Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 23:16:43 Player: satan5 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (196) 980 Value Destroyed (8312) 8312 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (4858) 4858 TOTAL SCORE: 20130 Bonus ------- High Alert Combat Kills 637 Follower Combat Kills 595 Subatomizer Sterilization 3000 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -174 Cogmind --------- Core Integrity 0/1000 Matter 119/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Leg > --- UTILITY (7) ------ Improved Signal Interpreter Improved Signal Interpreter Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Combat Airjet Wave Gun Long-range Proton Cannon Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Improved Signal Interpreter Encrypted Comm Array Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Antimatter Reactor Improved Heat Sink Improved Heat Sink Improved Sensor Array Advanced Terrain Scanner Improved Transmission Jammer Makeshift Cloaking Device Hardlight Generator Improved Hacking Suite Improved System Shield Gamma Rifle Plasma Rifle Beamcaster Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Flak Gun Mini Assault Cannon Impact Mace [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Cargo Legs Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 4 . . . 4 . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 1 . . . . 1 . . Utility 5 | . . . 2 . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 161 | 7 6 12 7 . 18 6 47 6 8 . 6 18 9 11 Power 17 | 1 . 2 . . 2 1 4 2 1 . . 1 2 1 Engine 9 | 1 . 2 . . . 1 2 1 1 . . . . 1 Core 6 | . . . . . 2 . 1 1 . . . 1 1 . Reactor 2 | . . . . . . . 1 . . . . . 1 . Propulsion 41 | 2 . 1 . . 5 2 17 1 . . 1 7 2 3 Treads 21 | 2 . . . . 2 . 13 1 . . 1 1 . 1 Leg 14 | . . 1 . . 3 2 . . . . . 6 1 1 Wheel 4 | . . . . . . . 4 . . . . . . . Hover 2 | . . . . . . . . . . . . . 1 1 Flight . | . . . . . . . . . . . . . . . Utility 53 | 2 5 3 5 . 2 2 14 . 6 . 3 3 4 4 Device 28 | 1 . 1 2 . 1 1 9 . 5 . . 3 3 2 Storage 6 | 1 3 1 . . . . . . . . . . . 1 Processor 12 | . 2 . 3 . . . 3 . . . 3 . . 1 Hackware 4 | . . 1 . . . 1 1 . . . . . 1 . Protection 3 | . . . . . 1 . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 50 | 2 1 6 2 . 9 1 12 3 1 . 2 7 1 3 Energy Gun 22 | . . 4 . . 5 . 7 . 1 . . 3 1 1 Energy Cannon 11 | . . 2 1 . 1 . 3 2 . . . 2 . . Ballistic Gun 9 | 2 . . . . 2 1 . . . . . 2 . 2 Ballistic Cannon 3 | . . . . . . . 1 . . . 2 . . . Launcher 3 | . 1 . . . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 1 . 1 . 3 . . . . 1 1 1 Parts Lost 78 | . 1 1 1 . 10 1 21 8 8 . 2 10 8 7 Power 12 | . . 1 . . 2 . 4 1 1 . . 2 . 1 Propulsion 25 | . . . . . 1 . 10 3 2 . 1 2 3 3 Utility 17 | . 1 . . . 2 1 2 1 3 . . 1 4 2 Weapon 24 | . . . 1 . 5 . 5 3 2 . 1 5 1 1 Highest Loss Streak 7 | . 1 1 1 . 2 1 4 6 4 . 2 5 7 4 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 20 | 1 11 17 16 20 21 23 22 23 24 25 23 22 14 4 Power 2 | . 2 1 . . 1 2 1 2 3 4 4 4 2 . Propulsion 2 | . 2 4 . . 3 6 3 . . . . . . . Utility 5 | . 2 2 3 4 3 4 6 7 7 8 8 10 5 . Weapon 10 | . 4 8 13 16 12 11 11 12 12 12 10 6 6 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 46 | . . 11 . . 1 7 6 3 . . 3 5 7 3 Power 7 | . . 1 . . 1 . 1 1 . . . . 3 . Propulsion 12 | . . 3 . . . 6 . 1 . . . 1 . 1 Utility 8 | . . . . . . . 3 1 . . . 2 2 . Weapon 19 | . . 7 . . . 1 2 . . . 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 78 69 76 82 82 93 86 71 73 76 83 60 49 Engine 6 | . 14 11 7 7 . . 4 6 7 6 6 2 . . Core 1 | . . . . . 4 6 . 2 . . . 2 . . Treads 8 | . 28 3 . . 4 . 19 12 6 6 9 1 . 3 Leg 8 | . . 9 7 7 17 23 5 . . . . 22 19 3 Device 7 | . 6 7 10 7 6 7 7 6 11 13 7 7 9 8 Storage 7 | . 14 11 7 7 7 7 5 6 6 6 6 5 2 . Processor 10 | . 7 3 14 23 15 11 10 12 7 6 17 14 8 9 Hackware 7 | . . 8 7 7 7 8 13 8 6 6 6 5 5 5 Energy Gun 5 | . . 10 . . 3 . 12 10 5 6 6 4 2 1 Energy Cannon 6 | . . 8 13 15 2 . 4 5 11 13 11 . 5 . Ballistic Gun 4 | . 25 2 . . 7 13 . . . . . 3 . 1 Peak Build Rating 87 | 7 8 50 50 45 54 55 78 62 68 51 52 84 87 56 Average Rating 46 | 5 7 30 42 45 49 53 63 57 51 51 50 67 47 41 On Entrance 41 | . 7 8 50 45 45 54 54 56 62 51 51 47 75 20 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 130 | 15 50 102 103 102 110 96 119 117 122 119 119 122 130 20 Greatest Support 117 | 40 40 55 55 55 77 85 117 42 28 28 48 103 103 27 Greatest Overweight (x) 36 | 1 1 2 1 1 1 1 10 7 7 4 5 36 1 2 Average Overweight (x) 1 | . . . 1 1 1 1 1 4 5 4 2 1 . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 16 20 25 25 25 25 25 25 25 25 25 25 14 5 Most Carried 25 | 2 15 25 25 21 25 25 25 25 25 25 25 25 24 5 Average Carried 20 | 1 11 19 18 21 21 24 23 24 24 25 23 22 13 4 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 2 14 25 21 21 25 24 24 25 25 25 24 25 5 4 Class Distribution -------------------- 40% | Mutant 10% | Scavenger-Mutant 10% | Scavenger-Skirmisher 8% | Scavenger-Gunner 6% | Hacker-Skirmisher 5% | Tank 4% | Gunner 3% | Hacker-Gunner 3% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -8/Storage Scavenger-Mutant | -8/Garrison Mutant | -8/Recycling Hacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Matter Collected 4773 | 277 384 217 208 . 751 396 788 184 255 . 325 711 . 277 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8158 | 21 563 287 180 . 1366 217 3026 336 453 . 273 964 . 472 Parts 392 | 3 35 29 9 . 52 14 150 13 17 . 8 38 . 24 Haulers Intercepted 5 | . 2 . . . . . 3 . . . . . . . Recyclers Shooed 13 | . 3 . . . . . 5 . . . . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . 17 . . . . . 14 19 . 12 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 151 | . 10 10 5 . 34 8 33 9 8 . 5 18 . 11 Melee 1 | . . . . . . . . . . . . . . 1 Guns 99 | . 6 9 . . 24 8 22 8 3 . 1 12 . 6 Cannons 27 | . . . 5 . 2 . 2 1 5 . 4 6 . 2 AOE 20 | . 4 1 . . 7 . 6 . . . . . . 2 Classes Destroyed 20 | 1 4 3 1 . 3 . 5 . 1 . . 1 . 1 Worker 9 | . . . . . . . 5 . . . . 1 . 3 Builder 10 | . . . . . . . 9 . . . . . . 1 Tunneler 3 | 1 1 . . . . . 1 . . . . . . . Hauler 5 | . 2 . . . . . 3 . . . . . . . Recycler 5 | . . . . . . . 4 . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 3 | . 2 . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . 1 . . Watcher 9 | . 3 . . . . . 6 . . . . . . . Swarmer 32 | . . 4 1 . 4 . 9 4 1 . . 5 . 4 Cutter 2 | . . . . . 2 . . . . . . . . . Grunt 62 | . 10 . 3 . 18 . 8 2 2 . 5 9 . 5 Brawler 1 | . . . . . . . . . 1 . . . . . Duelist 6 | . . . 1 . 2 . . . 2 . . . . 1 Sentry 15 | . . 1 . . 6 2 3 1 2 . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . Hunter 7 | . . . . . 1 . 6 . . . . . . . Programmer 13 | . . . . . . . 6 2 . . . 4 . 1 Heavy 1 | . . . . . . . 1 . . . . . . . Subdweller 11 | . . 5 . . . 6 . . . . . . . . Best Kill Streak 11 | 1 3 4 3 . 7 2 11 5 6 . 3 5 . 4 Combat Bots Only 7 | . 2 4 3 . 7 2 5 5 6 . 3 5 . 3 Max Kills in Single Turn 3 | 1 2 2 1 . 2 1 3 2 1 . 1 2 . 2 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . Exploded 2 | . 2 1 . . 2 . 2 . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 980 | . 36 45 24 . 147 23 245 85 54 . 24 152 7 138 Missed 306 | . 7 20 5 . 42 6 72 36 14 . 10 48 1 45 Hits 674 | . 29 25 19 . 105 17 173 49 40 . 14 104 6 93 Melee 20 | . . . 1 . 11 . . . 2 . . . 6 . Projectile 654 | . 29 25 18 . 94 17 173 49 38 . 14 104 . 93 Critical Strikes 28 | . 2 . 1 . 7 1 4 2 1 . 1 3 3 3 Part Disruptions 3 | . . . . . . . 3 . . . . . . . Damage Taken 12214 | . 361 441 259 . 1683 320 3537 873 680 . 266 1809 229 1756 Core 1947 | . 31 83 28 . 131 29 362 140 98 . 38 308 90 609 Absorbed by Shields 129 | . . . . . 41 . . . 16 . . 72 . . Regen/Repaired (Parts) 85 | . . . . . . . . . . . . 85 . . Core Remaining (%) 60 | 100 . 54 . . . 65 . . . . 24 . . . Volleys Fired 531 | 4 45 55 11 . 83 21 136 19 25 . 13 52 8 59 Largest 3 | 2 2 2 2 . 2 2 3 3 3 . 3 3 3 3 Hottest 315 | 40 40 160 160 . 160 56 240 240 235 . 235 161 315 147 Shots Fired 1045 | 8 87 99 21 . 145 45 287 37 51 . 31 146 18 70 Gun 700 | 8 84 89 . . 105 45 167 27 23 . 9 90 6 47 Cannon 308 | . . 8 20 . 25 . 105 9 28 . 22 56 12 23 Launcher 37 | . 3 2 1 . 15 . 15 1 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 367 | 8 84 24 . . 58 45 . 5 . . 4 101 . 38 Thermal 594 | . . 73 20 . 25 . 272 31 51 . 27 45 18 32 Explosive 7 | . 3 2 1 . . . . 1 . . . . . . Electromagnetic 77 | . . . . . 62 . 15 . . . . . . . Robot Hit Streak 41 | 2 13 13 6 . 11 11 41 21 12 . 9 13 7 10 Robot Miss Streak 5 | 2 3 3 3 . 5 5 3 3 2 . 3 5 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 Secondary Targets 15 | . . 2 . . 8 . 3 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 1 . . . . . . Shots Hit Robots 674 | 4 61 38 12 . 107 38 183 26 43 . 22 79 13 48 Core Hits 445 | 1 32 18 5 . 102 35 123 21 22 . 16 38 1 31 Critical Kills 9 | . 1 . . . . . 2 . . . . 6 . . Critical Parts Destroyed 8 | . . . . . . . 1 . . . . 7 . . Critical Strikes 27 | . 1 . . . . . 5 1 . . . 16 1 3 Burn 7 | . . . . . . . 2 1 . . . 1 1 2 Destroy 17 | . 1 . . . . . 3 . . . . 13 . . Blast 3 | . . . . . . . . . . . . 2 . 1 Melee Attacks 19 | . . . . . 17 . 2 . . . . . . . Impact 19 | . . . . . 17 . 2 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19212 | 48 982 646 379 . 2840 693 5709 749 2108 . 726 2022 501 1809 Guns 10680 | 48 743 600 . . 1607 693 3457 623 546 . 209 1111 111 932 Cannons 5995 | . . . 342 . 463 . 1309 64 1562 . 517 910 390 438 Explosions 2449 | . 239 46 37 . 770 . 888 62 . . . . . 407 Melee . | . . . . . . . . . . . . . . . Ramming 88 | . . . . . . . 55 . . . . 1 . 32 Kinetic 4822 | 48 743 271 . . 972 693 . 26 . . 107 1198 . 764 Thermal 12144 | . . 329 342 . 806 . 4942 661 2108 . 619 823 501 1013 Explosive 384 | . 239 46 37 . . . . 62 . . . . . . Electromagnetic 1774 | . . . . . 1062 . 712 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 7 7 7 7 5 6 11 11 11 3 9 12 Average Corruption 7 | . . . 6 7 7 7 3 5 10 11 11 2 8 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 343 | . . . 17 2 52 39 35 21 78 9 47 17 4 22 Message Errors 84 | . . . 4 . 11 7 9 6 20 2 12 8 1 4 Matter Fused 94 | . . . 4 1 14 11 10 7 21 2 12 2 3 7 Heat Flow Errors 41 | . . . 1 . 11 5 3 2 7 1 7 3 . 1 Energy Discharges 33 | . . . 5 . 2 4 2 4 9 2 3 . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Parts Fused 5 | . . . . . 1 . . . 3 . . 1 . . Data Loss (minor) 37 | . . . 1 1 9 2 4 1 11 1 7 . . . Data Loss (major) 17 | . . . 1 . 2 3 1 1 4 1 2 1 . 1 Misfires 11 | . . . . . 2 4 1 . 1 . 1 2 . . Alerts 10 | . . . 1 . . 3 2 . 2 . 2 . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 8 | . . . . . . . 3 . . . 1 . . 4 Overload Shots 14 | . . . . . . . . . 14 . . . . . Effects 3 | . . . . . . . . . 3 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Heat Surge 2 | . . . . . . . . . 2 . . . . . Overflow Damage 332 | . . . 28 . . . 74 . 180 . . 6 . 44 Projectiles 286 | . . . 19 . . . 52 . 180 . . 6 . 29 Explosions 46 | . . . 9 . . . 22 . . . . . . 15 Melee . | . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . . . . 8 . 10 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic 15 | . . . . . . . . . . . . 8 . 7 Secondary 2 | . . . . . . . . . . . . . . 2 Self-Inflicted Damage 174 | . . . 35 . 88 . 47 . . . . . . 4 Shots 11 | . . . 1 . 7 . 3 . . . . . . . Rammed 26 | . . . . . . . 4 . . . . 1 . 21 Targets Rammed 27 | . . . . . . . 4 . . . . 1 . 22 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 Highest Temperature 603 | . 28 78 433 . 566 212 369 285 379 139 603 201 120 345 Average Temperature 107 | . 10 24 125 . 115 89 100 88 131 103 189 54 55 124 Received Heat Transfer 2655 | . 249 66 72 . 687 60 345 252 168 . 111 282 . 363 Effects 19 | . . . 1 . 3 . 4 . 3 . 7 . . 1 Shutdowns 2 | . . . . . . . . . . . 1 . . 1 Energy Bleed 5 | . . . . . 2 . 2 . . . 1 . . . Interference 5 | . . . . . . . 2 . 3 . . . . . Matter Decay 3 | . . . 1 . . . . . . . 2 . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . . . Parts Fried 6 | . . . . . 1 . 5 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . Parts Melted 34 | . . . 1 . 1 . 27 3 1 . 1 . . . Heat Transferred 17663 | . . 400 444 . 942 . 8329 1525 1486 . 1122 1409 683 1323 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 3 . 4 . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 4 | . . . . . 4 2 3 . . . . 1 . 1 Low Security (%) 59 | 100 100 . 100 100 11 87 29 . . . . 75 100 22 Level 1 15 | . . . . . 11 10 22 . . . . 24 . 77 Level 2 15 | . . . . . 20 1 45 . . . . . . . Level 3 5 | . . . . . 30 . 1 . . . . . . . Level 4 4 | . . . . . 25 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . Peak Influence 1293 | 5 86 . 87 . 1293 581 750 . . . . 272 90 304 Initial 581 | . . . . . . 581 573 . . . . 16 88 . Average 251 | . 23 . 8 . 731 64 369 . . . . 125 32 212 Influence Increases 6273 | 5 371 175 237 . 1393 294 1781 190 252 . 224 775 4 572 Destroy 0b10 Robot/C 3080 | . 200 100 160 . 680 40 660 180 220 . 160 460 . 220 Destroy 0b10 Robot/NC 225 | 5 40 . . . . . 140 . . . . 10 . 30 Destroy Leader 506 | . 60 . 30 . 20 . 206 10 20 . 20 90 . 50 Allied During Kill 89 | . . . 12 . . . . . 12 . 44 21 . . Successful Hack 166 | . 26 . 4 . . 14 72 . . . . 50 . . Select Force Hacks 240 | . . . . . . 240 . . . . . . . . Disable Machine 300 | . 15 . . . 30 . 75 . . . . 75 . 105 Anti-Garrison Action 500 | . . . . . 500 . . . . . . . . . Destroy Structure 212 | . 30 . 16 . 43 . 33 . . . . 24 4 62 Advance Influence 550 | . . . . . . . 550 . . . . . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . Lose Combat Pursuer 390 | . . 75 15 . 120 . 30 . . . . 45 . 105 Influence Decreases 5994 | 5 371 175 237 . 100 1529 1089 720 398 74 198 549 256 293 Entered New Map 1315 | . . . . . . 712 35 278 42 74 . 10 164 . Time Decay 3285 | 5 361 175 171 . . 367 694 362 300 . 188 419 20 223 Search Patrol Dispatched 150 | . . . . . . . 150 . . . . . . . Lost Part 698 | . 10 . 10 . 100 . 210 80 56 . 10 100 52 70 Lost Ally 96 | . . . 56 . . . . . . . . 20 20 . Purge Threat 450 | . . . . . . 450 . . . . . . . . Squads Dispatched 31 | . 2 . 2 . . . 18 . . . . 5 . 4 Investigation 3 | . 1 . . . . . 1 . . . . 1 . . Extermination 10 | . . . . . . . 6 . . . . 3 . 1 Reinforcement 6 | . 1 . . . . . 4 . . . . 1 . . Assault 3 | . . . 2 . . . 1 . . . . . . . Garrison 9 | . . . . . . . 6 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Distress Signals 3 | . 1 . . . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 226 | . 17 17 10 . 33 8 43 9 12 . 8 27 6 36 Peak Tracking Total 8 | . 2 3 3 . 6 2 6 5 7 . 4 5 6 8 Tactical Retreats 12 | . . 2 1 . 4 . 2 . . . . 1 . 2 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Traps Triggered 19 | . 1 1 4 . 3 . 8 . . . . 2 . . Indirectly 3 | . . . . . . . 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Machines Disabled 26 | . 1 1 . . 7 . 5 . . . . 5 . 7 Max in Single Turn 5 | . 1 1 . . 1 . 1 . . . . 1 . 5 Garrison Access 2 | . . . 1 . . . 1 . . . . . . . Garrison Relay 5 | . . . . . 5 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Machines Accessed 52 | . 8 3 1 1 1 14 13 1 . 4 . 5 . 1 Terminals 21 | . 7 . . . 1 6 5 . . . . 1 . 1 Fabricators 3 | . . . . . . . 1 . . . . 2 . . Repair Stations 2 | . . . . . . . 1 . . . . 1 . . Recycling Units 14 | . 1 . 1 . . 8 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 . . . . 1 . . Total Hacks 160 | . 27 12 3 1 2 44 32 1 . 25 . 10 . 3 Successful 109 | . 16 12 2 1 . 29 16 1 . 25 . 7 . . Failed 51 | . 11 . 1 . 2 15 16 . . . . 3 . 3 Catastrophic 6 | . . . . . 1 2 . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 56 | . 18 . 3 . . 15 16 . . . . 1 . 3 Terminals 64 | . 23 . . . 2 22 12 . . . . 2 . 3 Fabricators 7 | . . . . . . . 2 . . . . 5 . . Repair Stations 4 | . . . . . . . 2 . . . . 2 . . Recycling Units 41 | . 4 . 3 . . 22 12 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . 4 . . . . 1 . . Terminal Hacks 56 | . 7 12 . . . 8 2 1 . 25 . 1 . . Record 20 | . . 9 . . . . . . . 11 . . . . Part Schematic 9 | . . . . . . . . . . 8 . 1 . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . Robot Analysis 5 | . 3 . . . . 2 . . . . . . . . Prototype ID Bank 6 | . 2 . . . . 1 . . . 3 . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . 2 . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks 13 | . 1 . . . . 8 4 . . . . . . . Retrieve Components 13 | . 1 . . . . 8 4 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 33 | . 8 . 2 . . 13 9 . . . . 1 . . Terminals 16 | . 7 . . . . 5 4 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 13 | . 5 . . . . 5 3 . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 16 | . 1 . 2 . . 8 5 . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . Mask 6 | . 1 . 1 . . . 4 . . . . . . . Tunnel 8 | . . . . . . 8 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . 1 Hacking Detections 35 | . 8 . 1 . 1 9 11 . . . . 4 . 1 Full Trace Events 6 | . . . . . 1 3 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 8 . 1 . . Parts Built 3 | . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . Time 195 | . . . . . . . . . . . . 195 . . Total Part Build Rating 24 | . . . . . . . . . . . . 24 . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . Time 50 | . . . . . . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 38 | . 10 . . . . 23 5 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 27 | . . . 2 . 21 . . . . . . 4 . . Machine Destruction 23 | . . . 2 . 21 . . . . . . . . . Programmers 4 | . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Total Allies 11 | . 1 6 . . . . . . 2 . 1 . 1 . Largest Group 5 | . 1 5 4 . . . . . 2 1 2 1 1 . Highest-Rated Group 128 | . 10 95 76 . . . . . 62 32 128 96 31 . Highest-Rated Ally 96 | . 10 19 19 . . . . . 32 32 96 96 31 . Initial Warlord ECA Mod 61 | . . . . . . 9 7 7 7 7 6 6 6 6 Total Orders 8 | . . . . . . . . . . . . 8 . . STAY 2 | . . . . . . . . . . . . 2 . . RETURN 6 | . . . . . . . . . . . . 6 . . Ally Attacks 119 | . . 12 24 . . . . . 12 . 21 44 6 . Total Damage 2529 | . . 150 313 . . . . . 420 . 656 862 128 . Kills 16 | . . 2 3 . . . . . 3 . 3 5 . . Allies Corrupted 2 | . . . . . . . . . 1 . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 7462 | 9 763 . 1297 105 2 . 1706 722 1250 . 764 494 53 297 Sensors 3670 | . . . 286 105 . . 1695 722 19 . . 494 53 296 Terrain 900 | . . . . . . . . . 136 . 764 . . . Seismic 772 | 9 763 . . . . . . . . . . . . . Machine Analysis 1404 | . . . 1297 105 2 . . . . . . . . . Cloaking 1097 | . . . . . . . . . 1097 . . . . . Jamming 12 | . . . . . . . 11 . . . . . . 1 Robot Analysis Total 5 | . 3 . . . . 2 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 1 1 . 1 . . . Drone Launches 11 | . . . . . . . . . . . . 11 . . Drone Recoveries 9 | . . . . . . . . . . . . 9 . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Turns Passed 19107 | 83 1684 3211 1430 105 1859 1320 2878 834 2167 370 1216 1327 107 516 Spaces Moved 8165 | 41 661 1857 624 29 773 640 1220 470 561 78 300 462 93 356 Core 368 | 6 . . . . . . . . . . . 3 84 275 Treads 2306 | 35 661 123 . . . . 641 . 329 78 300 65 . 74 Legs 4595 | . . 1734 624 29 773 640 392 . . . . 394 9 . Wheels 889 | . . . . . . . 187 470 232 . . . . . Hover 7 | . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 200 200 189 189 116 123 205 480 320 190 50 50 Average Speed 202 | 145 210 160 200 200 193 190 185 159 366 480 388 233 64 84 Slowest Speed 1850 | 160 240 320 200 200 200 193 570 205 480 480 560 1850 190 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . 1 . . . . 6 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 93 95 56 6 74 95 45 69 62 68 45 14 75 15 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 11 | . . . . . . 8 . 1 . 1 1 . . . Known Exits Taken 8 | . . . 1 1 . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 17 | . . 9 . . . . . . 4 . 4 . . . Spaces Dug 25 | . . 2 . . 12 . 9 1 . . . 1 . . Terrain Destroyed 170 | . 28 8 15 . 23 . 33 14 6 . 1 12 2 28 Melee 14 | . . . . . 12 . 2 . . . . . . . Projectile 61 | . . 4 8 . . . 21 4 6 . 1 11 2 4 AOE 94 | . 28 4 7 . 11 . 10 10 . . . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Total 9735 | 54 867 1990 785 76 953 704 1558 518 625 77 326 588 120 494 Wait 490 | . 136 18 121 47 15 15 74 . 4 . . 23 7 30 Move 8151 | 40 660 1856 623 28 771 639 1219 469 560 77 299 462 92 356 Hop . | . . . . . . . . . . . . . . . Pick Up 151 | 3 13 20 15 . 16 10 32 12 6 . 3 17 . 4 Fast Attach 50 | 6 . 2 2 . 5 2 10 1 2 . 1 7 4 8 Attach 72 | 1 1 2 4 . 9 . 21 6 6 . 1 10 3 8 Detach 6 | . . . 1 . . . 1 . . . . 1 . 3 Swap 124 | . 9 12 4 1 21 5 41 5 8 . 6 7 4 1 Drop 86 | . 3 25 3 . 3 12 18 6 . . 3 8 2 3 Fire 531 | 4 45 55 11 . 83 21 136 19 25 . 13 52 8 59 Melee 19 | . . . . . 17 . 2 . . . . . . . Ram 7 | . . . . . . . 3 . . . . 1 . 3 Kick . | . . . . . . . . . . . . . . . Crush 20 | . . . . . . . 1 . . . . . . 19 Escape Stasis 13 | . . . . . 13 . . . . . . . . . Rewire 14 | . . . . . . . . . 14 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -5/Waste -5/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 18) 314 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 11) 578 | -10/Materials | Discovered new exit (range 15) 883 | -10/Materials | Discovered new exit (range 4) 1057 | -10/Materials | Discovered new exit (range 12) 1751 | -10/Materials | Discovered new exit (range 8) 1768 | -10/Materials | Entered Subcaves 2038 | -10/Subcaves | A Subdweller sparked back to life 2108 | -10/Subcaves | Found Prototype Leg 2109 | -10/Subcaves | Identified Cargo Legs 2110 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2141 | -10/Subcaves | Learned 2 Materials zone layouts 2215 | -10/Subcaves | Discovered new exit (range 7) 2449 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2683 | -10/Subcaves | Visited triangular shrine 2692 | -10/Subcaves | Found Prototype Device 2692 | -10/Subcaves | Identified V3-11A's Pendant 2697 | -10/Subcaves | Befriended Subdweller 2784 | -10/Subcaves | Disturbed a concealed Subdweller 2964 | -10/Subcaves | Visited 4L-MR0's lab 2977 | -10/Subcaves | Found Powered Cannon 3018 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3027 | -10/Subcaves | Befriended Subdweller 3032 | -10/Subcaves | Befriended Subdweller 3126 | -10/Subcaves | Discovered new exit (range 10) 3290 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3347 | -10/Subcaves | Befriended Subdweller 3357 | -10/Subcaves | Befriended Subdweller 3682 | -10/Subcaves | Befriended Subdweller 3815 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3820 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4296 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 4616 | -10/Subcaves | Found SUBCON Basin 4979 | -10/Subcaves | Entered Materials 4979 | -8/Materials | Accompanied by 4 allies 4979 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4980 | -8/Materials | Identified exit to Storage 5000 | -8/Materials | Released subatomizers from SUBCON Basin 5048 | -8/Materials | Lost 3 allies 5132 | -8/Materials | Discovered exit to Storage (range 12) 5465 | -8/Materials | Sterilization system engaged 5465 | -8/Materials | Non-combat units ordered to evacuate 5565 | -8/Materials | Combat units ordered to evacuate 5765 | -8/Materials | Ambient heat levels rising (+10) 5864 | -8/Materials | Build established: Skirmisher 5892 | -8/Materials | Discovered new exit (range 16) 5915 | -8/Materials | Ambient heat levels rising (+10) 5926 | -8/Materials | Identified exit to Factory 6065 | -8/Materials | Ambient heat levels rising (+10) 6172 | -8/Materials | Build established: Mutant 6215 | -8/Materials | Ambient heat levels rising (+10) 6365 | -8/Materials | Ambient heat levels rising (+10) 6409 | -8/Materials | Entered Storage 6482 | -8/Storage | Identified exit to Garrison 6514 | -8/Storage | Entered Garrison 6562 | -8/Garrison | Triggered checkpoint 6607 | -8/Garrison | Garrison Relay disabled 6756 | -8/Garrison | Triggered checkpoint 6855 | -8/Garrison | Discovered new exit (range 12) 6906 | -8/Garrison | Triggered checkpoint 6945 | -8/Garrison | Garrison Relay disabled 6978 | -8/Garrison | Identified exit to Recycling 7078 | -8/Garrison | Triggered checkpoint 7130 | -8/Garrison | Triggered checkpoint 7171 | -8/Garrison | Garrison Relay disabled 7270 | -8/Garrison | Discovered exit to Recycling (range 11) 7310 | -8/Garrison | Triggered checkpoint 7383 | -8/Garrison | Build established: Scavenger-Mutant 7391 | -8/Garrison | Destroyed 7 combat bots 7408 | -8/Garrison | Garrison Relay disabled 7598 | -8/Garrison | Triggered checkpoint 7651 | -8/Garrison | Discovered exit to Recycling (range 15) 7876 | -8/Garrison | Triggered checkpoint 7931 | -8/Garrison | Garrison Relay disabled 7986 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8373 | -8/Garrison | Entered Recycling 8983 | -8/Recycling | Discovered new exit (range 10) 9131 | -8/Recycling | Build established: Mutant 9691 | -8/Recycling | Identified exit to Factory 9693 | -8/Recycling | Entered Factory 9693 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9708 | -6/Factory | Build established: Hacker-Mutant 10043 | -6/Factory | Search patrols dispatched 10179 | -6/Factory | Build established: Hacker-Skirmisher 10573 | -6/Factory | Lost 3 parts (2n1u) 10627 | -6/Factory | Garrison activated, responded to threat 10833 | -6/Factory | Build established: Hacker-Gunner 11149 | -6/Factory | Garrison activated, responded to threat 11347 | -6/Factory | Lost 4 parts (1p1n2w) 11627 | -6/Factory | Build established: Scavenger-Gunner 12127 | -6/Factory | Identified exit to Lower Caves 12127 | -6/Factory | Identified exit to Extension 12203 | -6/Factory | Lost 3 parts (1p2n) 12303 | -6/Factory | Build established: Hacker-Skirmisher 12493 | -6/Factory | First assault squad dispatched 12571 | -6/Factory | Entered Lower Caves 12598 | -6/Lower Caves | Met a Warlord Commander 12599 | -6/Lower Caves | Learned location of Warlord (-5) 12600 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12607 | -6/Lower Caves | Found Encrypted Comm Array 12619 | -6/Lower Caves | Learned Factory security intel 12620 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12905 | -6/Lower Caves | Core integrity fell below 50% 12931 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 13092 | -6/Lower Caves | Attached Powered Cannon, gained temporary slot: Power 13129 | -6/Lower Caves | Encountered a Warlord checkpoint 13330 | -6/Lower Caves | Discovered new exit (range 10) 13350 | -6/Lower Caves | Identified exit to Lower Caves 13405 | -6/Lower Caves | Entered another Lower Caves area 13415 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13445 | -6/Lower Caves | Discovered new exit (range 18) 13543 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13570 | -6/Lower Caves | System corruption reached 10% 13619 | -6/Lower Caves | Lost 3 parts (1p1n1w) 13666 | -6/Lower Caves | Encountered a Warlord checkpoint 13859 | -6/Lower Caves | Build established: Scavenger-Gunner 13959 | -6/Lower Caves | Spotted B-75 Beast 13969 | -6/Lower Caves | Allies destroyed B-75 Beast 13997 | -6/Lower Caves | Lost 4 parts (1n2u1w) 14255 | -6/Lower Caves | Build established: Gunner 14720 | -6/Lower Caves | Build established: Tank 14814 | -6/Lower Caves | Learned 8 Factory zone layouts 15544 | -6/Lower Caves | Discovered new exit (range 6) 15568 | -6/Lower Caves | Identified exit to Data Miner 15572 | -6/Lower Caves | Entered Data Miner 15572 | -6/Data Miner | Accompanied by 1 ally 15572 | -6/Data Miner | Discovered new exit (range 6) 15664 | -6/Data Miner | Met Data Miner 15745 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15745 | -6/Data Miner | Learned location of Section 7 (-2) 15820 | -6/Data Miner | Build established: Scavenger-Tank 15832 | -6/Data Miner | Received God Mode back door access code from Data Miner 15937 | -6/Data Miner | Identified exit to Proximity Caves 15942 | -6/Data Miner | Entered Proximity Caves 15942 | -5/Proximity Caves | Accompanied by 1 ally 16313 | -5/Proximity Caves | Escorted by Enhanced Grunt 16640 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 17085 | -5/Proximity Caves | Discovered new exit (range 9) 17153 | -5/Proximity Caves | Identified exit to Factory 17158 | -5/Proximity Caves | Entered Factory 17158 | -5/Factory | Accompanied by 1 ally 17158 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17159 | -5/Factory | Identified exit to Upper Caves 17482 | -5/Factory | Lost 5 parts (1p2n2w) 17694 | -5/Factory | Fabricated Combat Drone Bay? 17885 | -5/Factory | Build established: Scavenger-Gunner 18041 | -5/Factory | Discovered new exit (range 16) 18082 | -5/Factory | Identified exit to Factory 18312 | -5/Factory | Fabricated Enh. Nova Cannon? 18327 | -5/Factory | Repaired Hyp. Gauss Rifle 18485 | -5/Factory | Sucked down chute 18485 | -5/Factory | Entered Waste 18486 | -5/Waste | Met a frightened Derelict 18498 | -5/Waste | Spotted C-40 Crusher 18500 | -5/Waste | EMP discharged 18528 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18531 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18534 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18537 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18540 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18553 | -5/Waste | Spotted C-40 Crusher 18567 | -5/Waste | Spotted C-40 Crusher 18567 | -5/Waste | Spotted C-40 Crusher 18567 | -5/Waste | Spotted C-40 Crusher 18571 | -5/Waste | Lost 7 parts (2n4u1w) 18581 | -5/Waste | Spotted C-40 Crusher 18582 | -5/Waste | Discovered new exit (range 16) 18590 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18591 | -5/Waste | Identified exit to Factory 18592 | -5/Waste | Entered Factory 18761 | -5/Factory | System corruption reached 10% 18764 | -5/Factory | Core integrity fell below 50% 18764 | -5/Factory | Garrison activated, responded to threat 18856 | -5/Factory | Build established: Mutant 19038 | -5/Factory | Core integrity fell below 20% 19108 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19084_ Imp. Heat Sink destroyed. 19085_ FBJ IULF7NI SN9G2%00ZTYT TG#BKD9TSTNC|IP 19086_ S-27 Virus knocked back. 19088_ S-27 Virus destroyed. 19089_ K-01 Serf collects debris. 19090_ System corrupted: Mni. Assault Cannon jammed. 19090_ K-01 Serf collects debris. 19091_ Imp. Gravmag System destroyed. 19092_ System corrupted: Mni. Assault Cannon jammed. 19094_ S-27 Virus destroyed. 19095_ U-05 Engineer works on Pressure Siphon. 19095_ Mni. Assault Cannon destroyed. 19095_ K-01 Serf collects debris. 19097_ U-05 Engineer works on Pressure Siphon. 19098_ K-01 Serf cleans the Pressure Siphon. 19100_ System corrupted: Matter fused (-7). 19102_ U-05 Engineer works on Pressure Siphon. 19108_ ALERT: Security rotation in progress. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ??????????????????????????????? ????????????? | | ??????????????????????????????? ????????????? | | ?????????????????????????????? ???????????? | | ?????????????????????????????? ???????????? | | #???????????????????????????? #????????????? | | ########?####+############### #????????????? | | ?? w #????????????? | | ? #????????????? | | ? ? #????????????? | | "?"" """" #????????????? | | """" """" +????????????? | | """" """" @ #????????????? | | sss #????????????? | | ### """" """" ########### #????????????? | | ### """" """" #???????????? #????????????? | | # """" """" #?????????????? #????????????? | | " # #???????????????? #????????????? | | " # "" """" #??????????????????????????????? | | " # " """" #??????????????????????????????? | | " # """" #??????????????????????????????? | | " ## #??????????????????????????????? | | " ## """" #??????????????????????????????? | | " ## """" #??????????????????????????????? | | " ## """" ######?????????????????????????? | | " ##""" ??????????????????????? | | ##"F" / ??????????????????????? | | ##" ??????????????????????? | | ####""" % ???????????????????????? | | ???#""" ???????????????????????? | | ???# %= ""????????????????????????? | | #### [%=% """?????????????????????????? | | %### """"????????????????????????? | | #?? ??????????????????????????? | | #?? ?????????????????????????? | | #?? ??????????????????????????? | | #?? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 31 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free KE Penetrator | -5/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Enh. Nova Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Hyp. Gauss Rifle | 39% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepMassGuard Manual? 0 Play Time 01:46:27 Cumulative 333.0 hours Start 2025.07.30 @ 21:26:48 End 2025.07.30 @ 23:16:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 145 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 64 Gallery% 73 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb50ca6d-bd53-44c8-880e-585870fa1fe5