Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.08 @ 23:47:07 Player: ZOT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (1047) 1047 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 4041 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cesium-ion Thruster Signal Interpreter Weapon Cycler Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Targeting Computer Targeting Computer Core Analyzer Weapon Cycler Recalibrator > --- WEAPON ----------- Shock Rifle Field Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Signal Interpreter Kinecellerator Gauss Cannon [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Autogun Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 54 | 8 . 9 18 2 15 2 Power 6 | 1 . 2 2 . 1 . Engine 5 | 1 . 2 2 . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 24 | 2 . 3 12 2 3 2 Treads . | . . . . . . . Leg 16 | 2 . 3 9 . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . . . 3 2 3 . Utility 10 | 2 . 2 . . 6 . Device 5 | 1 . 1 . . 3 . Storage 1 | 1 . . . . . . Processor 4 | . . 1 . . 3 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 3 . 2 4 . 5 . Energy Gun 5 | 1 . 1 1 . 2 . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 3 | 1 . 1 1 . . . Ballistic Cannon 2 | . . . . . 2 . Launcher . | . . . . . . . Special Weapon 2 | 1 . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 27 | . 4 1 7 . 8 7 Power 3 | . 1 . 1 . 1 . Propulsion 8 | . . 1 1 . 1 5 Utility 6 | . 1 . 1 . 3 1 Weapon 10 | . 2 . 4 . 3 1 Highest Loss Streak 6 | . 4 1 5 . 6 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 77 | . 98 83 95 18 56 34 Engine 7 | . 14 11 10 . . . Core 1 | . . . . . 4 . Leg 19 | . 28 28 31 . . 1 Flight 7 | . . . . 18 22 15 Device 10 | . 12 11 10 . 11 8 Storage 7 | . 14 11 10 . . . Processor 6 | . . . 10 . 6 7 Energy Gun 7 | . 14 11 8 . 6 . Energy Cannon 1 | . . . 2 . . . Ballistic Gun 5 | . . 11 8 . . . Special Weapon 1 | . 14 . . . 3 . Naked Turns 7 | . . . 7 . . . Heaviest Build 21 | 14 14 16 21 . 14 12 Greatest Support 36 | 20 20 36 36 10 21 20 Greatest Overweight (x) 4 | 4 . . . . . 1 Average Overweight (x) . | 1 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 7 5 5 5 Most Carried 8 | 8 8 8 8 4 5 4 Average Carried 6 | 6 8 6 7 3 4 3 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 8 8 8 5 3 4 4 Class Distribution -------------------- 55% | Mutant 24% | Scavenger-Mutant 19% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Low Matter Collected 797 | 281 . 100 266 . 145 5 Remotely . | . . . . . . . Salvage Created 1346 | 177 . 298 645 . 226 . Parts 84 | 23 . 19 34 . 8 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 27 | . . 6 17 . 4 . Guns 21 | . . 6 13 . 2 . Cannons 5 | . . . 4 . 1 . Classes Destroyed 7 | 1 . 3 2 . 1 . Tunneler 7 | 7 . . . . . . Watcher 1 | . . 1 . . . . Swarmer 4 | . . . 4 . . . Grunt 14 | . . 4 9 . 1 . Duelist 1 | . . . 1 . . . Sentry 7 | . . 2 3 . 2 . Programmer 1 | . . . . . 1 . Best Kill Streak 4 | 2 . 3 4 . 1 . Combat Bots Only 4 | . . 3 4 . 1 . Max Kills in Single Turn 2 | 1 . 1 2 . 1 . Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Low Damage Taken 3566 | . 303 256 1271 169 662 905 Core 1218 | . 70 12 268 153 184 531 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 181 | . . 77 104 . . . Core Remaining (%) 68 | 100 72 . 30 72 . . Volleys Fired 125 | 13 2 23 54 . 29 4 Largest 2 | 2 1 2 2 . 2 1 Hottest 140 | 140 100 70 112 . 113 48 Shots Fired 193 | 15 2 46 94 . 32 4 Gun 162 | 13 . 46 79 . 24 . Cannon 22 | . . . 15 . 3 4 Launcher . | . . . . . . . Special 9 | 2 2 . . . 5 . Kinetic 76 | 1 . 23 45 . 3 4 Thermal 82 | 2 2 23 34 . 21 . Explosive . | . . . . . . . Electromagnetic 30 | 12 . . 15 . 3 . Robot Hit Streak 17 | 5 . 14 15 . 17 8 Robot Miss Streak 4 | 4 1 2 3 . 2 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 1 3 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 131 | 8 . 35 59 . 27 2 Core Hits 59 | 7 . 15 28 . 8 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . 3 1 . 2 1 Burn 6 | . . 3 1 . 2 . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1993 | 202 2 376 872 . 459 82 Guns 1535 | 119 . 376 673 . 367 . Cannons 341 | . . . 185 . 92 64 Explosions 83 | 83 . . . . . . Melee . | . . . . . . . Ramming 34 | . 2 . 14 . . 18 Kinetic 662 | . . 137 369 . 92 64 Thermal 955 | 83 . 239 304 . 329 . Explosive . | . . . . . . . Electromagnetic 342 | 119 . . 185 . 38 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 1 . 5 5 Average Corruption 2 | . . . 1 . 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . 2 . 2 5 Message Errors 5 | . . . . . 1 4 Matter Fused 2 | . . . . . 1 1 Energy Discharges 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 5 | . . . . . . 5 Shots . | . . . . . . . Rammed 3 | . . . . . . 3 Targets Rammed 13 | . 1 . 6 . . 6 Kicked 10 | . 1 . 6 . . 3 Crushed . | . . . . . . . Highest Temperature 252 | 40 75 154 166 . 252 40 Average Temperature 62 | 21 22 55 53 . 99 21 Received Heat Transfer 1062 | . 135 126 441 72 276 12 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 4 | . . 3 . . 1 . Heat Transferred 2661 | 50 . 925 872 . 814 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Peak Influence 492 | 35 60 202 492 59 229 . Initial 85 | . 22 8 85 44 26 . Average 158 | 13 38 121 292 49 71 . Maximum Alert Level 2 | . . 1 2 . 1 . Low Security (%) 60 | 100 100 86 8 100 98 . Level 1 34 | . . 13 78 . 1 . Level 2 5 | . . . 12 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . . 4 1 4 . Investigation 4 | . . . 2 1 1 . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 2 . Assault 2 | . . . 2 . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Low Distress Signals 5 | . . 3 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 11 12 35 11 19 10 Peak Tracking Total 16 | . 12 4 16 10 10 5 Tactical Retreats 7 | . . . 2 . 2 3 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Traps Triggered 3 | . . . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . . . 5 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Low Machines Accessed 22 | . 2 2 12 1 5 . Terminals 16 | . 2 1 10 1 2 . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . 1 1 . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . 1 . . . Total Hacks 61 | . 11 3 33 3 11 . Successful 31 | . 9 2 14 1 5 . Failed 30 | . 2 1 19 2 6 . Catastrophic 6 | . 1 1 3 . 1 . Database Lockouts . | . . . . . . . Manual 11 | . 5 1 5 . . . Terminals 46 | . 11 1 26 3 5 . Fabricators 1 | . . . . . 1 . Repair Stations 6 | . . 2 4 . . . Recycling Units 3 | . . . . . 3 . Scanalyzers 2 | . . . . . 2 . Garrison Access 3 | . . . 3 . . . Terminal Hacks 21 | . 9 . 10 1 1 . Record 5 | . 3 . 2 . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Level Access Points 2 | . 1 . 1 . . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . . . 1 . Locate Traps 3 | . 1 . 1 1 . . Disarm Traps 1 | . . . 1 . . . Transport Status 1 | . 1 . . . . . Zone Layout 4 | . 1 . 3 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 2 4 . . . Scan Component 3 | . . 1 2 . . . Repair 3 | . . 1 2 . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 1 1 11 1 5 . Full Trace Events 4 | . . . 2 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 1 2 . . . Time 90 | . . 26 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . 3 . Non-combat 1 | . . . . . 1 . Combat 2 | . . . . . 2 . Robot Hacks Applied 4 | . . . . . 4 . parse_system 3 | . . . . . 3 . no_distress 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Low Total Allies 3 | . . . 2 . . 1 Largest Group 2 | . . . 2 . . 1 Highest-Rated Group 140 | . . . 62 . . 140 Highest-Rated Ally 140 | . . . 31 . . 140 Total Orders . | . . . . . . . Ally Attacks 8 | . . . 8 . . . Total Damage 97 | . . . 97 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Low Turns Passed 2151 | 288 105 308 802 34 451 163 Spaces Moved 1870 | 156 75 145 464 85 662 283 Core 193 | 64 . . 15 . . 114 Treads . | . . . . . . . Legs 771 | 92 75 145 449 . . 10 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 906 | . . . . 85 662 159 Fastest Speed 28 | 50 120 120 50 37 28 30 Average Speed 75 | 148 120 120 117 37 32 42 Slowest Speed 250 | 250 120 120 120 37 37 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . 2 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 8 24 14 68 12 15 45 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . 1 . . . . . Terrain Destroyed 4 | 1 1 . . . . 2 Melee . | . . . . . . . Projectile 4 | 1 1 . . . . 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Low Total 2418 | 193 84 236 632 84 865 324 Wait 301 | . 7 53 75 . 139 27 Move 1857 | 155 75 144 463 80 657 283 Hop 4 | . . . . 2 2 . Pick Up 35 | 15 . 7 6 . 7 . Fast Attach 16 | 2 . 1 4 . 9 . Attach 23 | 5 . 7 2 2 5 2 Detach 2 | . . . . . . 2 Swap 15 | 1 . 1 12 . 1 . Drop 13 | 2 . . 10 . 1 . Fire 125 | 13 2 23 54 . 29 4 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick 9 | . . . 6 . . 3 Crush . | . . . . . . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 289 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Materials 321 | -10/Materials | Identified exit to Mines 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 424 | -9/Materials | Lost 4 parts (1p1u2w) 611 | -9/Materials | Discovered new exit (range 15) 657 | -9/Materials | Repaired Aluminum Leg 702 | -9/Materials | Entered Storage 720 | -9/Storage | Identified exit to Materials 828 | -9/Storage | Repaired Imp. Ion Engine 861 | -9/Storage | Repaired Imp. Aluminum Leg? 1232 | -9/Storage | Build established: Scavenger-Mutant 1402 | -9/Storage | Met a pair of Derelict thieves 1497 | -9/Storage | Core integrity fell below 50% 1497 | -9/Storage | Released all parts (4) 1504 | -9/Storage | Entered Materials 1504 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1522 | -8/Materials | Lost 5 parts (1p1n1u2w) 1532 | -8/Materials | Discovered new exit (range 15) 1538 | -8/Materials | Entered Factory 1538 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1937 | -7/Factory | Garrison activated, responded to threat 1977 | -7/Factory | Lost 6 parts (1p3u2w) 1984 | -7/Factory | Build established: Sprinter 1984 | -7/Factory | Discovered new exit (range 13) 1989 | -7/Factory | Entered Lower Caves 2002 | -7/Lower Caves | Encountered a Warlord checkpoint 2010 | -7/Lower Caves | Spotted B-75 Beast 2094 | -7/Lower Caves | Core integrity fell below 50% 2126 | -7/Lower Caves | Lost 5 parts (4n1u) 2128 | -7/Lower Caves | Core integrity fell below 20% 2152 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02011_ Imp. VTOL Module destroyed. 02012_ Acquired 5 matter. 02028_ B-75 Beast Magnetic Acceleration Cannon blasted off. 02029_ Gauss Cannon destroyed. 02041_ X3Y/NTIBXBEY5:RRWGZW#K:XTQ6D 02063_ Kinecellerator destroyed. 02067_ AB& YQ1CJY0R A strange signal echoes through the caves. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????####??????####? | | ?????????????????????????#????????## #??????# #? | | ?????????????? ??????## ????????# #??????# #? | | ?????????????? #?????# ????????# ######?# ## | | ????????????? #???## ????????# #?# # | | ????????????? #### #?####???# #?## | | ??????????????# ### ##### ##### | | ??????????????# ## ##??# | | ???????????????# ## #???##### | | ???????????????# ### #???????## | | ???????????????? #?##### ##????????# | | ??????????????????? ###???# #####?????# | | ?????????????????????# ##??## ## ####### | | ????????????????????## @ #???### ## ### | | ????????????????????# k ##???## ## | | ???????????????????# #?### ## | | ???????????????????# ### ### | | ???????????????????## #??## s | | ????????????????????## ???# s | | ?????????????????????# ???##### | | ?????????????????????# ???????# ## | | ?????????????????????# ????? ### | | ?????????????????????#%????? ### #### ##### | | ????????????????????? ????? #?####??# | | ????????????????????? ???? #???????# | | ???????????????????? ???? ## ####???????##### | | ???????????????????? ???###?## ???????????#### | | ????????????????????????????? ???######### | | ????????????????????????????? ???# | | ???????????????????????????? | | ???????????????????????????? #### | | ????????????????????????????? ?? ???????# ## # | | ???????????????????????????????????????## ###### | | ??????????????????????????????????????## ##???? | | ?????????????????????????????????????## ##??? | | ?????????????????????????????????????# ##?? | | ?????????????????????????????????????# ### | | ?????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 10 Core Analysis 6 Kinecelleration 30 Item Schematics ----------------- Core Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerDimensionalFirepult Manual? 0 Play Time 00:54:33 Cumulative 43.8 hours Start 2023.07.08 @ 16:41:52 End 2023.07.08 @ 23:47:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd6da871-2475-4b33-99b3-c9f3eaa9f9e9