Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.26 @ 13:00:36

Player: tangiers

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (28)      140
Value Destroyed (674)      674
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (32)                 32
              TOTAL SCORE: 1346

 Bonus
-------
High Alert Combat Kills    32

 Cogmind 
---------
Core Integrity             0/250
Matter                     177/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (300) Ox5
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
     Large Storage Unit
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (10) ---
     Light Angular Momentum Engine
    Medium Storage Unit
     Large Storage Unit
    Medium Matter Pod (100)
           Autogun
           Autogun
           Autogun
           Grenade Launcher
  Improved Grenade Launcher
           Mining Laser

 Peak State 
------------
>           --- POWER ------------
      Light Angular Momentum Engine
>           --- PROPULSION -------
      Light Treads
      Light Treads
>           --- UTILITY ----------
      Large Storage Unit
      Light Armor Plating
>           --- WEAPON -----------
  Makeshift Shrapnel Gun
   Improved Grenade Launcher
>           --- INVENTORY --------
      Light Angular Momentum Engine
     Medium Storage Unit
      Large Storage Unit
     Medium Matter Pod
            Autogun
            Autogun
            Autogun
            Autogun
            Grenade Launcher
            Mining Laser
[Rating: 17]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Light Armor Plating
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Protection               Light Armor Plating
Weapon                     Autogun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Autogun
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             23   | 4   12  7   
  Power                    4    | 1   2   1   
    Engine                 4    | 1   2   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   4   1   
    Treads                 5    | 1   3   1   
    Leg                    .    | .   .   .   
    Wheel                  2    | 1   1   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 1    | 1   .   .   
    Storage                2    | .   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | .   3   5   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | .   2   3   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   1   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   .   6   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      6    | .   .   6   
Average Slot Usage (%)     99   | .   99  98  
  Engine                   13   | .   14  13  
  Treads                   25   | .   24  27  
  Wheel                    2    | .   3   .   
  Device                   4    | .   6   .   
  Storage                  14   | .   14  14  
  Protection               9    | .   7   13  
  Energy Gun               4    | .   6   .   
  Ballistic Gun            22   | .   20  25  
Naked Turns                .    | .   .   .   
Heaviest Build             37   | 13  30  37  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 6   10  10  
  Average Capacity         7    | 6   6   10  
  Most Carried             10   | 6   10  10  
  Average Carried          6    | 5   5   9   
  Final Capacity           10   | 6   10  10  
  Final Carried            10   | 4   10  10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           785  | 249 426 110 
  Remotely                 .    | .   .   .   
Salvage Created            974  | 134 669 171 
  Parts                    61   | 10  41  10  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           4    | .   4   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  34   | .   18  16  
  Guns                     23   | .   18  5   
  AOE                      11   | .   .   11  
Classes Destroyed          6    | 2   3   1   
  Tunneler                 2    | 2   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | 1   .   .   
  Swarmer                  7    | .   6   1   
  Grunt                    16   | .   12  4   
  Assembled                11   | .   .   11  
Best Kill Streak           11   | 2   3   11  
  Combat Bots Only         11   | .   3   11  
Max Kills in Single Turn   8    | 1   2   8   
  Gunslinging              1    | .   1   .   
  Exploded                 8    | .   .   8   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               1234 | .    338  896  
  Core                     269  | .    37   232  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              69   | 9    40   20   
  Largest                  2    | 2    2    2    
  Hottest                  66   | 60   60   66   
Shots Fired                134  | 18   80   36   
  Gun                      128  | 18   80   30   
  Cannon                   .    | .    .    .    
  Launcher                 6    | .    .    6    
  Special                  .    | .    .    .    
  Kinetic                  109  | 9    70   30   
  Thermal                  .    | .    .    .    
  Explosive                6    | .    .    6    
  Electromagnetic          19   | 9    10   .    
  Robot Hit Streak         8    | 7    8    6    
  Robot Miss Streak        5    | 2    5    5    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    1    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           84   | 10   52   22   
  Core Hits                73   | 4    30   39   
  Critical Hits            2    | .    2    .    
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed 1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2150 | 124  892  1134 
  Guns                     1284 | 124  840  320  
  Cannons                  .    | .    .    .    
  Explosions               803  | .    .    803  
  Melee                    .    | .    .    .    
  Ramming                  63   | .    52   11   
  Kinetic                  1106 | 42   744  320  
  Thermal                  .    | .    .    .    
  Explosive                803  | .    .    803  
  Electromagnetic          178  | 82   96   .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            8    | .    .    8    
  Projectiles              .    | .    .    .    
  Explosions               8    | .    .    8    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   20   | .    17   3    
Targets Rammed             20   | .    17   3    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        63   | 40   58   63   
  Average Temperature      22   | 19   20   26   
  Received Heat Transfer   210  | .    138  72   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             500  | 15  500 271 
  Initial                  181  | .   9   181 
  Average                  125  | 10  113 166 
Maximum Alert Level        2    | .   2   1   
  Low Security (%)         72   | 100 74  63  
  Level 1                  17   | .   9   36  
  Level 2                  10   | .   15  .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          6    | .   5   1   
  Investigation            5    | .   4   1   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              51   | .   31  20  
  Peak Tracking Total      17   | .   6   17  
  Tactical Retreats        4    | .   4   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          11   | .   10  1   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                23   | .   22  1   
  Successful               12   | .   11  1   
  Failed                   11   | .   11  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   14   | .   14  .   
  Terminals                18   | .   18  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   6   1   
  Robot Analysis           2    | .   2   .   
  Prototype ID Bank        2    | .   2   .   
  Open Door                1    | .   .   1   
  Terminal Index           1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                1    | .   1   .   
    Track                  1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   8   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Scr  Mat  Min  
Turns Passed               2725 | 94   1827 804  
Spaces Moved               1076 | 27   661  388  
  Core                     .    | .    .    .    
  Treads                   913  | .    525  388  
  Legs                     13   | 13   .    .    
  Wheels                   150  | 14   136  .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            100  | 100  100  160  
  Average Speed            151  | 109  147  160  
  Slowest Speed            160  | 120  160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       58   | 3    94   79   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     3    | .    2    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 26   | .    .    26   
Terrain Destroyed          35   | .    .    35   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      35   | .    .    35   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Scr  Mat  Min  
Total                      2051 | 75   1438 538  
  Wait                     824  | 32   681  111  
  Move                     1075 | 26   661  388  
  Hop                      .    | .    .    .    
  Pick Up                  18   | 1    13   4    
  Fast Attach              5    | 1    3    1    
  Attach                   4    | 2    1    1    
  Detach                   3    | .    3    .    
  Swap                     14   | 1    8    5    
  Drop                     20   | 3    12   5    
  Fire                     69   | 9    40   20   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    19   | .    16   3    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / *Min)
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 3)
   95 | -11/Scrapyard | Entered Materials
  315 | -10/Materials | Build established: Mutant
 1166 | -10/Materials | Discovered new exit (range 15)
 1287 | -10/Materials | Discovered new exit (range 6)
 1425 | -10/Materials | Discovered new exit (range 16)
 1516 | -10/Materials | Repaired Ion Engine
 1812 | -10/Materials | Discovered new exit (range 16)
 1922 | -10/Materials | Entered Mines
 1927 | -10/Mines     | Met a Derelict bent on vengeance
 1937 | -10/Mines     | Met a Derelict shopkeep closing up shop
 2141 | -10/Mines     | Discovered new exit (range 6)
 2250 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 2447 | -10/Mines     | Learned Materials security intel
 2686 | -10/Mines     | Assembled infested the area
 2721 | -10/Mines     | Destroyed 11 combat bots
 2721 | -10/Mines     | Core integrity fell below 50%
 2725 | -10/Mines     | Core integrity fell below 20%
 2726 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
02711_ HV Slug penetrates Wall. <x2>
02712_ U-05 Engineer lays Concrete.
02713_ The unstable cave ceiling collapses.
02713_ U-05 Engineer lays Concrete.
02713_ HV Slug penetrates Earth.
02713_ HV Slug penetrates Wall.
02714_ U-05 Engineer lays Concrete. <x2>
02715_ HV Slug penetrates Earth.
02715_ HV Slug penetrates Wall.
02716_ Autogun destroyed.
02716_ U-05 Engineer destroyed.
02717_ The unstable cave ceiling collapses.
02718_ HV Slug penetrates Wall. <x3>
02718_ Lgt. Treads destroyed.
02718_ Lgt. Angular Momentum Engine destroyed.
02720_ HV Slug penetrates Wall. <x2>
02721_ The unstable cave ceiling collapses.
02722_ HV Slug penetrates Earth.
02725_ The unstable cave ceiling collapses.
02725_ Mak. Shrapnel Gun destroyed.

 Map 
-----
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          18
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FlyingMagneticBoomstick
  Manual?         0
Play Time         00:22:40
  Cumulative      307.3 hours
  Start           2021.12.26 @ 12:36:51
  End             2021.12.26 @ 13:00:36
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          230
  Rogue           230
  Adventurer      0
  Explorer        0
Win Type          -
  Total           6
  Types           5/0/1/0/0/0/0/0/0
Lore%             54
Gallery%          76
Achievement%      62
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/TerminusBold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a71d669f-8a6e-43e6-9cba-1572b5852462