Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.24 @ 16:02:23 Player: Horse Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (159) 795 Value Destroyed (8304) 8304 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (4260) 4260 TOTAL SCORE: 18779 Bonus ------- Pacifist 200 High Alert Combat Kills 429 Follower Combat Kills 258 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -127 Cogmind --------- Core Integrity 893/1000 Matter 205/300 Energy 234/290 System Corruption 13% Temperature Danger (418) Movement Rolling (145) Ox3 Location -5/Waste Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (10) ----- Improved Cooling System Large Storage Unit Improved Targeting Computer Damper Plating Relay Coupler [Swarmer] (13) Relay Coupler [Grunt] (11) Relay Coupler [Sentry] (7) > --- WEAPON (4) ------- Heavy Plasma Cannon > --- INVENTORY (15) --- Fusion Compressor Improved Thermal Shield EM Disruption Field Relay Coupler [NC] (30) Relay Coupler [NC] (28) Relay Coupler [Cutter] (26) Relay Coupler [Grunt] (27) Relay Coupler [Brawler] (34) Relay Coupler [Demolisher] (22) Relay Coupler [Hunter] (18) Dynamic Insulation System Long-range Tractor Beam Flak Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Targeting Computer Damper Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Linear Accelerator > --- INVENTORY -------- Fusion Compressor Improved Thermal Shield EM Disruption Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Hunter] Dynamic Insulation System Long-range Tractor Beam Flak Gun Improved Remote Datajack [Rating: 84] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Slots Evolved 10 | . . 2 2 . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 . . . 2 . 2 . Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 248 | 4 3 12 . 7 31 36 33 15 16 26 44 7 10 4 Power 18 | 1 . 2 . . 2 2 . . . 2 8 1 . . Engine 10 | 1 . 2 . . 1 2 . . . . 3 1 . . Core 8 | . . . . . 1 . . . . 2 5 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 62 | 2 . 2 . . 14 13 14 1 3 3 10 . . . Treads 30 | . . 2 . . 8 7 7 . 2 2 2 . . . Leg 8 | . . . . . . . . . 1 . 7 . . . Wheel 24 | 2 . . . . 6 6 7 1 . 1 1 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 86 | 1 1 1 . 5 4 10 15 8 6 11 13 3 6 2 Device 46 | . . 1 . 3 1 2 9 6 2 8 8 1 4 1 Storage 5 | 1 1 . . . . 1 1 . 1 . . . . . Processor 2 | . . . . . . 1 . . . . 1 . . . Hackware 15 | . . . . 1 1 2 1 1 2 2 2 2 1 . Protection 18 | . . . . 1 2 4 4 1 1 1 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 82 | . 2 7 . 2 11 11 4 6 7 10 13 3 4 2 Energy Gun 24 | . . 3 . . 3 . 1 2 4 4 6 1 . . Energy Cannon 17 | . . 2 . 1 2 4 2 2 1 . . . 2 1 Ballistic Gun 20 | . . 2 . . 5 4 . . . 3 3 2 1 . Ballistic Cannon 4 | . 2 . . . . . . . . . 1 . . 1 Launcher 1 | . . . . . 1 . . . . . . . . . Special Weapon 6 | . . . . . . . . 1 1 2 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . . 1 . 3 1 1 1 1 2 . . . Unidentified Prototypes 6 | . . 3 . . 2 . 1 . . . . . . . Parts Lost 63 | . . . . . 5 8 1 4 2 15 18 5 1 4 Power 7 | . . . . . 1 1 . . . 2 3 . . . Propulsion 13 | . . . . . 2 3 . 2 . 3 3 . . . Utility 16 | . . . . . . 2 . 1 . 5 3 2 1 2 Weapon 27 | . . . . . 2 2 1 1 2 5 9 3 . 2 Highest Loss Streak 12 | . . . . . 1 7 1 3 1 12 6 4 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 62 98 81 97 99 98 99 94 97 86 90 86 88 76 Engine 6 | . 14 11 9 9 7 8 7 7 7 2 2 6 5 5 Core 1 | . . . . . 1 . . . . 4 3 . . . Treads 8 | . . 15 18 18 12 13 9 5 5 9 2 . . . Wheel 4 | . 28 6 . . 5 4 5 5 4 4 2 6 5 5 Device 13 | . . 10 9 12 9 6 20 21 15 12 19 12 16 9 Storage 7 | . 15 11 9 9 9 7 7 7 7 7 6 6 5 5 Processor 4 | . . . . . . 4 7 7 7 7 9 6 5 5 Hackware 7 | . . . . 5 9 11 1 . 6 4 9 14 19 21 Protection 5 | . . . . 6 8 5 7 7 7 2 1 6 3 4 Energy Gun 9 | . . 18 18 18 10 . 6 10 16 13 9 4 . . Energy Cannon 8 | . . 4 18 18 7 7 20 17 11 . . . 9 9 Ballistic Gun 11 | . . 12 . . 17 27 2 . . 14 11 20 11 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 127 | 8 19 33 33 36 36 62 81 74 74 75 59 63 78 127 Greatest Support 66 | 32 32 40 40 40 40 60 66 60 56 56 30 28 28 28 Greatest Overweight (x) 6 | . . . . . 2 2 6 6 6 3 4 2 2 4 Average Overweight (x) 1 | . . . . . 1 1 3 4 3 2 1 1 2 3 Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 11 | 7 8 10 10 10 10 9 10 10 12 15 15 15 15 15 Most Carried 15 | 8 9 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Carried 10 | 5 8 9 10 9 9 8 9 9 11 11 14 14 14 14 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 8 8 10 10 10 9 10 10 10 15 15 15 15 15 14 Class Distribution -------------------- 30% | Scavenger-Gunner 14% | Gunner 13% | Tank 9% | Scavenger-Tank 6% | Mutant 5% | Scavenger-Mutant 5% | Bothacker-Gunner 4% | Botlord-Gunner 3% | Bothacker-Mutant 3% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -8/Garrison Tank | -8/Materials Bothacker-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Gunner | -5/Waste Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Matter Collected 4741 | 202 . 512 . 70 560 760 335 163 151 406 683 457 335 107 Remotely 559 | . . . . . . . 31 . . . 265 . 263 . Salvage Created 7110 | . . 597 . 710 1375 617 394 532 151 652 740 515 350 477 Parts 342 | . . 28 . 37 74 33 34 22 3 29 39 20 20 3 Haulers Intercepted 5 | . . 3 . . 1 . 1 . . . . . . . Recyclers Shooed 5 | . . 1 . . 1 . 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Combat Hostiles Destroyed 142 | . . 8 . 16 25 11 13 14 3 17 18 9 6 2 Guns 93 | . . 4 . 8 14 11 4 6 2 17 16 9 2 . Cannons 44 | . . 4 . 7 9 . 8 7 1 . 2 . 4 2 AOE 1 | . . . . . 1 . . . . . . . . . Classes Destroyed 17 | . . 5 . 1 5 2 1 . . . 1 . 1 1 Worker 3 | . . . . . 1 . 1 . . . 1 . . . Builder 1 | . . . . . . . . . . . . . 1 . Tunneler 2 | . . . . . 1 . 1 . . . . . . . Hauler 5 | . . 3 . . 1 . 1 . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . Watcher 2 | . . . . . 1 . . . . . 1 . . . Swarmer 33 | . . . . 3 2 . 9 6 . 8 5 . . . Grunt 69 | . . 6 . 9 16 6 . 7 1 9 6 7 2 . Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 5 | . . . . . 1 2 . 1 . . 1 . . . Sentry 16 | . . 2 . 4 5 . . 1 2 . 1 1 . . Specialist 2 | . . . . . . . . . . . 2 . . . Hunter 2 | . . . . . . 1 1 . . . . . . . Programmer 10 | . . . . . . . 3 . . . 3 . 4 . Behemoth 3 | . . . . . . 2 . . . . . 1 . . Compactor 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 9 | . . 3 . 9 3 3 6 5 1 4 3 3 3 1 Combat Bots Only 9 | . . 3 . 9 3 3 6 5 1 4 3 3 3 1 Max Kills in Single Turn 3 | . . 1 . 2 2 2 3 1 1 2 2 2 1 1 Gunslinging 1 | . . . . . . 1 . . . 1 . 1 . . Exploded 1 | . . . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Damage Taken 10979 | . . 214 14 943 879 1211 933 945 518 1510 2170 1009 358 275 Core 1337 | . . 49 . 150 108 108 41 61 83 209 336 85 47 60 Absorbed by Shields 172 | . . . . 72 . . . . 20 80 . . . . Regen/Repaired (Parts) 152 | . . . . . 152 . . . . . . . . . Core Remaining (%) 68 | 100 100 87 . . . 33 . . . 43 . 50 . . Volleys Fired 408 | . . 33 . 45 56 38 32 29 14 40 60 26 20 15 Largest 4 | . . 4 . 4 4 4 4 4 4 4 4 4 4 3 Hottest 298 | . . 246 . 246 246 248 298 298 295 266 217 196 240 263 Shots Fired 1165 | . . 132 . 112 186 119 88 78 36 95 149 86 50 34 Gun 813 | . . 98 . 66 132 110 35 22 23 88 131 86 22 . Cannon 335 | . . 34 . 46 52 9 53 55 11 . 17 . 24 34 Launcher 2 | . . . . . 2 . . . . . . . . . Special 15 | . . . . . . . . 1 2 7 1 . 4 . Kinetic 467 | . . 78 . . 60 110 10 . . 15 98 61 22 13 Thermal 654 | . . 54 . 112 110 9 78 77 33 73 45 18 24 21 Explosive 2 | . . . . . 2 . . . . . . . . . Electromagnetic 27 | . . . . . 14 . . . 1 . 5 7 . . Robot Hit Streak 18 | . . 13 . 6 15 12 11 13 11 14 17 18 6 11 Robot Miss Streak 8 | . . 4 . 4 3 3 5 4 2 4 4 8 2 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 13 | . . . . . . 1 1 . . 7 2 2 . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . 1 1 1 . . Shots Hit Robots 759 | . . 67 . 65 115 84 51 55 20 67 109 69 29 28 Core Hits 393 | . . 23 . 28 54 31 35 43 15 34 65 47 13 5 Critical Kills 4 | . . . . . . . 1 2 . . . 1 . . Critical Parts Destroyed 3 | . . . . . . 1 . . . . 1 1 . . Critical Strikes 14 | . . 1 . 3 . 1 1 2 . . 3 2 . 1 Burn 5 | . . 1 . 3 . . . . . . 1 . . . Meltdown 3 | . . . . . . . 1 2 . . . . . . Destroy 4 | . . . . . . 1 . . . . 1 2 . . Blast 2 | . . . . . . . . . . . 1 . . 1 Melee Attacks 28 | . . . . . . 7 7 4 . 8 2 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 4 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15742 | . . 1025 . 1377 2155 1454 1278 1341 417 971 2195 1360 796 1373 Guns 10129 | . . 625 . 781 1396 1387 507 498 297 971 1952 1360 355 . Cannons 5312 | . . 400 . 596 654 67 579 843 120 . 239 . 441 1373 Explosions 289 | . . . . . 105 . 184 . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 12 | . . . . . . . 8 . . . 4 . . . Kinetic 6539 | . . 546 . . 630 1387 119 . . 150 1487 1029 355 836 Thermal 8892 | . . 479 . 1377 1294 67 1151 1341 417 821 679 288 441 537 Explosive 105 | . . . . . 105 . . . . . . . . . Electromagnetic 194 | . . . . . 126 . . . . . 25 43 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . 1 1 4 4 6 13 Average Corruption 2 | . . . . . . . . . 1 1 3 4 2 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . . 4 12 10 11 5 4 Message Errors 12 | . . . . . . . . . . 2 4 4 2 . Matter Fused 16 | . . . . . . . . . 3 7 2 . 2 2 Heat Flow Errors 5 | . . . . . . . . . . 1 1 3 . . Energy Discharges 4 | . . . . . . . . . 1 . 1 2 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . . . . 1 1 2 1 . Data Loss (major) 2 | . . . . . . . . . . 1 . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 202 | . . . . . . . 127 27 . . 48 . . . Projectiles 78 | . . . . . . . 3 27 . . 48 . . . Explosions 124 | . . . . . . . 124 . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 10 | . . 5 . . . . . . . . 5 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . 4 . . . . . . . . 5 . . . Secondary 1 | . . 1 . . . . . . . . . . . . Self-Inflicted Damage 119 | . . . . . 49 . 70 . . . . . . . Shots 2 | . . . . . 1 . 1 . . . . . . . Rammed 2 | . . . . . . . 2 . . . . . . . Targets Rammed 3 | . . . . . . . 2 . . . 1 . . . Kicked 1 | . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 561 | . . 197 . 400 333 303 312 426 404 561 190 245 431 468 Average Temperature 134 | . . 99 . 191 126 106 120 150 147 155 35 37 177 264 Received Heat Transfer 3151 | . . 102 . 520 405 189 72 366 99 531 522 336 9 . Effects 28 | . . . . 2 5 . . 1 4 8 . . 2 6 Shutdowns 6 | . . . . 1 . . . 1 1 1 . . 1 1 Energy Bleed 6 | . . . . . 3 . . . . 1 . . 1 1 Interference 10 | . . . . 1 2 . . . 3 4 . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . . . 1 1 . 1 2 . . . . . . Combat Hostiles 4 | . . . . 1 1 . 1 1 . . . . . . Parts Melted 31 | . . 3 . 7 8 1 1 2 2 3 1 1 2 . Heat Transferred 14855 | . . 1026 . 2536 2442 111 1254 1738 664 1710 1369 555 600 850 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Peak Influence 676 | . 30 151 60 676 530 561 643 528 344 496 260 273 218 84 Initial 329 | . . 12 45 41 329 217 262 190 277 198 260 18 142 76 Average 310 | . 10 70 47 407 337 476 477 427 254 385 111 163 155 70 Maximum Alert Level 2 | . . . . 2 2 2 2 2 1 2 1 1 1 . Low Security (%) 31 | 100 100 100 100 12 3 . . 6 38 5 78 72 95 100 Level 1 30 | . . . . 23 71 15 17 25 61 52 21 27 4 . Level 2 37 | . . . . 64 25 84 82 67 . 41 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 2 . . 2 . 8 . 1 . 4 . 1 . Investigation 1 | . . 1 . . . . . . . . . . . . Extermination 5 | . . . . . . . 3 . . . 1 . 1 . Reinforcement 8 | . 1 1 . . 1 . 2 . . . 3 . . . Assault . | . . . . . . . . . . . . . . . Garrison 5 | . . . . . 1 . 3 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Alert ID Control Effect 4 | . . . . . . . . . . 2 . . 2 . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Distress Signals 5 | . . 1 . . 3 . . . . . . . 1 . Communications Jammed 23 | . . . . . . . . . 11 . 12 . . . Distress Signals 23 | . . . . . . . . . 11 . 12 . . . Times Spotted 198 | . 3 10 1 16 35 18 21 17 8 22 24 9 10 4 Peak Tracking Total 8 | . 2 2 2 8 6 3 6 4 3 6 4 2 4 2 Tactical Retreats 5 | . . . . 2 1 . 1 1 . . . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Traps Triggered 21 | . . . . 1 . 3 . 4 2 7 . 2 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 57 | . . . . . . . . . . . 57 . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . Reprogrammed 2 | . . . . . 1 . . . . . 1 . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Machines Disabled 24 | . . 1 . 1 1 2 12 1 1 3 . 2 . . Max in Single Turn 7 | . . 1 . 1 1 1 7 1 1 1 . 1 . . Garrison Relay 9 | . . . . 1 . 2 . 1 . 3 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Machines Accessed 39 | . . 4 1 . 13 . 8 . 6 . 6 . 1 . Terminals 22 | . . 4 . . 7 . 5 . 3 . 3 . . . Fabricators 3 | . . . . . . . 1 . 1 . 1 . . . Repair Stations 3 | . . . . . 2 . . . 1 . . . . . Recycling Units 3 | . . . . . 1 . . . . . 1 . 1 . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . 2 . 1 . 1 . . . Total Hacks 84 | . . 10 2 . 34 . 13 . 15 . 7 . 3 . Successful 49 | . . 5 1 . 23 . 7 . 6 . 4 . 3 . Failed 35 | . . 5 1 . 11 . 6 . 9 . 3 . . . Catastrophic 9 | . . 1 . . 2 . 4 . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 41 | . . 8 . . 15 . 5 . 9 . 2 . 2 . Terminals 50 | . . 10 . . 20 . 8 . 8 . 4 . . . Fabricators 4 | . . . . . . . 2 . 1 . 1 . . . Repair Stations 8 | . . . . . 6 . . . 2 . . . . . Recycling Units 6 | . . . . . 2 . . . . . 1 . 3 . Scanalyzers 4 | . . . . . 4 . . . . . . . . . Garrison Access 12 | . . . 2 . 2 . 3 . 4 . 1 . . . Terminal Hacks 15 | . . 2 . . 7 . 3 . 2 . 1 . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . 1 . . . 1 . . . . . Unreport Threat 5 | . . 1 . . 2 . 2 . . . . . . . Locate Traps 4 | . . 1 . . 1 . . . 1 . 1 . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . 1 . . . Network Status 2 | . . . . . . . . . 1 . 1 . . . Repair Station Hacks 5 | . . . . . 5 . . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . 1 . Retrieve Components 2 | . . . . . 1 . . . . . . . 1 . Scanalyzer 4 | . . . . . 4 . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 2 . 1 . 1 . 1 . . . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 15 | . . 3 . . 4 . 3 . 2 . 1 . 2 . Terminals 9 | . . 3 . . 3 . . . 2 . 1 . . . Assimilate 1 | . . . . . . . . . 1 . . . . . Botnet 7 | . . 3 . . 3 . . . . . 1 . . . Operators 1 | . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . . . 2 . Reject 2 | . . . . . 1 . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Broadcast 1 | . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . . 4 . . 12 . 7 . 6 . 4 . 1 . Full Trace Events 1 | . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . Time 77 | . . . . . 77 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Used RIF Installer 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . 1 . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . 1 . . Robots Hacked 28 | . . . . . . 5 3 3 1 8 3 . 5 . Non-combat 4 | . . . . . . . 3 . . . 1 . . . Combat 24 | . . . . . . 5 . 3 1 8 2 . 5 . Autoassimilated 1 | . . . . . . . . . . . . . 1 . Robot Hacks Applied 30 | . . . . . . 5 5 3 1 9 3 . 4 . parse_system 3 | . . . . . . . 2 . . . 1 . . . drop_inventory 1 | . . . . . . . 1 . . . . . . . locate_stockpiles 1 | . . . . . . . 1 . . . . . . . purge_threat 1 | . . . . . . . . . . . 1 . . . map_route 1 | . . . . . . . 1 . . . . . . . disrupt_area 4 | . . . . . . . . 1 . 3 . . . . reboot_system 1 | . . . . . . . . . . . . . 1 . overwrite_iff 6 | . . . . . . 2 . . . 3 . . 1 . streamctrl_high 1 | . . . . . . 1 . . . . . . . . formatsys_high 11 | . . . . . . 2 . 2 1 3 1 . 2 . Relay Couplers Released 36 | . . . . 3 . 9 . 3 . 11 . 10 . . Machine Destruction 36 | . . . . 3 . 9 . 3 . 11 . 10 . . Attached 14 | . . . . . 1 2 1 1 2 2 2 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Total Allies 19 | . . . . . . 5 . 2 1 6 1 . 4 . Largest Group 3 | . . . . . . 2 . 2 1 2 1 . 3 . Highest-Rated Group 88 | . . . . . . 45 . 45 21 29 32 . 88 . Highest-Rated Ally 47 | . . . . . . 29 . 29 21 29 32 . 47 . Total Orders 1 | . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . Ally Attacks 57 | . . . . . . 19 . 8 5 18 4 . 3 . Total Damage 950 | . . . . . . 334 . 70 145 179 178 . 44 . Kills 9 | . . . . . . 3 . . 2 2 . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . 1 . 1 . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Turns Passed 10166 | 54 99 731 36 634 1346 1504 1065 756 698 977 1341 487 324 114 Spaces Moved 5201 | 43 94 403 21 288 751 802 540 309 344 489 610 283 187 37 Core 5 | 5 . . . . . . . . . . . . . . Treads 1356 | . . 238 21 288 172 298 68 60 92 105 14 . . . Legs 202 | . . . . . . . . . . . 202 . . . Wheels 3638 | 38 94 165 . . 579 504 472 249 252 384 394 283 187 37 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 170 170 105 90 135 150 150 120 115 115 130 130 Average Speed 148 | 94 100 141 170 170 131 148 153 181 173 149 156 129 130 145 Slowest Speed 360 | 100 100 170 170 170 250 240 240 240 320 240 360 130 130 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 25 45 5 50 62 73 22 47 10 62 15 40 5 30 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 4 | . . . . . . . 4 . . . . . . . Terrain Destroyed 104 | . . . . . 19 . 55 . 5 . 7 4 7 7 Melee . | . . . . . . . . . . . . . . . Projectile 43 | . . . . . . . 13 . 5 . 7 4 7 7 AOE 61 | . . . . . 19 . 42 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Total 6817 | 54 98 494 21 352 994 1045 703 441 417 661 882 345 242 68 Wait 550 | . . 22 . 9 130 103 79 45 26 33 81 4 17 1 Move 5191 | 42 93 402 21 287 751 801 540 307 344 488 609 282 187 37 Hop . | . . . . . . . . . . . . . . . Pick Up 100 | 8 . 10 . 3 11 18 5 5 8 13 8 5 3 3 Fast Attach 81 | 4 3 9 . 1 8 11 . 1 5 7 21 3 5 3 Attach 49 | . . 2 . 3 6 5 4 3 2 9 12 2 1 . Detach 18 | . 1 1 . . 1 2 . 1 2 1 7 1 . 1 Swap 118 | . . 1 . 3 17 20 29 11 9 10 11 2 4 1 Drop 85 | . 1 14 . 1 14 14 5 1 6 2 12 4 4 7 Fire 408 | . . 33 . 45 56 38 32 29 14 40 60 26 20 15 Melee 28 | . . . . . . 7 7 4 . 8 2 . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . . . Crush 2 | . . . . . . . 2 . . . . . . . Escape Stasis 122 | . . . . . . 24 . 32 . 50 . 16 . . Rewire 7 | . . . . . . 2 . 2 1 . 1 . 1 . Trap 57 | . . . . . . . . . . . 57 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory -5/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 12) 154 | -10/Materials | Entered another Materials area 154 | -9/Materials | Evolved 2 slots: Weapon x2 425 | -9/Materials | Build established: Gunner 523 | -9/Materials | Discovered new exit (range 15) 642 | -9/Materials | Discovered new exit (range 9) 860 | -9/Materials | Discovered new exit (range 16) 885 | -9/Materials | Entered another Materials area 885 | -8/Materials | Evolved 2 slots: Utility x2 921 | -8/Materials | Identified exit to Garrison 921 | -8/Materials | Entered Garrison 1079 | -8/Garrison | Destroyed 9 combat bots 1104 | -8/Garrison | Triggered checkpoint 1178 | -8/Garrison | Garrison Relay disabled 1320 | -8/Garrison | Discovered new exit (range 12) 1412 | -8/Garrison | Triggered checkpoint 1457 | -8/Garrison | Build established: Tank 1470 | -8/Garrison | Discovered new exit (range 15) 1472 | -8/Garrison | Triggered checkpoint 1548 | -8/Garrison | Installed Relay Interface Framework 1555 | -8/Garrison | Entered Materials 2083 | -8/Materials | Discovered new exit (range 7) 2178 | -8/Materials | Repaired Adv. Beam Cannon? 2360 | -8/Materials | Repaired Lgt. Armor Plating 2502 | -8/Materials | Discovered new exit (range 8) 2856 | -8/Materials | Garrison activated, responded to threat 2901 | -8/Materials | Identified exit to Garrison 2901 | -8/Materials | Entered Garrison 2964 | -8/Garrison | Triggered checkpoint 2990 | -8/Garrison | Garrison Relay disabled 3162 | -8/Garrison | Discovered new exit (range 10) 3296 | -8/Garrison | Discovered new exit (range 15) 3330 | -8/Garrison | Triggered checkpoint 3379 | -8/Garrison | Garrison Relay disabled 3442 | -8/Garrison | Triggered checkpoint 3526 | -8/Garrison | Discovered new exit (range 10) 3542 | -8/Garrison | Expanded RIF knowledge: Program Shield 3648 | -8/Garrison | Spotted B-75 Beast 3659 | -8/Garrison | Destroyed B-75 Beast 3690 | -8/Garrison | Spotted B-75 Beast 3899 | -8/Garrison | Core integrity fell below 50% 3926 | -8/Garrison | Destroyed B-75 Beast 3948 | -8/Garrison | Lost 7 parts (1p2n2u2w) 4260 | -8/Garrison | Build established: Scavenger-Gunner 4405 | -8/Garrison | Entered Factory 4405 | -7/Factory | Evolved 2 slots: Utility x2 4533 | -7/Factory | Garrison activated, responded to threat 5470 | -7/Factory | Identified exit to Garrison 5470 | -7/Factory | Entered Garrison 5596 | -7/Garrison | Triggered checkpoint 5621 | -7/Garrison | Garrison Relay disabled 5662 | -7/Garrison | Triggered checkpoint 5794 | -7/Garrison | Triggered checkpoint 5803 | -7/Garrison | Triggered checkpoint 5887 | -7/Garrison | Lost 3 parts (1n1u1w) 6015 | -7/Garrison | Discovered new exit (range 14) 6176 | -7/Garrison | Discovered new exit (range 15) 6214 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6215 | -7/Garrison | Build established: Scavenger-Tank 6226 | -7/Garrison | Entered Factory 6924 | -7/Factory | Identified exit to Garrison 6924 | -7/Factory | Entered Garrison 6924 | -7/Garrison | Accompanied by 1 ally 6932 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 6972 | -7/Garrison | Triggered checkpoint 7016 | -7/Garrison | Garrison Relay disabled 7182 | -7/Garrison | Triggered checkpoint 7186 | -7/Garrison | Triggered checkpoint 7286 | -7/Garrison | Core integrity fell below 50% 7321 | -7/Garrison | Lost 12 parts (2p3n3u4w) 7396 | -7/Garrison | Discovered new exit (range 8) 7452 | -7/Garrison | Triggered checkpoint 7492 | -7/Garrison | Garrison Relay disabled 7558 | -7/Garrison | Triggered checkpoint 7600 | -7/Garrison | Discovered new exit (range 14) 7646 | -7/Garrison | Triggered checkpoint 7691 | -7/Garrison | Garrison Relay disabled 7816 | -7/Garrison | Discovered new exit (range 13) 7901 | -7/Garrison | Entered Factory 7901 | -6/Factory | Evolved 2 slots: Utility x2 8228 | -6/Factory | Build established: Botlord-Gunner 8319 | -6/Factory | Lost 4 parts (1n3w) 8394 | -6/Factory | Lost 6 parts (1p2n1u2w) 8675 | -6/Factory | Lost 4 parts (1p1u2w) 8827 | -6/Factory | Lost 3 parts (1p1u1w) 9039 | -6/Factory | Discovered new exit (range 5) 9095 | -6/Factory | Build established: Scavenger-Gunner 9151 | -6/Factory | Identified exit to Garrison 9242 | -6/Factory | Entered Garrison 9252 | -6/Garrison | Triggered checkpoint 9320 | -6/Garrison | Spotted B-75 Beast 9377 | -6/Garrison | Garrison Relay disabled 9380 | -6/Garrison | Triggered checkpoint 9425 | -6/Garrison | Destroyed B-75 Beast 9448 | -6/Garrison | Lost 4 parts (1u3w) 9498 | -6/Garrison | Triggered checkpoint 9546 | -6/Garrison | Discovered new exit (range 10) 9567 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 9590 | -6/Garrison | Triggered checkpoint 9618 | -6/Garrison | Garrison Relay disabled 9729 | -6/Garrison | Entered Factory 9729 | -5/Factory | Evolved 2 slots: Utility x2 9880 | -5/Factory | Discovered new exit (range 14) 10053 | -5/Factory | Sucked down chute 10053 | -5/Factory | Entered Waste 10068 | -5/Waste | EMP discharged 10068 | -5/Waste | System corruption reached 10% 10074 | -5/Waste | Spotted C-40 Crusher 10079 | -5/Waste | Destroyed C-40 Crusher 10093 | -5/Waste | Spotted C-40 Crusher 10098 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10101 | -5/Waste | Crushed by Compactor (1 part destroyed) 10104 | -5/Waste | Destroyed C-40 Crusher 10118 | -5/Waste | Found Damper Plating 10134 | -5/Waste | Spotted C-40 Crusher 10156 | -5/Waste | Crushed by Compactor (1 part destroyed) 10167 | -5/Waste | Self-destructed Last Messages --------------- 10126_ Dropped Relay Coupler [Hunter]. 10130_ Acquired Fusion Compressor. 10137_ C-40 Crusher Antimatter Reactor blasted off. 10138_ Antimatter Reactor crushed. 10138_ 12 Matter crushed. 10144_ Discarded Relay Coupler [NC]. 10148_ Overheating: Relay Coupler [Grunt] damaged (-5). 10148_ Overheating: Hvy. Linear Accelerator damaged (-55). 10149_ Overheating: Relay Coupler [Sentry] damaged (-6). 10149_ Overheating: Rnf. Deuterium Engine damaged (-52). 10151_ Power failure, Rnf. Deuterium Engine shutdown. 10156_ 9 Matter crushed. 10156_ Hvy. Plasma Cannon crushed. 10157_ Overheating: Energy bleed (-26). 10157_ 11 Matter crushed. 10158_ ALERT: Foreign system detected. Charging EMP. 10158_ System corrupted: Hvy. Linear Accelerator jammed. 10164_ 12 Matter crushed. 10165_ Critical hit (Destroy). 10165_ Hvy. Linear Accelerator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######?????????????????????????? | | ??????????????????# #?????????????????????????? | | ?????????????????## #?????????????????????????? | | ?????????????????#; #???????????#?????????????? | | ???????????????###; #?????#??? #?????????????? | | ???????????????#;## #####;## ###???????????? | | ????????????????# % % % ????????? | | ????????????????# @CC ????????? | | ????????????????# !! CCCC CC ????????? | | ????????????????# %% !CC CC ????????? | | ????????????????### ######## #####?????????? | | ????############??# #????????? #?????????????? | | ????# #??# #???????????#?????????????? | | ????# = #??# #?????????????????????????? | | ????# #### #?????????????????????????? | | ????# #?????????????????????????? | | ????# % ##????????????????????????? | | ????# % "#????????????????????????? | | ????# = ##????????????????????????? | | ????#[ ##"# #?????????????????????????? | | ????# #### #?????????????????????????? | | ????#[ #??# #?????????????????????????? | | ????############??#* #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ?????????????????? #?????????????????????????? | | ?????????????????? #?????????????????????????? | | ?????????????????? #?????????????????????????? | | ?????????????????? #?????????????????????????? | | ?????????????????## #?????????????????????????? | | ??????????????????? #?????????????????????????? | | ??????????????????? #?????????????????????????? | | ??????????????????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 100 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 EM Shielding 2 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 25 Resistance: EM 90 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 79 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumSegregatorEdition Manual? 0 Play Time 02:03:27 Cumulative 954.4 hours Start 2022.11.24 @ 11:29:11 End 2022.11.24 @ 16:02:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 374 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22b43dc8-9c16-4554-95b4-13741d87008a