Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.05 @ 14:21:17 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (339) 1695 Value Destroyed (15506) 15506 Prototype IDs (96) 1920 Alien Tech Used (4) 800 Bonus (13466) 13466 TOTAL SCORE: 43887 Bonus ------- High Alert Combat Kills 2722 Follower Combat Kills 2092 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Recovered Sigix Corpse 4000 Win 3000 Friendly Fire -1348 Cogmind --------- Core Integrity 793/1600 Matter 260/300 Energy 367/390 System Corruption 0% Temperature Cool (12) Movement Treading (165) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Medium Treads Improved Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Weapon Cycler Improved Utility Shielding Layered Heavy Armor Plating Advanced Focal Shield Improved System Shield Improved System Guard > --- WEAPON (4) ------- Enhanced Nova Cannon Multirail Heavy Linear Accelerator > --- INVENTORY (5) ---- Minesniffer Drone Bay (10/10) Ragnarok Missile Launcher CR-A16's Behemoth Slayer Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Weapon Cycler Improved Utility Shielding Layered Heavy Armor Plating Advanced Focal Shield Improved System Shield Improved System Guard > --- WEAPON ----------- Enhanced Nova Cannon Multirail Heavy Linear Accelerator > --- INVENTORY -------- Minesniffer Drone Bay Ragnarok Missile Launcher CR-A16's Behemoth Slayer Sigix Corpse Sigix Corpse [Rating: 183] Favorites ----------- Power Cooled Fission Core Engine Makeshift Power Source Power Core Cooled Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Power Sword Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Linear Accelerator Launcher Improved Proton Missile Launcher Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Utility 10 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 608 | 2 13 6 . 5 29 33 7 17 . 5 73 12 10 4 2 54 13 2 7 20 49 13 13 16 16 3 25 54 55 50 Power 32 | . . 1 . . 2 . 1 1 . . 5 . . . . 2 3 . 1 1 4 . . 1 . 2 . . 3 5 Engine 6 | . . 1 . . 1 . 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . . Core 7 | . . . . . 1 . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . Reactor 19 | . . . . . . . . . . . 1 . . . . . 2 . 1 1 3 . . 1 . 2 . . 3 5 Propulsion 106 | 2 1 1 . 1 7 2 . 3 . . 20 2 1 . . 8 . . 2 2 8 . 1 1 . . 8 5 16 15 Treads 14 | 2 1 1 . . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . 4 Leg 87 | . . . . . 3 2 . 3 . . 18 2 1 . . 8 . . 1 2 8 . 1 1 . . 8 5 16 8 Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 312 | . 6 . . . 11 15 3 3 . 1 27 5 6 3 2 36 8 2 4 10 28 8 8 11 13 1 13 42 29 17 Device 215 | . 1 . . . 2 9 2 1 . . 15 4 3 3 1 26 5 1 2 8 19 7 7 9 8 1 9 38 24 10 Storage 6 | . 2 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . Processor 20 | . . . . . 1 . . . . . 4 . 1 . . 4 1 . . . 1 . . 1 . . . 2 3 2 Hackware 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Protection 68 | . 3 . . . 8 4 1 2 . 1 7 1 2 . 1 6 2 1 1 2 7 1 1 1 5 . 3 2 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 158 | . 6 4 . 4 9 16 3 10 . 4 21 5 3 1 . 8 2 . . 7 9 5 4 3 3 . 4 7 7 13 Energy Gun 20 | . 4 2 . 2 4 . . . . . 6 . . . . . . . . . . 1 . 1 . . . . . . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 2 Ballistic Gun 29 | . . 1 . . 3 8 2 4 . . 6 . . . . . . . . . . . . . . . . . . 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 37 | . 2 1 . 2 2 3 1 1 . 2 7 1 1 . . . . . . 3 3 1 1 1 . . 2 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . . . . 2 . 1 . . 2 4 1 . . 2 . . . . 4 3 3 1 2 . . 1 3 2 Piercing Weapon 17 | . . . . . . . . . . . . . 1 1 . 4 1 . . 3 1 . . . 1 . . 2 2 1 Special Melee Weapon 8 | . . . . . . 3 . . . . . . . . . 2 1 . . 1 1 . . . . . . . . . Unidentified Prototypes 39 | . 1 . . . 4 2 . . . . 6 . . 1 . 4 1 . 4 2 1 . . 7 . . 2 3 . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . 1 . System Corruption 21 | . . . . . . . . . . . . . . . . 8 . . . 1 . . 9 . . . . . 3 . Parts Lost 84 | . . 2 . 1 2 1 . 3 . 1 23 . . . . 1 1 . . . . . . . . . . 6 19 24 Power 11 | . . 1 . . . . . 1 . . 2 . . . . . 1 . . . . . . . . . . . 3 3 Propulsion 29 | . . 1 . 1 . . . 1 . . 8 . . . . . . . . . . . . . . . . 1 7 10 Utility 30 | . . . . . 1 1 . 1 . 1 7 . . . . 1 . . . . . . . . . . . 3 8 7 Weapon 14 | . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . 2 1 4 Highest Loss Streak 14 | . . 2 . 1 1 1 . 2 . 1 5 . . . . 1 1 . . . . . . . . . . 2 10 14 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 93 96 100 99 98 100 99 99 100 100 85 97 99 99 100 97 93 94 94 93 95 95 95 93 85 77 84 86 85 73 Engine 2 | . 14 10 14 14 7 . 5 7 7 7 2 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 7 1 . . . 2 6 6 6 6 5 4 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 5 5 5 9 10 10 8 5 4 4 4 4 4 Treads 3 | . 28 27 28 24 12 . . . . . 1 . . . . . . . . . . . . . . . . . . 5 Leg 25 | . . . . . 7 30 30 29 30 30 27 33 33 33 33 34 34 33 33 32 30 30 30 30 30 27 30 29 27 9 Device 10 | . 2 . . . 8 13 6 7 7 7 9 6 9 5 5 7 12 12 16 15 18 19 18 18 10 9 9 15 17 16 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 1 Processor 9 | . . . . . 3 7 7 7 7 7 8 13 13 13 13 16 11 11 11 11 10 10 10 10 10 9 9 8 8 16 Protection 9 | . 5 14 14 14 14 8 15 14 15 15 7 12 9 13 13 6 6 9 5 5 8 5 6 6 9 9 9 8 5 3 Energy Gun 2 | . 13 14 14 12 10 . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 14 14 14 14 15 21 22 21 . . 4 . . . . . . . . . . . . . . . . . . 3 Slashing Weapon 5 | . . . . . . . . . 7 7 3 17 14 13 13 6 . . . . 4 8 9 9 9 9 7 8 7 3 Piercing Weapon 4 | . . . . . . . . . . . . . 4 6 6 9 16 16 16 15 10 6 5 5 5 4 4 3 7 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 13 31 33 33 34 54 56 54 54 49 53 66 55 51 53 53 68 79 79 73 80 112 120 120 127 128 129 152 141 128 101 Greatest Support 223 | 40 40 40 40 40 47 67 67 72 72 72 116 94 96 96 96 124 112 112 112 117 132 132 132 127 127 127 178 178 180 223 Greatest Overweight (x) 7 | . . . . 3 5 . . . . . 1 . . . . . . . . . . . . . 1 1 1 . 2 7 Average Overweight (x) . | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 8 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 10 14 14 14 14 14 14 14 15 14 14 14 14 14 15 14 13 15 14 14 14 14 14 14 14 15 14 14 14 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 13 15 15 15 15 15 15 15 14 14 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 14 14 5 Class Distribution -------------------- 41% | Scavenger-Mutant 22% | Mutant 14% | Tank 6% | Messiah-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -3/DSF Scavenger-Assassin | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Matter Collected 9837 | 220 203 63 28 155 402 613 590 626 . 82 1634 216 164 40 39 455 309 30 80 333 648 180 185 . 328 . 325 567 511 811 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17401 | . 684 147 . 141 597 462 329 615 . 143 3846 291 215 . 220 847 411 167 176 541 1839 224 330 . 567 29 119 1622 1479 1360 Parts 813 | . 45 12 . 14 24 21 9 32 . 7 185 10 13 . 3 43 20 6 1 23 91 6 14 . 9 3 2 73 72 75 Haulers Intercepted 14 | . 2 . . . 3 2 . . . . 3 . . . . . . . . 1 2 . . . . . . 1 . . Recyclers Shooed 11 | . 3 . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 171 | . . . . . . . 8 31 . 6 . 9 9 . 16 . 11 8 . 17 . 19 21 9 7 . . . . . Prevented 35 | . . . . . . . . . . 2 . 3 . . 6 . . . . 4 . . 8 12 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Combat Hostiles Destroyed 263 | . 16 8 . 6 9 9 5 8 . 7 47 7 6 . 5 8 2 1 . 15 22 3 8 . 5 . 3 24 18 21 Melee 115 | . . . . . . . . . . . 20 5 3 . 5 7 1 . . 3 19 3 4 . 4 . . 17 18 6 Guns 50 | . 8 5 . 1 6 6 2 7 . . 10 . . . . . . . . . . . . . . . . . . 5 Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 AOE 80 | . 8 3 . 5 . 3 3 1 . 6 13 2 3 . . . . . . 12 3 . 4 . . . 2 5 . 7 Classes Destroyed 24 | . 5 . . 1 1 1 2 2 . . 6 . 2 . . . 2 . . . . 1 . . . . . . . 1 Worker 21 | . . . . . . . . . . . 14 . . . . 1 . . . . 2 . . . . . . . . 4 Builder 5 | . . . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Tunneler 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Hauler 14 | . 2 . . . 3 2 . . . . 3 . . . . . . . . 1 2 . . . . . . 1 . . Recycler 15 | . 2 . . . . . . . . . 8 . . . . 2 . . . . 2 . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Watcher 6 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 2 Swarmer 57 | . 6 6 . 4 . 3 . . . 6 1 . 3 . 3 . . . . 8 . . 4 . . . . 8 . 5 Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Grunt 95 | . 10 2 . 2 7 1 3 5 . . 16 6 . . 1 2 . . . 7 10 1 3 . 3 . 2 5 7 2 Brawler 5 | . . . . . . . . . . . 2 1 . . . 1 . . . . . . . . . . 1 . . . Duelist 9 | . . . . . . . 1 1 . . 1 . . . . . . . . . 2 . . . 1 . . . 3 . Protector 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Sentry 24 | . . . . . 2 2 . 1 . 1 7 . . . 1 2 1 . . . 2 1 . . . . . 2 . 2 Specialist 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . Hunter 19 | . . . . . . . . . . . 10 . 3 . . . . . . . 2 . 1 . . . . . 2 1 Programmer 38 | . . . . . . 3 1 . . . 5 . . . . 3 . . . . 6 . . . . . . 5 6 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 6 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . 2 . 1 Decomposer 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Commander 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 8 3 . 5 4 3 4 5 . 4 15 4 3 . 5 5 1 1 . 6 4 2 4 . 4 1 3 6 4 6 Combat Bots Only 7 | . 6 3 . 4 3 3 4 5 . 4 7 4 3 . 5 3 1 1 . 5 4 2 4 . 4 . 3 6 3 5 Max Kills in Single Turn 8 | . 6 2 . 3 1 3 3 1 . 2 8 1 3 . 1 2 1 1 . 3 2 1 4 . 1 1 1 5 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 4 2 . 2 . 3 2 1 . 2 3 1 2 . . . . . . 3 2 . 4 . . . 1 5 . 3 Melee 2 | . . . . . . . . . . . 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 . . 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Damage Taken 24448 | . 433 306 . 199 429 601 306 319 . 353 5175 186 429 . 278 911 395 104 . 335 1055 71 636 . 348 . 157 3095 4135 4192 Core 2773 | . 54 77 . 36 32 107 50 27 . 62 621 36 77 . 16 78 47 . . 38 33 . 39 . 11 . 23 148 447 714 Absorbed by Shields 1469 | . . . . . . 156 . . . . 97 . . . . . 90 38 . 128 393 28 241 . 129 . . 169 . . Redirected to Shielding 138 | . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . 62 Regen/Repaired (Parts) 1173 | . . . . . 92 . . . . . . . . . . 416 . . . . 120 . . . . . . . 545 . Core Remaining (%) 68 | 100 . . . 33 94 . . . . 64 . . . . 11 . . . . 83 . . . . 92 . 98 . 58 49 Volleys Fired 325 | . 48 17 3 14 31 29 10 30 . 5 60 3 2 . . . . . . 8 3 3 1 . . . 6 12 3 37 Largest 4 | . 2 2 2 2 3 3 3 3 . 1 3 1 1 . . . . . . 1 1 1 1 . . . 1 1 1 4 Hottest 248 | . 70 70 85 85 148 78 78 81 . 39 128 46 46 . . . . . . 46 46 88 46 . . . 120 120 120 248 Shots Fired 673 | . 92 32 6 17 84 84 25 83 . 5 143 3 2 . . . . . . 8 3 3 1 . . . 6 13 3 60 Gun 566 | . 88 30 6 12 80 82 23 79 . . 127 . . . . . . . . . . 3 . . . . . . . 36 Cannon 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 12 3 20 Launcher 69 | . 4 2 . 5 4 2 2 4 . 5 16 3 2 . . . . . . 8 3 . 1 . . . 3 1 . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 455 | . 44 15 3 9 43 82 23 79 . . 117 . . . . . . . . . . . . . . . . . . 40 Thermal 149 | . 44 15 3 3 37 . . . . . 10 . . . . . . . . . . 3 . . . . 3 12 3 16 Explosive 65 | . 4 2 . 5 . 2 2 4 . 5 16 3 2 . . . . . . 8 3 . 1 . . . 3 1 . 4 Electromagnetic 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 12 12 13 6 10 17 18 19 . . 14 9 . . . . . . . 16 19 . 20 . . . 23 . . 12 Robot Miss Streak 5 | . 5 2 2 3 2 3 1 2 . 2 5 . . . . . . . . . . . . . . . 1 3 . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 1 . . . 2 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 961 | . 60 22 4 11 52 59 20 57 . 3 176 17 15 . 10 40 20 2 4 12 75 6 14 . 18 1 4 71 98 90 Core Hits 579 | . 40 11 2 10 20 24 17 29 . 11 148 12 11 . 6 14 9 1 2 23 49 4 9 . 8 1 7 35 33 43 Critical Kills 6 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 13 | . 1 . . . . . . . . 1 9 . . . . . . . . . . . . . . . . . . 2 Critical Strikes 82 | . 1 . . . . 1 . 1 . 1 18 . 1 . 1 5 4 . . . 8 1 5 . 1 . . 9 15 10 Destroy 10 | . 1 . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . 5 Smash 9 | . . . . . . . . . . 1 8 . . . . . . . . . . . . . . . . . . . Sever 39 | . . . . . . . . . . . 8 . 1 . . 1 . . . . 8 1 5 . . . . 9 3 3 Impale 24 | . . . . . . . . . . . . . . . 1 4 4 . . . . . . . 1 . . . 12 2 Melee Attacks 810 | . . . . . . 10 . 9 . 3 124 23 28 . 25 66 31 3 4 16 92 15 19 7 25 1 3 114 132 60 Impact 61 | . . . . . . . . 9 . 3 49 . . . . . . . . . . . . . . . . . . . Slashing 478 | . . . . . . 10 . . . . 75 23 23 . 6 12 . . . . 70 15 18 7 18 1 3 96 50 51 Piercing 270 | . . . . . . . . . . . . . 5 . 19 53 31 3 4 16 22 . 1 . 7 . . 18 82 9 Sneak Attacks 55 | . . . . . . . . . . . 12 2 1 . . 5 9 . . . 14 . 1 . 1 1 . 2 2 5 Combat Hostiles 15 | . . . . . . . . . . . . 2 . . . 1 6 . . . 4 . 1 . 1 . . . . . Follow-up Attacks 126 | . . . . . . . . . . . 6 4 7 . 4 10 1 . . 1 14 1 2 . 7 . . 15 45 9 Damage Inflicted 47726 | . 1073 419 56 579 1117 1459 701 1377 . 753 11174 1580 1061 . 309 1473 1219 110 390 2200 4360 266 892 . 798 145 564 3920 4474 5257 Guns 7602 | . 664 217 56 116 803 1132 363 1046 . . 1861 . . . . . . . . . . . . . . . . . . 1344 Cannons 386 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . 302 Explosions 12595 | . 405 179 . 442 314 321 338 331 . 626 3632 465 465 . . . . . . 1896 653 . 305 . . . 480 597 . 1146 Melee 27032 | . . . . . . . . . . 127 5655 1115 596 . 309 1473 1219 110 390 304 3707 266 587 . 798 145 . 3323 4444 2464 Ramming 111 | . 4 23 . 21 . 6 . . . . 26 . . . . . . . . . . . . . . . . . 30 1 Kinetic 6393 | . 274 76 25 85 330 1132 363 1046 . . 1661 . . . . . . . . . . . . . . . . . . 1401 Thermal 1811 | . 390 141 31 31 473 . . . . . 416 . . . . . . . . . . . . . . . 84 . . 245 Explosive 11355 | . 405 179 . 442 . 208 338 331 . 626 2819 465 465 . . . . . . 1896 653 . 305 . . . 480 597 . 1146 Electromagnetic 1024 | . . . . . 314 113 . . . . 597 . . . . . . . . . . . . . . . . . . . Impact 1194 | . . . . . . . . . . 127 1067 . . . . . . . . . . . . . . . . . . . Slashing 17961 | . . . . . . . . . . . 4588 1115 400 . 73 290 . . . . 3159 266 566 . 475 145 . 3054 1595 2235 Piercing 7877 | . . . . . . . . . . . . . 196 . 236 1183 1219 110 390 304 548 . 21 . 323 . . 269 2849 229 Highest Corruption 12 | . . . . . . 2 3 3 3 3 6 3 . . 3 8 4 3 3 5 1 . 9 9 . . . 11 12 . Average Corruption 3 | . . . . . . 1 2 3 3 3 3 2 . . 2 4 3 3 3 3 1 . 9 9 . . . 4 5 . Corruption Purged 34 | . . . . . . . . . . . 3 3 . . . 7 1 . . . 1 . . . . . . 19 . . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Effects 215 | . . . . . . 12 20 32 1 9 41 1 . . 13 15 17 7 5 11 1 . 2 1 . . . 12 15 . Message Errors 60 | . . . . . . 2 6 9 . 5 12 . . . 4 2 8 2 . 3 . . . . . . . 3 4 . Matter Fused 50 | . . . . . . 6 5 7 . 1 6 . . . 4 4 3 1 2 3 1 . 1 1 . . . 2 3 . Heat Flow Errors 33 | . . . . . . 1 2 3 . 1 11 . . . 1 5 2 1 2 2 . . . . . . . 1 1 . Energy Discharges 24 | . . . . . . 1 1 3 1 1 3 . . . 1 3 3 2 . 1 . . 1 . . . . . 3 . Parts Rejected 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 26 | . . . . . . . 4 6 . 1 4 . . . 2 1 . 1 1 1 . . . . . . . 3 2 . Data Loss (major) 7 | . . . . . . . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . 1 2 . Misfires 6 | . . . . . . 1 1 2 . . 1 . . . . . . . . . . . . . . . . 1 . . Alerts 4 | . . . . . . 1 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4057 | . . 37 . 36 . . . . . 125 1182 165 57 . 17 151 144 . 197 76 391 . 60 . 98 . . 168 255 898 Projectiles 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Explosions 773 | . . 37 . 36 . . . . . 64 99 . 23 . . . . . . 76 . . 60 . . . . 20 . 358 Melee 3243 | . . . . . . . . . . 61 1083 165 34 . 17 151 144 . 197 . 391 . . . 98 . . 148 255 499 Knockbacks 8 | . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . 1 Impact 7 | . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 649 | . . 26 . 48 . 33 68 2 . 6 59 . 37 . . . . . . . . . . . . . . . . 370 Shots 15 | . . 2 . 1 . 2 2 1 . 1 1 . 1 . . . . . . . . . . . . . . . . 4 Rammed 7 | . 1 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 1 3 . 3 . 2 . . . . 4 . . . . . . . . . . . . . . . . . 3 1 Kicked 10 | . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . 3 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 336 291 99 126 255 263 208 411 . 246 209 6 . . 125 266 204 269 236 444 5 80 12 . . . 33 248 119 86 Average Temperature 92 | . 93 133 50 68 82 103 73 125 . 82 54 3 . . 61 112 79 134 100 150 5 42 8 . . . 19 57 80 42 Received Heat Transfer 3343 | . 207 129 . 27 198 40 108 72 . 60 901 144 . . 18 72 71 9 . 28 94 20 150 . 71 . 33 342 315 234 Effects 7 | . 1 1 . . 1 . . . . . . . . . . . . . 3 1 . . . . . . . . . . Shutdowns 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Robots Corrupted 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . 3 1 . . . . 10 . . . . . . . . . . . . . . . . . . . Impact Corruptions 19 | . . . . . . . . . . 3 16 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 4 1 . . 1 . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . Heat Transferred 3709 | . 1147 407 74 74 1036 . . . . . 712 . . . . . . . . . . . . . . . 74 . . 185 Parts Sabotaged 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Peak Influence 1391 | . 325 207 . 130 217 235 . . . . 1391 . . . . 323 . . . . 853 . . . . 5 233 790 557 1098 Initial 408 | . . 67 . . . 54 . . . . 54 . . . . 63 . . . . 144 . . . . . 3 130 408 300 Average 372 | . 190 80 . 19 84 56 . . . . 805 . . . . 151 . . . . 582 . . . . 4 141 564 453 620 Maximum Alert Level 4 | . 1 1 . . 1 1 . . . . 4 . . . . 1 . . . . 3 . . . . . 1 3 2 3 Low Security (%) 43 | 100 43 72 . 100 98 95 . . . . 18 . . . . 64 . . . . 10 . . . . 100 56 1 . . Level 1 19 | . 56 27 . . 1 4 . . . . 14 . . . . 35 . . . . 16 . . . . . 43 18 23 25 Level 2 16 | . . . . . . . . . . . 8 . . . . . . . . . 20 . . . . . . 54 76 29 Level 3 13 | . . . . . . . . . . . 13 . . . . . . . . . 52 . . . . . . 24 . 44 Level 4 7 | . . . . . . . . . . . 45 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 63 | . 3 . . . 2 7 . 1 . . 19 . . . . 4 . . . . 7 . . . . 1 1 6 7 5 Investigation 13 | . 2 . . . . 1 . . . . 5 . . . . 2 . . . . 1 . . . . 1 . . 1 . Extermination 19 | . . . . . . 3 . . . . 4 . . . . 2 . . . . 2 . . . . . . 2 2 4 Reinforcement 17 | . 1 . . . 1 3 . . . . 3 . . . . . . . . . 4 . . . . . 1 1 2 1 Assault 9 | . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . 3 2 . Garrison 5 | . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Distress Signals 14 | . 2 . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . 3 1 1 Communications Jammed 64 | . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . 32 . . Distress Signals 63 | . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . 31 . . Times Spotted 459 | . 22 8 . 6 16 20 5 12 . 12 80 10 6 . 9 24 2 2 . 21 37 11 10 . 6 . 7 46 41 46 Peak Tracking Total 13 | . 7 3 2 4 3 3 4 5 . 3 11 4 3 . 5 6 1 4 . 5 6 12 5 . 4 . 4 7 13 7 Tactical Retreats 41 | . 2 . . . . 1 . . . 1 9 4 . . . 2 . . . 3 5 . 1 . 1 . . 6 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Traps Triggered 13 | . . . . . 1 . . . . . . . . . . 2 . . . 1 2 . . . . . 1 4 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 237 | . . . . . . 130 . . . . . . . . . 19 . . . . 88 . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 26 | . 7 . . . . 7 . . . . . . . . . 6 . . . . 6 . . . . . . . . . Reused 42 | . 3 . . . . 2 . . . . . 3 1 . . 5 . . . 2 . 2 1 . 2 . . 8 10 3 Traps Extracted 22 | . . . . . . . . 4 . . . 5 . . . 6 . . . . 6 . . . . . . . 1 . Installed 44 | . . . . . . . . . . . . 4 1 . . 5 . . . 6 . 2 2 . 2 . . 8 11 3 Triggered 52 | . 3 . . . . 3 . . . . . 3 1 . . 5 . . . 2 . 2 6 4 2 . . 8 10 3 Most Traps Carried 13 | . . . . . . . . 5 5 5 5 6 6 5 5 6 6 6 6 6 6 6 8 8 8 6 6 7 13 3 Exploded 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Machines Disabled 28 | . . . . 1 . 5 . 1 . . 13 . . . . . 1 . . . . 1 . . . . . 2 2 2 Max in Single Turn 8 | . . . . 1 . 4 . 1 . . 8 . . . . . 1 . . . . 1 . . . . . 1 1 1 Garrison Access 6 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Machines Accessed 71 | . 7 . 2 . 6 10 1 1 3 . 13 . 1 1 . 7 . . 4 . 5 2 1 1 . 1 . 1 2 2 Terminals 22 | . 6 . . . 2 6 . . . . 5 . 1 . . . . . . . . 1 . . . 1 . . . . Fabricators 5 | . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . Repair Stations 8 | . . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . . . . 2 . Recycling Units 10 | . 1 . . . 2 2 . . . . 2 . . . . 3 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Garrison Access 8 | . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 2 Total Hacks 200 | . 19 . 2 . 19 21 1 5 26 . 37 . 1 5 . 16 . . 17 . 15 5 1 1 . 1 . 1 3 4 Successful 136 | . 11 . 2 . 12 11 1 5 26 . 16 . 1 5 . 10 . . 17 . 9 5 1 1 . 1 . . 2 . Failed 63 | . 7 . . . 7 10 . . . . 21 . . . . 6 . . . . 6 . . . . . . 1 1 4 Catastrophic 11 | . 2 . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 10 . 1 . 7 9 . . . . 15 . . . . 15 . . . . 16 . . 1 . 2 . 6 15 7 Terminals 60 | . 17 . . . 11 15 . . . . 11 . 1 . . . . . . . . 4 . . . 1 . . . . Fabricators 17 | . . . . . . . . . . . 14 . . . . . . . . . 3 . . . . . . . . . Repair Stations 21 | . . . . . 3 . . . . . 2 . . . . 7 . . . . 6 . . . . . . . 3 . Recycling Units 24 | . 2 . . . 4 4 . . . . 8 . . . . 6 . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . . . . . 2 . . . . . . . . . 4 . . . . . . . . . Garrison Access 12 | . . . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . . . 1 . 4 Terminal Hacks 87 | . 8 . 2 . 6 5 1 5 26 . 3 . 1 5 . . . . 17 . . 5 1 1 . 1 . . . . Record 22 | . . . 1 . . . . 5 6 . . . 1 . . . . . 5 . . 4 . . . . . . . . Part Schematic 21 | . . . . . . . . . 11 . 1 . . 5 . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . 2 . . . 3 . . . . . . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . . . 2 . . . . . 1 . . . . 6 . . . . 5 . . . . . . . 2 . Scan Component 9 | . . . . . 1 . . . . . 1 . . . . 3 . . . . 3 . . . . . . . 1 . Repair 7 | . . . . . 1 . . . . . . . . . . 3 . . . . 2 . . . . . . . 1 . Recycling Unit Hacks 8 | . 1 . . . 2 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . Retrieve Components 8 | . 1 . . . 2 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Insert Component 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Seal Access 4 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 14 | . 2 . . . 2 3 . . . . 4 . . . . 1 . . . . 2 . . . . . . . . . Terminals 4 | . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 1 . . . . 3 . . . . 1 . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 5 . . . 6 7 . . . . 13 . . . . 5 . . . . 4 1 . . . 1 . 1 2 2 Full Trace Events 11 | . 2 . . . . 1 . . . . 5 . . . . 2 . . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . . . . . . . 11 . 2 . . 5 . 12 . . 4 . 1 . . . . . . . 13 . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . 253 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . 1 . . . . . . . . . . 2 . . . . 2 . . . . . . . 1 . Time 248 | . . . . . 26 . . . . . . . . . . 125 . . . . 72 . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 10 . . . 6 2 . . . . 4 . . . . 11 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Machine Destruction 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Rewired 6 | . . . . . . . . 1 . . . . . . . 1 . . . . . 4 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Total Allies 35 | . . 2 . 1 . . . 1 . 1 . . . 4 . 3 . . . . 8 4 . . 1 3 . 2 . 5 Largest Group 4 | . . 2 2 1 . . . 1 1 2 1 . . 4 4 2 . . . . 4 4 1 . 1 3 3 2 . 2 Highest-Rated Group 288 | . . 45 45 31 . . . 16 16 112 96 . . 153 153 170 . . . . 288 176 46 . 116 288 288 77 . 269 Highest-Rated Ally 269 | . . 31 31 31 . . . 16 16 96 96 . . 39 39 85 . . . . 96 46 46 . 116 96 96 77 . 269 Zionite Dispatches 10 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . 2 . 3 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Light 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 13 | . . . . . . . . . . . . . . . . 2 . . . . 1 5 . . . . . 5 . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . RETURN 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Ally Attacks 215 | . . . . . . . . 2 . 21 8 . . . 28 12 . . . . 36 20 5 . . . 36 . . 47 Total Damage 11081 | . . . . . . . . 30 . 471 373 . . . 592 888 . . . . 1255 705 73 . . . 1739 . . 4955 Kills 56 | . . . . . . . . . . 3 2 . . . 7 5 . . . . 10 4 1 . . . 5 . . 19 Allies Corrupted 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Robot Analysis Total 9 | . 2 . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 2 . . 2 1 . . . 2 1 2 1 . . . . 2 . 2 1 . . . . . . . Drone Launches 18 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 10 6 . Drone Recoveries 18 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 10 6 . Decoded 0b10 Intel 26 | . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . Traps 25 | . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 4 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Turns Passed 29952 | 16 894 1051 472 918 1083 1724 1166 1354 98 514 2553 1373 1024 1473 585 1477 1013 385 197 786 1493 1201 688 824 1545 99 236 1388 1082 1240 Spaces Moved 18915 | 9 440 605 288 573 507 1002 889 895 79 370 1222 858 631 1179 413 947 800 315 149 558 806 900 517 647 1199 62 133 739 562 621 Core 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Treads 2026 | 9 440 605 288 406 1 . . . . . . . . . . . . . . . . . . . . . . . . 277 Legs 16345 | . . . . . 212 1002 889 895 79 370 1222 858 631 1179 413 947 800 315 149 558 806 900 517 647 1199 62 133 739 562 261 Wheels 461 | . . . . 167 294 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 52 | 160 160 160 160 125 123 122 125 125 125 125 120 120 120 120 120 116 116 116 116 116 118 120 120 115 115 115 110 113 115 52 Average Speed 124 | 160 160 160 160 150 133 122 125 125 125 125 122 120 120 120 120 116 116 116 116 117 119 120 120 118 115 116 114 114 119 144 Slowest Speed 400 | 160 160 160 160 240 240 125 125 126 125 125 190 120 120 120 120 120 116 116 118 118 120 120 120 120 186 186 186 115 260 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 2 76 97 69 98 36 29 93 82 68 49 32 83 75 89 44 29 83 53 60 65 22 80 68 88 84 2 89 24 53 23 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 14 | . 1 2 1 . . . . 2 1 . . . 1 1 . . . . 3 1 . 1 . . . . . . . . Known Exits Taken 24 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 40 | . . 1 . 1 . . 5 3 . 1 . 3 9 4 2 . 3 1 . 1 . 3 2 . 1 . . . . . Spaces Dug 262 | . 11 11 . . . 10 . 22 . 13 16 4 39 . 5 7 5 . . 36 5 4 1 2 2 . 2 27 11 29 Terrain Destroyed 888 | . 28 17 . 33 . 26 32 61 . 66 155 32 39 . 5 7 5 . . 149 53 4 19 2 2 . 32 45 11 65 Melee 108 | . . . . . . 10 . 7 . . 16 4 4 . 5 7 5 . . 8 5 4 1 2 2 . 1 19 8 . Projectile 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 3 6 AOE 757 | . 28 17 . 33 . 16 32 54 . 66 139 28 35 . . . . . . 141 48 . 18 . . . 30 15 . 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Total 23834 | 10 548 656 294 608 859 1430 930 1064 78 407 1939 1166 873 1240 481 1258 860 331 169 662 1275 1001 561 697 1333 87 207 1140 803 867 Wait 2585 | . 21 22 . 10 258 203 16 94 . 25 399 254 202 45 48 148 12 12 . 46 229 12 8 11 94 20 22 220 81 73 Move 18884 | 8 439 604 287 572 506 1001 888 894 78 369 1221 857 630 1178 412 946 799 314 148 557 805 899 516 646 1198 61 132 738 561 620 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 130 | . 13 2 3 2 11 9 4 6 . . 21 8 2 5 . 10 4 . 1 4 4 2 1 1 1 . 3 5 5 3 Fast Attach 226 | . 6 . . 1 13 4 1 1 . . 33 2 5 2 . 19 3 1 7 4 18 1 2 13 4 2 11 13 23 37 Attach 73 | . . 2 . . 4 2 1 2 . 1 18 3 . . . 6 5 . . 1 4 . . 1 . . . 8 6 9 Detach 53 | . 3 . . . 1 1 1 . . . 14 1 1 2 . 6 3 . 1 . 2 . . 3 . . 1 6 1 6 Swap 314 | 2 7 4 . 4 13 27 5 14 . 4 22 7 5 2 2 29 6 1 1 16 27 12 11 2 12 1 14 33 26 5 Drop 257 | . 10 2 1 2 22 12 4 6 . . 33 10 7 6 . 19 1 1 7 7 22 3 3 14 6 2 16 10 7 24 Fire 325 | . 48 17 3 14 31 29 10 30 . 5 60 3 2 . . . . . . 8 3 3 1 . . . 6 12 3 37 Melee 624 | . . . . . . 10 . 9 . 3 114 17 18 . 19 50 27 2 4 13 73 11 17 6 16 1 2 87 76 49 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . 3 1 Crush 6 | . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 65 | . . . . . . . . 8 . . . . . . . 1 . . . . . 56 . . . . . . . . Trap 281 | . . . . . . 130 . . . . . 4 1 . . 24 . . . 6 88 2 2 . 2 . . 8 11 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Tes / DSF) -3/DSF -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 17 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 10) 233 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 8) 617 | -10/Materials | Discovered new exit (range 9) 802 | -10/Materials | Discovered new exit (range 11) 911 | -10/Materials | Entered Mines 1411 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1411 | -10/Mines | Discovered new exit (range 5) 1498 | -10/Mines | Core integrity fell below 50% 1529 | -10/Mines | Discovered new exit (range 3) 1598 | -10/Mines | Learned Materials stockpile data 1617 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1757 | -10/Mines | Discovered new exit (range 5) 1760 | -10/Mines | Learned location of Storage (-7) 1962 | -10/Mines | Entered Exiles 1962 | -10/Exiles | Accompanied by 2 allies 1992 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2044 | -10/Exiles | Met 8R-AWN 2067 | -10/Exiles | Met EX-HEX 2156 | -10/Exiles | Met EX-DEC 2184 | -10/Exiles | Learned location of Zion (-6) 2209 | -10/Exiles | Met EX-BIN 2233 | -10/Exiles | Aligned with FarCom system 2235 | -10/Exiles | Given EX-Vault access code 2273 | -10/Exiles | Opened EX-Vault 2307 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2338 | -10/Exiles | Exiles lab attacked by MAIN.C 2411 | -10/Exiles | Discovered new exit (range 10) 2413 | -10/Exiles | Attacked by the Exiles 2434 | -10/Exiles | Entered Mines 2673 | -9/Mines | Learned Materials security intel 2713 | -9/Mines | Discovered new exit (range 9) 2962 | -9/Mines | Discovered new exit (range 7) 3143 | -9/Mines | Learned Materials terminal intel 3232 | -9/Mines | Received a Mining Laser from a helpful Derelict 3352 | -9/Mines | Entered Materials 3352 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3355 | -8/Materials | Loaded intel: 11 terminal locations 3868 | -8/Materials | Repaired Lgt. Treads 4177 | -8/Materials | Garrison activated, responded to threat 4207 | -8/Materials | Discovered new exit (range 3) 4210 | -8/Materials | Identified exit to Factory 4322 | -8/Materials | Build established: Skirmisher 4435 | -8/Materials | Entered Factory 4435 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4740 | -7/Factory | Build established: Tank 5367 | -7/Factory | Cargo convoy interrupted 5811 | -7/Factory | Identified exit to Storage 5811 | -7/Factory | Identified exit to Lower Caves 5994 | -7/Factory | Found Prototype Launcher 5994 | -7/Factory | Identified Rocket Array 6159 | -7/Factory | Entered Lower Caves 6254 | -7/Lower Caves | Encountered a Warlord checkpoint 6774 | -7/Lower Caves | Learned location of 1 exit from Factory 7064 | -7/Lower Caves | Learned Factory stockpile data 7232 | -7/Lower Caves | Discovered new exit (range 9) 7324 | -7/Lower Caves | Identified exit to Lower Caves 7325 | -7/Lower Caves | Entered another Lower Caves area 7384 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7387 | -7/Lower Caves | Encountered a Warlord checkpoint 7570 | -7/Lower Caves | Discovered new exit (range 10) 7585 | -7/Lower Caves | Identified exit to Factory 8265 | -7/Lower Caves | Learned location of Armory (-4) 8265 | -7/Lower Caves | Learned 8 Research zone layouts 8265 | -7/Lower Caves | Learned Extension terminal intel 8362 | -7/Lower Caves | Destroyed 90-YKC(g) 8467 | -7/Lower Caves | Discovered new exit (range 13) 8677 | -7/Lower Caves | Identified exit to Data Miner 8679 | -7/Lower Caves | Entered Data Miner 8679 | -7/Data Miner | Accompanied by 1 ally 8679 | -7/Data Miner | Discovered new exit (range 6) 8703 | -7/Data Miner | Met Data Miner 8727 | -7/Data Miner | Learned location of Section 7 (-2) 8727 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8744 | -7/Data Miner | Received God Mode back door access code from Data Miner 8773 | -7/Data Miner | Identified exit to Proximity Caves 8777 | -7/Data Miner | Entered Proximity Caves 8777 | -6/Proximity Caves | Accompanied by 1 ally 8857 | -6/Proximity Caves | Spotted B-75 Beast 8859 | -6/Proximity Caves | Escorted by Enhanced Grunt 8935 | -6/Proximity Caves | Build established: Mutant 9023 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9167 | -6/Proximity Caves | Discovered exit to Factory (range 16) 9291 | -6/Proximity Caves | Entered Factory 9291 | -6/Factory | Accompanied by 1 ally 9291 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9292 | -6/Factory | Identified exit to Factory 9315 | -6/Factory | Found Hvy. Reflective Plating 9949 | -6/Factory | Build established: Scavenger-Mutant 10016 | -6/Factory | Incoming investigation squad redirected 10045 | -6/Factory | Garrison activated, responded to threat 10047 | -6/Factory | Incoming investigation squad redirected 10144 | -6/Factory | Lost 4 parts (1p3n) 10192 | -6/Factory | Discovered new exit (range 15) 10209 | -6/Factory | Identified exit to Extension 10506 | -6/Factory | Incoming investigation squad redirected 10575 | -6/Factory | Fabricated Enh. Flexi-carbon Leg (x1) 10668 | -6/Factory | Cargo convoy interrupted 10691 | -6/Factory | First assault squad dispatched 10707 | -6/Factory | Destroyed 7 combat bots 10708 | -6/Factory | Incoming assault squad redirected 10738 | -6/Factory | Lost 5 parts (2n1u2w) 10759 | -6/Factory | Core integrity fell below 50% 10792 | -6/Factory | Found Prototype Slashing Weapon 10792 | -6/Factory | Identified Centrium Greatsword 10822 | -6/Factory | Lost 4 parts (1n1u2w) 10866 | -6/Factory | Found Centrium Greatsword 11023 | -6/Factory | Incoming investigation squad redirected 11164 | -6/Factory | Fabricated Enh. Flexi-carbon Leg (x1) 11413 | -6/Factory | Build established: Mutant 11451 | -6/Factory | Identified exit to Lower Caves 11844 | -6/Factory | Entered Lower Caves 11882 | -6/Lower Caves | Build established: Gladiator 12333 | -6/Lower Caves | Learned Factory emergency access door positions 12529 | -6/Lower Caves | Build established: Scavenger-Mutant 12772 | -6/Lower Caves | Spotted B-75 Beast 13006 | -6/Lower Caves | Discovered new exit (range 15) 13017 | -6/Lower Caves | Learned Factory terminal intel 13076 | -6/Lower Caves | Encountered a Warlord checkpoint 13215 | -6/Lower Caves | Identified exit to Lower Caves 13217 | -6/Lower Caves | Entered another Lower Caves area 13222 | -6/Lower Caves | Discovered exit to Factory (range 11) 13231 | -6/Lower Caves | Encountered a Warlord checkpoint 13275 | -6/Lower Caves | Core integrity fell below 20% 13440 | -6/Lower Caves | Spotted B-75 Beast 14023 | -6/Lower Caves | Discovered new exit (range 10) 14240 | -6/Lower Caves | Identified exit to Zion 14241 | -6/Lower Caves | Entered Zion 14323 | -6/Zion | Given the Hacking Drone Bay 14345 | -6/Zion | Found Prototype Device 14345 | -6/Zion | Identified Hacking Drone Bay 14355 | -6/Zion | Discovered new exit (range 15) 14429 | -6/Zion | Found CR-A16's Pointy Stick 14528 | -6/Zion | Learned Factory terminal intel 14554 | -6/Zion | Learned location of Quarantine (-2) 15196 | -6/Zion | Imprinted 15198 | -6/Zion | Declared Zion's savior 15567 | -6/Zion | Identified exit to Proximity Caves 15714 | -6/Zion | Entered Proximity Caves 15714 | -5/Proximity Caves | Accompanied by 4 allies 16230 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16291 | -5/Proximity Caves | Discovered exit to Factory (range 3) 16299 | -5/Proximity Caves | Entered Factory 16299 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16300 | -5/Factory | Identified exit to Upper Caves 16302 | -5/Factory | Loaded intel: 26 terminal locations 16628 | -5/Factory | Zion Heavy squad teleported in 16668 | -5/Factory | Found Prototype Protection 16668 | -5/Factory | Identified Zio. Weapon Casing 16736 | -5/Factory | Found Prototype Protection 16736 | -5/Factory | Identified Zio. Heavy Carapace 16902 | -5/Factory | Repaired Arm. Leg? 17016 | -5/Factory | Incoming investigation squad redirected 17091 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 17117 | -5/Factory | Incoming investigation squad redirected 17125 | -5/Factory | Repaired Arm. Leg 17203 | -5/Factory | Discovered new exit (range 12) 17224 | -5/Factory | Retrieved Zion intel report: Component Schematics 17473 | -5/Factory | Discovered new exit (range 8) 17490 | -5/Factory | Identified exit to Factory 17679 | -5/Factory | Terminal network hard line cut 17769 | -5/Factory | Discovered exit to Factory (range 15) 17776 | -5/Factory | Entered Upper Caves 17960 | -5/Upper Caves | Build established: Messiah-Mutant 18283 | -5/Upper Caves | Found Alien Artifact 18283 | -5/Upper Caves | Identified Core Expander 18283 | -5/Upper Caves | Installed Core Expander, added new Utility slot 18313 | -5/Upper Caves | Found Alien Artifact 18564 | -5/Upper Caves | Spotted B-75 Beast 18607 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 18609 | -5/Upper Caves | Destroyed B-75 Beast 18634 | -5/Upper Caves | Discovered new exit (range 15) 18708 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18773 | -5/Upper Caves | Identified exit to Upper Caves 18789 | -5/Upper Caves | Entered another Upper Caves area 18792 | -5/Upper Caves | Discovered exit to Factory (range 11) 19008 | -5/Upper Caves | Spotted B-75 Beast 19045 | -5/Upper Caves | Destroyed B-75 Beast 19091 | -5/Upper Caves | Discovered new exit (range 8) 19172 | -5/Upper Caves | Identified exit to Zhirov 19174 | -5/Upper Caves | Ambushed by wild Derelicts 19174 | -5/Upper Caves | Entered Zhirov 19174 | -5/Zhirov | Discovered new exit (range 3) 19195 | -5/Zhirov | Met Zhirov 19221 | -5/Zhirov | Learned location of Testing (-3) 19221 | -5/Zhirov | Learned location of Command (-1) 19228 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19246 | -5/Zhirov | Found Alien Artifact 19246 | -5/Zhirov | Identified Integrated Dissipator 19246 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19323 | -5/Zhirov | Found Alien Artifact 19367 | -5/Zhirov | Identified exit to Proximity Caves 19371 | -5/Zhirov | Entered Proximity Caves 19847 | -4/Proximity Caves | Learned Research terminal intel 19977 | -4/Proximity Caves | Identified Dimensional Node Initializer 19977 | -4/Proximity Caves | Initialized slip node 19984 | -4/Proximity Caves | Found Imp. Powered Armor 20078 | -4/Proximity Caves | Discovered exit to Factory (range 13) 20157 | -4/Proximity Caves | Entered Factory 20157 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20158 | -4/Factory | Loaded intel: 26 terminal locations 20236 | -4/Factory | Zion Melee Resupply teleported in 20552 | -4/Factory | Build established: Derelict-Mutant 20639 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 20640 | -4/Factory | Zion Fire squad teleported in 20700 | -4/Factory | Spotted B-86 Titan 20775 | -4/Factory | Zion Light squad teleported in 20984 | -4/Factory | Found Hvy. Reactive Plating 21041 | -4/Factory | Repaired Adv. Sensor Array 21098 | -4/Factory | Build established: Scavenger-Mutant 21153 | -4/Factory | Repaired Med. Reflective Plating 21217 | -4/Factory | Discovered new exit (range 9) 21232 | -4/Factory | Identified exit to Upper Caves 21486 | -4/Factory | Identified Transdimensional Reconstructor 21605 | -4/Factory | Terminal network hard line cut 21643 | -4/Factory | Incoming investigation squad redirected 21650 | -4/Factory | Entered Upper Caves 21895 | -4/Upper Caves | Learned Research trap positions 22083 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 22485 | -4/Upper Caves | Attracted the attention of an 0b10 base 22585 | -4/Upper Caves | Learned location of 1 exit from Factory 22585 | -4/Upper Caves | Learned 6 Proximity Caves zone layouts 22795 | -4/Upper Caves | Discovered new exit (range 8) 22849 | -4/Upper Caves | Identified exit to Upper Caves 22851 | -4/Upper Caves | Entered another Upper Caves area 22851 | -4/Upper Caves | Accompanied by 1 ally 22852 | -4/Upper Caves | Identified exit to Warlord 22877 | -4/Upper Caves | Discovered new exit (range 16) 22919 | -4/Upper Caves | Learned Research stockpile data 23539 | -4/Upper Caves | Entered Warlord 23579 | -4/Warlord | System corruption cleaned by Quarantine Array 23830 | -4/Warlord | Found Prototype Device 23830 | -4/Warlord | Identified Minesniffer Drone Bay 24140 | -4/Warlord | Rebuked by Warlord 24151 | -4/Warlord | Opened Warlord's prototype stash 24157 | -4/Warlord | Found Prototype Reactor 24157 | -4/Warlord | Identified Vortex Chain Reactor 24163 | -4/Warlord | Found Prototype Device 24163 | -4/Warlord | Identified Exp. Phase Shifter 24165 | -4/Warlord | Warlord's base attacked by MAIN.C 24173 | -4/Warlord | Found Prototype Processor 24173 | -4/Warlord | Identified Exp. Core Analyzer 24176 | -4/Warlord | Found Prototype Device 24176 | -4/Warlord | Identified System Purifier 24330 | -4/Warlord | Opened side exit 24353 | -4/Warlord | Discovered new exit (range 9) 24360 | -4/Warlord | Identified exit to Proximity Caves 24363 | -4/Warlord | Entered Proximity Caves 24383 | -3/Proximity Caves | Spotted B-86 Titan 24396 | -3/Proximity Caves | Destroyed B-86 Titan 24400 | -3/Proximity Caves | Found Hvy. Reflective Plating 24454 | -3/Proximity Caves | Build established: Trapper-Mutant 24790 | -3/Proximity Caves | Build established: Scavenger-Mutant 25053 | -3/Proximity Caves | Discovered new exit (range 6) 25210 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25419 | -3/Proximity Caves | Identified exit to Research 25908 | -3/Proximity Caves | Entered Research 25908 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 25909 | -3/Research | Identified exit to Testing 25910 | -3/Research | Loaded intel: 83 trap records 25912 | -3/Research | Loaded intel: 23 terminal locations 25995 | -3/Research | Zion Light squad teleported in 26005 | -3/Research | Identified exit to DSF 26007 | -3/Research | Entered DSF 26007 | -3/DSF | Accompanied by 3 allies 26048 | -3/DSF | Additional patrols routed to DSF 26160 | -3/DSF | Found Prototype Launcher 26160 | -3/DSF | Identified Ragnarok Missile Launcher 26163 | -3/DSF | Found Ragnarok Missile Launcher 26168 | -3/DSF | Found Ragnarok Missile Launcher 26205 | -3/DSF | Discovered new exit (range 15) 26225 | -3/DSF | Identified exit to Research 26227 | -3/DSF | Sterilization system engaged 26243 | -3/DSF | Entered Research 26243 | -2/Research | Accompanied by 1 ally 26243 | -2/Research | Evolved 2 slots: Utility x2 26637 | -2/Research | System corruption reached 10% 26740 | -2/Research | Spotted B-90 Cyclops 26759 | -2/Research | Destroyed B-90 Cyclops 26993 | -2/Research | First assault squad dispatched 27016 | -2/Research | Incoming assault squad redirected 27027 | -2/Research | Spotted B-90 Cyclops 27044 | -2/Research | Destroyed B-90 Cyclops 27345 | -2/Research | Zion Melee Resupply teleported in 27350 | -2/Research | Found Prototype Processor 27350 | -2/Research | Identified Exp. Melee Analysis Suite 27516 | -2/Research | Incoming assault squad redirected 27535 | -2/Research | Zion Infowar Resupply teleported in 27540 | -2/Research | Found Prototype Device 27540 | -2/Research | Identified Exp. ECM Suite 27564 | -2/Research | Build established: Scavenger-Assassin 27621 | -2/Research | Discovered new exit (range 8) 27630 | -2/Research | Identified exit to Quarantine 27631 | -2/Research | Entered Quarantine 27953 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 27973 | -2/Quarantine | Repaired Imp. Heavy Armor Plating 28041 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 28060 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 28113 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 28427 | -2/Quarantine | First assault squad dispatched 28429 | -2/Quarantine | Found Sigix Corpse 28449 | -2/Quarantine | Found Sigix Corpse 28457 | -2/Quarantine | Incoming assault squad redirected 28562 | -2/Quarantine | Lost 10 parts (2p4n4u) 28613 | -2/Quarantine | Discovered new exit (range 3) 28617 | -2/Quarantine | Identified exit to Access 28619 | -2/Quarantine | Build established: Scavenger-Mutant 28713 | -2/Quarantine | Entered Access 28713 | -1/Access | Evolved 2 slots: Utility x2 28723 | -1/Access | Lost 5 parts (1p3n1u) 28822 | -1/Access | Zion Hacker squad teleported in 29082 | -1/Access | Warped through subspace 29132 | -1/Access | Lost 14 parts (3p7n3u1w) 29341 | -1/Access | Zion Experimental squad teleported in 29352 | -1/Access | Lost 4 parts (2n2w) 29420 | -1/Access | Spotted B-99 Colossus 29454 | -1/Access | Destroyed B-99 Colossus 29466 | -1/Access | Found Prototype Ballistic Gun 29466 | -1/Access | Identified Multirail 29470 | -1/Access | Found Multirail 29836 | -1/Access | Core integrity fell below 50% 29850 | -1/Access | Zion Heavy squad teleported in 29947 | -1/Access | Discovered new exit (range 4) 29950 | -1/Access | Identified exit to Surface 29953 | *** | Escaped! Last Messages --------------- 29899_ K-01 Serf collects debris. 29899_ Slug penetrates H-88 Terminator. 29900_ Activated siege mode. 29900_ Slug penetrates 17-CVU(Z). 29900_ U-05 Engineer builds a Wall. 29902_ Destroyed Lgt. Quantum Reactor. 29902_ Slug penetrates H-88 Terminator. 29902_ Slug penetrates U-05 Engineer. 29902_ H-88 Terminator knocked back. 29902_ H-88 Terminator destroyed. 29902_ K-01 Serf collects debris. 29905_ U-05 Engineer builds a Wall. 29906_ K-01 Serf collects debris. 29909_ Ended siege mode. 29911_ K-01 Serf collects debris. 29913_ Acquired 30 matter. 29930_ R-10 Processor collects Imp. Antigrav System. 29945_ Main Access Shell breached. 29947_ EXIT=FOUND 29950_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | """" """"" #????? """"" # #????????? | | """""" """""""" #????? """"" + #????????? | | """""" """""""" #????? 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" "!!%##???????? | | #? #????????????#########""""##### =#????????? | | #? #????????????????????##"###??##! #????????? | | #? #?????????????????????###?????#![#????????? | | #? #?????????????????????????????# #????????? | | #? ??????????????????????????????# #????????? | | #? ??????????????????????????????#% #????????? | | ###??????????????????????????????????#*!#????????? | | ?????????????????????????????????????#%=#????????? | | ?????????????????????????????????????#![#????????? | | ????????????????????????????????????? %! ????????? | | ????????????????????????????????????? [* ????????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????##/###???????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ""?????????? | | ?????????????????????????????????????""??????????? | | ?????????????????????????????????????"T??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 12 Corruption Block 18 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 25 Resistance: EM 20 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 7 Force Boost 20 Offensive Hacking 10 Defensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Enh. Flexi-carbon Leg | -6/Factory | Scanalyzed Adv. VSS Leg | -6/Factory | Hacked Beamcaster | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Imp. Plasma Cutter | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel Remote Force Field | -5/Factory | Z-intel VSS Leg | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Coil Gun | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Imp. Thermal Generator | -5/Factory | Z-intel Adv. System Restoration Module | -5/Factory | Z-intel Imp. Weapon Shielding | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Arc Projector | -4/Factory | Extracted Exp. Q-thruster | -2/Quarantine | Z-intel Hvy. Antimatter Reactor | -2/Quarantine | Z-intel Exp. Cooling System | -2/Quarantine | Z-intel Exp. Shock Absorption System | -2/Quarantine | Z-intel Exp. Terrain Scan Processor | -2/Quarantine | Z-intel Cld. Gravmag System | -2/Quarantine | Z-intel Neutron Missile Launcher | -2/Quarantine | Z-intel Centrium Light Armor Plating | -2/Quarantine | Z-intel Cld. Impulse Thruster | -2/Quarantine | Z-intel Hvy. Proton Missile Launcher | -2/Quarantine | Z-intel Hvy. Wave Gun | -2/Quarantine | Archive Tri-rail Accelerator | -2/Quarantine | Archive Exp. Reaction Control System | -2/Quarantine | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -2/Quarantine | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel B-74 Champion | -2/Quarantine | Z-intel H-88 Terminator | -2/Quarantine | Z-intel R-06 Scavenger | -2/Quarantine | Z-intel W-44 Eye | -2/Quarantine | Z-intel Fabricated ------------ Enh. Flexi-carbon Leg | x1 | -6/Factory Enh. Flexi-carbon Leg | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultReactiveCleaver Manual? 0 Play Time 03:39:30 Cumulative 1022.8 hours Start 2022.02.04 @ 01:45:23 End 2022.02.05 @ 14:21:17 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 710 Rogue 706 Adventurer 4 Explorer 0 Win Type 0 Total 109 Types 83/9/7/4/2/0/0/2/2 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e748acea-6c6e-4b71-90f1-e6998e2d1d4f