Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 21:40:59 Player: OctagonalPrism Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (773) 773 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3428 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 219/700 Matter 248/300 Energy 14/100 System Corruption 7% Temperature Cool (0) Movement Hovering (46) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Airjet Improved Airjet > --- UTILITY (7) ------ Small Storage Unit Machine Analyzer Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Airjet Improved Cesium-ion Thruster Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor Proton Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit Weight Redist. System Machine Analyzer Improved Sensor Array Signal Interpreter Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Spear > --- INVENTORY -------- Light Ion Engine Airjet Improved Cesium-ion Thruster Advanced Weight Redist. System Proton Missile Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 71 | 6 6 10 18 31 Power 15 | 1 1 1 5 7 Engine 10 | 1 1 1 4 3 Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 22 | 2 3 2 4 11 Treads 2 | 2 . . . . Leg 1 | . 1 . . . Wheel . | . . . . . Hover 8 | . 2 . . 6 Flight 11 | . . 2 4 5 Utility 18 | 1 1 4 6 6 Device 8 | . . 1 5 2 Storage 3 | 1 . 1 . 1 Processor 2 | . . 1 . 1 Hackware 2 | . . 1 . 1 Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 16 | 2 1 3 3 7 Energy Gun 6 | 1 . . 1 4 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 4 | . . 2 1 1 Slashing Weapon . | . . . . . Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 1 4 Parts Lost 29 | . 5 2 6 16 Power 5 | . 1 . 1 3 Propulsion 10 | . 2 2 1 5 Utility 6 | . . . 2 4 Weapon 8 | . 2 . 2 4 Highest Loss Streak 8 | . 5 2 3 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 83 69 82 82 Engine 6 | . 13 11 4 . Core 3 | . . . 4 6 Treads 8 | . 26 . . . Hover 4 | . . 5 . 8 Flight 11 | . . 13 22 12 Device 10 | . . 2 19 14 Storage 6 | . 14 9 1 2 Processor 6 | . . . 9 12 Hackware 3 | . . 11 3 3 Protection 2 | . . . . 6 Energy Gun 7 | . 13 . 4 5 Ballistic Gun 5 | . 12 6 5 . Impact Weapon 3 | . . 8 6 1 Piercing Weapon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 22 | 13 16 13 14 22 Greatest Support 40 | 40 40 14 19 26 Greatest Overweight (x) 4 | 1 . 4 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 6 | 7 8 7 5 6 Most Carried 6 | 1 6 4 5 6 Average Carried 3 | . 2 2 3 3 Final Capacity 8 | 8 8 8 5 8 Final Carried 6 | 1 3 3 3 6 Class Distribution -------------------- 52% | Mutant 21% | Scout 16% | Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 848 | 260 122 73 194 199 Remotely . | . . . . . Salvage Created 935 | . 330 105 172 328 Parts 56 | . 30 6 6 14 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 27 | . 12 5 4 6 Melee 8 | . . 2 . 6 Guns 17 | . 12 1 4 . Classes Destroyed 8 | . 5 1 . 2 Recycler 1 | . 1 . . . Operator 3 | . 1 . 1 1 Watcher 9 | . 1 1 3 4 Swarmer 20 | . 9 4 4 3 Cutter 2 | . . . . 2 Grunt 3 | . 3 . . . Sentry 1 | . . 1 . . Programmer 1 | . . . . 1 Best Kill Streak 6 | . 3 6 4 3 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 402 | . 108 30 54 210 Missed 168 | . 28 9 19 112 Damage Taken 3152 | . 784 241 515 1612 Core 860 | . 178 82 119 481 Absorbed by Shields . | . . . . . Redirected to Shielding 98 | . . . . 98 Regen/Repaired (Parts) 38 | . . . 38 . Core Remaining (%) 71 | 100 28 79 78 . Volleys Fired 93 | . 37 2 17 37 Largest 2 | . 2 1 2 1 Hottest 65 | . 60 20 65 55 Shots Fired 141 | . 71 2 30 38 Gun 141 | . 71 2 30 38 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 52 | . 35 2 15 . Thermal 43 | . 36 . . 7 Explosive . | . . . . . Electromagnetic 46 | . . . 15 31 Robot Hit Streak 8 | . 7 4 8 5 Robot Miss Streak 4 | . 4 . 2 4 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 105 | . 37 11 24 33 Core Hits 46 | . 20 3 11 12 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . 2 2 . Critical Strikes 5 | . . 2 3 . Corrupt 1 | . . . 1 . Smash 4 | . . 2 2 . Melee Attacks 63 | . . 12 9 42 Impact 28 | . . 12 9 7 Slashing . | . . . . . Piercing 35 | . . . . 35 Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2130 | . 454 216 491 969 Guns 1306 | . 454 14 269 569 Cannons . | . . . . . Explosions 66 | . . . 66 . Melee 758 | . . 202 156 400 Ramming . | . . . . . Kinetic 331 | . 233 14 84 . Thermal 407 | . 221 . 66 120 Explosive . | . . . . . Electromagnetic 634 | . . . 185 449 Impact 487 | . . 202 156 129 Slashing . | . . . . . Piercing 271 | . . . . 271 Highest Corruption 7 | . . . . 7 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 204 | . . 45 88 71 Projectiles . | . . . . . Explosions 5 | . . . . 5 Melee 199 | . . 45 88 66 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 91 | . . . . 91 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 223 | . 84 . 81 223 Average Temperature 30 | . 26 . 24 36 Received Heat Transfer 678 | . 300 45 270 63 Siege Activations . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles . | . . . . . Parts Fried 19 | . . 5 6 8 Impact Corruptions 9 | . . 4 3 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 722 | . 500 . . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 729 | . 291 259 513 729 Initial 191 | . . 76 109 191 Average 299 | . 168 196 317 456 Maximum Alert Level 3 | . 1 1 2 3 Low Security (%) 33 | 100 66 36 29 1 Level 1 40 | . 33 63 40 41 Level 2 26 | . . . 30 55 Level 3 . | . . . . 1 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 1 6 Investigation 3 | . 1 . . 2 Extermination 1 | . . . . 1 Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered 1 | . . . . 1 Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 25 7 40 36 Peak Tracking Total 15 | . 8 5 12 15 Tactical Retreats 16 | . 1 1 11 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused 6 | . . . 6 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 6 | . . . 6 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 27 | . 6 4 8 9 Terminals 23 | . 5 4 7 7 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 82 | . 19 13 30 20 Successful 53 | . 14 6 22 11 Failed 29 | . 5 7 8 9 Catastrophic 4 | . 1 . . 3 Database Lockouts . | . . . . . Manual 52 | . 11 9 20 12 Terminals 75 | . 18 13 28 16 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 21 | . 6 2 11 2 Record 1 | . 1 . . . Part Schematic 1 | . . . 1 . Robot Analysis 3 | . 2 . 1 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Terminal Index 2 | . . 1 1 . Alert Level 2 | . . . 1 1 Unreport Threat 1 | . . . 1 . Locate Traps 4 | . 1 . 2 1 Reprogram Traps 1 | . . . 1 . Investigation Status 1 | . . . 1 . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . 1 . . 1 Report Inventory 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 27 | . 7 4 9 7 Terminals 27 | . 7 4 9 7 Track 2 | . 1 . 1 . Assimilate 2 | . 1 . . 1 Botnet 17 | . 4 3 5 5 Disrupt 2 | . . . 2 . Operators 4 | . 1 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 23 | . 5 4 6 8 Full Trace Events 4 | . 1 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 60 | . . . 60 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 26 | . . . . 26 Highest-Rated Ally 26 | . . . . 26 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2244 | 75 654 242 474 799 Spaces Moved 2792 | 44 344 355 737 1312 Core 6 | 5 . 1 . . Treads 345 | 39 306 . . . Legs 12 | . 12 . . . Wheels . | . . . . . Hover 479 | . 26 91 . 362 Flight 1950 | . . 263 737 950 Fastest Speed 30 | 50 56 37 32 30 Average Speed 54 | 149 150 52 33 37 Slowest Speed 280 | 160 160 280 37 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 27 | . . 2 24 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 50 23 62 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 19 | . . . 2 17 Terrain Destroyed 42 | . . . 5 37 Melee 19 | . . . 2 17 Projectile . | . . . . . AOE 23 | . . . 3 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3242 | 50 407 383 893 1509 Wait 209 | . 13 1 125 70 Move 2741 | 43 343 351 694 1310 Hop 20 | . . 1 18 1 Pick Up 18 | 1 6 3 3 5 Fast Attach 44 | 6 3 4 7 24 Attach 20 | . 3 5 6 6 Detach 8 | . . 2 2 4 Swap 7 | . . 1 5 1 Drop 19 | . 2 1 7 9 Fire 93 | . 37 2 17 37 Melee 63 | . . 12 9 42 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Identified exit to Mines 695 | -10/Materials | Discovered new exit (range 11) 703 | -10/Materials | Core integrity fell below 50% 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Utility x2 736 | -9/Materials | Lost 5 parts (1p2n2w) 964 | -9/Materials | Discovered new exit (range 16) 972 | -9/Materials | Identified exit to Materials 972 | -9/Materials | Entered another Materials area 972 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1235 | -8/Materials | Lost 3 parts (1p1n1w) 1324 | -8/Materials | Repaired Imp. VTOL Module 1432 | -8/Materials | Identified exit to Factory 1446 | -8/Materials | Entered Factory 1446 | -7/Factory | Evolved 2 slots: Utility x2 1658 | -7/Factory | Discovered new exit (range 12) 1663 | -7/Factory | Identified exit to Storage 1846 | -7/Factory | Search patrols dispatched 1972 | -7/Factory | Build established: Scout 2159 | -7/Factory | Lost 3 parts (1p1n1u) 2193 | -7/Factory | Cargo convoy interrupted 2214 | -7/Factory | Core integrity fell below 50% 2245 | -7/Factory | Self-destructed Last Messages --------------- Acquired Imp. Airjet. Slug penetrates Wall. Acquired Imp. Airjet. Airjet destroyed. Slug penetrates Wall. System corrupted: Reaction Control System rejected. Slug penetrates Wall. Acquired Reaction Control System. Reaction Control System destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Spear destroyed. Cld. Pulse Rifle destroyed. Weight Redist. System destroyed. U-05 Engineer lays Concrete. 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Slippery One Challenges ------------ None Game ------ Seed TargetMultinovaScythe Manual? 0 Play Time 00:51:15 Cumulative 51.5 hours Start 2024.07.30 @ 20:48:06 End 2024.07.30 @ 21:40:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1ea86c8-000d-45fd-a2df-604290b0208d