Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 20:00:29 Player: ChCbias Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (206) 1030 Value Destroyed (10158) 10158 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (6744) 6744 TOTAL SCORE: 22772 Bonus ------- High Alert Combat Kills 2629 Follower Combat Kills 1315 Entered Garrisons 800 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/1000 Matter 51/300 Energy 74/100 System Corruption 8% Temperature Cool (10) Movement Core (150) Ox2 Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Relay Coupler [Brawler] (22) Improved Corruption Screen > --- WEAPON (4) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Reinforced Quantum Reactor Improved Arc Projector Phasing Sabre Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Light Treads Armored Medium Treads Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Improved Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Graphene Brace Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] > --- WEAPON ----------- KE Penetrator Heavy Mass Driver Phasing Sabre > --- INVENTORY -------- Reinforced Quantum Reactor Matter Compressor Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Hunter] Improved Corruption Screen Improved Arc Projector Mini Assault Cannon Mini Assault Cannon Heavy Mass Driver Heavy Missile Launcher Remote Datajack Improved Remote Datajack [Rating: 90] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Kinecellerator Storage Large Storage Unit Processor Target Analyzer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . 2 2 . . 2 . 2 . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . Utility 6 | . . 1 . . . 2 . 1 . 2 . Weapon 2 | . . . 2 . . . . . . . . Parts Attached 143 | 6 3 14 25 13 2 23 18 . 22 16 1 Power 14 | 1 2 1 4 2 . 1 2 . 1 . . Engine 8 | 1 1 1 3 1 . 1 . . . . . Core 5 | . 1 . 1 1 . . 2 . . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 31 | 2 . 5 2 3 . 6 5 . 7 1 . Treads 25 | 2 . 5 2 3 . 2 5 . 5 1 . Leg 3 | . . . . . . 1 . . 2 . . Wheel 3 | . . . . . . 3 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 50 | 1 1 4 5 3 2 7 9 . 9 9 . Device 15 | . 1 1 2 2 2 4 2 . 1 . . Storage 4 | 1 . 2 . . . . . . 1 . . Processor 3 | . . . . . . 1 . . . 2 . Hackware 17 | . . . 1 . . 1 5 . 5 5 . Protection 11 | . . 1 2 1 . 1 2 . 2 2 . Artifact . | . . . . . . . . . . . . Weapon 48 | 2 . 4 14 5 . 9 2 . 5 6 1 Energy Gun 4 | 1 . . 2 . . . . . . 1 . Energy Cannon 4 | . . . . 1 . 3 . . . . . Ballistic Gun 21 | 1 . 1 11 3 . . 2 . 1 2 . Ballistic Cannon 7 | . . . . . . 3 . . 2 1 1 Launcher 5 | . . 1 1 1 . 2 . . . . . Special Weapon 4 | . . . . . . 1 . . 2 1 . Impact Weapon 2 | . . 2 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . . . . . Parts Lost 60 | . 1 2 6 1 1 20 2 . 6 20 1 Power 5 | . 1 1 . . . 2 . . 1 . . Propulsion 17 | . . . 1 . . 7 2 . 3 4 . Utility 22 | . . 1 2 . 1 7 . . 1 9 1 Weapon 16 | . . . 3 1 . 4 . . 1 7 . Highest Loss Streak 12 | . 1 1 3 1 1 11 1 . 3 12 1 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 13 | 3 5 8 14 14 15 13 14 15 14 12 4 Power 1 | . . . . 2 3 2 2 2 1 1 1 Propulsion 1 | 2 2 2 3 1 2 1 . . . . . Utility 3 | . . 2 5 2 3 1 3 5 5 5 . Weapon 6 | . 1 2 4 6 6 7 7 8 7 5 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . 2 2 6 4 . 1 2 . 1 1 2 Power 5 | . . . 2 . . . 2 . . . 1 Propulsion 5 | . 2 2 1 . . . . . . . . Utility 4 | . . . 3 1 . . . . . . . Weapon 6 | . . . . 2 . 1 . . 1 1 1 Tool/Special 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 90 | . 95 95 95 92 90 93 92 86 89 75 17 Engine 3 | . 8 5 8 3 9 5 . . . . . Core 3 | . 5 4 . 5 . . 7 6 3 . . Reactor 1 | . . . . . . . . . 2 4 . Treads 22 | . 28 31 26 26 27 16 16 20 22 14 . Device 8 | . 9 16 9 5 5 16 7 . 4 5 . Storage 9 | . 14 11 9 8 9 7 7 6 11 4 . Hackware 7 | . . . 2 . . 3 14 20 16 16 10 Protection 4 | . . 3 4 6 4 1 6 6 4 8 . Energy Gun 1 | . 14 2 9 . . . . . . 1 . Ballistic Gun 15 | . 14 1 20 33 36 20 9 13 7 3 . Ballistic Cannon 3 | . . . . . . 2 13 6 6 4 1 Special Weapon 2 | . . . . . . . 4 6 4 3 . Impact Weapon 2 | . . 17 3 . . . . . . . . Peak Build Rating 90 | 6 9 25 42 47 41 50 54 54 79 90 21 Average Rating 48 | 4 7 20 35 43 38 44 49 54 68 76 15 On Entrance 32 | . 6 9 25 42 41 39 25 54 54 77 15 Avg Prop Armor Cover (%) 7 | . . . . . . 5 13 . 5 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 92 | 11 14 43 57 71 65 67 59 58 87 92 . Greatest Support 120 | 40 40 64 64 64 64 64 67 67 117 120 3 Greatest Overweight (x) 19 | . 4 . 1 3 1 19 5 . 5 . . Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 8 25 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 8 9 15 14 15 15 15 15 15 14 5 Most Carried 15 | 6 7 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 3 5 8 14 14 15 13 14 15 14 13 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 6 15 15 15 15 11 15 15 15 5 3 Class Distribution -------------------- 20% | Bothacker-Tank 16% | Tank 14% | Scavenger-Gunner 10% | Scavenger-Tank 9% | Botlord-Tank 8% | Gladiator 7% | Mutant 6% | Gunner 6% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Gladiator | -9/Materials Tank | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -6/Factory Botlord-Tank | -6/Garrison Bothacker-Tank | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Matter Collected 6852 | 220 125 213 935 1272 129 949 684 . 1569 756 . Remotely 916 | . . . . . 34 882 . . . . . Salvage Created 7354 | . 171 900 1949 1317 212 1293 329 . 514 669 . Parts 387 | . 6 31 95 90 12 84 17 . 18 34 . Haulers Intercepted 5 | . . 2 1 . 1 1 . . . . . Recyclers Shooed 6 | . 1 . 3 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 175 | . 4 22 39 32 3 30 11 . 20 14 . Melee 13 | . . 10 1 1 . . 1 . . . . Guns 91 | . 4 1 32 30 3 8 2 . 8 3 . Cannons 39 | . . . . . . 12 6 . 11 10 . AOE 17 | . . 1 3 1 . 9 2 . . 1 . Classes Destroyed 20 | . 1 6 4 4 . 3 . . . 2 . Worker 9 | . . . 2 . . 6 . . . 1 . Builder 8 | . . . 1 . . 2 . . . 5 . Hauler 5 | . . 2 1 . 1 1 . . . . . Recycler 6 | . . 2 3 . . 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 36 | . . 8 6 6 . 6 3 . 7 . . Cutter 3 | . . . . 3 . . . . . . . Saboteur 1 | . . . . 1 . . . . . . . Grunt 88 | . 4 6 29 13 3 16 4 . 7 6 . Brawler 3 | . . 2 . . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 22 | . . 6 3 6 . 1 2 . 2 2 . Demolisher 1 | . . . . . . . . . . 1 . Specialist 5 | . . . . 2 . . 1 . 2 . . Hunter 3 | . . . . . . 2 . . 1 . . Programmer 10 | . . . . 1 . 4 . . 1 4 . Heavy 1 | . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 11 | . 2 5 9 5 3 11 3 . 3 8 . Combat Bots Only 8 | . 2 5 8 5 3 8 3 . 3 3 . Max Kills in Single Turn 5 | . 1 1 2 2 1 4 1 . 1 5 . Gunslinging 1 | . . . 1 1 . . . . . . . Exploded 3 | . . 1 2 1 . 3 1 . . 1 . Melee 1 | . . 1 1 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1163 | . 32 158 166 121 12 197 126 . 128 217 6 Missed 343 | . 5 42 44 28 5 51 51 . 50 65 2 Hits 820 | . 27 116 122 93 7 146 75 . 78 152 4 Melee 26 | . . 1 . 11 . 10 . . . 4 . Projectile 794 | . 27 115 122 82 7 136 75 . 78 148 4 AOE 14 | . . . . . . . . . . 14 . Critical Strikes 35 | . . 1 5 8 1 6 1 . 2 11 . Actively Blocked 9 | . . . . 6 . . . . . 3 . Part Disruptions 1 | . . . . . . . . . 1 . . Damage Taken 14028 | . 374 1330 2011 1656 110 2413 886 . 1331 3861 56 Core 2453 | . 142 160 308 212 16 431 69 . 107 966 42 Absorbed by Shields 20 | . . . . . . . . . . . 20 Ignored by Resistances 46 | . . . 46 . . . . . . . . Regen/Repaired (Parts) 225 | . . 60 165 . . . . . . . . Core Remaining (%) 53 | 100 43 60 . . 2 . 28 . 87 . . Volleys Fired 427 | . 24 4 75 70 6 58 38 . 75 75 2 Largest 4 | . 2 2 4 4 4 4 4 . 3 2 2 Hottest 340 | . 70 70 180 117 109 340 147 . 118 125 80 Shots Fired 1083 | . 48 6 261 207 24 198 79 . 138 118 4 Gun 726 | . 48 4 259 184 24 72 24 . 63 48 . Cannon 259 | . . . . 2 . 117 36 . 56 44 4 Launcher 41 | . . 2 2 21 . 6 6 . 1 3 . Special 57 | . . . . . . 3 13 . 18 23 . Kinetic 784 | . 24 2 176 184 24 115 60 . 119 76 4 Thermal 185 | . 24 2 83 2 . 74 . . . . . Explosive 27 | . . 2 2 7 . 6 6 . 1 3 . Electromagnetic 30 | . . . . 14 . . . . . 16 . Robot Hit Streak 32 | . 7 7 15 32 3 8 12 . 7 11 4 Robot Miss Streak 12 | . 2 . 4 2 2 8 5 . 12 3 . Penetration Max 1 | . . . . 1 . 1 1 . 1 1 . Secondary Targets 14 | . . . 6 5 2 1 . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . . . . Shots Hit Robots 740 | . 32 50 178 140 14 114 36 . 90 82 4 Core Hits 362 | . 13 11 87 55 8 66 15 . 68 37 2 Critical Kills 2 | . . . . . . 2 . . . . . Critical Parts Destroyed 24 | . . 15 3 1 . 3 1 . . 1 . Critical Strikes 42 | . . 15 6 1 . 5 3 . 8 4 . Burn 3 | . . . 3 . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . Destroy 8 | . . . 1 1 . 4 1 . . 1 . Blast 13 | . . . . . . . 2 . 8 3 . Smash 17 | . . 15 2 . . . . . . . . Melee Attacks 77 | . . 67 10 . . . . . . . . Impact 77 | . . 67 10 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . 8 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Follow-up Attacks 12 | . . 12 . . . . . . . . . Damage Inflicted 22928 | 3 323 2199 3997 3167 289 4723 1118 . 2972 4031 106 Guns 9800 | . 322 42 3246 2804 289 761 355 . 977 1004 . Cannons 7391 | . . . . . . 2248 499 . 1995 2543 106 Explosions 3144 | . . 89 266 363 . 1706 261 . . 459 . Melee 2516 | . . 2068 448 . . . . . . . . Ramming 77 | 3 1 . 37 . . 8 3 . . 25 . Kinetic 14215 | . 137 16 2134 2804 289 1544 854 . 2972 3359 106 Thermal 3172 | . 185 26 1112 . . 1849 . . . . . Explosive 2439 | . . 89 266 42 . 1322 261 . . 459 . Electromagnetic 509 | . . . . 321 . . . . . 188 . Impact 2516 | . . 2068 448 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . 1 . . 1 3 3 . 1 8 8 Average Corruption 2 | . . 1 . . 1 1 3 . 1 7 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . 2 . Effects 78 | . . 4 . . 1 12 41 . 5 14 1 Message Errors 21 | . . 1 . . . 4 9 . 2 5 . Matter Fused 19 | . . 2 . . 1 2 10 . 1 3 . Heat Flow Errors 9 | . . . . . . 1 6 . 1 1 . Energy Discharges 9 | . . . . . . 1 6 . 1 . 1 Data Loss (minor) 8 | . . . . . . 2 4 . . 2 . Data Loss (major) 4 | . . 1 . . . . 3 . . . . Misfires 4 | . . . . . . 2 1 . . 1 . Alerts 3 | . . . . . . . 2 . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 2104 | . . 882 155 . . 372 19 . 371 305 . Projectiles 740 | . . . . . . 74 13 . 371 282 . Explosions 357 | . . . 30 . . 298 6 . . 23 . Melee 1007 | . . 882 125 . . . . . . . . Knockbacks 54 | . . 7 1 . . 12 6 . 12 14 2 Impact 9 | . . 7 1 . . . . . . 1 . Kinetic 39 | . . . . . . 10 5 . 10 12 2 Secondary 6 | . . . . . . 2 1 . 2 1 . Self-Inflicted Damage 389 | . . . 57 76 . 181 46 . . 29 . Shots 11 | . . . 1 4 . 3 1 . . 2 . Rammed 10 | 1 1 . 3 . . 2 . . . 3 . Targets Rammed 13 | 1 1 . 3 . . 3 1 . . 4 . Kicked . | . . . . . . . . . . . . Crushed 3 | . . . . . . 1 1 . . 1 . Highest Temperature 520 | . 369 44 490 510 304 520 231 . 172 395 12 Average Temperature 117 | . 150 22 100 146 182 136 97 . 44 138 8 Received Heat Transfer 4008 | . 219 318 1062 468 81 630 243 . 252 711 24 Effects 28 | . 5 . 2 6 1 5 . . . 9 . Shutdowns 4 | . . . 1 1 . 1 . . . 1 . Energy Bleed 7 | . 1 . 1 1 1 2 . . . 1 . Interference 11 | . 3 . . 2 . 1 . . . 5 . Matter Decay 4 | . 1 . . 1 . 1 . . . 1 . Short Circuit 2 | . . . . 1 . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 18 | . . 13 4 . . . . . 1 . . Combat Hostiles 14 | . . 10 3 . . . . . 1 . . Parts Fried 17 | . . 14 3 . . . . . . . . Impact Corruptions 40 | . . 32 7 . . . . . 1 . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 10 | . 3 1 5 . . 1 . . . . . Heat Transferred 5012 | . 555 74 2516 . . 1867 . . . . . Parts Sabotaged 7 | . . . . 7 . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Maximum Alert Level 5 | . . 1 3 5 3 3 4 2 5 4 3 Low Security (%) 13 | 100 100 81 16 . . 1 . . . . . Level 1 8 | . . 18 42 . . 32 . . 1 . . Level 2 13 | . . . 33 7 . 38 14 100 14 . . Level 3 35 | . . . 7 33 100 27 77 . 26 66 100 Level 4 17 | . . . . 36 . . 8 . 26 33 . Level 5 11 | . . . . 22 . . . . 30 . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2251 | . 70 264 776 2066 1006 818 1144 600 2251 1181 753 Initial 1181 | . . . 107 494 1006 413 555 600 406 1181 753 Average 886 | . 15 116 385 1285 964 494 871 594 1290 1074 752 Influence Increases 8145 | . 105 673 1203 1622 93 1058 649 . 2005 737 . Destroy 0b10 Robot/C 3625 | . 80 440 780 660 45 450 225 . 600 345 . Destroy 0b10 Robot/NC 149 | . . 25 40 . 4 44 . . 8 28 . Destroy Leader 604 | . 20 134 184 20 10 114 16 . 32 74 . Allied During Kill 252 | . . . . 22 . . 8 . 114 108 . Successful Hack 104 | . 5 27 31 7 22 . . . 6 6 . Disable Machine 519 | . . . 90 45 12 264 48 . 48 12 . Anti-Garrison Action 2018 | . . . . 700 . . 302 . 1016 . . Destroy Structure 520 | . . 17 63 99 . 114 50 . 109 68 . Lose Combat Pursuer 354 | . . 30 15 69 . 72 . . 72 96 . Influence Decreases 7402 | . 105 417 699 316 1250 1174 298 564 334 1912 333 Entered New Map 4320 | . . . 149 266 1060 496 238 544 174 1070 323 Time Decay 2082 | . 95 397 490 . 180 478 . 20 . 422 . Lost Part 600 | . 10 20 60 10 10 200 20 . 60 200 10 Lost Ally 400 | . . . . 40 . . 40 . 100 220 . Squads Dispatched 38 | . . 4 10 . 1 12 . . . 11 . Investigation 8 | . . 3 2 . 1 2 . . . . . Extermination 7 | . . . . . . 4 . . . 3 . Reinforcement 12 | . . 1 5 . . 1 . . . 5 . Assault 6 | . . . . . . 4 . . . 2 . Garrison 5 | . . . 3 . . 1 . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . 2 . . . . . . 2 . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Distress Signals 13 | . . 2 4 . 1 2 . . 1 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 335 | . 4 33 54 42 7 50 27 . 56 59 3 Peak Tracking Total 11 | . 3 6 6 6 3 7 3 . 7 11 3 Tactical Retreats 20 | . . 2 1 3 . 5 . . 4 5 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Traps Triggered 27 | . . 4 . 7 . 1 6 . 6 1 2 Indirectly 2 | . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Machines Disabled 57 | . . . 6 6 1 22 8 . 13 1 . Max in Single Turn 18 | . . . 4 1 1 18 1 . 2 1 . Garrison Access 1 | . . . . . 1 . . . . . . Garrison Relay 9 | . . . . . . . 4 . 5 . . Phase Generator 2 | . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Machines Accessed 38 | . 3 9 5 3 4 4 1 1 3 5 . Terminals 25 | . 3 6 3 3 3 1 1 . 3 2 . Fabricators 2 | . . . . . . 1 . . . 1 . Repair Stations 5 | . . 2 1 . . 1 . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 5 | . . . 1 . 1 1 . 1 . 1 . Total Hacks 91 | . 8 20 14 6 9 12 2 2 5 13 . Successful 43 | . 4 12 7 2 5 4 . 2 2 5 . Failed 48 | . 4 8 7 4 4 8 2 . 3 8 . Catastrophic 12 | . . 4 1 1 2 2 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 3 7 8 . . 1 . . . 2 . Terminals 64 | . 8 15 9 6 8 3 2 . 5 8 . Fabricators 8 | . . . . . . 5 . . . 3 . Repair Stations 11 | . . 3 4 . . 3 . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 6 | . . . 1 . 1 1 . 2 . 1 . Terminal Hacks 21 | . 2 7 3 2 4 . . . 2 1 . Record 2 | . . 1 . . . . . . . 1 . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 2 | . . 1 . . 1 . . . . . . Open Door 2 | . . . . 1 . . . . 1 . . Emergency Access Points 2 | . 1 . . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Locate Traps 6 | . 1 2 1 . 2 . . . . . . Registered Components 2 | . . 1 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . Network Status 2 | . . . . . . 1 . . . 1 . Repair Station Hacks 5 | . . 2 2 . . 1 . . . . . Scan Component 3 | . . 1 1 . . 1 . . . . . Repair 2 | . . 1 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 1 . 2 . 1 . Unlock Access 4 | . . . 1 . . 1 . 1 . 1 . Seal Access 1 | . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . Unauthorized Hacks 8 | . 2 2 1 . . 1 . . . 2 . Terminals 6 | . 2 2 1 . . . . . . 1 . Botnet 6 | . 2 2 1 . . . . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . Haulers 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 3 9 4 3 3 2 1 1 2 4 . Full Trace Events 7 | . . 2 2 . 1 1 . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . . . Time 64 | . . 26 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . 2 . . 1 . 1 . . Command Fork 1 | . . . . . . . 1 . . . . Threat Obfuscator 1 | . . . . 1 . . . . . . . Autoassimilate 1 | . . . . . . . . . 1 . . Robots Hacked 40 | . . . . . . 1 8 . 11 20 . Non-combat 9 | . . . . . . . . . . 9 . Combat 31 | . . . . . . 1 8 . 11 11 . Autoassimilated 3 | . . . . . . . . . . 3 . Robot Hacks Applied 41 | . . . . . . 2 8 . 12 19 . parse_system 2 | . . . . . . . . . 1 1 . no_distress 2 | . . . . . . . . . . 2 . find_chute 3 | . . . . . . . . . . 3 . drop_inventory 2 | . . . . . . . . . . 2 . find_recycling 1 | . . . . . . . . . . 1 . ignore_parts 1 | . . . . . . . . . . 1 . map_route 1 | . . . . . . . . . . 1 . find_shortcuts 1 | . . . . . . . . . 1 . . disrupt_area 1 | . . . . . . . . . . 1 . spike_heat 1 | . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . 1 . . amplify_resonance 12 | . . . . . . 1 3 . 7 1 . wipe_record 1 | . . . . . . 1 . . . . . disable_weapons 1 | . . . . . . . . . 1 . . reboot_system 1 | . . . . . . . 1 . . . . overwrite_iff 1 | . . . . . . . . . . 1 . formatsys_high 9 | . . . . . . . 3 . 1 5 . Relay Couplers Released 36 | . . . . 4 . . 14 . 18 . . Machine Destruction 32 | . . . . . . . 14 . 18 . . Programmers 4 | . . . . 4 . . . . . . . Attached 16 | . . . . . . 1 5 . 5 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . 2 . . . . 4 . . Allies Hacked 3 | . . . . . . . . . 1 2 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Total Allies 23 | . . . . 2 . . 3 . 8 10 . Largest Group 6 | . . . . 2 . . 2 1 4 6 . Highest-Rated Group 235 | . . . . 51 . . 56 32 235 191 . Highest-Rated Ally 80 | . . . . 31 . . 32 32 80 41 . Total Orders 5 | . . . . 5 . . . . . . . STAY 2 | . . . . 2 . . . . . . . FOLLOW 3 | . . . . 3 . . . . . . . Ally Attacks 163 | . . . . 27 . . 15 . 68 53 . Total Damage 5294 | . . . . 711 . . 491 . 2411 1681 . Kills 40 | . . . . 3 . . 4 . 23 10 . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Active Infowar (turns) 883 | . 265 618 . . . . . . . . . Terrain 883 | . 265 618 . . . . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Turns Passed 13971 | 103 376 1392 1287 2852 376 1231 1966 41 3255 1025 67 Spaces Moved 6894 | 57 183 671 549 1464 196 620 937 25 1553 555 84 Core 240 | 3 2 . . . . 4 . . . 147 84 Treads 6261 | 54 181 671 549 1464 196 492 738 25 1483 408 . Legs 70 | . . . . . . . . . 70 . . Wheels 323 | . . . . . . 124 199 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 153 153 150 150 110 140 163 162 50 50 Average Speed 169 | 154 160 164 157 170 180 149 191 163 187 138 50 Slowest Speed 1000 | 160 250 170 225 385 230 1000 320 163 470 175 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 35 59 39 87 16 17 81 1 99 22 10 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 1 | . . . 1 . . . . . . . . Terrain Destroyed 583 | . . 15 63 124 . 130 49 . 166 36 . Melee 1 | . . . 1 . . . . . . . . Projectile 69 | . . . . . . 35 . . 19 15 . AOE 513 | . . 15 62 124 . 95 49 . 147 21 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Total 8169 | 69 221 836 777 1673 203 780 1052 25 1745 682 106 Wait 310 | . 7 69 80 55 . 54 17 . 19 9 . Move 6887 | 57 182 670 549 1463 195 619 936 25 1552 555 84 Hop . | . . . . . . . . . . . . Pick Up 89 | 6 2 11 12 23 . 8 15 . 6 6 . Fast Attach 64 | 6 1 6 8 7 2 10 7 . 11 6 . Attach 41 | . 1 1 5 7 . 9 4 . 2 10 2 Detach 9 | . . . 3 1 . 1 1 . 1 2 . Swap 93 | . 1 11 16 24 . 15 11 . 11 4 . Drop 78 | . 2 11 16 15 . 3 10 . 13 8 . Fire 427 | . 24 4 75 70 6 58 38 . 75 75 2 Melee 63 | . . 53 10 . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 12 | . 1 . 3 . . 3 1 . . 4 . Escape Stasis 46 | . . . . 6 . . 12 . 10 . 18 Rewire 50 | . . . . 2 . . . . 45 3 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 104 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Core integrity fell below 50% 322 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 10) 448 | -10/Materials | Discovered new exit (range 6) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 548 | -9/Materials | Repaired Lgt. Assault Rifle 968 | -9/Materials | Discovered new exit (range 10) 1017 | -9/Materials | Build established: Gladiator 1360 | -9/Materials | Discovered new exit (range 5) 1556 | -9/Materials | Discovered new exit (range 10) 1858 | -9/Materials | Discovered new exit (range 3) 1872 | -9/Materials | Entered another Materials area 1872 | -8/Materials | Evolved 2 slots: Weapon x2 2265 | -8/Materials | Discovered new exit (range 7) 2348 | -8/Materials | Garrison activated, responded to threat 2633 | -8/Materials | Lost 3 parts (1u2w) 2639 | -8/Materials | Destroyed 8 combat bots 2645 | -8/Materials | Discovered new exit (range 16) 2728 | -8/Materials | Repaired Adv. Treads 2824 | -8/Materials | Core integrity fell below 50% 3037 | -8/Materials | Build established: Tank 3159 | -8/Materials | Identified exit to Garrison 3159 | -8/Materials | Entered Garrison 3221 | -8/Garrison | Triggered checkpoint 3515 | -8/Garrison | Triggered checkpoint 3550 | -8/Garrison | Triggered checkpoint 3646 | -8/Garrison | Triggered checkpoint 3659 | -8/Garrison | Core integrity fell below 20% 3762 | -8/Garrison | Discovered new exit (range 11) 3817 | -8/Garrison | Triggered checkpoint 4170 | -8/Garrison | Build established: Gunner 4177 | -8/Garrison | Triggered checkpoint 4232 | -8/Garrison | Discovered new exit (range 10) 4359 | -8/Garrison | Triggered checkpoint 4581 | -8/Garrison | Phase Generator disabled 4594 | -8/Garrison | Spotted B-75 Beast 4624 | -8/Garrison | Allies destroyed B-75 Beast 4666 | -8/Garrison | Discovered new exit (range 35) 4666 | -8/Garrison | Discovered new exit (range 36) 4666 | -8/Garrison | Discovered new exit (range 58) 4813 | -8/Garrison | Installed Relay Interface Framework 4879 | -8/Garrison | Build established: Tank 5005 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 5562 | -8/Garrison | Build established: Scavenger-Tank 5679 | -8/Garrison | Triggered checkpoint 5706 | -8/Garrison | Triggered checkpoint 6011 | -8/Garrison | Entered Materials 6287 | -8/Materials | Discovered new exit (range 10) 6387 | -8/Materials | Entered Factory 6387 | -7/Factory | Evolved 2 slots: Utility x2 6504 | -7/Factory | Build established: Scavenger-Gunner 7187 | -7/Factory | First assault squad dispatched 7244 | -7/Factory | Destroyed 7 combat bots 7327 | -7/Factory | Lost 11 parts (1p5n3u2w) 7333 | -7/Factory | Destroyed 8 combat bots 7458 | -7/Factory | Lost 3 parts (1p1u1w) 7593 | -7/Factory | Garrison activated, responded to threat 7605 | -7/Factory | Core integrity fell below 50% 7610 | -7/Factory | Identified exit to Garrison 7618 | -7/Factory | Entered Garrison 7640 | -7/Garrison | Lost 5 parts (1n3u1w) 7646 | -7/Garrison | Expanded RIF knowledge: Command Fork 7775 | -7/Garrison | Triggered checkpoint 7824 | -7/Garrison | Garrison Relay disabled 7892 | -7/Garrison | Triggered checkpoint 8068 | -7/Garrison | Triggered checkpoint 8106 | -7/Garrison | Garrison Relay disabled 8186 | -7/Garrison | Discovered new exit (range 15) 8378 | -7/Garrison | Triggered checkpoint 8378 | -7/Garrison | Triggered checkpoint 8399 | -7/Garrison | Build established: Bothacker-Tank 8465 | -7/Garrison | Heavy support dispatched to Factory 8536 | -7/Garrison | Triggered checkpoint 8575 | -7/Garrison | Discovered new exit (range 6) 8642 | -7/Garrison | Discovered new exit (range 14) 8710 | -7/Garrison | Triggered checkpoint 8740 | -7/Garrison | Garrison Relay disabled 8934 | -7/Garrison | Triggered checkpoint 9072 | -7/Garrison | Discovered new exit (range 10) 9116 | -7/Garrison | Triggered checkpoint 9163 | -7/Garrison | Garrison Relay disabled 9341 | -7/Garrison | Heavy support dispatched to Factory 9584 | -7/Garrison | Entered Factory 9584 | -6/Factory | Accompanied by 1 ally 9584 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9625 | -6/Factory | Identified exit to Garrison 9625 | -6/Factory | Entered Garrison 9625 | -6/Garrison | Accompanied by 1 ally 9677 | -6/Garrison | Triggered checkpoint 9711 | -6/Garrison | Garrison Relay disabled 9771 | -6/Garrison | Found embedded Infiltrators 9829 | -6/Garrison | Phase Generator disabled 10127 | -6/Garrison | Triggered checkpoint 10175 | -6/Garrison | Lost 3 allies 10252 | -6/Garrison | Triggered checkpoint 10329 | -6/Garrison | Triggered checkpoint 10391 | -6/Garrison | Triggered checkpoint 10469 | -6/Garrison | Garrison Relay disabled 10626 | -6/Garrison | Discovered new exit (range 16) 10630 | -6/Garrison | Build established: Bothacker-Gunner 10939 | -6/Garrison | Triggered checkpoint 11003 | -6/Garrison | Garrison Relay disabled 11142 | -6/Garrison | Discovered new exit (range 12) 11197 | -6/Garrison | Triggered checkpoint 11241 | -6/Garrison | Lost 3 parts (1n1u1w) 11259 | -6/Garrison | Triggered checkpoint 11503 | -6/Garrison | Build established: Scavenger-Gunner 11591 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 11659 | -6/Garrison | Triggered checkpoint 11797 | -6/Garrison | Triggered checkpoint 11908 | -6/Garrison | Garrison Relay disabled 11939 | -6/Garrison | Rescued a captive Derelict 11976 | -6/Garrison | Discovered new exit (range 13) 12150 | -6/Garrison | Build established: Botlord-Tank 12880 | -6/Garrison | Entered Factory 12880 | -5/Factory | Accompanied by 3 allies 12880 | -5/Factory | Evolved 2 slots: Utility x2 13083 | -5/Factory | Discovered new exit (range 11) 13180 | -5/Factory | First assault squad dispatched 13431 | -5/Factory | Build established: Bothacker-Tank 13535 | -5/Factory | Garrison activated, responded to threat 13632 | -5/Factory | Lost 4 allies 13762 | -5/Factory | Spotted B-75 Beast 13788 | -5/Factory | Destroyed B-75 Beast 13834 | -5/Factory | Core integrity fell below 50% 13882 | -5/Factory | Core integrity fell below 20% 13883 | -5/Factory | Lost 12 parts (3n6u3w) 13905 | -5/Factory | Identified exit to Garrison 13905 | -5/Factory | Entered Garrison 13947 | -5/Garrison | Spotted B-75 Beast 13956 | -5/Garrison | Heavy support dispatched to Factory 13965 | -5/Garrison | Triggered checkpoint 13970 | -5/Garrison | Heavy support dispatched to Factory 13972 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13925_ Field strength at 16. 13926_ Field strength at 10. 13927_ Field strength at 4. 13928_ Stasis field depleted. 13956_ ALERT: Dispatching Heavy support to Factory. 13962_ Triggered Stasis Trap. 13962_ A bubble of rippling energy engulfs the area. 13962_ Field strength at 94. 13963_ Field strength at 88. 13964_ Field strength at 82. 13965_ Beams of light sweep through the air. An alarm sounds. 13965_ Field strength at 76. 13967_ Relay Coupler [Duelist] destroyed. 13968_ G-50 Soldier knocked back. 13970_ ALERT: Dispatching Heavy support to Factory. 13970_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ###???????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ?????????################ #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# ########### ####?????????????????????? | | ?????????# #?????????# #????????????????????????? | | ?????????# #?????????# #????????????????????????? | | ?????????# #?????????# #????????????????????????? | | ?????????# #?????????# #????????????????????????? | | ?????????# #?????????# #???? #??????????????????? | | ?????????# #?????????# ### g ####???????????????? | | ?????????# #?????????# @ g% #?????????????? | | ???????? #????????############???????????????? | | ?????? #???????????????????????????????????? | | ???? #???????????????????????????????????? | | ???# ## #???????????????????????????????????? | | ???# ?# #???????????????????????????????????? | | ?? ?? "???????????????????????????????????? | | ? ?? "???????????????????????????????????? | | ??? "???????????????????????????????????? | | ???? "???????????????????????????????????? | | ## ????# #???????????????????????????????????? | | ?#?????? #???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 25 Energy Capacity 350 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 600 Resistance: KI 20 Evasion (%) 50 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 91 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 25% | -9/Materials Adv. Treads | 2% | -8/Materials Studied --------- Great Maul | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hack The Planet I Laugh At Your Crits Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed HeartBehemothStorm Manual? 0 Play Time 02:09:28 Cumulative 56.0 hours Start 2026.07.14 @ 06:01:07 End 2026.07.14 @ 20:00:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c91fa5a5-9c66-48cd-8e69-c31f9db22c5f