Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 20:31:56 Player: Cinder Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (992) 992 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 4966 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 271 Friendly Fire -146 Cogmind --------- Core Integrity 0/850 Matter 114/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Weight Redist. System System Shield > --- WEAPON ----------- Arc Projector Plasma Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Proton Missile Launcher [Rating: 35] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . . 2 . . . . 1 Utility 2 | . . . . 1 . . . 1 Weapon 2 | . . . . 1 1 . . . Parts Attached 70 | 7 2 2 25 4 12 4 9 5 Power 7 | 1 . . 2 . 3 . 1 . Engine 4 | 1 . . 2 . 1 . . . Core 3 | . . . . . 2 . 1 . Reactor . | . . . . . . . . . Propulsion 23 | 2 . . 9 . 4 . 4 4 Treads 6 | . . . 3 . 3 . . . Leg 16 | 2 . . 6 . 1 . 4 3 Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 1 2 . 4 2 3 . 2 . Device 3 | . 1 . . . 1 . 1 . Storage 4 | 1 1 . 1 1 . . . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . . 1 . Protection 6 | . . . 3 1 2 . . . Artifact . | . . . . . . . . . Weapon 26 | 3 . 2 10 2 2 4 2 1 Energy Gun 3 | 1 . . 1 . . . 1 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 11 | 2 . 1 6 . 1 1 . . Ballistic Cannon 3 | . . . . 2 1 . . . Launcher 7 | . . 1 3 . . 2 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 47 | . 1 . 11 1 12 8 . 14 Power 5 | . . . 1 . 2 1 . 1 Propulsion 18 | . . . 5 . 3 2 . 8 Utility 8 | . 1 . 1 . 2 2 . 2 Weapon 16 | . . . 4 1 5 3 . 3 Highest Loss Streak 12 | . 1 . 4 1 12 4 . 9 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 67 | . 98 85 87 95 79 17 39 32 Engine 5 | . 14 14 10 9 5 1 . . Core 3 | . . . . . 6 . 7 3 Treads 6 | . . . 18 . 7 4 . . Leg 20 | . 28 28 24 32 17 1 13 15 Device 3 | . 12 . . . 3 4 6 4 Storage 6 | . 14 14 11 9 7 1 . . Hackware 1 | . . . . . . . 7 1 Protection 4 | . . . 1 18 10 1 . . Energy Gun 2 | . 14 2 2 3 . . 2 2 Ballistic Gun 7 | . 14 24 18 9 4 . . . Ballistic Cannon 3 | . . . . 13 14 . . . Naked Turns 100 | . . . . . . 26 . 74 Heaviest Build 65 | 13 29 30 43 57 65 32 17 17 Greatest Support 81 | 20 20 20 60 40 66 66 81 81 Greatest Overweight (x) 2 | . 1 1 2 1 2 2 1 . Average Overweight (x) . | . . 1 . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 Average Capacity 10 | 6 11 15 15 15 15 7 5 5 Most Carried 15 | 7 8 9 15 15 15 12 5 5 Average Carried 8 | 4 6 8 11 13 13 5 3 2 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 Final Carried 15 | 7 7 9 15 15 12 2 5 . Class Distribution -------------------- 76% | Mutant 16% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Matter Collected 1129 | 288 . 84 379 92 161 . 65 60 Remotely . | . . . . . . . . . Salvage Created 1376 | 114 . 137 583 85 130 244 23 60 Parts 75 | 6 . 11 36 8 8 . 4 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 28 | . . 3 13 5 4 1 . 2 Guns 12 | . . 1 7 3 1 . . . Cannons 5 | . . . . 2 3 . . . AOE 10 | . . 2 6 . . . . 2 Classes Destroyed 10 | 2 . 2 4 . . 1 1 . Worker 3 | . . . 3 . . . . . Builder 1 | . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . Recycler 2 | 1 . . 1 . . . . . Mechanic 1 | . . 1 . . . . . . Swarmer 9 | . . . 3 4 . . . 2 Grunt 11 | . . 3 5 1 2 . . . Duelist 1 | . . . 1 . . . . . Sentry 6 | . . . 4 . 2 . . . Compactor 1 | . . . . . . 1 . . Thug 1 | . . 1 . . . . . . Best Kill Streak 8 | 3 . 4 8 3 4 1 1 2 Combat Bots Only 4 | . . 3 4 3 4 1 . 2 Max Kills in Single Turn 3 | 1 . 3 2 1 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 1 . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Hostile Shots Fired 758 | . 7 8 190 50 241 11 38 213 Missed 245 | . 3 4 47 6 74 2 15 94 Damage Taken 7123 | . 51 69 1896 612 1658 525 413 1899 Core 1979 | . 11 . 280 140 168 431 98 851 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 59 | 100 . 95 30 74 . . . . Volleys Fired 76 | 6 . 6 32 14 12 5 . 1 Largest 4 | 2 . 2 2 3 4 2 . 1 Hottest 138 | 60 . 50 70 102 138 61 . 39 Shots Fired 175 | 12 . 12 60 34 48 8 . 1 Gun 105 | 12 . 9 54 15 12 3 . . Cannon 55 | . . . . 19 36 . . . Launcher 15 | . . 3 6 . . 5 . 1 Special . | . . . . . . . . . Kinetic 140 | 6 . 9 41 33 48 3 . . Thermal 6 | 6 . . . . . . . . Explosive 14 | . . 3 6 . . 5 . . Electromagnetic 15 | . . . 13 1 . . . 1 Robot Hit Streak 15 | 3 . 6 15 6 5 7 . 1 Robot Miss Streak 6 | 2 . 4 6 4 4 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 107 | 7 . 6 42 19 24 8 . 1 Core Hits 70 | 4 . 8 28 9 12 3 2 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 1 | . . . . . . 1 . . Impact . | . . . . . . . . . Slashing 1 | . . . . . . 1 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3848 | 112 12 263 1068 336 565 1302 44 146 Guns 1038 | 112 . 53 510 126 183 54 . . Cannons 589 | . . . . 210 379 . . . Explosions 2084 | . . 210 552 . . 1234 . 88 Melee 14 | . . . . . . 14 . . Ramming 123 | . 12 . 6 . 3 . 44 58 Kinetic 1470 | 67 . 53 398 336 562 54 . . Thermal 243 | 45 . . 198 . . . . . Explosive 1798 | . . 210 354 . . 1234 . . Electromagnetic 200 | . . . 112 . . . . 88 Impact . | . . . . . . . . . Slashing 14 | . . . . . . 14 . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . 2 . 8 11 8 Average Corruption 7 | . . . . 2 . 8 8 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 34 | . . . . 2 . 2 26 4 Message Errors 9 | . . . . . . 1 8 . Matter Fused 7 | . . . . 2 . . 3 2 Heat Flow Errors 10 | . . . . . . . 8 2 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 3 . Data Loss (major) 2 | . . . . . . 1 1 . Alerts 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 138 | . . . 101 . . 37 . . Projectiles . | . . . . . . . . . Explosions 138 | . . . 101 . . 37 . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . 3 3 . 1 . Impact 1 | . . . . . . . 1 . Kinetic 5 | . . . . 3 2 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 359 | . . 24 172 . . 118 14 31 Shots 11 | . . 2 4 . . 4 . 1 Rammed 20 | . . . 1 . . . 4 15 Targets Rammed 26 | . 1 . 2 . 1 . 6 16 Kicked 5 | . 1 . . . 1 . 2 1 Crushed 1 | . . . 1 . . . . . Highest Temperature 585 | . . 2 102 585 377 . 234 192 Average Temperature 155 | . . 2 37 276 154 . 98 77 Received Heat Transfer 2133 | . 27 27 591 162 690 . . 636 Effects 12 | . . . . 11 1 . . . Shutdowns 4 | . . . . 3 1 . . . Energy Bleed 1 | . . . . 1 . . . . Interference 3 | . . . . 3 . . . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 2 | . . . . 2 . . . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 300 | 100 . . 200 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Peak Influence 588 | 15 24 115 588 410 272 30 79 355 Initial 248 | . 9 5 44 248 186 5 . 30 Average 123 | 4 9 88 198 332 171 6 12 69 Maximum Alert Level 2 | . . . 2 2 1 . . 1 Low Security (%) 75 | 100 100 100 59 . 86 100 100 86 Level 1 14 | . . . 18 62 13 . . 13 Level 2 9 | . . . 21 37 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 2 1 2 1 4 . 5 5 Investigation 3 | . . . . . . . 1 2 Extermination 2 | . . . . . . . 1 1 Reinforcement 7 | . 2 . 2 . 1 . . 2 Assault 2 | . . 1 . 1 . . . . Garrison 6 | . . . . . 3 . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Distress Signals 5 | . . . 3 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 8 6 29 10 10 6 5 28 Peak Tracking Total 18 | . 5 4 6 8 3 6 3 18 Tactical Retreats 16 | . . . 4 2 2 . 1 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Traps Triggered 6 | . . . . 1 1 . 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Machines Disabled 2 | . . . 1 1 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Machines Accessed 6 | . . . . 1 . . 2 3 Terminals 4 | . . . . . . . 2 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 12 | . . . . 2 . . 6 4 Successful 6 | . . . . 1 . . 3 2 Failed 6 | . . . . 1 . . 3 2 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . . . . . . . 6 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . . . . . . 3 2 Record 2 | . . . . . . . 2 . Robot Analysis 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . Scan Component 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . 1 . . 1 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Total Allies 6 | . . 3 . . . . 3 . Largest Group 3 | . . 2 2 . . . 3 . Highest-Rated Group 93 | . . 41 41 . . . 93 . Highest-Rated Ally 31 | . . 31 31 . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 44 | . . 4 23 . . . 17 . Total Damage 629 | . . 62 292 . . . 275 . Kills 12 | . . 1 9 . . . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Turns Passed 3086 | 92 168 72 781 323 455 103 773 319 Spaces Moved 1900 | 55 110 27 386 142 207 128 521 324 Core 449 | 13 . . . . . 110 199 127 Treads 421 | . . . 305 . 98 18 . . Legs 1020 | 42 110 27 81 142 109 . 322 187 Wheels 10 | . . . . . . . . 10 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 145 50 50 50 Average Speed 128 | 103 146 190 161 190 188 64 97 91 Slowest Speed 270 | 120 190 190 260 190 270 150 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 5 20 5 36 20 8 80 12 15 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 123 | . . 26 51 1 . 45 . . Melee . | . . . . . . . . . Projectile 1 | . . . . 1 . . . . AOE 122 | . . 26 51 . . 45 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Total 2390 | 75 117 36 485 168 241 138 785 345 Wait 241 | . . . 1 . . . 240 . Move 1893 | 54 109 26 385 141 207 127 520 324 Hop . | . . . . . . . . . Pick Up 66 | 8 3 2 29 5 8 1 10 . Fast Attach 8 | 5 . . 1 . . . 2 . Attach 46 | 1 1 . 14 4 10 4 7 5 Detach 1 | . . . . 1 . . . . Swap 16 | 1 1 2 10 . 2 . . . Drop 17 | . 2 . 11 3 1 . . . Fire 76 | 6 . 6 32 14 12 5 . 1 Melee 1 | . . . . . . 1 . . Ram 18 | . . . . . . . 4 14 Kick 5 | . 1 . . . 1 . 2 1 Crush 2 | . . . 2 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 9) 261 | -10/Materials | Entered Mines 262 | -10/Mines | Met a Derelict testing a Signal Generator 265 | -10/Mines | Found Signal Generator 307 | -10/Mines | Build established: Mutant 324 | -10/Mines | Discovered new exit (range 5) 333 | -10/Mines | Entered Materials 333 | -9/Materials | Accompanied by 2 allies 333 | -9/Materials | Evolved 2 slots: Propulsion x2 338 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 926 | -9/Materials | Lost 4 parts (1p1n2w) 936 | -9/Materials | Core integrity fell below 50% 982 | -9/Materials | Lost 4 parts (3n1w) 1034 | -9/Materials | Lost 3 parts (1n1u1w) 1102 | -9/Materials | Discovered new exit (range 5) 1114 | -9/Materials | Entered another Materials area 1114 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1427 | -8/Materials | Discovered new exit (range 5) 1437 | -8/Materials | Entered Factory 1437 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1573 | -7/Factory | Build established: Scavenger-Tank 1770 | -7/Factory | Lost 12 parts (2p3n2u5w) 1891 | -7/Factory | Discovered new exit (range 14) 1892 | -7/Factory | Sucked down chute 1892 | -7/Factory | Entered Waste 1898 | -7/Waste | Spotted C-40 Crusher 1904 | -7/Waste | Spotted C-40 Crusher 1907 | -7/Waste | EMP discharged 1912 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1913 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1918 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1926 | -7/Waste | Spotted C-40 Crusher 1927 | -7/Waste | Spotted C-40 Crusher 1938 | -7/Waste | Spotted C-40 Crusher 1939 | -7/Waste | Spotted C-40 Crusher 1949 | -7/Waste | Lost 4 parts (1p2n1u) 1963 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1965 | -7/Waste | Crushed by Compactor (1 part destroyed) 1968 | -7/Waste | Core integrity fell below 50% 1972 | -7/Waste | Crushed by Compactor (1 part destroyed) 1974 | -7/Waste | Destroyed C-40 Crusher 1974 | -7/Waste | Core integrity fell below 20% 1987 | -7/Waste | Discovered new exit (range 15) 1995 | -7/Waste | Entered Factory 2003 | -7/Factory | Lost 4 parts (1u3w) 2031 | -7/Factory | Build established: Mutant 2300 | -7/Factory | Allied Derelicts emerged from ambush trap array 2520 | -7/Factory | Garrison activated, responded to threat 2572 | -7/Factory | Lost 3 allies 2711 | -7/Factory | System corruption reached 10% 2759 | -7/Factory | Discovered new exit (range 7) 2768 | -7/Factory | Entered another Factory area 2768 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2845 | -6/Factory | System Shield fried by hacking feedback 2995 | -6/Factory | Lost 9 parts (1p6n2w) 3020 | -6/Factory | Core integrity fell below 50% 3044 | -6/Factory | Lost 4 parts (2n1u1w) 3079 | -6/Factory | Core integrity fell below 20% 3087 | -6/Factory | Core destroyed Last Messages --------------- 03014_ Slammed into U-05 Engineer. 03015_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03015_ Acquired 30 matter. 03018_ ALERT: Rogue bot located, Programmers report to Factory Zone 8F. 03028_ System corrupted: Heat flow error (+106). 03032_ Connecting with DSF Access... 03045_ System corrupted: Heat flow error (+229). 03049_ K-01 Serf cleans the Recycling Unit. 03056_ K-01 Serf cleans the Subcomponent Replicator. 03060_ System corrupted: Matter fused (-10). 03067_ Slammed into R-10 Processor. 03067_ Destabilizing: System corrupted (+2). 03070_ ALERT: Security rotation in progress. 03070_ Slammed into U-05 Engineer. 03076_ System corrupted: Matter fused (-7). 03080_ Slammed into R-10 Processor. 03082_ Slammed into S-27 Virus. 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