Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.04.26 @ 19:22:35 Player: Big Tortoise Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (142) 710 Value Destroyed (4940) 4940 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (3603) 3603 TOTAL SCORE: 20953 Bonus ------- High Alert Combat Kills 290 Follower Combat Kills 892 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Friendly Fire -179 Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 1/100 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Armored Heavy Treads > --- UTILITY (11) ----- Machine Analyzer Enhanced Optical Array Improved Targeting Computer Improved Melee Analysis Suite Improved Armor Integrity Analyzer System Shield > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Enhanced Quantum Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Experimental Cooling System Machine Analyzer Enhanced Optical Array Improved Armor Integrity Analyzer Improved Particle Charger Advanced Reaction Control System Improved Phase Shifter System Shield Makeshift System Shield Improved System Shield Advanced Corruption Screen > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Q-thruster Transdimensional Reconstructor Enhanced Quantum Rifle [Rating: 174] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Field Propulsion Array Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Flight Unit Field Propulsion Array Utility 0b10 Alert Chip Device Experimental Cooling System Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Gar Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 1 1 . . Utility 9 | . . . 1 . . . 1 1 . 2 . . . . . 1 . . . . 1 . . . . 1 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 286 | 6 1 3 12 14 5 3 20 7 5 26 5 7 5 21 2 13 8 5 5 8 9 6 15 . 3 5 36 22 1 8 Power 29 | 1 . . 1 2 . . 1 1 . 3 . 2 . 2 . 1 1 1 1 . . 2 1 . . 1 2 6 . . Engine 10 | 1 . . . 2 . . 1 . . 2 . 2 . . . . 1 1 . . . . . . . . . . . . Core 9 | . . . 1 . . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . 4 . . Reactor 10 | . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . . . 1 2 2 . . Propulsion 94 | 2 . 2 4 6 . 1 7 4 1 6 3 4 . 6 2 1 2 1 . 3 7 . 7 . . 3 12 9 . 1 Treads 6 | . . . . . . . 1 . . 1 . 1 . . . . 2 . . . . . . . . . . . . 1 Leg 13 | 2 . . . . . . 2 1 1 2 1 3 . . . . . . . 1 . . . . . . . . . . Wheel 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . Hover 22 | . . . . . . . . 1 . 1 . . . 6 1 1 . 1 . . 7 . 4 . . . . . . . Flight 50 | . . 2 4 6 . 1 3 1 . 2 2 . . . 1 . . . . 1 . . 3 . . 3 12 9 . . Utility 86 | 1 1 . 1 . 3 . 2 1 1 10 . . 3 8 . 9 2 2 3 3 1 1 6 . 2 1 18 4 . 3 Device 31 | . . . . . 1 . . 1 . 4 . . 1 4 . 2 . . 2 . 1 . 4 . 1 1 7 2 . . Storage 11 | 1 . . . . 1 . 1 . . . . . . 1 . 2 . . 1 1 . . 1 . . . 2 . . . Processor 19 | . 1 . . . 1 . . . . 2 . . 2 1 . . 2 . . 2 . . . . 1 . 3 2 . 2 Hackware 12 | . . . 1 . . . 1 . 1 2 . . . . . . . 1 . . . . 1 . . . 4 . . 1 Protection 13 | . . . . . . . . . . 2 . . . 2 . 5 . 1 . . . 1 . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 . 1 6 6 2 2 10 1 3 7 2 1 2 5 . 2 3 1 1 2 1 3 1 . 1 . 4 3 1 4 Energy Gun 19 | . . . . . . . . . 1 1 . 1 . 3 . 1 . . . . . 1 1 . 1 . 3 3 1 2 Energy Cannon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 28 | 2 . . 2 2 1 1 7 . 2 3 1 . 2 . . . 1 . . 1 1 1 . . . . 1 . . . Ballistic Cannon 6 | . . . 1 1 . . . 1 . . . . . . . . . 1 1 1 . . . . . . . . . . Launcher 19 | . . 1 2 3 . 1 3 . . 2 1 . . 2 . 1 2 . . . . 1 . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . 3 . 1 3 . 2 . . 1 10 . 1 . . 3 . . . 3 . . . 2 . . . Parts Lost 107 | . . 3 . 2 . . 12 . 11 . . 4 4 1 1 5 14 4 . 7 . . . . 3 . 8 28 . . Power 13 | . . 1 . . . . 1 . 1 . . . 1 . . 1 1 1 . . . . . . . . 1 5 . . Propulsion 44 | . . . . 1 . . 7 . 4 . . 3 2 1 1 1 6 1 . 3 . . . . . . 1 13 . . Utility 28 | . . . . . . . . . 2 . . . . . . 3 4 2 . 2 . . . . 3 . 4 8 . . Weapon 22 | . . 2 . 1 . . 4 . 4 . . 1 1 . . . 3 . . 2 . . . . . . 2 2 . . Highest Loss Streak 25 | . . 3 . 2 . . 11 . 7 . . 4 3 1 1 3 6 2 . 4 . . . . 2 . 4 25 . . To Critical Strikes 4 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 . . Average Slot Usage (%) 76 | . 91 88 92 93 100 100 80 87 70 71 82 77 96 89 99 93 53 22 23 33 41 69 87 78 72 78 80 80 12 24 Engine 1 | . 14 10 . 3 11 11 4 . . 1 6 4 5 . . . . . . . . . . . . . . . . . Core 1 | . . . 8 6 . . . 6 1 2 . . . . . 3 . . . . . . 1 5 5 1 . . . . Reactor 2 | . . . . . . . . . . . . . . 3 6 5 2 . . . . 6 8 5 5 7 7 6 . . Treads 1 | . . . . . . . 1 . . 3 . 4 6 2 . . 1 . . . . . . . . . . . . 3 Leg 4 | . 28 21 . . . . 3 7 4 3 1 13 19 5 . . . . . 1 . . . . . . . . . . Hover 5 | . . . . . . . . 4 2 5 . . . 19 31 28 11 . . . 14 26 20 . . . . . . . Flight 10 | . . 4 33 29 33 33 16 8 11 5 24 8 5 . . . . . . . . . 4 15 15 21 24 23 . . Device 7 | . . . . . . . . 6 5 5 1 . 5 10 20 14 10 . . . 3 5 13 15 14 19 15 11 . . Storage 3 | . 14 14 11 11 10 11 9 7 7 . . . . . . 5 2 . 3 4 . . 3 5 5 4 3 2 . . Processor 12 | . 5 14 11 11 11 11 9 7 7 12 13 13 22 20 13 9 6 11 11 14 15 15 8 5 7 9 10 14 12 17 Hackware 9 | . . . 8 11 11 11 17 15 15 16 20 20 14 5 . . . 1 5 5 5 5 9 10 6 4 9 10 . . Protection 2 | . . . . . . . . . . 6 . . . 8 13 11 7 3 . . . 2 5 5 . . . 1 . . Energy Gun 4 | . . . . . . . . . . 2 6 11 7 6 13 9 1 . . . . 3 8 10 10 9 5 10 . . Ballistic Gun 4 | . 28 21 15 13 22 22 13 7 7 . 5 . 5 2 . . 2 . . . 2 4 1 . . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 13 13 13 12 12 10 10 15 19 19 24 21 22 19 29 29 45 45 12 9 11 7 50 57 42 42 52 57 64 . 19 Greatest Support 76 | 20 20 20 12 12 12 12 25 33 28 30 30 45 45 76 76 71 64 9 3 16 27 51 66 45 45 54 60 67 3 60 Greatest Overweight (x) 4 | . . . . 2 . . 2 4 1 1 1 1 . 4 . . 1 3 2 2 2 . 3 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 7 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 4 4 5 8 8 8 8 6 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 2 3 Average Carried 4 | . 1 3 3 6 7 7 6 5 7 4 4 5 5 4 4 4 4 4 4 4 4 5 4 5 5 5 3 4 1 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | . 4 2 5 8 8 8 5 6 5 5 5 5 5 5 5 4 4 5 5 4 5 5 5 5 5 5 5 2 1 2 Class Distribution -------------------- 43% | Hacker-Mutant 14% | Scavenger-Mutant 11% | Hacker-Sprinter 7% | Mutant 6% | Hacker-Scout 6% | Scavenger-Scout 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Assassin | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Derelict-Sprinter | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Scout | -1/Access Scout | -1/Garrison Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Gar Acc Matter Collected 4318 | 192 138 . 208 231 . 17 387 . 17 262 205 206 47 290 22 97 172 123 192 108 . 317 329 38 258 60 64 281 . 57 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4999 | . 175 5 271 159 . 32 490 . . 308 293 122 13 189 116 160 259 67 162 94 . 232 303 . 180 . 270 1088 . 11 Parts 260 | . 14 . 23 26 . 8 26 . . 16 14 9 2 6 11 9 13 4 . 3 . . 10 . 7 . 12 46 . 1 Haulers Intercepted 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Recyclers Shooed 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . . 10 . . . 10 . 10 4 . 3 . . . . 24 . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Gar Acc Combat Hostiles Destroyed 125 | . 6 5 10 10 . 4 13 . . 7 7 1 . 6 5 3 13 5 . 5 . 1 1 . 4 . 6 13 . . Melee 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Guns 61 | . 6 . 5 3 . 1 7 . . . 5 1 . 3 5 2 . . . . . 1 1 . 4 . 5 12 . . Cannons 14 | . . . 2 2 . . . . . . . . . . . . . 5 . 5 . . . . . . . . . . AOE 46 | . . 5 3 5 . 3 6 . . 4 2 . . 3 . 1 13 . . . . . . . . . . 1 . . Classes Destroyed 18 | . 3 1 5 1 . . 2 . . 1 . 1 1 1 . . . . . . . 1 . . . . . 1 . . Worker 4 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Builder 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Tunneler 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Recycler 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Swarmer 59 | . 3 . 10 7 . 4 2 . . 4 3 . . . 5 . 5 5 . 4 . . . . 2 . 5 . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Grunt 33 | . 3 . . 3 . . 6 . . 2 4 . . . . 2 7 . . 1 . . 1 . 2 . . 2 . . Sentry 7 | . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . 2 . . Hunter 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 5 . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 8 | . . 5 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 5 7 5 . 4 7 . . 3 4 1 1 3 5 3 9 5 . 4 . 1 1 . 2 . 6 4 . 1 Combat Bots Only 9 | . 3 5 4 4 . 4 6 . . 3 4 1 . 3 5 1 9 5 . 4 . 1 1 . 2 . 5 4 . . Max Kills in Single Turn 5 | . 1 2 5 4 . 4 3 . . 2 2 1 1 2 1 1 3 1 . 1 . 1 1 . 1 . 1 2 . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 3 | . . 2 2 3 . 3 2 . . 2 2 . . 2 . 1 3 . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Gar Acc Damage Taken 13889 | . 135 411 166 261 . 13 811 . 1865 556 105 114 729 142 78 315 1204 639 . 802 . 24 172 . 501 158 951 3249 246 242 Core 4070 | . 23 112 43 88 . . 165 . 697 152 15 . 87 12 10 . 104 350 . 376 . 16 51 . 66 16 104 1213 246 124 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 213 | . . . . . . . . . . . . . . 16 . 65 58 . . . . . 41 . 33 . . . . . Regen/Repaired (Parts) 17 | . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 46 . . . 67 70 . . . . . . . 67 . . . . 17 . . . . 88 98 92 . . . Volleys Fired 436 | . 15 3 51 24 . 1 40 . 5 6 9 5 3 14 8 23 23 12 11 20 . 3 14 . 16 4 72 48 1 5 Largest 3 | . 2 2 2 2 . 2 2 . 2 2 2 2 2 2 2 2 2 1 1 2 . 2 2 . 2 2 2 3 1 2 Hottest 195 | . 40 50 100 120 . 53 53 . 85 112 112 102 56 133 133 133 103 53 53 77 . 116 169 . 182 182 182 195 65 185 Shots Fired 747 | . 30 6 78 38 . 2 62 . 9 9 18 9 6 24 15 36 35 11 9 24 . 6 28 . 32 8 112 132 1 7 Gun 635 | . 30 3 65 24 . 1 53 . 9 4 15 9 6 21 15 34 19 . . 4 . 6 28 . 32 8 112 132 1 4 Cannon 62 | . . . 9 10 . . . . . . . . . . . . . 11 9 20 . . . . . . . . . 3 Launcher 46 | . . 3 2 2 . 1 9 . . 5 3 . . 3 . 2 16 . . . . . . . . . . . . . Special 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 294 | . 30 3 74 34 . 1 53 . 6 . 6 4 6 5 . . 9 11 9 24 . 3 7 . . . 9 . . . Thermal 402 | . . . 2 2 . . . . . 4 9 5 . 16 15 34 10 . . . . 3 21 . 32 8 101 132 1 7 Explosive 46 | . . 3 2 2 . 1 9 . . 5 3 . . 3 . 2 16 . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . Robot Hit Streak 22 | . 13 14 12 16 . 2 18 . 7 14 8 8 10 9 4 8 15 7 7 10 . 4 9 . 22 6 16 14 . 1 Robot Miss Streak 4 | . 2 1 3 3 . . 2 . 1 . 1 . 1 4 1 1 2 1 1 4 . 1 1 . 2 1 1 3 . 1 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 3 . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . 2 4 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . 1 1 . . Shots Hit Robots 499 | . 24 5 55 27 . 1 51 . 8 19 13 7 5 15 6 10 26 9 7 16 . 5 19 . 26 7 35 101 . 2 Core Hits 286 | . 13 14 21 15 . 4 41 . 2 10 9 5 1 10 5 11 29 5 4 9 . 3 7 . 10 4 14 39 . 1 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . 1 1 . . 1 . 1 3 . . . . . . . 1 . . . 2 2 . 1 1 1 . . . Burn 7 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 1 1 . . . Destroy 4 | . . . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sever 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Melee Attacks 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17435 | . 265 474 884 632 . 140 1132 . 175 1145 457 261 92 717 185 965 2344 299 244 487 . 117 491 . 660 187 1016 3832 . 234 Guns 9369 | . 265 15 424 137 . 10 499 . 166 68 242 261 84 370 185 267 224 . . 124 . 117 491 . 660 187 1016 3557 . . Cannons 1180 | . . . 65 138 . . . . . . . . . . . . . 291 244 361 . . . . . . . . . 81 Explosions 6338 | . . 459 395 333 . 130 633 . . 581 215 . . 347 . 698 2120 . . . . . . . . . . 275 . 152 Melee 496 | . . . . . . . . . . 496 . . . . . . . . . . . . . . . . . . . . Ramming 28 | . . . . . . . . . 9 . . . 8 . . . . 8 . 2 . . . . . . . . . 1 Kinetic 3557 | . 265 15 489 275 . 10 499 . 113 . 131 184 84 31 . . 79 291 244 485 . 46 137 . . . 179 . . . Thermal 7461 | . . . . 24 . . . . . 139 111 77 . 339 185 267 145 . . . . 71 354 . 660 187 837 3832 . 233 Explosive 5840 | . . 459 395 333 . 130 633 . . 510 215 . . 347 . 698 2120 . . . . . . . . . . . . . Electromagnetic 53 | . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 496 | . . . . . . . . . . 496 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . 1 2 2 2 . 5 8 8 8 . . . . . . . 1 1 1 Average Corruption 3 | . . . . . . . . . . . . 1 1 2 2 . 5 7 8 8 . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 4 . . Effects 44 | . . . . . . . . . . . . 4 1 2 2 . 8 8 9 6 . . . . . . . 2 1 1 Message Errors 10 | . . . . . . . . . . . . . . 1 . . 3 2 2 1 . . . . . . . 1 . . Matter Fused 14 | . . . . . . . . . . . . 2 1 1 . . 2 2 2 3 . . . . . . . . . 1 Heat Flow Errors 6 | . . . . . . . . . . . . . . . 1 . 1 1 1 1 . . . . . . . . 1 . Energy Discharges 6 | . . . . . . . . . . . . . . . . . 1 2 2 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 357 | . . 7 10 1 . . . . . 140 . . . 27 . 18 148 6 . . . . . . . . . . . . Projectiles 7 | . . . . 1 . . . . . . . . . . . . . 6 . . . . . . . . . . . . Explosions 343 | . . 7 10 . . . . . . 133 . . . 27 . 18 148 . . . . . . . . . . . . . Melee 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . 1 . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . 1 . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 335 | . . 36 12 32 . 2 . . 4 8 . . . . . 39 199 3 . . . . . . . . . . . . Shots 16 | . . 2 1 1 . 1 . . . 1 . . . . . 1 9 . . . . . . . . . . . . . Rammed 10 | . . . . . . . . . 3 . . . . . . . . 2 . 2 . . . . . . . . . 3 Targets Rammed 11 | . . . . . . . . . 3 . . . 1 . . . . 2 . 2 . . . . . . . . . 3 Kicked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 494 | . 22 20 62 145 . 12 12 . . 418 135 53 . 9 215 494 124 151 74 62 . . 13 . . 16 . 31 100 . Average Temperature 98 | . 8 11 8 86 . 9 4 . . 116 58 33 . 4 27 242 19 81 44 32 . . 8 . . 6 . 9 60 . Received Heat Transfer 2165 | . 48 60 . 144 . . 459 . . 207 45 78 56 27 . 144 138 36 . 129 . . 12 . 126 51 45 297 63 . Effects 13 | . . . . . . . . . . 1 . . . . . 12 . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 21 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 3 . 6 10 . . Heat Transferred 9304 | . . . . 50 . . . . . 161 222 148 . 407 222 333 185 . . . . 259 666 . 1036 333 1110 4048 . 124 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Gar Acc Peak Influence 796 | . 181 112 485 461 . 77 380 148 91 164 . . . . . 317 . . . . 69 144 558 . . 209 303 796 564 313 Initial 549 | . . 59 30 160 . . 25 148 91 24 . . . . . 42 . . . . 52 19 88 . . 85 102 60 549 295 Average 220 | . 132 69 315 257 . 72 225 148 64 55 . . . . . 116 . . . . 57 101 268 . . 140 190 566 549 299 Maximum Alert Level 3 | . . . 2 2 . . 1 . . . . . . . . 1 . . . . . . 2 . . 1 1 3 2 1 Low Security (%) 63 | 100 100 100 18 54 . 100 41 100 100 100 . . . . . 83 . . . . 100 100 53 . . 94 49 17 . . Level 1 20 | . . . 50 26 . . 58 . . . . . . . . 16 . . . . . . 29 . . 5 50 . . 100 Level 2 10 | . . . 30 18 . . . . . . . . . . . . . . . . . . 17 . . . . 43 100 . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 . . . 1 . 2 2 . . . . . 1 . . . . . . 2 . . . 1 7 . . Investigation 5 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . Extermination 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Reinforcement 9 | . . . 1 . . . 1 . 2 1 . . . . . . . . . . . . 1 . . . . 3 . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Gar Acc Distress Signals 8 | . 1 . 1 . . . 2 . . . . . . . . 3 . . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 322 | . 9 20 14 10 . 4 19 . 14 10 8 5 16 7 5 12 15 11 . 16 2 6 11 . 12 5 14 65 10 2 Peak Tracking Total 20 | . 5 20 5 4 . 4 10 . 9 3 4 5 8 3 5 8 7 7 . 9 1 5 3 . 7 4 6 12 8 2 Tactical Retreats 28 | . 1 . . . . . 2 . 3 . . . 4 . . 2 1 1 . 1 . . . . 2 . 1 10 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Gar Acc Traps Triggered 6 | . . . . . . . . . . 2 . . . . . . . . . . 1 . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . Most Traps Carried 2 | . . . . 2 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Gar Acc Machines Disabled 25 | . . . . 1 . . 3 . . 4 . 1 . 4 . 4 . . 1 . . . 4 . . . 1 1 . 1 Max in Single Turn 2 | . . . . 1 . . 2 . . 2 . 1 . 1 . 2 . . 1 . . . 1 . . . 1 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Gar Acc Machines Accessed 47 | . 1 . 2 1 2 . 4 2 . 2 . 1 . . . 4 . . 5 1 3 . 1 . 1 . 9 8 . . Terminals 19 | . 1 . 2 1 . . 3 1 . . . . . . . 2 . . . 1 2 . . . 1 . 3 2 . . Fabricators 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . . Repair Stations 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . 3 . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Total Hacks 154 | . 3 . 5 3 19 . 15 3 . 4 . 1 . . . 12 . . 18 1 6 . 1 . 8 . 35 20 . . Successful 103 | . 2 . 4 1 19 . 12 1 . 2 . 1 . . . 7 . . 18 1 5 . . . 8 . 17 5 . . Failed 51 | . 1 . 1 2 . . 3 2 . 2 . . . . . 5 . . . . 1 . 1 . . . 18 15 . . Catastrophic 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . . . 4 3 1 . 5 . . . . . 6 . . 2 . . . . . . . . . . 12 8 . . Terminals 66 | . 3 . 5 3 . . 9 1 . . . . . . . 7 . . . 1 3 . . . 8 . 19 7 . . Fabricators 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 2 . . Repair Stations 10 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 2 5 . . Recycling Units 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . . . 6 . . . . . . . . 3 . . . . 3 . . . . . 10 . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Terminal Hacks 66 | . 2 . 3 1 19 . 2 1 . . . 1 . . . 4 . . 18 1 2 . . . 8 . 4 . . . Record 35 | . . . . . 19 . . . . . . . . . . . . . 6 1 . . . . 8 . 1 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . 1 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . 6 . . . . . . . . 1 . . . . 3 . . . . . 6 . . . Insert Component 8 | . . . . . . . 3 . . . . . . . . 1 . . . . 1 . . . . . 3 . . . Analyze 8 | . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 10 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . 3 2 . . Terminals 9 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . 3 1 . . Botnet 7 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 3 1 . . Detonate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . 2 1 . . 2 1 . 2 . . . . . 4 . . . . 3 . 1 . 1 . 6 6 . . Full Trace Events 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 3 . . . . . 14 . . . . . 4 . 1 . . . . . 2 . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Time 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 . . . Total Part Build Rating 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 89 | . . . . . . . . . . . . . . . . 89 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 3 . . . . . . . . 1 . . . . 1 . . . . . 2 . . . Part Schematics Acquired 6 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Gar Acc Total Allies 23 | . . . . . . . . . . . . 3 . 1 . 1 . . . . . 18 . . . . . . . . Largest Group 18 | . . . . . . . . . . . . 3 2 1 1 1 . . . . . 18 18 10 9 1 . . . . Highest-Rated Group 638 | . . . . . . . . . . . . 75 50 119 114 29 . . . . . 638 638 383 339 46 . . . . Highest-Rated Ally 119 | . . . . . . . . . . . . 25 25 119 114 29 . . . . . 50 50 46 46 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 227 | . . . . . . . . . . . . 11 7 15 . 1 . . . . . 81 69 . 39 4 . . . . Total Damage 8966 | . . . . . . . . . . . . 344 172 2343 . 19 . . . . . 3035 2031 . 887 135 . . . . Kills 38 | . . . . . . . . . . . . 2 1 8 . . . . . . . 5 13 . 7 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Gar Acc Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . . . . 1 3 . 1 . 2 . . 1 . . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Gar Acc Turns Passed 8950 | 37 200 116 265 352 119 33 313 397 209 621 178 286 960 509 197 297 534 297 176 249 133 111 186 245 413 72 586 652 50 157 Spaces Moved 11081 | 26 121 124 345 710 312 22 314 258 154 552 499 277 780 465 305 320 726 262 248 236 183 191 240 442 747 109 816 1072 91 134 Core 1066 | 4 . . . . . . 6 . 29 46 . 4 . 3 . . 82 201 248 128 54 . . . . . . 76 91 94 Treads 230 | . . . . . . . 6 . . 111 . 10 . . . . 63 . . . . . . . . . . . . 40 Legs 1622 | 22 121 67 . . . . 49 78 62 142 5 155 780 132 . . . . . 9 . . . . . . . . . . Wheels 257 | . . . . . . . 23 72 63 . . . . . . . . . . 99 . . . . . . . . . . Hover 2455 | . . . . . . . . 104 . 253 . . . 330 305 320 581 61 . . 129 191 181 . . . . . . . Flight 5451 | . . 57 345 710 312 22 230 4 . . 494 108 . . . . . . . . . . 59 442 747 109 816 996 . . Fastest Speed 7 | 50 120 37 34 34 34 34 31 100 50 50 26 26 120 44 44 40 40 50 50 50 32 32 30 34 34 28 25 7 50 50 Average Speed 56 | 109 120 81 34 34 34 34 56 149 110 92 27 87 120 72 52 43 63 100 57 79 45 33 33 34 34 29 25 24 50 85 Slowest Speed 380 | 120 120 120 34 200 34 34 160 380 180 225 119 190 120 250 56 52 160 200 150 150 150 40 280 34 34 34 28 108 50 170 Overloaded Moves 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hopped 29 | . . . 2 6 . 1 5 . . . 2 1 . . . . . . . . . . . . 1 1 3 7 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 4 36 44 34 99 71 8 30 6 91 12 69 50 87 67 54 9 84 46 60 50 5 87 9 61 78 4 18 31 36 4 Regions Visited 30 Branch Regions 15 Pre-discovered Areas 10 | . . 1 . . . . . . . . . . 3 . . . . . 3 . . . . 1 2 . . . . . Known Exits Taken 10 | . . . 1 . . 1 . 1 . . . . . . 1 1 . . . 1 . . 1 . . 1 1 1 . . Unknown Exits Taken 16 | 1 1 1 . 1 1 . 1 . . 1 1 1 1 1 . . 1 1 1 . . . . 1 1 . . . . . Scrap Searched 18 | . . . . 2 . . . . . . 2 . 2 . 2 . 1 2 . 2 . . . 2 3 . . . . . Spaces Dug 32 | . . . 2 . . . . . . . . . . . 2 11 1 . . . . . . . . . 16 . . . Terrain Destroyed 576 | . . 25 26 29 . 7 49 . . 48 40 . . 33 7 55 163 1 . 7 . 1 1 . . . 50 14 . 20 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 97 | . . . 2 1 . . . . . . . . . 3 7 20 4 1 . 7 . 1 1 . . . 50 . . . AOE 479 | . . 25 24 28 . 7 49 . . 48 40 . . 30 . 35 159 . . . . . . . . . . 14 . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Gar Acc Total 12940 | 31 148 133 420 776 324 45 389 268 185 630 520 309 797 610 324 441 762 282 269 270 230 229 316 536 871 137 1075 1350 94 169 Wait 909 | . 8 . 5 14 . 16 10 . 3 16 1 14 5 93 7 69 . . . 3 32 28 30 95 106 19 120 199 . 16 Move 10995 | 25 120 123 340 697 311 19 303 257 153 551 494 274 779 464 304 319 725 261 247 235 183 190 239 441 744 106 809 1058 90 134 Hop 28 | . . . 2 6 . 1 5 . . . 2 1 . . . . . . . . . . . . 1 1 2 7 . . Pick Up 52 | . 4 1 3 6 3 1 3 1 6 3 . . . 1 1 1 1 . 1 1 2 . 2 . . . 8 3 . . Fast Attach 229 | 6 1 . 8 9 5 2 9 7 4 23 4 7 5 19 2 9 6 5 4 6 8 6 14 . 3 5 30 16 . 6 Attach 58 | . . 3 4 5 . 1 10 . 1 3 1 . . 2 . 4 2 . 2 2 1 . 1 . . . 6 6 2 2 Detach 36 | . . . 4 5 . 1 3 . . 2 2 . . 2 . 3 1 1 1 . 2 . . . . . 3 2 1 3 Swap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drop 154 | . . 3 3 10 5 3 5 3 7 14 7 2 3 15 2 5 4 1 3 1 2 2 16 . 1 2 24 11 . . Fire 436 | . 15 3 51 24 . 1 40 . 5 6 9 5 3 14 8 23 23 12 11 20 . 3 14 . 16 4 72 48 1 5 Melee 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Ram 10 | . . . . . . . . . 3 . . . . . . . . 2 . 2 . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 16 | . . . . . . . . . 1 . . 6 1 . . 8 . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 10) 224 | -10/Materials | Discovered new exit (range 8) 238 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 314 | -10/Mines | Assembled infested the area 319 | -10/Mines | Assisted by a Guerilla fighting off Assembled 333 | -10/Mines | Core integrity fell below 50% 349 | -10/Mines | Discovered new exit (range 7) 354 | -10/Mines | Entered Materials 354 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 363 | -9/Materials | Lost 3 parts (1p2w) 492 | -9/Materials | Identified exit to Materials 492 | -9/Materials | Identified exit to Mines 619 | -9/Materials | Entered Mines 649 | -9/Mines | Learned Materials terminal intel 660 | -9/Mines | Discovered exit to Materials (range 14) 706 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 905 | -9/Mines | Discovered exit to Materials (range 11) 950 | -9/Mines | Found a hidden stash of uninstalled traps 970 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 970 | -9/Mines | Discovered new exit (range 5) 971 | -9/Mines | Entered Exiles 976 | -9/Exiles | Discovered new exit (range 16) 981 | -9/Exiles | Met 8R-AWN 985 | -9/Exiles | Met EX-HEX 995 | -9/Exiles | Met EX-BIN 1000 | -9/Exiles | Aligned with FarCom system 1001 | -9/Exiles | Given EX-Vault access code 1009 | -9/Exiles | Opened EX-Vault 1011 | -9/Exiles | Found Prototype Energy Cannon 1011 | -9/Exiles | Identified Gui. Plasma Cannon 1014 | -9/Exiles | Found Prototype Device 1014 | -9/Exiles | Identified Chronowheel 1014 | -9/Exiles | Activated Chronowheel 1016 | -9/Exiles | Found Prototype Processor 1016 | -9/Exiles | Identified 0b10 Alert Chip 1040 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1052 | -9/Exiles | Met EX-DEC 1088 | -9/Exiles | Discovered new exit (range 10) 1090 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1090 | -9/Exiles | Entered Mines 1104 | -8/Mines | Discovered exit to Materials (range 8) 1122 | -8/Mines | Build established: Scavenger-Mutant 1123 | -8/Mines | Entered Materials 1123 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1124 | -8/Materials | Loaded intel: 12 terminal locations 1140 | -8/Materials | Identified exit to Storage 1397 | -8/Materials | Lost 11 parts (1p6n4w) 1405 | -8/Materials | Discovered new exit (range 16) 1436 | -8/Materials | Entered Factory 1436 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1444 | -7/Factory | Build established: Hacker-Mutant 1557 | -7/Factory | Identified exit to DSF 1833 | -7/Factory | Entered DSF 1879 | -7/DSF | Additional patrols routed to DSF 2027 | -7/DSF | Discovered new exit (range 16) 2031 | -7/DSF | Core integrity fell below 50% 2038 | -7/DSF | Core integrity fell below 20% 2041 | -7/DSF | Lost 7 parts (3n1u3w) 2042 | -7/DSF | Entered Factory 2042 | -6/Factory | Evolved 2 slots: Utility x2 2213 | -6/Factory | Discovered new exit (range 14) 2452 | -6/Factory | Found Prototype Processor 2452 | -6/Factory | Identified Exp. Targeting Computer 2663 | -6/Factory | Entered Lower Caves 2728 | -6/Lower Caves | Spotted B-75 Beast 2808 | -6/Lower Caves | Discovered new exit (range 10) 2841 | -6/Lower Caves | Entered another Lower Caves area 2850 | -6/Lower Caves | Ambushed by wild Derelicts 2853 | -6/Lower Caves | Encountered a Warlord checkpoint 2857 | -6/Lower Caves | Learned 4 Factory zone layouts 2873 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2934 | -6/Lower Caves | Lost 4 parts (3n1w) 3014 | -6/Lower Caves | Discovered new exit (range 12) 3127 | -6/Lower Caves | Entered Zion 3127 | -6/Zion | Accompanied by 2 allies 3142 | -6/Zion | Learned 4 Factory zone layouts 3159 | -6/Zion | Given the Hacking Drone Bay 3159 | -6/Zion | Found Prototype Device 3159 | -6/Zion | Identified Hacking Drone Bay 3189 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3202 | -6/Zion | System corruption cleaned by Quarantine Array 3261 | -6/Zion | Learned Factory non-interactive machine intel 3462 | -6/Zion | Given A8's code to call for help 3541 | -6/Zion | Opened final containment barrier to the Deep Caves 3562 | -6/Zion | Discovered new exit (range 3) 3562 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3632 | -6/Zion | Received a hallucinogenic algorithm 3669 | -6/Zion | Build established: Scavenger-Mutant 3791 | -6/Zion | Learned location of Armory (-4) 3810 | -6/Zion | Learned location of 1 exit from Proximity Caves 3957 | -6/Zion | Rebuked by Imprinter 3978 | -6/Zion | Attempted to imprint without authorization 3978 | -6/Zion | Attacked by Zionites 3990 | -6/Zion | Build established: Hacker-Mutant 4087 | -6/Zion | Entered Deep Caves 4089 | -6/Deep Caves | Met 5H-AD0 4107 | -6/Deep Caves | Lost 3 parts (1p1n1w) 4210 | -6/Deep Caves | Z-Facility disabled 4223 | -6/Deep Caves | Attacked by Z-Imprinter 4229 | -6/Deep Caves | Allies destroyed Z-Imprinter 4257 | -6/Deep Caves | Found Prototype Protection 4257 | -6/Deep Caves | Identified Zio. Weapon Casing 4479 | -6/Deep Caves | Found Surveybot 24 Scanner 4481 | -6/Deep Caves | Found Surveybot 24 Chip 4499 | -6/Deep Caves | Discovered new exit (range 19) 4596 | -6/Deep Caves | Entered Proximity Caves 4596 | -5/Proximity Caves | Accompanied by 1 ally (5H-AD0) 4597 | -5/Proximity Caves | Identified exit to Factory 4601 | -5/Proximity Caves | Thanked by 5H-AD0 4668 | -5/Proximity Caves | Learned location of 1 exit from Factory 4777 | -5/Proximity Caves | Build established: Scavenger-Scout 4793 | -5/Proximity Caves | Entered Factory 4793 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4794 | -5/Factory | Identified exit to Factory 4796 | -5/Factory | Loaded intel: 208 non-interactive machine locations 4911 | -5/Factory | Identified exit to Upper Caves 4911 | -5/Factory | Identified exit to Extension 5025 | -5/Factory | Repaired Exp. Heat Sink 5066 | -5/Factory | Lost 3 parts (1p2u) 5090 | -5/Factory | Entered Upper Caves 5098 | -5/Upper Caves | Spotted B-75 Beast 5231 | -5/Upper Caves | Learned location of 1 exit from Factory 5266 | -5/Upper Caves | Encountered a Warlord checkpoint 5332 | -5/Upper Caves | Crushed by falling debris 5336 | -5/Upper Caves | Destroyed 9 combat bots 5353 | -5/Upper Caves | Build established: Scavenger-Mutant 5363 | -5/Upper Caves | Lost 6 parts (1p2n2u1w) 5479 | -5/Upper Caves | Lost 3 parts (2n1u) 5543 | -5/Upper Caves | Learned Factory garrison access intel 5603 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5621 | -5/Upper Caves | Discovered new exit (range 7) 5624 | -5/Upper Caves | Entered another Upper Caves area 5639 | -5/Upper Caves | Lost 3 parts (1u2w) 5718 | -5/Upper Caves | Encountered a Warlord checkpoint 5847 | -5/Upper Caves | Spotted B-75 Beast 5871 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5909 | -5/Upper Caves | Discovered new exit (range 8) 5921 | -5/Upper Caves | Entered Zhirov 5921 | -5/Zhirov | Discovered new exit (range 3) 5931 | -5/Zhirov | Met Zhirov 5942 | -5/Zhirov | Learned location of Quarantine (-3) 5942 | -5/Zhirov | Learned location of Testing (-2) 5942 | -5/Zhirov | Learned location of Command (-1) 5945 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5953 | -5/Zhirov | Found Alien Artifact 5953 | -5/Zhirov | Identified Integrated Dissipator 5953 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5961 | -5/Zhirov | Found Alien Artifact 6097 | -5/Zhirov | Entered Proximity Caves 6172 | -4/Proximity Caves | Build established: Hacker-Mutant 6187 | -4/Proximity Caves | Core integrity fell below 50% 6318 | -4/Proximity Caves | Learned location of 1 exit from Research 6325 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 6344 | -4/Proximity Caves | Discovered exit to Factory (range 4) 6346 | -4/Proximity Caves | Core integrity fell below 20% 6346 | -4/Proximity Caves | Entered Factory 6346 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6347 | -4/Factory | Identified exit to Upper Caves 6348 | -4/Factory | Loaded intel: 4 garrison access locations 6352 | -4/Factory | Identified exit to DSF 6479 | -4/Factory | Sucked down chute 6479 | -4/Factory | Entered Waste 6483 | -4/Waste | Spotted C-40 Crusher 6494 | -4/Waste | Spotted C-40 Crusher 6496 | -4/Waste | Spotted C-40 Crusher 6496 | -4/Waste | Spotted C-40 Crusher 6501 | -4/Waste | Spotted C-40 Crusher 6505 | -4/Waste | Warlord forces began an assault 6526 | -4/Waste | Spotted C-40 Crusher 6528 | -4/Waste | Allies destroyed C-40 Crusher 6533 | -4/Waste | Destroyed C-40 Crusher 6536 | -4/Waste | Allies destroyed C-40 Crusher 6538 | -4/Waste | Allies destroyed C-40 Crusher 6547 | -4/Waste | Discovered new exit (range 12) 6557 | -4/Waste | Found Unknown Launcher 6557 | -4/Waste | Identified Fusion Bomb Launcher 6590 | -4/Waste | Entered Factory 6590 | -4/Factory | Accompanied by 18 allies 6696 | -4/Factory | Discovered exit to Upper Caves (range 10) 6776 | -4/Factory | Entered Upper Caves 6776 | -4/Upper Caves | Accompanied by 10 allies 6822 | -4/Upper Caves | Encountered a Warlord checkpoint 6824 | -4/Upper Caves | Learned Research security intel 6921 | -4/Upper Caves | Discovered new exit (range 9) 7021 | -4/Upper Caves | Entered another Upper Caves area 7021 | -4/Upper Caves | Accompanied by 9 allies 7030 | -4/Upper Caves | Discovered new exit (range 10) 7072 | -4/Upper Caves | Attracted the attention of an 0b10 base 7076 | -4/Upper Caves | Learned Extension security intel 7076 | -4/Upper Caves | Learned Research emergency access door positions 7076 | -4/Upper Caves | Learned Research trap positions 7164 | -4/Upper Caves | Learned Research non-interactive machine intel 7434 | -4/Upper Caves | Entered Research 7434 | -3/Research | Accompanied by 1 ally 7434 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7435 | -3/Research | Identified exit to Research 7436 | -3/Research | Loaded intel: 111 trap records 7439 | -3/Research | Loaded intel: 47 non-interactive machine locations 7473 | -3/Research | Discovered exit to Research (range 15) 7506 | -3/Research | Entered another Research area 7506 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7548 | -2/Research | Identified Transdimensional Reconstructor 7636 | -2/Research | Lost 4 parts (1p1u2w) 7698 | -2/Research | Fabricated Field Propulsion Array (x2) 7704 | -2/Research | Spotted B-90 Cyclops 7730 | -2/Research | Identified exit to Access 7762 | -2/Research | Build established: Hacker-Sprinter 7776 | -2/Research | Found Prototype Device 7776 | -2/Research | Identified Thermal Barrier 7853 | -2/Research | Crushed by falling debris 7899 | -2/Research | Fabricated Q-thruster (x2) 7943 | -2/Research | Found Prototype Device 7943 | -2/Research | Identified Exp. Shock Absorption System 8092 | -2/Research | Entered Access 8092 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 8177 | -1/Access | Energy Cycler disabled 8342 | -1/Access | First assault squad dispatched 8482 | -1/Access | Spotted B-99 Colossus 8482 | -1/Access | Spotted B-99 Colossus 8584 | -1/Access | Build established: Hacker-Scout 8715 | -1/Access | Core integrity fell below 50% 8726 | -1/Access | Lost 25 parts (4p13n6u2w) 8735 | -1/Access | Spotted B-99 Colossus 8743 | -1/Access | Identified exit to Garrison 8744 | -1/Access | Entered Garrison 8762 | -1/Garrison | Spotted B-99 Colossus 8763 | -1/Garrison | Core integrity fell below 20% 8763 | -1/Garrison | Warped through subspace 8772 | -1/Garrison | Lost 3 parts (1p2u) 8784 | -1/Garrison | Discovered new exit (range 21) 8794 | -1/Garrison | Entered Access 8951 | -1/Access | Energy Cycler disabled 8951 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 08797_ ALERT: Access garrison breached. 08797_ ALERT: Machine network offline. 08803_ Acquired Imp. Targeting Computer. 08821_ Slammed into R-10 Processor. 08825_ Destabilizing: Core damaged (-32). 08828_ Acquired Arm. Heavy Treads. 08841_ Acquired Enh. Nova Cannon. 08881_ Acquired Imp. Melee Analysis Suite. 08883_ Acquired 57 matter. 08890_ Acquired Enh. Quantum Rifle. 08903_ Penetrated by Slug. 08907_ Slug penetrates Wall. 08911_ Penetrated by Slug. 08917_ Slug penetrates Wall. 08925_ Acquired System Shield. 08946_ U-05 Engineer builds a Door. 08951_ ALERT: Power surge detected, dispatching additional patrols. 08951_ Energy Cycler explodes. 08951_ U-05 Engineer destroyed. 08951_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????# # #??????? #???? | | ?????????# !# #??????? #???? | | ?????????# ! # #??????? #???? | | ?????????# # ######## #???? | | ?????????# + #???? | | ?????????# # #???? | | ?###+############ h #???? | | #???? | | #???? | | ! #???? | | !! #???? | | ! #???? | | ###+####### #???? | | ???????????# #???? | | ???????????+ ####? | | ???????????#### #####h;;;;;;;;#? | | ??????????????# # #? | | ??????????????# # ;? | | ??????????????# # ## | | ??????????????# # ;# | | ??????????????# # ;# | | ??????????????# # ;? | | ??????????????#?#####;;%;;;;;;#? | | ????????????### ## ??? ; ; ?? | | ????????????# # #??? | | ????????????+ @ #??? | | ????????????# # #??? | | ????????????## ### # #??? | | ?????????????????## ?# #??? | | ??????????????????# ?#t #??? | | ??????????????????# ??# #??? | | ??????????????????# ???# #??? | | ??????????????????# ???# #??? | | ?????????????????? ????#R #??? | | ?????????????????#?????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ????????????????????hh?# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????? #??? | | ???????????????????????? #??? | | ???????????????????????? ???? | | ???????????????????????? ???? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 65 Energy Generation 45 Energy Capacity 700 Matter Stores 700 Matter Capacity 700 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 1 EM Shielding 3 Corruption Block 20 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 87 Targeting Accuracy 6 Melee Accuracy 6 Launcher Accuracy 30 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 20 Kinecelleration 40 Offensive Hacking 32 Defensive Hacking 33 Authchip Count 6 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Disruptor Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Mass Driver | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Mak. Ablative Armor | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Gravmag System | -4/Factory | Scanalyzed Field Propulsion Array | -2/Research | Scanalyzed Q-thruster | -2/Research | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Field Propulsion Array | x2 | -2/Research | Authchip Q-thruster | x2 | -2/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Speed Demon Challenges ------------ None Game ------ Seed MicroWaveMagmablaster Manual? 0 Play Time 02:32:55 Cumulative 177.4 hours Start 2022.04.26 @ 16:39:22 End 2022.04.26 @ 19:22:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 7 Adventurer 33 Explorer 1 Win Type - Total 11 Types 4/0/3/4/0/0/0/0/0 Lore% 55 Gallery% 65 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85e6c52c-f8bb-42fe-bd9a-86d6abb1cf56