26 337 14 26 7 4 121 50 123 AOE 7 | . . . . . . . . . . . . . . . . . . 3 . . . 4 Critical Strikes 62 | . 1 7 . . 6 . 2 . 3 5 1 . . . 12 . 1 1 . 11 1 11 Part Disruptions 5 | . . . . . . . 1 . . . . . . . 2 . 2 . . . . . Actively Blocked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Damage Taken 26985 | . 554 1682 158 1182 2059 . 340 . 1759 1966 488 26 . 571 5620 230 369 295 52 3310 1221 5103 Core 4051 | . 62 279 11 115 330 . 92 . 162 309 34 . . 18 519 42 29 19 . 435 120 1475 Absorbed by Shields 64 | . . 64 . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 215 | . . . . . . . . . . . . . . . . . . . . . . 215 Ignored by Resistances 384 | . . . . . . . . . . . . . . . 301 56 27 . . . . . Regen/Repaired (Parts) 601 | . . 192 . 108 . . . . . . . . . 35 . . . 58 . 44 . 164 Core Remaining (%) 60 | 100 75 . 27 79 . . . . 16 . . . . 57 . . . . 39 62 90 . Volleys Fired 714 | . 42 103 11 66 65 . 19 . 36 53 15 3 . 23 136 15 9 8 8 50 28 24 Largest 4 | . 2 2 2 2 3 . 3 . 3 3 3 3 . 3 3 3 3 3 3 3 4 4 Hottest 139 | . 40 50 50 50 74 . 72 . 79 133 76 74 . 86 94 89 94 94 94 99 129 139 Shots Fired 1837 | . 84 205 21 131 194 . 52 . 104 150 45 7 . 73 402 27 22 12 11 128 90 79 Gun 1814 | . 84 203 20 131 194 . 52 . 104 146 45 7 . 73 401 22 22 6 9 128 90 77 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . 2 1 . . . . . . 4 . . . . 1 5 . 6 2 . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1796 | . 84 203 20 131 194 . 52 . 104 128 45 7 . 73 401 22 22 6 9 128 90 77 Thermal 18 | . . . . . . . . . . 18 . . . . . . . . . . . . Explosive 23 | . . 2 1 . . . . . . 4 . . . . 1 5 . 6 2 . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 19 27 7 32 19 . 9 . 25 17 13 4 . 7 23 6 9 11 2 18 11 27 Robot Miss Streak 9 | . 3 3 5 1 3 . 4 . 9 5 2 7 . 7 7 3 1 2 1 4 4 3 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . . 1 1 2 Secondary Targets 40 | . 3 3 1 2 3 . 2 . 3 1 1 . . 3 8 . . . . 3 4 3 Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 . 1 1 1 . . 1 1 . . . . 1 1 1 Shots Hit Robots 1404 | . 57 155 13 113 142 . 49 . 80 124 31 5 . 56 323 20 15 7 4 96 51 63 Core Hits 784 | . 27 74 9 43 69 . 32 . 39 88 18 1 . 61 171 26 5 21 6 42 25 27 Critical Kills 13 | . . . . . 1 . . . 1 . . . . 1 3 1 . . . 3 2 1 Critical Parts Destroyed 12 | . . . . 1 . . . . 3 . . . . 1 2 . . . . 1 4 . Critical Strikes 30 | . . . . 1 1 . . . 4 3 . . . 2 7 1 . . . 4 6 1 Burn 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Destroy 25 | . . . . 1 1 . . . 4 . . . . 2 5 1 . . . 4 6 1 Sever 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Impale 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 62 | . . . . . 12 . . . . 20 . . . . 12 2 4 . . . 4 8 Impact 12 | . . . . . 12 . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . 3 . . . . 12 2 4 . . . 4 . Piercing 25 | . . . . . . . . . . 17 . . . . . . . . . . . 8 Sneak Attacks 4 | . . . . . . . . . . 2 . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31465 | . 605 2716 347 1795 2267 . 1003 . 1330 3241 437 77 . 1087 7235 1151 310 1612 569 2144 1523 2016 Guns 25807 | . 605 2572 211 1783 2229 . 1003 . 1330 2162 437 77 . 1087 6552 267 310 98 64 2137 1344 1539 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 4684 | . . 137 133 . . . . . . 648 . . . . 409 884 . 1514 505 . . 454 Melee 878 | . . . . . . . . . . 424 . . . . 252 . . . . . 179 23 Ramming 96 | . . 7 3 12 38 . . . . 7 . . . . 22 . . . . 7 . . Kinetic 25517 | . 605 2572 211 1783 2229 . 1003 . 1330 1872 437 77 . 1087 6552 267 310 98 64 2137 1344 1539 Thermal 290 | . . . . . . . . . . 290 . . . . . . . . . . . . Explosive 4684 | . . 137 133 . . . . . . 648 . . . . 409 884 . 1514 505 . . 454 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 603 | . . . . . . . . . . 172 . . . . 252 . . . . . 179 . Piercing 275 | . . . . . . . . . . 252 . . . . . . . . . . . 23 Highest Corruption 10 | . . 5 5 4 4 4 4 . . 3 . . . 7 10 10 10 10 . . 4 1 Average Corruption 4 | . . 3 5 3 2 4 3 . . 2 . . . 5 5 10 10 10 . . 3 1 Corruption Purged 10 | . . . . . . . 4 . . 4 . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 311 | . . 37 11 . 14 10 25 . . 30 . . . 19 67 48 35 2 . . 11 2 Message Errors 68 | . . 5 3 . 4 . 8 . . 8 . . . 4 11 13 8 . . . 4 . Matter Fused 59 | . . 9 1 . 3 2 3 . . 5 . . . 6 15 7 5 . . . 2 1 Heat Flow Errors 51 | . . 7 2 . 1 2 2 . . 5 . . . . 14 8 5 2 . . 2 1 Energy Discharges 27 | . . 2 1 . 2 2 3 . . 1 . . . 1 8 3 3 . . . 1 . Parts Rejected 6 | . . . . . . . 1 . . . . . . . 1 2 1 . . . 1 . Parts Fused 4 | . . 1 1 . . . . . . . . . . . 1 1 . . . . . . Data Loss (minor) 42 | . . 4 2 . 3 2 5 . . 4 . . . 2 4 7 9 . . . . . Data Loss (major) 19 | . . 1 1 . . 2 2 . . 2 . . . 1 6 4 . . . . . . Misfires 17 | . . 5 . . 1 . . . . 3 . . . 4 2 1 1 . . . . . Alerts 7 | . . . . . . . . . . 2 . . . 1 2 . 2 . . . . . Weapon Failures 11 | . . 3 . . . . 1 . . . . . . . 3 2 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 185 | . . . . . . . . . . 50 . . . . 15 25 . 9 15 . 63 8 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 107 | . . . . . . . . . . 50 . . . . . 25 . 9 15 . . 8 Melee 78 | . . . . . . . . . . . . . . . 15 . . . . . 63 . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 119 | . . . . . . . . . . 3 . . . . . . . . . . . 116 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 19 | . . 6 2 3 3 . . . . 1 . . . . 4 . . . . . . . Targets Rammed 20 | . . 6 2 3 3 . . . . 1 . . . . 4 . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 325 | . 45 246 214 18 151 192 255 . 25 325 51 20 . 37 297 178 240 59 . 170 168 319 Average Temperature 66 | . 12 51 67 5 30 86 107 . 10 73 22 15 . 9 107 75 108 38 . 83 61 130 Received Heat Transfer 4704 | . 207 495 78 540 120 . 165 . 336 366 39 . . 9 1143 36 72 54 . 657 90 297 Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 65 | . . . . . . . . . . . . . . . . . . . . . . 65 Longest Duration 65 | . . . . . . . . . . . . . . . . . . . . . . 65 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . Heat Transferred 850 | . . . . . . . . . . 850 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Maximum Alert Level 2 | . . 2 1 . . . . . . 1 . . . . 2 . . . . 1 . 1 Low Security (%) 73 | 100 100 32 71 100 100 . . . . 80 . . . . 45 . . . . 89 100 74 Level 1 19 | . . 22 28 . . . . . . 19 . . . . 52 . . . . 10 . 25 Level 2 6 | . . 44 . . . . . . . . . . . . 2 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 558 | . 149 558 252 106 189 . . . . 300 . . . . 418 . . . . 229 142 283 Initial 213 | . . 36 213 47 22 . . . . 36 . . . . 56 . . . . . 12 20 Average 138 | . 72 307 169 41 73 . . . . 84 . . . . 212 . . . . 91 60 112 Influence Increases 7924 | . 357 1081 189 511 654 . . . 390 724 120 . . 569 1186 285 131 283 150 532 308 454 Destroy 0b10 Robot/C 5120 | . 240 660 160 360 420 . . . 300 460 100 . . 400 780 180 100 180 100 280 180 220 Destroy 0b10 Robot/NC 300 | . 10 85 . 20 45 . . . 15 25 . . . 10 40 . . 5 10 25 10 . Destroy Leader 970 | . 54 198 20 86 108 . . . 20 140 20 . . 20 174 . 10 . 10 30 50 30 Allied During Kill 321 | . . . . . . . . . 55 . . . . 109 . . 21 98 30 8 . . Successful Hack 222 | . 23 14 . 43 54 . . . . 38 . . . . 14 . . . . 36 . . Disable Machine 150 | . . 15 . . . . . . . 15 . . . . 30 . . . . 75 . 15 Destroy Structure 331 | . . 19 9 2 12 . . . . 31 . . . . 58 . . . . 78 8 114 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 495 | . 15 90 . . 15 . . . . 15 . . . 30 90 105 . . . . 60 75 Influence Decreases 7868 | . 270 621 614 583 571 133 . . 332 498 404 . . 479 887 620 174 87 357 508 296 434 Entered New Map 1102 | . . 51 334 75 28 50 . . . 22 106 . . . 34 145 11 11 207 . 12 16 Time Decay 5319 | . 270 540 270 448 401 83 . . 198 355 298 . . 359 577 475 141 36 150 246 224 248 Lost Part 1142 | . . 30 10 60 142 . . . 51 121 . . . . 276 . 2 . . 220 60 170 Lost Ally 305 | . . . . . . . . . 83 . . . . 120 . . 20 40 . 42 . . Squads Dispatched 50 | . 2 3 . 2 11 . . . 1 8 . . . 1 10 . . . . 8 3 1 Investigation 9 | . 1 1 . 1 1 . . . 1 1 . . . 1 1 . . . . 1 . . Extermination 19 | . . . . . 5 . . . . 5 . . . . 6 . . . . 1 2 . Reinforcement 19 | . 1 2 . 1 5 . . . . 2 . . . . 3 . . . . 3 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Distress Signals 27 | . 2 8 . 1 2 . . . . . . . . 4 . . . . . 1 3 6 Communications Jammed 11 | . . . . . . . . . . 1 . . . 10 . . . . . . . . Distress Signals 11 | . . . . . . . . . . 1 . . . 10 . . . . . . . . Times Spotted 417 | . 21 52 10 32 39 . 6 . 14 32 6 1 . 27 56 12 6 41 3 16 22 21 Peak Tracking Total 17 | . 4 9 5 4 8 . 5 . 4 4 3 1 . 6 5 3 4 17 3 5 8 11 Tactical Retreats 22 | . 1 2 . . 1 . . . . 1 . . . 1 6 3 . . . . 4 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Traps Triggered 14 | . 3 5 . 3 1 . . . 1 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Machines Disabled 14 | . . 1 . . . . . . 2 1 . 1 . . 2 . 1 . . 5 . 1 Max in Single Turn 1 | . . 1 . . . . . . 1 1 . . . . 1 . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Machines Accessed 65 | . 4 9 . 8 12 1 1 4 1 7 . 1 . 1 9 1 . 2 . 3 . 1 Terminals 28 | . 4 6 . 6 4 . 1 . . 3 . . . . 3 . . . . 1 . . Fabricators 10 | . . . . . 4 . . . 1 2 . . . . 2 . . . . 1 . . Repair Stations 9 | . . 1 . 1 1 . . . . 2 . . . 1 1 . . . . 1 . 1 Recycling Units 6 | . . 1 . 1 2 . . . . . . . . . 2 . . . . . . . Scanalyzers 3 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 180 | . 9 27 . 20 29 1 1 33 2 16 . 1 . 5 12 1 . 6 . 14 . 3 Successful 109 | . 5 20 . 14 8 1 1 33 2 5 . 1 . 2 1 1 . 6 . 7 . 2 Failed 71 | . 4 7 . 6 21 . . . . 11 . . . 3 11 . . . . 7 . 1 Catastrophic 14 | . . . . 1 6 . . . . 3 . . . . 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 8 11 . 12 20 . . . . 8 . . . . 6 . . 1 . 5 . . Terminals 66 | . 9 17 . 11 9 . 1 . . 12 . . . . 4 . . . . 3 . . Fabricators 23 | . . . . . 12 . . . 2 2 . . . . 2 . . . . 5 . . Repair Stations 29 | . . 4 . 5 2 . . . . 2 . . . 5 2 . . . . 6 . 3 Recycling Units 11 | . . 2 . 4 3 . . . . . . . . . 2 . . . . . . . Scanalyzers 9 | . . 4 . . 3 . . . . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 59 | . 1 5 . 3 3 1 1 33 . 3 . 1 . . . 1 . 6 . 1 . . Record 14 | . . . . . . . 1 11 . 2 . . . . . . . . . . . . Part Schematic 14 | . . 1 . . . . . 13 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Prototype ID Bank 11 | . . 2 . . 1 . . 3 . . . . . . . . . 5 . . . . Open Door 4 | . . . . . . 1 . . . . . 1 . . . 1 . 1 . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . . . . . . . . 2 . . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Repair Station Hacks 12 | . . 4 . 2 . . . . . . . . . 2 . . . . . 2 . 2 Scan Component 7 | . . 2 . 1 . . . . . . . . . 2 . . . . . 1 . 1 Repair 5 | . . 2 . 1 . . . . . . . . . . . . . . . 1 . 1 Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 4 . . 2 . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . 4 . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 4 6 . 8 3 . . . . 2 . . . . 1 . . . . 2 . . Terminals 21 | . 4 6 . 6 1 . . . . 2 . . . . 1 . . . . 1 . . Botnet 21 | . 4 6 . 6 1 . . . . 2 . . . . 1 . . . . 1 . . Fabricators 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . Fabnet 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 6 . 5 10 . 1 . 1 7 . . . 1 8 . . . . 3 . 1 Full Trace Events 6 | . . . . . 1 . . . 1 1 . . . 1 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . . . 13 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 177 | . . . . . . . . . 25 . . . . . . . . . . 152 . . Total Part Build Rating 6 | . . . . . . . . . 1 . . . . . . . . . . 5 . . Part Studies Acquired 5 | . . 3 . . 2 . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . 2 . 1 . . . . . . . . . . . . . . . 1 . 1 Time 149 | . . 52 . 16 . . . . . . . . . . . . . . . 25 . 56 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . 1 . 3 . 1 . 1 . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . 1 . 3 . 1 . 1 . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 6 6 6 2 2 2 2 2 . . 3 1 Autooverrided 7 | . . . . . . . . . . . . 1 . 3 . 1 . 1 . . . 1 Robots Rewired 24 | . . . . . . . 2 . 6 . . . . 8 . . 3 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Total Allies 33 | . . . . . . . 2 . 7 . . 1 . 12 . 1 3 6 . . . 1 Largest Group 8 | . . . . . . . 2 2 6 3 . 1 . 8 . 1 3 7 3 3 . . Highest-Rated Group 294 | . . . . . . . 45 45 200 110 . 49 . 198 . 41 90 294 139 139 . . Highest-Rated Ally 96 | . . . . . . . 25 25 96 40 . 49 . 41 . 41 30 49 49 49 . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 159 | . . . . . . . . . 39 1 . 5 . 60 . . 13 25 1 13 . 2 Total Damage 5706 | . . . . . . . . . 1209 18 . 95 . 1951 . . 348 1004 16 1022 . 43 Kills 36 | . . . . . . . . . 7 . . . . 11 . . 4 7 1 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Active Infowar (turns) 21872 | . . 852 . 1260 2248 640 1185 131 1887 2866 905 504 1321 1842 1028 1408 1080 1187 776 752 . . Optics 8509 | . . 852 . . . . . . . 2138 . . . . 365 1408 1080 1187 776 703 . . Sensors 5769 | . . . . . . . . . . . . . . . 566 1408 1080 1187 776 752 . . A.S.S. 5192 | . . . . . 12 640 1185 131 1887 1337 . . . . . . . . . . . . IFF 287 | . . . . . . . . . . 287 . . . . . . . . . . . . Decoding 4873 | . . . . . . . . . . . . . . . . 1088 1080 1187 776 742 . . T.N.C. 873 | . . . . 873 . . . . . . . . . . . . . . . . . . Machine Analysis 2627 | . . . . 387 2240 . . . . . . . . . . . . . . . . . Jamming 5660 | . . . . . . . . . . 626 905 504 1321 1842 462 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . 1 . . . 2 . 2 . 1 2 1 1 . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . . . . . . 11 . . Traps 9 | . . . . . . . . . . . . . . . . . . . . 9 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Turns Passed 29121 | 67 818 2323 582 1345 2248 640 1185 131 2082 3201 905 504 1321 1842 2899 1408 1080 1187 776 835 676 1066 Spaces Moved 12816 | 40 415 1103 314 644 1124 352 625 80 817 1033 393 229 606 736 1046 618 454 645 454 231 248 609 Core 163 | 6 . . . . . . . . . . . . . . . . . . . 1 1 155 Treads 11933 | 34 415 1103 314 644 1124 352 625 80 817 844 393 229 606 736 1046 618 454 645 454 205 4 191 Legs 207 | . . . . . . . . . . . . . . . . . . . . 25 98 84 Wheels 513 | . . . . . . . . . . 189 . . . . . . . . . . 145 179 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 163 163 215 216 216 216 216 160 200 160 160 162 190 175 50 Average Speed 188 | 146 160 160 160 160 160 174 163 163 205 244 216 216 216 216 211 200 211 169 162 239 211 135 Slowest Speed 1850 | 160 160 160 160 160 240 200 216 163 245 360 216 216 216 216 250 200 280 225 237 1600 1850 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 61 93 85 46 29 50 74 69 51 23 53 43 78 63 24 68 64 84 65 6 7 15 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 7 | . . . 1 . . . . 1 . . . 1 2 1 . . . . 1 . . . Known Exits Taken 14 | . . 1 . . 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . 1 1 . . . . . . 1 1 1 1 . . . . . . . . Scrap Searched 19 | . . . 2 . . . 1 . 2 . 4 2 3 1 . 2 1 . 1 . . . Spaces Dug 26 | . . . . . 12 . . . . 3 . . . . 3 2 4 . . . 2 . Terrain Destroyed 283 | . . 20 9 . 12 . . . 1 49 . . . 1 25 28 4 43 34 2 7 48 Melee 26 | . . . . . 12 . . . . 3 . . . . 3 2 4 . . . 2 . Projectile 25 | . . . . . . . . . 1 2 . . . 1 11 . . . . 2 4 4 AOE 230 | . . 20 9 . . . . . . 43 . . . . 11 26 . 43 34 . . 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Total 16171 | 46 492 1490 375 842 1393 381 744 81 1145 1551 423 234 619 940 1389 756 547 726 482 410 328 777 Wait 1699 | . 14 218 46 87 123 22 71 2 198 376 12 . 1 83 89 99 59 5 16 96 16 66 Move 12794 | 39 414 1102 313 643 1123 351 624 79 816 1032 392 228 605 735 1045 617 453 644 453 230 247 609 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 195 | 1 10 16 . 21 22 1 2 . 11 19 2 1 5 4 31 3 1 6 1 3 12 23 Fast Attach 107 | 6 3 12 . 2 3 1 6 . 4 15 . . . 2 9 4 3 2 . 8 7 20 Attach 122 | . 3 8 1 9 16 . 1 . 8 10 1 2 . . 30 . 1 . . 15 9 8 Detach 7 | . . . . . . . . . . 1 . . . . . . . . . 3 2 1 Swap 103 | . 3 9 2 3 15 2 1 . 2 10 1 . 4 3 20 10 3 6 3 2 1 3 Drop 121 | . 3 16 . 8 11 4 7 . 4 14 . . 4 6 13 2 2 7 1 2 2 15 Fire 714 | . 42 103 11 66 65 . 19 . 36 53 15 3 . 23 136 15 9 8 8 50 28 24 Melee 62 | . . . . . 12 . . . . 20 . . . . 12 2 4 . . . 4 8 Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Crush 18 | . . 6 2 3 3 . . . . . . . . . 4 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 227 | . . . . . . . 13 . 66 . . . . 84 . 4 12 48 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 609 | -10/Materials | Identified exit to Mines 625 | -10/Materials | Discovered new exit (range 10) 754 | -10/Materials | Discovered new exit (range 10) 886 | -10/Materials | Entered another Materials area 886 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 886 | -9/Materials | Discovered new exit (range 9) 1009 | -9/Materials | Lost 3 parts (1n2u) 1110 | -9/Materials | Repaired Assault Rifle 1137 | -9/Materials | Repaired Lgt. Treads 1184 | -9/Materials | Discovered new exit (range 7) 1834 | -9/Materials | Discovered new exit (range 11) 2059 | -9/Materials | Discovered new exit (range 3) 2351 | -9/Materials | Identified exit to Mines 2351 | -9/Materials | Identified exit to Storage 2546 | -9/Materials | Core integrity fell below 50% 2866 | -9/Materials | Discovered new exit (range 9) 3024 | -9/Materials | Discovered new exit (range 5) 3209 | -9/Materials | Entered Mines 3278 | -9/Mines | Learned location of Recycling (-9) 3421 | -9/Mines | Discovered new exit (range 14) 3676 | -9/Mines | Discovered new exit (range 6) 3710 | -9/Mines | Excavation squad dispatched 3710 | -9/Mines | A large section of the Mines collapsed 3791 | -9/Mines | Entered Materials 3791 | -8/Materials | Evolved 2 slots: Utility x2 4228 | -8/Materials | Build established: Hacker-Mutant 4400 | -8/Materials | Discovered new exit (range 16) 4614 | -8/Materials | Lost 3 parts (1p1n1w) 4661 | -8/Materials | Lost 3 parts (1p2n) 4884 | -8/Materials | Build established: Scavenger-Mutant 4957 | -8/Materials | Repaired Hvy. Assault Rifle+ 5093 | -8/Materials | Discovered new exit (range 11) 5136 | -8/Materials | Entered Factory 5136 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5443 | -7/Factory | Build established: Scavenger-Gunner 5843 | -7/Factory | Lost 3 parts (1p2n) 6340 | -7/Factory | Build established: Hacker-Gunner 6473 | -7/Factory | Cargo convoy interrupted 6527 | -7/Factory | Discovered new exit (range 16) 6538 | -7/Factory | Destroyed 7 combat bots 6589 | -7/Factory | Identified exit to Factory 6701 | -7/Factory | Identified exit to Lower Caves 6977 | -7/Factory | Build established: Hacker-Mutant 7353 | -7/Factory | Lost 8 parts (2p3n2u1w) 7372 | -7/Factory | Found Prototype Device 7372 | -7/Factory | Identified Active Sensor Suite 7384 | -7/Factory | Entered Lower Caves 7684 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8005 | -7/Lower Caves | Discovered new exit (range 10) 8023 | -7/Lower Caves | Identified exit to Lower Caves 8024 | -7/Lower Caves | Entered another Lower Caves area 8178 | -7/Lower Caves | Discovered exit to Factory (range 8) 8320 | -7/Lower Caves | Learned location of 1 exit from Factory 8431 | -7/Lower Caves | Learned Factory interactive machine intel 8594 | -7/Lower Caves | Attacked by a faux Warlord 8630 | -7/Lower Caves | Core integrity fell below 50% 9120 | -7/Lower Caves | Discovered new exit (range 13) 9135 | -7/Lower Caves | Identified exit to Data Miner 9209 | -7/Lower Caves | Entered Data Miner 9209 | -7/Data Miner | Accompanied by 2 allies 9209 | -7/Data Miner | Discovered new exit (range 6) 9240 | -7/Data Miner | Met Data Miner 9273 | -7/Data Miner | Learned location of Section 7 (-3) 9273 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9301 | -7/Data Miner | Received God Mode back door access code from Data Miner 9337 | -7/Data Miner | Identified exit to Proximity Caves 9340 | -7/Data Miner | Entered Proximity Caves 9340 | -6/Proximity Caves | Accompanied by 2 allies 9831 | -6/Proximity Caves | Learned Factory stockpile data 9844 | -6/Proximity Caves | Spotted B-75 Beast 9858 | -6/Proximity Caves | Escorted by Enhanced Grunt 9891 | -6/Proximity Caves | Allies destroyed B-75 Beast 9941 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 10082 | -6/Proximity Caves | Fabricated Huge Storage Unit (x1) 10166 | -6/Proximity Caves | Lost 7 parts (3n4w) 10732 | -6/Proximity Caves | Learned 8 Factory zone layouts 11062 | -6/Proximity Caves | Discovered exit to Factory (range 16) 11153 | -6/Proximity Caves | Core integrity fell below 20% 11399 | -6/Proximity Caves | Lost 3 allies 11422 | -6/Proximity Caves | Entered Factory 11422 | -6/Factory | Accompanied by 3 allies 11422 | -6/Factory | Evolved 2 slots: Utility x2 11423 | -6/Factory | Identified exit to Extension 11424 | -6/Factory | Identified exit to Lower Caves 11426 | -6/Factory | Loaded intel: 56 interactive machine locations 11690 | -6/Factory | Lost 3 allies 12795 | -6/Factory | Lost 4 parts (1n1u2w) 13628 | -6/Factory | Build established: Scavenger-Mutant 14061 | -6/Factory | Discovered new exit (range 15) 14264 | -6/Factory | Spotted B-75 Beast 14299 | -6/Factory | Build established: Scavenger-Gunner 14304 | -6/Factory | Destroyed B-75 Beast 14623 | -6/Factory | Entered Lower Caves 14962 | -6/Lower Caves | Learned location of 1 exit from Factory 15335 | -6/Lower Caves | Attracted the attention of an 0b10 base 15442 | -6/Lower Caves | Spotted B-75 Beast 15492 | -6/Lower Caves | Discovered new exit (range 9) 15528 | -6/Lower Caves | Entered another Lower Caves area 15935 | -6/Lower Caves | Learned Factory stockpile data 16019 | -6/Lower Caves | Discovered new exit (range 6) 16032 | -6/Lower Caves | Entered Zion 16464 | -6/Zion | Given A8's code to call for help 16542 | -6/Zion | Learned 4 Factory zone layouts 17107 | -6/Zion | Build established: Gunner 17203 | -6/Zion | Found Exp. Targeting Computer 17224 | -6/Zion | Found Exp. Targeting Computer 17243 | -6/Zion | Discovered new exit (range 12) 17353 | -6/Zion | Entered Proximity Caves 17356 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 17419 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 17753 | -5/Proximity Caves | 0b10 base defense nominally successful 17891 | -5/Proximity Caves | Lost 5 allies 18021 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18024 | -5/Proximity Caves | Build established: Commander-Gunner 18448 | -5/Proximity Caves | Build established: Scavenger-Gunner 18858 | -5/Proximity Caves | Ambushed by research squad 19094 | -5/Proximity Caves | Discovered new exit (range 8) 19148 | -5/Proximity Caves | Learned location of Armory (-3) 19195 | -5/Proximity Caves | Entered Factory 19195 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19196 | -5/Factory | Identified exit to Factory 19343 | -5/Factory | Spotted B-75 Beast 19388 | -5/Factory | Destroyed B-75 Beast 20579 | -5/Factory | Build established: Scavenger-Tank 21377 | -5/Factory | Lost 8 parts (1p3n2u2w) 21524 | -5/Factory | Build established: Scavenger-Gunner 21610 | -5/Factory | Discovered exit to Factory (range 15) 21648 | -5/Factory | Core integrity fell below 50% 21654 | -5/Factory | System corruption reached 10% 21830 | -5/Factory | Build established: Scavenger-Skirmisher 22046 | -5/Factory | Discovered new exit (range 8) 22062 | -5/Factory | Identified exit to Upper Caves 22094 | -5/Factory | Entered Upper Caves 22529 | -5/Upper Caves | Encountered a Warlord checkpoint 22641 | -5/Upper Caves | Identified exit to Upper Caves 23141 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23179 | -5/Upper Caves | Destroyed 7 combat bots 23250 | -5/Upper Caves | Spotted B-75 Beast 23502 | -5/Upper Caves | Entered another Upper Caves area 23630 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 23765 | -5/Upper Caves | Discovered exit to Factory (range 5) 24408 | -5/Upper Caves | Build established: Scavenger-Assassin 24522 | -5/Upper Caves | Discovered new exit (range 18) 24528 | -5/Upper Caves | Learned Factory machine intel 24547 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24580 | -5/Upper Caves | Identified exit to Warlord 24582 | -5/Upper Caves | Entered Warlord 24582 | -5/Warlord | Accompanied by 2 allies 24637 | -5/Warlord | System corruption cleaned by Quarantine Array 24843 | -5/Warlord | Build established: Scavenger-Skirmisher 24944 | -5/Warlord | Met Warlord 24969 | -5/Warlord | Warlord's base attacked by MAIN.C 25319 | -5/Warlord | Warlord forces counterattacked 25580 | -5/Warlord | Opened Warlord's prototype stash 25587 | -5/Warlord | Found Prototype Reactor 25593 | -5/Warlord | Found Prototype Device 25593 | -5/Warlord | Identified Exp. Phase Shifter 25604 | -5/Warlord | Found Prototype Hackware 25644 | -5/Warlord | Warlord base infiltrated, sounded retreat 25672 | -5/Warlord | Spotted Striker 25691 | -5/Warlord | Spotted Executioner 25724 | -5/Warlord | Spotted Striker 25724 | -5/Warlord | Spotted Striker 25733 | -5/Warlord | Lost 4 allies 25733 | -5/Warlord | Discovered new exit (range 21) 25766 | -5/Warlord | Identified exit to Proximity Caves 25769 | -5/Warlord | Spotted Striker 25769 | -5/Warlord | Entered Proximity Caves 25769 | -4/Proximity Caves | Accompanied by 3 allies 25952 | -4/Proximity Caves | Learned location of Quarantine (-3) 26399 | -4/Proximity Caves | Learned Research security intel 26507 | -4/Proximity Caves | Discovered exit to Factory (range 7) 26545 | -4/Proximity Caves | Entered Factory 26545 | -4/Factory | Accompanied by 3 allies 26545 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26546 | -4/Factory | Loaded intel: 297 machine locations 26546 | -4/Factory | Identified Vortex Chain Reactor 26652 | -4/Factory | Watched by a mysterious "MATRIX" hacker 26652 | -4/Factory | Identified Ghost Barrier 26653 | -4/Factory | Identified exit to Research 26840 | -4/Factory | Repaired Power Sword 26978 | -4/Factory | Garrison activated, responded to threat 27096 | -4/Factory | Incoming investigation squad redirected 27227 | -4/Factory | Fabricated Exp. Targeting Computer (x1) 27328 | -4/Factory | Lost 21 parts (2p6n5u8w) 27380 | -4/Factory | Entered Research 27380 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 27618 | -3/Research | Lost 4 parts (1p2n1w) 27801 | -3/Research | Build established: Hacker-Gunner 27875 | -3/Research | Discovered new exit (range 14) 28054 | -3/Research | Identified exit to Research 28056 | -3/Research | Entered another Research area 28056 | -2/Research | Warlord forces began assault on 0b10 28056 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 28139 | -2/Research | Repaired KE Penetrator 28166 | -2/Research | Research machine network offline 28266 | -2/Research | Spotted B-90 Cyclops 28288 | -2/Research | Borebot progress halted 28429 | -2/Research | Spotted Executioner 28433 | -2/Research | Spotted Executioner 28518 | -2/Research | Lost 4 parts (2n2u) 28541 | -2/Research | Met DD-05H 28542 | -2/Research | Met up with Warlord 28692 | -2/Research | Borebot progress halted 28953 | -2/Research | Spotted Striker 28961 | -2/Research | Core integrity fell below 50% 28986 | -2/Research | Destroyed Striker 29004 | -2/Research | Borebot progress halted 29056 | -2/Research | Lost 11 parts (2p3n3u3w) 29087 | -2/Research | Spotted Striker 29094 | -2/Research | Spotted Striker 29101 | -2/Research | Core integrity fell below 20% 29122 | -2/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- Acquired Adv. Launcher Guidance Computer. The unstable cave ceiling collapses. Knocked back. Identified Plasma Lance. Knocked back. Mic. Fission Core destroyed. Knocked back. Slug penetrates Striker. Acquired 3 matter. Exp. Biometal Medium Treads destroyed. KE Penetrator blasted off. Knocked back. Acquired 6 matter. Knocked back. Hvy. Machine Gun destroyed. Knocked back. Hvy. Battle Rifle destroyed. Com. Wheel destroyed. Critical hit (Impale). Huge Storage Unit destroyed. Map ----- +----------------------------------------------------+ | !%####################???????????????????????????? | | # """"" #????????????????????????????????????? | | # "" F" #????????????????????????????????????? | | # "" "" #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | # * #????????????????????????????????????? | | + #????????????????????????????????????? | | # = #????????????????????????????????????? | | # #########????????????????????????????????????? | | # ##????????????????????????????????????? | | # ""???????????????????????????????????? | | % "" ""???????????????????????????????????? | | [ "" S"???????????????????????????????????? | | #G """???????????????????????????????????? | | "" """???????????????????????????????????? | | %* "" """???????????????????????????????????? | | #?????????????????????????????????????? | | # #?????????????????????????????????????? | | ##########?????????????????????????????????????? | | #########?????????????????????????????????????? | | # !!! #?????????????????????????????????????? | | + !!! #?????????????????????????????????????? | | # !!! #?????????????????????????????????????? | | #########??????##########?????????????????????? | | ###??????????????# !|!@!###############???????? | | #?????###????????# !]!KK# ??????? | | #? ?? ????????# ![[%# ??????? | | #? ?? ????????# *%[[# ?????? | | ## ?"" "???????# ] * + % ??????? | | ## """ "???????# # ####?????????????? | | ## """ """??#??# # #????????????????? | | ## #??# # #????????????????? | | ## #??# # #????????????????? | | ## """ """ #??########## #????????????????? | | ## """ """ #?????##### # #????????????????? | | #" """ """ #???### # #????????????????? | | #" ????## # #????????????????? | | ## ??????# # ## # #????????????????? | | ###"####+######### # [# #?######?????????? | | =% #?# #?????????? | | * #?# #?????????? | | = ! % #?# #?????????? | | !% [ #?# #?????????? | | ####### =%" #?# #?????????? | | ?????# *## ## # # #?# #?????????? | | ????# # ##" #?????????? | | ???+ # # #?????????? | | ???# # """ # #?????????? | | ??# # """ # #??#######? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 750 Resistance: KI 25 Resistance: TH 10 Resistance: EM 20 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 22 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -6/Proximity Caves Exp. Targeting Computer | x1 | -4/Factory Repaired ---------- Assault Rifle | 13% | -9/Materials Lgt. Treads | 25% | -9/Materials Hvy. Assault Rifle | 6% | -8/Materials Power Sword | 26% | -4/Factory KE Penetrator | 1% | -2/Research Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Med. Treads | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Doshington No Room For Error We Love MA Challenges ------------ None Game ------ Seed LinkedAssaultShielding Manual? 0 Play Time 02:53:57 Cumulative 252.3 hours Start 2026.09.13 @ 18:06:46 End 2026.09.13 @ 21:41:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 286 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b2d9a19a-b0e6-48f5-9ec2-7cd071fe9125