Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 03:02:45 Player: Rocket Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (3520) 3520 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1020) 1020 TOTAL SCORE: 7380 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 145 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 106/140 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Cooling System Medium Storage Unit > --- WEAPON (4) ------- Great Maul Katana Blade Saw > --- INVENTORY (10) --- Carbon-fiber Leg Machine Analyzer Target Analyzer Hacking Suite System Shield Light Assault Rifle Heavy Assault Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Cooling System Medium Storage Unit System Shield > --- WEAPON ----------- Improved Heavy Laser Shotgun Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Titanium Leg Cooling System Machine Analyzer Target Analyzer Hacking Suite System Shield Scatter Rocket Array Katana [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Shotgun Energy Gun Improved Heavy Laser Ballistic Gun Shotgun Launcher Scatter Rocket Array Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 1 | . . . . 1 . . Weapon 2 | . . 1 . 1 . . Parts Attached 87 | 7 4 10 16 13 32 5 Power 12 | 1 1 1 1 1 4 3 Engine 6 | 1 . 1 1 . 1 2 Core 6 | . 1 . . 1 3 1 Reactor . | . . . . . . . Propulsion 28 | 2 . 3 7 3 12 1 Treads 7 | . . . . . 7 . Leg 21 | 2 . 3 7 3 5 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 3 2 1 3 7 . Device 9 | 1 2 1 1 1 3 . Storage 4 | 1 1 1 . 1 . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 4 | . . . . . 4 . Artifact . | . . . . . . . Weapon 29 | 2 . 4 7 6 9 1 Energy Gun 8 | . . 3 2 2 1 . Energy Cannon . | . . . . . . . Ballistic Gun 16 | 2 . 1 3 4 6 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 3 | . . . 1 . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 3 2 . . . Parts Lost 32 | . 1 1 . 6 17 7 Power 4 | . . . . . 3 1 Propulsion 12 | . . 1 . 2 5 4 Utility 7 | . 1 . . 1 4 1 Weapon 9 | . . . . 3 5 1 Highest Loss Streak 8 | . 1 1 . 3 8 7 To Critical Strikes . | . . . . . . . Average Backups 8 | . 1 6 9 9 9 9 Power 1 | . 1 2 1 1 1 . Propulsion 1 | . . 1 2 1 . 1 Utility 4 | . . 2 4 4 5 4 Weapon 1 | . . . 1 1 2 3 Tool/Special . | . . . . . . . Unused Backups 20 | . . 2 9 2 1 6 Power 4 | . . . 2 1 . 1 Propulsion 3 | . . . 3 . . . Utility 10 | . . 2 2 1 1 4 Weapon 3 | . . . 2 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 98 97 99 87 92 98 Engine 6 | . 10 2 11 4 3 1 Core 3 | . 3 8 . 4 5 7 Treads 6 | . . . . . 16 . Leg 21 | . 28 32 32 25 6 25 Device 10 | . 12 11 11 7 9 17 Storage 10 | . 14 11 11 9 9 9 Protection 2 | . . . . . 6 . Energy Gun 6 | . . 15 11 8 3 . Ballistic Gun 21 | . 28 16 19 16 27 9 Slashing Weapon 3 | . . . 2 2 3 13 Peak Build Rating 30 | 7 11 18 27 30 24 29 Average Rating 20 | 5 7 16 23 26 19 26 On Entrance 14 | . 7 11 17 25 22 20 Avg Prop Armor Cover (%) 6 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 36 | 15 15 29 31 30 36 34 Greatest Support 60 | 20 20 30 43 49 60 30 Greatest Overweight (x) 10 | 1 . . 1 . 10 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 Most Carried 10 | 1 4 10 10 10 10 10 Average Carried 8 | . 1 6 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 1 4 10 10 10 10 8 Class Distribution -------------------- 27% | Scavenger-Gunner 27% | Scavenger-Tank 18% | Scavenger-Mutant 14% | Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Matter Collected 2753 | 306 259 207 728 218 859 176 Remotely . | . . . . . . . Salvage Created 4090 | 117 391 241 1286 509 893 653 Parts 258 | 4 21 15 94 24 65 35 Haulers Intercepted 5 | . . 2 1 1 . 1 Recyclers Shooed 3 | . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Combat Hostiles Destroyed 77 | . 9 3 26 8 21 10 Melee 20 | . . . 4 1 7 8 Guns 54 | . 9 3 22 6 13 1 AOE 2 | . . . . 1 1 . Classes Destroyed 16 | 2 3 3 4 1 2 1 Worker 8 | . 1 . 3 . . 4 Builder 8 | . . . 5 3 . . Tunneler 2 | 2 . . . . . . Hauler 5 | . . 2 1 1 . 1 Recycler 3 | 1 1 . . . . 1 Operator 3 | . . . 1 2 . . Watcher 2 | . . 1 1 . . . Swarmer 8 | . 3 . . . 3 2 Cutter 3 | . . . . . 3 . Grunt 38 | . 6 2 14 7 6 3 Brawler 3 | . . . 2 . 1 . Duelist 1 | . . . . . 1 . Protector 2 | . . . 2 . . . Sentry 20 | . . 1 8 . 7 4 Specialist 1 | . . . . . . 1 Hunter 1 | . . . . 1 . . Best Kill Streak 11 | 2 3 4 11 8 4 4 Combat Bots Only 6 | . 3 3 6 4 4 4 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 1 . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Hostile Shots Fired 488 | . 56 15 84 67 169 97 Missed 147 | . 12 5 35 21 36 38 Hits 341 | . 44 10 49 46 133 59 Melee 21 | . . . . . 16 5 Projectile 320 | . 44 10 49 46 117 54 AOE 3 | . . . . . 3 . Critical Strikes 14 | . . 1 . 1 11 1 Damage Taken 5184 | . 503 126 704 829 2158 864 Core 766 | . 121 14 80 120 290 141 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 51 . 76 . . . Volleys Fired 199 | 6 38 14 68 27 43 3 Largest 4 | 2 2 3 3 4 4 4 Hottest 135 | 40 40 135 111 119 119 83 Shots Fired 565 | 12 76 42 199 68 156 12 Gun 563 | 12 76 42 199 68 154 12 Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 432 | 12 76 26 132 43 131 12 Thermal 108 | . . 16 67 23 2 . Explosive 2 | . . . . . 2 . Electromagnetic 23 | . . . . 2 21 . Robot Hit Streak 19 | 3 8 8 19 14 14 14 Robot Miss Streak 8 | 1 3 2 8 7 4 1 Penetration Max . | . . . . . . . Secondary Targets 13 | . 2 . 4 . 7 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 409 | 6 46 25 130 50 105 47 Core Hits 173 | 3 21 8 50 25 45 21 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 21 | . . 2 5 1 4 9 Burn 4 | . . 2 1 1 . . Destroy 4 | . . . 4 . . . Sever 13 | . . . . . 4 9 Melee Attacks 108 | . . . 25 5 32 46 Impact 9 | . . . . . . 9 Slashing 99 | . . . 25 5 32 37 Piercing . | . . . . . . . Sneak Attacks 18 | . . . 5 1 . 12 Combat Hostiles . | . . . . . . . Follow-up Attacks 9 | . . . . . . 9 Damage Inflicted 7650 | 83 595 376 2605 1150 1723 1118 Guns 5149 | 83 595 376 2096 811 1078 110 Cannons . | . . . . . . . Explosions 164 | . . . . 121 43 . Melee 2333 | . . . 505 218 602 1008 Ramming 4 | . . . 4 . . . Kinetic 3669 | 83 595 211 1308 422 940 110 Thermal 1312 | . . 165 788 359 . . Explosive 164 | . . . . 121 43 . Electromagnetic 168 | . . . . 30 138 . Impact 215 | . . . . . . 215 Slashing 2118 | . . . 505 218 602 793 Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 . . . Average Corruption 1 | . . . 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 298 | . . . 197 64 . 37 Projectiles . | . . . . . . . Explosions 22 | . . . . 22 . . Melee 276 | . . . 197 42 . 37 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 113 | . . . . 67 46 . Shots 3 | . . . . 1 2 . Rammed . | . . . . . . . Targets Rammed 2 | . 1 . 1 . . . Kicked 2 | . 1 . 1 . . . Crushed . | . . . . . . . Highest Temperature 181 | . 10 30 8 66 181 . Average Temperature 29 | . 4 12 2 30 42 . Received Heat Transfer 1887 | . 231 72 297 288 810 189 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 3 1 . . Heat Transferred 2434 | . . 518 1250 666 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Maximum Alert Level 3 | . . . 2 1 3 2 Low Security (%) 43 | 100 100 100 60 66 9 . Level 1 36 | . . . 37 33 49 43 Level 2 20 | . . . 1 . 41 56 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 773 | 10 75 70 447 261 773 506 Initial 376 | . . 22 1 188 105 376 Average 266 | 2 52 26 167 179 428 433 Influence Increases 2799 | 15 245 91 981 292 838 337 Destroy 0b10 Robot/C 1600 | . 180 60 580 160 420 200 Destroy 0b10 Robot/NC 175 | 15 10 15 75 30 . 30 Destroy Leader 314 | . 40 16 134 32 30 62 Allied During Kill 66 | . . . 66 . . . Successful Hack 23 | . . . 14 9 . . Disable Machine 90 | . . . 45 15 30 . Anti-Garrison Action 300 | . . . . . 300 . Destroy Structure 111 | . . . 37 31 43 . Lose Combat Pursuer 120 | . 15 . 30 15 15 45 Influence Decreases 2354 | 15 190 142 538 577 227 665 Entered New Map 749 | . . 33 3 259 57 397 Time Decay 1188 | 15 180 102 495 198 . 198 Lost Part 317 | . 10 7 . 60 170 70 Lost Ally 100 | . . . 40 60 . . Squads Dispatched 12 | . 2 . 4 3 . 3 Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 1 2 . 1 Assault 4 | . . . 2 . . 2 Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Distress Signals 10 | . . 1 2 4 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 10 5 45 22 21 16 Peak Tracking Total 11 | . 3 4 6 11 4 5 Tactical Retreats 7 | . 1 . 2 1 1 2 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Traps Triggered 10 | . 1 . 4 . 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Machines Disabled 8 | . . . 3 1 4 . Max in Single Turn 1 | . . . 1 1 1 . Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Machines Accessed 14 | . . 1 7 3 . 3 Terminals 11 | . . . 7 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 25 | . . 2 11 5 . 7 Successful 10 | . . 1 3 4 . 2 Failed 15 | . . 1 8 1 . 5 Catastrophic 4 | . . . 2 . . 2 Database Lockouts . | . . . . . . . Manual 10 | . . . 5 . . 5 Terminals 19 | . . . 11 3 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 2 . . . 2 Garrison Access 2 | . . . . 2 . . Terminal Hacks 6 | . . . 3 3 . . Record 1 | . . . . 1 . . Part Schematic 1 | . . . 1 . . . Open Door 2 | . . . 2 . . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . 1 . . . 2 Retrieve Study 3 | . . 1 . . . 2 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 8 | . . . 5 1 . 2 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . 1 . . . 2 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . 7 . Machine Destruction 7 | . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Total Allies 12 | . . . 12 . . . Largest Group 10 | . . . 10 3 . . Highest-Rated Group 88 | . . . 88 23 . . Highest-Rated Ally 31 | . . . 31 8 . . Total Orders 2 | . . . . 2 . . ROAM 2 | . . . . 2 . . Ally Attacks 51 | . . . 40 11 . . Total Damage 570 | . . . 528 42 . . Kills 7 | . . . 7 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Active Infowar (turns) 242 | 19 223 . . . . . Sensors 28 | . 28 . . . . . Seismic 214 | 19 195 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Turns Passed 4971 | 93 360 259 1633 404 1811 411 Spaces Moved 2666 | 57 189 164 904 223 948 181 Core 9 | 6 . . . . 3 . Treads 580 | . . . . . 580 . Legs 2077 | 51 189 164 904 223 365 181 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 105 120 105 105 Average Speed 139 | 113 120 113 132 123 158 143 Slowest Speed 550 | 120 120 120 175 126 550 175 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 40 15 86 25 66 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 88 | . . . 31 36 21 . Melee 1 | . . . 1 . . . Projectile 33 | . . . 30 3 . . AOE 54 | . . . . 33 21 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Total 3353 | 70 244 212 1163 289 1117 258 Wait 162 | . 10 1 115 7 3 26 Move 2660 | 56 188 163 903 223 946 181 Hop . | . . . . . . . Pick Up 37 | 1 2 11 10 3 8 2 Fast Attach 54 | 7 2 6 4 8 25 2 Attach 11 | . . 1 . 2 6 2 Detach 1 | . . . . . 1 . Swap 47 | . 2 5 16 5 15 4 Drop 71 | . 1 11 21 9 23 6 Fire 199 | 6 38 14 68 27 43 3 Melee 94 | . . . 25 5 32 32 Ram . | . . . . . . . Kick 2 | . 1 . 1 . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 8) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 678 | -9/Materials | Discovered new exit (range 10) 713 | -9/Materials | Entered Storage 767 | -9/Storage | Build established: Scavenger-Gunner 1257 | -9/Storage | Met a pair of Derelict thieves 1428 | -9/Storage | Found Prototype Launcher 1428 | -9/Storage | Identified Scatter Rocket Array 1664 | -9/Storage | Learned location of Armory (-4) 2051 | -9/Storage | Build established: Scavenger-Mutant 2199 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2267 | -9/Storage | Discovered new exit (range 16) 2346 | -9/Storage | Entered Materials 2346 | -8/Materials | Accompanied by 3 allies 2346 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2635 | -8/Materials | Lost 3 parts (1n1u1w) 2710 | -8/Materials | Garrison activated, responded to threat 2750 | -8/Materials | Identified exit to Garrison 2750 | -8/Materials | Entered Garrison 2874 | -8/Garrison | Triggered checkpoint 2918 | -8/Garrison | Garrison Relay disabled 2970 | -8/Garrison | Triggered checkpoint 3007 | -8/Garrison | Discovered new exit (range 5) 3154 | -8/Garrison | Triggered checkpoint 3233 | -8/Garrison | Lost 4 parts (2n2w) 3245 | -8/Garrison | Build established: Scavenger-Tank 3453 | -8/Garrison | Triggered checkpoint 3754 | -8/Garrison | Triggered checkpoint 3806 | -8/Garrison | Garrison Relay disabled 3905 | -8/Garrison | Discovered new exit (range 15) 4014 | -8/Garrison | Triggered checkpoint 4096 | -8/Garrison | Core integrity fell below 50% 4124 | -8/Garrison | Lost 8 parts (1p3n2u2w) 4366 | -8/Garrison | Triggered checkpoint 4531 | -8/Garrison | Discovered new exit (range 10) 4545 | -8/Garrison | Installed Relay Interface Framework 4561 | -8/Garrison | Entered Materials 4933 | -8/Materials | Core integrity fell below 20% 4961 | -8/Materials | First assault squad dispatched 4962 | -8/Materials | Build established: Scavenger-Mutant 4972 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04945_ Acquired 10 matter. 04945_ W-25 Informer sends out distress signal. 04945_ K-01 Serf collects debris. 04947_ Great Maul follow-up attack on X-57 Shotgunner. 04947_ X-57 Shotgunner knocked back. 04948_ K-01 Serf destroyed. 04951_ Imp. Heat Sink destroyed. 04952_ X-57 Shotgunner destroyed. 04957_ Aluminum Leg+ destroyed. 04957_ X-57 Shotgunner Hpw. Shotgun severed. 04960_ Aluminum Leg+ destroyed. 04960_ X-57 Shotgunner Shotgun severed. 04961_ ALERT: Unidentified disturbance in Zone 4S, multiple assault carriers dispatched. 04964_ Scatter Rocket Array destroyed. 04967_ Aluminum Leg+ destroyed. 04967_ Lgt. Deuterium Engine destroyed. 04968_ Critical hit (Burn: +37). 04970_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# #################+###????????? | | ????????????????# *=%!=* ^ #???????? | | ????????????????# ***%= k ^ #???????? | | ????????????????# *![%% ^ #???????? | | ????????????????########* ###########???????????? | | ???????????????????????#!@[#?????????????????????? | | ???????????????????????#l [#?????????????????????? | | ????????????????########g #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# ##### ##?????????????????????? | | ????????????????# ?????# #??????????????????????? | | ????????????????# ??????# #????????????H?????????? | | ????????????????#???????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#u#??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# =[########### ???? | | ???????????????????????#!*=[%%==* ???? | | ???????????????????????# %=##+#########??????????? | | ???????????????????????##### """ #??????????????? | | ???????????????????????????# %"T" #??????????????? | | ???????????????????????????# =* #??????????????? | | ???????????????????????????# *%%!!#??????????????? | | ???????????????????????????# = #??????????????? | | ???????????????????????????# =* #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalGodRail Manual? 0 Play Time 00:33:38 Cumulative 83.3 hours Start 2026.02.10 @ 02:08:15 End 2026.02.10 @ 03:02:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 70% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a17c6ed7-1033-430c-8b02-bb0ca2c6c385