Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.30 @ 11:07:54 Player: Plexion Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (197) 985 Value Destroyed (8678) 8678 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (4585) 4585 TOTAL SCORE: 25988 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 1772 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Win 3000 Friendly Fire -2060 Cogmind --------- Core Integrity 45/1600 Matter 255/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Huge Storage Unit Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton Centrium Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Long-range Terrain Scanner Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Stasis Canceller Layered Light Armor Plating Layered Light Armor Plating Graphene Brace System Shield Advanced Corruption Screen > --- WEAPON ----------- Longsword +1 Lance Enhanced Force Lance > --- INVENTORY -------- Improved Fusion Compressor Myomer Leg Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Matter Compressor Advanced Weight Redist. System Improved Trap Extractor Hacking Drone Bay [Rating: 166] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Quantum Reactor Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Utility Advanced Melee Analysis Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Layered Heavy Armor Plating Weapon Enhanced Force Lance Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . Utility 10 | . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . 1 1 . 1 Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Parts Attached 188 | . 3 6 9 3 . 1 8 3 1 4 1 7 7 8 1 7 4 9 . 3 1 2 18 27 . 27 1 1 26 Power 23 | . . 1 2 . . . . . . 1 . 1 . . . 1 1 1 . . . . 2 3 . 4 . . 6 Engine 8 | . . 1 2 . . . . . . 1 . 1 . . . 1 1 1 . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 4 . . 6 Propulsion 48 | . 2 . 5 1 . . 2 1 1 1 . 3 1 . 1 1 1 2 . 1 . 1 7 5 . 7 . . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 48 | . 2 . 5 1 . . 2 1 1 1 . 3 1 . 1 1 1 2 . 1 . 1 7 5 . 7 . . 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 96 | . 1 4 2 2 . 1 4 2 . 2 1 2 5 6 . 4 1 5 . . 1 1 7 14 . 15 1 1 14 Device 37 | . 1 3 . 1 . . 1 1 . . 1 1 2 . . 1 1 3 . . . . 4 6 . 7 . . 4 Storage 7 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 3 Processor 17 | . . . . . . . . . . . . . 3 3 . . . . . . . . . 3 . 4 . . 4 Hackware 7 | . . . . . . . . . . . . . . 2 . . . 1 . . . . 2 1 . . . . 1 Protection 28 | . . . 2 1 . 1 3 1 . 2 . 1 . 1 . 2 . 1 . . 1 1 1 4 . 4 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | . . 1 . . . . 2 . . . . 1 1 2 . 1 1 1 . 2 . . 2 5 . 1 . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Slashing Weapon 8 | . . . . . . . 2 . . . . 1 1 2 . . . . . 2 . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 5 . 1 . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 . . . . . . . . . . . . 1 . . . . 2 . 2 1 . 1 . . 2 Parts Lost 70 | . . . 1 . . . 1 1 . 2 . 5 . 10 1 . . 2 . . . . 3 10 . 9 . 3 22 Power 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Propulsion 24 | . . . . . . . 1 1 . . . 3 . 6 . . . 2 . . . . 1 1 . 2 . . 7 Utility 32 | . . . . . . . . . . 2 . 1 . 3 1 . . . . . . . 1 9 . 6 . 2 7 Weapon 6 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . 1 2 Highest Loss Streak 10 | . . . 1 . . . 1 1 . 1 . 3 . 10 1 . . 1 . . . . 2 3 . 3 . 1 6 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 10 | 2 3 5 10 15 15 14 14 14 15 14 12 11 10 6 4 4 7 10 12 12 11 12 11 12 12 8 4 4 8 Power . | . 2 . . 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 1 1 1 2 . . . . Propulsion 1 | 1 . 1 1 3 2 2 1 . . . . . . . . . . . . . . . 1 3 3 2 2 2 3 Utility 6 | . 1 3 8 11 11 10 11 10 11 10 9 8 8 5 3 3 4 6 9 9 8 7 5 5 4 3 2 2 3 Weapon 1 | . . . . . . 1 . 2 3 3 3 2 1 . 1 1 1 1 1 1 2 2 2 1 3 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | 1 1 1 . . 1 . 3 5 . . . . . . 1 1 . . . . . . 3 4 . 2 . . 4 Power 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Propulsion 8 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 3 . . . . 2 Utility 13 | . 1 . . . . . 2 5 . . . . . . 1 1 . . . . . . . . . 2 . . 1 Weapon 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 30 67 86 88 82 87 91 97 97 98 93 95 99 58 49 51 76 78 76 77 82 82 84 80 78 81 77 73 65 Engine 4 | . . 8 10 11 11 11 9 7 7 7 7 7 6 2 . . 6 5 5 5 5 5 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 7 8 8 9 Leg 23 | . 22 28 33 33 33 33 35 35 35 38 38 34 33 10 4 7 16 18 17 18 23 23 24 24 26 19 8 8 9 Device 8 | . 8 15 6 8 11 11 14 14 22 19 8 17 13 4 . 1 4 3 5 5 5 5 12 7 . 7 8 7 8 Storage 5 | . . 7 11 11 11 11 9 7 7 7 7 7 6 2 . . 6 5 5 5 5 5 5 5 5 1 3 4 3 Processor 12 | . . . . . . . . . . . . . 11 19 26 24 20 17 17 17 17 17 15 14 26 28 17 17 17 Protection 6 | . . . 15 13 5 10 12 15 7 8 15 12 7 2 . 2 7 7 5 5 5 5 5 7 . . 13 9 4 Impact Weapon 4 | . . 7 11 11 11 11 9 7 7 7 7 1 . . . . 2 5 5 5 5 5 5 2 . . . . . Slashing Weapon 5 | . . . . . . . 1 7 7 7 7 12 20 10 6 6 6 5 5 10 11 11 9 2 . . 4 4 3 Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 3 1 5 . . . . 9 15 14 13 11 6 Peak Build Rating 166 | . 3 15 20 22 17 18 30 41 37 46 42 44 59 58 34 54 58 93 93 97 98 100 113 131 108 145 154 154 166 Average Rating 70 | . 2 7 15 18 16 17 24 34 35 40 39 39 54 35 31 34 53 75 93 94 96 98 104 112 108 127 153 148 135 On Entrance 58 | . . 3 9 19 17 16 18 30 35 37 39 42 41 58 30 29 51 56 93 93 97 98 100 108 108 108 145 154 135 Avg Prop Armor Cover (%) 30 | . 36 36 . . . . . . . . . . . . 25 26 . . . . . . . . . . . . 37 Naked Turns 30 | . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 174 | . 1 36 43 43 37 39 50 58 51 57 53 54 53 78 3 47 57 73 73 74 74 74 75 92 64 91 174 174 96 Greatest Support 150 | 3 3 29 38 38 33 33 48 61 69 77 77 77 83 83 3 48 68 123 103 118 118 123 148 148 142 149 126 126 150 Greatest Overweight (x) 3 | . . 1 1 1 1 1 1 1 . . . 1 . 3 . . 1 1 . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 15 15 15 15 25 25 15 Average Capacity 13 | 5 5 10 15 15 15 15 15 15 15 15 15 15 15 8 5 5 15 15 15 15 15 15 15 15 15 9 23 13 11 Most Carried 15 | 5 5 6 15 15 15 15 15 15 15 15 13 12 14 13 5 5 9 15 15 15 15 15 15 15 14 15 4 5 14 Average Carried 11 | 3 3 5 10 15 15 14 14 14 14 14 12 11 12 7 4 4 7 11 15 14 14 14 13 14 14 9 4 4 8 Final Capacity 25 | 5 5 15 15 15 15 15 15 15 15 15 15 15 15 5 5 15 15 15 15 15 15 15 15 15 15 5 25 10 5 Final Carried 15 | 5 5 6 15 15 15 15 15 15 15 13 12 11 13 5 4 5 9 15 15 15 15 15 12 14 14 5 4 5 2 Class Distribution -------------------- 39% | Trapper-Gladiator 38% | Mutant 12% | Scavenger-Gladiator 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Gladiator | -6/Proximity Caves Gladiator | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -6/Zion Trapper-Gladiator | -5/Proximity Caves Trapper-Gladiator | -5/Factory Trapper-Gladiator | -5/Upper Caves Trapper-Gladiator | -5/Upper Caves Trapper-Gladiator | -5/Zhirov Trapper-Gladiator | -4/Proximity Caves Trapper-Gladiator | -4/Factory Trapper-Gladiator | -4/Armory Trapper-Gladiator | -4/Lab Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/DSF Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Matter Collected 3153 | 179 51 73 170 70 . 10 145 85 37 155 . 107 120 110 20 60 130 181 57 62 . 96 249 369 . 311 . 50 256 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9693 | . . 68 451 310 . 116 373 169 . 98 . 312 304 186 27 197 209 497 28 149 . 158 1236 1777 . 1295 . 183 1550 Parts 447 | . . . 14 12 . 3 13 11 . 3 . 13 20 6 1 6 19 26 2 5 . 10 53 73 . 63 . 11 83 Haulers Intercepted 7 | . . . 3 . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . 1 Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . . . . . 17 . 12 . 4 1 . 15 . 41 35 . 3 . . . . . . . Prevented 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Combat Hostiles Destroyed 151 | . . 4 11 7 . . 6 5 . 2 . 8 2 1 1 . 6 9 1 2 . . 18 29 . 16 . 4 19 Melee 130 | . . 2 7 3 . . 2 4 . 2 . 8 2 1 1 . 6 8 1 2 . . 16 28 . 15 . 4 18 Guns 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 AOE 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 22 | . . 2 2 2 . 1 3 1 . 1 . 1 1 1 . . 1 . . . . 1 . 2 . 1 . 1 1 Worker 8 | . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Builder 14 | . . . . . . 1 . . . . . . 11 . . . . 1 . . . . 1 . . . . . . Tunneler 6 | . . . . 2 . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . Hauler 7 | . . . 3 . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . 1 Recycler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . Swarmer 39 | . . 3 5 4 . . . 2 . . . 3 . . 1 . 5 5 1 1 . . 1 5 . 1 . . 2 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 38 | . . 1 6 3 . . 2 . . 1 . 3 . . . . 1 1 . 1 . . 3 4 . 5 . . 7 Brawler 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . Duelist 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 . . . Sentry 14 | . . . . . . . 3 1 . . . . . . . . . . . . . . 4 4 . 1 . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Hunter 8 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 3 . . . 1 . Programmer 36 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 8 6 . 8 . . 9 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | . . 4 3 3 . 2 2 2 . 2 . 3 11 1 1 . 5 6 1 2 . . 3 6 . 4 . 2 8 Combat Bots Only 6 | . . 4 3 3 . . 1 2 . 2 . 3 1 1 1 . 5 6 1 2 . . 3 6 . 4 . 2 6 Max Kills in Single Turn 2 | . . 1 1 1 . 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 . 1 1 2 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . 1 1 1 . . 1 1 . 1 . 1 1 1 1 . 1 1 1 1 . . 1 2 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Hostile Shots Fired 1671 | . 2 24 81 61 . . 28 83 . 20 . 60 23 47 22 . 33 66 11 6 . . 139 324 . 135 . 88 418 Missed 510 | . 1 6 27 16 . . 7 31 . 5 . 14 6 10 5 . 5 22 5 . . . 47 103 . 43 . 25 132 Deflected 53 | . . . . . . . . . . . . . . . . . . . . . . . 5 30 . 11 . . 7 Hits 1161 | . 1 18 54 45 . . 21 52 . 15 . 46 17 37 17 . 28 44 6 6 . . 92 221 . 92 . 63 286 Melee 35 | . . . . . . . 4 . . 2 . 3 . . . . . . . . . . . 12 . 10 . 4 . Projectile 1126 | . 1 18 54 45 . . 17 52 . 13 . 43 17 37 17 . 28 44 6 6 . . 92 209 . 82 . 59 286 AOE 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . 1 2 Critical Strikes 65 | . . . . . . . 3 3 . 1 . 6 1 . . . . 3 . . . . 5 10 . 10 . 6 17 Actively Blocked 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 6 11 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 22658 | . 15 191 507 392 . . 388 561 . 339 . 775 250 949 104 . 431 776 97 204 . . 2045 3746 . 2208 . 1945 6735 Core 3175 | . . 46 86 75 . . 32 41 . 16 . 73 27 263 49 . 95 91 . 49 . . 136 146 . 283 . 112 1555 Absorbed by Shields 245 | . . . . . . . . 105 . . . 99 41 . . . . . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . 111 . . . Ignored by Resistances 77 | . . . . . . . . . . . . . . 77 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 412 | . . . . . . . . . . . . . . . . 412 . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 81 . . . 59 94 . . . . 81 . . . . 48 . . . . 86 . . 66 78 . 92 2 Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 567 | . . 7 25 19 . 4 22 18 . 8 . 27 23 12 3 10 12 25 4 3 . 3 97 88 . 57 . 8 92 Core Hits 204 | . . 1 6 4 . 1 5 3 . 2 . 10 10 5 1 3 6 13 1 3 . 1 39 32 . 21 . 5 32 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 22 | . . . 6 4 . 1 4 1 . . . 1 . . . . . . . . . . 3 2 . . . . . Critical Strikes 109 | . . . 8 4 . 1 4 1 . . . 6 1 3 . 3 1 4 . . . . 26 19 . 14 . . 14 Smash 24 | . . . 8 4 . 1 4 1 . . . 1 . . . . . . . . . . 3 2 . . . . . Sever 50 | . . . . . . . . . . . . 5 1 3 . 3 . 3 . . . . 22 . . . . . 13 Impale 35 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 17 . 14 . . 1 Melee Attacks 1008 | . . 12 43 30 . 4 38 43 1 17 . 35 49 23 7 11 21 59 7 16 . 20 174 150 . 107 . 23 118 Impact 205 | . . 12 43 30 . 4 33 24 . 2 . 4 . . . . 6 7 . 1 . 5 27 7 . . . . . Slashing 509 | . . . . . . . 5 19 1 15 . 31 49 23 7 11 9 36 . 15 . 15 142 11 . . . 16 104 Piercing 293 | . . . . . . . . . . . . . . . . . 6 15 7 . . . 5 132 . 107 . 7 14 Sneak Attacks 78 | . . 1 4 5 . 3 2 1 . 4 . 1 12 . . 10 3 4 . 1 . 1 7 6 . 3 . . 10 Combat Hostiles 11 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 6 . . . . 1 Follow-up Attacks 84 | . . . . . . . . 3 . 2 . 3 5 . . . 3 3 . . . . 23 18 . 14 . 3 7 Martial Strikes 60 | . . . . . . . . . . . . . . . . . . . . . . . 14 16 . 20 . . 10 Damage Inflicted 28323 | . . 412 1309 1187 . 321 1037 734 . 355 . 947 1289 592 111 784 573 1091 135 136 . 252 4116 4316 . 3071 . 469 5086 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 28295 | . . 407 1309 1187 . 321 1037 734 . 355 . 947 1289 592 111 784 573 1085 135 136 . 252 4106 4316 . 3071 . 469 5079 Ramming 28 | . . 5 . . . . . . . . . . . . . . . 6 . . . . 10 . . . . . 7 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 5475 | . . 407 1309 1187 . 321 903 440 . 32 . 92 . . . . . 82 . . . . 461 241 . . . . . Slashing 14633 | . . . . . . . 134 294 . 323 . 855 1289 592 111 784 315 759 . 136 . 252 3432 218 . . . 320 4819 Piercing 8187 | . . . . . . . . . . . . . . . . . 258 244 135 . . . 213 3857 . 3071 . 149 260 Highest Corruption 24 | . . . . . . . . 2 2 7 7 10 . . . . . 5 5 5 5 5 6 24 24 16 . . 11 Average Corruption 6 | . . . . . . . . 1 2 2 7 9 . . . . . 4 5 5 5 5 3 14 24 9 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Effects 279 | . . . . . . . . 5 6 12 4 18 . . . . . 11 18 18 7 14 24 69 1 34 . . 38 Message Errors 66 | . . . . . . . . 1 2 . . 5 . . . . . 4 5 6 . 6 9 10 . 12 . . 6 Matter Fused 75 | . . . . . . . . 2 1 7 2 6 . . . . . 3 4 4 1 4 4 15 . 12 . . 10 Heat Flow Errors 36 | . . . . . . . . 1 . 3 1 3 . . . . . 1 3 4 2 1 1 10 . 1 . . 5 Energy Discharges 27 | . . . . . . . . . 2 . 1 2 . . . . . 1 1 . 1 . 3 11 1 2 . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Parts Fused 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 . . . . . Data Loss (minor) 31 | . . . . . . . . 1 . 1 . 1 . . . . . 1 1 2 2 . 5 6 . 3 . . 8 Data Loss (major) 20 | . . . . . . . . . 1 . . 1 . . . . . 1 3 . . 2 . 7 . 3 . . 2 Alerts 14 | . . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 4 . 1 . . 4 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4178 | . . 169 593 385 . 208 325 147 . 26 . 58 219 66 . 97 169 70 . . . 144 275 498 . 294 . . 435 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 4178 | . . 169 593 385 . 208 325 147 . 26 . 58 219 66 . 97 169 70 . . . 144 275 498 . 294 . . 435 Knockbacks 17 | . . . 4 3 . . 4 . . . . . . . . . . 2 . . . . 3 . . . . . 1 Impact 17 | . . . 4 3 . . 4 . . . . . . . . . . 2 . . . . 3 . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 Kicked 5 | . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 274 | . . . . . . . 6 249 . 263 148 246 . . . . . 93 202 274 239 167 237 252 . 137 . . 256 Average Temperature 99 | . . . . . . . 5 124 . 99 80 99 . . . . . 55 88 105 107 95 132 102 . 74 . . 103 Received Heat Transfer 1893 | . 9 60 78 69 . . 126 42 . 81 . 316 . 156 . . 9 27 . 45 . . 251 192 . 72 . . 360 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 31 | . . . . . . . . . . . . . . . . . . . . . . . 9 9 . 8 . 2 3 Total Turns 1022 | . . . . . . . . . . . . . . . . . . . . . . . 284 393 . 245 . 17 83 Longest Duration 114 | . . . . . . . . . . . . . . . . . . . . . . . 114 89 . 69 . 12 35 Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . 2 6 6 . 1 4 . . . . . . . . . . 1 . . . . 2 . . . . . . Combat Hostiles 17 | . . 2 4 4 . . 4 . . . . . . . . . . 1 . . . . 2 . . . . . . Parts Fried 39 | . . 2 9 8 . 8 8 . . . . . . . . . . 1 . . . . 2 1 . . . . . Impact Corruptions 73 | . . 9 16 12 . 6 12 3 . . . 1 . . . . . 2 . . . . 8 4 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Maximum Alert Level 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 . . . . 1 Low Security (%) 79 | 100 100 100 100 100 . 100 100 100 . . . . 23 . . . . 100 . . . . 37 53 . 100 100 100 70 Level 1 18 | . . . . . . . . . . . . . 76 . . . . . . . . . 57 37 . . . . 29 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . 4 9 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 582 | . . 98 159 170 . 10 50 31 . . . . 321 . . . . 195 . . . . 449 582 . 107 38 129 371 Initial 306 | . . . . 35 . . . . . . . . 306 . . . . . . . . . . 218 . . 38 . 76 Average 99 | . . 20 85 45 . . 13 5 . . . . 246 . . . . 62 . . . . 196 225 . 36 19 46 113 Influence Increases 7818 | . . 152 547 247 . 20 234 188 . 198 . 225 460 40 65 . 165 466 539 451 . 10 1028 1081 . 499 . 159 1044 Destroy 0b10 Robot/C 4220 | . . 100 360 140 . . 120 100 . 140 . 140 40 20 20 . 120 220 400 380 . . 500 620 . 320 . 80 400 Destroy 0b10 Robot/NC 260 | . . . 20 25 . 20 15 . . . . 5 55 10 . . 5 25 . . . 10 30 . . 15 . . 25 Destroy Leader 754 | . . 20 76 20 . . 44 40 . . . 20 20 10 . . 10 44 50 20 . . 124 130 . 54 . 10 62 Allied During Kill 171 | . . 2 10 . . . . 1 . 28 . . . . . . . 5 44 51 . . 20 10 . . . . . Trap Triggered on 0b10 50 | . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . Successful Hack 60 | . . . . . . . . . . . . . . . . . . 5 . . . . 24 7 . . . . 24 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . Disable Machine 285 | . . . . . . . . . . . . . 30 . . . . 30 . . . . 120 75 . 15 . . 15 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 Destroy Structure 388 | . . . 6 2 . . 10 17 . . . . 15 . . . . 42 . . . . 120 54 . 50 . 24 48 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Partial Spotted 45 | . . . 15 . . . . 15 . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 1035 | . . 30 60 60 . . 45 15 . 30 . 60 . . 45 . 30 45 45 . . . 90 135 . 30 . 45 270 Influence Decreases 7457 | . . 152 455 253 86 20 234 178 10 122 76 214 319 192 30 35 165 446 318 409 283 10 581 946 582 430 69 30 812 Entered New Map 1553 | . . . . 57 86 . . . 4 . 76 . 5 57 . 35 . . 8 47 283 . . 229 582 . 31 . 53 Time Decay 5154 | . . 152 445 196 . 20 227 138 6 102 . 179 214 120 30 . 165 426 310 362 . 10 531 577 . 367 38 . 539 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . Lost Part 550 | . . . 10 . . . 7 . . 20 . 35 . 15 . . . 20 . . . . 30 100 . 63 . 30 220 Lost Ally 100 | . . . . . . . . 40 . . . . . . . . . . . . . . 20 40 . . . . . Squads Dispatched 47 | . . . 2 . . . 2 2 . 1 . . 2 . . . . 4 . 1 . . 9 7 . 3 . 1 13 Investigation 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 Extermination 20 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 5 3 . 3 . . 5 Reinforcement 16 | . . . 1 . . . 2 . . . . . 1 . . . . 3 . . . . 2 2 . . . 1 4 Assault 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Distress Signals 17 | . . . 6 . . . 2 . . . . . . . . . . 2 . . . . 2 2 . . . . 3 Communications Jammed 42 | . . . . . . . . . . . . . 2 . . . . . . . . . 19 21 . . . . . Distress Signals 41 | . . . . . . . . . . . . . 2 . . . . . . . . . 18 21 . . . . . Times Spotted 328 | . 3 11 31 11 . . 11 9 . 15 . 12 3 1 4 . 8 21 14 17 . . 45 39 . 19 . 7 47 Peak Tracking Total 15 | . 3 4 5 4 . . 3 5 . 9 . 4 1 1 4 . 5 10 6 9 . . 7 6 . 3 . 3 15 Tactical Retreats 39 | . . 2 3 2 . . 2 1 . 2 . 4 . . 1 . 2 1 2 . . . 2 5 . 1 . 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Traps Triggered 9 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 4 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 59 | . . . . . . . . . . . . . . . . . . 59 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Traps Extracted 11 | . . . . 4 . . . . . 1 . . . . . . . 6 . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Most Traps Carried 12 | . . . . 4 4 4 4 4 4 5 5 5 5 5 5 5 12 12 12 12 12 12 12 12 12 12 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Machines Disabled 21 | . . . . . . . . . . . . . 2 . . . . 2 . 1 . . 9 5 . 1 . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Machines Accessed 41 | . . 2 . . 2 . . 2 . . 3 . . 1 . 1 . 3 . 1 4 . 4 4 . 4 2 . 8 Terminals 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 1 . 5 Fabricators 9 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 3 2 . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Total Hacks 110 | . . 2 . . 2 . . 7 . . 27 . . 1 . 3 . 9 . 1 17 . 11 9 . 6 5 . 10 Successful 81 | . . 2 . . 2 . . 4 . . 27 . . 1 . 3 . 4 . 1 17 . 11 5 . 1 1 . 2 Failed 28 | . . . . . . . . 2 . . . . . . . . . 5 . . . . . 4 . 5 4 . 8 Catastrophic 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 15 | . . . . . 1 . . . . . . . . . . 1 . 3 . . . . 3 5 . . 1 . 1 Terminals 15 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 3 3 . 6 Fabricators 28 | . . . . . . . . 2 . . . . . . . . . 7 . . . . 10 7 . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . 5 . . . . . . . . . 1 . . . . 1 . . 2 . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Terminal Hacks 57 | . . 2 . . 2 . . . . . 27 . . 1 . 3 . . . 1 17 . . 1 . 1 1 . 1 Record 12 | . . . . . 1 . . . . . 6 . . . . . . . . . 5 . . . . . . . . Part Schematic 18 | . . . . . . . . . . . 11 . . . . 3 . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 1 . . . . . . . . . 3 . . . . 7 2 . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 1 . . . . . Build 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . Retrieve Study 5 | . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . . . . . . 2 . . . . . . . . . 2 . . . . 2 2 . 4 2 . 8 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . . . 11 . . . . 18 . . . . 4 . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . . . . Authchips 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . Time 570 | . . . . . . . . . . . . . . . . . . 308 . . . . 75 187 . . . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . . . . 15 . . . . 10 7 . . . . . Part Studies Acquired 5 | . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Total Allies 13 | . . 3 . . . . . 1 . 5 . . . . . 2 . . . 2 . . . . . . . . . Largest Group 2 | . . 1 1 . . . . 1 . 2 . . . . . 2 . . . 2 1 1 1 . . . . . . Highest-Rated Group 192 | . . 31 31 . . . . 12 . 32 . . . . . 192 . . . 79 49 49 49 . . . . . . Highest-Rated Ally 96 | . . 31 31 . . . . 12 . 16 . . . . . 96 . . . 49 49 49 49 . . . . . . Total Orders 40 | . . 1 . . . . . . . . . . . . . . . 5 14 7 . . 10 3 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . RETURN 38 | . . 1 . . . . . . . . . . . . . . . 5 13 7 . . 10 2 . . . . . Ally Attacks 367 | . . 22 24 . . . . 11 . 32 . . . . . . . 20 103 55 . . 71 29 . . . . . Total Damage 5868 | . . 136 274 . . . . 92 . 187 . . . . . . . 240 1810 1300 . . 1349 480 . . . . . Kills 66 | . . 1 7 . . . . . . 5 . . . . . . . 4 19 17 . . 11 2 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Active Infowar (turns) 18938 | . 108 564 605 779 373 471 457 821 395 880 94 459 455 536 162 1143 1010 1410 719 820 174 670 2091 1161 . 1025 93 236 1227 Optics 9071 | . . . . . . . . . . . . . . 352 162 1143 1010 1410 719 820 174 670 2091 520 . . . . . Sensors 964 | . . . . . . . . . . . . . . . . 130 831 1 . . . . . . . 2 . . . Terrain 1375 | . . . . . . . . . . . . . 420 184 . . . 337 . . . . . . . . . . 434 Structural 3230 | . 108 373 108 . . . 363 821 395 637 . 423 2 . . . . . . . . . . . . . . . . Seismic 4484 | . . 191 605 779 373 471 186 . 380 880 94 182 179 160 . . . 4 . . . . . . . . . . . T.N.C. 548 | . . . . . . . . . . . . . . . . . . . . . . . . . . 548 . . . Machine Analysis 2147 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1025 93 236 793 Cloaking 641 | . . . . . . . . . . . . . . . . . . . . . . . . 641 . . . . . Jamming 2794 | . . . . . . . . . . . . . 272 5 . . . . . . . . 2023 494 . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 23 | . . 1 . 3 . . . . 3 2 . . . 2 2 2 2 . 3 3 . . . . . . . . . Drone Launches 98 | . . 13 . . . . . 7 . 24 . . . . . . . 6 21 9 . . 12 4 . . . . 2 Drone Recoveries 89 | . . 13 . . . . . 6 . 19 . . . . . . . 6 19 11 . . 11 2 . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Turns Passed 22411 | 24 175 708 1164 1104 373 471 774 962 395 880 94 459 455 575 162 1143 1010 1410 719 820 174 670 2091 1775 11 1534 93 236 1950 Spaces Moved 14564 | 34 336 474 592 639 254 234 409 661 323 590 78 295 270 732 274 1159 573 768 495 620 130 391 1033 705 10 919 44 114 1408 Core 2752 | 34 336 261 . . . . . . . . . . . 595 274 937 . . . . . . . . . . . . 315 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11812 | . . 213 592 639 254 234 409 661 323 590 78 295 270 137 . 222 573 768 495 620 130 391 1033 705 10 919 44 114 1093 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 120 120 120 120 120 120 120 120 120 120 120 50 50 50 130 121 121 117 117 117 113 117 118 116 125 125 50 Average Speed 114 | 50 50 95 162 141 146 187 131 120 120 120 120 120 120 63 50 65 137 128 121 119 117 118 120 124 118 125 202 156 109 Slowest Speed 330 | 50 50 190 190 190 190 190 190 190 120 120 120 190 120 330 50 130 200 200 121 121 117 121 236 236 118 250 215 250 250 Overloaded Moves 86 | . . . . . . . . . . . . . . . . . . . . . . . 15 28 . 30 . 4 9 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 52 | 4 58 77 54 93 62 57 34 20 60 68 69 55 12 88 55 85 67 13 75 84 61 71 30 47 5 29 2 92 40 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 10 | . . 1 . 3 1 . . . . . 1 . . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . 1 . . . 1 . . . 1 1 . . . . 1 . 1 1 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 . 1 . 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 . . . . . Scrap Searched 28 | . . 1 . 1 . 1 . . 2 5 . 1 . 3 3 3 2 . 2 3 . 1 . . . . . . . Spaces Dug 233 | . . . 5 2 . . 10 17 1 6 . . 15 11 2 . 6 21 2 7 . 10 42 27 . 25 . 8 16 Terrain Destroyed 233 | . . . 5 2 . . 10 17 1 6 . . 15 11 2 . 6 21 2 7 . 10 42 27 . 25 . 8 16 Melee 233 | . . . 5 2 . . 10 17 1 6 . . 15 11 2 . 6 21 2 7 . 10 42 27 . 25 . 8 16 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Total 18991 | 40 342 708 727 791 256 260 593 768 328 734 78 340 332 798 286 1523 770 1121 608 680 152 577 1751 1359 9 1164 48 151 1697 Wait 3058 | . . 200 66 118 . 21 107 49 1 90 . 7 8 18 3 342 166 208 107 27 14 168 561 484 . 129 3 20 141 Move 14534 | 33 335 473 591 638 253 233 408 660 322 589 77 294 269 731 273 1158 572 767 494 619 129 390 1032 704 9 918 43 113 1407 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 111 | 6 3 4 9 . 1 1 12 8 1 2 . . 4 2 1 2 2 7 . 1 1 2 10 11 . 10 . 1 10 Fast Attach 102 | . 1 2 2 . . . 2 . 1 . . 3 1 9 1 6 2 5 . 2 4 . 3 16 . 17 1 . 24 Attach 61 | . 2 4 2 . . 1 5 2 . 2 1 2 3 2 . . 1 6 . . . 1 9 4 . 5 1 . 8 Detach 33 | . . 2 . . . . 1 . . . . . 2 . . 2 2 6 . . . . 1 4 . 6 . . 7 Swap 101 | . . 4 11 5 . . 10 5 1 8 . 4 6 2 . 1 9 4 . 1 . 1 11 10 . 6 . 1 1 Drop 118 | 1 1 2 3 . 2 . 11 7 1 5 . . 3 11 1 1 . 5 . 3 4 2 12 22 . 18 . . 3 Fire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 760 | . . 12 43 30 . 4 37 37 1 15 . 30 36 23 7 11 16 47 7 11 . 13 111 104 . 55 . 16 94 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 5 | . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 42 | . . 3 . . . . . . . 23 . . . . . . . . . 16 . . . . . . . . . Trap 65 | . . . . . . . . . . . . . . . . . . 65 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Met a group of wandering Federalists 71 | -10/Materials | Discovered new exit (range 9) 99 | -10/Materials | Discovered new exit (range 10) 103 | -10/Materials | Discovered new exit (range 8) 136 | -10/Materials | Discovered new exit (range 14) 167 | -10/Materials | Discovered new exit (range 15) 200 | -10/Materials | Entered Mines 205 | -10/Mines | Found the Drone Emporium 206 | -10/Mines | Found Prototype Device 206 | -10/Mines | Identified Splice Drone Bay 220 | -10/Mines | Learned location of Zion (-6) 227 | -10/Mines | Met a Derelict bent on vengeance 306 | -10/Mines | Excavation squad dispatched 306 | -10/Mines | A large section of the Mines collapsed 307 | -10/Mines | Build established: Mutant 500 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 671 | -10/Mines | Found DCF Scrap (13 items) 885 | -10/Mines | Discovered new exit (range 13) 890 | -10/Mines | Received a Mining Laser from a helpful Derelict 908 | -10/Mines | Entered Materials 908 | -9/Materials | Accompanied by 1 ally 908 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1358 | -9/Materials | Discovered new exit (range 7) 1591 | -9/Materials | Discovered new exit (range 13) 1995 | -9/Materials | Discovered new exit (range 9) 2048 | -9/Materials | Discovered new exit (range 13) 2072 | -9/Materials | Entered Mines 2209 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2235 | -9/Mines | Learned location of Storage (-9) 2292 | -9/Mines | Found a hidden stash of uninstalled traps 2301 | -9/Mines | Discovered new exit (range 15) 2465 | -9/Mines | Discovered new exit (range 12) 2793 | -9/Mines | Learned location of Recycling (-9) 3167 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3169 | -9/Mines | Discovered new exit (range 5) 3176 | -9/Mines | Entered Exiles 3224 | -9/Exiles | Met 8R-AWN 3256 | -9/Exiles | Met EX-HEX 3327 | -9/Exiles | Met EX-DEC 3372 | -9/Exiles | Met EX-BIN 3389 | -9/Exiles | Aligned with FarCom system 3390 | -9/Exiles | Given EX-Vault access code 3417 | -9/Exiles | Opened EX-Vault 3425 | -9/Exiles | Found Longsword +1 3453 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3535 | -9/Exiles | Discovered new exit (range 14) 3549 | -9/Exiles | Left Exiles lab with Longsword +1 3549 | -9/Exiles | Entered Mines 3985 | -8/Mines | Discovered new exit (range 9) 4020 | -8/Mines | Entered Materials 4020 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4021 | -8/Materials | Identified exit to Factory 4408 | -8/Materials | Discovered exit to Factory (range 8) 4794 | -8/Materials | Entered Factory 4794 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5216 | -7/Factory | Discovered new exit (range 6) 5296 | -7/Factory | Central database locked down 5745 | -7/Factory | Discovered new exit (range 7) 5756 | -7/Factory | Entered Lower Caves 5872 | -7/Lower Caves | Learned Factory non-interactive machine intel 5954 | -7/Lower Caves | Identified exit to Lower Caves 6151 | -7/Lower Caves | Entered another Lower Caves area 6193 | -7/Lower Caves | Discovered new exit (range 14) 6610 | -7/Lower Caves | Learned Factory terminal intel 6758 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6981 | -7/Lower Caves | Discovered new exit (range 12) 7031 | -7/Lower Caves | Entered Data Miner 7031 | -7/Data Miner | Discovered new exit (range 6) 7054 | -7/Data Miner | Met Data Miner 7078 | -7/Data Miner | Learned location of Section 7 (-2) 7078 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7095 | -7/Data Miner | Received God Mode back door access code from Data Miner 7125 | -7/Data Miner | Entered Proximity Caves 7128 | -6/Proximity Caves | Spotter reported a threat 7217 | -6/Proximity Caves | System corruption reached 10% 7267 | -6/Proximity Caves | Lost 3 parts (2n1w) 7340 | -6/Proximity Caves | Spotted B-75 Beast 7525 | -6/Proximity Caves | Spotter reported a threat 7566 | -6/Proximity Caves | Discovered new exit (range 16) 7584 | -6/Proximity Caves | Entered Factory 7584 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7585 | -6/Factory | Loaded intel: 218 non-interactive machine locations 7586 | -6/Factory | Loaded intel: 28 terminal locations 7742 | -6/Factory | Found Hvy. Reactive Plating 7934 | -6/Factory | Search patrols dispatched 7972 | -6/Factory | Build established: Gladiator 8011 | -6/Factory | Discovered new exit (range 8) 8021 | -6/Factory | Identified exit to Lower Caves 8039 | -6/Factory | Entered Lower Caves 8040 | -6/Lower Caves | Encountered a Warlord checkpoint 8085 | -6/Lower Caves | Learned Factory stockpile data 8203 | -6/Lower Caves | Spotted B-75 Beast 8254 | -6/Lower Caves | Destroyed B-75 Beast 8258 | -6/Lower Caves | Learned Factory non-interactive machine intel 8282 | -6/Lower Caves | Lost 10 parts (6n3u1w) 8548 | -6/Lower Caves | Discovered new exit (range 7) 8614 | -6/Lower Caves | Entered another Lower Caves area 8615 | -6/Lower Caves | Encountered a Warlord checkpoint 8645 | -6/Lower Caves | Identified exit to Factory 8710 | -6/Lower Caves | Build established: Hacker-Mutant 8733 | -6/Lower Caves | Spotted B-75 Beast 8739 | -6/Lower Caves | Learned Factory trap positions 8771 | -6/Lower Caves | Discovered new exit (range 11) 8776 | -6/Lower Caves | Entered Zion 8800 | -6/Zion | Discovered new exit (range 10) 8855 | -6/Zion | Learned Factory non-interactive machine intel 8889 | -6/Zion | Given the Hacking Drone Bay 8938 | -6/Zion | Given A8's code to call for help 8963 | -6/Zion | Learned Factory garrison access intel 8979 | -6/Zion | Rebuked by Imprinter 9020 | -6/Zion | Build established: Mutant 9110 | -6/Zion | Found Prototype Device 9426 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9431 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9860 | -6/Zion | Visited the Megawrench Repair Shop 9860 | -6/Zion | Megawrench repaired 9 parts 9919 | -6/Zion | Entered Proximity Caves 9932 | -5/Proximity Caves | Core integrity fell below 50% 9991 | -5/Proximity Caves | Learned Factory stockpile data 10059 | -5/Proximity Caves | Build established: Derelict-Gladiator 10610 | -5/Proximity Caves | Learned Factory trap positions 10784 | -5/Proximity Caves | Build established: Trapper-Gladiator 10830 | -5/Proximity Caves | Discovered exit to Factory (range 14) 10929 | -5/Proximity Caves | Entered Factory 10929 | -5/Factory | Evolved 2 slots: Utility x2 10930 | -5/Factory | Identified exit to Upper Caves 10931 | -5/Factory | Loaded intel: 108 trap records 10933 | -5/Factory | Loaded intel: 242 non-interactive machine locations 10934 | -5/Factory | Loaded intel: 4 garrison access locations 11544 | -5/Factory | Fabricated Hvy. Shield Leg (x1) 11717 | -5/Factory | Fabricated Combat Drone Bay? 12339 | -5/Factory | Entered Upper Caves 12403 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12422 | -5/Upper Caves | Learned Factory emergency access door positions 12776 | -5/Upper Caves | Spotted B-75 Beast 12791 | -5/Upper Caves | Allies destroyed B-75 Beast 12814 | -5/Upper Caves | Learned Factory emergency access door positions 12999 | -5/Upper Caves | Discovered new exit (range 11) 13058 | -5/Upper Caves | Entered another Upper Caves area 13058 | -5/Upper Caves | Accompanied by 2 allies 13097 | -5/Upper Caves | Learned Factory terminal intel 13098 | -5/Upper Caves | Discovered new exit (range 5) 13243 | -5/Upper Caves | Learned 8 Factory zone layouts 13571 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13659 | -5/Upper Caves | Learned Factory interactive machine intel 13762 | -5/Upper Caves | Discovered new exit (range 7) 13784 | -5/Upper Caves | Encountered a Warlord checkpoint 13878 | -5/Upper Caves | Entered Zhirov 13878 | -5/Zhirov | Accompanied by 1 ally 13878 | -5/Zhirov | Discovered new exit (range 3) 13901 | -5/Zhirov | Met Zhirov 13922 | -5/Zhirov | Learned location of Quarantine (-2) 13922 | -5/Zhirov | Learned location of Testing (-3) 13922 | -5/Zhirov | Learned location of Command (-1) 13932 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13952 | -5/Zhirov | Found Alien Artifact 13952 | -5/Zhirov | Identified Integrated Dissipator 13952 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13993 | -5/Zhirov | Found Alien Artifact 14052 | -5/Zhirov | Entered Proximity Caves 14052 | -4/Proximity Caves | Accompanied by 1 ally 14329 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14366 | -4/Proximity Caves | Spotted B-86 Titan 14656 | -4/Proximity Caves | Discovered new exit (range 9) 14722 | -4/Proximity Caves | Entered Factory 14722 | -4/Factory | Accompanied by 1 ally 14722 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14723 | -4/Factory | Identified exit to Research 14724 | -4/Factory | Loaded intel: 90 trap records 14727 | -4/Factory | Loaded intel: 240 non-interactive machine locations 14728 | -4/Factory | Loaded intel: 54 interactive machine locations 14729 | -4/Factory | Loaded intel: 26 terminal locations 14736 | -4/Factory | Identified Hacking Drone Bay 14741 | -4/Factory | Identified exit to Upper Caves 14741 | -4/Factory | Identified exit to Armory 15608 | -4/Factory | Fabricated Multireflex Exoskeleton? 15649 | -4/Factory | Fabricated Multireflex Exoskeleton (x1) 15709 | -4/Factory | Identified Transdimensional Reconstructor 15709 | -4/Factory | Warped through subspace 16813 | -4/Factory | Entered Armory 17308 | -4/Armory | System corruption reached 10% 17364 | -4/Armory | Lost 3 parts (3u) 17513 | -4/Armory | Found Unknown Device 17513 | -4/Armory | Identified Quantum Capacitor 17779 | -4/Armory | Incoming investigation squad redirected 18315 | -4/Armory | Fabricated Assault Drone Bay? 18563 | -4/Armory | First assault squad dispatched 18563 | -4/Armory | Discovered new exit (range 5) 18588 | -4/Armory | Entered Lab 18588 | -4/Lab | Discovered exit to Research (range 9) 18599 | -4/Lab | Entered Research 18599 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19406 | -3/Research | System corruption reached 10% 19649 | -3/Research | Build established: Scavenger-Gladiator 20053 | -3/Research | Lost 3 parts (3u) 20129 | -3/Research | Discovered new exit (range 4) 20131 | -3/Research | Identified exit to Research 20133 | -3/Research | Entered another Research area 20133 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20226 | -2/Research | Identified exit to DSF 20226 | -2/Research | Entered DSF 20297 | -2/DSF | Additional patrols routed to DSF 20439 | -2/DSF | Discovered new exit (range 15) 20461 | -2/DSF | Identified exit to Access 20462 | -2/DSF | Entered Access 20462 | -1/Access | Evolved 2 slots: Power x1, Utility x1 21261 | -1/Access | Garrison activated, responded to threat 21327 | -1/Access | Lost 5 parts (2p1n2u) 21391 | -1/Access | Found Prototype Processor 21391 | -1/Access | Identified Exp. Core Analyzer 21727 | -1/Access | Incoming investigation squad redirected 22184 | -1/Access | Released all parts (17) 22215 | -1/Access | Lost 4 parts (2p2u) 22252 | -1/Access | System corruption reached 10% 22258 | -1/Access | Core integrity fell below 50% 22388 | -1/Access | Core integrity fell below 20% 22411 | -1/Access | Discovered new exit (range 3) 22412 | *** | Escaped! Last Messages --------------- local area. 22369_ Knocked back. 22370_ Acquired 4 matter. 22379_ Connecting with Terminal... 22381_ Hacking Drone released from Hacking Drone Bay. 22382_ Hacking Drone retrieved by Hacking Drone Bay (no repairs). 22382_ Centrium Leg destroyed. 22383_ Hacking Drone released from Hacking Drone Bay. 22387_ Hacking Drone retrieved by Hacking Drone Bay (repair cost: 2). 22387_ Critical hit (Burn: +37). 22389_ System corrupted: Component data lost. 22393_ Myomer Leg destroyed. 22398_ Biometal Leg destroyed. 22399_ Knocked back. 22405_ Drone sends a signal. 22407_ G-73 Enforcer knocked back. 22408_ System corrupted: Substantial component data lost. 22411_ Hacking Drone Bay destroyed. 22411_ Knocked back. 22411_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#?#??????#???????????????????????????????????? | | #####????#???????????????????????????????????????? | | #????????????????????????????????????????????? | | #?????????????????????????????????? ?????????? | | #???????#????????????????????????? #????????? | | #????????#???????????????????????? ###??????? | | #??#?????????????????????????????? ???????? | | ##???????#???????????????????????? ???????? | | #????????#???????????????????????# ????????? | | ##???????????????????????????????# #????????? | | #????????????????????????????????# #????????? | | #????????????????????????????????# #????????? | | #??#?????????????????#####"####### #????????? | | !#????????????????????? " #????????? | | #?????????BB??????????? " #????????? | | ########## BB??????"""""" " #????????? | | ???????" " " #????????? | | ?????" "@ " %" #????????? | | ??????" "" H #????????? | | ????????" " g% g #????????? | | ### ### BB????" """""" %" #????????? | | ##? #??????BB????" """" """ #????????? | | #??? #????? ??????" """"T""" #????????? | | #???? #????????????##########"####### #????????? | | #???? #?????????????????????????????# #????????? | | #????? #???????????#?################# #????????? | | #??????#?#???????????# ## #????????? | | #????? ??#????????????? ## #????????? | | #???????????????????????? ## #????????? | | #???#??????????#??????????? ##n #????????? | | #???????????????????????????? ## #????????? | | #?????????????????????????????? ## ##???????? | | #??#???????????##################+### #???????? | | #??????????????# % % #???????? | | #?????#?#??????# hh ph % #???????? | | #?#??????#???#?# #############"##### ?? | | #??????????????# #???????????#####?###### | | #?#########+#### #??????????????????????? | | #?# # #???????????????????????? | | #?# %# ###############?????????? | | #?# + #??????????? | | #?#"" # #??????????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 65 Energy Capacity 690 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Additional Mass Support 9 Corruption Block 20 Armor Coverage 975 Resistance: KI 40 Propulsion Shielding 66 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 24 Target Analysis 9 Force Boost 30 Defensive Hacking 23 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Thermic Laser | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Hvy. Shield Leg | x1 | -5/Factory | Preloaded Combat Drone Bay | x1 | -5/Factory | Authchip Multireflex Exoskeleton | x1 | -4/Factory | Authchip Multireflex Exoskeleton | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -4/Armory | Authchip Repaired ---------- Nothing Studied --------- Axe | -7/Factory | Hacked Scythe | -7/Factory | Hacked Hvy. Flail | -7/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Angular Momentum Engine | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalMediumPit Manual? 0 Play Time 02:36:16 Cumulative 982.3 hours Start 2026.05.29 @ 18:39:57 End 2026.05.30 @ 11:07:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 876 Rogue 789 Adventurer 87 Explorer 0 Win Type 0 Total 67 Types 12/9/33/2/1/1/5/1/1/2 Lore% 97 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1662ba8d-5d3a-4ff1-9fd1-0139583ae96b