Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 15:27:06 Player: puppuppit Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (595) 2975 Value Destroyed (18267) 18267 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (9159) 9159 TOTAL SCORE: 36481 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6214 Follower Combat Kills 1911 Entered Garrisons 400 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -1166 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Improved Medium Treads Improved Antigrav System Hypervelocity Gauss Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Airjet Cooled Airjet Improved Gravmag System Combat Airjet Antigrav System Antigrav System Cooled Gravmag System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mass Driver Hypervelocity Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Improved Airjet Improved Gravmag System Improved Antigrav System Matter Compressor Weapon Mount Weapon Mount Advanced Recoil Stabilizer Improved Weapon Shielding High-powered Tractor Beam Bore Cannon Bore Cannon Rocket Array DRS Beacon [Rating: 97] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Recalibrator Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Ext Slots Evolved 10 | . . . 2 . 2 . . . 2 . . . 4 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 . . . 2 . . . 2 . . . Utility 3 | . . . . . 1 . . . . . . . 2 . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . Parts Attached 249 | 9 17 . 31 1 22 9 21 7 38 14 . 8 28 6 14 24 Power 32 | 1 5 . 7 . 2 1 . . 4 2 . 2 3 3 . 2 Engine 19 | 1 5 . 7 . 2 1 . . 2 . . . 1 . . . Core 9 | . . . . . . . . . 2 2 . 2 1 1 . 1 Reactor 4 | . . . . . . . . . . . . . 1 2 . 1 Propulsion 94 | 3 4 . 8 . 8 2 13 3 15 6 . 1 6 . 7 18 Treads 46 | 2 . . 8 . 8 1 13 3 2 . . . . . . 9 Leg . | . . . . . . . . . . . . . . . . . Wheel 7 | 1 4 . . . . 1 . . . . . . . . . 1 Hover 41 | . . . . . . . . . 13 6 . 1 6 . 7 8 Flight . | . . . . . . . . . . . . . . . . . Utility 54 | 2 5 . 5 . 6 . 2 2 13 3 . 1 8 1 5 1 Device 16 | 1 2 . . . 1 . . 1 5 1 . . 2 1 2 . Storage 7 | 1 1 . 1 . 1 . . . . 1 . 1 1 . . . Processor 7 | . . . 1 . . . . . 4 . . . 2 . . . Hackware 18 | . 1 . 2 . 4 . 2 . 2 1 . . 3 . 2 1 Protection 6 | . 1 . 1 . . . . 1 2 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 69 | 3 3 . 11 1 6 6 6 2 6 3 . 4 11 2 2 3 Energy Gun 6 | 3 . . . . . 1 . . . 2 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 36 | . 3 . 5 1 4 2 6 2 4 1 . 4 4 . . . Ballistic Cannon 16 | . . . 5 . 1 . . . 1 . . . 5 1 2 1 Launcher 7 | . . . 1 . 1 2 . . 1 . . . 1 1 . . Special Weapon 3 | . . . . . . 1 . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . 1 . . . 3 2 . . 3 1 . . Parts Lost 62 | . 4 . 1 . 5 4 2 1 1 10 . . 7 . 7 20 Power 3 | . 2 . . . . . . . . . . . 1 . . . Propulsion 35 | . 2 . . . 2 2 1 1 . 5 . . 4 . 5 13 Utility 6 | . . . . . 1 . 1 . 1 . . . . . 1 2 Weapon 18 | . . . 1 . 2 2 . . . 5 . . 2 . 1 5 Highest Loss Streak 14 | . 1 . 1 . 2 2 1 1 1 6 . . 2 . 4 14 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . Average Backups 13 | 1 9 15 14 14 14 14 14 14 14 13 14 13 13 13 13 13 Power 1 | . 1 1 1 1 1 1 . 1 . 1 1 . . 1 1 . Propulsion 2 | . . 3 2 2 2 2 3 2 3 3 3 3 1 . 2 3 Utility 5 | . 3 4 5 6 5 7 3 2 3 6 6 6 7 7 6 4 Weapon 4 | . 4 6 5 4 3 2 6 7 6 1 4 2 2 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 83 | . 6 1 13 . 3 . 11 . 12 . . 10 16 3 3 5 Power 7 | . 1 . 1 . 1 . . . 1 . . . 3 . . . Propulsion 12 | . . 1 4 . 1 . 2 . . . . 1 2 . . 1 Utility 33 | . 5 . 4 . . . 5 . 1 . . 6 7 2 1 2 Weapon 31 | . . . 4 . 1 . 4 . 10 . . 3 4 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 100 99 100 93 93 98 100 99 95 74 96 99 99 96 91 Engine 5 | . 12 14 11 11 9 9 8 9 3 . . . . . . . Core 2 | . . . . . . . . . 3 7 7 7 4 4 . 2 Treads 15 | . 18 . 21 22 26 25 27 27 15 . . . . . . 19 Hover 16 | . . . . . . . . . 21 37 38 38 40 41 39 16 Device 3 | . 5 . . . 2 . 2 5 5 3 7 7 4 4 3 8 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 7 5 5 5 4 Hackware 11 | . 4 . 6 11 14 18 15 6 3 11 7 7 11 17 18 12 Energy Gun 1 | . 18 . . . . 4 . . . 3 5 . . . . . Ballistic Gun 15 | . 9 28 20 15 10 3 32 36 29 21 . 26 5 4 . . Ballistic Cannon 11 | . . . 23 28 19 20 1 . . . . . 16 17 20 16 Peak Build Rating 97 | 9 10 8 21 20 35 34 33 32 58 57 43 56 89 89 97 90 Average Rating 45 | 6 8 8 18 19 30 28 28 31 47 50 37 52 77 87 88 73 On Entrance 36 | . 9 8 8 19 20 33 26 29 32 55 43 35 55 87 87 82 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 74 | 13 31 31 45 45 56 54 52 57 60 45 40 47 63 66 67 74 Greatest Support 182 | 40 40 20 46 46 66 67 65 60 100 45 40 45 70 67 73 182 Greatest Overweight (x) 3 | . 3 1 1 . . 1 1 . 1 1 . 1 1 . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 9 14 14 14 14 14 14 14 14 13 14 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 14 15 15 15 15 15 15 13 15 15 15 15 14 15 Class Distribution -------------------- 33% | Hacker-Gunner 27% | Scavenger-Gunner 16% | Gunner 10% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Hacker-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Hacker-Gunner | -7/Storage Mutant | -7/Recycling Gunner | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Gunner | -5/Waste Hacker-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Ext Matter Collected 18481 | 323 841 27 2076 235 2521 684 1926 451 2977 684 37 184 2270 166 1313 1766 Remotely 896 | . . . . . . . . . . . . . 279 . 151 466 Salvage Created 22437 | 214 1495 . 2467 89 2607 705 2626 588 3882 1101 876 . 2187 276 1212 2112 Parts 1123 | 16 89 . 162 10 134 33 152 30 216 49 24 . 88 . 53 67 Haulers Intercepted 29 | . 2 . 6 . 3 . 6 . 5 1 . . 4 . 1 1 Recyclers Shooed 16 | . 2 1 2 . 3 . 1 . 3 . 2 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Ext Combat Hostiles Destroyed 356 | . 16 . 52 4 49 22 48 12 42 17 . . 29 . 26 39 Guns 153 | . 14 . 24 1 17 1 34 12 31 17 . . 2 . . . Cannons 91 | . . . 17 . 22 7 1 . . . . . 16 . 6 22 AOE 108 | . . . 11 3 10 14 13 . 11 . . . 11 . 20 15 Classes Destroyed 23 | 3 6 . 5 . 2 . 1 1 . . . . . . . 5 Worker 54 | 2 13 . 7 . 10 . 3 . 10 2 . . 5 . 1 1 Builder 30 | . 2 . 4 . 3 . 5 . 5 1 2 . 5 . 1 2 Tunneler 10 | 4 3 . 1 1 . . . . 1 . . . . . . . Hauler 29 | . 2 . 6 . 3 . 6 . 5 1 . . 4 . 1 1 Recycler 60 | 1 2 . 5 . 8 . 5 . 17 2 10 . 6 . 2 2 Mechanic 6 | . 1 . . . 1 . 1 . 2 . . . 1 . . . Operator 12 | . 2 . 4 . 2 . . . . 1 . . 2 . . 1 Watcher 32 | . 3 . 5 . 5 . 5 . 8 . . . 2 . 3 1 Swarmer 81 | . . . 11 3 13 11 8 . 7 4 . . 10 . 10 4 Saboteur 3 | . . . . . . . . . . . . . . . . 3 Grunt 156 | . 16 . 25 . 23 9 26 4 20 4 . . 8 . 10 11 Brawler 11 | . . . 2 . 2 . 1 1 . . . . 1 . . 4 Duelist 6 | . . . 2 . . . 1 1 . . . . . . . 2 Protector 5 | . . . 2 . 1 . . . 1 . . . . . 1 . Sentry 52 | . . . 10 1 8 1 10 2 5 8 . . 2 . 1 4 Demolisher 1 | . . . . . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . 2 . . . . . . . . . Hunter 17 | . . . . . 1 1 . 1 1 . . . 6 . 2 5 Programmer 21 | . . . . . . . . 3 8 1 . . 3 . 2 4 Heavy 1 | . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 Explorer 1 | . . . . . . . . . . . . . . . . 1 Scrapoid 1 | . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 15 | 4 4 . 10 3 8 6 8 8 8 9 5 . 14 . 15 8 Combat Bots Only 14 | . 4 . 7 3 6 6 7 8 5 4 . . 8 . 14 6 Max Kills in Single Turn 8 | 1 1 . 4 3 3 4 4 1 4 2 2 . 8 . 6 5 Gunslinging 1 | . . . 1 . . . 1 . 1 1 . . . . . . Exploded 5 | . . . 4 3 2 4 3 . 4 . . . 4 . 5 5 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Ext Hostile Shots Fired 1572 | . 82 7 140 5 163 51 158 93 212 217 . . 116 . 84 244 Missed 581 | . 18 1 49 2 44 17 46 23 98 107 . . 44 . 42 90 Hits 991 | . 64 6 91 3 119 34 112 70 114 110 . . 72 . 42 154 Melee 12 | . . . 7 . 2 . . . . . . . . . . 3 Projectile 979 | . 64 6 84 3 117 34 112 70 114 110 . . 72 . 42 151 AOE 2 | . . . . . . . . . . . . . . . . 2 Critical Strikes 38 | . 2 . 6 . 7 . 6 4 1 . . . 2 . 1 9 Part Disruptions 4 | . . . . . . . . 2 1 . . . . . . 1 Actively Blocked 1 | . . . . . . . . . 1 . . . . . . . Damage Taken 15683 | . 787 80 1456 94 1965 605 1725 1015 1336 986 . . 1354 . 1150 3130 Core 2250 | . 224 . 256 20 139 45 238 69 160 97 . . 151 . 93 758 Absorbed by Shields 91 | . . . . . . . . . . . . . . . . 91 Redirected to Shielding 171 | . . . . . . . . . 109 . . . . . . 62 Regen/Repaired (Parts) 2187 | . 53 . 104 . 706 . 722 . 396 . . . 107 . 99 . Core Remaining (%) 42 | 100 . 10 . 31 . . . 10 . . . 63 . . . . Volleys Fired 1092 | 7 133 3 137 7 159 90 105 31 136 41 19 . 96 2 55 71 Largest 4 | 2 2 2 4 4 4 4 4 4 4 4 2 . 4 4 4 4 Hottest 226 | 100 100 40 129 99 129 148 167 94 129 188 160 . 171 160 178 226 Shots Fired 3206 | 14 267 6 522 18 435 125 404 113 529 142 38 . 253 8 120 212 Gun 2115 | 14 267 6 350 15 200 9 381 113 523 141 38 . 56 2 . . Cannon 967 | . . . 164 2 223 52 10 . . . . . 192 6 114 204 Launcher 65 | . . . 8 1 12 8 13 . 5 1 . . 4 . 6 7 Special 59 | . . . . . . 56 . . 1 . . . 1 . . 1 Kinetic 2791 | . 77 6 514 17 423 56 388 113 523 120 . . 248 8 114 184 Thermal 350 | 14 190 . . . . 61 3 . 1 21 38 . 1 . . 21 Explosive 53 | . . . 8 1 . 8 13 . 5 1 . . 4 . 6 7 Electromagnetic 12 | . . . . . 12 . . . . . . . . . . . Robot Hit Streak 35 | 9 14 3 16 5 10 23 35 21 12 30 17 . 27 17 9 20 Robot Miss Streak 6 | 1 6 2 6 1 6 3 4 3 6 4 3 . 4 1 5 6 Penetration Max 2 | . . . . . . . . . 1 1 . . 1 . 1 2 Secondary Targets 25 | . 2 . 2 . 6 . 7 2 3 3 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 1 1 1 . . . . . . Shots Hit Robots 1911 | 11 177 3 284 12 229 82 268 84 266 108 30 . 158 7 62 130 Core Hits 1196 | 8 75 . 133 6 115 57 126 28 172 54 27 . 110 2 98 185 Critical Kills 22 | . . . . . . . 2 1 . 2 . . 3 . 4 10 Critical Parts Destroyed 31 | . . . 3 . . . 1 . 9 . . . 4 . 9 5 Critical Strikes 114 | . 18 . 6 . 10 7 5 1 10 2 . . 14 . 18 23 Burn 18 | . 18 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 2 Destroy 53 | . . . 3 . . . 4 1 10 2 . . 7 . 13 13 Blast 37 | . . . 3 . 10 3 1 . . . . . 7 . 5 8 Sever 4 | . . . . . . 4 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 52450 | 139 2103 29 5484 318 6503 2742 6022 1320 7588 2499 727 . 5094 173 3965 7744 Guns 23092 | 139 2103 29 2875 171 1793 75 4112 1320 6197 2499 727 . 1007 45 . . Cannons 14872 | . . . 1500 18 3635 660 58 . . . . . 2925 128 1704 4244 Explosions 13844 | . . . 1109 129 1027 1432 1852 . 1391 . . . 1162 . 2261 3481 Melee . | . . . . . . . . . . . . . . . . . Ramming 67 | . . . . . 48 . . . . . . . . . . 19 Kinetic 34319 | . 491 29 4375 189 5428 672 4153 1320 6197 2110 . . 3932 173 1704 3546 Thermal 4542 | 139 1612 . 81 . 241 638 17 . . 389 727 . . . . 698 Explosive 12736 | . . . 1028 129 . 1432 1852 . 1391 . . . 1162 . 2261 3481 Electromagnetic 786 | . . . . . 786 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 23 | . 4 4 . . 2 2 2 6 4 3 3 . 3 3 9 23 Average Corruption 3 | . 3 4 . . 1 2 2 5 2 2 3 . 1 2 9 12 Corruption Purged 7 | . . . . . . . . . 4 . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 235 | . 12 8 . . 18 24 45 10 21 9 13 . 12 1 14 48 Message Errors 59 | . 2 2 . . 6 5 11 3 2 3 3 . 4 1 7 10 Matter Fused 48 | . 4 3 . . 3 8 8 3 4 1 3 . . . . 11 Heat Flow Errors 28 | . 1 1 . . 2 1 7 1 3 . 2 . 2 . 2 6 Energy Discharges 25 | . 2 . . . . 2 6 . 3 1 1 . 3 . 1 6 Parts Rejected 2 | . . . . . . . 1 . . . . . . . 1 . Parts Fused 2 | . . . . . . 2 . . . . . . . . . . Data Loss (minor) 31 | . 2 . . . 2 5 8 2 3 1 3 . 2 . 1 2 Data Loss (major) 8 | . . 2 . . . . 1 . 2 . 1 . . . . 2 Misfires 14 | . 1 . . . 2 1 3 1 1 2 . . 1 . . 2 Alerts 5 | . . . . . 1 . . . 2 . . . . . 1 1 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 10 | . . . . . 2 . . . 1 1 . . . . 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 863 | . . . 35 . 299 193 42 . 3 . . . 61 . 38 192 Projectiles 575 | . . . . . 293 53 . . . . . . 45 . 34 150 Explosions 288 | . . . 35 . 6 140 42 . 3 . . . 16 . 4 42 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 114 | . . . 12 . 37 8 . . . . . . 27 . 13 17 Impact . | . . . . . . . . . . . . . . . . . Kinetic 101 | . . . 11 . 32 7 . . . . . . 25 . 12 14 Secondary 13 | . . . 1 . 5 1 . . . . . . 2 . 1 3 Self-Inflicted Damage 584 | . . . 191 24 119 137 . . 31 17 . . . . . 65 Shots 22 | . . . 5 1 6 4 . . 2 1 . . . . . 3 Rammed 6 | . . . . . 3 . . . . . . . . . . 3 Targets Rammed 6 | . . . . . 3 . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 472 | 156 281 121 371 42 345 159 316 159 267 472 172 . 349 174 401 307 Average Temperature 79 | 62 53 21 77 16 73 70 89 55 77 103 31 . 83 98 111 86 Received Heat Transfer 4409 | . 483 45 510 18 765 180 720 270 324 261 . . 90 . 237 506 Effects 16 | . 1 . 1 . 8 . . . . 1 . . 1 . 2 2 Shutdowns 2 | . . . 1 . . . . . . 1 . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . . . 1 . 1 . Interference 9 | . . . . . 7 . . . . . . . . . . 2 Damage (minor) 2 | . . . . . 1 . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 9 . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . Robots Melted 5 | . 3 . . . . . . . . . . . . . . 2 Combat Hostiles 4 | . 2 . . . . . . . . . . . . . . 2 Parts Melted 19 | . 10 . . . . . . . . 2 4 . . . . 3 Heat Transferred 12260 | 407 6031 . 88 . 338 2109 37 . . 900 1550 . . . . 800 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Ext Maximum Alert Level 5 | . . . 4 2 3 4 3 3 5 4 2 . 3 1 5 5 Low Security (%) 28 | 100 100 100 24 . 9 . . . . . . . 15 93 12 . Level 1 14 | . . . 9 17 34 5 . . 29 . 35 . 47 6 6 . Level 2 26 | . . . 27 82 20 17 81 31 31 . 64 . 26 . 16 . Level 3 18 | . . . 33 . 36 49 18 68 12 45 . . 10 . 20 . Level 4 7 | . . . 5 . . 27 . . 17 54 . . . . 8 51 Level 5 1 | . . . . . . . . . 8 . . . . . . 3 High Security 2 | . . . . . . . . . . . . . . . 34 44 Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . Peak Influence 3024 | 15 104 35 1166 534 988 1374 878 942 1695 1308 512 . 927 319 2342 3024 Initial 1147 | . . 35 . 452 148 350 669 540 494 770 502 . . 319 . 1147 Average 539 | 2 47 16 549 446 523 887 593 826 748 1054 426 . 354 26 1136 1748 Influence Increases 17934 | 35 608 30 1854 129 1604 1084 1670 412 1932 866 105 . 1798 2 3218 2587 Destroy 0b10 Robot/C 8200 | . 320 . 1000 100 960 460 980 240 820 340 . . 660 . 1200 1120 Destroy 0b10 Robot/NC 1285 | 35 140 . 170 5 165 15 125 . 245 35 70 . 135 . 75 70 Destroy Leader 1816 | . 90 . 262 10 236 30 272 20 246 112 . . 154 . 210 174 Allied During Kill 1263 | . . . . 2 . 26 6 . . . . . 38 . 761 430 Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . . . . . . Successful Hack 536 | . 9 . 63 . 29 40 19 12 133 52 32 . 68 . 79 . Select Force Hacks 210 | . 30 . 30 . 60 . 30 . 60 . . . . . . . Disable Machine 840 | . . . 90 . 30 30 30 . 240 45 . . 210 . 105 60 Anti-Garrison Action 450 | . . . . . . 350 . 100 . . . . . . . . Destroy Structure 1389 | . 4 . 104 12 64 133 148 10 83 32 3 . 218 2 338 238 Partial Spotted 285 | . . . . . . . . . 45 75 . . 60 . 90 15 Lose Combat Pursuer 1650 | . 15 30 135 . 60 . 60 30 60 165 . . 255 . 360 480 Influence Decreases 14910 | 35 516 122 694 906 1448 249 2213 301 1181 1269 1098 297 884 916 876 1905 Entered New Map 6431 | . . 57 . 708 235 189 705 291 448 923 788 297 . 595 . 1195 Time Decay 5527 | 35 484 65 684 198 713 . 708 . 713 246 310 . 524 321 256 270 Lost Part 612 | . 32 . 10 . 50 40 20 10 10 100 . . 70 . 70 200 Lost Ally 840 | . . . . . . 20 30 . 10 . . . 140 . 400 240 Purge Threat 1500 | . . . . . 450 . 750 . . . . . 150 . 150 . Squads Dispatched 140 | . 5 . 9 . 11 . 14 . 23 5 . . 23 . 28 22 Investigation 50 | . 3 . 3 . 7 . 3 . 11 . . . 9 . 11 3 Extermination 12 | . . . . . . . . . 7 1 . . 3 . 1 . Reinforcement 30 | . 2 . 4 . 3 . 5 . 2 . . . 7 . 3 4 Assault 35 | . . . 2 . 1 . 1 . 3 1 . . 3 . 9 15 Garrison 13 | . . . . . . . 5 . . 3 . . 1 . 4 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 2 . 1 . . . . . 2 . 2 2 Haulers Reinforced 4 | . . . . . . . . . 2 . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Ext Distress Signals 25 | . 1 . 3 . 5 . 4 . . 2 . . 1 . 5 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 602 | . 30 2 71 5 70 22 58 13 55 27 . . 50 . 85 114 Peak Tracking Total 40 | . 5 2 8 3 7 4 7 11 5 8 . . 6 . 16 40 Tactical Retreats 45 | . 1 1 8 . 3 . 2 1 2 6 . . 10 . 4 7 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Ext Traps Triggered 14 | . 4 . 1 . 2 . . . 2 . . . 1 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . 3 . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Ext Machines Disabled 63 | . . . 6 . 2 8 2 1 16 3 . . 14 . 7 4 Max in Single Turn 2 | . . . 2 . 1 2 1 1 2 1 . . 2 . 1 1 Garrison Access 6 | . . . . . . . . . 2 . . . 2 . 2 . Garrison Relay 3 | . . . . . . 2 . 1 . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 8 | . . . . . . 4 . . . 2 . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Ext Machines Accessed 152 | . 7 . 13 . 17 4 15 1 31 9 7 3 19 . 22 4 Terminals 73 | . 5 . 7 . 11 4 8 1 13 7 5 . 6 . 4 2 Fabricators 9 | . . . . . . . . . 4 . . . 2 . 3 . Repair Stations 16 | . 1 . 2 . 2 . 2 . 6 . . . 1 . 2 . Recycling Units 27 | . 1 . 2 . 1 . 2 . 2 1 2 . 6 . 8 2 Scanalyzers 14 | . . . 2 . 2 . 2 . 3 . . . 3 . 2 . Garrison Access 10 | . . . . . 1 . 1 . 3 1 . . 1 . 3 . Total Hacks 513 | . 24 . 45 . 68 9 88 5 80 27 20 25 46 . 64 12 Successful 371 | . 15 . 35 . 54 4 78 2 46 20 14 25 30 . 45 3 Failed 139 | . 8 . 10 . 13 5 9 3 34 7 6 . 16 . 19 9 Catastrophic 11 | . . . 1 . 1 . 1 . 4 . . . 1 . 1 2 Database Lockouts 3 | . 1 . . . 1 . 1 . . . . . . . . . Manual 308 | . 21 . 25 . 46 2 46 4 47 23 18 . 28 . 43 5 Terminals 243 | . 17 . 21 . 41 9 40 5 33 21 14 . 17 . 16 9 Fabricators 28 | . . . . . . . . . 11 . . . 8 . 9 . Repair Stations 62 | . 4 . 7 . 11 . 18 . 15 . . . 1 . 6 . Recycling Units 65 | . 3 . 5 . 1 . 8 . 6 4 6 . 10 . 19 3 Scanalyzers 71 | . . . 12 . 13 . 18 . 9 . . . 9 . 10 . Garrison Access 19 | . . . . . 2 . 4 . 6 2 . . 1 . 4 . Terminal Hacks 83 | . 2 . 3 . 12 3 17 1 5 5 2 25 3 . 5 . Record 18 | . . . . . . . . . . . . 18 . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . Robot Analysis 28 | . 2 . 2 . 5 . 7 . 1 . 1 7 . . 3 . Prototype ID Bank 2 | . . . . . . . 2 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 1 . . . . . . . . . Terminal Index 5 | . . . 1 . 1 . 1 . . . 1 . . . 1 . Alert Level 2 | . . . . . . . 1 . . 1 . . . . . . Unreport Threat 10 | . . . . . 3 . 5 . . . . . 1 . 1 . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . Recall Investigation 5 | . . . . . 1 . . . 2 . . . 2 . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . Security Stations 2 | . . . . . . 1 . 1 . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 3 . . . 2 . 2 . Network Status 3 | . . . . . . . . . 1 . . . 1 . 1 . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . . 1 . . . 1 . 1 . Repair Station Hacks 41 | . 2 . 6 . 8 . 18 . 6 . . . . . 1 . Scan Component 22 | . 1 . 3 . 4 . 9 . 4 . . . . . 1 . Repair 19 | . 1 . 3 . 4 . 9 . 2 . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 2 . . . 1 . . . 2 . Retrieve Components 5 | . . . . . . . 2 . . . 1 . . . 2 . Scanalyzer 57 | . . . 12 . 11 . 17 . 6 . . . 4 . 7 . Insert Component 26 | . . . 5 . 5 . 8 . 3 . . . 2 . 3 . Analyze 31 | . . . 7 . 6 . 9 . 3 . . . 2 . 4 . Garrison Access Hacks 7 | . . . . . 1 . 1 . 2 . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . Seal Access 5 | . . . . . . . . . 2 . . . 1 . 2 . Unauthorized Hacks 171 | . 11 . 14 . 22 1 23 1 24 15 11 . 20 . 26 3 Terminals 93 | . 8 . 9 . 17 1 14 1 11 11 8 . 8 . 4 1 Assimilate 2 | . . . . . . . 1 . 1 . . . . . . . Botnet 41 | . 5 . 4 . 6 1 6 1 4 4 3 . 4 . 2 1 Disrupt 1 | . . . . . . . . . . 1 . . . . . . Operators 6 | . . . . . 1 . 1 . 1 1 . . 1 . 1 . Skim 43 | . 3 . 5 . 10 . 6 . 5 5 5 . 3 . 1 . Fabricators 12 | . . . . . . . . . 5 . . . 3 . 4 . Report 3 | . . . . . . . . . 1 . . . 1 . 1 . Prioritize 2 | . . . . . . . . . 2 . . . . . . . Liberate 5 | . . . . . . . . . 1 . . . 1 . 3 . Haulers 2 | . . . . . . . . . 1 . . . 1 . . . Repair Stations 9 | . . . 1 . 2 . . . 4 . . . 1 . 1 . Patch 9 | . . . 1 . 2 . . . 4 . . . 1 . 1 . Recycling Units 49 | . 3 . 4 . 1 . 6 . 4 3 3 . 8 . 15 2 Reject 8 | . . . 1 . . . 2 . . 1 1 . . . 3 . Recyclers 11 | . 1 . 1 . 1 . 2 . 1 1 1 . 2 . 1 . Mask 10 | . 1 . 1 . . . 2 . 1 1 1 . . . 3 . Tunnel 4 | . 1 . 1 . . . . . 2 . . . . . . . Fedlink 14 | . . . . . . . . . . . . . 6 . 8 . Scrapoids 2 | . . . . . . . . . . . . . . . . 2 Scanalyzers 3 | . . . . . 2 . 1 . . . . . . . . . Extract 3 | . . . . . 2 . 1 . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . 1 . . . . 2 . Reprogram 2 | . . . . . . . 1 . . . . . . . 1 . Intercept 2 | . . . . . . . 1 . . 1 . . . . . . Watchers 1 | . . . . . . . . . . . . . . . 1 . Data Cores Recovered 4 | . . . 1 . 1 . . . . 1 . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 114 | . 7 . 11 . 16 4 11 1 27 7 5 . 12 . 11 2 Full Trace Events 15 | . 1 . 2 . . 1 1 1 5 . . . 2 . 1 1 Feedback Events 2 | . . . . . . . . 1 . . . . 1 . . . Corruption 2 | . . . . . . . . 1 . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Robots Built 6 | . . . . . . . . . . . . . 4 . 2 . Authchips . | . . . . . . . . . . . . . . . . . Time 210 | . . . . . . . . . . . . . 134 . 76 . Total Robot Build Rating 26 | . . . . . . . . . . . . . 16 . 10 . Part Schematics Acquired 38 | . . . 5 . 12 . 14 . 3 . . . 1 . 3 . Parts Built 2 | . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 23 | . . . . . . . . . 23 . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . . Parts Repaired 18 | . 1 . 3 . 4 . 9 . 1 . . . . . . . Time 751 | . 26 . 108 . 122 . 407 . 88 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . 1 . . . 3 . . . 4 . Parts Scanalyzed 26 | . . . 5 . 5 . 8 . 3 . . . 2 . 3 . Part Schematics Acquired 24 | . . . 5 . 5 . 8 . 2 . . . 1 . 3 . Parts Damaged 3 | . . . . . . . 1 . . . . . 1 . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . 8 . 5 . . . . 1 . . . Machine Destruction 14 | . . . . . . 8 . 5 . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 4 Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Ext Total Allies 53 | . . . . 1 . 2 2 . 1 . . 1 7 20 4 15 Largest Group 20 | . . . . 1 . 2 2 . 1 . . 1 5 20 20 7 Highest-Rated Group 752 | . . . . 31 . 51 26 . 26 . . 75 111 752 752 291 Highest-Rated Ally 159 | . . . . 31 . 31 16 . 26 . . 75 75 50 50 159 Initial Warlord ECA Mod 60 | . . . . . . . 10 10 10 10 10 10 . . . . Total Orders 18 | . . . . . . . 4 . 13 . . . 1 . . . STAY 10 | . . . . . . . 2 . 7 . . . 1 . . . FOLLOW 8 | . . . . . . . 2 . 6 . . . . . . . Ally Attacks 444 | . . . . 3 . 8 20 . . . . . 53 . 196 164 Total Damage 9644 | . . . . 63 . 252 92 . . . . . 891 . 5101 3245 Kills 74 | . . . . 1 . 1 1 . . . . . 6 . 43 22 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Ext Active Infowar (turns) 749 | 55 132 . . . . . . . 2 . . . 560 . . . Optics 560 | . . . . . . . . . . . . . 560 . . . Sensors 2 | . . . . . . . . . 2 . . . . . . . Terrain 187 | 55 132 . . . . . . . . . . . . . . . Robot Analysis Total 28 | . 2 . 2 . 5 . 7 . 1 . 1 7 . . 3 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Ext Turns Passed 27232 | 132 1872 179 3079 409 3241 1648 3143 504 3247 521 682 912 1501 4207 887 1068 Spaces Moved 19370 | 62 1031 145 1485 238 1500 817 1563 249 3649 535 470 2002 2811 327 1753 733 Core 98 | 4 . . . . . . . . . . . . . . . 94 Treads 7327 | 58 470 . 1437 238 1500 817 1563 249 709 . . . . . . 286 Legs . | . . . . . . . . . . . . . . . . . Wheels 754 | . 561 145 48 . . . . . . . . . . . . . Hover 11191 | . . . . . . . . . 2940 535 470 2002 2811 327 1753 353 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 31 | 50 95 95 95 160 153 145 155 160 38 36 42 38 31 34 33 37 Average Speed 85 | 152 130 95 159 160 155 154 159 160 63 40 42 38 33 34 34 91 Slowest Speed 240 | 160 240 95 240 160 163 232 240 160 160 103 42 98 97 34 94 240 Overloaded Moves 108 | . . . . . . . . . . 21 . . . . 87 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . 2 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 69 | 5 100 46 88 56 96 88 86 35 71 81 81 83 50 95 48 69 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 19 | . 1 . 1 . 7 . 2 . 4 2 1 . 1 . . . Known Exits Taken 8 | . . . . 1 1 . 1 . 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . 2 . . . . . . . 8 . . . . Spaces Dug 81 | . . . . 13 1 16 . . . 36 . . 10 . 5 . Terrain Destroyed 1076 | . . . 89 13 59 157 197 . 109 37 . . 116 1 116 182 Melee . | . . . . . . . . . . . . . . . . . Projectile 179 | . . . 11 . 49 10 . . 16 1 . . 31 1 25 35 AOE 897 | . . . 78 13 10 147 197 . 93 36 . . 85 . 91 147 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Ext Total 27467 | 82 1300 182 1881 250 2074 977 1965 290 4252 691 908 2145 3191 4418 1911 950 Wait 5858 | . 73 29 139 . 314 21 185 1 263 58 416 83 147 4056 47 26 Move 19353 | 61 1030 144 1484 237 1499 815 1562 248 3648 534 469 2001 2811 326 1751 733 Hop . | . . . . . . . . . . . . . . . . . Pick Up 240 | 2 19 3 26 1 23 3 21 3 43 6 1 22 38 10 9 10 Fast Attach 97 | 9 9 . 5 . 7 4 15 . 11 1 . 3 13 1 5 14 Attach 72 | . 2 . 3 . 10 2 3 1 8 11 . 5 10 3 5 9 Detach 49 | 2 5 . 4 . 6 1 3 . 6 3 2 1 6 2 2 6 Swap 311 | . 11 . 47 5 29 18 37 6 52 12 1 8 29 8 28 20 Drop 275 | 1 18 3 36 . 24 2 34 . 58 3 . 22 40 10 8 16 Fire 1092 | 7 133 3 137 7 159 90 105 31 136 41 19 . 96 2 55 71 Melee . | . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . 26 . . . . . 1 13 Rewire 13 | . . . . . . . . . . . . . . . . 13 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 61 | . . . . . . 21 . . 1 22 . . 1 . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x2 / *Upp x2 / Ext) -5/Waste -5/Factory (discovered 4 exits: *Fac / Upp x2 / *Ext) -5/Extension (discovered 2 exits: Fac / Cet) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 873 | -10/Materials | Discovered new exit (range 13) 928 | -10/Materials | Core integrity fell below 50% 1019 | -10/Materials | Discovered new exit (range 15) 1054 | -10/Materials | Central database locked down 1339 | -10/Materials | Discovered new exit (range 15) 1515 | -10/Materials | Core integrity fell below 20% 1807 | -10/Materials | Discovered new exit (range 5) 1844 | -10/Materials | Repaired Lgt. Armor Plating 1859 | -10/Materials | Discovered new exit (range 14) 2005 | -10/Materials | Entered Mines 2085 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2149 | -10/Mines | Learned Materials terminal intel 2176 | -10/Mines | Discovered new exit (range 9) 2184 | -10/Mines | Entered Materials 2184 | -9/Materials | Evolved 2 slots: Weapon x2 2185 | -9/Materials | Loaded intel: 12 terminal locations 2937 | -9/Materials | Discovered new exit (range 16) 3152 | -9/Materials | Discovered new exit (range 16) 3156 | -9/Materials | Build established: Scavenger-Gunner 3286 | -9/Materials | Destroyed 7 combat bots 3838 | -9/Materials | Build established: Gunner 3916 | -9/Materials | Discovered new exit (range 15) 4104 | -9/Materials | Learned Storage terminal intel 4178 | -9/Materials | Identified exit to Materials 4341 | -9/Materials | Learned location of 3 exits from Materials 4374 | -9/Materials | Learned Storage stockpile data 4417 | -9/Materials | Loaded intel: 18 interactive machine locations 4584 | -9/Materials | First assault squad dispatched 4936 | -9/Materials | Repaired Broken Imp. Light Cannon 5019 | -9/Materials | Repaired Imp. Light Cannon 5053 | -9/Materials | Repaired Imp. Light Cannon 5066 | -9/Materials | Core integrity fell below 50% 5124 | -9/Materials | Sterilization system engaged 5124 | -9/Materials | Non-combat units ordered to evacuate 5224 | -9/Materials | Combat units ordered to evacuate 5263 | -9/Materials | Entered Mines 5283 | -9/Mines | Met a Derelict bent on vengeance 5327 | -9/Mines | Received a Mining Laser from a helpful Derelict 5571 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5656 | -9/Mines | Discovered exit to Materials (range 9) 5672 | -9/Mines | Entered Materials 5672 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5673 | -8/Materials | Identified exit to Factory 5790 | -8/Materials | Build established: Scavenger-Gunner 6286 | -8/Materials | Repaired Imp. Light Cannon 6319 | -8/Materials | Repaired Imp. Treads 6351 | -8/Materials | Repaired Imp. Light Cannon 6544 | -8/Materials | Repaired Lgt. Cannon 6789 | -8/Materials | Build established: Hacker-Gunner 7672 | -8/Materials | First assault squad dispatched 7873 | -8/Materials | Learned 4 Recycling zone layouts 7873 | -8/Materials | Identified exit to Garrison 7929 | -8/Materials | Learned 4 Lower Caves zone layouts 7975 | -8/Materials | Learned location of Zion (-6) 8009 | -8/Materials | Learned Storage emergency access door positions 8033 | -8/Materials | Learned Storage stockpile data 8047 | -8/Materials | Learned location of Recycling (-7) 8065 | -8/Materials | Build established: Gunner 8078 | -8/Materials | Learned Factory stockpile data 8216 | -8/Materials | Central database locked down 8421 | -8/Materials | Learned location of Extension (-5) 8483 | -8/Materials | Learned location of Storage (-7) 8536 | -8/Materials | Learned location of 1 exit from Recycling 8581 | -8/Materials | Learned location of 1 exit from Storage 8661 | -8/Materials | Learned Storage garrison access intel 8913 | -8/Materials | Entered Garrison 8929 | -8/Garrison | Triggered checkpoint 8999 | -8/Garrison | Learned Materials security intel 9025 | -8/Garrison | Garrison Relay disabled 9096 | -8/Garrison | Build established: Hacker-Gunner 9294 | -8/Garrison | Phase Generator disabled 9429 | -8/Garrison | Triggered checkpoint 9721 | -8/Garrison | Discovered new exit (range 12) 9807 | -8/Garrison | Rescued a captive Derelict 9807 | -8/Garrison | Rescued a captive Derelict 9822 | -8/Garrison | Discovered new exit (range 73) 9822 | -8/Garrison | Discovered new exit (range 35) 9822 | -8/Garrison | Discovered new exit (range 18) 9836 | -8/Garrison | Garrison Relay disabled 9919 | -8/Garrison | Triggered checkpoint 9959 | -8/Garrison | Build established: Scavenger-Gunner 10095 | -8/Garrison | Triggered checkpoint 10396 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10445 | -8/Garrison | Triggered checkpoint 10561 | -8/Garrison | Entered Materials 11360 | -8/Materials | Garrison activated, responded to threat 11393 | -8/Materials | Build established: Hacker-Gunner 11416 | -8/Materials | Repaired Rnf. Deuterium Engine 11466 | -8/Materials | Garrison activated, responded to threat 11506 | -8/Materials | Destroyed 7 combat bots 11510 | -8/Materials | Identified exit to Garrison 11761 | -8/Materials | First assault squad dispatched 11761 | -8/Materials | Central database locked down 11762 | -8/Materials | Build established: Scavenger-Gunner 11782 | -8/Materials | Core integrity fell below 50% 11829 | -8/Materials | Destroyed 7 combat bots 11910 | -8/Materials | Learned location of 1 exit from Storage 11971 | -8/Materials | Learned Storage interactive machine intel 11987 | -8/Materials | Repaired Imp. Assault Rifle? 12021 | -8/Materials | Learned location of 2 exits from Factory 12059 | -8/Materials | Learned 4 Factory zone layouts 12071 | -8/Materials | Repaired Imp. Assault Rifle? 12137 | -8/Materials | Repaired Imp. Assault Rifle 12169 | -8/Materials | Learned location of 1 exit from Recycling 12177 | -8/Materials | Repaired Hvy. Assault Rifle? 12245 | -8/Materials | Repaired Rnf. Deuterium Engine 12788 | -8/Materials | Discovered exit to Factory (range 9) 13525 | -8/Materials | Repaired Imp. Assault Rifle 13577 | -8/Materials | Repaired Imp. Assault Rifle 13611 | -8/Materials | Repaired Hvy. Assault Rifle 13618 | -8/Materials | Garrison activated, responded to threat 13704 | -8/Materials | Entered Garrison 13730 | -8/Garrison | Learned Factory security intel 13784 | -8/Garrison | Garrison Relay disabled 13870 | -8/Garrison | Core integrity fell below 20% 13949 | -8/Garrison | Destroyed 8 combat bots 14110 | -8/Garrison | Triggered checkpoint 14153 | -8/Garrison | Build established: Scavenger-Tank 14195 | -8/Garrison | Discovered exit to Factory (range 9) 14208 | -8/Garrison | Entered Factory 14208 | -7/Factory | Evolved 2 slots: Propulsion x2 14209 | -7/Factory | Identified exit to Lower Caves 14210 | -7/Factory | Identified exit to Storage 14210 | -7/Factory | Identified exit to Factory 14662 | -7/Factory | Build established: Scavenger-Gunner 15749 | -7/Factory | Found Prototype Launcher 15749 | -7/Factory | Identified Rocket Array 16026 | -7/Factory | Repaired Gauss Rifle 16170 | -7/Factory | Discovered exit to Factory (range 15) 16187 | -7/Factory | Build established: Tank 16208 | -7/Factory | First assault squad dispatched 16218 | -7/Factory | Learned Hub_04(d) interactive machine intel 16363 | -7/Factory | Learned location of 1 exit from Extension 16518 | -7/Factory | Loaded intel: 73 trap records 16583 | -7/Factory | Learned location of 1 exit from Upper Caves 16651 | -7/Factory | Discovered exit to Lower Caves (range 6) 16804 | -7/Factory | Build established: Hacker-Gunner 17134 | -7/Factory | Fabricated Weapon Mount (x2) 17434 | -7/Factory | Build established: Gunner 17455 | -7/Factory | Entered Storage 17456 | -7/Storage | Identified exit to Recycling 17460 | -7/Storage | Loaded intel: 17 interactive machine locations 17461 | -7/Storage | Loaded intel: 12 terminal locations 17462 | -7/Storage | Loaded intel: 1 garrison access location 17568 | -7/Storage | Garrison activated, responded to threat 17755 | -7/Storage | Learned location of Warlord (-5) 17759 | -7/Storage | Build established: Hacker-Gunner 17827 | -7/Storage | Lost 6 parts (3n3w) 17855 | -7/Storage | First assault squad dispatched 17870 | -7/Storage | Learned 2 Upper Caves zone layouts 17976 | -7/Storage | Entered Recycling 17977 | -7/Recycling | Identified exit to Scraptown 17977 | -7/Recycling | Identified exit to Factory 18230 | -7/Recycling | Scanned before Scraplab entrance 18305 | -7/Recycling | Learned location of 1 exit from Lower Caves 18436 | -7/Recycling | Learned location of 2 exits from Factory 18534 | -7/Recycling | Build established: Mutant 18573 | -7/Recycling | Learned 2 Lower Caves zone layouts 18634 | -7/Recycling | Learned Factory trap positions 18653 | -7/Recycling | Entered Scraplab 18658 | -7/Recycling | Entered Scraptown 18658 | -7/Scraptown | System corruption cleaned by C-Scrubber 18742 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 18784 | -7/Scraptown | Discovered exit to Factory (range 13) 18843 | -7/Scraptown | Visited UFD Registry 18843 | -7/Scraptown | Registered with UFD as "Biokit" 18858 | -7/Scraptown | Visited TADAMA 18868 | -7/Scraptown | Visited Fellowship of the Rings 18872 | -7/Scraptown | Visited Bundlers 18904 | -7/Scraptown | Visited Spacefarers 18924 | -7/Scraptown | Visited Scrap Suit Storage 18937 | -7/Scraptown | Visited Modified Component R&D 18943 | -7/Scraptown | Visited LU-1G1's Boring Crew 18950 | -7/Scraptown | Visited Scrapoid Research Area 18956 | -7/Scraptown | Visited Analyses Database 18963 | -7/Scraptown | Visited Chapter 10 18970 | -7/Scraptown | Visited Supply Room 19008 | -7/Scraptown | Visited Derelict Rescue Squad 19012 | -7/Scraptown | Found DRS Beacon 19026 | -7/Scraptown | Visited Botcube Research 19111 | -7/Scraptown | Found Scrap Suit 19118 | -7/Scraptown | Build established: Gunner 19359 | -7/Scraptown | Found Botcube 19384 | -7/Scraptown | Botcube activated 19404 | -7/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 19525 | -7/Scraptown | Met Optimus 19525 | -7/Scraptown | Accepted into 0bPrime 19544 | -7/Scraptown | Discovered exit to Factory (range 5) 19570 | -7/Scraptown | Entered Factory 19570 | -5/Factory | Accompanied by 1 ally 19570 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 19571 | -5/Factory | Identified exit to Upper Caves 19571 | -5/Factory | Identified exit to Extension 19572 | -5/Factory | Identified exit to Factory 19573 | -5/Factory | Loaded intel: 78 trap records 19678 | -5/Factory | Garrison activated, responded to threat 19873 | -5/Factory | Build established: Scavenger-Sprinter 19877 | -5/Factory | Fabricated S-27 Virus (x4) 19962 | -5/Factory | Loaded intel: 8 recycling unit locations 19970 | -5/Factory | Learned location of Protoforge (-2) 19979 | -5/Factory | Found Botcube 20490 | -5/Factory | Cargo convoy interrupted 20498 | -5/Factory | Build established: Hacker-Sprinter 20691 | -5/Factory | Found Rocket Array 20933 | -5/Factory | Destroyed 8 combat bots 20995 | -5/Factory | Build established: Hacker-Gunner 21012 | -5/Factory | Found Prototype Launcher 21070 | -5/Factory | First assault squad dispatched 21071 | -5/Factory | Manually triggered Chute Trap 21071 | -5/Factory | Sucked down chute 21071 | -5/Factory | Entered Waste 21072 | -5/Waste | Joined by Warlord forces that had cleared the area 21117 | -5/Waste | Identified Tesla Bomb Launcher 25189 | -5/Waste | Discovered new exit (range 12) 25278 | -5/Waste | Entered Factory 25278 | -5/Factory | Accompanied by 20 allies 25317 | -5/Factory | Loaded intel: 8 recycling unit locations 25386 | -5/Factory | Discovered exit to Extension (range 15) 25400 | -5/Factory | Discovered exit to Factory (range 13) 25479 | -5/Factory | Garrison activated, responded to threat 25578 | -5/Factory | First assault squad dispatched 25584 | -5/Factory | Fabricated X-67 Chaingunner (x2) 25653 | -5/Factory | Lost 4 allies 25835 | -5/Factory | P-70 Sage assimilated allied U2-S3H(g) 25861 | -5/Factory | High security lockdown imminent 25889 | -5/Factory | Lost 6 allies 25895 | -5/Factory | Destroyed 14 combat bots 25903 | -5/Factory | Crushed by falling debris 25911 | -5/Factory | Garrison activated, responded to threat 25941 | -5/Factory | High security lockdown engaged 25957 | -5/Factory | Lost 4 parts (3n1u) 26165 | -5/Factory | Entered Extension 26166 | -5/Extension | Identified exit to Cetus 26209 | -5/Extension | Scrapoids reinforcements arrived? 26315 | -5/Extension | Disrupted transfer network 26465 | -5/Extension | First assault squad dispatched 26618 | -5/Extension | Lost 3 allies 26622 | -5/Extension | Spotted B-75 Beast 26640 | -5/Extension | Destroyed B-75 Beast 26648 | -5/Extension | System corruption reached 10% 26670 | -5/Extension | Scrapoid reinforcements arrived 26724 | -5/Extension | Spotted B-75 Beast 26730 | -5/Extension | Lost 4 allies 26734 | -5/Extension | Allies destroyed B-75 Beast 26755 | -5/Extension | High security lockdown imminent 26764 | -5/Extension | Lost 3 parts (1n2w) 26835 | -5/Extension | High security lockdown engaged 26936 | -5/Extension | Rescued A7 26985 | -5/Extension | Build established: Scavenger-Gunner 27046 | -5/Extension | Rescued a captive Derelict 27186 | -5/Extension | Core integrity fell below 50% 27222 | -5/Extension | Core integrity fell below 20% 27229 | -5/Extension | Lost 14 parts (10n1u3w) 27233 | -5/Extension | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 27187_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 27188_ Slammed into I-47 Archangel. 27188_ Slug penetrates Wall. 27189_ Acquired 13 matter. 27189_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 27196_ Acquired Hover Unit. 27198_ Hover Unit destroyed. 27200_ The unstable cave ceiling collapses. 27204_ Slammed into W-25 Informer. 27213_ System corrupted: Matter fused (-5). 27213_ Acquired 5 matter. 27216_ Machine disabled. 27225_ P-70 Sage resets W-25 Informer, system corruption cleaned. 27230_ Door Terminal disabled. 27230_ Chain reaction triggered in Lgt. Deuterium Engine. 27230_ W-25 Informer destroyed. Map ----- +----------------------------------------------------+ | == *# ?????????# #??##=##???????# *%/ | | [% # #??????####%##??#!%#???????# | | ![% ############ ! ##?#%#????????# ## | | + [ [=%%* ##?#=#??????### # | | #####"################!%%##?#*#??????# # ## | | ????### # ??????????######?#!#?????### * #? | | ????????# #???????????#"""#?# #????### # = #? | | ???????????????????####"T"### #????# ## = #? | | ???????????????????# #*#????# # # #+## | | ???????????????????# +=#???## ### ## #! # | | ???????????????????# * #%##??# # # #### ## | | ???????????????????# = #[[#??# ## # #? #? | | ???????????????????##########!%##???# ###?###? | | ????????????????????????????#!= #???## # # #?????? | | ????????????????????????????#!# ###### ##?????? | | ??????????????????????????###*### ## # # ###????? | | ??????????????????????????#" % = "" "" #????? | | ??????????????????????????# "!* ##???? | | ??????????????????????????#% *%% i ####? | | ??????????????????????????# p * # #? | | ########################### %=!%! ### ## | | ! !%!! % %[ | | =%! = ] ! * *%! =%! | | = % * =! ! = = [ =% | | % [%% !!!% = % % ** | | *% = @ !!%!%!%* =%% | | ##########################;%!!% = # #" | | ?????????????????????????## !*= # # | | ??????????????????????????# ####### | | ??????????????????????????# #?????? | | ??????????????????????????# #?????? | | ??????????????????????????###"## #"""#######?????? | | ????????????????????????????# ####???????????????? | | ????????????????????????????# #??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 58 Targeting Accuracy 28 Core Analysis 6 Recoil Reduction 7 Offensive Hacking 34 Defensive Hacking 22 Item Schematics ----------------- Airjet | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Recoil Stabilizer | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted Adv. Visual Processing Unit | -8/Materials | Extracted Hvy. Assault Cannon | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Extracted System Shield | -8/Materials | Extracted EM Pulse Cannon | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Imp. Assault Rifle | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Imp. Grenade Launcher | -8/Materials | Extracted Imp. Terrain Scan Processor | -8/Materials | Extracted Insulated Plating | -8/Materials | Extracted Machine Analyzer | -8/Materials | Extracted Gravmag System | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Weapon Mount | -7/Factory | Hacked Mni. Assault Cannon | -5/Factory | Scanalyzed Imp. Antigrav System | -5/Factory | Scanalyzed Hyp. Gauss Cannon | -5/Factory | Scanalyzed Adv. Recoil Stabilizer | -5/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked Fabricated ------------ Weapon Mount | x2 | -7/Factory S-27 Virus | x4 | -5/Factory | Preloaded X-67 Chaingunner | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 41% | -10/Materials Imp. Light Cannon | 86% | -9/Materials | Broken Imp. Light Cannon | 64% | -9/Materials Imp. Light Cannon | 71% | -9/Materials Imp. Light Cannon | 17% | -8/Materials Imp. Treads | 11% | -8/Materials Imp. Light Cannon | 19% | -8/Materials Lgt. Cannon | 2% | -8/Materials Rnf. Deuterium Engine | 25% | -8/Materials Imp. Assault Rifle | 31% | -8/Materials Imp. Assault Rifle | 35% | -8/Materials Imp. Assault Rifle | 27% | -8/Materials Hvy. Assault Rifle | 32% | -8/Materials Rnf. Deuterium Engine | 61% | -8/Materials Imp. Assault Rifle | 61% | -8/Materials Imp. Assault Rifle | 49% | -8/Materials Hvy. Assault Rifle | 56% | -8/Materials Gauss Rifle | 50% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticAnalysisRay Manual? 0 Play Time 04:10:31 Cumulative 570.8 hours Start 2025.08.21 @ 20:02:30 End 2025.08.23 @ 15:27:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 296 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/1/1/0/0/0/0/0/1 Lore% 86 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c318e44c-975c-4e84-8008-2a9ddcab56d4