Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.08 @ 18:11:03 Player: kripton Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (496) 496 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1206 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (30) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Improved Treads Improved Treads Subdweller Optics Utility Shielding EM Pulse Gun Assault Rifle Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Utility Shielding EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Makeshift Spear [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 6 4 3 7 Power 7 | 1 . 3 3 Engine 5 | 1 . 1 3 Core 2 | . . 2 . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 1 | . 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 1 9 Power 4 | . . 1 3 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . 1 4 To Critical Strikes 2 | . . . 2 Average Slot Usage (%) 99 | . 99 100 99 Engine 9 | . 14 1 9 Core 4 | . . 12 3 Treads 27 | . 28 28 27 Device 13 | . 13 14 13 Storage 14 | . 14 14 14 Ballistic Gun 19 | . 21 14 19 Launcher 8 | . 6 14 7 Naked Turns . | . . . . Heaviest Build 30 | 11 28 30 30 Greatest Support 46 | 40 40 40 46 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 11 15 15 Most Carried 14 | 6 10 12 14 Average Carried 10 | 3 7 11 11 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 4 10 12 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 597 | 227 43 71 256 Remotely . | . . . . Salvage Created 600 | . 215 151 234 Parts 47 | . 17 9 21 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 23 | . . . 23 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 5 4 9 Guns 9 | . 2 . 7 AOE 9 | . 3 4 2 Classes Destroyed 6 | . 3 2 1 Builder 1 | . . 1 . Tunneler 1 | . 1 . . Recycler 2 | . 2 . . Swarmer 9 | . 5 . 4 Grunt 4 | . . 4 . Subdweller 5 | . . . 5 Best Kill Streak 4 | . 4 3 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 222 | . 20 13 189 Missed 90 | . 13 5 72 Damage Taken 1272 | . 41 146 1085 Core 251 | . 17 34 200 Absorbed by Shields . | . . . . Ignored by Resistances 386 | . 14 42 330 Core Remaining (%) 100 | 100 . . . Volleys Fired 69 | . 13 8 48 Largest 2 | . 2 2 2 Hottest 50 | . 50 50 50 Shots Fired 115 | . 21 10 84 Gun 102 | . 19 6 77 Cannon . | . . . . Launcher 13 | . 2 4 7 Special . | . . . . Kinetic 102 | . 19 6 77 Thermal . | . . . . Explosive 13 | . 2 4 7 Electromagnetic . | . . . . Robot Hit Streak 37 | . 12 9 37 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 94 | . 15 9 70 Core Hits 47 | . 14 12 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1366 | . 299 317 750 Guns 699 | . 142 48 509 Cannons . | . . . . Explosions 659 | . 149 269 241 Melee . | . . . . Ramming 8 | . 8 . . Kinetic 699 | . 142 48 509 Thermal . | . . . . Explosive 659 | . 149 269 241 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . 5 . 1 Projectiles . | . . . . Explosions 6 | . 5 . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 138 | . . 79 59 Shots 8 | . . 4 4 Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . 10 12 10 Average Temperature 6 | . 7 5 6 Received Heat Transfer 528 | . . 51 477 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 194 | . 194 132 . Initial . | . . . . Average 77 | . 80 95 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 94 | . 12 4 78 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . . 1 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . 1 5 Successful 6 | . . 1 5 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 1 5 Record 6 | . . 1 5 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3012 | 92 419 322 2179 Spaces Moved 1742 | 59 229 187 1267 Core 16 | 16 . . . Treads 1726 | 43 229 187 1267 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 130 160 160 160 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 44 20 45 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . . 18 28 Melee . | . . . . Projectile . | . . . . AOE 46 | . . 18 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1878 | 74 262 200 1342 Wait 16 | . . . 16 Move 1739 | 58 228 186 1267 Hop . | . . . . Pick Up 27 | 10 11 3 3 Fast Attach . | . . . . Attach 13 | 6 1 1 5 Detach . | . . . . Swap 7 | . 3 2 2 Drop 5 | . 4 . 1 Fire 69 | . 13 8 48 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 512 | -10/Materials | Entered Mines 823 | -10/Mines | Discovered new exit (range 6) 834 | -10/Mines | Entered Subcaves 890 | -10/Subcaves | Visited Clippyterm 895 | -10/Subcaves | Learned Factory stockpile data 895 | -10/Subcaves | Learned Factory garrison access intel 1705 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1819 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2083 | -10/Subcaves | Core integrity fell below 50% 2992 | -10/Subcaves | Core integrity fell below 20% 3013 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02980_ Acquired 2 matter. 02982_ Acquired 10 matter. 02983_ Dropped Broken Sub. Power Source. 02984_ Acquired 2 matter. 02987_ Lgt. Assault Rifle fries itself beyond repair. 02988_ Flight Unit fries itself beyond repair. 02989_ S-10 Pest destroyed. 02990_ Acquired 2 matter. 02991_ Flight Unit fries itself beyond repair. 02992_ Acquired 2 matter. 02995_ Acquired 1 matter. 02999_ Flight Unit fries itself beyond repair. 02999_ S-10 Pest destroyed. 03006_ Flight Unit fries itself beyond repair. 03007_ Terrain Scanner destroyed. 03007_ Imp. Treads destroyed. 03009_ Lgt. Assault Rifle fries itself beyond repair. 03009_ Ion Engine destroyed. 03011_ Lgt. Assault Rifle destroyed. 03013_ Flight Unit fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ? ?????????????#?????????????????????????? | | ?????????????????????#??????????#????????????????? | | ?????????????????#???????????????????????????????? | | ?????????"???????????????????????????????????????? | | ???####? ???????????#????????????????????????????? | | ??? # ???????##?#????????????????????????????? | | ?## ????#######???#???????????????????????????? | | ?#" ##????# #???????#???????????????????????? | | ##" "###?## #???????????????????????????????? | | ### #??####??????????????????????????? | | ##?## ##??####???????????????????? | | ##### #?## ### #### # #??????????? | | ######### ### # & #??????????? | | ##### ## &@& #?????????? | | =%* ####* # ## #??????????????? | | ##?# #????????????????????? | | #????????????????????? | | #???? ???????????????? | | # # # ## #????????????????????? | | ## %% ! %########### #????????????????????? | | ?### # ="% " ##?#???????# #????????????????????? | | ???#### """" #?#????#??#%% #????????????????????? | | ??????# ##"# #????##???% #????????????????????? | | ?#???####### #????????? % ????????????????????? | | #?????????? #???????? ????????????????????? | | #????????? ???????? ????????????????????? | | ##????????? #???????t t ????????????????????? | | ###?????????? #???????" " ???????????????????? | | #???????????? ???????? ??????????????????????? | | ?????????? ?? ???????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumHeartPurifier Manual? 0 Play Time 00:18:47 Cumulative 4.1 hours Start 2024.04.07 @ 16:41:21 End 2024.04.08 @ 18:11:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 1 Adventurer 8 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75005ce6-c90b-4d22-92ef-0e1188e357a4