Cogmind - Beta 9.3 --- EXPLORER MODE // 2020.01.08 @ 20:53:22 // Winter2019/RPGLIKE Player: Space Jockey Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (433) 2165 Value Destroyed (13314) 13314 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3568) 3568 TOTAL SCORE: 24167 Bonus ------- High Alert Combat Kills 2343 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -175 Cogmind --------- Core Integrity 384/1200 Matter 226/500 Energy 1120/1120 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (4) -------- Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine F-cell Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ Improved Sensor Array Improved Targeting Computer Advanced Targeting Computer Force Field Relay Coupler [Sentry] (82) System Backup Module > --- WEAPON (5) ------- Gatling Laser Long-range Proton Cannon Plasma Cannon Enhanced Autogun Improved Remote Datajack > --- INVENTORY (3) ---- Rocket Array Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Sensor Array Improved Targeting Computer Advanced Targeting Computer Force Field Relay Coupler [Sentry] System Backup Module > --- WEAPON ----------- Gatling Laser Long-range Proton Cannon Plasma Cannon Enhanced Autogun Improved Remote Datajack > --- INVENTORY -------- Rocket Array Improved Datajack [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Targeting Computer Device System Backup Module Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Propulsion Shielding Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Fac Slots Evolved 14 | 5 . 5 3 . . . . 1 . . . . Power 3 | 1 . 1 1 . . . . . . . . . Propulsion 2 | 1 . 1 . . . . . . . . . . Utility 5 | 2 . 1 1 . . . . 1 . . . . Weapon 4 | 1 . 2 1 . . . . . . . . . Parts Attached 106 | 9 8 21 16 . 18 3 2 17 5 . 2 5 Power 18 | 2 1 6 2 . 2 . . 3 2 . . . Engine 14 | 2 1 5 . . 1 . . 3 2 . . . Core 4 | . . 1 2 . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 2 1 1 . 6 3 . 6 . . . . Treads 6 | 2 2 1 1 . . . . . . . . . Leg 13 | . . . . . 6 3 . 4 . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . . Utility 14 | 3 . 1 1 . 2 . 1 3 1 . . 2 Device 5 | . . . . . 1 . . 3 . . . 1 Storage . | . . . . . . . . . . . . . Processor 6 | 2 . 1 1 . 1 . . . . . . 1 Hackware 2 | . . . . . . . 1 . 1 . . . Protection 1 | 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 53 | 2 5 13 12 . 8 . 1 5 2 . 2 3 Energy Gun 16 | 1 2 6 3 . 3 . . 1 . . . . Energy Cannon 12 | . 1 3 4 . . . . 2 . . 1 1 Ballistic Gun 10 | 1 . 2 3 . 1 . . 1 1 . 1 . Ballistic Cannon 3 | . 2 1 . . . . . . . . . . Launcher 5 | . . . . . 3 . . 1 . . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 6 | . . 1 2 . 1 . 1 . 1 . . . Unidentified Prototypes 11 | . . 4 2 . 2 . . 2 1 . . . Parts Lost 1 | . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 97 98 88 93 99 100 96 99 100 100 97 Engine 14 | . 22 13 12 5 7 11 11 13 21 22 22 22 Core 6 | . . 7 7 11 11 11 11 8 . . . . Treads 10 | . 21 21 20 17 12 . . . . . . . Leg 7 | . . . . . 4 16 17 15 16 16 16 16 Device 4 | . . . . . 2 5 5 7 11 11 11 13 Processor 18 | . 22 21 22 23 23 23 22 16 11 11 11 10 Hackware 2 | . . . . . . . . 5 10 11 11 5 Protection 3 | . 11 8 4 . . . . . . . . . Energy Gun 9 | . 10 10 15 11 11 11 11 7 5 5 5 5 Energy Cannon 5 | . . 9 8 5 4 . . 6 7 5 4 7 Ballistic Gun 4 | . 1 1 3 11 5 5 5 6 5 5 9 7 Ballistic Cannon 1 | . 8 1 . . . . . . . . . . Launcher 2 | . . . . . 1 11 10 4 5 5 1 3 Special Melee Weapon 1 | . . . . . 3 . . . 2 5 5 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 76 | 10 12 34 37 37 53 53 53 65 66 62 62 76 Greatest Support 85 | 45 45 65 65 65 70 62 62 62 85 85 85 85 Greatest Overweight (x) 3 | . 1 . . . 3 1 . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 2 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . 1 1 2 3 3 3 3 3 3 3 3 3 Most Carried 3 | 1 1 2 3 1 3 3 3 3 3 3 3 3 Average Carried 2 | . . 1 1 1 2 3 3 2 2 3 2 1 Final Capacity 3 | 1 1 2 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | 1 1 2 1 1 3 3 3 3 3 3 2 2 Class Distribution -------------------- 54% | Hacker-Gunner 20% | Generator-Gunner 18% | Hacker-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Generator-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Generator-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Fac Matter Collected 4345 | 250 309 449 293 69 845 80 267 806 363 147 103 364 Remotely . | . . . . . . . . . . . . . Salvage Created 16094 | . 594 1962 1602 209 3488 783 1532 2539 1338 262 302 1483 Parts 898 | . 42 141 132 32 170 56 73 139 41 6 13 53 Haulers Intercepted 23 | . 2 5 4 . 6 1 . 2 3 . . . Recyclers Shooed 5 | . 1 . 1 . 1 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Fac Combat Hostiles Destroyed 264 | . 10 29 31 14 47 8 29 48 12 2 7 27 Guns 134 | . 5 10 19 12 30 2 16 19 7 2 3 9 Cannons 64 | . 5 19 9 2 11 . . 11 1 . 1 5 AOE 64 | . . . 3 . 6 6 11 18 4 . 3 13 Classes Destroyed 18 | . 7 4 . . 2 . 1 3 1 . . . Worker 43 | . 1 12 4 . 5 4 . 10 3 . . 4 Builder 36 | . 1 3 9 . 6 4 . 8 3 . . 2 Tunneler 6 | . . 1 . . 4 . . . 1 . . . Hauler 23 | . 2 5 4 . 6 1 . 2 3 . . . Recycler 19 | . 2 2 2 . 3 2 . 2 5 . . 1 Mechanic 2 | . . . . . 1 . . 1 . . . . Operator 10 | . . 4 2 . 3 . . . 1 . . . Watcher 30 | . 3 5 4 . 5 5 1 4 . . . 3 Swarmer 60 | . 4 3 14 10 8 . 9 6 . 2 1 3 Grunt 122 | . 6 14 12 3 22 3 14 26 6 . 3 13 Brawler 7 | . . 3 . . 1 . . 1 . . . 2 Duelist 7 | . . . . . . . . 6 . . . 1 Protector 1 | . . . . . . . . 1 . . . . Sentry 39 | . . 9 5 1 12 2 3 3 1 . 1 2 Specialist 2 | . . . . . . . 2 . . . . . Hunter 19 | . . . . . 4 3 1 3 4 . . 4 Programmer 6 | . . . . . . . . 2 . . 2 2 Behemoth 1 | . . . . . . . . . 1 . . . Best Kill Streak 30 | . 4 7 8 5 8 19 16 30 11 2 2 13 Combat Bots Only 16 | . 4 3 6 5 4 3 16 14 4 2 2 10 Max Kills in Single Turn 7 | . 2 2 3 2 2 4 4 6 7 1 2 5 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 4 | . . . 3 . 1 1 3 4 3 . 2 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Fac Damage Taken 6796 | . 137 391 544 183 1108 226 1398 1455 473 31 109 741 Core 5230 | . 98 287 379 138 876 176 1075 1150 371 23 82 575 Absorbed by Shields 102 | . . . . . . . 10 . . . . 92 Redirected to Core 4584 | . 92 212 353 133 746 156 957 999 318 23 82 513 Core Remaining (%) 80 | 100 99 100 . . 89 . . 43 . . 49 . Volleys Fired 591 | . 40 103 79 15 123 19 40 75 35 7 7 48 Largest 5 | . 2 4 5 5 5 5 5 5 5 2 4 5 Hottest 266 | . 100 237 231 223 253 207 207 260 263 108 213 266 Shots Fired 1916 | . 77 221 255 73 473 81 142 297 95 14 26 162 Gun 1274 | . 40 99 162 58 362 53 120 184 67 14 19 96 Cannon 514 | . 37 122 93 15 99 . . 80 18 . 5 45 Launcher 124 | . . . . . 12 28 22 33 10 . 2 17 Special 4 | . . . . . . . . . . . . 4 Kinetic 573 | . 38 56 47 30 134 19 40 92 35 7 12 63 Thermal 748 | . 2 93 93 15 205 17 40 143 50 7 12 71 Explosive 39 | . . . . . . . . 10 10 . 2 17 Electromagnetic 552 | . 37 72 115 28 134 45 62 52 . . . 7 Robot Hit Streak 115 | . 44 115 27 23 65 37 80 78 65 21 30 71 Robot Miss Streak 2 | . 1 1 2 1 2 1 1 1 1 1 1 1 Penetration Max 1 | . . . . . . . . 1 . . . 1 Secondary Targets 5 | . . . . . 1 . 4 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . Shots Hit Robots 1349 | . 61 172 164 29 330 40 105 194 78 14 28 134 Core Hits 804 | . 27 81 86 19 130 33 53 148 78 9 21 119 Critical Hits 33 | . 1 12 2 1 7 . 1 3 4 . 1 1 Critical Kills 14 | . 1 8 . 1 1 . . 1 1 . 1 . Critical Parts Destroyed 19 | . . 4 2 . 6 . 1 2 3 . . 1 Melee Attacks 11 | . . . . . 6 . 1 . . 2 2 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 4 . . . . 2 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 36452 | . 908 2952 3254 370 6796 1793 3244 7626 4066 225 670 4548 Guns 17935 | . 469 1339 2047 328 4891 636 1786 2564 1548 225 335 1767 Cannons 6677 | . 398 1519 974 42 1207 . . 1268 374 . 118 777 Explosions 11771 | . 38 91 227 . 698 1148 1458 3746 2144 . 217 2004 Melee . | . . . . . . . . . . . . . Ramming 69 | . 3 3 6 . . 9 . 48 . . . . Kinetic 5572 | . 404 646 211 32 1017 175 429 971 604 70 174 839 Thermal 14374 | . 38 1173 1201 42 3114 273 912 2811 2744 155 279 1632 Explosive 5563 | . . . . . . . . 2624 718 . 217 2004 Electromagnetic 10874 | . 463 1130 1836 296 2665 1336 1903 1172 . . . 73 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 . 1 1 . . . 1 Average Corruption 2 | . . . . . 2 . 1 1 . . . 1 Corruption Purged 2 | . . . . . . . . 1 . . . 1 Effects 41 | . . . . . 36 . . 4 . . . 1 Message Errors 12 | . . . . . 12 . . . . . . . Matter Fused 7 | . . . . . 7 . . . . . . . Heat Flow Errors 3 | . . . . . 3 . . . . . . . Energy Discharges 5 | . . . . . 3 . . 1 . . . 1 Data Loss (minor) 4 | . . . . . 2 . . 2 . . . . Targeting Errors 7 | . . . . . 6 . . 1 . . . . Weapon Failures 3 | . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 689 | . . 24 26 . 3 30 16 301 252 . 5 32 Projectiles 93 | . . 18 11 . 2 . . 62 . . . . Explosions 596 | . . 6 15 . 1 30 16 239 252 . 5 32 Melee . | . . . . . . . . . . . . . Knockbacks 11 | . 4 5 . . . 1 . 1 . . . . Impact 2 | . . . . . . 1 . 1 . . . . Kinetic 9 | . 4 5 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1190 | . . 21 72 . 94 32 133 610 . . 24 204 Shots 57 | . . 1 4 . 5 3 6 19 . . 2 17 Rammed 5 | . 1 1 1 . . . . 2 . . . . Targets Rammed 8 | . 1 1 2 . . 1 . 3 . . . . Kicked 2 | . . . . . . 1 . 1 . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 675 | . 1 496 675 200 177 60 235 157 46 . 6 68 Average Temperature 94 | . 1 100 183 75 33 24 60 32 23 . 2 20 Received Heat Transfer 2374 | . 81 213 288 54 531 12 662 270 132 . 30 101 Effects 42 | . . 7 34 . . . 1 . . . . . Shutdowns 23 | . . 4 19 . . . . . . . . . Energy Bleed 5 | . . 1 3 . . . 1 . . . . . Interference 6 | . . . 6 . . . . . . . . . Matter Decay 3 | . . 1 2 . . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . Damage (minor) 2 | . . 1 1 . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . . . . . 4 1 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . Parts Fried 40 | . 2 1 8 . 8 8 10 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 36 | . . 3 3 . 13 . 1 9 6 . 1 . Heat Transferred 23408 | . . 2185 2089 74 5495 533 1534 4153 3370 325 525 3125 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 44 | . 1 2 6 . 10 9 9 7 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Fac Peak Influence 1528 | . 297 341 466 413 688 366 924 1528 920 . . 880 Average Influence 358 | . 64 91 213 281 406 197 603 800 707 . . 526 Maximum Alert Level 4 | . 1 1 2 2 2 1 3 4 3 . . 3 Low Security (%) 37 | 100 85 92 45 28 5 51 7 . . . . 6 Level 1 23 | . 14 7 42 35 36 48 24 19 . . . 12 Level 2 24 | . . . 11 35 57 . 22 19 36 . . 65 Level 3 12 | . . . . . . . 45 39 63 . . 15 Level 4 2 | . . . . . . . . 20 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 43 | . . 5 3 . 9 3 . 15 2 . . 6 Investigation 8 | . . 2 1 . 1 1 . 2 . . . 1 Extermination 3 | . . . . . . . . 2 . . . 1 Reinforcement 17 | . . 3 . . 3 2 . 6 2 . . 1 Assault 5 | . . . . . 1 . . 4 . . . . Garrison 10 | . . . 2 . 4 . . 1 . . . 3 Intercept . | . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 1 1 . 4 . . . 1 Haulers Reinforced 3 | . . . . . . . . 2 1 . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Fac Distress Signals 9 | . . 2 . . 2 2 . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 329 | . 15 42 41 15 57 13 33 58 17 2 4 32 Peak Tracking Total 11 | . 2 3 6 4 4 3 11 9 3 1 2 4 Tactical Retreats 10 | . . . 1 1 2 . 4 1 1 . . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Fac Traps Triggered 24 | . 6 . . . 4 3 6 5 . . . . Indirectly 1 | . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Fac Machines Disabled 74 | . 1 1 3 . 13 9 . 32 13 . . 2 Max in Single Turn 12 | . 1 1 1 . 1 3 . 12 11 . . 1 Garrison Access 3 | . . . . . 1 . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Fac Machines Accessed 46 | . 10 9 6 . 8 2 . 7 1 1 . 2 Terminals 37 | . 8 6 5 . 7 1 . 7 1 . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 1 . . . . . . Total Hacks 103 | . 21 25 13 . 17 5 . 15 1 1 . 5 Successful 84 | . 20 21 11 . 16 2 . 10 1 1 . 2 Failed 19 | . 1 4 2 . 1 3 . 5 . . . 3 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 50 | . 9 7 6 . 8 4 . 10 1 . . 5 Terminals 87 | . 18 16 12 . 16 4 . 15 1 . . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 3 1 . . . . . . . . . . Scanalyzers 8 | . . 8 . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 1 . . . . . . Terminal Hacks 32 | . 9 6 5 . 8 . . 3 . 1 . . Record 2 | . 2 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . Locate Traps 4 | . 2 1 . . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . Hauler Manifests 3 | . . . 1 . 2 . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Zone Layout 5 | . 1 . 1 . 2 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 1 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 3 | . 2 1 . . . . . . . . . . Scanalyzer 8 | . . 8 . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 1 . . . . . . Unlock Access 3 | . . . 1 . 1 1 . . . . . . Unauthorized Hacks 86 | . 17 13 11 . 15 5 . 16 2 . . 7 Terminals 37 | . 8 6 5 . 7 1 . 7 1 . . 2 Assimilate 2 | . . . . . . . . . 1 . . 1 Botnet 35 | . 8 6 5 . 7 1 . 7 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 5 | . . 1 2 . 1 . . . 1 . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 26 | . 3 8 1 . 3 2 . 7 1 . . 1 Full Trace Events 8 | . 1 2 1 . 1 1 . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 160 | . 160 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Fac Used RIF Installer 2 | . . . . 1 . . 1 . . . . . Structural Interface 1 | . . . . . . . 1 . . . . . Robots Hacked 5 | . . . . . 4 . . . . 1 . . Non-combat 5 | . . . . . 4 . . . . 1 . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . . . 1 . . parse_system 2 | . . . . . 1 . . . . 1 . . no_distress 3 | . . . . . 3 . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . Attached 1 | . . . . . . . 1 . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Fac Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 29 | . . . . . . . . . . . . 29 Highest-Rated Ally 29 | . . . . . . . . . . . . 29 Total Orders . | . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . 3 Total Damage 57 | . . . . . . . . . . . . 57 Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Fac Turns Passed 13376 | 92 1146 2369 1403 414 2250 555 646 1512 655 513 847 974 Spaces Moved 7639 | 47 628 1234 653 204 1138 384 369 924 361 402 669 626 Core 13 | 6 3 . . . 4 . . . . . . . Treads 3527 | 41 625 1234 653 204 770 . . . . . . . Legs 4099 | . . . . . 364 384 369 924 361 402 669 626 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 163 120 123 123 120 120 120 120 120 Average Speed 142 | 145 159 160 162 163 153 123 123 128 141 120 120 120 Slowest Speed 200 | 160 160 160 165 163 200 155 123 150 150 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 92 91 65 58 88 16 60 40 14 66 67 25 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . 1 3 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 928 | . 2 6 32 . 47 64 40 312 214 1 64 146 Melee . | . . . . . . . . . . . . . Projectile 23 | . . . . . . . 1 13 3 1 . 5 AOE 905 | . 2 6 32 . 47 64 39 299 211 . 64 141 Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Fac Total 8910 | 68 692 1432 825 257 1390 423 481 1087 414 416 693 732 Wait 156 | 9 1 24 19 27 37 . 5 4 5 . . 25 Move 7628 | 46 627 1233 653 202 1137 384 368 923 360 401 668 626 Hop . | . . . . . . . . . . . . . Pick Up 45 | 4 1 7 9 . 10 . 1 8 1 . . 4 Fast Attach 47 | 6 7 12 3 . 6 3 1 8 1 . . . Attach 20 | 3 . 3 3 . 4 . . 3 1 . . 3 Detach . | . . . . . . . . . . . . . Swap 39 | . 1 6 10 . 8 . 1 6 3 . 2 2 Drop 63 | . 2 13 12 . 10 3 2 15 2 . 1 3 Fire 591 | . 40 103 79 15 123 19 40 75 35 7 7 48 Melee 11 | . . . . . 6 . 1 . . 2 2 . Ram . | . . . . . . . . . . . . . Kick 4 | . . . . . . 1 . 3 . . . . Crush 4 | . 1 1 2 . . . . . . . . . Escape Stasis 25 | . . . . . . . 25 . . . . . Rewire 5 | . . . . . . . . . . . . 5 Trap . | . . . . . . . . . . . . . Miscellaneous 272 | . 12 30 35 13 49 13 37 42 6 6 13 16 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Upgraded with Power slot (x1) 14 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 14 | -11/Scrapyard | Upgraded with Utility slot (x2) 14 | -11/Scrapyard | Upgraded with Weapon slot (x1) 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 16) 93 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Identified exit to Mines 252 | -10/Materials | Discovered exit to Mines (range 5) 309 | -10/Materials | Build established: Hacker-Mutant 491 | -10/Materials | Discovered exit to Mines (range 8) 747 | -10/Materials | Identified exit to Materials 747 | -10/Materials | Discovered exit to Materials (range 18) 1089 | -10/Materials | Discovered exit to Materials (range 15) 1182 | -10/Materials | Discovered exit to Materials (range 8) 1239 | -10/Materials | Entered another Materials area 1241 | -9/Materials | Reached level 2 1241 | -9/Materials | Reached level 3 1241 | -9/Materials | Reached level 4 1635 | -9/Materials | Identified exit to Materials 1635 | -9/Materials | Discovered exit to Materials (range 16) 1656 | -9/Materials | Reached level 5 2239 | -9/Materials | Discovered exit to Materials (range 17) 2290 | -9/Materials | Identified exit to Mines 2290 | -9/Materials | Discovered exit to Mines (range 18) 2312 | -9/Materials | Upgraded with Power slot (x1) 2312 | -9/Materials | Upgraded with Propulsion slot (x1) 2312 | -9/Materials | Upgraded with Utility slot (x1) 2312 | -9/Materials | Upgraded with Weapon slot (x1) 2521 | -9/Materials | Reached level 6 2668 | -9/Materials | Upgraded with Weapon slot (x1) 2838 | -9/Materials | Discovered exit to Materials (range 3) 2862 | -9/Materials | Build established: Hacker-Gunner 3608 | -9/Materials | Entered another Materials area 3610 | -8/Materials | Reached level 7 3610 | -8/Materials | Reached level 8 3916 | -8/Materials | Identified exit to Factory 3916 | -8/Materials | Discovered exit to Factory (range 14) 3967 | -8/Materials | Reached level 9 4226 | -8/Materials | Discovered exit to Factory (range 17) 4394 | -8/Materials | Reached level 10 4766 | -8/Materials | Discovered exit to Factory (range 10) 4828 | -8/Materials | Upgraded with Power slot (x1) 4828 | -8/Materials | Upgraded with Utility slot (x1) 4828 | -8/Materials | Upgraded with Weapon slot (x1) 4865 | -8/Materials | Garrison activated, responded to threat 5011 | -8/Materials | Identified exit to Garrison 5011 | -8/Materials | Entered Garrison 5011 | -8/Garrison | Reached level 11 5026 | -8/Garrison | Installed Relay Interface Framework 5092 | -8/Garrison | Triggered checkpoint 5204 | -8/Garrison | Triggered checkpoint 5212 | -8/Garrison | Triggered checkpoint 5254 | -8/Garrison | Triggered checkpoint 5277 | -8/Garrison | Reached level 12 5280 | -8/Garrison | Triggered checkpoint 5348 | -8/Garrison | Triggered checkpoint 5403 | -8/Garrison | Identified exit to Materials 5403 | -8/Garrison | Discovered exit to Materials (range 12) 5425 | -8/Garrison | Entered Materials 6003 | -8/Materials | Discovered exit to Factory (range 18) 6149 | -8/Materials | Identified exit to Garrison 6208 | -8/Materials | Garrison activated, responded to threat 6453 | -8/Materials | Reached level 13 6563 | -8/Materials | Garrison activated, responded to threat 6931 | -8/Materials | Build established: Generator-Gunner 7018 | -8/Materials | Discovered exit to Factory (range 6) 7675 | -8/Materials | Entered Factory 7677 | -7/Factory | Reached level 14 7861 | -7/Factory | Reached level 15 7940 | -7/Factory | Build established: Scavenger-Gunner 8230 | -7/Factory | Identified exit to Garrison 8230 | -7/Factory | Entered Garrison 8274 | -7/Garrison | Triggered checkpoint 8426 | -7/Garrison | Triggered checkpoint 8429 | -7/Garrison | Triggered checkpoint 8444 | -7/Garrison | Triggered checkpoint 8450 | -7/Garrison | Core integrity fell below 50% 8452 | -7/Garrison | Reached level 16 8474 | -7/Garrison | Core integrity fell below 20% 8494 | -7/Garrison | Destroyed 16 combat bots 8514 | -7/Garrison | Build established: Generator-Gunner 8538 | -7/Garrison | Identified exit to Factory 8538 | -7/Garrison | Discovered exit to Factory (range 12) 8563 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8812 | -7/Garrison | Triggered checkpoint 8858 | -7/Garrison | Discovered exit to Factory (range 16) 8876 | -7/Garrison | Entered Factory 8876 | -7/Factory | Upgraded with Utility slot (x1) 8997 | -7/Factory | Identified exit to Lower Caves 8997 | -7/Factory | Discovered exit to Lower Caves (range 18) 9199 | -7/Factory | Build established: Hacker-Gunner 9478 | -7/Factory | Reached level 17 9572 | -7/Factory | Destroyed 14 combat bots 9676 | -7/Factory | First assault squad dispatched 9926 | -7/Factory | Found Prototype Launcher 9927 | -7/Factory | Identified Rocket Array 10211 | -7/Factory | Destroyed 9 combat bots 10288 | -7/Factory | Build established: Generator-Gunner 10358 | -7/Factory | Identified exit to Factory 10358 | -7/Factory | Discovered exit to Factory (range 5) 10388 | -7/Factory | Entered another Factory area 10389 | -6/Factory | Core integrity fell below 50% 10390 | -6/Factory | Reached level 18 10557 | -6/Factory | Spotted B-75 Beast 10560 | -6/Factory | Destroyed B-75 Beast 10713 | -6/Factory | Build established: Hacker-Gunner 10979 | -6/Factory | Reached level 19 11035 | -6/Factory | Identified exit to Lower Caves 11035 | -6/Factory | Discovered exit to Lower Caves (range 6) 11043 | -6/Factory | Entered Lower Caves 11437 | -6/Lower Caves | Learned Factory terminal intel 11488 | -6/Lower Caves | Identified exit to Lower Caves 11488 | -6/Lower Caves | Discovered exit to Lower Caves (range 17) 11556 | -6/Lower Caves | Entered another Lower Caves area 11656 | -6/Lower Caves | Identified exit to Factory 11656 | -6/Lower Caves | Discovered exit to Factory (range 7) 11838 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12220 | -6/Lower Caves | Encountered a Warlord checkpoint 12403 | -6/Lower Caves | Entered Factory 12404 | -5/Factory | Loaded intel: 20 terminal locations 12404 | -5/Factory | Core integrity fell below 50% 12405 | -5/Factory | Reached level 20 12536 | -5/Factory | Hacking Suite fried by hacking feedback 12565 | -5/Factory | Garrison activated, responded to threat 12574 | -5/Factory | Reached level 21 12712 | -5/Factory | Destroyed 10 combat bots 13022 | -5/Factory | Core integrity fell below 20% 13173 | -5/Factory | Identified exit to Factory 13173 | -5/Factory | Discovered exit to Factory (range 5) 13377 | -5/Factory | Self-destructed Last Messages --------------- 13162_ System Backup Module purges 1% of system corruption (0%). 13163_ RIF reveals location of hidden door. 13173_ EXIT=FOUND: FACTORY 13180_ Jacked W-25 Informer... [A new version of Cogmind is available, see F1 News page.] 13181_ Jacked W-25 Informer... 13182_ W-25 Informer destroyed. 13182_ Terminal disabled. 13187_ Acquired 16 matter. 13203_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 13327_ Discarded Targeting Computer. 13335_ Acquired Imp. Targeting Computer. [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | #############+######???????????????????????????? | | #???###### = #???????????????????????????? | | #??# # ! = #???????????????????????????? | | #### # """ "" #???????????????????????????? | | < # """ T" #???????????????????????????? | | + """ "" #???????????????????????????? | | # "" "" #???????????????????????????? | | # "" #???????????????????????????? | | # #???????????????????????????? | | ###+## ####+######???????????????????????????? | | # #??#?#????????????????????????????????? | | # ####+#########????????????????????????? | | = + ?# #????????????????????????? | | # ^# ? #????????????????????????? | | # ?# #????????????????????????? | | # # #????????????????????????? | | # # #????????????????????????? | | ###### # ?""" """ #????????????????????????? | | #????# # """ """ #????????????????????????? | | #????# # """ """ #????????????????????????? | | #????# # "" "" #????????????????????????? | | #????# # "" "" #????????????????????????? | | #????# # #????????????????????????? | | #????# # #????????????????????????? | | ###### ###+#############+####????????????????? | | @ #????????????????? | | #????????????????? | | k #????????????????? | | #????????????????? | | #????????????????? | | ###########+############ #????????????????? | | #???# #?????# ###+####?????????? | | ##### "" #?????# ########### | | + "G """" #?????? # | | ##### "" """" #??????? # | | #???# """" #??????? # """""" | | #???# = """" #??????? # """""" | | #???# ############## # """""" | | #???# """" """" # # # """""" | | #???# """" """" # # # | | #???# """" """"?# " " " " " + + """""" | | ] #???# """" """" # " " " " " # # """""" | | #???# + " " " " " # # """""" | | #???############## " " " " " # # """""" ] | | #????????????????# " " " " " # # | | #????????????????# " " " " " # ####+###### | | ##+###########??????# " " " " " # [ !! | | # #??????# " " " " " # * ] ! | | # """ #?###### " " " " " # | | # ""R" #?# + # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 70 Energy Capacity 1120 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 21 Terrain Scan Density 210 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 18 Recoil Reduction 3 Offensive Hacking 40 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 5k Club A New Friend Dynamic Key Hey, That's Mine! It Was An Accident, I Swear Knowing Is Half The Battle Let's See Who's Tougher Made in Tau Ceti IV Oops Please Form A Line Serviceable Loadout Significant Disruption Treasure Hunter Troublemaker Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Low Low Fac Levels Raised 20 | . . 5 4 2 1 2 1 1 2 . . 2 XP Earned 37258 | 6000 1465 7492 6039 1603 2873 2155 1619 2040 1843 253 435 3441 XP Spent 31450 | 5970 . 7050 6440 . 4535 . . 4435 3020 . . . Upgrades 81 | 26 . 11 14 . 11 . . 12 7 . . . Power Slot 3 | 1 . 1 1 . . . . . . . . . Propulsion Slot 2 | 1 . 1 . . . . . . . . . . Utility Slot 5 | 2 . 1 1 . . . . 1 . . . . Weapon Slot 4 | 1 . 2 1 . . . . . . . . . Core Integrity 12 | 4 . . . . 1 . . 7 . . . . Heat Dissipation 12 | 3 . . 7 . . . . . 2 . . . Energy Generation 4 | 2 . 1 . . 1 . . . . . . . Energy Storage 4 | 1 . 1 . . 2 . . . . . . . Matter Storage 4 | 1 . 1 . . 2 . . . . . . . Mass Support 7 | 1 . . . . 1 . . . 5 . . . Inventory Capacity 3 | 1 . 1 1 . . . . . . . . . Sight Range 2 | 2 . . . . . . . . . . . . Sensor Range 4 | 4 . . . . . . . . . . . . Terrain Scan Density 2 | 1 . . . . 1 . . . . . . . Ranged Accuracy 5 | 1 . 1 . . 3 . . . . . . . Hack Attack % 2 | . . 1 . . . . . 1 . . . . KI Damage % 2 | . . . 1 . . . . 1 . . . . TH Damage % 2 | . . . 1 . . . . 1 . . . . EX Damage % 2 | . . . 1 . . . . 1 . . . . Protomatter Created 4127 | . 145 531 578 216 601 334 448 740 127 44 97 266 Integrity Restored 5346 | . 222 464 616 171 956 264 808 927 132 132 291 363 Core 4414 | . 94 291 379 138 785 247 635 927 132 132 291 363 Parts 932 | . 128 173 237 33 171 17 173 . . . . . Protomatter Decayed 1569 | . 68 349 235 154 176 82 118 253 14 67 . 53 Game ------ Seed DamperAutogunStorage Manual? 0 Play Time 02:18:29 Cumulative 4.5 hours Start 2020.01.07 @ 13:22:22 End 2020.01.08 @ 20:53:22 Sessions 8 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 2 Rogue 1 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72678732-3b78-4bfd-9f93-5185891b7f22