Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 15:02:12 Player: DwarfFeats Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (96) 480 Value Destroyed (3237) 3237 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 7443 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/850 Matter 246/450 Energy 396/400 System Corruption 5% Temperature Cool (2) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Improved Cooling System Improved Cooling System Large Storage Unit Compact Battery Compact Matter Pod Core Analyzer Improved Core Shielding > --- WEAPON (2) ------- High-powered Shock Rifle Improved Proton Missile Launcher > --- INVENTORY (15) --- Improved Ion Engine Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Wheel Compact Wheel Nuclear Pulse Thruster Improved Heat Sink Force Booster Reaction Control System Improved Light Armor Plating Improved Recalibrator Phase Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Compact Battery Compact Matter Pod Core Analyzer Improved Core Shielding > --- WEAPON ----------- High-powered Shock Rifle Improved Proton Missile Launcher > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Compact Wheel Nuclear Pulse Thruster Improved Heat Sink Force Booster Reaction Control System Improved Light Armor Plating Improved Recalibrator Phase Cannon Gauss Rifle [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Launcher Improved Proton Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . Utility 5 | . . . . . 2 . 2 1 Weapon . | . . . . . . . . . Parts Attached 124 | 6 4 2 8 11 5 20 14 54 Power 20 | 1 1 1 1 1 . 1 2 12 Engine 14 | 1 1 1 1 1 . 1 1 7 Core 6 | . . . . . . . 1 5 Reactor . | . . . . . . . . . Propulsion 43 | 2 . 1 5 5 2 10 7 11 Treads 4 | . . . . . 2 2 . . Leg 35 | 2 . 1 5 4 . 8 7 8 Wheel 4 | . . . . 1 . . . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 1 2 . . 2 1 4 4 16 Device 9 | . . . . . . 1 3 5 Storage 7 | 1 1 . . 1 . 1 . 3 Processor 6 | . . . . . . 2 1 3 Hackware . | . . . . . . . . . Protection 8 | . 1 . . 1 1 . . 5 Artifact . | . . . . . . . . . Weapon 31 | 2 1 . 2 3 2 5 1 15 Energy Gun 5 | 1 . . . . 2 1 . 1 Energy Cannon 3 | . . . . . . . . 3 Ballistic Gun 18 | 1 1 . 2 2 . 4 1 7 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . 1 . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 49 | . 1 1 . 17 2 6 1 21 Power 8 | . 1 . . 2 . . . 5 Propulsion 22 | . . 1 . 8 1 3 . 9 Utility 10 | . . . . 2 1 2 . 5 Weapon 9 | . . . . 5 . 1 1 2 Highest Loss Streak 11 | . 1 1 . 11 1 5 1 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 97 64 39 83 99 91 Engine 6 | . 13 14 11 9 . 5 2 6 Core 2 | . . . . . . . 4 5 Leg 23 | . 28 28 41 25 . 21 30 16 Wheel 1 | . . . . . 7 . . 3 Device 7 | . . . . . . 2 7 13 Storage 10 | . 14 14 11 13 9 14 7 9 Processor 11 | . . . . . . 5 22 14 Protection 7 | . 10 14 11 4 13 9 6 6 Energy Gun 2 | . 7 . . . 7 7 . . Ballistic Gun 11 | . 21 28 22 6 . 10 15 6 Peak Build Rating 57 | 6 7 7 10 10 11 24 42 57 Average Rating 28 | 4 6 6 9 5 7 17 33 46 On Entrance 12 | . 6 7 7 10 3 11 24 42 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 12 29 29 27 30 27 35 41 60 Greatest Support 66 | 20 20 20 40 40 40 48 63 66 Greatest Overweight (x) 6 | 2 1 1 . 6 2 1 . 3 Average Overweight (x) . | . . 1 . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 14 Most Carried 15 | 6 8 7 11 11 9 15 15 15 Average Carried 10 | 4 6 6 9 5 5 11 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 7 7 11 1 6 15 15 14 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Matter Collected 2850 | 132 276 133 326 . 107 642 497 737 Remotely . | . . . . . . . . . Salvage Created 3978 | . 373 97 478 51 78 1085 603 1213 Parts 213 | . 23 11 31 . 2 58 34 54 Haulers Intercepted 2 | . . . . . . 2 . . Recyclers Shooed 11 | . 2 . 1 . . 1 . 7 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 89 | . 10 6 10 8 3 19 14 19 Melee 6 | . . . . 1 . . . 5 Guns 75 | . 10 6 10 3 3 19 14 10 Cannons 4 | . . . . . . . . 4 AOE 4 | . . . . 4 . . . . Classes Destroyed 14 | . 3 . 4 1 . 3 1 2 Worker 4 | . 1 . 1 . . 2 . . Hauler 2 | . . . . . . 2 . . Recycler 4 | . . . 1 . . 1 . 2 Mechanic 2 | . . . 1 . . . . 1 Operator 1 | . . . . . . . . 1 Watcher 2 | . . . 1 . . 1 . . Swarmer 26 | . 3 6 4 . . 4 3 6 Grunt 36 | . 7 . 5 . 2 10 6 6 Duelist 1 | . . . . . . 1 . . Sentry 7 | . . . 1 . 1 3 1 1 Specialist 2 | . . . . . . . . 2 Hunter 3 | . . . . . . 1 2 . Programmer 6 | . . . . . . . 2 4 Assembled 8 | . . . . 8 . . . . Best Kill Streak 13 | . 4 3 4 3 3 13 6 6 Combat Bots Only 6 | . 4 3 4 3 3 5 6 6 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 1 2 Gunslinging 1 | . . . . . . 1 . 1 Exploded 2 | . . . . 2 . . . . Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Hostile Shots Fired 694 | . 45 16 61 56 31 97 93 295 Missed 198 | . 15 5 16 16 6 23 32 85 Damage Taken 7798 | . 330 83 507 1017 375 1105 807 3574 Core 1725 | . 67 22 103 246 122 225 89 851 Absorbed by Shields 61 | . . . . . . . . 61 Redirected to Shielding 208 | . 21 5 7 18 . 11 32 114 Regen/Repaired (Parts) 366 | . . . . . . . 20 346 Core Remaining (%) 59 | 100 . 64 . 12 . 36 87 . Volleys Fired 326 | . 34 9 43 28 20 72 45 75 Largest 2 | . 2 2 2 2 1 2 2 2 Hottest 121 | . 70 40 40 40 65 121 50 115 Shots Fired 581 | . 68 18 86 40 20 140 89 120 Gun 543 | . 68 18 86 29 20 140 89 93 Cannon 25 | . . . . . . . . 25 Launcher 13 | . . . . 11 . . . 2 Special . | . . . . . . . . . Kinetic 472 | . 55 18 86 29 . 102 89 93 Thermal 96 | . 13 . . . 20 38 . 25 Explosive 11 | . . . . 11 . . . . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 19 | . 7 2 11 7 11 14 13 19 Robot Miss Streak 7 | . 2 5 5 2 3 7 2 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 14 | . 2 . 2 . . 5 2 3 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 Shots Hit Robots 411 | . 43 7 50 19 20 101 65 106 Core Hits 220 | . 21 7 24 18 26 57 29 38 Critical Kills 3 | . 1 . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 11 | . 2 . . . . 1 . 8 Burn 2 | . 1 . . . . 1 . . Destroy 5 | . 1 . . . . . . 4 Sever 4 | . . . . . . . . 4 Melee Attacks 28 | . . . . . . . . 28 Impact . | . . . . . . . . . Slashing 28 | . . . . . . . . 28 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7757 | . 506 77 634 457 311 1609 1141 3022 Guns 5524 | . 506 77 476 161 311 1599 1137 1257 Cannons 500 | . . . . . . . . 500 Explosions 636 | . . . 158 295 . . . 183 Melee 1063 | . . . . . . . . 1063 Ramming 34 | . . . . 1 . 10 4 19 Kinetic 4709 | . 392 77 476 161 . 1209 1137 1257 Thermal 1473 | . 114 . 158 . 311 390 . 500 Explosive 295 | . . . . 295 . . . . Electromagnetic 183 | . . . . . . . . 183 Impact . | . . . . . . . . . Slashing 1063 | . . . . . . . . 1063 Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . 19 . . 3 5 Average Corruption 4 | . . . . 12 . . 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . . . 7 . . 4 36 Message Errors 6 | . . . . 1 . . . 5 Matter Fused 14 | . . . . 2 . . 1 11 Heat Flow Errors 6 | . . . . . . . . 6 Energy Discharges 4 | . . . . 2 . . 1 1 Data Loss (minor) 8 | . . . . 1 . . 1 6 Data Loss (major) 3 | . . . . . . . . 3 Misfires 2 | . . . . 1 . . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 41 | . . . . 16 . . . 25 Projectiles . | . . . . . . . . . Explosions 21 | . . . . 16 . . . 5 Melee 20 | . . . . . . . . 20 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 122 | . . . . 68 . . . 54 Shots 5 | . . . . 3 . . . 2 Rammed . | . . . . . . . . . Targets Rammed 6 | . . . . 1 . 3 1 1 Kicked 6 | . . . . 1 . 3 1 1 Crushed . | . . . . . . . . . Highest Temperature 527 | . 123 . 18 7 102 117 14 527 Average Temperature 99 | . 48 . 6 7 48 32 6 171 Received Heat Transfer 1902 | . 141 . 168 . 189 441 117 846 Effects 18 | . . . . . . . . 18 Shutdowns 5 | . . . . . . . . 5 Interference 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 7 | . . . . . . . . 7 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . Heat Transferred 2350 | . 407 . 100 . 390 861 . 592 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Peak Influence 446 | . 256 151 290 127 92 446 302 198 Initial 202 | . . 21 58 112 5 38 202 82 Average 109 | . 102 76 169 58 37 168 149 74 Maximum Alert Level 2 | . 1 . 1 . . 2 1 . Low Security (%) 85 | 100 75 100 64 100 100 76 69 100 Level 1 13 | . 24 . 35 . . 19 30 . Level 2 . | . . . . . . 4 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 2 . 3 . 1 1 5 6 Investigation 6 | . 1 . 1 . 1 . 2 1 Extermination 6 | . . . . . . . 2 4 Reinforcement 6 | . 1 . 2 . . 1 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Distress Signals 9 | . 1 . 4 . . 3 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 12 6 20 14 5 32 16 29 Peak Tracking Total 10 | . 5 3 4 10 3 7 6 7 Tactical Retreats 14 | . 1 . 1 1 . 4 2 5 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Traps Triggered 5 | . 1 . 1 . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . . 6 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Machines Disabled 6 | . . . 2 1 . . . 3 Max in Single Turn 2 | . . . 2 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Machines Accessed 25 | . 1 . 2 . 3 5 7 7 Terminals 16 | . 1 . 2 . 1 4 3 5 Fabricators 1 | . . . . . . . 1 . Repair Stations 4 | . . . . . . . 2 2 Recycling Units 2 | . . . . . 1 1 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 56 | . 2 . 6 . 6 9 13 20 Successful 26 | . 1 . 2 . 5 5 6 7 Failed 30 | . 1 . 4 . 1 4 7 13 Catastrophic 5 | . 1 . 1 . . . . 3 Database Lockouts . | . . . . . . . . . Manual 16 | . 2 . 1 . . 2 4 7 Terminals 37 | . 2 . 6 . 3 7 6 13 Fabricators 2 | . . . . . . . 2 . Repair Stations 11 | . . . . . . . 4 7 Recycling Units 4 | . . . . . 2 2 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 14 | . 1 . 2 . 2 4 2 3 Record 1 | . . . . . 1 . . . Prototype ID Bank 2 | . . . . . . . 1 1 Open Door 1 | . . . . . . 1 . . Alert Level 3 | . . . . . . 1 1 1 Unreport Threat 1 | . . . 1 . . . . . Disarm Traps 1 | . . . . . . 1 . . Investigation Status 1 | . . . . . . 1 . . Reinforcement Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Zone Layout 2 | . . . . . 1 . . 1 Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . . 2 4 Scan Component 3 | . . . . . . . 1 2 Repair 3 | . . . . . . . 1 2 Recycling Unit Hacks 3 | . . . . . 2 1 . . Report Inventory 2 | . . . . . 1 1 . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 20 | . 1 . 2 . 2 3 5 7 Full Trace Events 2 | . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 2 Time 89 | . . . . . . . 19 70 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Turns Passed 5889 | 94 402 308 380 214 224 725 1452 2090 Spaces Moved 3315 | 69 223 147 196 87 143 357 994 1099 Core 13 | 11 . . . 2 . . . . Treads 125 | . . . . . 19 106 . . Legs 2765 | 58 223 147 196 76 . 251 994 820 Wheels 412 | . . . . 9 124 . . 279 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 110 110 120 120 115 Average Speed 133 | 111 121 190 120 156 117 137 120 144 Slowest Speed 350 | 150 190 190 120 350 165 190 120 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 4 24 42 20 11 12 55 20 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 89 | . . . 4 78 . . . 7 Melee . | . . . . . . . . . Projectile 7 | . . . . . . . . 7 AOE 82 | . . . 4 78 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Total 4250 | 86 294 160 266 128 179 493 1201 1443 Wait 266 | . 17 . 12 1 2 5 116 113 Move 3307 | 68 222 146 195 86 142 356 993 1099 Hop . | . . . . . . . . . Pick Up 143 | 12 10 2 7 1 10 29 18 54 Fast Attach . | . . . . . . . . . Attach 71 | 6 3 1 2 11 5 13 4 26 Detach 1 | . . . . . . . . 1 Swap 53 | . 1 1 6 . . 7 10 28 Drop 49 | . 7 1 1 . . 8 14 18 Fire 326 | . 34 9 43 28 20 72 45 75 Melee 28 | . . . . . . . . 28 Ram . | . . . . . . . . . Kick 6 | . . . . 1 . 3 1 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 497 | -10/Materials | Entered Mines 597 | -10/Mines | Learned Materials security intel 739 | -10/Mines | Discovered new exit (range 6) 805 | -10/Mines | Entered Materials 805 | -9/Materials | Evolved 2 slots: Propulsion x2 1173 | -9/Materials | Discovered new exit (range 9) 1185 | -9/Materials | Entered Mines 1196 | -9/Mines | Assembled infested the area 1272 | -9/Mines | Core integrity fell below 50% 1302 | -9/Mines | Lost 11 parts (1p5n1u4w) 1327 | -9/Mines | System corruption reached 10% 1373 | -9/Mines | Lost 4 parts (2n1u1w) 1388 | -9/Mines | Core integrity fell below 20% 1392 | -9/Mines | Discovered new exit (range 8) 1399 | -9/Mines | Entered Materials 1399 | -8/Materials | Evolved 2 slots: Utility x2 1517 | -8/Materials | Discovered new exit (range 13) 1623 | -8/Materials | Entered Storage 2138 | -8/Storage | Build established: Scavenger-Mutant 2187 | -8/Storage | Core integrity fell below 50% 2233 | -8/Storage | Lost 5 parts (3n2u) 2337 | -8/Storage | Discovered new exit (range 8) 2348 | -8/Storage | Entered Factory 2348 | -7/Factory | Evolved 2 slots: Utility x2 2446 | -7/Factory | Identified exit to Garrison 2905 | -7/Factory | Repaired Imp. Sensor Array 3563 | -7/Factory | Discovered new exit (range 9) 3799 | -7/Factory | Identified exit to Factory 3800 | -7/Factory | Entered another Factory area 3800 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4480 | -6/Factory | Lost 7 parts (2p4n1u) 4772 | -6/Factory | Repaired Gauss Rifle 4800 | -6/Factory | Repaired Lrg. Storage Unit 5009 | -6/Factory | Lost 8 parts (2p3n2u1w) 5393 | -6/Factory | Core integrity fell below 50% 5458 | -6/Factory | Core integrity fell below 20% 5489 | -6/Factory | Lost 6 parts (1p2n2u1w) 5890 | -6/Factory | Spotted B-75 Beast 5890 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05695_ Acquired Imp. Heat Sink. 05703_ NHEEY RNIV28LN0STTDZBT9V,2 05726_ System corrupted: Component data lost. 05728_ Connecting with Repair Station... 05753_ System corrupted: Substantial component data lost. 05774_ Kicked M-28 Smith out of the way. 05774_ M-28 Smith destroyed. 05775_ Acquired 43 matter. 05778_ Acquired Imp. Recalibrator. 05807_ Connecting with Recycling Unit... 05817_ System corrupted: Matter fused (-8). 05858_ System corrupted: Component data lost. 05860_ Acquired Lgt. Angular Momentum Engine. 05863_ Dropped Lgt. Angular Momentum Engine. 05865_ Acquired Lgt. Angular Momentum Engine. 05877_ Acquired Nuclear Pulse Thruster. 05880_ Acquired Wheel. 05890_ Assembly Bed disabled. 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""#?# #?????????????????? | | # # ""#?# #?????????????????? | | # # #?# #?????????????????? | | # #######+##############+##########?????????????? | | # k ????????? | | # ######???????????????? | | + """" """" """" #????????????????????? | | # """" ""?" """" % #????????????????????? | | # """" """??"""" @ #????????????????????? | | # """" """??"""" #????????????????????? | | # """" """" """" #????????????????????? | | # """" """" """" #????????????????????? | | # #????????????????????? | | # """ """" """" #????????????????????? | | # """ """" """" ] +????????????????????? | | ## """ """" """ #????????????????????? | | # """" """" #????????????????????? | | # ""?" ??"" #????????????????????? | | # """"????" #????????????????????? | | !#! ""T"" ????? ????????????????????? | | +% """"" ???? ????????????????????? | | # ???? ????????????????????? | | # ???? [ #????????????????????? | | # "######## ?????##BB#?????????????????????? | | # # #?????????????????????????????????? | | # # "#?????????????????????????????????? | | # #!!! ""#?????????????????????????????????? | | # #!! ""#?????????????????????????????????? | | # #!! ""#?????????????????????????????????? | | # # ""#?????????????????????????????????? | | !# # T"#?????????????????????????????????? | | # # ""#?????????????????????????????????? | | # # ""#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 31 Energy Capacity 515 Matter Stores 316 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Core Shielding 30 Power Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 10 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Hey, That's Mine! I Spy I Survived The Infestation Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher Please Form A Line System Compromised Challenges ------------ None Game ------ Seed DeliveryFocalEdition Manual? 0 Play Time 02:11:09 Cumulative 7.1 hours Start 2025.02.24 @ 12:39:18 End 2025.02.24 @ 15:02:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d8db2c4-e4d5-4344-9648-8f037d760379