Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 09:23:31 Player: Komeiji O. Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (237) 1185 Value Destroyed (8833) 8833 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (1330) 1330 TOTAL SCORE: 19988 Bonus ------- High Alert Combat Kills 742 Follower Combat Kills 306 Met Data Miner 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Transport Network Coupler > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Weight Redist. System Microactuators Advanced Thermal Shield Advanced Trap Extractor (0/8) Peak State ------------ > --- POWER ------------ Multi-Particle Reactor > --- PROPULSION ------- Treaded Biometal-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector High-capacity Storage Unit Long-range Sensor Array Improved Signal Interpreter Experimental Terrain Scan Processor Transport Network Coupler EM Disruption Field Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Cooled Phase Gun Directed Nova Construct/C Force Lance > --- INVENTORY -------- Micro Fission Core Wheel Advanced Cryofiber Web Experimental Heat Sink Matter Compressor Advanced Weight Redist. System Long-range Terrain Scanner Seismic Detector Quantum Capacitor Advanced Transmission Jammer Advanced Thermal Shield Advanced Shield Generator Advanced Hacking Suite Improved System Shield Improved Trap Extractor Cooled Phase Gun Micro-nuke Launcher Improved Datajack [Rating: 132] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Particle Gun Energy Cannon Constructs Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Slots Evolved 18 | . . . 2 . . 4 2 . . . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . 1 . . . Utility 12 | . . . 1 . . 2 2 . . . . 1 2 1 2 . 1 Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 Parts Attached 383 | 7 19 3 35 20 7 61 31 11 15 3 10 22 45 40 27 8 19 Power 14 | 1 3 . 3 . . . . . . . . 2 1 1 2 . 1 Engine 8 | 1 3 . 3 . . . . . . . . 1 . . . . . Core 3 | . . . . . . . . . . . . 1 1 1 . . . Reactor 3 | . . . . . . . . . . . . . . . 2 . 1 Propulsion 39 | 2 3 . 10 7 5 . . . . . . . 2 1 1 1 7 Treads 18 | 1 . . 6 6 2 . . . . . . . . . . 1 2 Leg 4 | . 1 . 2 . 1 . . . . . . . . . . . . Wheel 10 | 1 2 . 1 . 2 . . . . . . . 2 1 1 . . Hover 5 | . . . . . . . . . . . . . . . . . 5 Flight 2 | . . . 1 1 . . . . . . . . . . . . . Utility 235 | 2 5 1 13 9 2 42 22 5 10 3 8 18 38 24 21 4 8 Device 170 | 1 1 1 11 3 1 24 16 3 8 2 7 12 33 22 17 3 5 Storage 11 | 1 4 . . 1 . 1 1 . . . . 1 . . . . 2 Processor 16 | . . . . . . 4 1 . 1 . . 1 4 1 2 1 1 Hackware 4 | . . . . . . 1 . . . . . 1 . 1 1 . . Protection 34 | . . . 2 5 1 12 4 2 1 1 1 3 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 95 | 2 8 2 9 4 . 19 9 6 5 . 2 2 4 14 3 3 3 Energy Gun 20 | 2 3 1 5 2 . 1 . . . . . . 1 3 1 . 1 Energy Cannon 10 | . . . . . . 3 1 . . . . . . 3 . 2 1 Ballistic Gun 8 | . 3 . 2 2 . 1 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . 1 . . Launcher 17 | . . 1 . . . 6 2 4 . . 1 . . 3 . . . Special Weapon 6 | . 2 . 2 . . . . . 1 . . . . . . . 1 Impact Weapon 15 | . . . . . . 8 4 1 1 . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 13 | . . . . . . . . . 3 . 1 1 2 5 1 . . Special Melee Weapon 4 | . . . . . . . 2 1 . . . . 1 . . . . Unidentified Prototypes 14 | . . . 3 1 1 1 . . 1 . . . 2 2 1 2 . Parts Lost 81 | . 7 . 1 3 . 5 . . 1 . 2 9 1 6 18 8 20 Power 14 | . 2 . . . . 2 . . . . . 3 . 2 3 1 1 Propulsion 16 | . 1 . . . . . . . . . . 1 1 1 3 2 7 Utility 34 | . 1 . 1 2 . 1 . . . . 2 2 . 1 11 4 9 Weapon 17 | . 3 . . 1 . 2 . . 1 . . 3 . 2 1 1 3 Highest Loss Streak 18 | . 3 . 1 2 . 2 . . 1 . 1 7 1 2 7 5 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 98 100 98 100 91 65 66 66 63 53 65 62 67 69 58 50 48 Engine 6 | . 13 14 11 11 10 6 4 6 6 6 6 . . . . . . Treads 8 | . 11 . 17 33 25 . . . . . . . . 1 . 3 5 Leg 3 | . 2 14 9 . 2 5 6 6 6 6 6 1 . . . . . Wheel 2 | . 13 14 5 . 1 . . . . . . . . . . . . Device 14 | . 3 12 20 12 10 12 19 20 23 13 19 13 19 19 19 10 11 Storage 8 | . 23 15 11 11 11 7 6 6 6 6 6 5 5 4 1 . 1 Processor 6 | . . . . . . 6 10 6 6 6 6 8 13 15 19 24 15 Hackware 1 | . . . . . . . . . . . . 4 5 6 4 5 3 Protection 3 | . . . 1 9 8 2 2 6 1 . 6 4 . . 1 . . Energy Gun 4 | . 18 14 5 9 8 2 . . . . . . . 1 . . . Energy Cannon 2 | . . . . . . 2 4 6 6 6 6 4 2 5 . 1 3 Ballistic Gun 5 | . 8 14 15 12 11 2 . . . . . . . . . . . Impact Weapon 1 | . . . . . . 9 4 . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . 4 6 5 5 3 2 1 . . Peak Build Rating 132 | 7 12 12 27 26 37 66 77 80 91 91 79 98 117 132 123 115 127 Average Rating 56 | 5 10 11 21 23 26 56 73 75 79 88 75 90 102 123 99 91 81 On Entrance 55 | . 7 12 12 25 24 37 62 73 76 91 74 75 64 108 108 93 50 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 15 57 57 62 62 62 82 86 77 74 74 76 82 75 85 72 48 45 Greatest Support 115 | 16 20 10 60 60 60 76 68 68 77 75 75 75 74 111 74 115 55 Greatest Overweight (x) 7 | . 5 5 5 1 5 1 1 1 1 . 1 1 7 1 5 . 4 Average Overweight (x) . | . 3 5 2 . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 18 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 9 5 5 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 5 5 Average Carried 18 | 3 16 19 19 19 19 19 19 19 19 19 16 18 19 19 8 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 19 20 20 20 18 20 19 20 20 17 17 20 20 20 4 5 5 Scrap Engine Consumption 150 | . . . . . 14 40 17 1 7 . 8 11 18 17 15 2 . Constructs Created 13 | . . . . . 2 4 1 . . . . . 3 1 2 . . Constructs Modified 47 | . . . . . 1 13 7 . 2 . 2 6 4 6 4 2 . Class Distribution -------------------- 38% | Construct 31% | Mutant 10% | Commander-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Derelict-Construct | -5/Factory Construct | -4/Factory Hacker-Construct | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Matter Collected 7109 | 260 318 9 879 613 152 863 672 78 801 . 483 142 689 552 153 300 145 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10240 | 59 912 9 1081 1173 57 2002 625 146 207 . 730 775 899 772 208 217 368 Parts 534 | 10 57 2 76 70 4 99 36 9 7 . 26 44 41 31 6 2 14 Haulers Intercepted 11 | . 1 . 3 5 . . . . . . . . 1 1 . . . Recyclers Shooed 4 | . . . . 3 . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 5 2 . 19 . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 185 | . 20 . 23 18 1 44 16 4 4 . 10 14 9 11 3 3 5 Melee 30 | . . . . . . 10 4 . 1 . 5 1 6 3 . . . Guns 72 | . 20 . 23 17 1 9 1 . . . . . . 1 . . . Cannons 36 | . . . . . . 2 5 . . . 5 12 1 5 3 . 3 AOE 25 | . . . . . . 15 3 4 2 . . . . 1 . . . Classes Destroyed 17 | 1 6 . 4 1 . 3 1 . 1 . . . . . . . . Worker 7 | . . . 1 1 . 3 1 . . . . . . . . . 1 Builder 3 | . . . 2 . . . . . . . . . . 1 . . . Tunneler 7 | 2 2 1 . . . 2 . . . . . . . . . . . Hauler 11 | . 1 . 3 5 . . . . . . . . 1 1 . . . Recycler 5 | . 1 . . . . . . . . . . . 2 1 1 . . Mechanic 2 | . . . . 1 . 1 . . . . . . . . . . . Operator 4 | . 1 . 1 1 . 1 . . . . . . . . . . . Watcher 13 | . 3 . 2 2 . 3 1 . . . . . 1 1 . . . Swarmer 55 | . 9 . 6 3 . 10 9 4 . . 6 3 . 5 . . . Grunt 66 | . 11 . 13 6 . 16 2 . 3 . 4 5 1 4 . 1 . Brawler 3 | . . . 2 . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . Sentry 28 | . . . 2 9 1 11 2 . . . . 2 . . . . 1 Hunter 5 | . . . . . . . 1 . . . . . 2 . . 2 . Programmer 25 | . . . . . . 4 2 . . . . 4 6 2 3 . 4 Samaritan 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 1 6 1 7 4 1 11 4 4 2 . 3 7 3 5 2 3 2 Combat Bots Only 9 | . 6 . 6 4 1 9 3 4 2 . 3 7 2 5 2 3 2 Max Kills in Single Turn 3 | 1 1 1 1 2 1 3 2 2 1 . 1 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 2 2 1 . . . . 1 . . . Melee 1 | . . . . . . 1 1 . 1 . 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Hostile Shots Fired 2273 | . 103 . 96 137 8 458 168 26 27 . 73 189 129 155 261 248 195 Missed 808 | . 24 . 30 32 2 191 58 8 6 . 17 76 34 53 120 89 68 Damage Taken 23722 | . 857 . 674 1301 118 3163 903 258 412 . 847 2047 1591 2037 3288 3103 3123 Core 4707 | . 108 . 58 197 30 320 60 12 20 . 57 254 293 274 702 713 1609 Absorbed by Shields 481 | . . . 73 . . . 99 30 45 . . 46 81 37 25 45 . Ignored by Resistances 1022 | . . . . . . 116 85 . . . 65 198 179 241 138 . . Regen/Repaired (Parts) 3638 | . . . . . . 609 815 . 307 . 207 497 251 423 237 292 . Core Remaining (%) 60 | 100 . 56 . . 28 54 . . . . 82 74 74 78 . . . Volleys Fired 626 | 4 83 1 74 78 4 90 29 17 6 . 39 45 56 40 31 2 27 Largest 3 | 2 2 2 2 2 2 3 2 1 2 . 1 2 2 2 1 1 1 Hottest 215 | 80 100 85 140 88 88 162 148 112 148 . 112 112 138 215 65 120 120 Shots Fired 898 | 8 149 2 138 160 12 121 30 17 7 . 39 48 61 46 31 2 27 Gun 550 | 8 146 2 130 160 12 79 8 . . . . . . 4 1 . . Cannon 311 | . . . . . . 29 20 10 5 . 39 48 61 40 30 2 27 Launcher 26 | . . . . . . 13 2 7 2 . . . . 2 . . . Special 11 | . 3 . 8 . . . . . . . . . . . . . . Kinetic 347 | . 46 1 112 91 7 35 . . . . . 3 8 14 30 . . Thermal 423 | . 34 1 26 69 5 51 28 10 5 . 39 45 53 27 1 2 27 Explosive 19 | . . . . . . 9 2 4 2 . . . . 2 . . . Electromagnetic 109 | 8 69 . . . . 26 . 3 . . . . . 3 . . . Robot Hit Streak 18 | 2 8 8 10 14 3 18 4 6 2 . 8 10 12 6 8 5 6 Robot Miss Streak 11 | 2 5 . 4 4 4 11 3 2 . . 2 2 4 2 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . 2 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . Capacitor 45 | . . . . . . . . . . . . . 33 2 . . 10 Shots Hit Robots 642 | 4 81 2 78 113 3 123 27 4 6 . 27 39 52 37 19 9 18 Core Hits 357 | 2 39 1 39 40 2 111 16 11 7 . 15 15 23 26 5 1 4 Critical Kills 8 | . . . . 1 . 2 1 . . . . 1 2 . . . 1 Critical Parts Destroyed 12 | . . . . . . 4 2 . 2 . . . . . . 4 . Critical Strikes 35 | . 1 . 2 4 . 6 3 . 2 . 1 1 6 3 1 4 1 Burn 6 | . 1 . 2 3 . . . . . . . . . . . . . Meltdown 5 | . . . . . . . 1 . . . . 1 2 . . . 1 Destroy 1 | . . . . 1 . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . 1 1 . . Smash 14 | . . . . . . 6 2 . 2 . . . . . . 4 . Impale 7 | . . . . . . . . . . . 1 . 4 2 . . . Melee Attacks 278 | . . . . . . 119 27 2 5 . 21 9 39 36 10 10 . Impact 159 | . . . . . . 119 25 1 4 . . . . . . 10 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 115 | . . . . . . . . . 1 . 21 9 38 36 10 . . Sneak Attacks 14 | . . . . . . 4 2 1 1 . . . 2 3 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . 3 1 . . . . . . . . . . Damage Inflicted 22799 | 53 1378 23 1321 1944 161 5892 1364 436 550 . 1338 2240 1627 2049 996 440 987 Guns 6044 | 53 1247 23 1321 1926 161 1144 68 . . . . . . 76 25 . . Cannons 7387 | . . . . . . 438 519 117 59 . 1011 2003 708 713 789 49 981 Explosions 3767 | . 126 . . . . 2307 303 319 326 . . . . 386 . . . Melee 5469 | . . . . . . 2003 474 . 165 . 327 237 919 874 79 391 . Ramming 132 | . 5 . . 18 . . . . . . . . . . 103 . 6 Kinetic 3883 | . 370 10 1120 965 53 339 . . . . . 59 84 94 789 . . Thermal 8660 | . 286 13 201 961 108 1120 587 117 59 . 1011 1944 624 574 25 49 981 Explosive 2896 | . . . . . . 1655 303 226 326 . . . . 386 . . . Electromagnetic 1759 | 53 717 . . . . 775 . 93 . . . . . 121 . . . Impact 2983 | . . . . . . 2003 474 . 115 . . . . . . 391 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 2486 | . . . . . . . . . 50 . 327 237 919 874 79 . . Highest Corruption 26 | . 1 1 5 7 7 5 2 2 2 2 2 4 9 4 13 20 26 Average Corruption 4 | . 1 1 5 6 7 2 2 2 2 2 2 1 3 2 3 15 17 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 223 | . 6 6 26 48 49 10 4 7 8 . 8 3 10 10 8 15 5 Message Errors 55 | . 1 1 6 13 13 2 1 4 2 . 3 1 2 1 2 3 . Matter Fused 52 | . . 1 7 12 12 3 1 . 2 . 3 1 4 4 1 1 . Heat Flow Errors 29 | . 1 1 4 3 5 1 . 1 2 . 1 . 2 2 3 3 . Energy Discharges 30 | . . 2 3 7 8 1 2 1 . . . . 1 1 1 3 . Parts Rejected 3 | . . . . . 2 . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . . 1 . . . . 1 . . 1 Data Loss (minor) 20 | . 3 . 2 5 3 1 . 1 1 . 1 . 1 . . 1 1 Data Loss (major) 11 | . 1 . 2 4 2 . . . . . . . . . 1 . 1 Misfires 11 | . . . 1 4 4 1 . . . . . . . 1 . . . Alerts 3 | . . 1 . . . 1 . . . . . 1 . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . 3 2 Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1974 | . 24 . . . . 581 187 10 98 . 65 204 121 245 115 192 132 Projectiles 601 | . . . . . . . 51 . 9 . 65 198 4 27 115 . 132 Explosions 88 | . 24 . . . . 22 31 10 1 . . . . . . . . Melee 1285 | . . . . . . 559 105 . 88 . . 6 117 218 . 192 . Knockbacks 37 | . . . . . . 18 . . 1 . . 3 1 3 8 3 . Impact 14 | . . . . . . 10 . . 1 . . . . . . 3 . Kinetic 22 | . . . . . . 8 . . . . . 2 1 3 8 . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 403 | . 72 . . . . 146 . 35 58 . . . . . 90 . 2 Shots 9 | . 2 . . . . 4 . 1 2 . . . . . . . . Rammed 13 | . 1 . . 6 . . . . . . . . . . 2 . 4 Targets Rammed 13 | . 1 . . 6 . . . . . . . . . . 2 . 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 462 | 74 270 102 189 194 243 462 234 183 224 . 332 316 414 257 177 216 384 Average Temperature 81 | 36 54 38 36 29 90 87 71 74 90 . 117 102 138 65 96 103 131 Received Heat Transfer 3884 | . 264 . 206 513 12 1044 109 . 220 . 174 589 96 189 270 162 36 Effects 18 | . . . . . . 2 . . . . . 8 7 . . . 1 Shutdowns 2 | . . . . . . . . . . . . . 1 . . . 1 Energy Bleed 5 | . . . . . . 1 . . . . . 3 1 . . . . Interference 10 | . . . . . . . . . . . . 5 5 . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . 1 . . . . 12 2 . 1 . . . . 1 . 3 . Combat Hostiles 15 | . . . . . . 8 2 . 1 . . . . 1 . 3 . Parts Fried 35 | . 5 . . . . 17 6 . . . . . . 1 . 6 . Impact Corruptions 35 | . . . . . . 24 5 . 2 . . . . . . 4 . Robots Melted 7 | . . . . 1 . . 1 . . . . 1 2 . . . 2 Combat Hostiles 7 | . . . . 1 . . 1 . . . . 1 2 . . . 2 Parts Melted 31 | . 2 . 1 8 . . 1 . . . 3 4 6 . . . 6 Heat Transferred 7912 | . 766 37 555 2183 148 882 333 74 37 . 900 998 . 222 37 37 703 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Peak Influence 1112 | 10 502 200 400 394 152 1112 1021 . . . . 330 228 359 559 374 370 Initial 534 | . 6 195 . 135 143 . 534 . . . . 69 87 97 129 211 224 Average 244 | 3 321 124 140 233 47 300 795 . . . . 160 123 115 333 277 236 Maximum Alert Level 4 | . 2 1 2 1 . 4 3 . . . . 1 1 1 2 1 1 Low Security (%) 51 | 100 10 43 63 31 100 52 . . . . . 68 95 84 20 . 28 Level 1 32 | . 67 56 34 68 . 19 . . . . . 31 4 15 43 100 71 Level 2 7 | . 22 . 1 . . 14 19 . . . . . . . 35 . . Level 3 8 | . . . . . . 13 80 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 3 1 4 3 . 16 4 . . . . 2 6 8 7 . 2 Investigation 14 | . 1 . 1 2 . 3 1 . . . . . 2 1 3 . . Extermination 16 | . . . . . . 4 2 . . . . 2 3 2 1 . 2 Reinforcement 15 | . 2 . 3 1 . 2 . . . . . . 1 5 1 . . Assault 5 | . . 1 . . . 3 1 . . . . . . . . . . Garrison 6 | . . . . . . 4 . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 3 | . . . . . . . . . . . . . 1 1 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Distress Signals 13 | . 3 . 1 1 . . 2 . . . . . 1 1 2 1 1 Communications Jammed 3 | . . . . . . . . . . . . . 1 . 2 . . Distress Signals 2 | . . . . . . . . . . . . . . . 2 . . Times Spotted 394 | . 36 . 35 25 5 66 28 4 4 . 16 34 16 26 53 23 23 Peak Tracking Total 19 | . 5 . 4 5 3 11 4 4 4 . 5 14 3 8 19 10 10 Tactical Retreats 38 | . 2 . 1 . . 3 4 1 . . 3 6 2 1 12 2 1 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Traps Triggered 15 | . . . 1 2 . 7 1 . . . . . . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 107 | . . . . . . . 107 . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . . . . . 4 . . . . . . . 1 . . Installed 2 | . . . . . . . . . . . . . . . 2 . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 4 4 4 4 4 4 4 . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Machines Disabled 17 | . 1 . . . 2 8 1 . . . . . 1 3 . 1 . Max in Single Turn 4 | . 1 . . . . 4 1 . . . . . 1 1 . 1 . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Machines Accessed 85 | . 7 1 7 10 8 14 7 3 1 4 . 2 4 6 6 2 3 Terminals 55 | . 6 1 6 9 6 8 3 . . . . 1 3 3 5 2 2 Fabricators 6 | . . . . . . 2 1 . . . . 1 . 1 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . 1 1 . . . Scanalyzers 4 | . . . 1 . . 1 1 . . . . . . 1 . . . Garrison Access 6 | . . . . 1 . 2 2 . . . . . . . . . 1 Total Hacks 216 | . 20 5 12 24 19 34 11 9 1 26 . 3 12 14 17 3 6 Successful 121 | . 13 2 7 10 11 14 4 9 1 26 . 1 5 11 5 . 2 Failed 95 | . 7 3 5 14 8 20 7 . . . . 2 7 3 12 3 4 Catastrophic 16 | . . . 1 4 . 2 1 . . . . 2 2 . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 93 | . 17 5 10 14 14 12 3 . . . . 1 5 2 6 2 2 Terminals 137 | . 18 5 10 22 14 21 5 . . . . 2 10 8 14 3 5 Fabricators 10 | . . . . . . 3 2 . . . . 1 . 1 3 . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . . . . . 2 2 . . . Scanalyzers 8 | . . . 2 . . 2 1 . . . . . . 3 . . . Garrison Access 12 | . . . . 2 . 6 3 . . . . . . . . . 1 Terminal Hacks 64 | . 3 2 . 3 5 3 1 9 1 26 . . 2 5 3 . 1 Record 19 | . . . . . 3 1 . 7 . 5 . . . 2 1 . . Part Schematic 12 | . . . . . . . . . . 12 . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . Robot Analysis 4 | . 1 2 . . . . . . . . . . . 1 . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Open Door 5 | . . . . 2 . . . 2 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . Locate Traps 7 | . 1 . . 1 . 1 1 . . . . . 1 1 . . 1 Zone Layout 3 | . 1 . . . . 1 . . . . . . . . 1 . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 1 . . . . . . 1 1 . . Network Status 2 | . . . . . . 1 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 2 . . 2 1 . . . . . . 3 . . . Insert Component 4 | . . . 1 . . 1 1 . . . . . . 1 . . . Analyze 4 | . . . 1 . . 1 . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 40 | . 9 . 5 7 6 5 . . . . . 1 3 2 1 . 1 Terminals 39 | . 8 . 5 7 6 5 . . . . . 1 3 2 1 . 1 Botnet 17 | . 3 . 2 1 2 2 . . . . . 1 2 2 1 . 1 Skim 22 | . 5 . 3 6 4 3 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 6 1 6 9 4 13 5 . . . . 2 4 6 6 2 3 Full Trace Events 13 | . . . . 4 . 2 1 . . . . . 2 1 3 . . Feedback Events 5 | . . . . 1 . 1 . . . . . . 1 . 2 . . Corruption 5 | . . . . 1 . 1 . . . . . . 1 . 2 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . 1 . . . 12 . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . 46 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . 1 . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . 1 . . 1 . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 1 . . . . . . . . . Non-combat 2 | . . . . . . . 1 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 2 1 . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . find_chute 2 | . . . . . . . 2 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Total Allies 16 | . . 1 . 10 5 . . . . . . . . . . . . Largest Group 12 | . . 1 1 10 12 11 . . . . . . . . . . . Highest-Rated Group 122 | . . 31 31 88 122 93 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 27 16 . . . . . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 120 | . . . 11 22 64 23 . . . . . . . . . . . Total Damage 1234 | . . . 192 176 652 214 . . . . . . . . . . . Kills 14 | . . . 2 2 8 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Robot Analysis Total 4 | . 1 2 . . . . . . . . . . . 1 . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 3 . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . . 19 13 . . . . Traps 2 | . . . . . . . . . . . . . 2 . . . . Items 24 | . . . . . . . . . . . . 14 10 . . . . Machines 1 | . . . . . . . . . . . . . 1 . . . . Patrols 3 | . . . . . . . . . . . . 3 . . . . . Guards 2 | . . . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Turns Passed 17768 | 89 1481 641 1503 1760 1681 2860 1141 646 761 42 646 801 1060 1235 566 242 613 Spaces Moved 12611 | 62 776 398 694 750 720 2075 1044 825 705 81 617 525 799 884 833 299 524 Core 237 | 2 . . . . . . . . . . . . . . 8 86 141 Treads 2377 | . 1 . 362 750 506 . . . . . . . 35 363 . 139 221 Legs 5087 | . . . . . 40 1306 1044 825 705 81 617 251 . . 218 . . Wheels 1784 | 60 775 398 332 . 174 . . . . . . . 45 . . . . Hover 925 | . . . . . . 273 . . . . . 164 . . 252 74 162 Flight 2201 | . . . . . . 496 . . . . . 110 719 521 355 . . Fastest Speed 35 | 50 100 155 140 160 99 47 47 47 47 47 47 47 45 35 35 42 38 Average Speed 100 | 98 148 155 167 196 210 93 64 67 49 47 47 112 77 69 39 56 96 Slowest Speed 320 | 100 320 155 250 250 240 171 143 143 143 47 143 174 185 113 300 170 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . 4 2 5 8 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 3 84 84 64 88 93 51 19 83 85 68 61 10 13 18 29 41 13 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 6 | . 3 1 . 1 . . . . . 1 . . . . . . . Known Exits Taken 6 | . . 1 . 1 . . . . . . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 . 1 . 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 18 | . . . . . . . . 4 13 . 1 . . . . . . Spaces Dug 170 | . 3 . 8 . . 53 13 20 3 . 12 7 4 37 9 1 . Terrain Destroyed 404 | . 6 . 8 2 1 168 23 50 28 . 19 16 5 56 16 1 5 Melee 82 | . . . . . . 51 6 1 . . . . 4 13 6 1 . Projectile 106 | . 3 . 8 2 1 2 10 8 4 . 19 16 1 18 9 . 5 AOE 215 | . 3 . . . . 115 7 41 24 . . . . 25 . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 . . Walls Destroyed 1 | . . . . . . . . . . . . . . . 1 . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Total 16420 | 78 953 421 902 891 884 2683 1441 889 1111 84 910 670 1160 1374 1003 357 609 Wait 1937 | . 30 16 62 13 68 276 163 28 339 . 219 62 157 354 92 32 26 Move 12560 | 61 775 397 693 749 719 2074 1043 824 704 80 616 517 794 873 819 298 524 Hop 15 | . . . . . . . . . . . . 3 2 5 5 . . Pick Up 161 | 6 30 1 10 7 . 22 15 2 16 . 3 6 28 7 2 3 3 Fast Attach 110 | 7 1 2 13 6 4 12 7 . 8 . . 3 8 8 13 4 14 Attach 88 | . 9 . 1 3 2 9 4 1 2 3 3 7 14 12 9 5 4 Detach 73 | . 1 1 3 3 7 9 6 1 3 1 1 5 7 11 8 3 3 Swap 186 | . 9 1 21 11 1 40 20 10 5 . 7 12 23 20 5 . 1 Drop 183 | . 14 2 25 13 10 23 21 3 23 . 1 1 32 8 4 . 3 Fire 626 | 4 83 1 74 78 4 90 29 17 6 . 39 45 56 40 31 2 27 Melee 268 | . . . . . . 110 26 2 5 . 21 9 39 36 10 10 . Ram 8 | . 1 . . . . . . . . . . . . . 3 . 4 Kick . | . . . . . . . . . . . . . . . . . . Crush 6 | . . . . 6 . . . . . . . . . . . . . Escape Stasis 20 | . . . . 2 . 18 . . . . . . . . . . . Rewire 70 | . . . . . 69 . . 1 . . . . . . . . . Trap 109 | . . . . . . . 107 . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 7) 579 | -10/Materials | Discovered new exit (range 16) 644 | -10/Materials | Lost 3 parts (3w) 853 | -10/Materials | Discovered new exit (range 18) 1046 | -10/Materials | Learned 2 Mines zone layouts 1092 | -10/Materials | Learned location of Storage (-9) 1151 | -10/Materials | Learned Storage emergency access door positions 1165 | -10/Materials | Identified exit to Subcaves 1165 | -10/Materials | Identified exit to Materials 1187 | -10/Materials | Learned Materials stockpile data 1217 | -10/Materials | Learned location of Subcaves (-10) 1259 | -10/Materials | Learned 2 Materials zone layouts 1309 | -10/Materials | Learned location of 2 exits from Subcaves 1571 | -10/Materials | Entered Mines 1601 | -10/Mines | Learned 2 Materials zone layouts 1919 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2155 | -10/Mines | Met a Derelict testing a Signal Generator 2212 | -10/Mines | Entered Materials 2212 | -9/Materials | Accompanied by 1 ally 2212 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2213 | -9/Materials | Identified exit to Mines 2213 | -9/Materials | Identified exit to Materials 3412 | -9/Materials | Discovered new exit (range 5) 3533 | -9/Materials | Discovered exit to Materials (range 16) 3715 | -9/Materials | Entered Storage 3716 | -9/Storage | Identified exit to Recycling 4501 | -9/Storage | Learned location of Armory (-3) 4612 | -9/Storage | Build established: Scavenger-Mutant 4635 | -9/Storage | Core integrity fell below 50% 4690 | -9/Storage | Discovered exit to Materials (range 16) 5081 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5224 | -9/Storage | Learned 2 Materials zone layouts 5280 | -9/Storage | Learned location of 2 exits from Materials 5328 | -9/Storage | Learned location of 2 exits from Materials 5366 | -9/Storage | Learned Materials garrison access intel 5379 | -9/Storage | Build established: Commander-Mutant 5412 | -9/Storage | Learned Storage emergency access door positions 5437 | -9/Storage | Used back door to open Recycling access 5475 | -9/Storage | Entered Recycling 5475 | -9/Recycling | Accompanied by 9 allies 5476 | -9/Recycling | Met a Zionite searching for Scraptown 5899 | -9/Recycling | Discovered new exit (range 5) 6670 | -9/Recycling | Scanned before Scraplab entrance 6703 | -9/Recycling | Entered Scraplab 6728 | -9/Recycling | Angered Scraplab inhabitants 6732 | -9/Recycling | Found Prototype Device 6732 | -9/Recycling | Identified Scrap Engine 7146 | -9/Recycling | Build established: Commander-Construct 7156 | -9/Recycling | Entered Factory 7156 | -7/Factory | Accompanied by 11 allies 7156 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7394 | -7/Factory | Lost 10 allies 7457 | -7/Factory | Garrison activated, responded to threat 7706 | -7/Factory | Build established: Construct 9508 | -7/Factory | Repaired Seismic Detector? 9556 | -7/Factory | First assault squad dispatched 9686 | -7/Factory | Discovered new exit (range 13) 9749 | -7/Factory | Destroyed 9 combat bots 10016 | -7/Factory | Entered another Factory area 10016 | -6/Factory | Evolved 2 slots: Utility x2 10327 | -6/Factory | Discovered new exit (range 11) 11066 | -6/Factory | First assault squad dispatched 11157 | -6/Factory | Entered Lower Caves 11393 | -6/Lower Caves | Found Prototype Device 11530 | -6/Lower Caves | Learned Factory trap positions 11530 | -6/Lower Caves | Learned Extension trap positions 11530 | -6/Lower Caves | Learned Factory emergency access door positions 11530 | -6/Lower Caves | Learned Extension terminal intel 11530 | -6/Lower Caves | Learned Factory garrison access intel 11741 | -6/Lower Caves | Discovered new exit (range 12) 11749 | -6/Lower Caves | Learned 4 Factory zone layouts 11803 | -6/Lower Caves | Entered another Lower Caves area 11846 | -6/Lower Caves | Discovered new exit (range 18) 12026 | -6/Lower Caves | Learned Factory terminal intel 12123 | -6/Lower Caves | Learned Factory interactive machine intel 12189 | -6/Lower Caves | Discovered new exit (range 40) 12374 | -6/Lower Caves | Learned Factory emergency access door positions 12463 | -6/Lower Caves | Identified Heart of Steel 12564 | -6/Lower Caves | Entered Data Miner 12564 | -6/Data Miner | Discovered new exit (range 6) 12573 | -6/Data Miner | Met Data Miner 12586 | -6/Data Miner | Learned location of Section 7 (-2) 12586 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12591 | -6/Data Miner | Received God Mode back door access code from Data Miner 12606 | -6/Data Miner | Entered Proximity Caves 13245 | -5/Proximity Caves | Discovered new exit (range 15) 13252 | -5/Proximity Caves | Entered Factory 13252 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13254 | -5/Factory | Loaded intel: 96 trap records 13256 | -5/Factory | Loaded intel: 51 interactive machine locations 13257 | -5/Factory | Loaded intel: 25 terminal locations 13258 | -5/Factory | Loaded intel: 4 garrison access locations 13313 | -5/Factory | Discovered new exit (range 9) 13603 | -5/Factory | Build established: Derelict-Construct 13827 | -5/Factory | Destroyed 7 combat bots 13994 | -5/Factory | Cargo convoy interrupted 14034 | -5/Factory | Lost 7 parts (3p1n1u2w) 14053 | -5/Factory | Entered another Factory area 14053 | -4/Factory | Evolved 2 slots: Utility x2 14068 | -4/Factory | Found Quantum Capacitor 14265 | -4/Factory | Build established: Mutant 14265 | -4/Factory | Incoming investigation squad redirected 14457 | -4/Factory | Found Prototype Processor 14457 | -4/Factory | Identified Exp. Terrain Scan Processor 14472 | -4/Factory | Discovered new exit (range 11) 14473 | -4/Factory | Identified exit to Upper Caves 14473 | -4/Factory | Identified exit to Extension 14489 | -4/Factory | Discovered new exit (range 12) 14948 | -4/Factory | Build established: Construct 15113 | -4/Factory | Identified exit to Research 15113 | -4/Factory | Entered Research 15113 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15138 | -3/Research | Spotted B-86 Titan 15148 | -3/Research | Incoming investigation squad redirected 15366 | -3/Research | Discovered new exit (range 23) 15505 | -3/Research | Identified exit to Research 15642 | -3/Research | Build established: Hacker-Construct 15865 | -3/Research | Fabricated Enh. Nova Cannon? 16343 | -3/Research | Found Gamma Bomb Array 16348 | -3/Research | Entered another Research area 16348 | -2/Research | Evolved 2 slots: Utility x2 16551 | -2/Research | Lost 4 parts (1p2n1u) 16649 | -2/Research | Lost 7 parts (1p1n5u) 16728 | -2/Research | System corruption reached 10% 16747 | -2/Research | Garrison activated, responded to threat 16869 | -2/Research | Identified exit to Quarantine 16885 | -2/Research | Spotted B-90 Cyclops 16886 | -2/Research | Search patrols dispatched 16894 | -2/Research | Incoming investigation squad redirected 16914 | -2/Research | Entered Quarantine 16940 | -2/Quarantine | Lost 3 parts (3u) 16987 | -2/Quarantine | Core integrity fell below 50% 17029 | -2/Quarantine | Found Alien Artifact 17039 | -2/Quarantine | Identified Transdimensional Reconstructor 17039 | -2/Quarantine | Warped through subspace 17049 | -2/Quarantine | Lost 3 parts (1p1u1w) 17107 | -2/Quarantine | Core integrity fell below 20% 17130 | -2/Quarantine | Discovered new exit (range 8) 17143 | -2/Quarantine | Lost 5 parts (2n3u) 17155 | -2/Quarantine | Identified exit to Access 17156 | -2/Quarantine | Entered Access 17156 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17318 | -1/Access | Build established: Mutant 17707 | -1/Access | System corruption reached 10% 17747 | -1/Access | Core integrity fell below 50% 17763 | -1/Access | Core integrity fell below 20% 17769 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17710_ Imp. Gyrokinetic Inverter destroyed. 17711_ System corrupted: Component data lost. 17726_ System corrupted: Graphene Brace fused. 17733_ Graphene Brace destroyed. 17747_ Imp. Hacking Suite destroyed. 17750_ Adv. Signal Interpreter destroyed. 17751_ Door malfunctions. 17752_ System corrupted: Substantial component data lost. 17755_ Connecting with Garrison Access... 17758_ Slammed into P-80 Master. 17758_ P-80 Master resets P-80 Master, system corruption cleaned. 17759_ Slammed into P-80 Master. 17759_ Imp. Targeting Computer broken. 17759_ Destabilizing: Short circuit. 17760_ Slammed into P-80 Master. 17761_ Broken Imp. Targeting Computer destroyed. 17761_ P-80 Master resets P-80 Master, system corruption cleaned. 17761_ Slammed into P-80 Master. 17764_ P-80 Master resets P-80 Master, system corruption cleaned. 17769_ P-80 Master resets T-07 Excavator, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????A??????????????????????????? | | ?????????????????? ??????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# ??????????????????????????? | | ????????????????# ??????????????????????????? | | ????????????????# ?????????????????????????? | | ???????????##+### ###############??????????? | | ??????????u ############ | | ?????????? # | | ?????????? @ # | | ?????????? k #"" | | ?????????? #"" ? | | ??????????? #"" """""?? | | ??????????? s #G """""?? | | ????????????################### p #"" """""?? | | ??????????????????????????????# p%#"" """"" ? | | ??????????????????????????????# p%#"" """"" ? | | ??????????????????????????????# t u%/% """"" | | ??????????????????????????????# p # | | ??????????????????????????????# # | | ???????????????????????######## ############ | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# ##### | | ?????????????????????? ####### | | ???????????????????? ??????# | | ??????????????????? ??????# | | ???????????????????? ??????# | | ???????????????????? ???????# | | ????????????????????? ???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 35 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 EM Shielding 2 Corruption Containment 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Melee Speed Boost 20 Evasion (%) 75 Targeting Accuracy 14 Recoil Reduction 4 Offensive Hacking 26 Trap Extractor Capacity 6 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Transport Network Coupler | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Gravity Neutralizer | -3/Research | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Enh. Nova Cannon | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalCouplerMatrix Manual? 0 Play Time 05:13:21 Cumulative 193.2 hours Start 2024.11.26 @ 09:03:16 End 2024.11.27 @ 09:23:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 67 Adventurer 1 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67b42a3f-a046-4730-b0d2-28e9aef3ffb2