Cogmind - Beta 11 X4 --- EXPLORER MODE // 2021.06.02 @ 19:42:41 Player: Luigi Panache Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (159) 795 Value Destroyed (6361) 6361 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (1111) 1111 TOTAL SCORE: 14427 Bonus ------- Pacifist 270 High Alert Combat Kills 384 Follower Combat Kills 268 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Friendly Fire -1411 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 698/700 System Corruption 1% Temperature Cool (36) Movement Flying (27) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (5) --- Improved VTOL Module Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY (7) ------ Medium Storage Unit Zionite Biocell Zionite Metafield Generator Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (3) ------- Kinetic Spear > --- INVENTORY (10) --- Zionite Light DM Reactor Advanced Power Amplifier Experimental Heat Sink Makeshift Cloaking Device Experimental Propulsion Shielding Experimental Propulsion Shielding Zionite Weapon Casing Zionite Weapon Casing Improved System Shield Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Huge Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Melee Analysis Suite Improved Shield Generator > --- WEAPON ----------- Heavy Proton Cannon Cooled Particle Cannon Heavy Flak Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Cooled Deuterium Engine Improved Flight Unit Improved VTOL Module Improved VTOL Module Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array High-capacity Matter Pod Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Propulsion Shielding Experimental Propulsion Shielding Experimental Propulsion Shielding Experimental Propulsion Shielding Layered Light Armor Plating Cooled Particle Cannon Cooled Particle Cannon Improved Proton Missile Launcher Mini Grenade Launcher Mini Smartbomb Launcher Katana [Rating: 105] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Improved Targeting Computer Device Advanced Power Amplifier Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 9 | . 1 . . . 4 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . . . . . Utility 5 | . 1 . . . 1 2 . . . 1 . . . . . Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 132 | 2 1 2 . . 16 15 5 . 2 67 6 . . 16 . Power 13 | . . . . . . 1 . . . 8 2 . . 2 . Engine 4 | . . . . . . 1 . . . 2 1 . . . . Core 6 | . . . . . . . . . . 5 1 . . . . Reactor 3 | . . . . . . . . . . 1 . . . 2 . Propulsion 36 | 2 . . . . 4 4 2 . 1 21 . . . 2 . Treads 23 | 2 . . . . 4 4 2 . 1 10 . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . 11 . . . 2 . Utility 45 | . 1 . . . 2 8 1 . . 17 4 . . 12 . Device 15 | . . . . . . 2 . . . 6 2 . . 5 . Storage 5 | . . . . . 1 1 . . . 2 . . . 1 . Processor 10 | . 1 . . . . 3 1 . . 4 1 . . . . Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 14 | . . . . . 1 2 . . . 4 1 . . 6 . Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | . . 2 . . 10 2 2 . 1 21 . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . 1 . . . . 5 . . . . . Ballistic Gun 17 | . . . . . 8 2 1 . 1 5 . . . . . Ballistic Cannon 3 | . . . . . . . . . . 3 . . . . . Launcher 10 | . . 2 . . 1 . 1 . . 6 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 3 2 . . . 12 . . . 5 . Parts Lost 21 | . . . . . . 2 . . . 10 2 . . 7 . Power 3 | . . . . . . . . . . 1 1 . . 1 . Propulsion 2 | . . . . . . . . . . 1 . . . 1 . Utility 9 | . . . . . . 1 . . . 4 1 . . 3 . Weapon 7 | . . . . . . 1 . . . 4 . . . 2 . Highest Loss Streak 8 | . . . . . . 1 . . . 8 1 . . 5 . Average Slot Usage (%) 90 | . 91 100 100 100 89 94 100 100 100 87 86 87 87 81 81 Engine 4 | . 12 12 12 12 8 7 7 7 7 3 . . . . . Core 2 | . . . . . . . . . . 2 5 6 6 1 . Treads 19 | . 25 25 25 25 39 34 35 35 35 18 . . . . . Flight 5 | . . . . . . . . . . 1 18 18 18 22 25 Device 10 | . . . . . . 10 14 14 14 12 17 12 12 4 6 Storage 6 | . 12 12 12 12 8 7 7 7 7 6 6 6 6 7 12 Processor 15 | . 3 12 12 12 8 14 11 14 14 14 18 25 25 25 25 Hackware 1 | . . . . . . . . . . 2 . . . . . Protection 5 | . 12 12 12 12 8 5 9 7 7 5 . . . 4 . Energy Cannon 2 | . . . . . . . . . . 6 . . . . . Ballistic Gun 6 | . 12 . . . 14 13 13 14 14 6 . . . . . Launcher 5 | . . 25 25 25 1 . . . . 2 12 12 12 4 . Piercing Weapon 1 | . . . . . . . . . . . 6 6 6 6 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 130 | 18 18 16 16 16 44 113 108 104 105 130 30 25 25 26 26 Greatest Support 180 | 40 40 40 40 40 102 110 120 120 120 180 32 32 32 32 30 Greatest Overweight (x) 22 | . . . . . . 1 . . . 22 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 10 10 10 10 15 25 25 25 25 25 10 10 10 10 10 Average Capacity 18 | 10 10 10 10 10 11 22 25 25 25 23 10 10 10 10 10 Most Carried 25 | 7 10 10 10 10 15 25 25 25 25 25 10 10 10 10 10 Average Carried 18 | 7 7 10 9 9 10 20 25 25 24 23 9 10 10 9 10 Final Capacity 25 | 10 10 10 10 10 15 25 25 25 25 10 10 10 10 10 10 Final Carried 25 | 7 10 10 9 10 15 25 25 25 25 10 10 10 10 10 10 Class Distribution -------------------- 53% | Hacker-Mutant 26% | Hacker-Sprinter 15% | Hacker-Gunner 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 4174 | 220 . 30 . 12 377 474 299 . 115 2310 142 20 . 175 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7650 | . . . . . 582 849 398 . 213 4799 168 44 . 465 132 Parts 356 | . . . . . 37 38 18 . 4 200 5 2 . 42 10 Haulers Intercepted 9 | . . . . . 3 2 . . . 4 . . . . . Recyclers Shooed 11 | . . . . . 1 . . . . 10 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 116 | . . . . . 9 15 9 . 3 63 2 1 . 9 5 Melee 20 | . . . . . 1 . . . . 4 2 1 . 7 5 Guns 60 | . . . . . 8 15 3 . 3 31 . . . . . Cannons 11 | . . . . . . . . . . 11 . . . . . AOE 23 | . . . . . . . 6 . . 15 . . . 2 . Classes Destroyed 19 | . . . . . 7 2 2 . . 6 1 . . 1 . Worker 7 | . . . . . . . . . . 7 . . . . . Builder 5 | . . . . . 1 . . . . 4 . . . . . Hauler 9 | . . . . . 3 2 . . . 4 . . . . . Recycler 11 | . . . . . . . . . . 11 . . . . . Operator 5 | . . . . . . . . . . 5 . . . . . Watcher 5 | . . . . . 1 . . . . 4 . . . . . Swarmer 21 | . . . . . 2 3 1 . . 10 . . . . 5 Saboteur 2 | . . . . . . . . . . 2 . . . . . Grunt 37 | . . . . . 4 5 2 . 3 21 2 . . . . Brawler 4 | . . . . . . . 3 . . 1 . . . . . Duelist 3 | . . . . . . 1 1 . . 1 . . . . . Protector 2 | . . . . . . . . . . 2 . . . . . Sentry 12 | . . . . . 1 3 1 . . 7 . . . . . Specialist 3 | . . . . . . . . . . 3 . . . . . Hunter 11 | . . . . . 2 2 . . . 7 . . . . . Programmer 12 | . . . . . . 1 . . . 10 . 1 . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . 8 . Tinkerer 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 17 | . . . . . 5 5 8 . 2 17 2 1 . 6 5 Combat Bots Only 12 | . . . . . 5 3 8 . 2 12 2 1 . 6 5 Max Kills in Single Turn 5 | . . . . . 1 1 2 . 1 5 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 2 . . . 1 . Melee 1 | . . . . . 1 . . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 6232 | . . . . . 387 720 606 . 202 2997 187 9 . 1008 116 Core 968 | . . . . . 29 37 28 . 15 530 34 . . 259 36 Absorbed by Shields 260 | . . . . . . . . . . 260 . . . . . Reduced by Siege Mode 280 | . . . . . . . . . . 280 . . . . . Core Remaining (%) 95 | 100 . . . 100 94 . . . 88 . . . . . . Volleys Fired 297 | . . . 3 . 43 52 23 . 11 161 . . . 4 . Largest 3 | . . . 2 . 2 2 2 . 2 3 . . . 1 . Hottest 164 | . . . 60 . 61 53 53 . 56 164 . . . 30 . Shots Fired 591 | . . . 6 . 86 104 41 . 19 330 1 . . 4 . Gun 469 | . . . . . 83 104 38 . 19 225 . . . . . Cannon 80 | . . . . . . . . . . 80 . . . . . Launcher 42 | . . . 6 . 3 . 3 . . 25 1 . . 4 . Special . | . . . . . . . . . . . . . . . . Kinetic 495 | . . . . . 83 104 38 . 19 251 . . . . . Thermal 32 | . . . . . . . . . . 32 . . . . . Explosive 33 | . . . 6 . . . 3 . . 19 1 . . 4 . Electromagnetic 31 | . . . . . 3 . . . . 28 . . . . . Robot Hit Streak 60 | . . . . . 30 37 28 . 32 60 . . . 9 . Robot Miss Streak 2 | . . . . . 1 1 2 . 1 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . 3 1 . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . 1 . . . . . Shots Hit Robots 558 | . . . . . 75 92 37 . 19 285 8 3 . 33 6 Core Hits 511 | . . . . 1 27 36 36 . 34 344 6 1 . 21 5 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . Critical Strikes 7 | . . . . . . 2 . . . 2 . . . 2 1 Destroy 2 | . . . . . . 2 . . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . Puncture 3 | . . . . . . . . . . . . . . 2 1 Melee Attacks 66 | . . . . . . . . . . 16 10 4 . 29 7 Impact . | . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . 7 . . . . . Piercing 59 | . . . . . . . . . . 9 10 4 . 29 7 Sneak Attacks 5 | . . . . . . . . . . 2 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 18621 | . . . . 12 1036 1503 1607 . 557 11259 602 161 . 1602 282 Guns 8854 | . . . . . 914 1503 903 . 557 4977 . . . . . Cannons 1977 | . . . . . . . . . . 1977 . . . . . Explosions 4652 | . . . . . 113 . 704 . . 3508 . . . 327 . Melee 3100 | . . . . . . . . . . 780 602 161 . 1275 282 Ramming 38 | . . . . 12 9 . . . . 17 . . . . . Kinetic 9453 | . . . . . 914 1503 903 . 557 5576 . . . . . Thermal 1083 | . . . . . . . . . . 1083 . . . . . Explosive 3702 | . . . . . . . 704 . . 2671 . . . 327 . Electromagnetic 1245 | . . . . . 113 . . . . 1132 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 456 | . . . . . . . . . . 456 . . . . . Piercing 2644 | . . . . . . . . . . 324 602 161 . 1275 282 Highest Corruption 9 | . . . . . 2 . . . . 9 9 . . . . Average Corruption 4 | . . . . . 2 . . . . 4 5 . . . . Corruption Purged 10 | . . . . . . . . . . 1 9 . . . . Effects 102 | . . . . . . . . . . 74 28 . . . . Message Errors 26 | . . . . . . . . . . 20 6 . . . . Matter Fused 18 | . . . . . . . . . . 10 8 . . . . Heat Flow Errors 12 | . . . . . . . . . . 9 3 . . . . Energy Discharges 18 | . . . . . . . . . . 14 4 . . . . Parts Rejected 2 | . . . . . . . . . . 2 . . . . . Data Loss (minor) 15 | . . . . . . . . . . 10 5 . . . . Data Loss (major) 9 | . . . . . . . . . . 8 1 . . . . Misfires 2 | . . . . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 474 | . . . . . . . 22 . . 289 68 19 . 76 . Projectiles 77 | . . . . . . . . . . 77 . . . . . Explosions 130 | . . . . . . . 22 . . 84 . . . 24 . Melee 267 | . . . . . . . . . . 128 68 19 . 52 . Knockbacks 10 | . . . . . . . . . . 10 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . 10 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 394 | . . . . . . . 69 . . 290 35 . . . . Shots 13 | . . . . . . . 3 . . 9 1 . . . . Rammed 6 | . . . . 2 1 . . . . 3 . . . . . Targets Rammed 7 | . . . . 2 2 . . . . 3 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 578 | . . . . . 38 76 27 . 35 578 243 . . 184 152 Average Temperature 77 | . . . . . 9 23 13 . 11 101 97 . . 86 47 Received Heat Transfer 2104 | . . . . . 153 285 120 . 132 919 18 . . 477 . Effects 13 | . . . . . . . . . . 13 . . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . Damage (major) 5 | . . . . . . . . . . 5 . . . . . Damage (core) 2 | . . . . . . . . . . 2 . . . . . Siege Activations 1 | . . . . . . . . . . 1 . . . . . Total Turns 23 | . . . . . . . . . . 23 . . . . . Longest Duration 23 | . . . . . . . . . . 23 . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . Parts Fried 6 | . . . . . . . . . . 6 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . . . . . Heat Transferred 1292 | . . . . . . . . . . 1292 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 880 | . 22 6 . . 228 283 . . . 880 . . . . . Initial 36 | . . 6 . . . 21 . . . 36 . . . . . Average 236 | . 7 6 . . 81 83 . . . 314 . . . . . Maximum Alert Level 3 | . . . . . 1 1 . . . 3 . . . . . Low Security (%) 55 | 100 100 100 . 100 92 85 . . . 39 . . . . . Level 1 23 | . . . . . 7 14 . . . 29 . . . . . Level 2 13 | . . . . . . . . . . 20 . . . . . Level 3 7 | . . . . . . . . . . 10 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . . . 1 4 . . . 23 . . . . . Investigation 11 | . . . . . 1 1 . . . 9 . . . . . Extermination 7 | . . . . . . 2 . . . 5 . . . . . Reinforcement 6 | . . . . . . 1 . . . 5 . . . . . Assault 2 | . . . . . . . . . . 2 . . . . . Garrison 2 | . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . 3 . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 4 | . . . . . 3 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 160 | . 1 . . . 13 14 10 . 6 88 5 1 . 9 13 Peak Tracking Total 13 | . . . 9 . 4 4 9 . 3 13 2 1 . 4 4 Tactical Retreats 4 | . . . . . . . . . . 1 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 5 | . . . . . 3 . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 33 | . . . 4 . . . . . . 29 . . . . . Max in Single Turn 14 | . . . 2 . . . . . . 14 . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 37 | . 2 . 2 . 3 2 . 3 . 22 2 1 . . . Terminals 16 | . 2 . . . 3 . . . . 11 . . . . . Fabricators 6 | . . . . . . . . . . 6 . . . . . Repair Stations 5 | . . . . . . 2 . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . Total Hacks 105 | . 5 . 2 . 9 8 . 19 . 59 2 1 . . . Successful 69 | . 4 . 2 . 5 6 . 19 . 30 2 1 . . . Failed 36 | . 1 . . . 4 2 . . . 29 . . . . . Catastrophic 6 | . . . . . . . . . . 6 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 36 | . 2 . 1 . 3 . . . . 25 . . 5 . . Terminals 43 | . 5 . . . 9 . . . . 29 . . . . . Fabricators 20 | . . . . . . . . . . 20 . . . . . Repair Stations 14 | . . . . . . 8 . . . 6 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 4 . . . . . Terminal Hacks 41 | . 3 . 2 . 4 . . 19 . 10 2 1 . . . Record 7 | . . . 1 . . . . 6 . . . . . . . Part Schematic 10 | . 1 . . . . . . 6 . 3 . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . . . . . . Open Door 3 | . . . . . . . . . . . 2 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . 1 . . . . . Disarm Traps 1 | . . . . . . . . . . 1 . . . . . Transport Status 2 | . . . . . . . . . . 2 . . . . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . 1 . . . . 2 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . 10 . . . . . Load Schematic 4 | . . . . . . . . . . 4 . . . . . Build 6 | . . . . . . . . . . 6 . . . . . Repair Station Hacks 12 | . . . . . . 6 . . . 6 . . . . . Scan Component 6 | . . . . . . 3 . . . 3 . . . . . Repair 6 | . . . . . . 3 . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 5 | . 1 . . . 1 . . . . 3 . . . . . Terminals 2 | . 1 . . . 1 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . Report 1 | . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . Siphon 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 3 . . . . . Used 1 | . . . . . . . . . . 1 . . . . . Hacking Detections 26 | . 2 . . . 2 2 . . . 20 . . . . . Full Trace Events 11 | . . . . . 1 1 . . . 9 . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . . . 6 . 3 . . . . . Parts Built 6 | . . . . . . . . . . 6 . . . . . Matter 925 | . . . . . . . . . . 925 . . . . . Time 355 | . . . . . . . . . . 355 . . . . . Total Part Build Rating 37 | . . . . . . . . . . 37 . . . . . Parts Repaired 6 | . . . . . . 3 . . . 3 . . . . . Time 282 | . . . . . . 126 . . . 156 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . 6 . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 3 | . . . . . . . 2 . 1 . . . . . . Largest Group 3 | . . . . . . . 2 2 3 3 . . . . . Highest-Rated Group 159 | . . . . . . . 64 64 159 159 . . . . . Highest-Rated Ally 95 | . . . . . . . 32 32 95 95 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . 13 23 . . . . . Total Damage 1194 | . . . . . . . . . 355 839 . . . . . Kills 9 | . . . . . . . . . 3 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . 2 . . 3 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 10315 | 9 130 66 522 121 594 1062 490 125 563 4248 1336 384 197 366 102 Spaces Moved 6475 | 5 78 40 319 73 279 463 260 75 334 2330 399 335 615 630 240 Core . | . . . . . . . . . . . . . . . . Treads 3640 | 3 78 40 319 73 279 463 260 75 334 1716 . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2833 | . . . . . . . . . . 614 399 335 615 630 240 Fastest Speed 13 | 120 160 160 160 160 155 159 159 159 159 32 32 32 32 13 13 Average Speed 106 | 144 160 160 160 160 158 168 159 159 159 135 32 32 32 28 22 Slowest Speed 1815 | 160 160 160 160 160 160 259 159 159 159 1815 32 32 32 32 27 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 18 13 69 28 34 16 43 68 57 66 57 48 81 66 40 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 8 | . . . 1 1 . . . 1 . . . 1 3 . 1 Known Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . . . . 1 . . . . . . . . Scrap Searched 11 | . . . . 1 . . 2 . 4 . . 2 . . 2 Spaces Dug 6 | . . . . . . . . . . 3 2 1 . . . Terrain Destroyed 260 | . . . 43 . . . 13 . . 169 12 1 . 22 . Melee 5 | . . . . . . . . . . 2 2 1 . . . Projectile 1 | . . . . . . . . . . 1 . . . . . AOE 254 | . . . 43 . . . 13 . . 166 10 . . 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Total 9370 | 6 83 41 326 76 357 687 314 81 353 3194 1590 605 614 767 276 Wait 2216 | . 1 . . 1 . 134 . 7 2 523 1173 267 . 79 29 Move 6458 | 4 77 39 318 72 278 462 259 74 333 2327 398 334 614 629 240 Hop 1 | . . . . . . . . . . 1 . . . . . Pick Up 64 | . 4 . 2 1 6 15 1 . 2 28 2 . . 3 . Fast Attach 59 | . . . . . 11 7 1 . . 33 . . . 7 . Attach 33 | . 1 . . . . 4 . . . 21 3 . . 4 . Detach 8 | . . . . . . . 1 . . 4 1 . . 2 . Swap 42 | 2 . 2 . . 5 5 4 . 2 14 3 . . 5 . Drop 98 | . . . 3 . 12 8 4 . 3 63 . . . 5 . Fire 297 | . . . 3 . 43 52 23 . 11 161 . . . 4 . Melee 66 | . . . . . . . . . . 16 10 4 . 29 7 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 7 | . . . . 2 2 . . . . 3 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . 21 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 10 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Evolved 1 slot: Utility x1 91 | -10/Materials | Identified exit to Mines 91 | -10/Materials | Discovered exit to Mines (range 16) 140 | -10/Materials | Entered Mines 185 | -10/Mines | Learned 2 Materials zone layouts 199 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 199 | -10/Mines | Identified exit to Exiles 199 | -10/Mines | Discovered exit to Exiles (range 5) 206 | -10/Mines | Entered Exiles 251 | -10/Exiles | Met 8R-AWN 274 | -10/Exiles | Met EX-HEX 315 | -10/Exiles | Build established: Hacker-Mutant 362 | -10/Exiles | Met EX-DEC 389 | -10/Exiles | Learned location of Zion (-6) 418 | -10/Exiles | Met EX-BIN 442 | -10/Exiles | Aligned with FarCom system 443 | -10/Exiles | Given EX-Vault access code 483 | -10/Exiles | Opened EX-Vault 492 | -10/Exiles | Found Skeleton Box 526 | -10/Exiles | Warned to stay clear of 0b10 Research branches 651 | -10/Exiles | Identified exit to Mines 651 | -10/Exiles | Discovered exit to Mines (range 10) 698 | -10/Exiles | Attacked by the Exiles 728 | -10/Exiles | Entered Mines 843 | -9/Mines | Identified exit to Materials 843 | -9/Mines | Discovered exit to Materials (range 3) 847 | -9/Mines | Learned location of Storage (-7) 849 | -9/Mines | Entered Materials 849 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 850 | -8/Materials | Identified exit to Factory 1443 | -8/Materials | Entered Factory 1443 | -7/Factory | Evolved 2 slots: Utility x2 2193 | -7/Factory | Identified exit to Lower Caves 2193 | -7/Factory | Discovered exit to Lower Caves (range 7) 2354 | -7/Factory | Repaired Med. Treads 2394 | -7/Factory | Repaired Adv. Treads 2439 | -7/Factory | Repaired Flak Gun 2505 | -7/Factory | Entered Lower Caves 2665 | -7/Lower Caves | Spotted B-75 Beast 2694 | -7/Lower Caves | Destroyed B-75 Beast 2815 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2857 | -7/Lower Caves | Destroyed 8 combat bots 2974 | -7/Lower Caves | Identified exit to Lower Caves 2974 | -7/Lower Caves | Discovered exit to Lower Caves (range 12) 2987 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2995 | -7/Lower Caves | Entered Data Miner 2995 | -7/Data Miner | Accompanied by 2 allies 2995 | -7/Data Miner | Identified exit to Proximity Caves 2995 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 3026 | -7/Data Miner | Met Data Miner 3053 | -7/Data Miner | Learned location of Section 7 (-3) 3053 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3077 | -7/Data Miner | Received God Mode back door access code from Data Miner 3120 | -7/Data Miner | Entered Proximity Caves 3120 | -6/Proximity Caves | Accompanied by 2 allies 3216 | -6/Proximity Caves | Escorted by Enhanced Grunt 3219 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3292 | -6/Proximity Caves | Learned 4 Factory zone layouts 3341 | -6/Proximity Caves | Learned Factory garrison access intel 3643 | -6/Proximity Caves | Identified exit to Factory 3643 | -6/Proximity Caves | Discovered exit to Factory (range 9) 3683 | -6/Proximity Caves | Entered Factory 3683 | -6/Factory | Accompanied by 3 allies 3683 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3684 | -6/Factory | Identified exit to Factory 3685 | -6/Factory | Loaded intel: 3 garrison access locations 3772 | -6/Factory | Incoming investigation squad redirected 3853 | -6/Factory | Repaired Arm. Treads 3900 | -6/Factory | Incoming investigation squad redirected 4002 | -6/Factory | Fabricated Imp. Heavy Siege Treads (x2) 4063 | -6/Factory | Build established: Hacker-Gunner 4203 | -6/Factory | Spotted B-75 Beast 4207 | -6/Factory | Garrison activated, responded to threat 4255 | -6/Factory | Incoming investigation squad redirected 4272 | -6/Factory | Incoming assault squad redirected 4330 | -6/Factory | Repaired Imp. Medium Treads 4598 | -6/Factory | Incoming investigation squad redirected 4662 | -6/Factory | Build established: Hacker-Mutant 4905 | -6/Factory | Fabricated Imp. VTOL Module (x1) 4925 | -6/Factory | Incoming investigation squad redirected 5196 | -6/Factory | Fabricated Nuclear Pulse Array? 5441 | -6/Factory | Garrison activated, responded to threat 5504 | -6/Factory | Incoming investigation squad redirected 5831 | -6/Factory | Incoming assault squad redirected 5832 | -6/Factory | Cargo convoy interrupted 5866 | -6/Factory | Destroyed 12 combat bots 5899 | -6/Factory | Lost 8 parts (1n3u4w) 5909 | -6/Factory | Core integrity fell below 50% 5923 | -6/Factory | Found Mni. Smartbomb Launcher 6133 | -6/Factory | First assault squad dispatched 6141 | -6/Factory | Build established: Hacker-Gunner 6157 | -6/Factory | Repaired Imp. Heavy Siege Treads 6436 | -6/Factory | Discovered exit to Factory (range 22) 6518 | -6/Factory | Build established: Hacker-Mutant 6608 | -6/Factory | Identified exit to Lower Caves 6608 | -6/Factory | Discovered exit to Lower Caves (range 7) 6872 | -6/Factory | Incoming investigation squad redirected 6885 | -6/Factory | Build established: Hacker-Gunner 7020 | -6/Factory | Discovered exit to Lower Caves (range 4) 7452 | -6/Factory | Build established: Hacker-Tank 7753 | -6/Factory | Fabricated Kinetic Spear (x1) 7891 | -6/Factory | Build established: Hacker-Sprinter 7931 | -6/Factory | Entered Lower Caves 9229 | -6/Lower Caves | Identified exit to Lower Caves 9229 | -6/Lower Caves | Discovered exit to Lower Caves (range 20) 9267 | -6/Lower Caves | Entered another Lower Caves area 9614 | -6/Lower Caves | Identified exit to Zion 9614 | -6/Lower Caves | Discovered exit to Zion (range 18) 9648 | -6/Lower Caves | Encountered a Warlord checkpoint 9649 | -6/Lower Caves | Learned Factory terminal intel 9651 | -6/Lower Caves | Entered Zion 9667 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9786 | -6/Zion | Learned location of Warlord (-4) 9842 | -6/Zion | Opened final containment barrier to the Deep Caves 9847 | -6/Zion | Identified exit to Deep Caves 9847 | -6/Zion | Discovered exit to Deep Caves (range 3) 9847 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9848 | -6/Zion | Entered Deep Caves 9902 | -6/Deep Caves | Attacked by Z-Imprinter 9932 | -6/Deep Caves | Destroyed Z-Imprinter 9945 | -6/Deep Caves | Core integrity fell below 20% 9969 | -6/Deep Caves | Found Prototype Device 9969 | -6/Deep Caves | Identified Zio. Metafield Generator 9988 | -6/Deep Caves | Lost 5 parts (1p1n2u1w) 9994 | -6/Deep Caves | Found Prototype Protection 9994 | -6/Deep Caves | Identified Zio. Weapon Casing 9997 | -6/Deep Caves | Found Zio. Weapon Casing 10025 | -6/Deep Caves | Z-Facility disabled 10212 | -6/Deep Caves | Identified exit to Proximity Caves 10212 | -6/Deep Caves | Discovered exit to Proximity Caves (range 7) 10214 | -6/Deep Caves | Entered Proximity Caves 10293 | -5/Proximity Caves | Spotted B-75 Beast 10315 | -5/Proximity Caves | Discovered exit to Factory (range 4) 10316 | -5/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- GOAL=ESCAPE 10220_ Acquired derelict log, extracted data. World map confirmed: -4/Warlord. 10222_ Searching scrap... 10222_ Found Weight Redist. System. 10222_ Found Hvy. Hammer. 10222_ Found Mak. Power Source. 10222_ Found Unknown Processor. 10222_ Found 25 Matter. 10251_ S-27 Virus destroyed. 10257_ S-27 Virus suffers critical hit (Puncture). 10257_ S-27 Virus destroyed. 10274_ C-30 ARC bursts open, deploying its payload. 10274_ S-27 Virus unfolds itself. 10277_ Searching scrap... 10277_ Found Hvy. Riot Gun. 10277_ Found Unknown Hackware. 10277_ Found Particle Charger. 10277_ Found 21 Matter. 10315_ EXIT=FOUND: FACTORY Map ----- +----------------------------------------------------+ | ?## ####### #????????????????? | | ?# #????????????????? | | ??????## #????????????????? | | ???????## ######### ##???????????????? | | ????????# #???????## ##??????????????? | | ????????## ##???????## #??????????????? | | ?????????## ##???????##### #??????????????? | | ??????????# ##??????????# #??????????????? | | ??###?????# #??######??## #??????????????? | | ??# ##???## ####?? ????## #??????????????? | | ### #???# #????# ???????# #??????????????? | | ## ##??# #?### #????????# #??????????????? | | ##?# ### #????????? #??????????????? | | #?# #?????????? ##??????????????? | | ### ######?????# #???????????????? | | #### ##????## ???????????????? | | ???# ####??? #?????????????? | | ??# ### #??? #?????????????? | | ??## ####?# # ##?# #??????????????? | | ???###### ##????### # #??????????????? | | ????????## ##???????## # #? ??????????????? | | ?????????## #?????????## ##? ??????????????? | | ??????????# #?## ?????# ###?? ???????????????? | | ??????????# ## ???# #?????????????????????? | | ??????????## ??#p ## #?????????????????????? | | ???????????## #??# @ #?????????????????????? | | ?????????????# #??## < #?????????????????????? | | ?????????????? #???# ????????????????????? | | ?????????????? ?? p #### ???????????????????? | | ?????????????????? #????? ??????????????????? | | ????????????????? ######??????? ????????????????? | | ???????????????# ??????????????? ???????????????? | | ?????????????????????????????????##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 30 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Power Amplification 60 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 12 Melee Accuracy 16 Recoil Reduction 5 Offensive Hacking 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. VTOL Module | -6/Factory | Hacked Med. Storage Unit | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Imp. Heavy Siege Treads | x2 | -6/Factory | Preloaded Imp. VTOL Module | x1 | -6/Factory Nuclear Pulse Array | x2 | -6/Factory | Preloaded Kinetic Spear | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcManeuveringPropulsion Manual? 0 Play Time 01:30:34 Cumulative 362.0 hours Start 2021.05.31 @ 17:51:48 End 2021.06.02 @ 19:42:41 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 355 Rogue 146 Adventurer 112 Explorer 97 Win Type - Total 25 Types 18/0/5/2/0/0/0/0/0 Lore% 83 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3c143f5-cfd9-4b61-8b27-6b76a43d50b3