Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 20:04:12 Player: Caluan Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (176) 880 Value Destroyed (7735) 7735 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (4565) 4565 TOTAL SCORE: 19880 Bonus ------- Follower Combat Kills 731 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2652 Friendly Fire -118 Cogmind --------- Core Integrity 0/1000 Matter 299/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Hovering (880) Ox10 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Backup Propulsion III > --- UTILITY (9) ------ Huge Storage Unit Improved Salvage Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Core Analyzer Experimental Core Analyzer Experimental Utility Shielding Experimental Utility Shielding > --- WEAPON (3) ------- Backup Laser III > --- INVENTORY (25) --- Micro Fission Core Vortex Chain Reactor Improved Cooling System High-capacity Battery (250) High-capacity Matter Pod (200) Improved Launcher Guidance Computer Recoil Stabilizer Improved Heavy Armor Plating Long-range Tractor Beam Long-range Missile Launcher Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Salvage Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Core Analyzer Experimental Core Analyzer Experimental Utility Shielding Experimental Utility Shielding Light Regenerative Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Railgun > --- INVENTORY -------- Micro Fission Core Micro Fission Core Vortex Chain Reactor Improved Medium Treads Armored Medium Treads Improved Cooling System High-capacity Battery High-capacity Matter Pod Improved Launcher Guidance Computer Recoil Stabilizer Improved Heavy Armor Plating Long-range Tractor Beam Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Heavy Battle Rifle Improved Heavy Machine Gun Heavy Missile Launcher Long-range Missile Launcher Scatter Rocket Array Improved Datajack Power Maul [Rating: 101] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Core Analyzer Device Transmission Jammer Storage Huge Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Backup Laser III Ballistic Gun Gauss Rifle Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . 1 . . . Utility 7 | . . . . . 3 1 . . . . 2 . . . . 1 . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Attached 130 | 6 3 3 . . 23 13 8 2 5 1 19 1 2 . 1 18 6 2 17 Power 13 | 1 1 1 . . 2 2 1 . . . 2 . . . . 2 . . 1 Engine 4 | 1 . 1 . . . . 1 . . . 1 . . . . . . . . Core 9 | . 1 . . . 2 2 . . . . 1 . . . . 2 . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 36 | 2 . 1 . . 7 2 4 1 2 . 5 . . . . 5 1 1 5 Treads 35 | 2 . 1 . . 7 2 4 1 2 . 5 . . . . 5 1 1 4 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 39 | 1 2 . . . 7 5 2 . 1 1 7 . 1 . . 5 2 1 4 Device 9 | . 1 . . . 2 1 . . . 1 1 . . . . 2 1 . . Storage 4 | 1 1 . . . 1 . . . . . 1 . . . . . . . . Processor 12 | . . . . . 4 2 1 . . . 2 . . . . . . 1 2 Hackware 5 | . . . . . . . . . . . 3 . . . . 2 . . . Protection 9 | . . . . . . 2 1 . 1 . . . 1 . . 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . 1 . . 7 4 1 1 2 . 5 1 1 . 1 6 3 . 7 Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 33 | 2 . . . . 6 3 1 1 2 . 4 1 1 . 1 4 2 . 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . . 1 1 . . . . . . . . . 1 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . . . . . . . . . . 2 . . 3 Parts Lost 66 | . . 3 . . 7 5 4 3 . . 4 . . . 2 12 2 1 23 Power 8 | . . 1 . . 1 1 1 . . . 1 . . . . . . . 3 Propulsion 25 | . . 1 . . 4 1 1 2 . . 1 . . . . 4 1 1 9 Utility 10 | . . . . . 1 3 . . . . 1 . . . 1 2 1 . 1 Weapon 23 | . . 1 . . 1 . 2 1 . . 1 . . . 1 6 . . 10 Highest Loss Streak 19 | . . 3 . . 4 2 4 2 . . 2 . . . 2 5 1 1 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 2 8 11 11 11 16 19 19 16 19 20 21 25 24 25 24 20 19 20 21 Power 1 | . . 1 1 1 1 . . . . . 1 2 2 2 2 2 2 2 2 Propulsion 2 | 1 2 3 3 3 3 3 2 2 1 1 1 4 4 4 4 2 1 1 1 Utility 7 | . 3 6 6 6 7 7 7 8 11 12 9 8 8 9 8 6 6 6 6 Weapon 7 | . . . 1 1 3 7 7 5 5 6 8 10 9 9 8 8 9 10 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 1 . . . 7 1 . . 2 . 2 . . . . 2 . . 8 Power 4 | . . . . . . . . . . . . . . . . 2 . . 2 Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 12 | . 1 . . . 4 1 . . 1 . . . . . . . . . 5 Weapon 4 | . . . . . 1 . . . 1 . 2 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 95 76 85 85 86 98 99 99 100 100 97 100 100 100 98 95 87 88 93 Engine 3 | . 2 12 14 14 2 . 2 7 7 7 5 . . . . . . . . Core 3 | . 11 1 . . 6 6 4 . . . . 6 6 6 6 4 5 5 4 Treads 22 | . 28 18 28 28 25 23 22 22 23 23 20 20 20 20 20 22 21 22 21 Device 4 | . 9 14 14 14 8 1 . . . 5 6 6 6 6 4 7 4 . . Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 Processor 20 | . . . . . 21 28 30 30 30 30 20 20 20 20 20 16 11 12 20 Hackware 5 | . . . . . . . . . . . 12 13 13 13 13 11 11 11 2 Protection 6 | . . . . . . 6 7 7 7 1 3 6 6 6 6 5 6 11 18 Ballistic Gun 19 | . 28 15 14 14 13 22 22 23 23 22 18 19 19 20 19 15 16 17 16 Peak Build Rating 101 | 6 10 10 7 8 33 41 46 45 47 47 67 60 61 61 61 77 84 87 101 Average Rating 52 | 4 8 6 7 7 22 39 43 43 45 46 59 59 60 61 59 70 79 80 91 On Entrance 41 | . 6 10 7 7 8 33 40 45 43 47 47 60 60 61 61 59 72 78 87 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 12 28 28 27 27 54 64 62 63 65 64 106 103 103 103 103 112 127 127 129 Greatest Support 112 | 40 40 40 40 40 60 60 68 68 68 68 78 60 60 60 60 103 102 112 112 Greatest Overweight (x) 29 | 3 . 1 . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 29 Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 11 15 15 15 17 20 20 20 20 20 23 25 25 25 25 25 25 25 25 Most Carried 25 | 4 13 13 11 12 20 20 20 18 20 20 25 25 25 25 25 24 22 22 25 Average Carried 19 | 2 8 11 11 11 16 19 19 16 19 20 21 25 24 25 24 21 20 20 22 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 13 11 11 12 20 20 18 17 20 20 25 25 25 25 23 21 20 22 14 Class Distribution -------------------- 60% | Scavenger-Gunner 16% | Mutant 16% | Hacker-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 6562 | 180 484 35 . 33 654 803 367 341 71 100 926 222 191 . 260 876 236 119 664 Remotely 525 | . . . . . . 170 . . . . . . . . . 162 . . 193 Salvage Created 8093 | . 143 81 . . 848 1041 160 611 . 260 1628 406 118 . 301 1198 176 88 1034 Parts 432 | . 6 5 . . 57 70 17 32 . 7 69 16 4 . 16 80 8 4 41 Haulers Intercepted 4 | . 1 . . . 2 . . . . . 1 . . . . . . . . Recyclers Shooed 6 | . . . . . . 2 . . . . 3 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . . . 19 26 . 17 . 16 3 . 21 . 18 . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 155 | . 2 10 . . 17 23 5 8 . 5 19 11 6 . 7 17 5 1 19 Guns 123 | . 2 7 . . 14 17 3 8 . 4 19 8 2 . 7 17 3 1 11 AOE 32 | . . 3 . . 3 6 2 . . 1 . 3 4 . . . 2 . 8 Classes Destroyed 26 | . 2 2 . . 5 5 2 1 . . 2 . . . . 1 1 1 4 Worker 7 | . . . . . 1 . . . . . 3 . . . . 3 . . . Builder 4 | . . . . . . 2 . . . . . . . . . 2 . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 2 . . . . . 1 . . . . . . . . Recycler 3 | . . . . . . 1 . . . . 2 . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . 1 . . 1 Drone 2 | . . . . . . . . . . . . . . . . . 2 . . Watcher 5 | . . . . . . . . . . . 4 . . . . 1 . . . Swarmer 29 | . . 5 . . 3 4 . . . 1 . 6 2 . 5 . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 55 | . 2 . . . 8 12 1 7 . 3 11 3 . . . 3 . . 5 Brawler 4 | . . . . . . 1 . 1 . . . . 2 . . . . . . Duelist 4 | . . . . . . 2 . . . . . 1 . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 10 | . . . . . 3 1 . . . 1 2 . 1 . 1 1 . . . Specialist 3 | . . . . . 2 . . . . . . . . . . . . . 1 Hunter 10 | . . . . . . . . . . . 2 . 1 . . 5 2 . . Programmer 22 | . . . . . . 3 . . . . 4 1 . . . 7 . . 7 Heavy 2 | . . . . . 1 . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . 1 . . . . . . . 1 . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 Samaritan 2 | . . . . . . . . 2 . . . . . . . . . . . Thief 3 | . . . . . . . 3 . . . . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 2 4 . . 7 12 3 4 . 2 6 3 5 . 3 6 3 1 11 Combat Bots Only 11 | . 2 4 . . 7 11 3 4 . 2 3 3 5 . 3 4 3 1 11 Max Kills in Single Turn 6 | . 1 1 . . 3 2 1 1 . 1 2 3 1 . 2 2 2 1 6 Gunslinging 1 | . . . . . . 1 . . . . . 1 . . 1 . . . . Exploded 6 | . . 1 . . 3 2 1 . . 1 . 3 1 . . . 1 . 6 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Hostile Shots Fired 1087 | . 12 33 . . 125 103 46 45 . 11 130 24 17 . 62 144 26 19 290 Missed 305 | . 3 9 . . 31 26 11 13 . 6 51 9 4 . 21 37 5 2 77 Hits 782 | . 9 24 . . 94 77 35 32 . 5 79 15 13 . 41 107 21 17 213 Melee 23 | . . 8 . . . 2 5 1 . . . 1 . . . . . . 6 Projectile 759 | . 9 16 . . 94 75 30 31 . 5 79 14 13 . 41 107 21 17 207 AOE 2 | . . . . . . . . . . . . . . . . 1 . . 1 Critical Strikes 37 | . . 2 . . 7 3 1 1 . . 1 1 1 . 1 4 . . 15 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . Damage Taken 14896 | . 136 404 . . 1627 1159 826 506 . 93 1126 277 160 . 856 2191 411 224 4900 Core 1717 | . . 94 . . 193 97 100 54 . . 96 19 . . 56 113 . . 895 Absorbed by Shields 112 | . . . . . 73 . . . . . . . . . 39 . . . . Redirected to Shielding 235 | . . . . . . 7 . 11 . . . . . . . . . . 217 Regen/Repaired (Parts) 998 | . . . . . 153 . . . . . . . . . . 212 123 54 456 Core Remaining (%) 73 | 100 . . . 62 64 . . . . 64 . . . . 79 . . . . Volleys Fired 418 | . 12 20 . . 86 48 19 20 . 7 57 13 11 . 17 50 8 8 42 Largest 3 | . 2 2 . . 2 3 3 3 . 3 3 3 3 . 3 3 3 3 3 Hottest 91 | . 40 40 . . 53 81 76 79 . 85 89 84 84 . 86 86 91 91 91 Shots Fired 1006 | . 24 30 . . 135 137 42 61 . 17 168 37 16 1 51 145 19 20 103 Gun 971 | . 24 27 . . 132 132 37 61 . 15 168 36 8 1 51 145 16 20 98 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 35 | . . 3 . . 3 5 5 . . 2 . 1 8 . . . 3 . 5 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 971 | . 24 27 . . 132 132 37 61 . 15 168 36 8 1 51 145 16 20 98 Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 35 | . . 3 . . 3 5 5 . . 2 . 1 8 . . . 3 . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 12 6 . . 36 25 10 6 . 8 30 29 16 . 18 27 8 18 24 Robot Miss Streak 6 | . 1 4 . . 2 4 3 1 . 2 6 1 . . 2 3 1 . 3 Penetration Max 2 | . . . . . . 1 . . . . 1 . . . . 1 . . 2 Secondary Targets 23 | . . 1 . . 1 3 . 3 . 1 1 2 . . 3 4 . . 4 Max Gunslinging Chain 1 | . . 1 . . 1 1 . 1 . 1 1 1 . . 1 1 . . 1 Shots Hit Robots 757 | . 20 19 . . 121 84 26 45 . 13 122 28 13 . 40 113 10 16 87 Core Hits 460 | . 8 20 . . 50 52 15 21 . 14 74 20 19 . 17 55 11 4 80 Critical Kills 12 | . . . . . 1 1 . 2 . . 4 1 . . . 3 . . . Critical Parts Destroyed 11 | . . . . . . . . . . . 2 . . . 3 2 . . 4 Critical Strikes 23 | . . . . . 1 1 . 2 . . 6 1 . . 3 5 . . 4 Destroy 23 | . . . . . 1 1 . 2 . . 6 1 . . 3 5 . . 4 Melee Attacks 14 | . . . . . . . . . . . 9 . . . . 5 . . . Impact 14 | . . . . . . . . . . . 9 . . . . 5 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19275 | . 153 291 . . 1990 2406 836 819 . 459 2871 714 840 . 812 2554 569 344 3617 Guns 14860 | . 153 137 . . 1699 1557 456 819 . 172 2853 597 100 . 812 2551 119 344 2491 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 4376 | . . 154 . . 273 849 380 . . 287 . 117 740 . . . 450 . 1126 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 39 | . . . . . 18 . . . . . 18 . . . . 3 . . . Kinetic 14860 | . 153 137 . . 1699 1557 456 819 . 172 2853 597 100 . 812 2551 119 344 2491 Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 4376 | . . 154 . . 273 849 380 . . 287 . 117 740 . . . 450 . 1126 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 8 8 8 8 . 2 2 2 2 2 7 7 9 20 Average Corruption 5 | . . . . . . 6 8 8 8 . 1 2 2 2 2 3 7 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 254 | . . . . . . 43 36 43 6 . 5 8 18 2 9 20 35 23 6 Message Errors 70 | . . . . . . 12 13 12 1 . 2 . 5 . 4 4 8 8 1 Matter Fused 60 | . . . . . . 11 8 11 3 . 1 3 4 1 1 3 8 5 1 Heat Flow Errors 28 | . . . . . . 3 3 6 . . . 1 3 . 2 2 3 4 1 Energy Discharges 31 | . . . . . . 7 . 4 2 . 1 . 3 . . 3 8 3 . Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . 1 . . . . . 1 . . . . . . Data Loss (minor) 29 | . . . . . . 5 3 4 . . . 2 1 . 2 3 4 3 2 Data Loss (major) 15 | . . . . . . 1 4 5 . . . 1 1 . . 1 2 . . Misfires 7 | . . . . . . 3 . 1 . . . . . 1 . 1 1 . . Alerts 5 | . . . . . . . 3 . . . . 1 . . . 1 . . . Weapon Failures 5 | . . . . . . . 1 . . . 1 . . . . 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 55 | . . . . . . 1 25 . . . . . 9 . . . 15 . 5 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 55 | . . . . . . 1 25 . . . . . 9 . . . 15 . 5 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 373 | . . 7 . . . . 146 . . . . . . . . . 70 . 150 Shots 13 | . . 2 . . . . 3 . . . . . . . . . 1 . 7 Rammed 7 | . . . . . 4 . . . . . 3 . . . . . . . . Targets Rammed 9 | . . . . . 5 . . . . . 3 . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . . . . . 1 . . . Highest Temperature 376 | . 18 8 . . 94 243 376 291 . 18 83 231 277 . 172 257 251 232 268 Average Temperature 61 | . 7 3 . . 21 77 143 96 . 7 26 50 92 . 36 37 90 82 81 Received Heat Transfer 3224 | . 72 . . . 645 432 458 279 . 27 306 81 12 . 75 186 . 63 588 Effects 3 | . . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . . . . . . . . . . . . 2 Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Maximum Alert Level 1 | . . . . . 1 1 . . . . 1 . . . . . . . . Low Security (%) 86 | 100 100 100 . 100 99 47 . . . . 87 . . . . 100 . . . Level 1 13 | . . . . . . 52 . . . . 12 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 319 | . 50 90 . . 201 281 . . . . 319 . . . . 174 . . . Initial 75 | . . . . . . 70 . . . . 75 . . . . . . . . Average 81 | . 4 17 . . 77 146 . . . . 97 . . . . 56 . . . Influence Increases 4771 | . 68 148 . . 710 657 50 195 . 309 768 275 130 . 191 572 313 . 385 Destroy 0b10 Robot/C 3400 | . 40 100 . . 480 460 40 160 . 220 460 220 120 . 160 340 240 . 360 Destroy 0b10 Robot/NC 145 | . 5 . . . 25 15 . . . 5 50 . . . . 35 . . 10 Destroy Leader 658 | . 12 20 . . 114 100 10 20 . 20 130 40 10 . 30 112 40 . . Allied During Kill 121 | . . . . . 16 . . . . 64 22 . . . 1 . 18 . . Successful Hack 219 | . 11 . . . 34 45 . . . . 77 . . . . 52 . . . Disable Machine 60 | . . 15 . . . 15 . . . . 15 . . . . 15 . . . Destroy Structure 93 | . . 13 . . 26 22 . . . . 14 . . . . 18 . . . Lose Combat Pursuer 75 | . . . . . 15 . . 15 . . . 15 . . . . 15 . 15 Influence Decreases 4697 | . 68 90 58 . 556 554 307 195 . 189 573 411 309 . 191 420 457 8 311 Entered New Map 494 | . . . 58 . . 84 96 . . . 45 117 35 . . . 57 2 . Time Decay 3500 | . 68 60 . . 450 430 211 175 . 149 486 294 274 . 171 300 370 6 56 Lost Part 525 | . . 30 . . 70 40 . 20 . . 20 . . . . 120 10 . 215 Lost Ally 178 | . . . . . 36 . . . . 40 22 . . . 20 . 20 . 40 Squads Dispatched 27 | . 2 . . . 3 7 . . . . 10 . . . . 5 . . . Investigation 6 | . 1 . . . . 1 . . . . 2 . . . . 2 . . . Extermination 9 | . . . . . . 3 . . . . 3 . . . . 3 . . . Reinforcement 6 | . 1 . . . 3 . . . . . 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 3 | . . . . . 2 . . . . . . . . . . . . . 1 Communications Jammed 27 | . . . . . . . . . . . 9 . . . . 18 . . . Distress Signals 21 | . . . . . . . . . . . 6 . . . . 15 . . . Times Spotted 260 | . 3 10 . . 33 27 5 9 . 10 32 10 6 . 9 19 6 1 80 Peak Tracking Total 22 | . 3 10 . . 4 8 3 4 . 4 4 4 4 . 4 3 4 1 22 Tactical Retreats 6 | . . 1 . . 1 . . 1 . . . 1 . . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 8 | . 1 . . . . 3 . . . . 4 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 5 | . . 1 . . . 1 . . . . 1 . . . . 1 . 1 . Max in Single Turn 1 | . . 1 . . . 1 . . . . 1 . . . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 36 | . 3 . . . 8 5 . . . . 12 . . 4 . 4 . . . Terminals 18 | . 3 . . . 5 4 . . . . 5 . . . . 1 . . . Fabricators 4 | . . . . . . . . . . . 2 . . . . 2 . . . Repair Stations 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 2 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . . Total Hacks 110 | . 6 . . . 20 11 . . . . 33 . . 25 . 15 . . . Successful 75 | . 3 . . . 14 6 . . . . 19 . . 25 . 8 . . . Failed 34 | . 3 . . . 6 5 . . . . 13 . . . . 7 . . . Catastrophic 6 | . 2 . . . . 2 . . . . 1 . . . . 1 . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . Manual 36 | . 4 . . . 9 7 . . . . 13 . . . . 2 . . 1 Terminals 49 | . 6 . . . 14 10 . . . . 15 . . . . 4 . . . Fabricators 12 | . . . . . . . . . . . 6 . . . . 6 . . . Repair Stations 9 | . . . . . 2 . . . . . 2 . . . . 5 . . . Recycling Units 3 | . . . . . 2 1 . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 2 . . . . . 7 . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . . . . . . . . Terminal Hacks 40 | . 1 . . . 5 3 . . . . 5 . . 25 . 1 . . . Record 12 | . . . . . 1 . . . . . . . . 11 . . . . . Part Schematic 9 | . . . . . . . . . . . 1 . . 8 . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . . 3 . . . . . Branch Access Points 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . . . 1 1 . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 4 . . . . 4 . . . Load Schematic 4 | . . . . . . . . . . . 2 . . . . 2 . . . Build 4 | . . . . . . . . . . . 2 . . . . 2 . . . Repair Station Hacks 4 | . . . . . 2 . . . . . 1 . . . . 1 . . . Scan Component 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . Retrieve Study 3 | . . . . . 2 . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 15 | . 2 . . . 3 3 . . . . 5 . . . . 2 . . . Terminals 12 | . 2 . . . 3 3 . . . . 3 . . . . 1 . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . Botnet 11 | . 2 . . . 3 3 . . . . 2 . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . . . 4 4 . . . . 8 . . . . 4 . . . Full Trace Events 4 | . 1 . . . . . . . . . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 2 . . 8 . . . . . Parts Built 5 | . . . . . . . . . . . 3 . . . . 2 . . . Authchips 3 | . . . . . . . . . . . 1 . . . . 2 . . . Time 253 | . . . . . . . . . . . 93 . . . . 160 . . . Total Part Build Rating 20 | . . . . . . . . . . . 9 . . . . 11 . . . Part Studies Acquired 3 | . . . . . 2 . . . . . 1 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . Time 60 | . . . . . 60 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . 1 . 1 . 3 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . 1 . 1 . 3 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 3 3 3 Autooverrided 5 | . . . . . . . . . . . . . . . 1 . 1 . 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total Allies 16 | . . . . 3 . . . . 4 . 1 . . . 1 3 1 . 3 Largest Group 4 | . . . . 3 3 . . . 4 4 2 . . . . 3 1 . . Highest-Rated Group 104 | . . . . 40 40 . . . 104 104 62 . . . . 87 12 . . Highest-Rated Ally 32 | . . . . 16 16 . . . 31 31 32 . . . . 29 12 . . Total Orders 6 | . . . . . . . . . . . 1 . . . . . 5 . . EXPLORE 3 | . . . . . . . . . . . 1 . . . . . 2 . . RETURN 3 | . . . . . . . . . . . . . . . . . 3 . . Ally Attacks 151 | . . . . . 50 . . . . 17 34 . . . 1 7 39 . 3 Total Damage 2475 | . . . . . 637 . . . . 265 683 . . . 18 142 648 . 82 Kills 27 | . . . . . 8 . . . . 7 4 . . . 1 . 7 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Active Infowar (turns) 10622 | . 459 493 437 152 1550 288 . . . 325 2339 641 1527 193 672 1425 121 . . Seismic 2867 | . 459 493 437 152 1038 288 . . . . . . . . . . . . . T.N.C. 661 | . . . . . 661 . . . . . . . . . . . . . . Jamming 7243 | . . . . . . . . . . 325 2339 641 1527 193 672 1425 121 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 1 1 . 2 . . 1 . 1 . 1 1 . Drone Launches 9 | . . . . . . . . . . . 2 . . . . . 7 . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . 5 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 19671 | 65 655 493 437 152 1617 1572 1127 1326 1410 427 2348 641 1527 193 863 1425 1065 742 1586 Spaces Moved 8314 | 40 340 199 274 93 686 675 651 539 800 245 893 236 597 78 320 399 399 292 558 Core 17 | 15 . . . . . . . . . . . . . . . . . . 2 Treads 8289 | 25 340 199 274 93 686 675 651 539 800 245 893 236 597 78 320 399 399 292 548 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 3 | . . . . . . . . . . . . . . . . . . . 3 Hover 5 | . . . . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 158 163 160 160 160 250 250 250 250 243 245 245 165 Average Speed 208 | 136 160 213 160 160 171 202 161 231 173 160 215 250 250 250 250 248 246 245 251 Slowest Speed 1500 | 200 160 240 160 160 240 243 245 238 238 160 250 250 250 250 250 250 247 246 1500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 57 28 56 27 43 18 67 71 74 49 34 41 78 68 56 11 70 45 69 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 4 | . . . . 1 . . . . 1 . . . . 1 . . 1 . . Known Exits Taken 4 | . . . . . . 1 . . . . 1 . . . 1 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 19 | . . . . 1 . . 8 1 4 . . . 1 . 1 . 2 1 . Spaces Dug 15 | . . . . . . . . . . . 9 . . . . 5 . 1 . Terrain Destroyed 271 | . . 19 . . 25 21 14 1 . 7 10 9 34 . 2 6 47 2 74 Melee 14 | . . . . . . . . . . . 9 . . . . 5 . . . Projectile 14 | . . . . . . . . 1 . . 1 3 . . 2 1 3 2 1 AOE 243 | . . 19 . . 25 21 14 . . 7 . 6 34 . . . 44 . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total 9895 | 49 432 245 273 96 1019 808 698 573 829 265 1164 259 619 77 344 712 464 303 666 Wait 783 | . 64 21 . 3 175 53 9 10 5 11 142 8 4 . 2 197 48 . 31 Move 8295 | 39 339 198 273 92 685 674 650 538 799 244 892 235 596 77 319 398 398 291 558 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 107 | 4 12 1 . 1 27 7 3 2 10 . 15 . 1 . . 15 2 2 5 Fast Attach 50 | 4 . . . . 5 6 3 . 2 . 11 . 1 . 1 9 2 2 4 Attach 67 | 2 1 3 . . 10 5 5 3 . . 6 . . . 2 15 2 . 13 Detach 4 | . . 1 . . 1 . . . . . . . . . . 1 . . 1 Swap 70 | . 2 . . . 12 8 5 . 3 3 12 3 3 . 3 9 3 . 4 Drop 74 | . 2 1 . . 13 7 4 . 10 . 13 . 3 . . 12 1 . 8 Fire 418 | . 12 20 . . 86 48 19 20 . 7 57 13 11 . 17 50 8 8 42 Melee 14 | . . . . . . . . . . . 9 . . . . 5 . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . 5 . . . . . 3 . . . . 1 . . . Escape Stasis 4 | . . . . . . . . . . . 4 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 14) 598 | -10/Materials | Discovered new exit (range 13) 702 | -10/Materials | Discovered new exit (range 12) 721 | -10/Materials | Entered Mines 722 | -10/Mines | Assembled infested the area 727 | -10/Mines | Assisted by a Guerilla fighting off Assembled 805 | -10/Mines | Lost 3 parts (1p1n1w) 831 | -10/Mines | Met a Derelict bent on vengeance 1206 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1208 | -10/Mines | Discovered new exit (range 5) 1214 | -10/Mines | Entered Exiles 1253 | -10/Exiles | Met 8R-AWN 1280 | -10/Exiles | Met EX-HEX 1339 | -10/Exiles | Met EX-DEC 1375 | -10/Exiles | Visited The Gauntlet 1630 | -10/Exiles | Discovered new exit (range 14) 1651 | -10/Exiles | Entered Mines 1655 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1675 | -9/Mines | Learned location of Storage (-7) 1769 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1779 | -9/Mines | Discovered new exit (range 13) 1803 | -9/Mines | Entered Materials 1803 | -8/Materials | Accompanied by 3 allies 1803 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2922 | -8/Materials | Destroyed 7 combat bots 2927 | -8/Materials | Lost 4 parts (1p2n1w) 3129 | -8/Materials | Repaired Enh. Autogun 3391 | -8/Materials | Discovered new exit (range 5) 3420 | -8/Materials | Entered Factory 3420 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3742 | -7/Factory | Build established: Scavenger-Gunner 4087 | -7/Factory | Destroyed 11 combat bots 4292 | -7/Factory | Garrison activated, responded to threat 4385 | -7/Factory | Identified exit to Storage 4385 | -7/Factory | Identified exit to Lower Caves 4992 | -7/Factory | Entered Lower Caves 5702 | -7/Lower Caves | Spotted B-75 Beast 5744 | -7/Lower Caves | Destroyed B-75 Beast 5764 | -7/Lower Caves | Lost 4 parts (1p1n2w) 5956 | -7/Lower Caves | Learned 4 Factory zone layouts 6075 | -7/Lower Caves | Discovered new exit (range 13) 6119 | -7/Lower Caves | Entered another Lower Caves area 6478 | -7/Lower Caves | Learned location of 1 exit from Factory 7416 | -7/Lower Caves | Discovered new exit (range 9) 7445 | -7/Lower Caves | Entered Zion 7660 | -7/Zion | System corruption cleaned by Quarantine Array 7854 | -7/Zion | Learned location of Quarantine (-3) 8148 | -7/Zion | Given A8's code to call for help 8187 | -7/Zion | Gained Derelict followers 8462 | -7/Zion | Discovered new exit (range 9) 8855 | -7/Zion | Entered Proximity Caves 8855 | -6/Proximity Caves | Accompanied by 4 allies 8915 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9018 | -6/Proximity Caves | Learned Factory terminal intel 9202 | -6/Proximity Caves | Learned 12 Factory zone layouts 9259 | -6/Proximity Caves | Discovered new exit (range 12) 9282 | -6/Proximity Caves | Entered Factory 9282 | -6/Factory | Accompanied by 2 allies 9282 | -6/Factory | Evolved 2 slots: Utility x2 9283 | -6/Factory | Identified exit to Lower Caves 9284 | -6/Factory | Identified exit to Factory 9285 | -6/Factory | Loaded intel: 26 terminal locations 9847 | -6/Factory | Fabricated Huge Storage Unit (x1) 10813 | -6/Factory | Central database locked down 11429 | -6/Factory | Fabricated Gauss Rifle (x2) 11630 | -6/Factory | Entered Lower Caves 11640 | -6/Lower Caves | Encountered a Warlord checkpoint 11822 | -6/Lower Caves | Build established: Hacker-Gunner 12254 | -6/Lower Caves | Discovered new exit (range 7) 12271 | -6/Lower Caves | Entered another Lower Caves area 12423 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13534 | -6/Lower Caves | Learned Factory stockpile data 13761 | -6/Lower Caves | Discovered new exit (range 16) 13798 | -6/Lower Caves | Entered Data Miner 13798 | -6/Data Miner | Discovered new exit (range 7) 13846 | -6/Data Miner | Met Data Miner 13901 | -6/Data Miner | Learned location of Section 7 (-3) 13901 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13933 | -6/Data Miner | Received God Mode back door access code from Data Miner 13991 | -6/Data Miner | Entered Proximity Caves 14061 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14245 | -5/Proximity Caves | Learned 4 Factory zone layouts 14335 | -5/Proximity Caves | Spotted B-75 Beast 14365 | -5/Proximity Caves | Destroyed B-75 Beast 14816 | -5/Proximity Caves | Build established: Scavenger-Gunner 14829 | -5/Proximity Caves | Discovered exit to Factory (range 9) 14854 | -5/Proximity Caves | Entered Factory 14854 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14855 | -5/Factory | Identified exit to Extension 14964 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 15054 | -5/Factory | Fabricated Combat Drone Bay (x1) 15192 | -5/Factory | Identified exit to Upper Caves 15218 | -5/Factory | Incoming investigation squad redirected 15408 | -5/Factory | Spotted B-75 Beast 15560 | -5/Factory | Lost 3 allies 15749 | -5/Factory | Found Prototype Launcher 15749 | -5/Factory | Identified Scatter Rocket Array 15756 | -5/Factory | Found Scatter Rocket Array 15918 | -5/Factory | Lost 5 parts (1n4w) 16279 | -5/Factory | Entered Upper Caves 17200 | -5/Upper Caves | Learned location of Armory (-4) 17337 | -5/Upper Caves | Discovered new exit (range 3) 17344 | -5/Upper Caves | Entered another Upper Caves area 17504 | -5/Upper Caves | Identified exit to Factory 17877 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 18076 | -5/Upper Caves | Discovered new exit (range 5) 18086 | -5/Upper Caves | Entered Warlord 18167 | -5/Warlord | System corruption cleaned by Quarantine Array 19009 | -5/Warlord | Met Warlord 19034 | -5/Warlord | Warlord's base attacked by MAIN.C 19151 | -5/Warlord | Opened Warlord's prototype stash 19161 | -5/Warlord | Found Prototype Reactor 19177 | -5/Warlord | Found Prototype Processor 19177 | -5/Warlord | Identified Exp. Core Analyzer 19189 | -5/Warlord | Found Prototype Processor 19190 | -5/Warlord | Identified Exp. Targeting Computer 19336 | -5/Warlord | Spotted B-86 Titan 19384 | -5/Warlord | Warlord forces counterattacked 19429 | -5/Warlord | Spotted Executioner 19442 | -5/Warlord | Destroyed Executioner 19470 | -5/Warlord | Spotted Striker 19471 | -5/Warlord | Spotted Striker 19485 | -5/Warlord | Spotted Executioner 19503 | -5/Warlord | P-70 Sage assimilated allied MN-ONU(M) 19507 | -5/Warlord | P-70 Sage assimilated allied F3-M5R 19537 | -5/Warlord | Spotted Striker 19540 | -5/Warlord | Spotted Striker 19543 | -5/Warlord | Spotted Executioner 19581 | -5/Warlord | Destroyed Striker 19582 | -5/Warlord | System corruption reached 10% 19586 | -5/Warlord | Core integrity fell below 50% 19592 | -5/Warlord | Lost 29 allies 19594 | -5/Warlord | Destroyed Executioner 19610 | -5/Warlord | Core integrity fell below 20% 19635 | -5/Warlord | Destroyed 11 combat bots 19645 | -5/Warlord | Lost 19 parts (2p7n1u9w) 19658 | -5/Warlord | Spotted Striker 19660 | -5/Warlord | Spotted Executioner 19661 | -5/Warlord | P-80 Master assimilated allied OR-NLW(m) 19672 | -5/Warlord | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- ANNOUNCEMENT: Detected 1 Programmer squad, 2 Melee squads, 1 Grunt squad, with prototype support. OR-NLW(m) fits Backup Propulsion III on Cogmind. OR-NLW(m) repairs Exp. Utility Shielding. The unstable cave ceiling collapses. Backup Propulsion III destroyed. P-80 Master hacks OR-NLW(m), assimilated. System corrupted: Component data lost. The unstable cave ceiling collapses. Gamma Rifle crushed. Acquired Com. Wheel. OR-NLW(m) reactivates. P-80 Master resets OR-NLW(m), system corruption cleaned. Backup Laser III destroyed. Backup Power III destroyed. Acquired 177 matter. Com. Wheel destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ????????????????????????????????????????? | | #????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | ???????? ?????????????????????????????##?????? | | ???????# ??????????????????????? ???## ?????? | | #+####?# #??????????????????????? ?? ?????? | | #?# #???????????????????????? ### ?????? | | #?? ?????????????????????????? ?????? | | #??# #??????""??????????????????# #????? | | #??# #?????#""#?????????????????# "## ? | | #?## #?????#""#???????#########??# """ ? | | #?#" #?????#""#??????## ## ##??" #??? | | #### #######""#####??## # ## "" ##?? | | # ; ""/*!"##### # # *=[#??# ### | | ? # ; = "%=%! "= % !%!| # #???# # | | ###/## ! [[""/%%!@*!!=! % #= ###?## | | =%/=]!=^%!%=[ %m = %# ![#*=%%%* | | ==/^!%//%%[%%=*!!% = Kx pE[=%=!*=% | | !=/%!^/=%=%%[% [= ] % %%pp==[*%*"""# | | "" /^=*%%!=*% % # =!%="# # | | "" # =[**!""!*![[= *% % # # /= ##??# | | "" # ; ! ""[== " # %* #?### | | # # "" =/"# # # #### # | | #### #######""####### #?# | | #??# #?????#""#?????# ### ### | | ######??# #?????#""#?????### ##??#### ### | | ????????# #??????""#???????###??????? "#?# | | ????????# #????????????????????????? = " ?## | | ###?????##+#####?????????????????????# ="#??## | | #?????? #?????????????????????# #?????# | | #????? #?????????????????????# ??????## | | #????? #??????????????????????? ??????## | | ####? #?????????????????????????????## | | + ## #?????????????????????????????# | | # + #?????????????????????????????# | | # ## #?????????????????????????????# | | # #?#########?????????????????????????????# | | # #?# #?????????????????????????????## | | ### ### #?????????????????????????????? | | # + #?????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: EM 15 Core Shielding 20 Utility Shielding 90 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 6 Core Analysis 11 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -6/Factory | Hacked Gauss Rifle | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Gauss Rifle | x2 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Repaired ---------- Enh. Autogun | 4% | -8/Materials Studied --------- Rocket Launcher | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed ProjectionDecoderRifle Manual? 0 Play Time 01:53:25 Cumulative 246.3 hours Start 2026.09.12 @ 16:10:46 End 2026.09.12 @ 20:04:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 56 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 15883142-39f6-4d99-82fe-e6c64b8c10bf