Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 18:01:54 Player: Huvy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1665) 1665 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6320 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 751/1000 Matter 231/300 Energy 150/150 System Corruption 12% Temperature Cool (17) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Armored Leg Armored Leg > --- UTILITY (7) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Improved Medium Armor Plating System Shield > --- WEAPON (4) ------- Wave Gun (fused) > --- INVENTORY (15) --- Improved Heat Sink Improved Thermal Shield System Shield Scrapoid Pod Improved Arc Projector Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating Focal Shield Improved Hardlight Generator > --- WEAPON ----------- Improved Lightning Gun Heavy Machine Gun Smartbomb Launcher > --- INVENTORY -------- Improved Heat Sink Enhanced Optical Array System Shield Scrapoid Pod Subdweller Beam Cannon Makeshift Hammer Botcube [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Spiked Treads Treads Spiked Treads Leg Armored Leg Wheel Compact Wheel Utility Makeshift Thermal Plating Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Makeshift Thermal Plating Weapon Heavy Ion Cannon Energy Gun Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Machine Gun Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 5 | . . . . 3 2 Weapon 2 | . . . . 2 . Parts Attached 61 | 7 . 5 4 9 36 Power 6 | 1 . . . . 5 Engine 5 | 1 . . . . 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . . 2 . 9 Treads 4 | 2 . . 2 . . Leg 5 | . . . . . 5 Wheel 4 | . . . . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 2 . 2 1 5 13 Device 11 | 1 . 1 . 3 6 Storage 2 | 1 . . 1 . . Processor 6 | . . . . 1 5 Hackware 1 | . . . . . 1 Protection 3 | . . 1 . 1 1 Artifact . | . . . . . . Weapon 19 | 2 . 3 1 4 9 Energy Gun 9 | 2 . 2 . . 5 Energy Cannon 5 | . . 1 . 4 . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 3 | . . . . . 3 System Corruption 4 | . . . . . 4 Parts Lost 19 | . . . . 2 17 Power 4 | . . . . . 4 Propulsion 3 | . . . . 1 2 Utility 7 | . . . . 1 6 Weapon 5 | . . . . . 5 Highest Loss Streak 4 | . . . . 2 4 To Critical Strikes . | . . . . . . Average Backups 6 | 1 1 3 6 11 7 Power . | . 1 1 . . . Propulsion . | . . . . . . Utility 2 | . . . 1 6 3 Weapon 3 | . . 2 3 4 3 Tool/Special . | . . . . . . Unused Backups 5 | . . . 2 . 3 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . 1 . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 77 | . 100 98 71 65 83 Engine 11 | . 14 14 14 6 7 Treads 18 | . 28 28 28 7 1 Leg 3 | . . . . . 11 Wheel 1 | . . . . . 3 Device 11 | . 14 12 8 11 17 Storage 5 | . 14 9 5 6 5 Processor 2 | . . . . 5 7 Protection 8 | . . 4 14 2 2 Energy Gun 4 | . 28 20 . . 7 Energy Cannon 4 | . . 7 . 21 6 Peak Build Rating 68 | 7 7 14 17 46 68 Average Rating 26 | 5 7 10 13 38 56 On Entrance 14 | . 7 7 14 17 44 Naked Turns . | . . . . . . Heaviest Build 73 | 15 15 23 29 68 73 Greatest Support 63 | 40 40 40 43 43 63 Greatest Overweight (x) 7 | . . . . 3 7 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 10 | 7 8 7 8 15 15 Most Carried 15 | 5 1 8 15 15 15 Average Carried 8 | 1 1 4 7 14 9 Final Capacity 15 | 8 8 5 15 15 15 Final Carried 15 | 1 1 5 15 15 7 Class Distribution -------------------- 70% | Mutant 7% | Tank 7% | Scavenger-Assassin 5% | Gunner 4% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Gunner | -6/Factory Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1152 | 262 . 48 40 43 759 Remotely 209 | 191 . 18 . . . Salvage Created 2092 | 79 . 176 . 198 1639 Parts 79 | 4 . 12 . 2 61 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . 18 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 27 | . . 4 . 3 20 Melee 3 | . . . . . 3 Guns 7 | . . 1 . . 6 Cannons 5 | . . 3 . 2 . AOE 6 | . . . . . 6 Classes Destroyed 11 | 1 . 1 . 1 8 Worker 2 | . . . . . 2 Builder 4 | . . . . . 4 Hauler 2 | . . . . . 2 Recycler 4 | 1 . . . . 3 Watcher 4 | . . . . . 4 Swarmer 4 | . . . . . 4 Grunt 10 | . . . . 3 7 Brawler 1 | . . . . . 1 Hunter 2 | . . . . . 2 Programmer 6 | . . . . . 6 Subdweller 4 | . . 4 . . . Best Kill Streak 10 | 1 . 1 . 2 10 Combat Bots Only 8 | . . 1 . 2 8 Max Kills in Single Turn 3 | 1 . 1 . 1 3 Gunslinging 1 | . . . . . 1 Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 300 | . . 23 . 43 234 Missed 94 | . . 7 . 12 75 Hits 206 | . . 16 . 31 159 Melee 4 | . . . . . 4 Projectile 202 | . . 16 . 31 155 Critical Strikes 7 | . . . . 2 5 Damage Taken 4066 | . . 284 . 662 3120 Core 510 | . . 62 . 199 249 Absorbed by Shields 12 | . . . . . 12 Ignored by Resistances 166 | . . 15 . 53 98 Regen/Repaired (Parts) 7 | . . . . . 7 Core Remaining (%) 83 | 100 . . 75 76 . Volleys Fired 86 | 1 . 16 . 9 60 Largest 4 | 2 . 2 . 4 3 Hottest 260 | 90 . 140 . 260 243 Shots Fired 168 | 2 . 31 . 27 108 Gun 118 | 2 . 18 . . 98 Cannon 43 | . . 13 . 27 3 Launcher 4 | . . . . . 4 Special 3 | . . . . . 3 Kinetic 40 | . . . . . 40 Thermal 88 | 1 . 31 . 27 29 Explosive 4 | . . . . . 4 Electromagnetic 33 | 1 . . . . 32 Robot Hit Streak 17 | 2 . 17 . 6 8 Robot Miss Streak 7 | . . 2 . 3 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 141 | 2 . 22 . 17 100 Core Hits 55 | 2 . 5 . 5 43 Critical Kills . | . . . . . . Critical Parts Destroyed 7 | . . . . . 7 Critical Strikes 11 | 1 . 1 . . 9 Burn 1 | 1 . . . . . Destroy 1 | . . 1 . . . Smash 7 | . . . . . 7 Impale 2 | . . . . . 2 Melee Attacks 80 | . . . . . 80 Impact 57 | . . . . . 57 Slashing . | . . . . . . Piercing 23 | . . . . . 23 Sneak Attacks 11 | . . . . . 11 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5212 | 26 . 333 . 459 4394 Guns 1414 | 26 . 169 . . 1219 Cannons 677 | . . 164 . 459 54 Explosions 960 | . . . . . 960 Melee 2161 | . . . . . 2161 Ramming . | . . . . . . Kinetic 662 | . . . . . 662 Thermal 1165 | 13 . 333 . 459 360 Explosive 870 | . . . . . 870 Electromagnetic 354 | 13 . . . . 341 Impact 1896 | . . . . . 1896 Slashing . | . . . . . . Piercing 265 | . . . . . 265 Highest Corruption 12 | . . . . . 12 Average Corruption 8 | . . . . . 8 Corruption Purged 17 | . . . . . 17 Corruption Blocked . | . . . . . . Effects 39 | . . . . . 39 Message Errors 7 | . . . . . 7 Matter Fused 8 | . . . . . 8 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Parts Fused 3 | . . . . . 3 Data Loss (minor) 6 | . . . . . 6 Misfires 1 | . . . . . 1 Alerts 3 | . . . . . 3 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 785 | . . . . 6 779 Projectiles 6 | . . . . 6 . Explosions 73 | . . . . . 73 Melee 706 | . . . . . 706 Knockbacks 7 | . . . . . 7 Impact 6 | . . . . . 6 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 164 | . . . . . 164 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 510 | 30 . 2 . 510 394 Average Temperature 122 | 18 . 1 . 264 84 Received Heat Transfer 555 | . . 102 . 291 162 Effects 11 | . . . . 9 2 Shutdowns 2 | . . . . 2 . Interference 2 | . . . . 1 1 Matter Decay 1 | . . . . . 1 Damage (major) 5 | . . . . 5 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 7 | . . . . . 7 Combat Hostiles 5 | . . . . . 5 Parts Fried 14 | . . . . . 14 Impact Corruptions 19 | . . . . . 19 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 2 | . . 1 . 1 . Heat Transferred 1741 | 111 . 520 . 629 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 60 | 100 100 . . 100 43 Level 1 39 | . . . . . 56 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 268 | 5 . . . 58 268 Initial . | . . . . . . Average 100 | . . . . 6 139 Influence Increases 873 | 5 . 45 . 89 734 Destroy 0b10 Robot/C 460 | . . . . 60 400 Destroy 0b10 Robot/NC 80 | 5 . . . . 75 Destroy Leader 72 | . . . . 10 62 Successful Hack 16 | . . . . . 16 Disable Machine 120 | . . . . 15 105 Destroy Structure 80 | . . . . 4 76 Lose Combat Pursuer 45 | . . 45 . . . Influence Decreases 621 | 5 . 36 9 89 482 Entered New Map 9 | . . . 9 . . Time Decay 422 | 5 . 36 . 69 312 Lost Part 190 | . . . . 20 170 Squads Dispatched 6 | . . . . 1 5 Investigation 1 | . . . . . 1 Extermination 4 | . . . . 1 3 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 1 6 . 3 33 Peak Tracking Total 11 | . 2 2 . 3 11 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 8 | . . . . 1 7 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 8 | . . . 2 1 5 Terminals 4 | . . . . 1 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . . . 4 1 6 Successful 7 | . . . 4 1 2 Failed 4 | . . . . . 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . . . 1 4 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . 4 1 2 Record 4 | . . . 3 . 1 Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . . 1 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 1 | . . . . . 1 Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . . . 2 parse_system 1 | . . . . . 1 find_chute 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 5 | . . . . 1 4 EXPLORE 4 | . . . . . 4 RETURN 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . 1 . . Intel | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 725 | . . . . . 725 Optics 300 | . . . . . 300 Sensors 541 | . . . . . 541 Terrain 725 | . . . . . 725 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 9 | . . . . 5 4 Drone Recoveries 6 | . . . . 4 2 Exploration | -11 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 6660 | 63 42 870 3273 622 1790 Spaces Moved 3320 | 33 19 458 1946 166 698 Core 7 | 7 . . . . . Treads 2668 | 26 19 458 1946 166 53 Legs 497 | . . . . . 497 Wheels 148 | . . . . . 148 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 Average Speed 168 | 136 160 160 160 339 159 Slowest Speed 460 | 160 160 160 160 460 460 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 5 25 93 4 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . . 8 . . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 38 | . . 1 . 2 35 Melee 5 | . . . . . 5 Projectile 3 | . . 1 . 2 . AOE 30 | . . . . . 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 4150 | 49 31 568 2110 207 1185 Wait 479 | 1 13 62 138 22 243 Move 3315 | 32 18 457 1945 165 698 Hop . | . . . . . . Pick Up 67 | 8 . 15 12 1 31 Fast Attach 12 | . . . 3 8 1 Attach 52 | 7 . 3 1 1 40 Detach 9 | . . 1 2 . 6 Swap 12 | . . 3 . . 9 Drop 39 | . . 11 9 1 18 Fire 86 | 1 . 16 . 9 60 Melee 79 | . . . . . 79 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Met a group of wandering Federalists 100 | -10/Materials | Discovered new exit (range 6) 106 | -10/Materials | Entered Subcaves 107 | -10/Subcaves | Continued accompanying wandering Federalists (6) 178 | -10/Subcaves | Learned location of Zion (-7) 178 | -10/Subcaves | Met a Zionite searching for "candidates" 312 | -10/Subcaves | Build established: Mutant 676 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 701 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 976 | -10/Subcaves | Entered Scraptown 1098 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1434 | -9/Scraptown | Visited UFD Registry 1434 | -9/Scraptown | Registered with UFD as "Phasetube" 1490 | -9/Scraptown | Visited Junk Repository 1543 | -9/Scraptown | Visited Shadow of the Wyrm 1573 | -9/Scraptown | Visited Assassins FH 1618 | -9/Scraptown | Visited Bundlers 1912 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1917 | -9/Scraptown | Learned Research trap positions 2317 | -9/Scraptown | Visited Spacefarers 2406 | -9/Scraptown | Visited Cyclists 2432 | -9/Scraptown | Entered Cyclist Reading Room 2478 | -9/Scraptown | Visited Awakened 2657 | -9/Scraptown | Discovered new exit (range 11) 2880 | -9/Scraptown | Visited Botcube Research 2892 | -9/Scraptown | Found Botcube 2939 | -9/Scraptown | Visited Research Penetration Think Tank 2979 | -9/Scraptown | Visited Science Testing Area 3227 | -9/Scraptown | Visited Scrapoid Pod Storage 3260 | -9/Scraptown | Found Scrapoid Pod 3301 | -9/Scraptown | Visited Junk Repository 3367 | -9/Scraptown | Visited Curators Association 3455 | -9/Scraptown | Found Scrap Suit 3553 | -9/Scraptown | Visited Chapter 10 3608 | -9/Scraptown | Visited Observation Area 3678 | -9/Scraptown | Visited Cartography Club 3737 | -9/Scraptown | Found Surveybot 17 Chip 3880 | -9/Scraptown | Visited Science Guys 3995 | -9/Scraptown | Discovered new exit (range 3) 4112 | -9/Scraptown | Met Optimus 4112 | -9/Scraptown | Accepted into 0bPrime 4242 | -9/Scraptown | Civil war broke out across Scraptown 4249 | -9/Scraptown | Entered Factory 4249 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 4253 | -6/Factory | Identified exit to DSF 4705 | -6/Factory | Build established: Gunner 4756 | -6/Factory | Discovered new exit (range 15) 4871 | -6/Factory | Entered another Factory area 4871 | -5/Factory | Evolved 2 slots: Utility x2 4980 | -5/Factory | Discovered new exit (range 27) 5475 | -5/Factory | Build established: Scavenger-Tank 5617 | -5/Factory | Destroyed 8 combat bots 5623 | -5/Factory | Lost 4 parts (3u1w) 5650 | -5/Factory | System corruption reached 10% 5833 | -5/Factory | Lost 3 parts (1p2u) 6387 | -5/Factory | Build established: Scavenger-Assassin 6454 | -5/Factory | Lost 3 parts (2p1u) 6500 | -5/Factory | Spotted B-75 Beast 6661 | -5/Factory | Self-destructed Last Messages --------------- 06592_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5N. 06592_ Acquired Arm. Leg. 06597_ Acquired 58 matter. 06611_ Wave Gun destroyed. 06611_ Arm. Leg destroyed. 06615_ Discarded Mak. Hammer. 06619_ P-70 Sage destroyed. 06623_ System corrupted: Heat flow error (+221). 06638_ System corrupted: FCS attempts to trigger Wave Gun. 06638_ System corrupted: Wave Gun misfires. 06639_ R-10 Processor collects Antigrav System. 06642_ Hvy. Machine Gun destroyed. 06642_ Imp. Lightning Gun destroyed. 06645_ Wave Gun destroyed. 06648_ P-70 Sage resets R-10 Processor, system corruption cleaned. 06650_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | """ # """ # """"" ###????#?#?# # | | """ # F" # #???#???#?## + | | + # #????##?#??# # | | # + #??#??#???#?? ? # | | #=%* # #?########?# ? ? ?# | | +% + ! #??# #?#?#??### | | #######+########## #?## #???#?####! | | ?# [ # [ #??# ######?#!%= | | ?# ! ""#### #??# ### =! | | ?# ""#???###########/#??# T | | ?# ""#?????????#??#??#??# ### | | ?# T#????##???#?###??#?# " " " ### | | ?# ""#??????#?#?##?????## " " " ###### | | ## ""#??##?##?##???#?#?## " " " ### #? | | # ""#???????## ? ? ? # " " " # ?? # | | ## #????###?#????? p # " " " #??? | | ?# #????##??? ? ?????# " " " ## ? | | ?# !! ##???#?????? # " " " ##? ?# | | ?# = | ##???##### ? # " " " #?? #? | | ?#################??#?## ? !# " " " !### ## | | ?????#??#??#?#?????#?#?? ?? # ## | | ???????##??####?##?##?#? ? ? p # | | ??#############################/## | | ???# %[ % | | ???# = | | ???# [ @ ############# | | ???# #? ?????????? | | ???# """ " # ????? ?#?? | | ???# u """" # ? ?????? | | ??## """" === # ? ?? ? #?? | | """"" ==! ###??#??????? | | ^ """"" ==! ? ??? ? | | ^ ####### """" #?? ???? | | ##+#####?#?#### """" #???????? | | ????? ??? ##?## """" #???????? | | ???? ??? ?????# """"" #???????? | | ???????????#### % #?#?????? | | ?????? ??????## *%! #???????? | | ????????? ??#?# ############## #???????? | | ???????? ?????# A############## ##??????? | | ????????? / %+ # #???????? | | ????? ????################# """"""" #?# ?????? | | ????????? ??????########### """""""? #?# ?????? | | ??????????????##??#####?### """"""" !# ??????? | | ????????#?????###?#?##?#### """"""" # ? ?????? | | ?????????#?????###?###??### + ????????? | | ??????????????#?########### """"""" #??? ??"??? | | ???????????##??#????#?#?### """"""" # ? ?????? | | ???????????????#####?##?### """"""" ]#? ???????? | | ???????????????######?##??# """"""" # ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 1285 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed FieldthrustNovaSuite Manual? 0 Play Time 01:41:00 Cumulative 21.9 hours Start 2025.05.07 @ 16:16:21 End 2025.05.07 @ 18:01:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfcadc5a-8ceb-4d55-8ffd-dbfc4430eb67