Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 18:01:48 Player: TheSkyeDoctor Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1419) 1419 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4014 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 100/100 System Corruption 2% Temperature Cool (2) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Heat Sink Large Storage Unit Improved Sensor Array Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array > --- WEAPON ----------- Spread Laser Advanced Beam Cannon Advanced Beam Cannon Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Hacking Suite Grenade Launcher Datajack Flail [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 2 | . . 2 . . Parts Attached 39 | 7 2 7 12 11 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 3 5 3 Treads 7 | 2 . 3 2 . Leg 2 | . . . 2 . Wheel 3 | . . . 1 2 Hover . | . . . . . Flight 1 | . . . . 1 Utility 12 | 2 . 1 5 4 Device 4 | 1 . . 3 . Storage 3 | 1 . 1 1 . Processor 2 | . . . 1 1 Hackware 3 | . . . . 3 Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 2 2 2 4 Energy Gun 2 | 1 . 1 . . Energy Cannon 4 | . 1 1 2 . Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 24 | . . 2 15 7 Power 2 | . . 1 1 . Propulsion 9 | . . . 7 2 Utility 3 | . . 1 1 1 Weapon 10 | . . . 6 4 Highest Loss Streak 14 | . . 1 14 4 To Critical Strikes . | . . . . . Average Backups 6 | 3 7 8 8 4 Power 1 | . 1 1 1 1 Propulsion 2 | 2 3 3 3 . Utility 1 | . . 1 1 2 Weapon 1 | . 3 1 2 . Tool/Special . | . . . . . Unused Backups 6 | . 3 . . 3 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 3 | . 3 . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 78 | . 100 96 92 43 Engine 7 | . 14 10 8 . Treads 16 | . 28 22 24 . Device 6 | . 14 7 7 . Storage 8 | . 14 11 9 3 Processor 3 | . . . 6 7 Hackware 5 | . . . . 16 Energy Gun 5 | . 1 11 7 . Energy Cannon 12 | . 12 21 17 . Ballistic Gun 8 | . 14 11 8 2 Impact Weapon 1 | . . . . 5 Peak Build Rating 24 | 7 10 16 24 21 Average Rating 15 | 5 9 15 21 15 On Entrance 7 | . 7 10 15 5 Avg Prop Armor Cover (%) 18 | . . . 18 . Naked Turns . | . . . . . Heaviest Build 30 | 15 17 29 30 29 Greatest Support 63 | 40 40 43 63 20 Greatest Overweight (x) 7 | . . . 3 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 10 15 15 Average Capacity 8 | 7 8 9 10 7 Most Carried 10 | 5 8 10 10 7 Average Carried 6 | 3 7 8 8 4 Final Capacity 10 | 8 8 10 10 5 Final Carried 9 | 5 8 9 7 5 Class Distribution -------------------- 31% | Gunner 31% | Hacker-Mutant 21% | Mutant 12% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 945 | 294 86 220 144 201 Remotely . | . . . . . Salvage Created 1896 | 158 293 566 548 331 Parts 102 | 7 15 41 28 11 Haulers Intercepted 5 | . 1 2 2 . Recyclers Shooed 2 | 1 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 36 | . 6 13 11 6 Melee 3 | . . . . 3 Guns 8 | . 1 3 4 . Cannons 20 | . 5 9 5 1 AOE 1 | . . . . 1 Classes Destroyed 13 | 2 3 5 1 2 Worker 3 | . . . . 3 Builder 2 | . . . . 2 Tunneler 2 | 2 . . . . Hauler 5 | . 1 2 2 . Recycler 2 | 1 . . . 1 Operator 2 | . 1 1 . . Watcher 3 | . . 1 2 . Swarmer 11 | . . 4 4 3 Grunt 13 | . 6 3 2 2 Brawler 1 | . . 1 . . Duelist 2 | . . 1 1 . Sentry 8 | . . 4 3 1 Hunter 1 | . . . 1 . Best Kill Streak 4 | 3 4 4 3 4 Combat Bots Only 4 | . 2 4 3 3 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 437 | . 34 38 191 174 Missed 107 | . 10 9 41 47 Hits 330 | . 24 29 150 127 Melee 2 | . . 2 . . Projectile 328 | . 24 27 150 127 Critical Strikes 12 | . . 1 9 2 Damage Taken 3906 | . 292 365 1896 1353 Core 1185 | . 88 58 339 700 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 64 85 38 . Volleys Fired 103 | 8 22 31 30 12 Largest 4 | 2 2 4 4 2 Hottest 221 | 60 88 221 221 63 Shots Fired 305 | 16 44 116 112 17 Gun 145 | 16 22 56 46 5 Cannon 157 | . 22 60 66 9 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 103 | 8 22 31 28 14 Thermal 191 | . 22 85 84 . Explosive 3 | . . . . 3 Electromagnetic 8 | 8 . . . . Robot Hit Streak 11 | 8 10 11 8 9 Robot Miss Streak 7 | 1 4 7 5 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 197 | 13 25 63 64 32 Core Hits 104 | 3 11 47 33 10 Critical Kills 4 | . . 1 1 2 Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 7 | . . 1 3 3 Meltdown 2 | . . 1 1 . Destroy 2 | . . . 2 . Smash 3 | . . . . 3 Melee Attacks 23 | . . . . 23 Impact 23 | . . . . 23 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . . . 6 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4278 | 180 491 1101 1120 1386 Guns 1352 | 180 165 523 407 77 Cannons 1829 | . 326 575 713 215 Explosions 191 | . . . . 191 Melee 903 | . . . . 903 Ramming 3 | . . 3 . . Kinetic 900 | 66 165 198 179 292 Thermal 2167 | . 326 900 941 . Explosive 191 | . . . . 191 Electromagnetic 114 | 114 . . . . Impact 903 | . . . . 903 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . 2 Average Corruption 1 | . 2 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 1 . . 3 Heat Flow Errors 3 | . 1 . . 2 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 264 | . . . 4 260 Projectiles 4 | . . . 4 . Explosions . | . . . . . Melee 260 | . . . . 260 Knockbacks 4 | . . . . 4 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 76 | . . . . 76 Shots 2 | . . . . 2 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 577 | . 237 577 565 216 Average Temperature 168 | . 106 182 192 88 Received Heat Transfer 1335 | . 156 84 792 303 Effects 20 | . . 11 9 . Shutdowns 3 | . . 2 1 . Energy Bleed 2 | . . 1 1 . Interference 7 | . . 4 3 . Matter Decay 1 | . . 1 . . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . 1 . . Damage (major) 5 | . . 2 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 1 | . . . . 1 Parts Fried 4 | . . . . 4 Impact Corruptions 12 | . . . . 12 Robots Melted 3 | . . 1 2 . Combat Hostiles 3 | . . 1 2 . Parts Melted 5 | . 1 2 2 . Heat Transferred 3571 | . 592 1441 1538 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 96 100 100 Level 1 . | . . 3 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 211 | 10 55 211 165 77 Initial 72 | . . 7 72 14 Average 40 | 1 21 49 92 15 Influence Increases 1258 | 15 167 416 372 288 Destroy 0b10 Robot/C 720 | . 120 260 220 120 Destroy 0b10 Robot/NC 95 | 15 10 20 20 30 Destroy Leader 206 | . 22 86 78 20 Successful Hack 5 | . . . 5 . Disable Machine 75 | . 15 15 30 15 Destroy Structure 22 | . . 5 4 13 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 120 | . . 30 15 75 Influence Decreases 1213 | 15 150 262 511 275 Entered New Map 127 | . . 10 99 18 Time Decay 871 | 15 150 232 262 212 Lost Part 215 | . . 20 150 45 Squads Dispatched 6 | . 1 1 2 2 Investigation 1 | . . 1 . . Extermination 2 | . . . . 2 Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 3 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 12 26 29 17 Peak Tracking Total 11 | . 4 5 11 4 Tactical Retreats 6 | . . 1 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 1 1 2 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . . . 2 1 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . . 3 3 Successful 4 | . . . 2 2 Failed 2 | . . . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . . . 3 2 Terminals 6 | . . . 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Level Access Points 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2525 | 56 405 603 534 927 Optics 1364 | . . . 437 927 Sensors 113 | . . . 113 . Seismic 1064 | 56 405 603 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2924 | 152 405 874 566 927 Spaces Moved 1681 | 73 201 450 261 696 Core 307 | 3 . . 5 299 Treads 951 | 70 201 450 230 . Legs 10 | . . . 10 . Wheels 97 | . . . 16 81 Hover . | . . . . . Flight 316 | . . . . 316 Fastest Speed 35 | 50 160 160 80 35 Average Speed 140 | 155 160 160 158 112 Slowest Speed 400 | 160 160 160 260 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 9 | . . . . 9 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 33 45 29 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . 1 10 Melee . | . . . . . Projectile 2 | . . . 1 1 AOE 9 | . . . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1979 | 92 244 529 338 776 Wait 111 | . 8 35 30 38 Move 1661 | 72 200 449 260 680 Hop 7 | . . . . 7 Pick Up 18 | 5 7 3 . 3 Fast Attach 19 | 7 . . 6 6 Attach 13 | . . 3 5 5 Detach 3 | . . . 2 1 Swap 10 | . 2 4 3 1 Drop 10 | . 5 3 2 . Fire 103 | 8 22 31 30 12 Melee 23 | . . . . 23 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 4) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Weapon x2 856 | -9/Materials | Build established: Gunner 1304 | -9/Materials | Discovered new exit (range 16) 1432 | -9/Materials | Entered another Materials area 1432 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1877 | -8/Materials | Build established: Scavenger-Skirmisher 1986 | -8/Materials | Core integrity fell below 50% 1987 | -8/Materials | Discovered new exit (range 7) 1998 | -8/Materials | Entered Factory 1998 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2020 | -7/Factory | Lost 14 parts (1p6n1u6w) 2313 | -7/Factory | Build established: Hacker-Mutant 2684 | -7/Factory | Core integrity fell below 50% 2810 | -7/Factory | Core integrity fell below 20% 2836 | -7/Factory | Identified exit to Factory 2842 | -7/Factory | Lost 4 parts (2n2w) 2925 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02813_ Critical hit (Burn: +37). 02828_ K-01 Serf cleans the Assembly Bed. 02836_ Connecting with Terminal... 02836_ Current location identified: Factory >>Layout(Zone) Retrieving Zone 8I layout... Downloaded map data. >>Access(Main) Found 4 level access points to Factory: (25,174) (43,27) (12,43) (113,186) Map updated. 02854_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5Z. 02881_ System corrupted: Heat flow error (+246). 02902_ Acquired Imp. Targeting Computer. 02908_ System corrupted: Heat flow error (+230). 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"" #?????????????????# | | ????????????????????? #?????????????????# | | ????????????????????# ??#?????????????????# | | ????????????????????#+#####????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????+ | | ???????????????????????????????????????????????# ? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodStasisSlamshotty Manual? 0 Play Time 00:23:18 Cumulative 106.0 hours Start 2026.07.01 @ 03:20:32 End 2026.07.01 @ 18:01:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d88a1794-c425-4a0d-a3a2-392f1381bb13