Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 21:20:51 Player: lazy_engineer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (499) 499 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3359 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 494/550 Matter 261/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (6) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Improved Signal Interpreter Skeleton Box Light Assault Rifle Grenade Launcher Datajack Improved Datajack Mining Laser Mining Laser Makeshift Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Signal Interpreter Skeleton Box Light Assault Rifle Grenade Launcher Datajack Improved Datajack Mining Laser Mining Laser Makeshift Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 15 | 6 3 2 . 2 2 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 1 . . 1 Treads 2 | 2 . . . . . Leg 2 | . . 1 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 2 . . . . Device 1 | . 1 . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 1 1 . 2 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 1 . 2 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . 2 . 1 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 1 | . . 1 . 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 95 99 71 88 54 Engine 13 | . 14 14 14 14 9 Treads 18 | . 28 23 14 5 . Leg 6 | . . 4 14 14 9 Device 11 | . 10 14 14 14 9 Storage 13 | . 14 14 14 14 9 Energy Gun 5 | . 14 . . . . Ballistic Gun 15 | . 13 27 . 25 18 Peak Build Rating 11 | 6 7 8 8 8 11 Average Rating 6 | 4 6 7 6 7 8 On Entrance 5 | . 6 7 8 6 7 Naked Turns . | . . . . . . Heaviest Build 21 | 13 20 19 16 19 21 Greatest Support 40 | 40 40 40 20 20 23 Greatest Overweight (x) 2 | 1 . . . 1 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 2 9 10 10 10 10 Average Carried 7 | 1 6 9 9 8 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 9 10 10 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 494 | 252 97 59 . 31 55 Remotely . | . . . . . . Salvage Created 737 | . 344 290 . 48 55 Parts 42 | . 24 8 . 6 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 16 | . 8 4 . 3 1 Guns 15 | . 8 3 . 3 1 AOE 1 | . . 1 . . . Classes Destroyed 7 | . 4 2 . . 1 Worker 1 | . . 1 . . . Builder 1 | . 1 . . . . Recycler 1 | . . 1 . . . Operator 1 | . 1 . . . . Swarmer 5 | . 2 . . 3 . Grunt 10 | . 6 4 . . . Sentry 1 | . . . . . 1 Best Kill Streak 3 | . 3 3 . 1 1 Combat Bots Only 3 | . 3 2 . 1 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 98 | . 35 25 . 22 16 Missed 25 | . 13 6 . 5 1 Damage Taken 873 | . 258 279 . 126 210 Core 229 | . 54 67 . 52 56 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . . . 30 . Volleys Fired 67 | . 33 13 . 13 8 Largest 2 | . 2 2 . 2 2 Hottest 60 | . 60 60 . 40 40 Shots Fired 134 | . 66 26 . 26 16 Gun 134 | . 66 26 . 26 16 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 98 | . 33 23 . 26 16 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 36 | . 33 3 . . . Robot Hit Streak 10 | . 8 9 . 10 6 Robot Miss Streak 6 | . 6 2 . 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 84 | . 38 20 . 13 13 Core Hits 35 | . 19 10 . 3 3 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 2 | . 1 1 . . . Destroy 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1158 | . 606 297 . 131 124 Guns 976 | . 501 220 . 131 124 Cannons . | . . . . . . Explosions 164 | . 97 67 . . . Melee . | . . . . . . Ramming 18 | . 8 10 . . . Kinetic 683 | . 233 195 . 131 124 Thermal 164 | . 97 67 . . . Explosive . | . . . . . . Electromagnetic 293 | . 268 25 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 1 2 1 2 . Message Errors 1 | . . . . 1 . Matter Fused 1 | . . . 1 . . Heat Flow Errors 2 | . 1 1 . . . Data Loss (minor) 2 | . . 1 . 1 . Overload Shots . | . . . . . . Overflow Damage 11 | . . 11 . . . Projectiles . | . . . . . . Explosions 11 | . . 11 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 57 | . 30 27 . . . Shots 2 | . 1 1 . . . Rammed 5 | . 4 1 . . . Targets Rammed 6 | . 4 2 . . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 274 | . 223 274 . . 3 Average Temperature 45 | . 37 67 . . 2 Received Heat Transfer 330 | . 102 147 . . 81 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | . 200 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 347 | . 347 199 . 90 80 Initial 90 | . . 90 . . 35 Average 135 | . 178 157 . 61 51 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 75 | 100 48 100 . 100 100 Level 1 24 | . 51 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 20 4 . 4 2 Peak Tracking Total 5 | . 5 2 . 3 1 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 4 . 2 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 13 . 2 . . Successful 8 | . 6 . 2 . . Failed 7 | . 7 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 13 | . 12 . 1 . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 7 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 2 . . Record 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 5 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Mask 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1740 | 71 655 341 340 125 208 Spaces Moved 895 | 42 332 182 210 50 79 Core 6 | 6 . . . . . Treads 783 | 36 332 182 210 23 . Legs 106 | . . . . 27 79 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 163 | 146 160 160 160 176 197 Slowest Speed 260 | 160 160 160 160 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 53 46 60 15 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . 3 4 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . 3 4 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1043 | 49 391 206 217 64 116 Wait 41 | . 13 6 . . 22 Move 890 | 41 331 181 209 49 79 Hop . | . . . . . . Pick Up 15 | 2 6 2 2 . 3 Fast Attach 9 | 6 1 1 . . 1 Attach 4 | . 1 1 . 2 . Detach 3 | . 1 . 2 . . Swap 2 | . 1 . . . 1 Drop 6 | . . . 4 . 2 Fire 67 | . 33 13 . 13 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 4 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 8) 707 | -10/Materials | Discovered new exit (range 7) 727 | -10/Materials | Entered Mines 786 | -10/Mines | Learned location of Zion (-7) 805 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 872 | -10/Mines | Found a hidden stash of uninstalled traps 1041 | -10/Mines | Discovered new exit (range 14) 1061 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1061 | -10/Mines | Discovered new exit (range 5) 1068 | -10/Mines | Entered Exiles 1109 | -10/Exiles | Met 8R-AWN 1138 | -10/Exiles | Met EX-HEX 1179 | -10/Exiles | Met EX-BIN 1202 | -10/Exiles | Aligned with FarCom system 1203 | -10/Exiles | Given EX-Vault access code 1243 | -10/Exiles | Opened EX-Vault 1251 | -10/Exiles | Found Skeleton Box 1283 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1336 | -10/Exiles | Met EX-DEC 1392 | -10/Exiles | Discovered new exit (range 11) 1408 | -10/Exiles | Left Exiles lab with Skeleton Box 1408 | -10/Exiles | Entered Mines 1411 | -9/Mines | Core integrity fell below 50% 1502 | -9/Mines | Learned Materials trap positions 1506 | -9/Mines | Discovered new exit (range 11) 1533 | -9/Mines | Entered Materials 1533 | -8/Materials | Evolved 4 slots: Propulsion x4 1534 | -8/Materials | Loaded intel: 23 trap records 1741 | -8/Materials | Self-destructed Last Messages --------------- 01513_ S-10 Pest destroyed. 01525_ R-06 Scavenger collects Flight Unit. PARAMETERS=PROPULSION+4 LOCATION=UNKNOWN GOAL=ESCAPE 01533_ Receiving FarCom transmissions... Loading Materials trap records (x23)... 01560_ Acquired Imp. Datajack. 01596_ Acquired Imp. Signal Interpreter. 01643_ K-01 Serf collects debris. 01673_ Critical hit (Burn: +37). 01680_ Y-45 Defender destroyed. 01682_ Acquired 55 matter. 01690_ Dropped Lgt. Assault Rifle. 01692_ Dropped Lgt. Ion Engine. 01695_ Acquired Imp. Ion Engine. 01701_ R-06 Scavenger collects Lgt. Assault Rifle. 01704_ R-06 Scavenger collects Lgt. Ion Engine. 01732_ Acquired Imp. Aluminum Leg. 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