Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 15:55:54 Player: Dewz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1090) 1090 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3380 Bonus ------- None Cogmind --------- Core Integrity 306/550 Matter 300/300 Energy 109/140 System Corruption 1% Temperature Cool (-100) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (5) ------ Cryofiber Web Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Heavy Laser Heavy Laser > --- INVENTORY (10) --- Compact Wheel Seismic Detector Seismic Detector Reactive Plating Heavy Laser Light Cannon Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Light Cannon > --- INVENTORY -------- Light Deuterium Engine Compact Wheel Cryofiber Web Seismic Detector Seismic Detector Reactive Plating Datajack [Rating: 35] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 61 | 6 4 17 8 9 17 Power 10 | 1 2 3 1 . 3 Engine 10 | 1 2 3 1 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . 7 2 2 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 15 | 2 . 7 2 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 1 3 4 4 5 Device 7 | . . 2 1 1 3 Storage 4 | 1 . 1 . 2 . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 5 | . 1 . 2 1 1 Artifact . | . . . . . . Weapon 18 | 2 1 4 1 3 7 Energy Gun 9 | 1 1 2 . . 5 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 2 . 1 1 Ballistic Cannon 3 | . . . 1 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 16 | . . 6 1 . 9 Power 3 | . . 2 . . 1 Propulsion 4 | . . 2 1 . 1 Utility 5 | . . 1 . . 4 Weapon 4 | . . 1 . . 3 Highest Loss Streak 6 | . . 6 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 93 93 98 89 81 Engine 11 | . 14 13 11 11 8 Wheel 24 | . 28 26 32 22 17 Device 7 | . . 7 11 5 14 Storage 12 | . 14 11 11 16 9 Processor 2 | . . . 5 . 7 Protection 6 | . 8 3 5 11 6 Energy Gun 7 | . 14 14 3 . 5 Ballistic Gun 10 | . 14 13 11 11 4 Ballistic Cannon 5 | . . . 8 10 7 Peak Build Rating 35 | 6 7 19 16 31 35 Average Rating 17 | 4 6 9 13 24 28 On Entrance 11 | . 6 7 10 15 31 Naked Turns . | . . . . . . Heaviest Build 38 | 14 15 21 19 30 38 Greatest Support 44 | 26 26 26 36 44 44 Greatest Overweight (x) 2 | . . 2 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 7 8 9 10 Most Carried 10 | 2 6 8 8 10 10 Average Carried 6 | . 3 6 6 7 7 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 8 | 2 6 8 8 8 7 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1455 | 257 88 295 112 355 348 Remotely . | . . . . . . Salvage Created 1343 | . 177 300 126 207 533 Parts 82 | . 11 10 12 19 30 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 46 | . 7 11 2 11 15 Guns 31 | . 7 11 . 6 7 Cannons 15 | . . . 2 5 8 Classes Destroyed 8 | . 3 3 2 . . Worker 1 | . . 1 . . . Builder 2 | . 1 1 . . . Recycler 1 | . . 1 . . . Watcher 4 | . . . 2 . 2 Swarmer 19 | . 6 . . 8 5 Grunt 12 | . 1 3 . 2 6 Sentry 7 | . . . 2 1 4 Assembled 8 | . . 8 . . . Best Kill Streak 6 | . 3 5 2 3 6 Combat Bots Only 3 | . 3 3 1 3 3 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging 1 | . . 1 . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 281 | . 25 57 6 59 134 Missed 69 | . 3 13 1 16 36 Damage Taken 2811 | . 180 786 81 395 1369 Core 468 | . 55 108 . 61 244 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 34 . 84 . Volleys Fired 140 | . 17 40 6 23 54 Largest 2 | . 2 2 2 2 2 Hottest 138 | . 70 100 59 63 138 Shots Fired 267 | . 34 79 12 45 97 Gun 200 | . 34 79 6 23 58 Cannon 67 | . . . 6 22 39 Launcher . | . . . . . . Special . | . . . . . . Kinetic 161 | . 17 34 12 45 53 Thermal 106 | . 17 45 . . 44 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 3 8 7 2 24 Robot Miss Streak 8 | . 3 5 3 8 2 Penetration Max 1 | . . . . 1 . Secondary Targets 6 | . 1 2 . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 163 | . 13 45 9 21 75 Core Hits 83 | . 9 26 8 12 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 1 . 2 2 Burn 2 | . . 1 . . 1 Blast 2 | . . . . 1 1 Sever 1 | . . . . 1 . Melee Attacks 4 | . . . . 4 . Impact . | . . . . . . Slashing 4 | . . . . 4 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2850 | . 159 638 159 432 1462 Guns 2029 | . 159 638 73 237 922 Cannons 755 | . . . 73 164 518 Explosions . | . . . . . . Melee 29 | . . . . 29 . Ramming 37 | . . . 13 2 22 Kinetic 1643 | . 108 296 146 401 692 Thermal 1141 | . 51 342 . . 748 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 29 | . . . . 29 . Piercing . | . . . . . . Highest Corruption 3 | . . 3 1 3 1 Average Corruption 2 | . . 3 1 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . 13 . 6 3 Message Errors 4 | . . 3 . . 1 Matter Fused 4 | . . 3 . 1 . Heat Flow Errors 4 | . . 3 . 1 . Energy Discharges 5 | . . 2 . 2 1 Data Loss (minor) 4 | . . 1 . 2 1 Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . 1 4 Impact . | . . . . . . Kinetic 5 | . . . . 1 4 Secondary . | . . . . . . Self-Inflicted Damage 17 | . . . 6 1 10 Shots . | . . . . . . Rammed 8 | . . . 4 1 3 Targets Rammed 8 | . . . 4 1 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 429 | . 92 429 24 328 92 Average Temperature 60 | . 34 91 13 51 28 Received Heat Transfer 619 | . 12 58 45 18 486 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . . . 8 Heat Transferred 2738 | . 148 1073 . . 1517 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 375 | . 243 99 153 214 375 Initial 94 | . . 94 37 59 69 Average 118 | . 160 43 78 144 199 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 73 | 100 54 100 100 61 46 Level 1 26 | . 45 . . 38 53 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 1 1 3 Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 . . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 8 | . . . 2 . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 13 35 5 14 29 Peak Tracking Total 8 | . 4 8 2 3 8 Tactical Retreats 11 | . 1 3 . 3 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 6 | . 2 2 1 1 . Terminals 4 | . 2 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 4 4 1 1 . Successful 8 | . 3 3 1 1 . Failed 2 | . 1 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 1 2 . . . Terminals 8 | . 4 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 3 1 1 . Record 1 | . . 1 . . . Robot Analysis 1 | . 1 . . . . Open Door 2 | . . 1 . 1 . Branch Access Points 3 | . 1 1 1 . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches 16 | . . 16 . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2297 | 53 271 667 219 603 484 Spaces Moved 1705 | 50 226 501 152 516 260 Core 6 | 5 . 1 . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1699 | 45 226 500 152 516 260 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 80 86 86 90 Average Speed 91 | 85 90 83 86 96 105 Slowest Speed 150 | 90 90 150 90 100 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 49 65 16 87 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2156 | 57 257 673 228 569 372 Wait 176 | . 7 89 48 7 25 Move 1700 | 49 225 500 151 515 260 Hop . | . . . . . . Pick Up 33 | 2 3 14 5 2 7 Fast Attach 15 | 6 1 1 2 1 4 Attach 19 | . . 8 3 . 8 Detach 3 | . . 1 1 . 1 Swap 27 | . 3 8 3 8 5 Drop 31 | . 1 12 5 8 5 Fire 140 | . 17 40 6 23 54 Melee 4 | . . . . 4 . Ram 8 | . . . 4 1 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 10) 230 | -10/Materials | Discovered new exit (range 16) 237 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 448 | -10/Mines | Assembled infested the area 454 | -10/Mines | Learned location of Zion (-6) 455 | -10/Mines | Found the Drone Emporium 457 | -10/Mines | Learned Materials terminal intel 460 | -10/Mines | Found Prototype Device 511 | -10/Mines | Core integrity fell below 50% 532 | -10/Mines | Identified Decoy Drone Bay 542 | -10/Mines | Lost 6 parts (2p2n1u1w) 601 | -10/Mines | Lost 14 allies 686 | -10/Mines | Discovered new exit (range 6) 905 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 927 | -10/Mines | Build established: Scavenger-Mutant 992 | -10/Mines | Entered Materials 992 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 993 | -9/Materials | Loaded intel: 12 terminal locations 1163 | -9/Materials | Identified exit to Mines 1211 | -9/Materials | Entered Mines 1236 | -9/Mines | Learned 2 Materials zone layouts 1252 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1395 | -9/Mines | Discovered new exit (range 9) 1522 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1524 | -9/Mines | Found Prototype Device 1524 | -9/Mines | Identified Exp. Sensor Array 1577 | -9/Mines | Build established: Mutant 1637 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1814 | -9/Mines | Entered Materials 1814 | -8/Materials | Evolved 2 slots: Utility x2 1815 | -8/Materials | Identified exit to Factory 2101 | -8/Materials | Lost 3 parts (2u1w) 2298 | -8/Materials | Self-destructed Last Messages --------------- 02254_ Switching to secondary target: Y-45 Defender. 02258_ K-01 Serf collects debris. 02265_ K-01 Serf destroyed. 02266_ Melted Lgt. Armor Plating. 02268_ Arm. Huge Wheel destroyed. 02269_ Heat Sink melted. 02269_ Y-45 Defender destroyed. 02277_ Acquired Wheel. 02279_ Acquired 2 matter. 02280_ Acquired 8 matter. 02283_ W-25 Informer sends out distress signal. 02283_ Destroyed Imp. Hover Unit. 02289_ Imp. Hover Unit melted. 02289_ W-25 Informer destroyed. 02292_ Imp. Signal Interpreter melted. 02292_ W-25 Informer destroyed. 02292_ Switching to secondary target: S-10 Pest. 02292_ S-10 Pest destroyed. 02295_ Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | ????????????????????????????????# """ #= | | ????????????????????????????????# """ # | | ????????????????????????????????# """ # " | | ????????????????????????????????# # " | | ????????????????????????????????# # = "" | | ????????????????????????????????# "T" #%[ | | ????????????????????????????????# """ !+ | | ????????????????????????????????# * # """ | | ????????????????????????????????######## #" """ | | ???????????????????????????????????????###" """ | | ?????????????????????????????????????????#" | | ???????????????????????????????## #####??#T | | ???????????????????????????????# ?#" """ | | ???????????????????????????????#" #" """ | | ???????????????????????????????#T #" """ | | ???# ## + ???????????? 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