Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.01 @ 13:57:59 Player: Perseus Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (198) 990 Value Destroyed (6765) 6765 Prototype IDs (232) 4640 Alien Tech Used (0) 0 Bonus (6588) 6588 TOTAL SCORE: 26383 Bonus ------- High Alert Combat Kills 418 Follower Combat Kills 1649 Entered Garrisons 400 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Pursued by Intercept 500 Friendly Fire -279 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 87/100 System Corruption 10% Temperature Cool (9) Movement Core (200) Ox3 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (4) ------- Hardcell Cannon > --- INVENTORY (4) ---- Advanced Heat Sink System Backup Module Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Remote Force Field > --- WEAPON ----------- Electrolaser Hypervelocity Railgun Hypervelocity Railgun Force Lance > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Advanced Heat Sink System Backup Module Bomb Factory No. 2 Improved Arc Projector Electrolaser Heavy Disruptor Cannon [Rating: 103] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Reflective Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Slashing Weapon Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Arm Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Utility 7 | . . . 1 . . . 1 . 2 . . . . . . . . . 1 . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Parts Attached 286 | 7 3 6 14 6 . 12 25 5 41 18 27 5 15 31 2 6 7 . 4 3 8 41 Power 26 | 1 . . 1 3 . 1 1 . 3 . 2 . 2 3 . . 2 . 1 . . 6 Engine 17 | 1 . . 1 3 . 1 1 . 3 . 1 . 1 3 . . 1 . 1 . . . Core 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 Reactor 6 | . . . . . . . . . . . . . 1 . . . 1 . . . . 4 Propulsion 54 | 2 . 2 1 2 . 3 8 1 6 1 3 1 1 6 . 2 1 . . . 2 12 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 48 | 2 . 1 . 1 . 3 8 1 6 1 2 1 1 6 . 2 1 . . . 2 10 Wheel 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Utility 103 | 2 1 2 3 1 . 2 10 1 20 8 11 2 5 14 1 2 4 . 2 1 4 7 Device 79 | 1 . 2 1 1 . 2 8 1 15 7 7 2 4 9 1 2 4 . 1 1 3 7 Storage 6 | 1 1 . 2 . . . 1 . . . . . . 1 . . . . . . . . Processor 14 | . . . . . . . 1 . 4 1 4 . . 2 . . . . 1 . 1 . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Protection 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 2 2 2 9 . . 6 6 3 12 9 11 2 7 8 1 2 . . 1 2 2 16 Energy Gun 22 | 2 1 1 . . . . 2 1 3 . 1 . 1 2 . 1 . . . 2 . 5 Energy Cannon 12 | . . . . . . . . . 1 . 2 1 3 . . 1 . . . . 1 3 Ballistic Gun 37 | . 1 1 7 . . 3 4 2 6 3 3 1 . 1 . . . . 1 . 1 3 Ballistic Cannon 16 | . . . 1 . . . . . 1 3 3 . 1 2 1 . . . . . . 4 Launcher 11 | . . . 1 . . 3 . . 1 3 1 . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Unidentified Prototypes 10 | . . . 1 2 . . 1 . 1 . . 1 1 . . . 2 . . . . 1 Parts Lost 88 | . . 3 5 2 . 2 4 4 10 6 10 . 5 2 . . . . 2 1 6 26 Power 13 | . . . 1 1 . 1 . . 2 . 2 . 1 . . . . . 1 . 1 3 Propulsion 20 | . . 1 1 1 . 1 . 1 2 1 3 . 1 . . . . . . . . 8 Utility 19 | . . 1 . . . . 1 1 2 4 3 . 2 . . . . . . . 1 4 Weapon 36 | . . 1 3 . . . 3 2 4 1 2 . 1 2 . . . . 1 1 4 11 Highest Loss Streak 16 | . . 3 3 1 . 2 2 3 4 6 5 . 2 1 . . . . 2 1 5 16 Average Slot Usage (%) 96 | . 100 98 96 100 100 99 95 92 98 98 87 99 98 97 100 97 97 100 90 94 99 90 Engine 7 | . 14 14 10 11 11 11 9 9 6 7 5 . 1 11 13 13 12 13 9 11 9 1 Core 1 | . . . . . . . . . . . 1 7 4 . . . . . . . . 1 Leg 21 | . 28 26 17 15 22 21 26 26 23 22 9 15 22 25 26 26 26 26 23 23 20 18 Device 18 | . 14 13 22 22 22 21 21 12 22 22 14 14 12 17 20 17 17 20 17 12 21 18 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 Processor 13 | . . . . . . . 2 9 12 14 22 23 23 14 13 13 13 13 16 17 21 21 Energy Gun 2 | . 26 10 6 . . . 11 3 1 . 1 . . 2 6 3 . . . 6 6 2 Energy Cannon 3 | . . . . . . . . . 3 . 1 12 14 5 . 2 6 6 5 3 1 1 Ballistic Gun 12 | . 2 18 22 33 33 31 15 22 14 14 12 3 5 4 6 6 6 6 3 5 8 10 Ballistic Cannon 4 | . . . 1 . . . . . 1 6 6 5 1 5 6 6 6 6 5 5 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 13 17 18 32 30 30 35 37 36 43 42 42 49 57 68 54 60 87 58 58 63 61 83 Greatest Support 102 | 20 20 30 30 30 30 30 60 60 60 58 53 50 50 80 80 80 88 88 88 88 102 102 Greatest Overweight (x) 12 | . . 1 1 2 . 3 . . . . 12 1 1 1 . . 1 . . . . 1 Average Overweight (x) . | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 10 | 6 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 4 7 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 6 7 9 9 9 9 9 8 9 9 9 9 9 9 10 10 9 10 9 9 9 8 Final Capacity 10 | 6 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 3 8 8 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 10 8 10 10 2 Class Distribution -------------------- 28% | Skirmisher 24% | Scavenger-Skirmisher 15% | Scavenger-Gunner 15% | Scavenger-Mutant 11% | Mutant 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Derelict-Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Arm Matter Collected 7487 | 270 36 168 176 386 9 332 629 293 770 722 881 73 194 600 216 150 242 66 70 145 217 842 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9194 | 128 140 248 408 542 . 811 1075 301 836 166 711 . 404 813 225 220 . 139 117 281 197 1432 Parts 458 | 10 12 14 33 28 . 39 66 16 55 2 28 . 13 42 1 4 . 7 4 6 12 66 Haulers Intercepted 5 | . . . . . . . 3 . . . . . 1 1 . . . . . . . . Recyclers Shooed 15 | 1 1 1 1 . . 1 2 . 2 . . . . 5 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . 10 17 3 16 . 10 4 . 10 . . . . Prevented 11 | . . . . . . . . . . . . . 4 . 2 5 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Arm Combat Hostiles Destroyed 132 | . 2 7 10 7 . 8 13 9 11 3 17 . 6 9 . . . 2 3 4 2 19 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Guns 83 | . 2 7 7 7 . 3 13 6 6 1 10 . 1 4 . . . 1 . 3 . 12 Cannons 31 | . . . . . . . . . 5 1 7 . 1 5 . . . 1 2 1 2 6 AOE 15 | . . . 3 . . 5 . 3 . 1 . . 3 . . . . . . . . . Classes Destroyed 19 | 2 3 3 1 . . 1 3 1 1 . 1 . . . . . . 1 1 . . 1 Worker 14 | . . 2 2 3 . 4 . . 3 . . . . . . . . . . . . . Builder 6 | . 1 . . . . . 3 . 1 . . . . 1 . . . . . . . . Tunneler 12 | 3 . 1 . 2 . 4 2 . . . . . . . . . . . . . . . Hauler 5 | . . . . . . . 3 . . . . . 1 1 . . . . . . . . Recycler 16 | 1 . 1 1 3 . 5 2 . 2 . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Watcher 13 | . 1 . 1 . . . 2 . 4 . . . . 4 . . . . . . 1 . Swarmer 32 | . . 3 7 4 . 4 3 3 . . 4 . 2 . . . . 2 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 43 | . 2 . . 3 . 3 2 4 5 3 6 . 4 2 . . . . . 2 . 7 Brawler 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . 1 Duelist 10 | . . . . . . . . 1 . . 1 . . . . . . . 2 2 . 4 Sentry 18 | . . . 3 . . . 6 . 3 . 1 . . 3 . . . . . . 1 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 9 | . . . . . . 1 2 1 1 . 3 . . 1 . . . . . . . . Programmer 10 | . . . . . . . . . 2 . 1 . . 2 . . . . . . 1 4 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 4 | . . . . . . . . . . . . . . . . 1 . 3 . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 2 3 5 5 . 8 4 8 3 2 4 . 4 3 . . . 2 3 4 2 6 Combat Bots Only 8 | . 2 3 4 4 . 4 3 8 3 2 4 . 4 2 . . . 2 3 4 2 6 Max Kills in Single Turn 3 | 1 1 1 2 2 . 3 2 3 2 1 1 . 2 1 . 1 . 1 1 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 3 . 3 . 1 . . 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Arm Damage Taken 14659 | . 111 462 461 218 . 364 1388 600 1644 923 1232 . 385 882 . 146 . 70 287 306 1077 4103 Core 2186 | . 15 103 88 17 . 94 64 73 112 162 158 . . 80 . 16 . 16 . 20 124 1044 Absorbed by Shields 146 | . . . . . . . . . . . . . . . . . . . . . . 146 Core Remaining (%) 71 | 100 . 52 . . . 50 . 75 . . . . 38 . . . . 86 . 98 . . Volleys Fired 698 | 10 15 38 30 34 . 38 82 29 90 49 58 . 15 48 8 16 1 22 5 21 16 73 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 3 . 3 3 3 3 3 3 3 4 4 4 Hottest 240 | 90 90 60 97 69 . 79 141 103 143 98 183 . 180 203 126 131 171 171 171 236 216 240 Shots Fired 1670 | 20 30 76 84 70 . 82 242 61 227 68 158 . 41 128 15 30 3 26 13 49 44 203 Gun 1204 | 20 30 76 78 70 . 73 242 61 155 24 100 . 13 46 7 14 1 2 4 28 28 132 Cannon 439 | . . . 4 . . . . . 71 37 55 . 23 82 8 16 2 24 9 21 16 71 Launcher 27 | . . . 2 . . 9 . . 1 7 3 . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1158 | . 2 50 63 70 . 73 159 47 147 61 141 . 13 82 14 19 2 4 8 24 30 149 Thermal 313 | 20 28 11 . . . . 38 . 67 . 14 . 23 41 . 4 1 22 5 9 6 24 Explosive 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Electromagnetic 197 | . . 15 21 . . 9 45 14 13 5 3 . 5 5 1 7 . . . 16 8 30 Robot Hit Streak 41 | 4 5 6 10 7 . 17 13 7 10 5 11 . 10 31 41 5 2 8 4 7 8 11 Robot Miss Streak 9 | 3 7 4 3 2 . 3 5 6 6 3 9 . 2 8 1 3 1 3 3 2 4 5 Penetration Max 2 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 2 Secondary Targets 14 | . 1 3 1 3 . . 1 2 1 . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . 1 Shots Hit Robots 883 | 11 14 41 47 34 . 40 136 30 108 16 94 . 28 82 11 10 2 13 3 26 21 116 Core Hits 408 | 5 8 16 19 16 . 28 46 17 43 12 49 . 21 31 7 5 . 7 2 8 9 59 Critical Hits 32 | . . . . . . . 2 2 3 2 2 . 3 3 . . . . . . . 15 Critical Kills 10 | . . . . . . . 1 1 . 1 . . 1 1 . . . . . . . 5 Critical Parts Destroyed 21 | . . . . . . . 1 1 3 1 2 . 1 2 . . . . . . . 10 Melee Attacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18184 | 132 154 409 611 493 . 1074 2016 632 2207 468 1705 . 1203 2262 271 230 3 511 109 472 709 2513 Guns 10336 | 132 154 409 438 493 . 573 1902 496 1123 161 963 . 154 866 122 121 . 45 . 299 378 1507 Cannons 5761 | . . . . . . . . . 730 109 616 . 575 1396 149 109 . 466 109 173 331 998 Explosions 2067 | . . . 173 . . 501 112 136 340 197 126 . 474 . . . . . . . . 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 20 | . . . . . . . 2 . 14 1 . . . . . . 3 . . . . . Kinetic 10497 | . 13 230 258 493 . 573 1179 402 1159 270 1249 . 154 1533 260 147 . 81 . 299 502 1695 Thermal 5076 | 132 141 67 132 . . 180 461 136 1004 . 330 . 798 667 . . . 430 109 38 128 323 Explosive 65 | . . . . . . . . . . 57 . . . . . . . . . . . 8 Electromagnetic 2526 | . . 112 221 . . 321 374 94 30 140 126 . 251 62 11 83 . . . 135 79 487 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 1 1 1 1 1 1 7 18 2 . . 3 2 . . . . . . 10 Average Corruption 3 | . . . 1 1 1 1 1 1 5 6 1 . . 2 1 . . . . . . 6 Corruption Purged 33 | . . . . . . . . . 1 24 2 . . 4 2 . . . . . . . Effects 189 | . . . . 3 2 4 8 1 37 105 7 . . 14 . . . . . . . 8 Message Errors 44 | . . . . 1 . 3 4 . 9 20 4 . . 3 . . . . . . . . Matter Fused 32 | . . . . . . . . . 6 25 . . . 1 . . . . . . . . Heat Flow Errors 23 | . . . . . . . . . . 20 . . . 3 . . . . . . . . Energy Discharges 24 | . . . . . 1 . . . 1 16 3 . . 1 . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 25 | . . . . . 1 . 1 1 6 12 . . . 4 . . . . . . . . Data Loss (major) 5 | . . . . . . . . . 2 3 . . . . . . . . . . . . Misfires 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . 2 . . . . . . . . . . . 3 Targeting Errors 23 | . . . . 2 . 1 2 . 11 2 . . . 2 . . . . . . . 3 Weapon Failures 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 378 | . . . . . . 9 35 23 143 20 35 . 7 7 10 . . 47 . . 11 31 Projectiles 172 | . . . . . . . . . 5 20 34 . 7 7 10 . . 47 . . 11 31 Explosions 206 | . . . . . . 9 35 23 138 . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 33 | . . . . . . . . . 4 . 12 . . 2 . . . . . 2 6 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . . 3 . 12 . . 2 . . . . . 2 4 6 Secondary 4 | . . . . . . . . . 1 . . . . . . . . . . . 2 1 Self-Inflicted Damage 293 | . . . 34 . . 19 45 52 88 33 22 . . . . . . . . . . . Shots 9 | . . . 1 . . 1 1 1 2 1 2 . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . 2 . 2 1 . . . . . . 1 . . . . . Kicked 5 | . . . . . . . 1 . 2 1 . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 297 | 150 174 . 131 12 . 54 150 15 141 262 248 . 297 282 57 269 21 24 60 165 . 33 Average Temperature 57 | 66 62 . 28 6 . 7 47 5 30 88 40 . 93 89 28 102 14 16 30 82 . 17 Received Heat Transfer 2095 | . 66 . 72 48 . 126 207 99 366 39 162 . 87 168 . 18 . . 12 63 156 406 Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 8 | . . . . . . 1 . 1 . . . . . 1 . . . . . 2 . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 12 | 1 2 . 1 . . . 1 . . . . . 2 2 . . . . 1 . 2 . Heat Transferred 7642 | 359 396 150 150 . . 250 890 150 1310 . 498 . 996 914 . . . 600 150 50 150 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 2 . . 4 2 1 . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Arm Peak Influence 1048 | 20 122 127 263 227 . 248 333 525 373 . . . . 501 . . . . 429 561 1048 539 Initial 459 | . 13 47 3 90 . . 35 200 275 . . . . 50 . . . . . 291 294 459 Average 236 | 10 50 63 155 157 . 65 213 393 234 . . . . 288 . . . . 209 379 603 425 Maximum Alert Level 3 | . . . 1 1 . 1 1 2 1 . . . . 2 . . . . 2 2 3 2 Low Security (%) 47 | 100 100 100 64 64 . 98 50 . 40 . . . . 31 . . . . 46 . . . Level 1 36 | . . . 35 35 . 1 49 36 59 . . . . 50 . . . . 15 74 31 33 Level 2 14 | . . . . . . . . 63 . . . . . 18 . . . . 37 25 25 66 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 42 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . 1 1 . 1 4 . 7 . . . . 6 . . . . 2 . 3 6 Investigation 7 | . . . 1 1 . . 1 . 3 . . . . 1 . . . . . . . . Extermination 9 | . . . . . . . . . 3 . . . . 3 . . . . . . 1 2 Reinforcement 9 | . . . . . . 1 2 . 1 . . . . 2 . . . . 1 . 1 1 Assault 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 5 | . . . . . . 1 1 . 1 . . . . 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Arm Distress Signals 13 | . . . 1 1 . . 3 . 2 . . . . 2 . . . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 268 | . 6 7 18 7 . 9 28 10 22 12 19 . 12 21 1 3 3 5 9 7 16 53 Peak Tracking Total 13 | . 3 3 5 3 . 4 5 10 4 5 6 . 5 4 1 2 3 4 5 4 9 13 Tactical Retreats 18 | . . . 2 . . . 2 1 . 5 2 . . . . . . . . 2 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Arm Traps Triggered 13 | . . . . . . . 1 . 7 . . . . 5 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Fabricated Traps 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Exploded 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Arm Machines Disabled 40 | . . . 4 10 . 8 3 . 7 . . . . 1 . . . . 4 . . 3 Max in Single Turn 6 | . . . 2 1 . 6 1 . 3 . . . . 1 . . . . . . . 1 Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Arm Machines Accessed 46 | . 3 . 4 2 . . 5 . 17 1 . 1 . 2 1 1 4 . 2 . 1 2 Terminals 17 | . 3 . 3 2 . . 2 . 7 . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 3 . . . . . . . . . . . 1 2 Repair Stations 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . Garrison Access 5 | . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . Total Hacks 136 | . 16 . 19 7 . . 12 . 38 1 . 5 . 2 1 1 23 . 5 . 3 3 Successful 93 | . 11 . 14 2 . . 6 . 20 1 . 5 . 1 1 1 23 . 4 . 2 2 Failed 43 | . 5 . 5 5 . . 6 . 18 . . . . 1 . . . . 1 . 1 1 Catastrophic 9 | . 1 . . 2 . . 2 . 4 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 14 . 9 7 . . 8 . 16 . . . . 18 . . . . 3 . 4 23 Terminals 53 | . 16 . 9 7 . . 4 . 17 . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . . 8 . . . . . . . . . . . 3 3 Repair Stations 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 4 . 3 . . . . . . . . . . . . . Scanalyzers 18 | . . . 10 . . . . . 4 . . . . 1 . . . . 3 . . . Garrison Access 8 | . . . . . . . 1 . 4 . . . . 1 . . . . 2 . . . Terminal Hacks 43 | . 4 . 2 2 . . . . 4 1 . 5 . . 1 1 23 . . . . . Record 8 | . . . . . . . . . . . . . . . . . 8 . . . . . Part Schematic 18 | . 2 . 2 2 . . . . 1 . . 5 . . . . 6 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 4 . . . . . . . . . . . 2 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 4 | . . . . . . . . . 3 . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Repair 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 9 . . . . . 3 . . . . . . . . . 3 . . . Insert Component 7 | . . . 5 . . . . . 1 . . . . . . . . . 1 . . . Analyze 8 | . . . 4 . . . . . 2 . . . . . . . . . 2 . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . Unlock Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 20 | . 7 . 3 . . . 3 . 6 . . . . . . . . . . . . 1 Terminals 14 | . 7 . 3 . . . . . 4 . . . . . . . . . . . . . Track 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Botnet 6 | . 2 . 1 . . . . . 3 . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Reject 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Recyclers 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . 4 2 . . 4 . 14 . . . . 1 . . . . 1 . 1 2 Full Trace Events 5 | . . . 1 1 . . 1 . 2 . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 67 | . 2 . 6 2 . . . . 2 . . 5 . 16 . . 6 . 1 . . 27 Parts Built 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . Matter 409 | . . . . . . . . . 124 . . . . . . . . . . . 285 . Time 214 | . . . . . . . . . 62 . . . . . . . . . . . 152 . Total Part Build Rating 9 | . . . . . . . . . 4 . . . . . . . . . . . 5 . Parts Repaired 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Time 160 | . . . . . . . 80 . 80 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 4 . . . . . 1 . . . . . . . . . 1 . . . Part Schematics Acquired 6 | . . . 4 . . . . . 1 . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 2 . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Arm Total Allies 32 | . 1 . . . . . . . 1 . . 8 . 6 . . 1 . 4 2 3 6 Largest Group 8 | . 1 1 . . . . . . 1 . . 8 8 8 4 4 3 3 4 2 4 3 Highest-Rated Group 409 | . 10 10 . . . . . . 26 . . 257 257 370 367 367 321 321 270 196 409 288 Highest-Rated Ally 157 | . 10 10 . . . . . . 26 . . 38 38 157 157 157 157 157 157 147 147 103 Zionite Dispatches 9 | . . . . . . . . . . . . . . 4 . . . . 1 . 1 3 Heavy 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 Light 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 11 | . 3 4 . . . . . . . . . . . 3 . . . . . . . 1 STAY 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . FOLLOW 4 | . 1 2 . . . . . . . . . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 209 | . . . . . . . . . . . . . 31 62 7 24 2 2 17 18 31 15 Total Damage 7457 | . . . . . . . . . . . . . 554 1656 183 687 40 20 1259 501 1975 582 Kills 48 | . . . . . . . . . . . . . 6 13 1 4 1 1 8 2 10 2 Allies Corrupted 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Arm Robot Analysis Total 116 | . . . . . . . . . 1 . . . . . . . 115 . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . . . . 3 2 1 2 . 1 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . 2 . . . . . . . 4 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Arm Turns Passed 26850 | 103 281 629 541 738 525 1016 996 513 1973 5498 2961 1741 1898 1435 993 1440 328 1445 256 242 343 955 Spaces Moved 14645 | 51 177 416 315 557 434 573 499 315 1228 1524 1149 998 1235 892 675 1175 168 1181 199 148 185 551 Core 112 | 7 . . . . . . . . . . 2 . . . . . . . . . . 103 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 14228 | 44 177 407 315 261 434 573 499 315 1228 1524 1147 998 1235 892 675 1175 168 1181 199 148 185 448 Wheels 305 | . . 9 . 296 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 120 100 120 150 120 126 126 123 120 126 126 117 117 117 117 117 117 117 117 50 Average Speed 127 | 110 120 120 129 112 120 150 124 127 126 125 165 148 131 123 117 117 119 117 117 117 117 107 Slowest Speed 650 | 120 120 150 150 150 120 210 130 130 130 126 650 150 160 156 117 117 154 117 117 117 117 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Exploration Rate (%) 61 | 4 36 97 25 99 70 82 45 47 35 95 95 88 97 40 91 91 78 94 7 33 8 48 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 32 | . . 1 . 1 . . . . . 1 1 1 1 . . 1 25 . . . . . Known Exits Taken 11 | . . . . . . . 1 . 1 1 . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . 1 1 . . . . . . . . . . Scrap Searched 35 | . . 2 . 1 . 1 . . . 12 4 4 4 . 3 3 . 1 . . . . Spaces Dug 52 | . . . . . . . . . 4 17 1 . 1 1 1 7 . 5 1 5 4 5 Terrain Destroyed 244 | . . . 35 . . 22 13 5 47 41 4 . 8 10 2 8 1 11 1 8 7 21 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 106 | . . . 3 . . . 3 . 13 19 4 . 2 10 2 8 1 11 1 8 7 14 AOE 138 | . . . 32 . . 22 10 5 34 22 . . 6 . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Arm Total 21497 | 77 216 472 387 613 439 657 696 377 1486 5059 2112 1260 1480 1128 863 1216 295 1219 212 180 281 772 Wait 5518 | . 12 . 11 11 . 28 55 23 72 3429 861 245 209 119 178 14 103 17 1 4 65 61 Move 14624 | 50 176 415 314 556 433 572 499 313 1228 1522 1148 997 1234 891 674 1174 167 1180 199 147 184 551 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 10 7 6 11 2 3 3 9 6 17 23 8 4 1 10 . . 4 . 1 4 5 20 Fast Attach 104 | . . 3 2 3 . 1 12 . 12 2 12 4 10 19 1 3 3 . 2 . . 15 Attach 103 | 7 . 2 5 1 . 3 7 5 16 8 8 . 1 5 . . 3 . 2 3 4 23 Detach 8 | . . . . . . 1 2 . 2 1 . . . . . . . . . 1 . 1 Swap 80 | . 3 1 7 3 . 8 6 . 13 8 7 1 4 7 1 3 1 . . . 4 3 Drop 178 | . 3 7 7 3 3 3 22 1 20 15 10 9 6 27 1 5 8 . 2 . 3 23 Fire 698 | 10 15 38 30 34 . 38 82 29 90 49 58 . 15 48 8 16 1 22 5 21 16 73 Melee 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . 2 . 1 1 . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 15 1 . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Trap 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp / Ext / Gar) -5/Garrison -4/Factory -4/Armory (discovered 3 exits: *Res x2 / [*Lab]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 8) 385 | -10/Materials | Entered Mines 385 | -10/Mines | Accompanied by 1 ally 625 | -10/Mines | Learned Materials terminal intel 646 | -10/Mines | Learned Materials trap positions 648 | -10/Mines | Assembled infested the area 653 | -10/Mines | Assisted by a Guerilla fighting off Assembled 748 | -10/Mines | Lost 3 parts (1n1u1w) 797 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 831 | -10/Mines | Discovered new exit (range 7) 877 | -10/Mines | Learned location of Storage (-9) 877 | -10/Mines | Discovered new exit (range 6) 1014 | -10/Mines | Entered Materials 1014 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1015 | -9/Materials | Loaded intel: 10 trap records 1016 | -9/Materials | Loaded intel: 12 terminal locations 1379 | -9/Materials | Lost 3 parts (1n2w) 1396 | -9/Materials | Discovered new exit (range 13) 1407 | -9/Materials | Build established: Scavenger-Skirmisher 1555 | -9/Materials | Entered Mines 1576 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1576 | -9/Mines | Discovered new exit (range 5) 1700 | -9/Mines | Discovered new exit (range 10) 1946 | -9/Mines | Learned location of Zion (-7) 1948 | -9/Mines | Discovered new exit (range 10) 2186 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2189 | -9/Mines | Found Prototype Device 2189 | -9/Mines | Identified Exp. Sensor Array 2293 | -9/Mines | Entered Exiles 2322 | -9/Exiles | Met 8R-AWN 2344 | -9/Exiles | Met EX-HEX 2377 | -9/Exiles | Met EX-BIN 2437 | -9/Exiles | Met EX-DEC 2438 | -9/Exiles | Build established: Scavenger-Mutant 2462 | -9/Exiles | Visited The Gauntlet 2802 | -9/Exiles | Discovered new exit (range 14) 2818 | -9/Exiles | Entered Mines 3076 | -8/Mines | Discovered new exit (range 9) 3491 | -8/Mines | Build established: Skirmisher 3834 | -8/Mines | Entered Materials 3834 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3835 | -8/Materials | Identified exit to Factory 4072 | -8/Materials | Repaired Exp. Sensor Array 4620 | -8/Materials | Discovered exit to Factory (range 16) 4807 | -8/Materials | Garrison activated, responded to threat 4830 | -8/Materials | Identified exit to Garrison 4830 | -8/Materials | Entered Garrison 4897 | -8/Garrison | Triggered checkpoint 4982 | -8/Garrison | Triggered checkpoint 4984 | -8/Garrison | Triggered checkpoint 5049 | -8/Garrison | Lost 3 parts (1n2w) 5057 | -8/Garrison | Destroyed 8 combat bots 5178 | -8/Garrison | Discovered exit to Factory (range 12) 5192 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5318 | -8/Garrison | Discovered exit to Factory (range 9) 5343 | -8/Garrison | Entered Factory 5343 | -7/Factory | Evolved 2 slots: Utility x2 5580 | -7/Factory | Discovered new exit (range 5) 5585 | -7/Factory | Identified exit to Factory 5602 | -7/Factory | Fabricated Imp. Signal Interpreter? 6399 | -7/Factory | Repaired Exp. Sensor Array? 6556 | -7/Factory | Identified exit to Lower Caves 6568 | -7/Factory | Discovered exit to Factory (range 16) 6817 | -7/Factory | Lost 4 parts (1p1u2w) 7250 | -7/Factory | Discovered exit to Factory (range 13) 7316 | -7/Factory | Entered Lower Caves 7317 | -7/Lower Caves | Encountered a Warlord checkpoint 8499 | -7/Lower Caves | Build established: Mutant 8736 | -7/Lower Caves | Learned Factory security intel 8937 | -7/Lower Caves | Learned 8 Factory zone layouts 8975 | -7/Lower Caves | Discovered new exit (range 3) 8976 | -7/Lower Caves | Identified exit to Lower Caves 9029 | -7/Lower Caves | Build established: Skirmisher 9373 | -7/Lower Caves | Build established: Mutant 9648 | -7/Lower Caves | Spotted B-75 Beast 9654 | -7/Lower Caves | Crushed by falling debris 9657 | -7/Lower Caves | Crushed by falling debris 9657 | -7/Lower Caves | System corruption reached 10% 9688 | -7/Lower Caves | Lost 6 parts (1n4u1w) 10125 | -7/Lower Caves | Build established: Skirmisher 12814 | -7/Lower Caves | Entered another Lower Caves area 12908 | -7/Lower Caves | Discovered exit to Factory (range 4) 12936 | -7/Lower Caves | Spotted B-75 Beast 13100 | -7/Lower Caves | Learned location of 1 exit from Factory 13118 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13173 | -7/Lower Caves | Lost 4 parts (1p2n1u) 13497 | -7/Lower Caves | Build established: Scavenger-Skirmisher 13524 | -7/Lower Caves | Core integrity fell below 50% 13915 | -7/Lower Caves | Build established: Derelict-Skirmisher 14804 | -7/Lower Caves | Build established: Scavenger-Skirmisher 15054 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 15427 | -7/Lower Caves | Build established: Scavenger-Gunner 15494 | -7/Lower Caves | Discovered new exit (range 14) 15775 | -7/Lower Caves | Entered Zion 15873 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15885 | -7/Zion | Discovered new exit (range 15) 16000 | -7/Zion | Given the Hacking Drone Bay 16096 | -7/Zion | Learned Factory emergency access door positions 16111 | -7/Zion | Gained Derelict followers 16479 | -7/Zion | Learned location of Warlord (-5) 16624 | -7/Zion | Found Prototype Device 16624 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 17105 | -7/Zion | Imprinted 17107 | -7/Zion | Declared Zion's savior 17229 | -7/Zion | Found Prototype Device 17516 | -7/Zion | Entered Proximity Caves 17516 | -6/Proximity Caves | Accompanied by 8 allies 18435 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18705 | -6/Proximity Caves | Learned location of Extension (-5) 18995 | -6/Proximity Caves | Spotted B-75 Beast 19181 | -6/Proximity Caves | Discovered exit to Factory (range 13) 19414 | -6/Proximity Caves | Entered Factory 19414 | -6/Factory | Accompanied by 6 allies 19414 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 19415 | -6/Factory | Identified exit to Factory 19462 | -6/Factory | Zion Recon squad teleported in 19568 | -6/Factory | Zion Heavy squad teleported in 19650 | -6/Factory | Discovered exit to Factory (range 24) 19751 | -6/Factory | Retrieved Zion intel report: Component Schematics 20101 | -6/Factory | P-60 Hacker assimilated allied SC-USF(M) 20314 | -6/Factory | Build established: Scavenger-Skirmisher 20368 | -6/Factory | Discovered exit to Factory (range 17) 20509 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 20510 | -6/Factory | Zion Light squad teleported in 20656 | -6/Factory | Zion hero teleported in (ME-RLN) 20742 | -6/Factory | Terminal network hard line cut 20815 | -6/Factory | Discovered new exit (range 14) 20845 | -6/Factory | Identified exit to Lower Caves 20849 | -6/Factory | Entered Lower Caves 20849 | -6/Lower Caves | Accompanied by 4 allies (ME-RLN) 20861 | -6/Lower Caves | Spotted B-75 Beast 20868 | -6/Lower Caves | Allies destroyed B-75 Beast 20994 | -6/Lower Caves | Encountered a Warlord checkpoint 21475 | -6/Lower Caves | Learned location of 1 exit from Factory 21487 | -6/Lower Caves | Discovered new exit (range 10) 21747 | -6/Lower Caves | Build established: Scavenger-Mutant 21827 | -6/Lower Caves | Identified exit to Lower Caves 21842 | -6/Lower Caves | Entered another Lower Caves area 21842 | -6/Lower Caves | Accompanied by 4 allies (ME-RLN) 21864 | -6/Lower Caves | Encountered a Warlord checkpoint 21907 | -6/Lower Caves | Discovered exit to Factory (range 13) 22156 | -6/Lower Caves | Build established: Scavenger-Skirmisher 22612 | -6/Lower Caves | Build established: Scavenger-Mutant 22887 | -6/Lower Caves | Discovered new exit (range 18) 22913 | -6/Lower Caves | Build established: Scavenger-Skirmisher 22940 | -6/Lower Caves | Identified exit to Data Miner 23282 | -6/Lower Caves | Entered Data Miner 23282 | -6/Data Miner | Accompanied by 3 allies (ME-RLN) 23282 | -6/Data Miner | Discovered new exit (range 7) 23296 | -6/Data Miner | Identified Bomb Factory No. 2 23355 | -6/Data Miner | Build established: Scavenger-Mutant 23432 | -6/Data Miner | Met Data Miner 23453 | -6/Data Miner | Learned location of Section 7 (-2) 23453 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23474 | -6/Data Miner | Received God Mode back door access code from Data Miner 23494 | -6/Data Miner | Interfaced with the Data Conduit 23608 | -6/Data Miner | Identified exit to Proximity Caves 23610 | -6/Data Miner | Entered Proximity Caves 23610 | -5/Proximity Caves | Accompanied by 3 allies (ME-RLN) 23792 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 24096 | -5/Proximity Caves | Build established: Scavenger-Mutant 24723 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 24911 | -5/Proximity Caves | Discovered exit to Factory (range 8) 25027 | -5/Proximity Caves | Build established: Scavenger-Mutant 25055 | -5/Proximity Caves | Entered Factory 25055 | -5/Factory | Accompanied by 2 allies (ME-RLN) 25055 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 25056 | -5/Factory | Identified exit to Upper Caves 25056 | -5/Factory | Identified exit to Extension 25057 | -5/Factory | Identified exit to Factory 25058 | -5/Factory | Loaded intel: 304 machine locations 25152 | -5/Factory | Zion Hacker squad teleported in 25222 | -5/Factory | ME-RLN assimilated hostile G-50 Soldier 25311 | -5/Factory | Identified exit to Garrison 25311 | -5/Factory | Entered Garrison 25311 | -5/Garrison | Accompanied by 1 ally (ME-RLN) 25312 | -5/Garrison | Loaded intel: 20 machine locations 25444 | -5/Garrison | Discovered exit to Factory (range 24) 25454 | -5/Garrison | ME-RLN assimilated hostile Y-64 Sentinel 25553 | -5/Garrison | Entered Factory 25553 | -4/Factory | Accompanied by 1 ally (ME-RLN) 25553 | -4/Factory | Evolved 2 slots: Utility x2 25554 | -4/Factory | Loaded intel: 214 machine locations 25576 | -4/Factory | Zion Heavy squad teleported in 25749 | -4/Factory | Local fabrication network quarantined 25776 | -4/Factory | Fabricated Exp. Sensor Array (x1) 25835 | -4/Factory | First assault squad dispatched 25847 | -4/Factory | Discovered new exit (range 24) 25894 | -4/Factory | Identified exit to Armory 25896 | -4/Factory | Entered Armory 25897 | -4/Armory | Loaded intel: 70 machine locations 25912 | -4/Armory | Zion Light squad teleported in 25950 | -4/Armory | Lost 6 parts (1p1n1u3w) 26024 | -4/Armory | Retrieved Zion intel report: Prototype Schematics 26103 | -4/Armory | Retrieved Zion intel report: Component Schematics 26106 | -4/Armory | Attacked by bots powering up and referring to "LRC-V3" 26204 | -4/Armory | Build established: Scavenger-Skirmisher 26261 | -4/Armory | Lost 7 parts (1p2n1u3w) 26469 | -4/Armory | Retrieved Zion intel report: Component Stockpiles 26637 | -4/Armory | Spotted B-86 Titan 26639 | -4/Armory | Discovered new exit (range 21) 26681 | -4/Armory | First assault squad dispatched 26684 | -4/Armory | Intercept squad dispatched 26692 | -4/Armory | Spotted Tracker 26706 | -4/Armory | Destroyed Tracker 26716 | -4/Armory | Spotted Combat Programmer 26789 | -4/Armory | System corruption reached 10% 26792 | -4/Armory | Core integrity fell below 50% 26814 | -4/Armory | Retrieved Zion intel report: Main Access 26814 | -4/Armory | Identified exit to Research 26815 | -4/Armory | Zion Heavy squad teleported in 26819 | -4/Armory | Lost 16 parts (2p5n3u6w) 26832 | -4/Armory | Zion Kinetic Resupply teleported in 26839 | -4/Armory | Core integrity fell below 20% 26850 | -4/Armory | Discovered new exit (range 4) 26851 | -4/Armory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- [ 2 : Infowar Resupply ] [ 3 : Kinetic Resupply ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Depthwide Sectors/0 ] [ 2 : Active Garrisons ] >>\\ZION-DISPATCH-3 [ Target locked, reinforcements inbound... ] 26835_ EMDS Slug penetrates Wall. 26835_ Dropped Bomb Factory No. 2. 26835_ Penetrated by Slug. 26836_ System corrupted: Energy discharge (-35). 26836_ Acquired Hardcell Cannon. 26837_ EMDS Slug penetrates Z0-XRU(A). 26838_ Penetrated by Slug. 26838_ S-27 Virus destroyed. 26839_ Penetrated by EMDS Slug. 26848_ Penetrated by Slug. 26850_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????"?????????????? | | ??????????????T?????????????? | | ?????????? ???"?????????????? | | ?????????? ?????????????????? | | ?????????? ??????T??????????? | | ?????????? ???????"?????????? | | ?????????? ???????"?????????? | | ?????????? ???????"?????????? | | ????""""?? ?????????????????? | | ????"??"?? ?????????????????? | | ????"??"?? ?????????????????? | | ????"??"?? ?????????????????? | | ????""""?+ #????????????????? | | ?????????# #?"""????????????? | | ?????????# #?"""????????????? | | ########## #?"""????????????? | | # [# #?"""??####??????? | | # !!!![[[# #?"""??# #??????? | | # !! [![# #??????# <#??????? | | # !g = !# #?"""??# #??????? | | # g g # #?"""??#//#??????? | | # """"" s# # """??# #??????? | | #p""""" [+ /!"""??# #??????? | | # """""s # #%"""??# ######?? | | # ps Y =# #?? # #?? | | ####@##### #???#+## +?? | | ???#;; ??# #???# #?? | | ???###<< # #???# ### | | ?????? # #???#"" ## | | ???????### #???#"" """ ## | | ?????????# #???#"T """ ## | | ?????????# #???#"" """ ## | | ?????????# #???#" = "# | | ?????????# ##### !% "# | | ?????????# | | ?????????########"" " ##### | | ????????????????#########???? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 410 Armor Coverage 225 Resistance: TH 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 5 Armor Integrity Analysis 33 Overload Amplification 50 Offensive Hacking 10 Item Schematics ----------------- Terrain Scanner | -10/Materials | Hacked Datajack | -10/Materials | Hacked Flexi-carbon Leg | -9/Materials | Scanalyzed Phase Shifter | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Hacked Imp. Sensor Array | -9/Mines | Hacked Cooling System | -9/Mines | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Lrn. Terrain Scanner | -7/Factory | Hacked Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Recoil Stabilizer | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Com. Matter Pod | -6/Factory | Z-intel Arm. Huge Wheel | -6/Factory | Z-intel Lrn. Missile Launcher | -6/Factory | Z-intel Hvy. Plasma Cannon | -6/Factory | Z-intel Lgt. Nuclear Core | -6/Factory | Z-intel Force Booster | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Thermal Converter | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Terrain Scan Processor | -6/Factory | Z-intel Lyr. Light Armor Plating | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Adv. Treads | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Imp. Cooling System | -5/Factory | Scanalyzed Plasma Lance | -4/Armory | Z-intel Thunder Hammer | -4/Armory | Z-intel Mni. Fusion Reactor | -4/Armory | Z-intel Diametric Drive | -4/Armory | Z-intel Cold Fusion Reactor | -4/Armory | Z-intel Imp. Lightning Gun | -4/Armory | Z-intel Cld. Gravmag System | -4/Armory | Z-intel Shock Maul | -4/Armory | Z-intel Adv. Thermal Defense Suite | -4/Armory | Z-intel Adv. Energy Well | -4/Armory | Z-intel Cld. Plasma Cannon | -4/Armory | Z-intel Exp. Signal Interpreter | -4/Armory | Z-intel HERF Cannon | -4/Armory | Z-intel Force Lance | -4/Armory | Z-intel Wave Gun | -4/Armory | Z-intel Imp. Terrain Scan Processor | -4/Armory | Z-intel Recalibrator | -4/Armory | Z-intel Imp. Medium Treads | -4/Armory | Z-intel Imp. Particle Charger | -4/Armory | Z-intel Imp. Heavy Treads | -4/Armory | Z-intel Point Defense System | -4/Armory | Z-intel Reaction Control System | -4/Armory | Z-intel Imp. Component Analysis Suite | -4/Armory | Z-intel Core Shielding | -4/Armory | Z-intel Matter Neutralizer | -4/Armory | Z-intel Imp. Power Shielding | -4/Armory | Z-intel Overload Amplifier | -4/Armory | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. Signal Interpreter | x2 | -7/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Heroic Deeds Challenges ------------ None Game ------ Seed PlasmaActuatorSegregator Manual? 0 Play Time 03:53:42 Cumulative 144.5 hours Start 2020.11.30 @ 13:46:39 End 2020.12.01 @ 13:57:59 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 20 Adventurer 23 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 81 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2fa52cf-eafb-42b3-8f6c-4ba3bfafbda3