Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 21:00:08 Player: tirrike Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (647) 647 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3617 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 457/550 Matter 244/300 Energy 250/250 System Corruption 0% Temperature Cool (57) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Core Analyzer Enhanced Autogun Bore Cannon Grenade Launcher Improved Datajack Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Seismic Detector > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Core Analyzer Enhanced Autogun Bore Cannon Grenade Launcher Improved Datajack Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 25 | 7 11 . 2 . 5 Power 3 | 1 2 . . . . Engine 3 | 1 2 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 3 . . . 1 Treads 6 | 2 3 . . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 . 2 . 3 Device 1 | 1 . . . . . Storage 5 | 1 1 . 2 . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 5 . . . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 2 . . . . Ballistic Cannon 3 | . 2 . . . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 79 Engine 13 | . 14 14 14 14 9 Treads 27 | . 28 28 28 28 27 Device 13 | . 14 14 14 14 9 Storage 13 | . 14 14 14 14 9 Ballistic Gun 7 | . 19 . . . . Ballistic Cannon 12 | . 8 14 14 14 18 Launcher 6 | . . 14 14 14 . Naked Turns . | . . . . . . Heaviest Build 52 | 12 32 32 32 32 52 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 3 | 3 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 15 20 Average Capacity 13 | 7 12 15 15 15 19 Most Carried 18 | 2 15 15 15 15 18 Average Carried 10 | . 7 14 14 15 16 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 18 | 1 15 15 15 15 18 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 897 | 319 331 18 . 75 154 Remotely . | . . . . . . Salvage Created 1069 | 128 572 . . 66 303 Parts 81 | 9 49 . . 5 18 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . 14 . . . 3 Guns 13 | . 13 . . . . Cannons 4 | . 1 . . . 3 Classes Destroyed 9 | 3 5 . . . 1 Worker 2 | 1 . . . 1 . Tunneler 3 | 2 . . . . 1 Hauler 4 | . 2 . . . 2 Recycler 3 | 1 . . . 1 1 Operator 2 | . 1 . . . 1 Watcher 3 | . 3 . . . . Swarmer 5 | . 5 . . . . Grunt 11 | . 9 . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 1 3 . . 2 5 Combat Bots Only 3 | . 3 . . . 2 Max Kills in Single Turn 2 | 1 1 . . 2 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 110 | . 73 . . . 37 Missed 33 | . 20 . . . 13 Damage Taken 948 | . 576 . . . 372 Core 167 | . 74 . . . 93 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . . . 70 . Volleys Fired 93 | 21 51 . . 1 20 Largest 2 | 2 2 . . 2 2 Hottest 70 | 40 70 . . 65 70 Shots Fired 186 | 42 102 . . 2 40 Gun 127 | 42 85 . . . . Cannon 58 | . 17 . . 1 40 Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 185 | 42 102 . . 1 40 Thermal . | . . . . . . Explosive 1 | . . . . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 5 15 . . 4 4 Robot Miss Streak 6 | 6 3 . . . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 110 | 21 67 . . 1 21 Core Hits 54 | 7 33 . . 2 12 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 1 . . . 1 Destroy 1 | . 1 . . . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1564 | 278 834 . . 59 393 Guns 920 | 278 642 . . . . Cannons 605 | . 192 . . 20 393 Explosions 39 | . . . . 39 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1525 | 278 834 . . 20 393 Thermal . | . . . . . . Explosive 39 | . . . . 39 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . 3 . . . . Projectiles 3 | . 3 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . 1 . . . 3 Impact . | . . . . . . Kinetic 4 | . 1 . . . 3 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 57 | . 45 . . 3 57 Average Temperature 12 | . 12 . . 2 15 Received Heat Transfer 354 | . 201 . . . 153 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 262 | 20 262 32 . 22 77 Initial 32 | . . 32 . . . Average 58 | 10 114 32 . 6 37 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 94 | 100 87 100 . 100 100 Level 1 5 | . 12 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . . . 3 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 22 . . . 9 Peak Tracking Total 4 | . 4 . . . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 16 | . 9 . 3 1 3 Terminals 10 | . 7 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 28 . 3 1 9 Successful 24 | . 15 . 3 1 5 Failed 16 | . 12 . . . 4 Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 27 | . 17 . 1 . 9 Terminals 33 | . 24 . . . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 9 . 3 1 1 Record 2 | . . . 2 . . Robot Analysis 2 | . 1 . . . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Alert Level 2 | . 2 . . . . Locate Traps 2 | . 2 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 5 . . . 4 Terminals 7 | . 3 . . . 4 Assimilate 2 | . . . . . 2 Botnet 4 | . 2 . . . 2 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Reject 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 11 | . 8 . . . 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4298 | 463 1560 371 633 835 436 Spaces Moved 2310 | 244 720 224 390 511 221 Core 9 | 9 . . . . . Treads 2301 | 235 720 224 390 511 221 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 159 160 160 160 160 160 Slowest Speed 200 | 200 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 13 99 46 73 85 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . . 12 . Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . . . . 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2740 | 280 1033 237 400 527 263 Wait 260 | 1 220 12 3 16 8 Move 2305 | 243 719 223 389 510 221 Hop . | . . . . . . Pick Up 42 | 8 23 1 3 . 7 Fast Attach . | . . . . . . Attach 11 | 7 . . . . 4 Detach . | . . . . . . Swap 14 | . 11 . 2 . 1 Drop 15 | . 9 1 3 . 2 Fire 93 | 21 51 . . 1 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 464 | -11/Scrapyard | Entered Materials 465 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 10) 1151 | -10/Materials | Discovered new exit (range 7) 1375 | -10/Materials | Discovered new exit (range 9) 1439 | -10/Materials | Central database locked down 1503 | -10/Materials | Discovered new exit (range 15) 1864 | -10/Materials | Build established: Scavenger-Mutant 1872 | -10/Materials | Discovered new exit (range 11) 2024 | -10/Materials | Entered Mines 2122 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2183 | -10/Mines | Build established: Mutant 2387 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2387 | -10/Mines | Discovered new exit (range 5) 2395 | -10/Mines | Entered Exiles 2418 | -10/Exiles | Discovered new exit (range 15) 2471 | -10/Exiles | Met 8R-AWN 2499 | -10/Exiles | Met EX-HEX 2581 | -10/Exiles | Met EX-DEC 2646 | -10/Exiles | Learned location of Zion (-6) 2680 | -10/Exiles | Met EX-BIN 2702 | -10/Exiles | Aligned with FarCom system 2704 | -10/Exiles | Given EX-Vault access code 2747 | -10/Exiles | Opened EX-Vault 2761 | -10/Exiles | Found Deploy-a-Sentry 2764 | -10/Exiles | Found Deploy-a-Sentry 2767 | -10/Exiles | Found Deploy-a-Sentry 2830 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3008 | -10/Exiles | Discovered new exit (range 14) 3028 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 3028 | -10/Exiles | Entered Mines 3033 | -9/Mines | Met a Derelict bent on vengeance 3418 | -9/Mines | Learned location of 1 exit from Materials 3597 | -9/Mines | Found a hidden stash of uninstalled traps 3823 | -9/Mines | Discovered new exit (range 9) 3846 | -9/Mines | Found the Drone Emporium 3863 | -9/Mines | Entered Materials 3863 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3864 | -8/Materials | Identified exit to Factory 3867 | -8/Materials | Discovered new exit (range 9) 3971 | -8/Materials | Identified exit to Storage 4258 | -8/Materials | Garrison activated, responded to threat 4299 | -8/Materials | Self-destructed Last Messages --------------- 04274_ G-47 Trooper destroyed. 04275_ K-01 Serf collects debris. 04275_ K-01 Serf cleans the Terminal. 04277_ G-47 Trooper knocked back. 04279_ K-01 Serf cleans the Terminal. 04280_ K-01 Serf collects debris. 04280_ G-47 Trooper destroyed. 04282_ K-01 Serf cleans the Terminal. 04285_ K-01 Serf collects debris. 04285_ K-01 Serf cleans the Terminal. 04286_ Acquired 56 matter. 04288_ Triggered Alarm Trap. 04288_ An alarm sounds. 04288_ ALERT: Alarm triggered, dispatching investigation squad. 04289_ K-01 Serf collects debris. 04290_ T-07 Excavator destroyed. 04290_ K-01 Serf knocked back. 04293_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04295_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? u???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# k ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????" ???????????????????????? | | ?????????????????????? % ???????????????????????? | | ??????????????????????"ggg#??????????????????????? | | ??????????????????????#=%!#??????????????????????? | | ??????????????????????#g[["??????????o???????????? | | #########?????????????#%[%"??????????????????????? | | #?????????????#==[!??????????????????????? | | ! #??????????##?# !%"??????????????????????? | | #??????????? # %|#??????????????????????? | | // #???????????? #%% #??????????????????????? | | /! #?????????????+ #??????????????????????? | | #?????????????# u@#??????????????????????? | | #?????????????# = #??????????????????????? | | #?????????????# !=#??????????????????????? | | #?????????????# =#??????????????????????? | | ####+##############???# #??????????????????????? | | ?## + #???# #??????????????????????? | | ?#T % # ! #???# #??????????????????????? | | ?## / ! #???# #??????????????????????? | | ??# # #???# #??????????????????????? | | ??# # """" """" #??## #??????????????????????? | | ??# # """" """"????#" #??????????????????????? | | ??# # """" """?????#" #???????????w??????????? | | ??+ #########??????#" ##?????????????????????? | | ??# #########??????#T "#?????????????????????? | | ??# ## """ [#??????#" T#?????????????????????? | | ??# ## """ #??????#" "#?????????????????????? | | ??# ## """ #??????#" ##?????????????????????? | | ??# ## #??????## #??????????????????????? | | ??# ## #???????# #??????????????????????? | | ?## %## % #???????# #??????????????????????? | | ?# ##+######??????# #??????????????????????? | | ?# % #??????# #??????????????????????? | | ?# > ######## #??????????????????????? | | ?# #??????????????????????? | | ?# ##### ############??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperLinkedLauncher Manual? 0 Play Time 00:38:58 Cumulative 85.7 hours Start 2024.06.15 @ 20:18:42 End 2024.06.15 @ 21:00:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 33 Gallery% 32 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ce14d75-7b84-432d-a350-407007bfb9ec