Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 22:27:21 Player: Demise Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (182) 910 Value Destroyed (5446) 5446 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (7150) 7150 TOTAL SCORE: 23286 Bonus ------- High Alert Combat Kills 809 Follower Combat Kills 41 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1006/1600 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Coolant Injector Spectral Analyzer EM Disruption Field Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Transdimensional Reconstructor Compact HERF Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Improved Fusion Compressor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Utility Shielding Advanced Shield Generator Improved Force Field Point Defense System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Diametric Drive Long-range Tractor Beam Transdimensional Reconstructor Compact HERF Cannon Long-range Missile Launcher [Rating: 154] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Improved Fusion Compressor Reactor Fusion Reactor Propulsion Wheel Leg Armored Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . 2 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . 1 . . . . 2 1 . . Utility 13 | . . . . . 4 2 . 2 2 . . . . . . . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 249 | 5 26 . 4 9 46 71 . 17 2 4 3 6 . 19 2 1 2 2 16 2 11 1 Power 18 | . 2 . . 1 2 4 . 2 . . . 1 . 1 . . . . 3 . 2 . Engine 7 | . 2 . . 1 2 1 . 1 . . . . . . . . . . . . . . Core 6 | . . . . . . 3 . 1 . . . . . 1 . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . 1 . . . . . . 2 . 2 . Propulsion 35 | 2 6 . . 3 6 4 . . . 2 1 2 . 3 . . . . 2 1 2 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . 1 . . . . 2 1 . . . . . . . . . . . Wheel 20 | 2 6 . . 3 5 4 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . 2 . 3 . . . . 2 1 2 1 Utility 120 | 1 4 . 2 2 19 39 . 12 2 2 2 3 . 14 1 . . 2 8 . 7 . Device 59 | 1 2 . . 1 8 18 . 7 . 2 2 2 . 6 . . . 1 5 . 4 . Storage 6 | . 2 . 2 . . 2 . . . . . . . . . . . . . . . . Processor 14 | . . . . . 5 2 . . . . . . . 3 . . . 1 2 . 1 . Hackware 13 | . . . . . . 2 . 3 2 . . . . 5 1 . . . . . . . Protection 28 | . . . . 1 6 15 . 2 . . . 1 . . . . . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 14 . 2 3 19 24 . 3 . . . . . 1 1 1 2 . 3 1 . . Energy Gun 16 | 1 11 . 1 1 2 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 33 | 1 2 . . 2 12 14 . 1 . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . 1 . . . 1 4 . . . . . . . . 1 1 . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 12 | . . . . . 2 6 . 2 . . . . . 1 . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . . . 1 . . . . . . 5 . 1 . . 1 . 2 . 1 . Parts Lost 63 | . 4 . . 2 9 15 1 5 1 3 3 . . 1 1 . . . . 1 5 12 Power 7 | . 1 . . 1 . 2 1 1 . . . . . . . . . . . . . 1 Propulsion 14 | . 1 . . . 4 1 . . 1 . 1 . . . . . . . . . 1 5 Utility 31 | . . . . . 2 9 . 4 . 3 2 . . 1 1 . . . . 1 4 4 Weapon 11 | . 2 . . 1 3 3 . . . . . . . . . . . . . . . 2 Highest Loss Streak 12 | . 2 . . 1 2 4 1 3 1 2 3 . . 1 1 . . . . 1 2 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 82 100 100 90 88 84 86 87 82 82 84 83 70 88 90 94 94 94 93 84 84 73 Engine 4 | . 6 14 14 5 8 3 . . 5 5 5 4 . . . . . . . . . . Core 1 | . . . . . . 2 2 3 . . . . . 3 5 5 5 5 4 4 . . Leg 1 | . . . . . . . . . . 11 11 9 . . . . . . . . . . Wheel 9 | . 22 28 28 28 12 9 7 6 5 . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 1 11 15 15 15 15 15 19 17 16 15 Device 9 | . 11 14 14 10 9 5 . 6 . 5 13 12 11 16 15 15 15 15 11 8 18 15 Storage 8 | . 13 14 14 14 9 7 15 13 11 11 11 9 . . . . . . . . . . Processor 12 | . . . . . 20 16 15 13 11 11 11 11 11 15 15 15 15 15 14 13 12 11 Hackware 10 | . . . . . . 8 7 20 29 21 17 17 17 20 21 26 26 26 23 21 20 20 Protection 6 | . . . . 3 9 12 23 9 5 1 . 1 5 5 5 5 5 5 6 6 3 . Energy Gun 3 | . 17 28 14 11 . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 9 . . 16 16 11 15 5 . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . 6 11 11 11 10 5 4 5 5 5 5 4 6 8 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 5 32 32 52 54 70 110 110 108 101 101 104 107 18 27 26 25 35 25 35 35 43 26 Greatest Support 49 | 32 32 20 20 20 20 28 28 28 28 45 45 45 21 36 36 27 27 27 44 43 49 49 Greatest Overweight (x) 33 | . 1 1 2 2 22 3 3 3 33 2 2 4 . . . . 1 . . . 1 . Average Overweight (x) 1 | . . 1 1 2 4 2 3 3 3 2 2 1 . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 15 | 5 13 15 16 20 20 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 3 15 15 18 20 20 20 14 20 18 17 15 15 5 5 5 5 5 5 5 5 5 5 Average Carried 14 | 2 10 15 15 19 19 17 14 19 17 15 14 13 5 4 4 4 5 5 4 4 5 4 Final Capacity 20 | 5 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 15 15 18 20 20 14 14 19 18 15 14 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 27% | Scavenger-Mutant 22% | Hacker-Mutant 14% | Wizard-Scout 12% | Scavenger-Skirmisher 9% | Mutant 5% | Scavenger-Assassin 4% | Hacker-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 4392 | 274 413 . 10 144 835 1566 60 330 11 39 30 70 . 120 100 25 . 40 90 145 90 . Remotely 205 | . . . . . . 120 . 85 . . . . . . . . . . . . . . Salvage Created 7329 | 108 876 91 . 527 1165 2199 . 360 11 64 530 274 . 387 74 . . . 231 207 225 . Parts 311 | 3 51 4 . 43 66 92 . 18 . . 3 2 . 8 8 . . . 5 4 4 . Haulers Intercepted 8 | . 2 . . . 2 . . . . . . . . 2 . . . . 1 . 1 . Recyclers Shooed 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 5 . . . 6 . . . . . . . Prevented 5 | . . . . . . . 1 . . . 2 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 107 | . 14 2 . 8 16 40 . 13 . 3 4 . . 1 5 . . . 1 . . . Melee 16 | . . . . . . 4 . 8 . 1 2 . . 1 . . . . . . . . Guns 61 | . 10 . . 7 16 26 . 2 . . . . . . . . . . . . . . AOE 16 | . 4 2 . 1 . 3 . . . . . . . . 5 . . . 1 . . . Classes Destroyed 14 | 2 6 . . 1 2 3 . . . . . . . . . . . . . . . . Worker 19 | . 5 . . 1 4 8 . . . . . . . . . . . . . . 1 . Builder 9 | . 1 . . 2 . 6 . . . . . . . . . . . . . . . . Tunneler 3 | 1 . . . 2 . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 2 . . . . . . . . 2 . . . . 1 . 1 . Recycler 12 | 1 3 . . 2 1 3 . . . . . . . . . . . . . 1 1 . Operator 8 | . . . . . 2 1 . . 1 . . . . 2 . . . . 1 1 . . Watcher 16 | . 3 . . . 2 5 . . . . . . . 2 . . . . 2 2 . . Swarmer 34 | . 5 . . 3 . 7 . 9 . 3 2 . . . 5 . . . . . . . Grunt 42 | . 9 2 . 3 11 15 . . . . 1 . . . . . . . 1 . . . Brawler 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 13 | . . . . 2 3 6 . 1 . . 1 . . . . . . . . . . . Hunter 7 | . . . . . 2 5 . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . 3 . 3 . . . . . 1 . . . . . . . . Best Kill Streak 9 | 2 6 2 . 6 4 9 . 5 1 2 2 . . 2 5 . . . 3 1 1 . Combat Bots Only 6 | . 5 2 . 3 3 6 . 5 . 2 2 . . 1 5 . . . 1 . . . Max Kills in Single Turn 5 | 1 4 2 . 3 2 5 . 1 1 1 1 . . 1 5 . . . 1 1 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . 3 2 . 1 . 2 . . . . . . . . 5 . . . 1 . . . Melee 1 | . . . . . . 1 . 1 . 1 1 . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 11040 | . 538 12 . 259 1345 4210 34 936 166 518 509 . 45 213 94 26 . . 225 328 567 1015 Core 2096 | . 142 12 . 21 155 520 . 55 73 127 115 . . 56 25 26 . . 61 114 47 547 Absorbed by Shields 520 | . . . . . . . . 241 . . . . . . . . . . . . 106 173 Redirected to Shielding 327 | . . . . . . 102 . . . . . . . 67 11 . . . 62 62 23 . Regen/Repaired (Parts) 955 | . 15 . . . 273 296 . 190 . . . . . 119 . . . . 62 . . . Core Remaining (%) 72 | 100 . . . 30 71 . 25 93 . . . . 68 . . . . 90 95 92 . 62 Volleys Fired 344 | 8 76 2 . 18 92 132 . 8 . . . . . . 1 1 . . 6 . . . Largest 2 | 2 2 2 . 2 2 2 . 2 . . . . . . 1 1 . . 1 . . . Hottest 94 | 70 90 90 . 90 68 64 . 48 . . . . . . 43 43 . . 94 . . . Shots Fired 646 | 16 146 4 . 36 183 237 . 16 . . . . . . 1 1 . . 6 . . . Gun 618 | 16 143 4 . 36 183 220 . 16 . . . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Launcher 26 | . 3 . . . . 17 . . . . . . . . 1 1 . . 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 502 | 8 71 . . 10 177 220 . 16 . . . . . . . . . . . . . . Thermal 42 | 8 34 . . . . . . . . . . . . . . . . . . . . . Explosive 9 | . 3 . . . . . . . . . . . . . 1 1 . . 4 . . . Electromagnetic 93 | . 38 4 . 26 6 17 . . . . . . . . . . . . 2 . . . Robot Hit Streak 17 | 7 9 3 . 15 16 17 . 4 . . . . . . . . . . 8 . . . Robot Miss Streak 6 | 2 4 2 . 4 3 6 . 4 . . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . 2 1 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 556 | 13 94 4 4 27 123 183 . 42 1 7 18 6 . 12 . . . . 10 6 6 . Core Hits 316 | 3 42 3 . 25 57 157 . 8 . . 2 . . 3 4 . . . 9 1 2 . Critical Kills 4 | . . . . . 1 . . . . . 1 . . 2 . . . . . . . . Critical Parts Destroyed 39 | . 1 . . . 2 7 . 13 . 2 7 2 . 3 . . . . . 1 1 . Critical Strikes 45 | . 2 . . . 3 7 . 14 . 2 8 2 . 5 . . . . . 1 1 . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . Smash 39 | . . . . . 1 5 . 14 . 2 8 2 . 5 . . . . . 1 1 . Melee Attacks 324 | . . . 4 . 10 48 . 49 3 10 27 6 2 38 8 7 8 1 40 26 23 14 Impact 312 | . . . . . 10 48 . 49 3 10 27 6 2 38 8 7 8 1 35 23 23 14 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . 5 3 . . Sneak Attacks 20 | . . . 4 . 1 2 . 1 1 . . . . 3 . . . . 1 3 4 . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . 3 . 1 3 1 . . . . . . 1 1 . . Damage Inflicted 16965 | 168 1612 112 . 758 1767 5523 . 1578 94 311 1250 683 . 819 380 47 . . 777 554 532 . Guns 6611 | 168 1225 37 . 485 1709 2831 . 156 . . . . . . . . . . . . . . Cannons 55 | . . . . . . . . . . . . . . . . . . . 55 . . . Explosions 3337 | . 387 75 . 270 . 1778 . . . . . . . . 380 47 . . 400 . . . Melee 6959 | . . . . . 58 914 . 1422 94 311 1250 683 . 819 . . . . 322 554 532 . Ramming 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Kinetic 5229 | 80 460 . . 75 1627 2831 . 156 . . . . . . . . . . . . . . Thermal 932 | 88 438 75 . 270 . 61 . . . . . . . . . . . . . . . . Explosive 1725 | . 231 . . . . 667 . . . . . . . . 380 47 . . 400 . . . Electromagnetic 2117 | . 483 37 . 410 82 1050 . . . . . . . . . . . . 55 . . . Impact 6866 | . . . . . 58 914 . 1422 94 311 1250 683 . 819 . . . . 284 499 532 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 93 | . . . . . . . . . . . . . . . . . . . 38 55 . . Highest Corruption 12 | . 1 1 1 1 . 12 12 3 . . . . . 1 1 1 1 . . . 1 2 Average Corruption 2 | . 1 1 1 1 . 3 12 1 . . . . . 1 1 1 1 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 62 | . 8 2 5 2 . 34 1 5 . . . . . 1 1 1 . . . . 1 1 Message Errors 15 | . 3 1 2 . . 7 . 2 . . . . . . . . . . . . . . Matter Fused 16 | . . . . 1 . 13 1 1 . . . . . . . . . . . . . . Heat Flow Errors 12 | . 2 1 2 . . 4 . . . . . . . 1 1 . . . . . . 1 Energy Discharges 8 | . 2 . 1 1 . 2 . 1 . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . 1 . . . . 4 . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3489 | . 21 . . 18 58 348 . 763 64 160 900 353 . 308 32 . . . 104 230 130 . Projectiles 40 | . . . . . . . . . . . . . . . . . . . 40 . . . Explosions 136 | . 21 . . 18 . 65 . . . . . . . . 32 . . . . . . . Melee 3313 | . . . . . 58 283 . 763 64 160 900 353 . 308 . . . . 64 230 130 . Knockbacks 19 | . . . . . . 2 . 9 . . . 2 . 2 . . . . 1 2 1 . Impact 18 | . . . . . . 2 . 8 . . . 2 . 2 . . . . 1 2 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 611 | . 11 . . 28 . 572 . . . . . . . . . . . . . . . . Shots 15 | . 1 . . 1 . 13 . . . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 258 | . 245 93 258 218 11 199 . . . . . . . 159 114 . . . 92 . 12 93 Average Temperature 45 | . 28 41 116 74 4 45 . . . . . . . 71 41 . . . 43 . 10 40 Received Heat Transfer 1946 | . 228 6 . 102 612 687 . 20 . . 99 . . 48 9 . . . 73 9 53 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Parts Fried 49 | . 4 . . 2 2 21 . 4 1 . 2 2 . 3 . . . . 3 2 3 . Impact Corruptions 112 | . . . . . 2 10 . 27 1 8 29 8 . 12 . . . . 3 9 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1644 | 259 935 50 . 300 . 100 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 4 1 . 2 . 3 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1356 | 10 430 196 . 246 183 1356 . 710 346 . . . . 288 . . . . 348 400 618 684 Initial 553 | . 6 134 . . 23 77 . 553 326 . . . . 28 . . . . . 180 240 404 Average 301 | 4 288 176 . 116 89 486 . 604 338 . . . . 115 . . . . 238 309 297 488 Maximum Alert Level 4 | . 2 . . 1 . 4 . 3 1 . . . . 1 . . . . 1 2 2 2 Low Security (%) 53 | 100 13 100 . 81 100 47 . . . . . . . 85 . . . . 35 6 . . Level 1 23 | . 80 . . 18 . 12 . . 100 . . . . 14 . . . . 64 91 87 . Level 2 11 | . 6 . . . . . . 91 . . . . . . . . . . . 1 12 100 Level 3 6 | . . . . . . 19 . 8 . . . . . . . . . . . . . . Level 4 5 | . . . . . . 19 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 3 . . . 2 14 . 5 1 . . . . 7 . . . . 3 3 6 . Investigation 16 | . 3 . . . . 4 . 1 . . . . . 3 . . . . 2 1 2 . Extermination 5 | . . . . . . 3 . 1 . . . . . 1 . . . . . . . . Reinforcement 18 | . . . . . 2 5 . 1 1 . . . . 3 . . . . . 2 4 . Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . . 1 . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 14 | . 4 . . . 1 . . 1 . . . . . . . . 2 . 2 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 308 | . 32 2 . 8 30 63 1 22 3 4 7 . 4 21 12 1 4 1 21 14 35 23 Peak Tracking Total 21 | . 9 . . 3 3 7 1 5 2 4 3 . 5 13 10 1 4 1 6 5 21 16 Tactical Retreats 37 | . 1 . . . 1 4 . 3 . 1 4 . 1 5 3 1 1 . 4 1 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 18 | . 4 . . . 1 4 . 1 . . . . . . . . . . . . 4 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . 12 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . 4 . . . . 1 Exploded 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 27 | . 2 . . 1 2 19 . . . . . 1 . 1 . . . . 1 . . . Max in Single Turn 9 | . 1 . . 1 1 9 . . . . . 1 . 1 . . . . 1 . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . 2 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 90 | . 8 . 1 . 8 16 . 6 1 . . 4 . 15 . . 6 . 9 5 8 3 Terminals 53 | . 6 . . . 6 10 . 3 . . . . . 9 . . . . 5 5 6 3 Fabricators 4 | . . . . . . 1 . . . . . . . 2 . . . . 1 . . . Repair Stations 8 | . 1 . . . 1 2 . 2 . . . . . 1 . . . . 1 . . . Recycling Units 6 | . 1 . . . . 1 . 1 1 . . . . 2 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . . . . . . . 1 . . . . 2 . 2 . Total Hacks 244 | . 32 . 1 . 25 44 . 16 2 . . 17 . 47 . . 6 . 23 12 12 7 Successful 139 | . 17 . 1 . 17 17 . 9 2 . . 17 . 25 . . 6 . 11 7 6 4 Failed 105 | . 15 . . . 8 27 . 7 . . . . . 22 . . . . 12 5 6 3 Catastrophic 16 | . 1 . . . . 2 . 2 . . . . . 6 . . . . 1 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 131 | . 26 . . . 16 23 . 10 1 . . . . 25 . . . . 9 10 7 4 Terminals 156 | . 28 . . . 19 26 . 6 . . . . . 33 . . . . 15 12 10 7 Fabricators 9 | . . . . . . 3 . . . . . . . 4 . . . . 2 . . . Repair Stations 23 | . 2 . . . 4 7 . 5 . . . . . 2 . . . . 3 . . . Recycling Units 18 | . 2 . . . . 4 . 5 2 . . . . 5 . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 4 . . . . . . . 3 . . . . 3 . 2 . Terminal Hacks 73 | . 10 . 1 . 4 6 . 1 . . . 17 . 11 . . 6 . 5 5 4 3 Record 11 | . . . 1 . . . . . . . . 5 . . . . 5 . . . . . Part Schematic 12 | . 3 . . . . 1 . . . . . 4 . 3 . . . . 1 . . . Robot Analysis 13 | . 4 . . . 1 . . . . . . 4 . 1 . . . . 1 1 . 1 Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 . Level Access Points 5 | . 1 . . . . 1 . . . . . . . . . . . . 1 1 . 1 Branch Access Points 6 | . 1 . . . 1 2 . . . . . . . 1 . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 8 | . 1 . . . 1 1 . 1 . . . . . 1 . . . . . 1 1 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Fabricator Hacks 7 | . . . . . . 1 . . . . . . . 4 . . . . 2 . . . Load Schematic 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . Build 4 | . . . . . . 1 . . . . . . . 2 . . . . 1 . . . Repair Station Hacks 18 | . 2 . . . 4 4 . 4 . . . . . 2 . . . . 2 . . . Scan Component 9 | . 1 . . . 2 2 . 2 . . . . . 1 . . . . 1 . . . Repair 8 | . 1 . . . 2 1 . 2 . . . . . 1 . . . . 1 . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . 1 . 1 1 . . . . 2 . . . . . . . . Retrieve Components 6 | . 1 . . . . 1 . 1 1 . . . . 2 . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . . . . . . . . . 2 . 2 . Seal Access 5 | . . . . . . 1 . . . . . . . . . . . . 2 . 2 . Unauthorized Hacks 28 | . 4 . . . 7 4 . 3 1 . . . . 6 . . . . . 2 . 1 Terminals 19 | . 4 . . . 7 3 . . . . . . . 2 . . . . . 2 . 1 Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Botnet 14 | . 3 . . . 6 2 . . . . . . . 2 . . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 1 . 3 1 . . . . 1 . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . Mask 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Restock 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 8 . . . 7 16 . 4 . . . . . 11 . . . . 8 5 3 3 Full Trace Events 10 | . 2 . . . . 2 . 1 . . . . . 2 . . . . 2 . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 3 . . . 1 1 . . . . . 4 . 3 . . . . 1 . . . Parts Built 4 | . . . . . . 1 . . . . . . . 2 . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 347 | . . . . . . 42 . . . . . . . 212 . . . . 93 . . . Total Part Build Rating 23 | . . . . . . 4 . . . . . . . 12 . . . . 7 . . . Parts Repaired 8 | . 1 . . . 2 1 . 2 . . . . . 1 . . . . 1 . . . Time 241 | . 26 . . . 76 19 . 54 . . . . . 22 . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 10 . . . . . . 2 1 . . . . 5 . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 10 | . . 2 . . . 1 1 . . . . . . 4 . . . . . 1 . 1 Largest Group 4 | . . 2 2 . . 1 1 . . . . . . 4 . . . . . 1 . 1 Highest-Rated Group 188 | . . 46 46 . . 26 146 . . . . . . 188 . . . . . 26 . 26 Highest-Rated Ally 146 | . . 31 31 . . 26 146 . . . . . . 47 . . . . . 26 . 26 Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . 2 . . . . . . 6 . . . . . . . . Total Damage 369 | . . . . . . . 186 . . . . . . 183 . . . . . . . . Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 13 | . 4 . . . 1 . . . . . . 4 . 1 . . . . 1 1 . 1 Derelict Logs Recovered 9 | . . 2 . 1 . . . . . 1 . . 2 . 1 2 . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 14121 | 86 1157 422 343 783 2328 2915 61 1014 77 536 1077 372 139 567 325 178 266 87 534 313 397 144 Spaces Moved 12742 | 54 750 400 327 624 920 1616 35 517 45 194 385 172 396 1310 413 498 754 271 1102 646 1019 294 Core 15 | 5 . . . . 6 . . . 1 . . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 740 | . . . . . 42 . . . . 194 385 119 . . . . . . . . . . Wheels 5234 | 49 750 400 327 624 872 1616 35 517 44 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 6753 | . . . . . . . . . . . . 53 396 1310 413 498 754 271 1102 646 1019 291 Fastest Speed 20 | 50 95 95 95 110 110 115 145 145 145 260 260 32 32 20 20 29 29 29 24 27 22 22 Average Speed 82 | 95 103 95 100 110 164 129 145 145 179 260 260 193 32 28 28 29 29 29 26 27 28 29 Slowest Speed 1700 | 100 115 95 110 110 1150 145 145 145 1700 260 260 315 32 29 29 29 99 29 29 29 105 50 Overloaded Moves 70 | . . . . . . . . . . . . . . 26 15 . . . . . 18 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . . . . . . . . 6 . . 5 . 1 3 18 15 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 6 93 98 63 95 65 49 5 17 2 43 53 60 59 33 75 60 89 51 40 25 37 21 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 8 | . . 1 1 . . . . . . . . 3 2 . . 1 . . . . . . Known Exits Taken 18 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . . . . 1 1 . 1 . 3 . . 3 . . . . Spaces Dug 171 | . . . . . 8 26 . 4 . . 2 . 2 23 7 22 5 1 30 17 12 12 Terrain Destroyed 297 | . 26 4 . 13 8 76 . 4 . . 2 . 2 23 25 22 5 1 45 17 12 12 Melee 156 | . . . . . 8 26 . 4 . . 2 . 2 23 7 7 5 1 30 17 12 12 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 141 | . 26 4 . 13 . 50 . . . . . . . . 18 15 . . 15 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 15115 | 69 996 437 339 688 1547 2093 45 671 51 209 415 208 403 1415 601 516 778 276 1261 727 1058 312 Wait 1267 | . 102 36 . 24 412 192 11 70 1 . 5 . 6 38 177 9 17 1 89 57 5 15 Move 12632 | 53 749 399 326 623 919 1615 34 516 44 193 384 171 395 1297 412 497 745 270 1099 641 987 263 Hop 39 | . . . . . . . . . . . . . . 6 . . 3 . 1 1 13 15 Pick Up 96 | 3 22 . 3 4 27 15 . 10 1 2 1 2 . 4 . . . . 2 . . . Fast Attach 103 | 5 11 . . 2 11 13 . 7 . . 1 6 . 17 1 . 2 2 11 2 12 . Attach 50 | . 4 . . 1 11 14 . 4 2 4 2 1 . 1 1 1 . . 3 . . 1 Detach 33 | . 4 . . 2 2 5 . 2 . . . 5 . 5 1 1 . 1 4 1 . . Swap 98 | . 11 . 4 6 24 44 . 6 . . . . . 1 . . . . 2 . . . Drop 117 | . 17 . 2 7 27 15 . 4 . 1 . 18 . 8 . . 2 1 9 2 4 . Fire 344 | 8 76 2 . 18 92 132 . 8 . . . . . . 1 1 . . 6 . . . Melee 298 | . . . 4 . 10 48 . 44 3 9 22 5 2 38 8 7 8 1 35 23 19 12 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . . . 18 6 Rewire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Trap 12 | . . . . . 12 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 525 | -10/Materials | Core integrity fell below 50% 652 | -10/Materials | Discovered new exit (range 3) 945 | -10/Materials | Discovered new exit (range 13) 959 | -10/Materials | Identified exit to Mines 959 | -10/Materials | Identified exit to Materials 1139 | -10/Materials | Repaired Seismic Detector 1244 | -10/Materials | Entered Mines 1445 | -10/Mines | Build established: Scavenger-Mutant 1548 | -10/Mines | Learned location of Zion (-6) 1558 | -10/Mines | Learned Materials stockpile data 1562 | -10/Mines | Discovered exit to Materials (range 8) 1623 | -10/Mines | Discovered exit to Materials (range 9) 1652 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1652 | -10/Mines | Discovered new exit (range 5) 1666 | -10/Mines | Entered Exiles 1666 | -10/Exiles | Accompanied by 2 allies 1681 | -10/Exiles | Discovered new exit (range 15) 1694 | -10/Exiles | Met 8R-AWN 1696 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1709 | -10/Exiles | Met EX-HEX 1738 | -10/Exiles | Met EX-BIN 1800 | -10/Exiles | Met EX-DEC 2009 | -10/Exiles | Entered Mines 2119 | -9/Mines | Discovered new exit (range 7) 2226 | -9/Mines | Assembled infested the area 2231 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2305 | -9/Mines | Discovered new exit (range 9) 2377 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2390 | -9/Mines | Learned Materials emergency access door positions 2792 | -9/Mines | Entered Materials 2792 | -8/Materials | Evolved 4 slots: Utility x4 4044 | -8/Materials | Discovered new exit (range 17) 4091 | -8/Materials | Identified exit to Factory 4450 | -8/Materials | Build established: Scavenger-Skirmisher 5019 | -8/Materials | Repaired Hvy. Armor Plating 5058 | -8/Materials | Repaired Great Maul 5069 | -8/Materials | Discovered exit to Factory (range 17) 5120 | -8/Materials | Entered Factory 5120 | -7/Factory | Evolved 2 slots: Utility x2 5341 | -7/Factory | Fabricated Imp. Cooling System (x1) 5812 | -7/Factory | Build established: Scavenger-Assassin 6238 | -7/Factory | Discovered new exit (range 13) 6254 | -7/Factory | Identified exit to Factory 6387 | -7/Factory | Repaired Hvy. Armor Plating 7010 | -7/Factory | Identified exit to Lower Caves 7520 | -7/Factory | First assault squad dispatched 7577 | -7/Factory | System corruption reached 10% 7607 | -7/Factory | Lost 4 parts (1n2u1w) 7764 | -7/Factory | Build established: Scavenger-Mutant 7891 | -7/Factory | Core integrity fell below 50% 8035 | -7/Factory | Entered Lower Caves 8036 | -7/Lower Caves | Encountered a Warlord checkpoint 8059 | -7/Lower Caves | NK-0LA showed up to help 8061 | -7/Lower Caves | NK-0LA revealed a hidden path 8096 | -7/Lower Caves | Entered Factory 8096 | -6/Factory | Evolved 2 slots: Utility x2 8415 | -6/Factory | Build established: Hacker-Mutant 8525 | -6/Factory | Repaired Hvy. Assault Rifle? 8531 | -6/Factory | Repaired Imp. Light Armor Plating 8681 | -6/Factory | Discovered new exit (range 17) 8961 | -6/Factory | Garrison activated, responded to threat 9086 | -6/Factory | Lost 3 parts (1p2u) 9108 | -6/Factory | Identified exit to Factory 9110 | -6/Factory | Entered another Factory area 9110 | -5/Factory | Evolved 2 slots: Utility x2 9168 | -5/Factory | Discovered new exit (range 6) 9175 | -5/Factory | Identified exit to Upper Caves 9187 | -5/Factory | Entered Upper Caves 9487 | -5/Upper Caves | Encountered a Warlord checkpoint 9514 | -5/Upper Caves | Learned Factory emergency access door positions 9697 | -5/Upper Caves | Discovered new exit (range 11) 9721 | -5/Upper Caves | Identified exit to Upper Caves 9723 | -5/Upper Caves | Entered another Upper Caves area 9877 | -5/Upper Caves | Discovered new exit (range 16) 9929 | -5/Upper Caves | Identified exit to Factory 10109 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10264 | -5/Upper Caves | Lost 3 parts (1n2u) 10789 | -5/Upper Caves | Discovered new exit (range 5) 10797 | -5/Upper Caves | Identified exit to Zhirov 10800 | -5/Upper Caves | Entered Zhirov 10800 | -5/Zhirov | Discovered new exit (range 3) 10816 | -5/Zhirov | Identified exit to Proximity Caves 10855 | -5/Zhirov | Met Zhirov 10902 | -5/Zhirov | Learned location of Quarantine (-3) 10902 | -5/Zhirov | Learned location of Testing (-2) 10902 | -5/Zhirov | Learned location of Command (-1) 10925 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10964 | -5/Zhirov | Found Alien Artifact 10964 | -5/Zhirov | Identified Integrated Reactor 10964 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10994 | -5/Zhirov | Found Alien Artifact 11172 | -5/Zhirov | Entered Proximity Caves 11308 | -4/Proximity Caves | Discovered exit to Factory (range 10) 11311 | -4/Proximity Caves | Entered Factory 11311 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11445 | -4/Factory | Build established: Hacker-Sprinter 11489 | -4/Factory | Spotted B-86 Titan 11494 | -4/Factory | Found Prototype Hackware 11494 | -4/Factory | Identified Exp. Hacking Suite 11595 | -4/Factory | Fabricated Adv. Hacking Suite? 11668 | -4/Factory | Identified exit to Upper Caves 11668 | -4/Factory | Identified exit to Armory 11791 | -4/Factory | Repaired Power Maul 11860 | -4/Factory | Build established: Hacker-Scout 11865 | -4/Factory | Fabricated Adv. System Shield? 11878 | -4/Factory | Entered Upper Caves 12142 | -4/Upper Caves | Learned Research stockpile data 12198 | -4/Upper Caves | Discovered new exit (range 14) 12202 | -4/Upper Caves | Identified exit to Upper Caves 12203 | -4/Upper Caves | Entered another Upper Caves area 12204 | -4/Upper Caves | Discovered new exit (range 6) 12257 | -4/Upper Caves | Learned location of Armory (-4) 12264 | -4/Upper Caves | Encountered a Warlord checkpoint 12289 | -4/Upper Caves | Spotted B-86 Titan 12380 | -4/Upper Caves | Discovered new exit (range 5) 12381 | -4/Upper Caves | Identified exit to Warlord 12381 | -4/Upper Caves | Entered Warlord 12397 | -4/Warlord | Discovered new exit (range 15) 12405 | -4/Warlord | System corruption cleaned by Quarantine Array 12443 | -4/Warlord | Met Warlord 12450 | -4/Warlord | Build established: Wizard-Scout 12468 | -4/Warlord | Warlord's base attacked by MAIN.C 12475 | -4/Warlord | Found Prototype Special Weapon 12475 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 12612 | -4/Warlord | Opened side exit 12646 | -4/Warlord | Identified exit to Proximity Caves 12647 | -4/Warlord | Entered Proximity Caves 12682 | -3/Proximity Caves | Spotted B-86 Titan 12732 | -3/Proximity Caves | Discovered new exit (range 3) 12733 | -3/Proximity Caves | Identified exit to Research 12734 | -3/Proximity Caves | Entered Research 12734 | -3/Research | Evolved 2 slots: Propulsion x2 12841 | -3/Research | Repaired Cld. Nuclear Pulse Thruster? 12858 | -3/Research | Spotted B-86 Titan 12878 | -3/Research | Found Prototype Processor 12878 | -3/Research | Identified Spectral Analyzer 12914 | -3/Research | Identified exit to Research 12963 | -3/Research | Fabricated Exp. Optical Array? 12964 | -3/Research | Found Enh. Force Lance 12998 | -3/Research | Spotted B-86 Titan 13188 | -3/Research | Garrison activated, responded to threat 13268 | -3/Research | Entered another Research area 13268 | -2/Research | Warlord forces began assault on 0b10 13268 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13269 | -2/Research | Identified exit to Testing 13322 | -2/Research | Identified exit to Access 13378 | -2/Research | Research machine network offline 13459 | -2/Research | Spotted B-90 Cyclops 13484 | -2/Research | Crushed by falling debris 13548 | -2/Research | Met up with Warlord 13581 | -2/Research | Entered Access 13581 | -1/Access | Evolved 2 slots: Utility x2 13858 | -1/Access | Spotted B-99 Colossus 13919 | -1/Access | Spotted B-99 Colossus 13976 | -1/Access | Discovered new exit (range 7) 13978 | -1/Access | Identified exit to Command 13978 | -1/Access | Entered Command 14044 | -1/Command | Identified exit to Surface 14111 | -1/Command | Spotted Alpha 7 14111 | -1/Command | Spotted Alpha 7 14111 | -1/Command | Spotted Striker 14111 | -1/Command | Spotted Striker 14111 | -1/Command | Spotted Executioner 14111 | -1/Command | Spotted Executioner 14111 | -1/Command | Spotted Executioner 14111 | -1/Command | Spotted Executioner 14112 | -1/Command | Spotted B-99 Colossus 14114 | -1/Command | Spotted B-99 Colossus 14122 | *** | Escaped! Last Messages --------------- 14120_ Adv. Sensor Array destroyed. 14120_ Field strength at 20. 14120_ Knocked back. 14120_ Penetrated by Slug. 14120_ Cld. Nuclear Pulse Thruster destroyed. 14121_ Executioner suffers critical hit (Destroy). 14121_ Executioner destroyed. 14121_ Slug penetrates Striker. 14121_ Striker suffers critical hit (Destroy). 14121_ Striker destroyed. 14121_ Penetrated by Slug. 14121_ Slug penetrates Wall. 14122_ B-99 Colossus activates siege mode. 14122_ Penetrated by Slug. 14122_ Slug penetrates Wall. 14122_ Penetrated by Slug. 14122_ Slug penetrates Wall. 14122_ Penetrated by Slug. 14122_ Slug penetrates Reinforced Barrier. 14122_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????# #????# #??????????????? | | ??????????# #????# #??????????????? | | ??????????# #????# #??????????????? | | ??????????# #????# #??????????????? | | ###+####+## ###### #???????????#### | | / #???????????# | | # """" !#???????????# | | / """" #???????????# | | # """" #???????????# | | # """" ############# | | ###+#### # / ## | | # # ########## #? | | / ##############?#######" #?##+ | | ###############??????????????# # #?# | | #????????????????????????????#! # #?# | | =!!#????????????????????????????# # #?# | | =! #????????????????????????????# # #?## | | =! #????????????????????????????# # #??# | | #?????????????#####??????????# # #??# | | #?????????#####;#;########???###/#### #??# | | ########?????????#;BB ;#?????# #??# #??# | | ??????????########;BB%% ;#?????# #??# #??# | | ???????#### # #!#[; #??????# #??# #??# | | ########;% 7 =!%^! %^ #??????# #??# #??# | | + =!^^% ^ ^ #??????# #### #### | | + 7E= % "@ #??????# | | ;^ ^ E * "" #??????########### | | + ^ ^ E #????????????????# | | ###^^ K BB #????????????????# | | #?### # #%# ; BB ^ #????????????????# | | #???######### #???????????????? | | !! #???????????# #????????????????#+ | | !! #???????????##############?????????????????? | | ! #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | %#??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ?# ??????????????????????????????????????????? | | ?# ?????????????????????????????????????????? | | ?# ?????????????????????????????????????????? | | ?# ????????????????????????????????????????? | | ?" ????????????????????????????????????????? | | ?" ????????????????????????????????????????? | | ?" ????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 100 Energy Generation 35 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 25 Resistance: TH 10 Resistance: EM 25 Power Shielding 90 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 16 Matter Filtering 50 Offensive Hacking 58 Defensive Hacking 40 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Hacking Suite | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Adv. Component Analysis Suite | -4/Factory | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Cooling System | x1 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Exp. Optical Array | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessReflectiveCharge Manual? 0 Play Time 02:53:46 Cumulative 523.2 hours Start 2022.05.28 @ 17:33:10 End 2022.05.28 @ 22:27:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 427 Rogue 427 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da5a07fc-954e-4d63-9cf8-a31fa4b19376