Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 01:28:00 Player: J1ang-5h1 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (586) 586 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1191 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 209/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Battle Rifle Battle Rifle > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source Spiked Treads High-capacity Battery (250) High-capacity Matter Pod (162) Structural Scanner Machine Analyzer Improved Terrain Scanner Seismic Detector Light Armor Plating Scrap Shield Shield Generator Medium Laser Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Battle Rifle Battle Rifle > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Spiked Treads High-capacity Battery High-capacity Matter Pod Structural Scanner Machine Analyzer Improved Terrain Scanner Seismic Detector Light Armor Plating Scrap Shield Shield Generator Medium Laser Scrap Shield Fragment [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 8 7 7 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 6 | 2 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 2 4 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 6 | 2 . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 2 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 7 | 4 6 11 Power . | . . 1 Propulsion 1 | 1 2 1 Utility 4 | . 4 7 Weapon . | . . . Tool/Special . | . . . Unused Backups 16 | . 5 11 Power 2 | . . 2 Propulsion 4 | . 3 1 Utility 10 | . 2 8 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 96 Engine 13 | . 13 13 Treads 27 | . 27 28 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 13 | . 13 14 Ballistic Gun 13 | . 14 10 Peak Build Rating 14 | 7 10 14 Average Rating 8 | 5 8 11 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 11 29 30 Greatest Support 46 | 40 46 46 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 9 | 7 8 15 Most Carried 15 | 6 8 15 Average Carried 7 | 4 6 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 8 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 767 | 348 146 273 Remotely . | . . . Salvage Created 899 | 201 560 138 Parts 56 | 15 33 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 13 4 Guns 16 | . 12 4 AOE 1 | . 1 . Classes Destroyed 9 | 2 5 2 Tunneler 6 | 6 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Mechanic 1 | . 1 . Turret 1 | . . 1 Watcher 1 | . 1 . Swarmer 7 | . 6 1 Grunt 7 | . 7 . Subdweller 3 | . . 3 Best Kill Streak 6 | 2 6 2 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 2 | 2 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 170 | . 78 92 Missed 49 | . 19 30 Hits 121 | . 59 62 Projectile 121 | . 59 62 Critical Strikes 5 | . 1 4 Damage Taken 1271 | . 564 707 Core 252 | . 96 156 Absorbed by Shields . | . . . Regen/Repaired (Parts) 93 | . 93 . Core Remaining (%) 100 | 100 . . Volleys Fired 125 | 34 63 28 Largest 2 | 2 2 2 Hottest 90 | 40 90 90 Shots Fired 240 | 68 126 46 Gun 240 | 68 126 46 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 186 | 68 100 18 Thermal 40 | . 12 28 Explosive . | . . . Electromagnetic 14 | . 14 . Robot Hit Streak 11 | 6 11 7 Robot Miss Streak 5 | 3 5 2 Penetration Max . | . . . Secondary Targets 6 | . 5 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 149 | 40 72 37 Core Hits 54 | 14 29 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 2 | . 1 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1627 | 338 725 564 Guns 1589 | 338 687 564 Cannons . | . . . Explosions 38 | . 38 . Melee . | . . . Ramming . | . . . Kinetic 1104 | 338 482 284 Thermal 401 | . 121 280 Explosive . | . . . Electromagnetic 122 | . 122 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 4 | . 4 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 33 | . 20 13 Message Errors 12 | . 7 5 Matter Fused 6 | . 4 2 Heat Flow Errors 3 | . 3 . Energy Discharges 6 | . 2 4 Parts Rejected 1 | . 1 . Data Loss (minor) 2 | . 2 . Misfires 1 | . . 1 Alerts 1 | . 1 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . 5 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 270 | . 270 10 Average Temperature 56 | . 58 5 Received Heat Transfer 330 | . 120 210 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1176 | . 311 865 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 85 . Level 1 11 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 235 | 10 235 . Initial . | . . . Average 81 | 1 103 . Influence Increases 577 | 35 502 40 Destroy 0b10 Robot/C 300 | . 260 40 Destroy 0b10 Robot/NC 55 | 35 20 . Destroy Leader 54 | . 54 . Successful Hack 44 | . 44 . Select Force Hacks 60 | . 60 . Disable Machine 45 | . 45 . Destroy Structure 19 | . 19 . Influence Decreases 557 | 35 421 101 Entered New Map 40 | . . 40 Time Decay 497 | 35 411 51 Lost Part 20 | . 10 10 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 17 9 Peak Tracking Total 6 | . 5 6 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 33 . Successful 20 | . 20 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 25 | . 25 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 3 | . 3 . Prototype ID Bank 2 | . 2 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Mask 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1340 | 23 1189 128 Seismic 1340 | 23 1189 128 Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1899 | 316 1189 394 Spaces Moved 936 | 146 605 185 Core 22 | 22 . . Treads 914 | 124 605 185 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 143 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 8 95 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 21 | . 21 . Melee . | . . . Projectile . | . . . AOE 21 | . 21 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1158 | 197 725 236 Wait 26 | . 26 . Move 934 | 145 604 185 Hop . | . . . Pick Up 32 | 10 12 10 Fast Attach 4 | 2 1 1 Attach 9 | 5 3 1 Detach . | . . . Swap 12 | 1 5 6 Drop 16 | . 11 5 Fire 125 | 34 63 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: *Rec) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 317 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 8) 479 | -10/Materials | Discovered new exit (range 13) 594 | -10/Materials | Central database locked down 724 | -10/Materials | Repaired Lgt. Treads 955 | -10/Materials | Discovered new exit (range 14) 1132 | -10/Materials | Discovered new exit (range 5) 1272 | -10/Materials | Learned Storage stockpile data 1312 | -10/Materials | Discovered new exit (range 10) 1326 | -10/Materials | Learned location of 1 exit from Recycling 1368 | -10/Materials | Learned Materials stockpile data 1438 | -10/Materials | Identified exit to Materials 1438 | -10/Materials | Identified exit to Subcaves 1506 | -10/Materials | Entered Subcaves 1507 | -10/Subcaves | Identified exit to Recycling 1513 | -10/Subcaves | Learned Materials garrison access intel 1588 | -10/Subcaves | Core integrity fell below 50% 1801 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1812 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1883 | -10/Subcaves | Core integrity fell below 20% 1900 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Machinery. Spk. Treads falls loose from the Twisted Machinery. 01812_ System corrupted: Energy discharge (-82). 01818_ Dropped Battle Rifle. 01819_ Dropped Scrap Shield Fragment. 01820_ Acquired Battle Rifle. 01875_ System corrupted: Energy discharge (-62). 01883_ S-10 Pest destroyed. 01886_ Destroyed Flight Unit. 01887_ S-10 Pest destroyed. 01887_ Ion Engine destroyed. 01888_ Lgt. Assault Rifle fries itself beyond repair. 01891_ A,3XNPBCVJB61=HBDU0WJ4ZNLT|CN0E37LL:>PX 01891_ Autobeam Turret destroyed. 01891_ Switching to secondary target: Autobeam Turret. 01895_ Flight Unit fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?? ?????????????? | | ????????????????????????????? #? ??????????????? | | ????????????????????????????? ## ??????????????? | | ?????????????????##????????? ???????????????? | | ????????????????## ##??????? ????????????????? | | ??????????????### ##?###?# ?????????????????? | | ??????????????? ### ## #??????????????????? | | ????????????????? #???????????????????? | | ??????????????????# #??? 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"#???????????? | | #?#& &"#??# "##""" #???????????????????? | | #### ###### ### ##"""###??????????????????? | | # " "# ######""" ####???????????????? | | [ ! ##???#"= ##??????????????? | | * ## #???# ##?????????????? | | ## #### ##### ##????????????? | | ######??## ### ##???????????? | | ##????????# " ##??????????? | | ##??????# " " & #??????????? | | ##?????# ## " #??????????? | | #####??????## ## " ## ###### ## ##??????????? | | ##???????????#??#########????#########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 33% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RapidBlanketNanovents Manual? 0 Play Time 00:15:07 Cumulative 387.8 hours Start 2025.11.13 @ 01:12:50 End 2025.11.13 @ 01:28:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 266 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 69 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c072d56-801d-43d8-a9e6-57a30d227886