Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 06:16:41 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (92) 460 Value Destroyed (2939) 2939 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (924) 924 TOTAL SCORE: 9283 Bonus ------- Follower Combat Kills 324 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 250/1000 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (2350) Ox46 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Cargo Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Improved Deuterium Engine Micro Nuclear Core Cooled Cesium-ion Thruster Heat Sink Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Heavy Missile Launcher Great Maul > --- INVENTORY -------- Micro Nuclear Core Armored Leg Cargo Storage Unit Minigun [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Improved Melee Analysis Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Field Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 8 | . . . . . 3 2 1 . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 130 | 9 16 4 . 2 20 22 18 1 2 5 19 12 Power 8 | 1 1 . . . 2 1 1 . 1 . 1 . Engine 4 | 1 1 . . . 1 . . . . . 1 . Core 4 | . . . . . 1 1 1 . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 37 | 4 7 . . . 4 3 7 . . 1 8 3 Treads 10 | . 2 . . . . . . . . . 6 2 Leg 14 | 2 5 . . . 4 . . . . 1 2 . Wheel 3 | 2 . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight 10 | . . . . . . 3 7 . . . . . Utility 62 | 1 4 2 . 2 6 17 8 1 1 4 7 9 Device 20 | . 2 . . 1 . 2 5 . . 1 5 4 Storage 10 | 1 1 2 . 1 . 3 1 . . . 1 . Processor 24 | . 1 . . . 3 10 2 . 1 3 1 3 Hackware 4 | . . . . . 1 . . 1 . . . 2 Protection 4 | . . . . . 2 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 23 | 3 4 2 . . 8 1 2 . . . 3 . Energy Gun 5 | 1 2 . . . . . . . . . 2 . Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 5 | 2 . . . . 3 . . . . . . . Ballistic Cannon 5 | . 2 1 . . 2 . . . . . . . Launcher 3 | . . . . . 2 . 1 . . . . . Special Weapon 2 | . . 1 . . . . 1 . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 . . 1 . . Corrupted Parts 8 | . . . . . . . . . . . 8 . System Corruption 49 | . . . . . . . . . . . 49 . Parts Lost 47 | . 4 1 . . 3 2 6 1 . . 11 19 Power 3 | . 1 . . . . . . . . . 1 1 Propulsion 18 | . . . . . 2 1 3 . . . 4 8 Utility 14 | . . . . . . 1 2 1 . . 3 7 Weapon 12 | . 3 1 . . 1 . 1 . . . 3 3 Highest Loss Streak 8 | . 3 1 . . 2 1 2 1 . . 8 8 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 8 | 3 7 10 11 14 14 5 3 3 3 4 6 9 Power . | . . . . . . . . . . 1 1 2 Propulsion 2 | 2 3 3 3 3 1 1 . 1 1 1 2 3 Utility 3 | . 1 4 5 8 8 1 1 1 1 1 . 3 Weapon 2 | . 1 3 3 3 3 1 1 1 1 1 2 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . 2 . . 1 3 6 . . . . 1 7 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . . . 1 . Utility 9 | . 2 . . 1 1 2 . . . . . 3 Weapon 7 | . . . . . 2 2 . . . . . 3 Tool/Special 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 94 | . 92 99 100 100 96 93 93 98 99 99 87 84 Engine 6 | . 13 14 14 14 4 6 . . . . 3 4 Core 2 | . . . . . 4 . 6 6 6 6 2 . Treads 11 | . 9 28 28 28 . . . . . . 12 20 Leg 4 | . 19 . . . 26 3 . . . 2 2 . Flight 8 | . . . . . . 19 25 26 26 23 10 . Device 7 | . 5 . . 9 3 5 18 19 13 13 8 8 Storage 8 | . 14 24 28 18 9 1 2 . . . 3 5 Processor 19 | . 3 3 . . 13 33 28 26 32 32 29 22 Hackware 4 | . . . . . 8 3 . 5 6 6 6 9 Protection 1 | . . . . . 8 3 . . . . . . Energy Gun 1 | . 8 . . . . . . . . . . 6 Ballistic Gun 1 | . 9 . . . 3 5 2 . . . . . Ballistic Cannon 8 | . 9 25 28 28 9 . . . . . . . Launcher 1 | . . . . . 4 2 . 4 6 6 . . Impact Weapon 2 | . . . . . 1 5 6 6 6 6 4 . Peak Build Rating 75 | 6 9 8 8 11 31 49 62 64 62 75 75 71 Average Rating 39 | 4 7 7 8 9 25 41 56 62 61 72 61 60 On Entrance 32 | . 6 8 8 8 9 27 48 60 58 62 74 59 Avg Prop Armor Cover (%) 5 | 5 . 9 . . . . 2 2 . 7 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 169 | 12 29 31 31 31 37 40 21 21 20 20 164 169 Greatest Support 118 | 26 40 40 40 40 40 35 28 27 24 24 118 116 Greatest Overweight (x) 16 | 1 . 1 . . 1 1 . . . 1 1 16 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 30 | 8 15 25 15 15 15 15 8 5 5 5 30 30 Average Capacity 13 | 6 8 15 15 15 15 6 6 5 5 5 18 30 Most Carried 15 | 6 11 12 12 15 15 14 6 5 5 5 12 13 Average Carried 8 | 3 7 10 11 14 14 5 4 4 4 5 7 9 Final Capacity 30 | 8 15 15 15 15 15 5 5 5 5 5 30 30 Final Carried 15 | 6 11 11 12 15 15 5 5 4 5 5 10 8 Class Distribution -------------------- 43% | Mutant 20% | Scavenger-Mutant 15% | Sprinter 8% | Derelict-Sprinter 5% | Hauler-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Sprinter | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Matter Collected 3044 | 254 236 579 . 44 593 409 205 51 71 26 385 191 Remotely . | . . . . . . . . . . . . . Salvage Created 3330 | 70 532 80 . . 675 386 483 80 55 . 500 469 Parts 133 | 4 31 6 . . 42 8 6 4 4 . 12 16 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 1 2 . 9 . Prevented 14 | . . . . . . . . 2 . . 12 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 67 | . 12 6 . . 19 8 4 3 1 . 8 6 Melee 4 | . . . . . . 1 . . 1 . 2 . Guns 12 | . 12 . . . . . . . . . . . Cannons 21 | . . 6 . . 10 . . . . . 1 4 AOE 18 | . . . . . 8 4 3 3 . . . . Classes Destroyed 16 | 1 4 3 . . 5 1 1 1 . . . . Worker 10 | . 1 1 . . . . 7 . . . . 1 Builder 7 | . 1 . . . . 4 2 . . . . . Tunneler 3 | . . 1 . . . . 1 . . . . 1 Hauler 1 | . . . . . . . 1 . . . . . Recycler 3 | 1 . . . . . 1 1 . . . . . Minesweeper 2 | . . . . . . . . 1 1 . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 15 | . 1 . . . 4 4 3 3 . . . . Grunt 34 | . 11 1 . . 10 2 . . . . 7 3 Brawler 2 | . . . . . 1 . . . . . 1 . Sentry 8 | . . . . . 3 1 1 . . . . 3 Demolisher 2 | . . 2 . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 2 | . . . . . . 1 . . 1 . . . Decomposer 2 | . . . . . . . . 2 . . . . Assembled 3 | . . 3 . . . . . . . . . . Best Kill Streak 5 | 1 5 2 . . 4 4 4 3 4 . 3 3 Combat Bots Only 4 | . 3 2 . . 4 4 3 3 4 . 3 3 Max Kills in Single Turn 3 | 1 1 1 . . 2 2 3 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 2 2 2 . . . . Melee 1 | . . . . . . 1 . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 557 | . 72 19 . . 82 68 63 6 30 . 52 165 Missed 177 | . 22 5 . . 24 30 26 . 18 . 13 39 Hits 380 | . 50 14 . . 58 38 37 6 12 . 39 126 Projectile 380 | . 50 14 . . 58 38 37 6 12 . 39 126 AOE 9 | . 1 7 . . . . . . . . . 1 Critical Strikes 17 | . 1 1 . . 1 1 . . . . 3 10 Part Disruptions 2 | . . 2 . . . . . . . . . . Damage Taken 7170 | . 704 321 . . 937 460 429 157 192 . 1134 2836 Core 1594 | . 150 81 . . 36 75 52 96 93 . 261 750 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 255 | . . . . . . . . . . 255 . . Core Remaining (%) 65 | 100 . . . 7 93 89 . . . . 40 . Volleys Fired 240 | 2 42 32 . 3 62 4 5 4 . . 20 66 Largest 2 | 2 2 2 . 2 2 1 1 1 . . 1 2 Hottest 132 | 60 80 100 . 60 67 30 39 39 . . 90 132 Shots Fired 342 | 4 79 49 . 6 98 4 5 4 . . 20 73 Gun 104 | 4 79 . . . 3 1 . . . . 1 16 Cannon 201 | . . 41 . 6 82 . . . . . 15 57 Launcher 26 | . . . . . 13 3 2 4 . . 4 . Special 11 | . . 8 . . . . 3 . . . . . Kinetic 175 | 2 39 41 . 6 85 1 . . . . 1 . Thermal 106 | . 10 8 . . . . . . . . 15 73 Explosive 17 | . . . . . 4 3 2 4 . . 4 . Electromagnetic 41 | 2 30 . . . 9 . . . . . . . Robot Hit Streak 16 | 2 10 5 . 2 5 3 5 1 . . 4 16 Robot Miss Streak 5 | 2 3 3 . 2 5 . 1 2 . . 2 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 254 | 2 51 22 . 3 51 21 18 3 5 . 25 53 Core Hits 117 | 2 25 12 . . 31 9 8 7 1 . 7 15 Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 11 | . . . . . . 5 4 . . . 2 . Critical Strikes 14 | . . 1 . . . 5 4 . 1 . 3 . Blast 1 | . . 1 . . . . . . . . . . Smash 13 | . . . . . . 5 4 . 1 . 3 . Melee Attacks 115 | . . . . . . 44 44 1 9 . 17 . Impact 115 | . . . . . . 44 44 1 9 . 17 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . 5 13 1 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9624 | 22 662 380 . 53 1680 1564 1887 457 292 . 1134 1493 Guns 975 | 22 659 . . . 20 . . . . . 20 254 Cannons 2800 | . . 380 . 53 906 . . . . . 224 1237 Explosions 1961 | . . . . . 754 387 353 326 . . 141 . Melee 3883 | . . . . . . 1177 1534 131 292 . 749 . Ramming 5 | . 3 . . . . . . . . . . 2 Kinetic 1687 | 10 298 380 . 53 926 . . . . . 20 . Thermal 1794 | . 79 . . . . . . . . . 224 1491 Explosive 1566 | . . . . . 359 387 353 326 . . 141 . Electromagnetic 689 | 12 282 . . . 395 . . . . . . . Impact 3883 | . . . . . . 1177 1534 131 292 . 749 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 49 | . . . . . . . 1 1 1 1 49 9 Average Corruption 21 | . . . . . . . 1 1 1 1 38 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 50 | . . . . . . . 1 . 2 . 46 1 Message Errors 10 | . . . . . . . 1 . . . 9 . Matter Fused 14 | . . . . . . . . . 1 . 12 1 Heat Flow Errors 5 | . . . . . . . . . . . 5 . Energy Discharges 4 | . . . . . . . . . . . 4 . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . . . 1 . 9 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1824 | . . . . 16 37 565 954 109 30 . 96 17 Projectiles 41 | . . . . 16 . . 8 . . . . 17 Explosions 40 | . . . . . 37 . . . . . 3 . Melee 1743 | . . . . . . 565 946 109 30 . 93 . Knockbacks 31 | . . 7 . . 11 8 2 . 1 . 2 . Impact 12 | . . . . . . 8 1 . 1 . 2 . Kinetic 18 | . . 7 . . 11 . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 162 | . . . . . 101 . . 61 . . . . Shots 6 | . . . . . 5 . . 1 . . . . Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 4 | . 1 . . . . . . . . . . 3 Kicked 1 | . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 246 | . 72 60 . . 47 10 . 5 2 . 246 174 Average Temperature 30 | . 25 16 . . 15 7 . 5 2 . 58 40 Received Heat Transfer 1723 | . 357 80 . . 378 87 66 9 27 . 269 450 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . 1 5 4 . 1 . 4 . Combat Hostiles 9 | . . . . . 1 3 1 . . . 4 . Parts Fried 33 | . . . . . 1 13 11 1 3 . 4 . Impact Corruptions 59 | . . . . . . 23 25 2 3 . 6 . Robots Melted 3 | . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . 1 2 Parts Melted 5 | . . . . . . . . . . . . 5 Heat Transferred 2993 | . 175 . . . . . . . . . 350 2468 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Maximum Alert Level 1 | . . . . . 1 . 1 . . . . . Low Security (%) 97 | 100 100 100 . 100 82 100 99 . . . . 100 Level 1 2 | . . . . . 17 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 262 | 5 132 52 . 15 262 164 203 . . . . 66 Initial 116 | . . 16 . . . 116 56 . . . . . Average 57 | . 75 6 . . 124 114 127 . . . . 5 Influence Increases 2705 | 5 334 128 . 15 644 370 395 75 50 . 444 245 Destroy 0b10 Robot/C 1440 | . 240 80 . . 380 160 100 60 20 . 280 120 Destroy 0b10 Robot/NC 140 | 5 10 10 . . 10 25 60 5 5 . . 10 Destroy Leader 314 | . 50 20 . . 92 30 22 10 10 . 40 40 Allied During Kill 82 | . . 2 . . . . 1 . . . 79 . Successful Hack 51 | . 18 . . . 14 7 12 . . . . . Disable Machine 105 | . . 15 . . 30 15 15 . . . . 30 Destroy Structure 138 | . 1 1 . . 43 28 35 . . . . 30 Partial Spotted 75 | . . . . . . 15 60 . . . . . Lose Combat Pursuer 360 | . 15 . . 15 75 90 90 . 15 . 45 15 Influence Decreases 2705 | 5 290 172 . 15 388 510 362 146 128 . 444 245 Entered New Map 299 | . . 28 . . . 140 60 56 15 . . . Time Decay 1952 | 5 240 134 . 15 358 350 222 80 113 . 294 141 Lost Part 364 | . 40 10 . . 30 20 60 10 . . 90 104 Lost Ally 90 | . 10 . . . . . 20 . . . 60 . Squads Dispatched 22 | . 3 . . . 4 5 6 . . . . 4 Investigation 8 | . 3 . . . . 1 4 . . . . . Extermination 6 | . . . . . . 3 1 . . . . 2 Reinforcement 6 | . . . . . 4 1 1 . . . . . Assault 2 | . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Distress Signals 11 | . . 1 . . 5 . 5 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 139 | . 20 8 . 2 34 18 19 7 4 . 16 11 Peak Tracking Total 6 | . 4 2 . 2 5 4 6 3 3 . 5 6 Tactical Retreats 20 | . 1 2 . 1 2 2 8 . 1 . 2 1 ECM-based Alert Blocks 10 | . . . . . . . 9 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 4 | . . . . . 3 1 . . . . . . Indirectly 2 | . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 3 | . . . . . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 10 | . . . . . . . . 10 . . . . Triggered 3 | . . . . . . . . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 7 | . . 1 . . 2 1 1 . . . . 2 Max in Single Turn 1 | . . 1 . . 1 1 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 15 | . 3 1 1 . 1 4 5 . . . . . Terminals 12 | . 3 1 . . 1 3 4 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 60 | . 14 2 23 . 2 6 13 . . . . . Successful 34 | . 5 . 23 . 2 3 1 . . . . . Failed 26 | . 9 2 . . . 3 12 . . . . . Catastrophic 7 | . 2 . . . . 2 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . 14 . . . 2 4 11 . . 1 . . Terminals 32 | . 14 2 . . 2 4 10 . . . . . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 30 | . 4 . 23 . 2 1 . . . . . . Record 23 | . . . 23 . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 3 1 . . 1 4 5 . . . . . Full Trace Events 7 | . 2 . . . . 1 4 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 1 . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . 14 . . Parts Built 1 | . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total Allies 8 | . 1 2 . . . . 1 . . 4 . . Largest Group 4 | . 1 2 1 . . . 1 . . 4 4 . Highest-Rated Group 158 | . 10 50 19 . . . 29 . . 158 158 . Highest-Rated Ally 41 | . 10 31 19 . . . 29 . . 41 41 . Total Orders 2 | . . . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks 84 | . . 10 . . . . 11 . . . 63 . Total Damage 2223 | . . 170 . . . . 166 . . . 1887 . Kills 10 | . . 2 . . . . 1 . . . 7 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Active Infowar (turns) 6263 | . 139 . . 501 842 788 465 175 369 740 1317 927 Optics 905 | . . . . . 546 359 . . . . . . Sensors 3515 | . . . . . . 517 456 175 369 740 578 680 Terrain 1152 | . 139 . . 501 296 100 . . . . . 116 Decoding 2753 | . . . . . . . . . . 509 1317 927 Cloaking 22 | . . . . . . . . . . . 22 . ECM 279 | . . . . . . . 160 26 41 52 . . Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 2 1 1 . Drone Launches 1 | . . . . . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 37 | . . . . . . . . . . . . 37 Traps 13 | . . . . . . . . . . . . 13 Items 17 | . . . . . . . . . . . . 17 Machines 2 | . . . . . . . . . . . . 2 Garrisons 1 | . . . . . . . . . . . . 1 Guards 3 | . . . . . . . . . . . . 3 Exits 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Turns Passed 8261 | 96 549 957 272 754 846 794 465 175 369 740 1317 927 Spaces Moved 7133 | 62 257 352 164 321 406 1037 757 462 903 1386 754 272 Core 6 | 5 . . . . . . . . . . 1 . Treads 1490 | . 106 352 164 321 . . . . . . 277 270 Legs 841 | 41 151 . . . 406 52 . . . 151 40 . Wheels 18 | 16 . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . Flight 4778 | . . . . . . 985 757 462 903 1235 436 . Fastest Speed 25 | 50 120 160 160 160 120 34 27 25 28 28 28 240 Average Speed 79 | 113 136 188 160 160 152 41 30 28 28 45 110 260 Slowest Speed 640 | 190 160 240 160 160 190 190 37 32 28 190 242 640 Overloaded Moves 30 | . . . . . . . . 30 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 5 | . . 2 . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 38 57 53 63 32 20 24 60 93 90 92 7 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . Known Exits Taken 8 | . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . . 1 1 1 3 . Spaces Dug 61 | . . 4 . . . 20 27 . 2 . . 8 Terrain Destroyed 222 | . . 4 . . 40 31 43 53 2 . 33 16 Melee 49 | . . . . . . 20 27 . 2 . . . Projectile 39 | . . 4 . . 13 . . . . . 6 16 AOE 134 | . . . . . 27 11 16 53 . . 27 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total 9077 | 80 376 580 174 557 536 1323 898 498 999 1494 1177 385 Wait 1245 | . 39 190 10 227 14 155 61 15 86 96 342 10 Move 7121 | 61 256 351 163 320 405 1036 756 461 902 1385 753 272 Hop . | . . . . . . . . . . . . . Pick Up 58 | 5 10 1 1 3 8 7 3 1 . 1 11 7 Fast Attach 77 | 9 5 . . 1 10 17 9 1 1 5 13 6 Attach 31 | . 3 2 . . 4 5 4 1 . . 6 6 Detach 7 | 1 . . . . 1 3 1 . . . . 1 Swap 54 | . 9 3 . 1 13 5 6 2 1 1 6 7 Drop 100 | 2 11 1 . 2 19 32 9 2 . 6 9 7 Fire 240 | 2 42 32 . 3 62 4 5 4 . . 20 66 Melee 115 | . . . . . . 44 44 1 9 . 17 . Ram 1 | . . . . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . 2 Escape Stasis 15 | . . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . Trap 10 | . . . . . . . . 10 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 428 | -10/Materials | Core integrity fell below 50% 440 | -10/Materials | Discovered new exit (range 14) 441 | -10/Materials | Lost 3 parts (1p2w) 496 | -10/Materials | Identified exit to Materials 591 | -10/Materials | Discovered new exit (range 16) 629 | -10/Materials | Identified exit to Mines 646 | -10/Materials | Entered Mines 647 | -10/Mines | Assembled infested the area 861 | -10/Mines | Core integrity fell below 20% 1461 | -10/Mines | Discovered exit to Materials (range 12) 1595 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1595 | -10/Mines | Discovered new exit (range 5) 1603 | -10/Mines | Entered Exiles 1603 | -10/Exiles | Accompanied by 1 ally 1650 | -10/Exiles | Met 8R-AWN 1672 | -10/Exiles | Met EX-HEX 1735 | -10/Exiles | Met EX-BIN 1761 | -10/Exiles | Met EX-DEC 1773 | -10/Exiles | Learned location of Zion (-6) 1862 | -10/Exiles | Discovered new exit (range 10) 1875 | -10/Exiles | Entered Mines 1902 | -9/Mines | Met a Derelict bent on vengeance 2365 | -9/Mines | Learned Materials terminal intel 2618 | -9/Mines | Discovered new exit (range 10) 2629 | -9/Mines | Entered Materials 2629 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2630 | -8/Materials | Loaded intel: 12 terminal locations 3346 | -8/Materials | Build established: Scavenger-Mutant 3462 | -8/Materials | Discovered new exit (range 8) 3473 | -8/Materials | Identified exit to Factory 3475 | -8/Materials | Entered Factory 3475 | -7/Factory | Evolved 2 slots: Utility x2 3476 | -7/Factory | Identified exit to Storage 4046 | -7/Factory | Fabricated Cargo Storage Unit? 4131 | -7/Factory | Build established: Mutant 4209 | -7/Factory | Discovered new exit (range 5) 4211 | -7/Factory | Identified exit to Factory 4269 | -7/Factory | Entered another Factory area 4269 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4546 | -6/Factory | Discovered new exit (range 14) 4546 | -6/Factory | Discovered new exit (range 8) 4637 | -6/Factory | Build established: Sprinter 4731 | -6/Factory | Identified exit to Factory 4733 | -6/Factory | Identified exit to Lower Caves 4734 | -6/Factory | Entered Lower Caves 4897 | -6/Lower Caves | Discovered new exit (range 4) 4905 | -6/Lower Caves | Identified exit to Lower Caves 4909 | -6/Lower Caves | Entered another Lower Caves area 4989 | -6/Lower Caves | Spotted B-75 Beast 5006 | -6/Lower Caves | Learned Factory stockpile data 5055 | -6/Lower Caves | Learned Factory stockpile data 5078 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5114 | -6/Lower Caves | Discovered exit to Factory (range 8) 5274 | -6/Lower Caves | Discovered new exit (range 16) 5278 | -6/Lower Caves | Identified exit to Zion 5278 | -6/Lower Caves | Entered Zion 5284 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5301 | -6/Zion | System corruption cleaned by Quarantine Array 5311 | -6/Zion | Discovered new exit (range 9) 5313 | -6/Zion | Identified exit to Proximity Caves 5353 | -6/Zion | Given the Hacking Drone Bay 5355 | -6/Zion | Found Prototype Device 5355 | -6/Zion | Identified Hacking Drone Bay 5389 | -6/Zion | Received a hallucinogenic algorithm 5389 | -6/Zion | Ran a hallucination algorithm 5461 | -6/Zion | Visited the Megawrench Repair Shop 5579 | -6/Zion | Met Imprinter 5584 | -6/Zion | Imprinted 5586 | -6/Zion | Declared Zion's savior 5670 | -6/Zion | Megawrench repaired 6 parts 5975 | -6/Zion | Build established: Derelict-Mutant 6018 | -6/Zion | Entered Proximity Caves 6018 | -5/Proximity Caves | Accompanied by 4 allies 6071 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6346 | -5/Proximity Caves | Build established: Derelict-Sprinter 6543 | -5/Proximity Caves | System corruption reached 10% 6581 | -5/Proximity Caves | Spotted B-75 Beast 6598 | -5/Proximity Caves | Core integrity fell below 50% 6606 | -5/Proximity Caves | Allies destroyed B-75 Beast 6623 | -5/Proximity Caves | System corruption reached 30% 6628 | -5/Proximity Caves | Lost 8 parts (1p4n3u) 6898 | -5/Proximity Caves | Build established: Hauler-Mutant 7088 | -5/Proximity Caves | Learned Factory emergency access door positions 7233 | -5/Proximity Caves | Build established: Scavenger-Mutant 7265 | -5/Proximity Caves | Discovered exit to Factory (range 4) 7335 | -5/Proximity Caves | Entered Factory 7335 | -5/Factory | Evolved 2 slots: Utility x2 7336 | -5/Factory | Identified exit to Upper Caves 7424 | -5/Factory | Identified exit to Factory 8153 | -5/Factory | Lost 7 parts (6n1w) 8247 | -5/Factory | Core integrity fell below 50% 8262 | -5/Factory | Self-destructed Last Messages --------------- 08236_ System corrupted: Matter fused (-5). 08237_ Imp. Treads destroyed. 08239_ Slammed into P-70 Sage. 08239_ U-05 Engineer builds a Wall. 08241_ Imp. Sensor Array destroyed. 08243_ U-05 Engineer lays Concrete. 08247_ 0b10 Decoder Chip [Generic] destroyed. 08249_ U-05 Engineer lays Concrete. 08249_ System Shield destroyed. 08250_ U-05 Engineer lays Concrete. 08256_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08256_ U-05 Engineer lays Concrete. 08258_ ALERT: Cargo convoy en route, clear transfer corridor. 08258_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08258_ Hacking Suite destroyed. 08258_ Adv. Terrain Scan Processor destroyed. 08258_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??? ???????????????? | | ?????????????????????????? ^?? ??????????????? | | ??????????????????^??????? ??" ??????????????? | | ?????????????????????????"^"?" ??????????????? | | ?????????????????????????" "?" ???????????????? | | ?+??????????????????????? ? ???????????????? | | ?????????????^??^???"" "" #???????????????? | | ?????[???????????? " #???????????????? | | ???????????? ^ ? #???????????????? | | ??????????? ! ##? ? ?!=???????? | | ???????????? !! #?? ???!!???????? | | ??????????? !! ##? ????????????? | | ???????????# ;#?? !? ???????? | | ???????????# ####??? ? ??#???? | | ????? ?????# u +??=? ?? ??##?? | | ?##+### ?##?##;;; #?## ? ? ????#?#?? | | ^ ?? #####;;; % ##?#??#???+?????? | | ?#? ?#? ??#?## ;;##########?# ?###?#? | | ?## ?###+####### ; #?????##??? | | ##? ## ## ; #?#+?????## | | ### ## """ ## ; ###?!?? ?# | | ### ## """ ## @p #?#??????# | | ## # """ ## pp; #?????"??+ | | ? + ## ; #?#??R"??# | | ?? # ## # ##???"?? # | | #?# ## " "% * ## # ##? ??? ??# | | ### ## "Y" % ## % """ # #?????#?#?# | | ### ## ""% = ## """"" + ########### | | ### ############ " "" # + | | [?# ####### # # ########### | | [ # " %# ##############?#?#?##### | | ??######### # ####?###?##?##?#???# | | ######### #### #######?######??#???#??#?# """ | | ? ?#??##### ######################?#??##?## | | " ######## ############??##???#####???#??# """ | | " ##############################??##?#??#???## | | ??###?####?###?#######?####?###??#####?##?##?##### | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 300 Matter Stores 580 Matter Capacity 600 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 3 Armor Coverage 300 Resistance: EM 25 Evasion (%) 72 Melee Accuracy 30 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked IFF Parser | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Focal Shield | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked R-10 Processor | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserPropulsionBarrier Manual? 0 Play Time 01:18:57 Cumulative 118.5 hours Start 2026.02.26 @ 06:53:54 End 2026.02.27 @ 06:16:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 25% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ba8bd64-0aac-46a0-a8c2-7992814dca41