Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2023.12.21 @ 12:41:33 Player: VR-DUX Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (168) 840 Value Destroyed (3683) 3683 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 8419 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 173 Cogmind --------- Core Integrity 0/700 Matter 122/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Micro Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster Improved Heat Sink Medium Storage Unit Large Storage Unit Makeshift Terrain Scanner Improved Utility Shielding Hacking Suite Flail Katana Ripper Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Autogun Precision Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster Medium Storage Unit Large Storage Unit Makeshift Terrain Scanner Seismic Detector Improved Utility Shielding Hacking Suite Heavy EM Pulse Gun Guided Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Precision Assault Rifle Grenade Launcher Rocket Launcher Flail Katana [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . Utility 3 | . . . 1 . . . 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 124 | 2 27 . 25 . 3 1 31 21 7 7 Power 16 | . 5 . 3 . . . 4 4 . . Engine 15 | . 5 . 3 . . . 4 3 . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 41 | . 8 . 10 . 1 1 15 4 2 . Treads 31 | . 2 . 8 . 1 1 14 4 1 . Leg 6 | . 6 . . . . . . . . . Wheel 2 | . . . 1 . . . . . 1 . Hover . | . . . . . . . . . . . Flight 2 | . . . 1 . . . 1 . . . Utility 18 | 1 6 . 5 . . . 2 3 1 . Device 5 | 1 1 . 1 . . . . 1 1 . Storage 4 | . 2 . 2 . . . . . . . Processor . | . . . . . . . . . . . Hackware 4 | . . . . . . . 2 2 . . Protection 5 | . 3 . 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 49 | 1 8 . 7 . 2 . 10 10 4 7 Energy Gun 4 | 1 2 . . . . . . . . 1 Energy Cannon 3 | . . . 1 . 1 . . . . 1 Ballistic Gun 29 | . 5 . 5 . 1 . 7 5 3 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . 1 . 1 . . . 2 2 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . Slashing Weapon 2 | . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . 2 . . . Parts Lost 29 | . 3 . 4 . . . 2 4 2 14 Power 3 | . . . 1 . . . . 1 . 1 Propulsion 11 | . 1 . 2 . . . 1 2 1 4 Utility 4 | . . . 1 . . . 1 1 . 1 Weapon 11 | . 2 . . . . . . . 1 8 Highest Loss Streak 14 | . 1 . 2 . . . 2 2 1 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 99 100 100 100 99 95 92 58 Engine 10 | . 13 14 10 11 11 11 8 6 7 3 Treads 31 | . 16 28 32 33 33 33 35 37 30 12 Leg 1 | . 10 . . . . . . . . . Device 9 | . 10 14 11 11 11 11 9 2 . . Storage 10 | . 14 14 11 11 11 11 9 7 7 7 Hackware 6 | . . . . . . . 14 23 23 19 Protection 6 | . 3 . 10 11 11 11 2 . . . Energy Gun 1 | . 11 . . . . . . . . . Energy Cannon 1 | . . . 5 . . . . . . 2 Ballistic Gun 17 | . 16 28 16 22 21 22 16 12 15 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 102 | 14 30 30 98 95 102 95 98 93 91 97 Greatest Support 105 | 20 40 40 60 60 60 60 86 105 103 63 Greatest Overweight (x) 5 | . 4 . 1 1 1 1 1 . 5 5 Average Overweight (x) . | . . . . 1 1 1 1 . 4 4 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 10 15 20 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 23 Average Carried 21 | 5 9 15 19 25 24 25 24 24 24 21 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 15 25 25 25 25 24 25 23 17 Class Distribution -------------------- 67% | Scavenger-Mutant 16% | Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 3850 | 231 426 36 1050 161 . 82 912 594 353 5 Remotely . | . . . . . . . . . . . Salvage Created 5608 | 98 835 . 1746 213 . 172 1292 791 461 . Parts 369 | 5 67 . 115 26 . 5 77 59 15 . Haulers Intercepted 13 | . 2 . 6 . . . 4 1 . . Recyclers Shooed 8 | . 1 . 2 . . 1 1 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 11 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 94 | . 15 . 27 11 . 2 20 12 7 . Guns 77 | . 15 . 22 11 . 2 13 9 5 . Cannons 3 | . . . 3 . . . . . . . AOE 14 | . . . 2 . . . 7 3 2 . Classes Destroyed 14 | 2 7 . 1 . . 1 1 2 . . Worker 15 | . 2 . 6 1 . . 3 3 . . Builder 17 | . 1 . 5 . . . 4 7 . . Tunneler 5 | 2 . . 1 1 . . 1 . . . Hauler 13 | . 2 . 6 . . . 4 1 . . Recycler 9 | 1 2 . 2 . . 1 1 2 . . Operator 7 | . 4 . 2 . . . . 1 . . Watcher 8 | . 3 . 3 . . . 2 . . . Swarmer 33 | . 6 . 7 11 . . 3 3 3 . Grunt 41 | . 9 . 11 . . 1 11 7 2 . Brawler 2 | . . . . . . 1 . . 1 . Duelist 1 | . . . . . . . . 1 . . Sentry 15 | . . . 9 . . . 5 . 1 . Hunter 1 | . . . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . 1 . Best Kill Streak 10 | 1 5 . 9 4 . 2 7 10 3 . Combat Bots Only 6 | . 4 . 5 4 . 2 6 3 3 . Max Kills in Single Turn 3 | 1 1 . 3 1 . 1 2 2 2 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 1 . . . 1 1 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 626 | . 99 . 139 45 . 3 103 72 84 81 Missed 163 | . 23 . 37 10 . . 26 21 22 24 Damage Taken 6536 | . 750 . 1266 272 . 53 1249 810 679 1457 Core 1365 | . 167 . 185 31 . 15 257 95 111 504 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 57 | 100 . 33 . . . 42 53 . . . Volleys Fired 484 | 11 107 1 136 23 . 7 83 54 28 34 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 120 | 70 90 40 86 46 . 46 51 51 53 120 Shots Fired 908 | 22 202 2 266 46 . 14 158 100 54 44 Gun 837 | 22 201 2 231 46 . 14 150 92 52 27 Cannon 41 | . . . 29 . . . . . . 12 Launcher 30 | . 1 . 6 . . . 8 8 2 5 Special . | . . . . . . . . . . . Kinetic 716 | 11 96 2 231 46 . 14 150 92 52 22 Thermal 117 | 9 96 . . . . . . . . 12 Explosive 30 | . 1 . 6 . . . 8 8 2 5 Electromagnetic 45 | 2 9 . 29 . . . . . . 5 Robot Hit Streak 23 | 6 7 2 23 5 . 6 10 15 10 17 Robot Miss Streak 5 | 1 5 1 4 3 . 2 5 3 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 3 . 1 2 . . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . Shots Hit Robots 581 | 18 121 1 165 21 . 8 103 68 36 40 Core Hits 282 | 6 50 . 72 13 . 5 62 46 22 6 Critical Kills 3 | . . . 1 1 . . . 1 . . Critical Parts Destroyed 4 | . . . 1 . . . 1 1 1 . Critical Strikes 15 | 2 5 . 3 1 . . 1 2 1 . Burn 7 | 2 5 . . . . . . . . . Destroy 5 | . . . 2 1 . . . 1 1 . Corrupt 1 | . . . 1 . . . . . . . Smash 2 | . . . . . . . 1 1 . . Melee Attacks 11 | . . . . . . . 6 5 . . Impact 9 | . . . . . . . 6 3 . . Slashing 2 | . . . . . . . . 2 . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11659 | 206 1537 15 3254 376 . 115 2420 1909 852 975 Guns 8091 | 176 1417 15 2063 376 . 115 1692 1205 641 391 Cannons 998 | . . . 622 . . . . . . 376 Explosions 2395 | 30 120 . 569 . . . 596 661 211 208 Melee 175 | . . . . . . . 132 43 . . Ramming . | . . . . . . . . . . . Kinetic 7137 | 88 597 15 2063 376 . 115 1692 1205 641 345 Thermal 1324 | 91 835 . 22 . . . . . . 376 Explosive 2252 | . 29 . 547 . . . 596 661 211 208 Electromagnetic 771 | 27 76 . 622 . . . . . . 46 Impact 175 | . . . . . . . 132 43 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 Average Corruption 1 | . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . . . 3 1 Data Loss (minor) 3 | . . . . . . . . . 2 1 Misfires 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 214 | . . . 54 . . . 92 60 . 8 Projectiles 36 | . . . 36 . . . . . . . Explosions 43 | . . . 18 . . . . 17 . 8 Melee 135 | . . . . . . . 92 43 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 171 | . 36 . . . . . 10 20 . 105 Shots 8 | . 1 . . . . . 2 1 . 4 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 606 | 80 284 . 144 12 . 12 105 6 14 606 Average Temperature 65 | 33 78 . 25 5 . 5 38 3 5 288 Received Heat Transfer 1647 | . 201 . 456 . . 9 486 153 174 168 Effects 7 | . 2 . . . . . . . . 5 Energy Bleed 2 | . 1 . . . . . . . . 1 Interference 1 | . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . 4 . . . 2 . . . Impact Corruptions 3 | . . . . . . . 2 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | 1 3 . . . . . . . . . Heat Transferred 3886 | 333 2703 . 50 . . . . . . 800 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 600 | 15 312 51 600 324 . 97 489 519 . . Initial 190 | . 9 51 19 144 . . 28 190 . . Average 262 | 10 168 51 386 219 . 62 249 325 . . Maximum Alert Level 2 | . 1 . 2 1 . . 2 2 . . Low Security (%) 36 | 100 62 100 12 32 . 100 35 6 . . Level 1 40 | . 37 . 29 67 . . 47 78 . . Level 2 23 | . . . 57 . . . 16 14 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 5 . 3 . . . 2 4 . . Investigation 3 | . 2 . . . . . 1 . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 10 | . 3 . 3 . . . 1 3 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 9 | . 2 . 3 . . . 3 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 36 . 52 11 . 7 38 21 8 1 Peak Tracking Total 7 | . 4 . 7 4 . 4 5 5 3 1 Tactical Retreats 6 | . 2 . 2 . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 5 | . 4 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 12 | . . . 1 1 . . 7 3 . . Max in Single Turn 1 | . . . 1 1 . . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 27 | . 7 . 9 1 1 . 5 4 . . Terminals 23 | . 5 . 9 1 . . 5 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 64 | . 19 . 21 2 1 . 14 7 . . Successful 25 | . 3 . 8 1 1 . 7 5 . . Failed 39 | . 16 . 13 1 . . 7 2 . . Catastrophic 4 | . 1 . 1 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 14 . 11 . 2 . 8 3 . . Terminals 58 | . 16 . 21 2 . . 14 5 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 22 | . 3 . 7 1 1 . 6 4 . . Record 1 | . . . . . 1 . . . . . Part Schematic 2 | . . . 2 . . . . . . . Robot Analysis 4 | . 3 . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . 1 . . Locate Traps 9 | . . . 3 . . . 5 1 . . Recall Reinforcements 2 | . . . 1 . . . . 1 . . Zone Layout 2 | . . . . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . . . 1 1 . . Terminals 3 | . . . 1 . . . 1 1 . . Botnet 3 | . . . 1 . . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 7 . 8 . . . 4 3 . . Full Trace Events 3 | . 3 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 4 | . . . . . 4 . . . . . Largest Group 4 | . . . . . 4 4 1 . . . Highest-Rated Group 58 | . . . . . 58 58 21 . . . Highest-Rated Ally 21 | . . . . . 21 21 21 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 29 | . . . . . . 23 6 . . . Total Damage 537 | . . . . . . 417 120 . . . Kills 5 | . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 4 | . 3 . . . . . . 1 . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 11198 | 85 1377 246 2869 917 1272 699 1950 892 755 136 Spaces Moved 4706 | 43 687 124 1196 355 514 276 682 433 375 21 Core 2 | . 2 . . . . . . . . . Treads 4035 | . 427 124 1184 355 514 276 682 433 36 4 Legs 301 | 43 258 . . . . . . . . . Wheels 368 | . . . 12 . . . . . 339 17 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 115 | 120 120 160 115 240 240 240 228 154 162 175 Average Speed 199 | 120 145 160 200 240 240 240 234 157 174 200 Slowest Speed 490 | 120 250 160 240 240 240 240 240 162 242 490 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 5 96 26 94 79 91 58 74 16 51 4 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . . . 1 . Known Exits Taken 2 | . . . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 4 | . . . . . . 1 . . 3 . Spaces Dug 7 | . . . . . . . 3 4 . . Terrain Destroyed 159 | 2 12 . 39 . . . 43 36 3 24 Melee 7 | . . . . . . . 3 4 . . Projectile 2 | . . . . . . . . . . 2 AOE 150 | 2 12 . 39 . . . 40 32 3 22 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total 5673 | 56 872 170 1419 380 555 301 880 539 429 72 Wait 182 | . 21 46 6 3 2 17 45 18 14 10 Move 4696 | 42 686 123 1195 354 513 275 681 432 374 21 Hop . | . . . . . . . . . . . Pick Up 67 | . 17 . 28 . 4 . 11 6 1 . Fast Attach 44 | 1 15 . 10 . 2 . 11 3 2 . Attach 34 | . 6 . 6 . 1 . 7 5 3 6 Detach 4 | . . . 2 . . . 1 . 1 . Swap 46 | 1 6 . 9 . . 1 13 13 2 1 Drop 78 | 1 14 . 27 . 6 1 22 3 4 . Fire 484 | 11 107 1 136 23 . 7 83 54 28 34 Melee 11 | . . . . . . . 6 5 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 27 | . . . . . 27 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 8) 470 | -10/Materials | Discovered new exit (range 3) 586 | -10/Materials | Core integrity fell below 50% 774 | -10/Materials | Discovered new exit (range 13) 1063 | -10/Materials | Discovered new exit (range 16) 1463 | -10/Materials | Entered Mines 1476 | -10/Mines | Assembled infested the area 1692 | -10/Mines | Discovered new exit (range 11) 1709 | -10/Mines | Entered Materials 1709 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2179 | -9/Materials | Build established: Scavenger-Mutant 2425 | -9/Materials | Discovered new exit (range 9) 2615 | -9/Materials | Identified exit to Mines 3047 | -9/Materials | Discovered new exit (range 16) 3842 | -9/Materials | Discovered new exit (range 5) 4578 | -9/Materials | Entered Mines 4670 | -9/Mines | Core integrity fell below 50% 4696 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5027 | -9/Mines | Discovered new exit (range 11) 5107 | -9/Mines | Discovered new exit (range 6) 5467 | -9/Mines | Discovered new exit (range 13) 5486 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5495 | -9/Mines | Entered Exiles 5495 | -9/Exiles | Found Exiles lab destroyed 5765 | -9/Exiles | Learned location of Zion (-7) 5940 | -9/Exiles | Opened EX-Vault 5948 | -9/Exiles | Found Prototype Energy Cannon 5948 | -9/Exiles | Identified Gui. Plasma Cannon 6738 | -9/Exiles | Discovered new exit (range 10) 6767 | -9/Exiles | Entered Mines 6767 | -8/Mines | Accompanied by 4 allies 6889 | -8/Mines | Lost 3 allies 7096 | -8/Mines | Discovered new exit (range 6) 7466 | -8/Mines | Entered Materials 7466 | -8/Materials | Accompanied by 1 ally 7466 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8668 | -8/Materials | Discovered new exit (range 15) 9377 | -8/Materials | Discovered new exit (range 16) 9416 | -8/Materials | Entered Factory 9416 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9441 | -7/Factory | Discovered new exit (range 16) 9478 | -7/Factory | Identified exit to Lower Caves 9813 | -7/Factory | Build established: Hacker-Mutant 10308 | -7/Factory | Entered Lower Caves 10362 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10996 | -7/Lower Caves | Discovered new exit (range 15) 11063 | -7/Lower Caves | Entered another Lower Caves area 11063 | -7/Lower Caves | Discovered new exit (range 7) 11072 | -7/Lower Caves | Spotted B-75 Beast 11137 | -7/Lower Caves | Core integrity fell below 50% 11187 | -7/Lower Caves | Core integrity fell below 20% 11199 | -7/Lower Caves | Destroyed self with Rocket Launcher Last Messages --------------- 11120_ Imp. Treads destroyed. 11129_ Overheating: Arm. Treads damaged (-38). 11129_ Overheating: Prc. Assault Rifle damaged (-11). 11134_ Overheating: Matter decay (-31). 11136_ Hacking Suite destroyed. 11136_ Arm. Treads destroyed. 11136_ Prc. Assault Rifle destroyed. 11139_ Gui. Plasma Cannon destroyed. 11139_ Lgt. Ion Engine destroyed. 11145_ Hvy. Assault Rifle destroyed. 11148_ B-75 Beast misfires. 11153_ Overheating: Energy bleed (-4). 11158_ Hvy. EM Pulse Gun destroyed. 11181_ Hvy. Assault Rifle destroyed. 11185_ System corrupted: Component data lost. 11192_ Prc. Assault Rifle destroyed. 11192_ Grenade Launcher destroyed. 11197_ The unstable cave ceiling collapses. 11199_ Rocket Launcher destroyed. 11199_ Destroyed Rocket Launcher. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????S ???????????????????????????? | | ??????????????? ??????????????????????????? | | ???????????????# ??????????????????????????? | | ????????#??????? ?????????????????????????? | | ????????# ??????? ????????????????????????? | | ?????#### ???????# ???????????????????????? | | ????? ???????# ??????????????????????? | | ?????? ?????## ?????????????????????? | | ??????# ??### ##???????????????????? | | ??????# ## # ##??###????????????? | | ???????# ## # #????????????? | | ???????# # # @ %;#??????????????? | | ???????# ;; %##??????????????? | | ?????### ;; BB < ; #?????????????? | | ???# ;# BB ###?????????????? | | ?? $ ;; # # ;???????????????? | | ?????????### ;# ## ## #??????????????? | | ???????????# #### ?## #??????????????? | | ???????????# #??#???## #??????????????? | | ???????????########???????? ##??????????????? | | ???????????????????????????##???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 40 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowSurveybotInterpreter Manual? 0 Play Time 01:37:47 Cumulative 241.8 hours Start 2023.12.20 @ 20:38:22 End 2023.12.21 @ 12:41:33 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/2/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 34% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82f43086-d6f6-4f77-9f95-454a9984f0c8